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/*
* Copyright (c) 2012-2015 Etnaviv Project
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sub license,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Wladimir J. van der Laan <laanwj@gmail.com>
*/
#include "etnaviv_clear_blit.h"
#include "hw/common.xml.h"
#include "etnaviv_blt.h"
#include "etnaviv_context.h"
#include "etnaviv_emit.h"
#include "etnaviv_format.h"
#include "etnaviv_resource.h"
#include "etnaviv_rs.h"
#include "etnaviv_surface.h"
#include "etnaviv_translate.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
#include "util/u_blitter.h"
#include "util/u_inlines.h"
#include "util/u_memory.h"
#include "util/u_surface.h"
/* Save current state for blitter operation */
void
etna_blit_save_state(struct etna_context *ctx)
{
util_blitter_save_fragment_constant_buffer_slot(ctx->blitter,
ctx->constant_buffer[PIPE_SHADER_FRAGMENT].cb);
util_blitter_save_vertex_buffer_slot(ctx->blitter, ctx->vertex_buffer.vb);
util_blitter_save_vertex_elements(ctx->blitter, ctx->vertex_elements);
util_blitter_save_vertex_shader(ctx->blitter, ctx->shader.bind_vs);
util_blitter_save_rasterizer(ctx->blitter, ctx->rasterizer);
util_blitter_save_viewport(ctx->blitter, &ctx->viewport_s);
util_blitter_save_scissor(ctx->blitter, &ctx->scissor);
util_blitter_save_fragment_shader(ctx->blitter, ctx->shader.bind_fs);
util_blitter_save_blend(ctx->blitter, ctx->blend);
util_blitter_save_depth_stencil_alpha(ctx->blitter, ctx->zsa);
util_blitter_save_stencil_ref(ctx->blitter, &ctx->stencil_ref_s);
util_blitter_save_sample_mask(ctx->blitter, ctx->sample_mask);
util_blitter_save_framebuffer(ctx->blitter, &ctx->framebuffer_s);
util_blitter_save_fragment_sampler_states(ctx->blitter,
ctx->num_fragment_samplers, (void **)ctx->sampler);
util_blitter_save_fragment_sampler_views(ctx->blitter,
ctx->num_fragment_sampler_views, ctx->sampler_view);
}
uint64_t
etna_clear_blit_pack_rgba(enum pipe_format format, const union pipe_color_union *color)
{
union util_color uc;
util_pack_color_union(format, &uc, color);
switch (util_format_get_blocksize(format)) {
case 1:
uc.ui[0] = uc.ui[0] << 8 | (uc.ui[0] & 0xff);
/* fallthrough */
case 2:
uc.ui[0] = uc.ui[0] << 16 | (uc.ui[0] & 0xffff);
/* fallthrough */
case 4:
uc.ui[1] = uc.ui[0];
/* fallthrough */
default:
return (uint64_t) uc.ui[1] << 32 | uc.ui[0];
}
}
static void
etna_blit(struct pipe_context *pctx, const struct pipe_blit_info *blit_info)
{
struct etna_context *ctx = etna_context(pctx);
struct pipe_blit_info info = *blit_info;
if (ctx->blit(pctx, &info))
return;
if (util_try_blit_via_copy_region(pctx, &info))
return;
if (info.mask & PIPE_MASK_S) {
DBG("cannot blit stencil, skipping");
info.mask &= ~PIPE_MASK_S;
}
if (!util_blitter_is_blit_supported(ctx->blitter, &info)) {
DBG("blit unsupported %s -> %s",
util_format_short_name(info.src.resource->format),
util_format_short_name(info.dst.resource->format));
return;
}
etna_blit_save_state(ctx);
util_blitter_blit(ctx->blitter, &info);
}
static void
etna_clear_render_target(struct pipe_context *pctx, struct pipe_surface *dst,
const union pipe_color_union *color, unsigned dstx,
unsigned dsty, unsigned width, unsigned height,
bool render_condition_enabled)
{
struct etna_context *ctx = etna_context(pctx);
/* XXX could fall back to RS when target area is full screen / resolveable
* and no TS. */
etna_blit_save_state(ctx);
util_blitter_clear_render_target(ctx->blitter, dst, color, dstx, dsty, width, height);
}
static void
etna_clear_depth_stencil(struct pipe_context *pctx, struct pipe_surface *dst,
unsigned clear_flags, double depth, unsigned stencil,
unsigned dstx, unsigned dsty, unsigned width,
unsigned height, bool render_condition_enabled)
{
struct etna_context *ctx = etna_context(pctx);
/* XXX could fall back to RS when target area is full screen / resolveable
* and no TS. */
etna_blit_save_state(ctx);
util_blitter_clear_depth_stencil(ctx->blitter, dst, clear_flags, depth,
stencil, dstx, dsty, width, height);
}
static void
etna_resource_copy_region(struct pipe_context *pctx, struct pipe_resource *dst,
unsigned dst_level, unsigned dstx, unsigned dsty,
unsigned dstz, struct pipe_resource *src,
unsigned src_level, const struct pipe_box *src_box)
{
struct etna_context *ctx = etna_context(pctx);
/* XXX we can use the RS as a literal copy engine here
* the only complexity is tiling; the size of the boxes needs to be aligned
* to the tile size
* how to handle the case where a resource is copied from/to a non-aligned
* position?
* from non-aligned: can fall back to rendering-based copy?
* to non-aligned: can fall back to rendering-based copy?
* XXX this goes wrong when source surface is supertiled.
*/
if (util_blitter_is_copy_supported(ctx->blitter, dst, src)) {
etna_blit_save_state(ctx);
util_blitter_copy_texture(ctx->blitter, dst, dst_level, dstx, dsty, dstz,
src, src_level, src_box);
} else {
util_resource_copy_region(pctx, dst, dst_level, dstx, dsty, dstz, src,
src_level, src_box);
}
}
static void
etna_flush_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
{
struct etna_resource *rsc = etna_resource(prsc);
if (rsc->render) {
if (etna_resource_older(rsc, etna_resource(rsc->render))) {
etna_copy_resource(pctx, prsc, rsc->render, 0, 0);
rsc->seqno = etna_resource(rsc->render)->seqno;
}
} else if (etna_resource_needs_flush(rsc)) {
etna_copy_resource(pctx, prsc, prsc, 0, 0);
rsc->flush_seqno = rsc->seqno;
}
}
void
etna_copy_resource(struct pipe_context *pctx, struct pipe_resource *dst,
struct pipe_resource *src, int first_level, int last_level)
{
struct etna_resource *src_priv = etna_resource(src);
struct etna_resource *dst_priv = etna_resource(dst);
assert(src->format == dst->format);
assert(src->array_size == dst->array_size);
assert(last_level <= dst->last_level && last_level <= src->last_level);
struct pipe_blit_info blit = {};
blit.mask = util_format_get_mask(dst->format);
blit.filter = PIPE_TEX_FILTER_NEAREST;
blit.src.resource = src;
blit.src.format = src->format;
blit.dst.resource = dst;
blit.dst.format = dst->format;
blit.dst.box.depth = blit.src.box.depth = 1;
/* Copy each level and each layer */
for (int level = first_level; level <= last_level; level++) {
blit.src.level = blit.dst.level = level;
blit.src.box.width = blit.dst.box.width =
MIN2(src_priv->levels[level].padded_width, dst_priv->levels[level].padded_width);
blit.src.box.height = blit.dst.box.height =
MIN2(src_priv->levels[level].padded_height, dst_priv->levels[level].padded_height);
unsigned depth = MIN2(src_priv->levels[level].depth, dst_priv->levels[level].depth);
if (dst->array_size > 1) {
assert(depth == 1); /* no array of 3d texture */
depth = dst->array_size;
}
for (int z = 0; z < depth; z++) {
blit.src.box.z = blit.dst.box.z = z;
pctx->blit(pctx, &blit);
}
}
}
void
etna_copy_resource_box(struct pipe_context *pctx, struct pipe_resource *dst,
struct pipe_resource *src, int level,
struct pipe_box *box)
{
assert(src->format == dst->format);
assert(src->array_size == dst->array_size);
struct pipe_blit_info blit = {};
blit.mask = util_format_get_mask(dst->format);
blit.filter = PIPE_TEX_FILTER_NEAREST;
blit.src.resource = src;
blit.src.format = src->format;
blit.src.box = *box;
blit.dst.resource = dst;
blit.dst.format = dst->format;
blit.dst.box = *box;
blit.dst.box.depth = blit.src.box.depth = 1;
blit.src.level = blit.dst.level = level;
for (int z = 0; z < box->depth; z++) {
blit.src.box.z = blit.dst.box.z = box->z + z;
pctx->blit(pctx, &blit);
}
}
void
etna_clear_blit_init(struct pipe_context *pctx)
{
struct etna_context *ctx = etna_context(pctx);
struct etna_screen *screen = ctx->screen;
pctx->blit = etna_blit;
pctx->clear_render_target = etna_clear_render_target;
pctx->clear_depth_stencil = etna_clear_depth_stencil;
pctx->resource_copy_region = etna_resource_copy_region;
pctx->flush_resource = etna_flush_resource;
if (screen->specs.use_blt)
etna_clear_blit_blt_init(pctx);
else
etna_clear_blit_rs_init(pctx);
}