| /* |
| * Copyright 2016 VMware, Inc. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
| * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR |
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| |
| #ifndef ST_SAMPLER_VIEW_H |
| #define ST_SAMPLER_VIEW_H |
| |
| #include "pipe/p_compiler.h" |
| #include "pipe/p_context.h" |
| #include "pipe/p_state.h" |
| #include "util/u_sampler.h" |
| |
| struct st_texture_object; |
| |
| |
| static inline struct pipe_sampler_view * |
| st_create_texture_sampler_view_format(struct pipe_context *pipe, |
| struct pipe_resource *texture, |
| enum pipe_format format) |
| { |
| struct pipe_sampler_view templ; |
| |
| u_sampler_view_default_template(&templ, texture, format); |
| |
| return pipe->create_sampler_view(pipe, texture, &templ); |
| } |
| |
| |
| static inline struct pipe_sampler_view * |
| st_create_texture_sampler_view(struct pipe_context *pipe, |
| struct pipe_resource *texture) |
| { |
| return st_create_texture_sampler_view_format(pipe, texture, |
| texture->format); |
| } |
| |
| |
| extern struct pipe_sampler_view ** |
| st_texture_get_sampler_view(struct st_context *st, |
| struct st_texture_object *stObj); |
| |
| extern void |
| st_texture_release_sampler_view(struct st_context *st, |
| struct st_texture_object *stObj); |
| |
| extern void |
| st_texture_release_all_sampler_views(struct st_context *st, |
| struct st_texture_object *stObj); |
| |
| void |
| st_texture_free_sampler_views(struct st_texture_object *stObj); |
| |
| |
| struct pipe_sampler_view * |
| st_get_texture_sampler_view_from_stobj(struct st_context *st, |
| struct st_texture_object *stObj, |
| const struct gl_sampler_object *samp, |
| unsigned glsl_version); |
| |
| |
| #endif /* ST_SAMPLER_VIEW_H */ |