| NIR Intermediate Representation (NIR) | |
| ===================================== | |
| The NIR Intermediate Representation (NIR) is the optimizing compiler stack that | |
| sits at the core of most Mesa drivers' shader compilers. It consists of a set | |
| of enums and data structures that make up the IR as well as a suite of helper | |
| functions, optimization passes, and lowering passes for building a compiler | |
| stack. | |
| .. toctree:: | |
| :maxdepth: 2 | |
| alu | |
| tex |