| /* |
| * Mesa 3-D graphics library |
| * |
| * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
| * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
| * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
| * OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| /** |
| * \file debug.h |
| * Debugging functions. |
| * |
| * \if subset |
| * (No-op) |
| * |
| * \endif |
| */ |
| |
| |
| #ifndef _DEBUG_H |
| #define _DEBUG_H |
| |
| #include "glheader.h" |
| |
| struct gl_context; |
| struct gl_texture_image; |
| |
| extern void _mesa_print_enable_flags( const char *msg, GLuint flags ); |
| extern void _mesa_print_state( const char *msg, GLuint state ); |
| extern void _mesa_print_info( struct gl_context *ctx ); |
| extern void _mesa_init_debug( struct gl_context *ctx ); |
| |
| extern void |
| _mesa_write_renderbuffer_image(const struct gl_renderbuffer *rb); |
| |
| extern void |
| _mesa_dump_texture(GLuint texture, GLuint writeImages); |
| |
| extern void |
| _mesa_dump_textures(GLuint writeImages); |
| |
| extern void |
| _mesa_dump_renderbuffers(GLboolean writeImages); |
| |
| extern void |
| _mesa_dump_color_buffer(const char *filename); |
| |
| extern void |
| _mesa_dump_depth_buffer(const char *filename); |
| |
| extern void |
| _mesa_dump_stencil_buffer(const char *filename); |
| |
| extern void |
| _mesa_dump_image(const char *filename, const void *image, GLuint w, GLuint h, |
| GLenum format, GLenum type); |
| |
| extern void |
| _mesa_print_texture(struct gl_context *ctx, struct gl_texture_image *img); |
| |
| #endif |