blob: 4869b0913a6f95f5009f49d7a5e012d32b636006 [file] [log] [blame]
/*
* Copyright © 2014-2018 NVIDIA Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef TEGRA_CONTEXT_H
#define TEGRA_CONTEXT_H
#include "pipe/p_context.h"
#include "pipe/p_state.h"
struct tegra_screen;
struct tegra_context {
struct pipe_context base;
struct pipe_context *gpu;
};
static inline struct tegra_context *
to_tegra_context(struct pipe_context *context)
{
return (struct tegra_context *)context;
}
struct pipe_context *
tegra_screen_context_create(struct pipe_screen *pscreen, void *priv,
unsigned int flags);
struct tegra_sampler_view {
struct pipe_sampler_view base;
struct pipe_sampler_view *gpu;
};
static inline struct tegra_sampler_view *
to_tegra_sampler_view(struct pipe_sampler_view *view)
{
return (struct tegra_sampler_view *)view;
}
static inline struct pipe_sampler_view *
tegra_sampler_view_unwrap(struct pipe_sampler_view *view)
{
if (!view)
return NULL;
return to_tegra_sampler_view(view)->gpu;
}
struct tegra_transfer {
struct pipe_transfer base;
struct pipe_transfer *gpu;
unsigned int count;
void *map;
};
static inline struct tegra_transfer *
to_tegra_transfer(struct pipe_transfer *transfer)
{
return (struct tegra_transfer *)transfer;
}
#endif /* TEGRA_SCREEN_H */