| /* |
| * Copyright © 2015 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| #include "nir.h" |
| #include "nir_builder.h" |
| #include "nir_control_flow.h" |
| |
| struct lower_returns_state { |
| nir_builder builder; |
| struct exec_list *cf_list; |
| nir_loop *loop; |
| nir_variable *return_flag; |
| |
| /* This indicates that we have a return which is predicated on some form of |
| * control-flow. Since whether or not the return happens can only be |
| * determined dynamically at run-time, everything that occurs afterwards |
| * needs to be predicated on the return flag variable. |
| */ |
| bool has_predicated_return; |
| }; |
| |
| static bool lower_returns_in_cf_list(struct exec_list *cf_list, |
| struct lower_returns_state *state); |
| |
| static void |
| predicate_following(nir_cf_node *node, struct lower_returns_state *state) |
| { |
| nir_builder *b = &state->builder; |
| b->cursor = nir_after_cf_node_and_phis(node); |
| |
| if (nir_cursors_equal(b->cursor, nir_after_cf_list(state->cf_list))) |
| return; /* Nothing to predicate */ |
| |
| assert(state->return_flag); |
| |
| nir_if *if_stmt = nir_if_create(b->shader); |
| if_stmt->condition = nir_src_for_ssa(nir_load_var(b, state->return_flag)); |
| nir_cf_node_insert(b->cursor, &if_stmt->cf_node); |
| |
| if (state->loop) { |
| /* If we're inside of a loop, then all we need to do is insert a |
| * conditional break. |
| */ |
| nir_jump_instr *brk = |
| nir_jump_instr_create(state->builder.shader, nir_jump_break); |
| nir_instr_insert(nir_before_cf_list(&if_stmt->then_list), &brk->instr); |
| } else { |
| /* Otherwise, we need to actually move everything into the else case |
| * of the if statement. |
| */ |
| nir_cf_list list; |
| nir_cf_extract(&list, nir_after_cf_node(&if_stmt->cf_node), |
| nir_after_cf_list(state->cf_list)); |
| assert(!exec_list_is_empty(&list.list)); |
| nir_cf_reinsert(&list, nir_before_cf_list(&if_stmt->else_list)); |
| } |
| } |
| |
| static bool |
| lower_returns_in_loop(nir_loop *loop, struct lower_returns_state *state) |
| { |
| nir_loop *parent = state->loop; |
| state->loop = loop; |
| bool progress = lower_returns_in_cf_list(&loop->body, state); |
| state->loop = parent; |
| |
| /* If the recursive call made progress, then there were returns inside |
| * of the loop. These would have been lowered to breaks with the return |
| * flag set to true. We need to predicate everything following the loop |
| * on the return flag. |
| */ |
| if (progress) { |
| predicate_following(&loop->cf_node, state); |
| state->has_predicated_return = true; |
| } |
| |
| return progress; |
| } |
| |
| static bool |
| lower_returns_in_if(nir_if *if_stmt, struct lower_returns_state *state) |
| { |
| bool progress, then_progress, else_progress; |
| |
| bool has_predicated_return = state->has_predicated_return; |
| state->has_predicated_return = false; |
| |
| then_progress = lower_returns_in_cf_list(&if_stmt->then_list, state); |
| else_progress = lower_returns_in_cf_list(&if_stmt->else_list, state); |
| progress = then_progress || else_progress; |
| |
| /* If either of the recursive calls made progress, then there were |
| * returns inside of the body of the if. If we're in a loop, then these |
| * were lowered to breaks which automatically skip to the end of the |
| * loop so we don't have to do anything. If we're not in a loop, then |
| * all we know is that the return flag is set appropreately and that the |
| * recursive calls ensured that nothing gets executed *inside* the if |
| * after a return. In order to ensure nothing outside gets executed |
| * after a return, we need to predicate everything following on the |
| * return flag. |
| */ |
| if (progress && !state->loop) { |
| if (state->has_predicated_return) { |
| predicate_following(&if_stmt->cf_node, state); |
| } else { |
| /* If there are no nested returns we can just add the instructions to |
| * the end of the branch that doesn't have the return. |
| */ |
| nir_cf_list list; |
| nir_cf_extract(&list, nir_after_cf_node(&if_stmt->cf_node), |
| nir_after_cf_list(state->cf_list)); |
| |
| if (then_progress && else_progress) { |
| /* Both branches return so delete instructions following the if */ |
| nir_cf_delete(&list); |
| } else if (then_progress) { |
| nir_cf_reinsert(&list, nir_after_cf_list(&if_stmt->else_list)); |
| } else { |
| nir_cf_reinsert(&list, nir_after_cf_list(&if_stmt->then_list)); |
| } |
| } |
| } |
| |
| state->has_predicated_return = progress || has_predicated_return; |
| |
| return progress; |
| } |
| |
| static bool |
| lower_returns_in_block(nir_block *block, struct lower_returns_state *state) |
| { |
| if (block->predecessors->entries == 0 && |
| block != nir_start_block(state->builder.impl)) { |
| /* This block is unreachable. Delete it and everything after it. */ |
| nir_cf_list list; |
| nir_cf_extract(&list, nir_before_cf_node(&block->cf_node), |
| nir_after_cf_list(state->cf_list)); |
| |
| if (exec_list_is_empty(&list.list)) { |
| /* There's nothing here, which also means there's nothing in this |
| * block so we have nothing to do. |
| */ |
| return false; |
| } else { |
| nir_cf_delete(&list); |
| return true; |
| } |
| } |
| |
| nir_instr *last_instr = nir_block_last_instr(block); |
| if (last_instr == NULL) |
| return false; |
| |
| if (last_instr->type != nir_instr_type_jump) |
| return false; |
| |
| nir_jump_instr *jump = nir_instr_as_jump(last_instr); |
| if (jump->type != nir_jump_return) |
| return false; |
| |
| nir_instr_remove(&jump->instr); |
| |
| nir_builder *b = &state->builder; |
| |
| /* Set the return flag */ |
| if (state->return_flag == NULL) { |
| state->return_flag = |
| nir_local_variable_create(b->impl, glsl_bool_type(), "return"); |
| |
| /* Initialize the variable to 0 */ |
| b->cursor = nir_before_cf_list(&b->impl->body); |
| nir_store_var(b, state->return_flag, nir_imm_int(b, NIR_FALSE), 1); |
| } |
| |
| b->cursor = nir_after_block(block); |
| nir_store_var(b, state->return_flag, nir_imm_int(b, NIR_TRUE), 1); |
| |
| if (state->loop) { |
| /* We're in a loop; we need to break out of it. */ |
| nir_jump(b, nir_jump_break); |
| } else { |
| /* Not in a loop; we'll deal with predicating later*/ |
| assert(nir_cf_node_next(&block->cf_node) == NULL); |
| } |
| |
| return true; |
| } |
| |
| static bool |
| lower_returns_in_cf_list(struct exec_list *cf_list, |
| struct lower_returns_state *state) |
| { |
| bool progress = false; |
| |
| struct exec_list *parent_list = state->cf_list; |
| state->cf_list = cf_list; |
| |
| /* We iterate over the list backwards because any given lower call may |
| * take everything following the given CF node and predicate it. In |
| * order to avoid recursion/iteration problems, we want everything after |
| * a given node to already be lowered before this happens. |
| */ |
| foreach_list_typed_reverse_safe(nir_cf_node, node, node, cf_list) { |
| switch (node->type) { |
| case nir_cf_node_block: |
| if (lower_returns_in_block(nir_cf_node_as_block(node), state)) |
| progress = true; |
| break; |
| |
| case nir_cf_node_if: |
| if (lower_returns_in_if(nir_cf_node_as_if(node), state)) |
| progress = true; |
| break; |
| |
| case nir_cf_node_loop: |
| if (lower_returns_in_loop(nir_cf_node_as_loop(node), state)) |
| progress = true; |
| break; |
| |
| default: |
| unreachable("Invalid inner CF node type"); |
| } |
| } |
| |
| state->cf_list = parent_list; |
| |
| return progress; |
| } |
| |
| bool |
| nir_lower_returns_impl(nir_function_impl *impl) |
| { |
| struct lower_returns_state state; |
| |
| state.cf_list = &impl->body; |
| state.loop = NULL; |
| state.return_flag = NULL; |
| state.has_predicated_return = false; |
| nir_builder_init(&state.builder, impl); |
| |
| bool progress = lower_returns_in_cf_list(&impl->body, &state); |
| |
| if (progress) { |
| nir_metadata_preserve(impl, nir_metadata_none); |
| nir_repair_ssa_impl(impl); |
| } |
| |
| return progress; |
| } |
| |
| bool |
| nir_lower_returns(nir_shader *shader) |
| { |
| bool progress = false; |
| |
| nir_foreach_function(function, shader) { |
| if (function->impl) |
| progress = nir_lower_returns_impl(function->impl) || progress; |
| } |
| |
| return progress; |
| } |