blob: 06546a2a59065948127aa7275ffe342206912c41 [file] [log] [blame]
/*
* Mesa 3-D graphics library
*
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
* Copyright (c) 2008 VMware, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
/**
* \file texcompress_s3tc.c
* GL_EXT_texture_compression_s3tc support.
*/
#include "glheader.h"
#include "image.h"
#include "macros.h"
#include "mtypes.h"
#include "texcompress.h"
#include "texcompress_s3tc.h"
#include "texcompress_s3tc_tmp.h"
#include "texstore.h"
#include "format_unpack.h"
#include "util/format_srgb.h"
/**
* Store user's image in rgb_dxt1 format.
*/
GLboolean
_mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS)
{
const GLubyte *pixels;
GLubyte *dst;
const GLubyte *tempImage = NULL;
assert(dstFormat == MESA_FORMAT_RGB_DXT1 ||
dstFormat == MESA_FORMAT_SRGB_DXT1);
if (srcFormat != GL_RGB ||
srcType != GL_UNSIGNED_BYTE ||
ctx->_ImageTransferState ||
ALIGN(srcPacking->RowLength, srcPacking->Alignment) != srcWidth ||
srcPacking->SwapBytes) {
/* convert image to RGB/GLubyte */
GLubyte *tempImageSlices[1];
int rgbRowStride = 3 * srcWidth * sizeof(GLubyte);
tempImage = malloc(srcWidth * srcHeight * 3 * sizeof(GLubyte));
if (!tempImage)
return GL_FALSE; /* out of memory */
tempImageSlices[0] = (GLubyte *) tempImage;
_mesa_texstore(ctx, dims,
baseInternalFormat,
MESA_FORMAT_RGB_UNORM8,
rgbRowStride, tempImageSlices,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
srcPacking);
pixels = tempImage;
srcFormat = GL_RGB;
}
else {
pixels = _mesa_image_address2d(srcPacking, srcAddr, srcWidth, srcHeight,
srcFormat, srcType, 0, 0);
}
dst = dstSlices[0];
tx_compress_dxtn(3, srcWidth, srcHeight, pixels,
GL_COMPRESSED_RGB_S3TC_DXT1_EXT,
dst, dstRowStride);
free((void *) tempImage);
return GL_TRUE;
}
/**
* Store user's image in rgba_dxt1 format.
*/
GLboolean
_mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS)
{
const GLubyte *pixels;
GLubyte *dst;
const GLubyte *tempImage = NULL;
assert(dstFormat == MESA_FORMAT_RGBA_DXT1 ||
dstFormat == MESA_FORMAT_SRGBA_DXT1);
if (srcFormat != GL_RGBA ||
srcType != GL_UNSIGNED_BYTE ||
ctx->_ImageTransferState ||
ALIGN(srcPacking->RowLength, srcPacking->Alignment) != srcWidth ||
srcPacking->SwapBytes) {
/* convert image to RGBA/GLubyte */
GLubyte *tempImageSlices[1];
int rgbaRowStride = 4 * srcWidth * sizeof(GLubyte);
tempImage = malloc(srcWidth * srcHeight * 4 * sizeof(GLubyte));
if (!tempImage)
return GL_FALSE; /* out of memory */
tempImageSlices[0] = (GLubyte *) tempImage;
_mesa_texstore(ctx, dims,
baseInternalFormat,
#if UTIL_ARCH_LITTLE_ENDIAN
MESA_FORMAT_R8G8B8A8_UNORM,
#else
MESA_FORMAT_A8B8G8R8_UNORM,
#endif
rgbaRowStride, tempImageSlices,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
srcPacking);
pixels = tempImage;
srcFormat = GL_RGBA;
}
else {
pixels = _mesa_image_address2d(srcPacking, srcAddr, srcWidth, srcHeight,
srcFormat, srcType, 0, 0);
}
dst = dstSlices[0];
tx_compress_dxtn(4, srcWidth, srcHeight, pixels,
GL_COMPRESSED_RGBA_S3TC_DXT1_EXT,
dst, dstRowStride);
free((void*) tempImage);
return GL_TRUE;
}
/**
* Store user's image in rgba_dxt3 format.
*/
GLboolean
_mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS)
{
const GLubyte *pixels;
GLubyte *dst;
const GLubyte *tempImage = NULL;
assert(dstFormat == MESA_FORMAT_RGBA_DXT3 ||
dstFormat == MESA_FORMAT_SRGBA_DXT3);
if (srcFormat != GL_RGBA ||
srcType != GL_UNSIGNED_BYTE ||
ctx->_ImageTransferState ||
ALIGN(srcPacking->RowLength, srcPacking->Alignment) != srcWidth ||
srcPacking->SwapBytes) {
/* convert image to RGBA/GLubyte */
GLubyte *tempImageSlices[1];
int rgbaRowStride = 4 * srcWidth * sizeof(GLubyte);
tempImage = malloc(srcWidth * srcHeight * 4 * sizeof(GLubyte));
if (!tempImage)
return GL_FALSE; /* out of memory */
tempImageSlices[0] = (GLubyte *) tempImage;
_mesa_texstore(ctx, dims,
baseInternalFormat,
#if UTIL_ARCH_LITTLE_ENDIAN
MESA_FORMAT_R8G8B8A8_UNORM,
#else
MESA_FORMAT_A8B8G8R8_UNORM,
#endif
rgbaRowStride, tempImageSlices,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
srcPacking);
pixels = tempImage;
}
else {
pixels = _mesa_image_address2d(srcPacking, srcAddr, srcWidth, srcHeight,
srcFormat, srcType, 0, 0);
}
dst = dstSlices[0];
tx_compress_dxtn(4, srcWidth, srcHeight, pixels,
GL_COMPRESSED_RGBA_S3TC_DXT3_EXT,
dst, dstRowStride);
free((void *) tempImage);
return GL_TRUE;
}
/**
* Store user's image in rgba_dxt5 format.
*/
GLboolean
_mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS)
{
const GLubyte *pixels;
GLubyte *dst;
const GLubyte *tempImage = NULL;
assert(dstFormat == MESA_FORMAT_RGBA_DXT5 ||
dstFormat == MESA_FORMAT_SRGBA_DXT5);
if (srcFormat != GL_RGBA ||
srcType != GL_UNSIGNED_BYTE ||
ctx->_ImageTransferState ||
ALIGN(srcPacking->RowLength, srcPacking->Alignment) != srcWidth ||
srcPacking->SwapBytes) {
/* convert image to RGBA/GLubyte */
GLubyte *tempImageSlices[1];
int rgbaRowStride = 4 * srcWidth * sizeof(GLubyte);
tempImage = malloc(srcWidth * srcHeight * 4 * sizeof(GLubyte));
if (!tempImage)
return GL_FALSE; /* out of memory */
tempImageSlices[0] = (GLubyte *) tempImage;
_mesa_texstore(ctx, dims,
baseInternalFormat,
#if UTIL_ARCH_LITTLE_ENDIAN
MESA_FORMAT_R8G8B8A8_UNORM,
#else
MESA_FORMAT_A8B8G8R8_UNORM,
#endif
rgbaRowStride, tempImageSlices,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
srcPacking);
pixels = tempImage;
}
else {
pixels = _mesa_image_address2d(srcPacking, srcAddr, srcWidth, srcHeight,
srcFormat, srcType, 0, 0);
}
dst = dstSlices[0];
tx_compress_dxtn(4, srcWidth, srcHeight, pixels,
GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,
dst, dstRowStride);
free((void *) tempImage);
return GL_TRUE;
}
static void
fetch_rgb_dxt1(const GLubyte *map,
GLint rowStride, GLint i, GLint j, GLfloat *texel)
{
GLubyte tex[4];
fetch_2d_texel_rgb_dxt1(rowStride, map, i, j, tex);
texel[RCOMP] = UBYTE_TO_FLOAT(tex[RCOMP]);
texel[GCOMP] = UBYTE_TO_FLOAT(tex[GCOMP]);
texel[BCOMP] = UBYTE_TO_FLOAT(tex[BCOMP]);
texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]);
}
static void
fetch_rgba_dxt1(const GLubyte *map,
GLint rowStride, GLint i, GLint j, GLfloat *texel)
{
GLubyte tex[4];
fetch_2d_texel_rgba_dxt1(rowStride, map, i, j, tex);
texel[RCOMP] = UBYTE_TO_FLOAT(tex[RCOMP]);
texel[GCOMP] = UBYTE_TO_FLOAT(tex[GCOMP]);
texel[BCOMP] = UBYTE_TO_FLOAT(tex[BCOMP]);
texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]);
}
static void
fetch_rgba_dxt3(const GLubyte *map,
GLint rowStride, GLint i, GLint j, GLfloat *texel)
{
GLubyte tex[4];
fetch_2d_texel_rgba_dxt3(rowStride, map, i, j, tex);
texel[RCOMP] = UBYTE_TO_FLOAT(tex[RCOMP]);
texel[GCOMP] = UBYTE_TO_FLOAT(tex[GCOMP]);
texel[BCOMP] = UBYTE_TO_FLOAT(tex[BCOMP]);
texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]);
}
static void
fetch_rgba_dxt5(const GLubyte *map,
GLint rowStride, GLint i, GLint j, GLfloat *texel)
{
GLubyte tex[4];
fetch_2d_texel_rgba_dxt5(rowStride, map, i, j, tex);
texel[RCOMP] = UBYTE_TO_FLOAT(tex[RCOMP]);
texel[GCOMP] = UBYTE_TO_FLOAT(tex[GCOMP]);
texel[BCOMP] = UBYTE_TO_FLOAT(tex[BCOMP]);
texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]);
}
static void
fetch_srgb_dxt1(const GLubyte *map,
GLint rowStride, GLint i, GLint j, GLfloat *texel)
{
GLubyte tex[4];
fetch_2d_texel_rgb_dxt1(rowStride, map, i, j, tex);
texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(tex[RCOMP]);
texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(tex[GCOMP]);
texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(tex[BCOMP]);
texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]);
}
static void
fetch_srgba_dxt1(const GLubyte *map,
GLint rowStride, GLint i, GLint j, GLfloat *texel)
{
GLubyte tex[4];
fetch_2d_texel_rgba_dxt1(rowStride, map, i, j, tex);
texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(tex[RCOMP]);
texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(tex[GCOMP]);
texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(tex[BCOMP]);
texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]);
}
static void
fetch_srgba_dxt3(const GLubyte *map,
GLint rowStride, GLint i, GLint j, GLfloat *texel)
{
GLubyte tex[4];
fetch_2d_texel_rgba_dxt3(rowStride, map, i, j, tex);
texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(tex[RCOMP]);
texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(tex[GCOMP]);
texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(tex[BCOMP]);
texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]);
}
static void
fetch_srgba_dxt5(const GLubyte *map,
GLint rowStride, GLint i, GLint j, GLfloat *texel)
{
GLubyte tex[4];
fetch_2d_texel_rgba_dxt5(rowStride, map, i, j, tex);
texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(tex[RCOMP]);
texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(tex[GCOMP]);
texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(tex[BCOMP]);
texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]);
}
compressed_fetch_func
_mesa_get_dxt_fetch_func(mesa_format format)
{
switch (format) {
case MESA_FORMAT_RGB_DXT1:
return fetch_rgb_dxt1;
case MESA_FORMAT_RGBA_DXT1:
return fetch_rgba_dxt1;
case MESA_FORMAT_RGBA_DXT3:
return fetch_rgba_dxt3;
case MESA_FORMAT_RGBA_DXT5:
return fetch_rgba_dxt5;
case MESA_FORMAT_SRGB_DXT1:
return fetch_srgb_dxt1;
case MESA_FORMAT_SRGBA_DXT1:
return fetch_srgba_dxt1;
case MESA_FORMAT_SRGBA_DXT3:
return fetch_srgba_dxt3;
case MESA_FORMAT_SRGBA_DXT5:
return fetch_srgba_dxt5;
default:
return NULL;
}
}