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/*
* Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
#ifndef _NINE_VERTEXDECLARATION9_H_
#define _NINE_VERTEXDECLARATION9_H_
#include "nine_defines.h"
#include "iunknown.h"
struct pipe_resource;
struct pipe_vertex_element;
struct pipe_stream_output_info;
struct NineDevice9;
struct NineVertexBuffer9;
struct nine_vs_output_info;
struct NineVertexDeclaration9
{
struct NineUnknown base;
/* G3D state */
struct pipe_vertex_element *elems;
unsigned nelems;
/* index -> DECLUSAGE, for selecting the vertex element
* for each VS input */
uint16_t *usage_map;
D3DVERTEXELEMENT9 *decls;
DWORD fvf;
BOOL position_t;
};
static inline struct NineVertexDeclaration9 *
NineVertexDeclaration9( void *data )
{
return (struct NineVertexDeclaration9 *)data;
}
HRESULT
NineVertexDeclaration9_new( struct NineDevice9 *pDevice,
const D3DVERTEXELEMENT9 *pElements,
struct NineVertexDeclaration9 **ppOut );
HRESULT
NineVertexDeclaration9_new_from_fvf( struct NineDevice9 *pDevice,
DWORD FVF,
struct NineVertexDeclaration9 **ppOut );
HRESULT
NineVertexDeclaration9_ctor( struct NineVertexDeclaration9 *This,
struct NineUnknownParams *pParams,
const D3DVERTEXELEMENT9 *pElements );
void
NineVertexDeclaration9_dtor( struct NineVertexDeclaration9 *This );
HRESULT NINE_WINAPI
NineVertexDeclaration9_GetDeclaration( struct NineVertexDeclaration9 *This,
D3DVERTEXELEMENT9 *pElement,
UINT *pNumElements );
void
NineVertexDeclaration9_FillStreamOutputInfo(
struct NineVertexDeclaration9 *This,
struct nine_vs_output_info *ShaderOutputsInfo,
unsigned numOutputs,
struct pipe_stream_output_info *so );
/* Convert stream output data to the vertex declaration's format. */
HRESULT
NineVertexDeclaration9_ConvertStreamOutput(
struct NineVertexDeclaration9 *This,
struct NineVertexBuffer9 *pDstBuf,
UINT DestIndex,
UINT VertexCount,
void *pSrcBuf,
const struct pipe_stream_output_info *so );
#endif /* _NINE_VERTEXDECLARATION9_H_ */