| /* |
| * Copyright © 2016 Red Hat. |
| * Copyright © 2016 Bas Nieuwenhuizen |
| * |
| * based in part on anv driver which is: |
| * Copyright © 2015 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| * DEALINGS IN THE SOFTWARE. |
| */ |
| |
| #include "tu_private.h" |
| |
| #include "ir3/ir3_nir.h" |
| #include "main/menums.h" |
| #include "nir/nir.h" |
| #include "nir/nir_builder.h" |
| #include "spirv/nir_spirv.h" |
| #include "util/debug.h" |
| #include "util/mesa-sha1.h" |
| #include "util/u_atomic.h" |
| #include "vk_format.h" |
| #include "vk_util.h" |
| |
| #include "tu_cs.h" |
| |
| /* Emit IB that preloads the descriptors that the shader uses */ |
| |
| static void |
| emit_load_state(struct tu_cs *cs, unsigned opcode, enum a6xx_state_type st, |
| enum a6xx_state_block sb, unsigned base, unsigned offset, |
| unsigned count) |
| { |
| /* Note: just emit one packet, even if count overflows NUM_UNIT. It's not |
| * clear if emitting more packets will even help anything. Presumably the |
| * descriptor cache is relatively small, and these packets stop doing |
| * anything when there are too many descriptors. |
| */ |
| tu_cs_emit_pkt7(cs, opcode, 3); |
| tu_cs_emit(cs, |
| CP_LOAD_STATE6_0_STATE_TYPE(st) | |
| CP_LOAD_STATE6_0_STATE_SRC(SS6_BINDLESS) | |
| CP_LOAD_STATE6_0_STATE_BLOCK(sb) | |
| CP_LOAD_STATE6_0_NUM_UNIT(MIN2(count, 1024-1))); |
| tu_cs_emit_qw(cs, offset | (base << 28)); |
| } |
| |
| static unsigned |
| tu6_load_state_size(struct tu_pipeline_layout *layout, bool compute) |
| { |
| const unsigned load_state_size = 4; |
| unsigned size = 0; |
| for (unsigned i = 0; i < layout->num_sets; i++) { |
| struct tu_descriptor_set_layout *set_layout = layout->set[i].layout; |
| for (unsigned j = 0; j < set_layout->binding_count; j++) { |
| struct tu_descriptor_set_binding_layout *binding = &set_layout->binding[j]; |
| unsigned count = 0; |
| /* Note: some users, like amber for example, pass in |
| * VK_SHADER_STAGE_ALL which includes a bunch of extra bits, so |
| * filter these out by using VK_SHADER_STAGE_ALL_GRAPHICS explicitly. |
| */ |
| VkShaderStageFlags stages = compute ? |
| binding->shader_stages & VK_SHADER_STAGE_COMPUTE_BIT : |
| binding->shader_stages & VK_SHADER_STAGE_ALL_GRAPHICS; |
| unsigned stage_count = util_bitcount(stages); |
| switch (binding->type) { |
| case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER: |
| case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC: |
| case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE: |
| case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER: |
| /* IBO-backed resources only need one packet for all graphics stages */ |
| if (stages & ~VK_SHADER_STAGE_COMPUTE_BIT) |
| count += 1; |
| if (stages & VK_SHADER_STAGE_COMPUTE_BIT) |
| count += 1; |
| break; |
| case VK_DESCRIPTOR_TYPE_SAMPLER: |
| case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE: |
| case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER: |
| case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT: |
| case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER: |
| case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC: |
| /* Textures and UBO's needs a packet for each stage */ |
| count = stage_count; |
| break; |
| case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER: |
| /* Because of how we pack combined images and samplers, we |
| * currently can't use one packet for the whole array. |
| */ |
| count = stage_count * binding->array_size * 2; |
| break; |
| default: |
| unreachable("bad descriptor type"); |
| } |
| size += count * load_state_size; |
| } |
| } |
| return size; |
| } |
| |
| static void |
| tu6_emit_load_state(struct tu_pipeline *pipeline, bool compute) |
| { |
| unsigned size = tu6_load_state_size(pipeline->layout, compute); |
| if (size == 0) |
| return; |
| |
| struct tu_cs cs; |
| tu_cs_begin_sub_stream(&pipeline->cs, size, &cs); |
| |
| struct tu_pipeline_layout *layout = pipeline->layout; |
| for (unsigned i = 0; i < layout->num_sets; i++) { |
| /* From 13.2.7. Descriptor Set Binding: |
| * |
| * A compatible descriptor set must be bound for all set numbers that |
| * any shaders in a pipeline access, at the time that a draw or |
| * dispatch command is recorded to execute using that pipeline. |
| * However, if none of the shaders in a pipeline statically use any |
| * bindings with a particular set number, then no descriptor set need |
| * be bound for that set number, even if the pipeline layout includes |
| * a non-trivial descriptor set layout for that set number. |
| * |
| * This means that descriptor sets unused by the pipeline may have a |
| * garbage or 0 BINDLESS_BASE register, which will cause context faults |
| * when prefetching descriptors from these sets. Skip prefetching for |
| * descriptors from them to avoid this. This is also an optimization, |
| * since these prefetches would be useless. |
| */ |
| if (!(pipeline->active_desc_sets & (1u << i))) |
| continue; |
| |
| struct tu_descriptor_set_layout *set_layout = layout->set[i].layout; |
| for (unsigned j = 0; j < set_layout->binding_count; j++) { |
| struct tu_descriptor_set_binding_layout *binding = &set_layout->binding[j]; |
| unsigned base = i; |
| unsigned offset = binding->offset / 4; |
| /* Note: some users, like amber for example, pass in |
| * VK_SHADER_STAGE_ALL which includes a bunch of extra bits, so |
| * filter these out by using VK_SHADER_STAGE_ALL_GRAPHICS explicitly. |
| */ |
| VkShaderStageFlags stages = compute ? |
| binding->shader_stages & VK_SHADER_STAGE_COMPUTE_BIT : |
| binding->shader_stages & VK_SHADER_STAGE_ALL_GRAPHICS; |
| unsigned count = binding->array_size; |
| if (count == 0 || stages == 0) |
| continue; |
| switch (binding->type) { |
| case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC: |
| base = MAX_SETS; |
| offset = (layout->set[i].dynamic_offset_start + |
| binding->dynamic_offset_offset) * A6XX_TEX_CONST_DWORDS; |
| /* fallthrough */ |
| case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER: |
| case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE: |
| case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER: |
| /* IBO-backed resources only need one packet for all graphics stages */ |
| if (stages & ~VK_SHADER_STAGE_COMPUTE_BIT) { |
| emit_load_state(&cs, CP_LOAD_STATE6, ST6_SHADER, SB6_IBO, |
| base, offset, count); |
| } |
| if (stages & VK_SHADER_STAGE_COMPUTE_BIT) { |
| emit_load_state(&cs, CP_LOAD_STATE6_FRAG, ST6_IBO, SB6_CS_SHADER, |
| base, offset, count); |
| } |
| break; |
| case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT: |
| /* nothing - input attachment doesn't use bindless */ |
| break; |
| case VK_DESCRIPTOR_TYPE_SAMPLER: |
| case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE: |
| case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER: { |
| tu_foreach_stage(stage, stages) { |
| emit_load_state(&cs, tu6_stage2opcode(stage), |
| binding->type == VK_DESCRIPTOR_TYPE_SAMPLER ? |
| ST6_SHADER : ST6_CONSTANTS, |
| tu6_stage2texsb(stage), base, offset, count); |
| } |
| break; |
| } |
| case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC: |
| base = MAX_SETS; |
| offset = (layout->set[i].dynamic_offset_start + |
| binding->dynamic_offset_offset) * A6XX_TEX_CONST_DWORDS; |
| /* fallthrough */ |
| case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER: { |
| tu_foreach_stage(stage, stages) { |
| emit_load_state(&cs, tu6_stage2opcode(stage), ST6_UBO, |
| tu6_stage2shadersb(stage), base, offset, count); |
| } |
| break; |
| } |
| case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER: { |
| tu_foreach_stage(stage, stages) { |
| /* TODO: We could emit less CP_LOAD_STATE6 if we used |
| * struct-of-arrays instead of array-of-structs. |
| */ |
| for (unsigned i = 0; i < count; i++) { |
| unsigned tex_offset = offset + 2 * i * A6XX_TEX_CONST_DWORDS; |
| unsigned sam_offset = offset + (2 * i + 1) * A6XX_TEX_CONST_DWORDS; |
| emit_load_state(&cs, tu6_stage2opcode(stage), |
| ST6_CONSTANTS, tu6_stage2texsb(stage), |
| base, tex_offset, 1); |
| emit_load_state(&cs, tu6_stage2opcode(stage), |
| ST6_SHADER, tu6_stage2texsb(stage), |
| base, sam_offset, 1); |
| } |
| } |
| break; |
| } |
| default: |
| unreachable("bad descriptor type"); |
| } |
| } |
| } |
| |
| pipeline->load_state.state_ib = tu_cs_end_sub_stream(&pipeline->cs, &cs); |
| } |
| |
| struct tu_pipeline_builder |
| { |
| struct tu_device *device; |
| struct tu_pipeline_cache *cache; |
| struct tu_pipeline_layout *layout; |
| const VkAllocationCallbacks *alloc; |
| const VkGraphicsPipelineCreateInfo *create_info; |
| |
| struct tu_shader *shaders[MESA_SHADER_STAGES]; |
| struct ir3_shader_variant *variants[MESA_SHADER_STAGES]; |
| struct ir3_shader_variant *binning_variant; |
| uint64_t shader_iova[MESA_SHADER_STAGES]; |
| uint64_t binning_vs_iova; |
| |
| bool rasterizer_discard; |
| /* these states are affectd by rasterizer_discard */ |
| VkSampleCountFlagBits samples; |
| bool use_color_attachments; |
| bool use_dual_src_blend; |
| uint32_t color_attachment_count; |
| VkFormat color_attachment_formats[MAX_RTS]; |
| VkFormat depth_attachment_format; |
| uint32_t render_components; |
| }; |
| |
| static bool |
| tu_logic_op_reads_dst(VkLogicOp op) |
| { |
| switch (op) { |
| case VK_LOGIC_OP_CLEAR: |
| case VK_LOGIC_OP_COPY: |
| case VK_LOGIC_OP_COPY_INVERTED: |
| case VK_LOGIC_OP_SET: |
| return false; |
| default: |
| return true; |
| } |
| } |
| |
| static VkBlendFactor |
| tu_blend_factor_no_dst_alpha(VkBlendFactor factor) |
| { |
| /* treat dst alpha as 1.0 and avoid reading it */ |
| switch (factor) { |
| case VK_BLEND_FACTOR_DST_ALPHA: |
| return VK_BLEND_FACTOR_ONE; |
| case VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA: |
| return VK_BLEND_FACTOR_ZERO; |
| default: |
| return factor; |
| } |
| } |
| |
| static bool tu_blend_factor_is_dual_src(VkBlendFactor factor) |
| { |
| switch (factor) { |
| case VK_BLEND_FACTOR_SRC1_COLOR: |
| case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR: |
| case VK_BLEND_FACTOR_SRC1_ALPHA: |
| case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA: |
| return true; |
| default: |
| return false; |
| } |
| } |
| |
| static bool |
| tu_blend_state_is_dual_src(const VkPipelineColorBlendStateCreateInfo *info) |
| { |
| if (!info) |
| return false; |
| |
| for (unsigned i = 0; i < info->attachmentCount; i++) { |
| const VkPipelineColorBlendAttachmentState *blend = &info->pAttachments[i]; |
| if (tu_blend_factor_is_dual_src(blend->srcColorBlendFactor) || |
| tu_blend_factor_is_dual_src(blend->dstColorBlendFactor) || |
| tu_blend_factor_is_dual_src(blend->srcAlphaBlendFactor) || |
| tu_blend_factor_is_dual_src(blend->dstAlphaBlendFactor)) |
| return true; |
| } |
| |
| return false; |
| } |
| |
| void |
| tu6_emit_xs_config(struct tu_cs *cs, |
| gl_shader_stage stage, /* xs->type, but xs may be NULL */ |
| const struct ir3_shader_variant *xs, |
| uint64_t binary_iova) |
| { |
| static const struct xs_config { |
| uint16_t reg_sp_xs_ctrl; |
| uint16_t reg_sp_xs_config; |
| uint16_t reg_hlsq_xs_ctrl; |
| uint16_t reg_sp_vs_obj_start; |
| } xs_config[] = { |
| [MESA_SHADER_VERTEX] = { |
| REG_A6XX_SP_VS_CTRL_REG0, |
| REG_A6XX_SP_VS_CONFIG, |
| REG_A6XX_HLSQ_VS_CNTL, |
| REG_A6XX_SP_VS_OBJ_START_LO, |
| }, |
| [MESA_SHADER_TESS_CTRL] = { |
| REG_A6XX_SP_HS_CTRL_REG0, |
| REG_A6XX_SP_HS_CONFIG, |
| REG_A6XX_HLSQ_HS_CNTL, |
| REG_A6XX_SP_HS_OBJ_START_LO, |
| }, |
| [MESA_SHADER_TESS_EVAL] = { |
| REG_A6XX_SP_DS_CTRL_REG0, |
| REG_A6XX_SP_DS_CONFIG, |
| REG_A6XX_HLSQ_DS_CNTL, |
| REG_A6XX_SP_DS_OBJ_START_LO, |
| }, |
| [MESA_SHADER_GEOMETRY] = { |
| REG_A6XX_SP_GS_CTRL_REG0, |
| REG_A6XX_SP_GS_CONFIG, |
| REG_A6XX_HLSQ_GS_CNTL, |
| REG_A6XX_SP_GS_OBJ_START_LO, |
| }, |
| [MESA_SHADER_FRAGMENT] = { |
| REG_A6XX_SP_FS_CTRL_REG0, |
| REG_A6XX_SP_FS_CONFIG, |
| REG_A6XX_HLSQ_FS_CNTL, |
| REG_A6XX_SP_FS_OBJ_START_LO, |
| }, |
| [MESA_SHADER_COMPUTE] = { |
| REG_A6XX_SP_CS_CTRL_REG0, |
| REG_A6XX_SP_CS_CONFIG, |
| REG_A6XX_HLSQ_CS_CNTL, |
| REG_A6XX_SP_CS_OBJ_START_LO, |
| }, |
| }; |
| const struct xs_config *cfg = &xs_config[stage]; |
| |
| if (!xs) { |
| /* shader stage disabled */ |
| tu_cs_emit_pkt4(cs, cfg->reg_sp_xs_config, 1); |
| tu_cs_emit(cs, 0); |
| |
| tu_cs_emit_pkt4(cs, cfg->reg_hlsq_xs_ctrl, 1); |
| tu_cs_emit(cs, 0); |
| return; |
| } |
| |
| bool is_fs = xs->type == MESA_SHADER_FRAGMENT; |
| enum a3xx_threadsize threadsize = FOUR_QUADS; |
| |
| /* TODO: |
| * the "threadsize" field may have nothing to do with threadsize, |
| * use a value that matches the blob until it is figured out |
| */ |
| if (xs->type == MESA_SHADER_GEOMETRY) |
| threadsize = TWO_QUADS; |
| |
| tu_cs_emit_pkt4(cs, cfg->reg_sp_xs_ctrl, 1); |
| tu_cs_emit(cs, |
| A6XX_SP_VS_CTRL_REG0_THREADSIZE(threadsize) | |
| A6XX_SP_VS_CTRL_REG0_FULLREGFOOTPRINT(xs->info.max_reg + 1) | |
| A6XX_SP_VS_CTRL_REG0_HALFREGFOOTPRINT(xs->info.max_half_reg + 1) | |
| COND(xs->mergedregs, A6XX_SP_VS_CTRL_REG0_MERGEDREGS) | |
| A6XX_SP_VS_CTRL_REG0_BRANCHSTACK(xs->branchstack) | |
| COND(xs->need_pixlod, A6XX_SP_VS_CTRL_REG0_PIXLODENABLE) | |
| COND(xs->need_fine_derivatives, A6XX_SP_VS_CTRL_REG0_DIFF_FINE) | |
| /* only fragment shader sets VARYING bit */ |
| COND(xs->total_in && is_fs, A6XX_SP_FS_CTRL_REG0_VARYING) | |
| /* unknown bit, seems unnecessary */ |
| COND(is_fs, 0x1000000)); |
| |
| tu_cs_emit_pkt4(cs, cfg->reg_sp_xs_config, 2); |
| tu_cs_emit(cs, A6XX_SP_VS_CONFIG_ENABLED | |
| COND(xs->bindless_tex, A6XX_SP_VS_CONFIG_BINDLESS_TEX) | |
| COND(xs->bindless_samp, A6XX_SP_VS_CONFIG_BINDLESS_SAMP) | |
| COND(xs->bindless_ibo, A6XX_SP_VS_CONFIG_BINDLESS_IBO) | |
| COND(xs->bindless_ubo, A6XX_SP_VS_CONFIG_BINDLESS_UBO) | |
| A6XX_SP_VS_CONFIG_NTEX(xs->num_samp) | |
| A6XX_SP_VS_CONFIG_NSAMP(xs->num_samp)); |
| tu_cs_emit(cs, xs->instrlen); |
| |
| tu_cs_emit_pkt4(cs, cfg->reg_hlsq_xs_ctrl, 1); |
| tu_cs_emit(cs, A6XX_HLSQ_VS_CNTL_CONSTLEN(xs->constlen) | |
| A6XX_HLSQ_VS_CNTL_ENABLED); |
| |
| /* emit program binary |
| * binary_iova should be aligned to 1 instrlen unit (128 bytes) |
| */ |
| |
| assert((binary_iova & 0x7f) == 0); |
| |
| tu_cs_emit_pkt4(cs, cfg->reg_sp_vs_obj_start, 2); |
| tu_cs_emit_qw(cs, binary_iova); |
| |
| tu_cs_emit_pkt7(cs, tu6_stage2opcode(stage), 3); |
| tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(0) | |
| CP_LOAD_STATE6_0_STATE_TYPE(ST6_SHADER) | |
| CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) | |
| CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(stage)) | |
| CP_LOAD_STATE6_0_NUM_UNIT(xs->instrlen)); |
| tu_cs_emit_qw(cs, binary_iova); |
| |
| /* emit immediates */ |
| |
| const struct ir3_const_state *const_state = ir3_const_state(xs); |
| uint32_t base = const_state->offsets.immediate; |
| int size = const_state->immediates_count; |
| |
| /* truncate size to avoid writing constants that shader |
| * does not use: |
| */ |
| size = MIN2(size + base, xs->constlen) - base; |
| |
| if (size <= 0) |
| return; |
| |
| tu_cs_emit_pkt7(cs, tu6_stage2opcode(stage), 3 + size * 4); |
| tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(base) | |
| CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) | |
| CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) | |
| CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(stage)) | |
| CP_LOAD_STATE6_0_NUM_UNIT(size)); |
| tu_cs_emit(cs, CP_LOAD_STATE6_1_EXT_SRC_ADDR(0)); |
| tu_cs_emit(cs, CP_LOAD_STATE6_2_EXT_SRC_ADDR_HI(0)); |
| |
| for (unsigned i = 0; i < size; i++) { |
| tu_cs_emit(cs, const_state->immediates[i].val[0]); |
| tu_cs_emit(cs, const_state->immediates[i].val[1]); |
| tu_cs_emit(cs, const_state->immediates[i].val[2]); |
| tu_cs_emit(cs, const_state->immediates[i].val[3]); |
| } |
| } |
| |
| static void |
| tu6_emit_cs_config(struct tu_cs *cs, const struct tu_shader *shader, |
| const struct ir3_shader_variant *v, |
| uint32_t binary_iova) |
| { |
| tu_cs_emit_regs(cs, A6XX_HLSQ_INVALIDATE_CMD( |
| .cs_state = true, |
| .cs_ibo = true)); |
| |
| tu6_emit_xs_config(cs, MESA_SHADER_COMPUTE, v, binary_iova); |
| |
| tu_cs_emit_pkt4(cs, REG_A6XX_SP_CS_UNKNOWN_A9B1, 1); |
| tu_cs_emit(cs, 0x41); |
| |
| uint32_t local_invocation_id = |
| ir3_find_sysval_regid(v, SYSTEM_VALUE_LOCAL_INVOCATION_ID); |
| uint32_t work_group_id = |
| ir3_find_sysval_regid(v, SYSTEM_VALUE_WORK_GROUP_ID); |
| |
| tu_cs_emit_pkt4(cs, REG_A6XX_HLSQ_CS_CNTL_0, 2); |
| tu_cs_emit(cs, |
| A6XX_HLSQ_CS_CNTL_0_WGIDCONSTID(work_group_id) | |
| A6XX_HLSQ_CS_CNTL_0_UNK0(regid(63, 0)) | |
| A6XX_HLSQ_CS_CNTL_0_UNK1(regid(63, 0)) | |
| A6XX_HLSQ_CS_CNTL_0_LOCALIDREGID(local_invocation_id)); |
| tu_cs_emit(cs, 0x2fc); /* HLSQ_CS_UNKNOWN_B998 */ |
| } |
| |
| static void |
| tu6_emit_vs_system_values(struct tu_cs *cs, |
| const struct ir3_shader_variant *vs, |
| const struct ir3_shader_variant *hs, |
| const struct ir3_shader_variant *ds, |
| const struct ir3_shader_variant *gs, |
| bool primid_passthru) |
| { |
| const uint32_t vertexid_regid = |
| ir3_find_sysval_regid(vs, SYSTEM_VALUE_VERTEX_ID); |
| const uint32_t instanceid_regid = |
| ir3_find_sysval_regid(vs, SYSTEM_VALUE_INSTANCE_ID); |
| const uint32_t tess_coord_x_regid = hs ? |
| ir3_find_sysval_regid(ds, SYSTEM_VALUE_TESS_COORD) : |
| regid(63, 0); |
| const uint32_t tess_coord_y_regid = VALIDREG(tess_coord_x_regid) ? |
| tess_coord_x_regid + 1 : |
| regid(63, 0); |
| const uint32_t hs_patch_regid = hs ? |
| ir3_find_sysval_regid(hs, SYSTEM_VALUE_PRIMITIVE_ID) : |
| regid(63, 0); |
| const uint32_t ds_patch_regid = hs ? |
| ir3_find_sysval_regid(ds, SYSTEM_VALUE_PRIMITIVE_ID) : |
| regid(63, 0); |
| const uint32_t hs_invocation_regid = hs ? |
| ir3_find_sysval_regid(hs, SYSTEM_VALUE_TCS_HEADER_IR3) : |
| regid(63, 0); |
| const uint32_t primitiveid_regid = gs ? |
| ir3_find_sysval_regid(gs, SYSTEM_VALUE_PRIMITIVE_ID) : |
| regid(63, 0); |
| const uint32_t gsheader_regid = gs ? |
| ir3_find_sysval_regid(gs, SYSTEM_VALUE_GS_HEADER_IR3) : |
| regid(63, 0); |
| |
| tu_cs_emit_pkt4(cs, REG_A6XX_VFD_CONTROL_1, 6); |
| tu_cs_emit(cs, A6XX_VFD_CONTROL_1_REGID4VTX(vertexid_regid) | |
| A6XX_VFD_CONTROL_1_REGID4INST(instanceid_regid) | |
| A6XX_VFD_CONTROL_1_REGID4PRIMID(primitiveid_regid) | |
| 0xfc000000); |
| tu_cs_emit(cs, A6XX_VFD_CONTROL_2_REGID_HSPATCHID(hs_patch_regid) | |
| A6XX_VFD_CONTROL_2_REGID_INVOCATIONID(hs_invocation_regid)); |
| tu_cs_emit(cs, A6XX_VFD_CONTROL_3_REGID_DSPATCHID(ds_patch_regid) | |
| A6XX_VFD_CONTROL_3_REGID_TESSX(tess_coord_x_regid) | |
| A6XX_VFD_CONTROL_3_REGID_TESSY(tess_coord_y_regid) | |
| 0xfc); |
| tu_cs_emit(cs, 0x000000fc); /* VFD_CONTROL_4 */ |
| tu_cs_emit(cs, A6XX_VFD_CONTROL_5_REGID_GSHEADER(gsheader_regid) | |
| 0xfc00); /* VFD_CONTROL_5 */ |
| tu_cs_emit(cs, COND(primid_passthru, A6XX_VFD_CONTROL_6_PRIMID_PASSTHRU)); /* VFD_CONTROL_6 */ |
| } |
| |
| /* Add any missing varyings needed for stream-out. Otherwise varyings not |
| * used by fragment shader will be stripped out. |
| */ |
| static void |
| tu6_link_streamout(struct ir3_shader_linkage *l, |
| const struct ir3_shader_variant *v) |
| { |
| const struct ir3_stream_output_info *info = &v->shader->stream_output; |
| |
| /* |
| * First, any stream-out varyings not already in linkage map (ie. also |
| * consumed by frag shader) need to be added: |
| */ |
| for (unsigned i = 0; i < info->num_outputs; i++) { |
| const struct ir3_stream_output *out = &info->output[i]; |
| unsigned compmask = |
| (1 << (out->num_components + out->start_component)) - 1; |
| unsigned k = out->register_index; |
| unsigned idx, nextloc = 0; |
| |
| /* psize/pos need to be the last entries in linkage map, and will |
| * get added link_stream_out, so skip over them: |
| */ |
| if (v->outputs[k].slot == VARYING_SLOT_PSIZ || |
| v->outputs[k].slot == VARYING_SLOT_POS) |
| continue; |
| |
| for (idx = 0; idx < l->cnt; idx++) { |
| if (l->var[idx].regid == v->outputs[k].regid) |
| break; |
| nextloc = MAX2(nextloc, l->var[idx].loc + 4); |
| } |
| |
| /* add if not already in linkage map: */ |
| if (idx == l->cnt) |
| ir3_link_add(l, v->outputs[k].regid, compmask, nextloc); |
| |
| /* expand component-mask if needed, ie streaming out all components |
| * but frag shader doesn't consume all components: |
| */ |
| if (compmask & ~l->var[idx].compmask) { |
| l->var[idx].compmask |= compmask; |
| l->max_loc = MAX2(l->max_loc, l->var[idx].loc + |
| util_last_bit(l->var[idx].compmask)); |
| } |
| } |
| } |
| |
| static void |
| tu6_setup_streamout(struct tu_cs *cs, |
| const struct ir3_shader_variant *v, |
| struct ir3_shader_linkage *l) |
| { |
| const struct ir3_stream_output_info *info = &v->shader->stream_output; |
| uint32_t prog[IR3_MAX_SO_OUTPUTS * 2] = {}; |
| uint32_t ncomp[IR3_MAX_SO_BUFFERS] = {}; |
| uint32_t prog_count = align(l->max_loc, 2) / 2; |
| |
| /* TODO: streamout state should be in a non-GMEM draw state */ |
| |
| /* no streamout: */ |
| if (info->num_outputs == 0) { |
| tu_cs_emit_pkt7(cs, CP_CONTEXT_REG_BUNCH, 4); |
| tu_cs_emit(cs, REG_A6XX_VPC_SO_CNTL); |
| tu_cs_emit(cs, 0); |
| tu_cs_emit(cs, REG_A6XX_VPC_SO_BUF_CNTL); |
| tu_cs_emit(cs, 0); |
| return; |
| } |
| |
| /* is there something to do with info->stride[i]? */ |
| |
| for (unsigned i = 0; i < info->num_outputs; i++) { |
| const struct ir3_stream_output *out = &info->output[i]; |
| unsigned k = out->register_index; |
| unsigned idx; |
| |
| /* Skip it, if there's an unused reg in the middle of outputs. */ |
| if (v->outputs[k].regid == INVALID_REG) |
| continue; |
| |
| ncomp[out->output_buffer] += out->num_components; |
| |
| /* linkage map sorted by order frag shader wants things, so |
| * a bit less ideal here.. |
| */ |
| for (idx = 0; idx < l->cnt; idx++) |
| if (l->var[idx].regid == v->outputs[k].regid) |
| break; |
| |
| debug_assert(idx < l->cnt); |
| |
| for (unsigned j = 0; j < out->num_components; j++) { |
| unsigned c = j + out->start_component; |
| unsigned loc = l->var[idx].loc + c; |
| unsigned off = j + out->dst_offset; /* in dwords */ |
| |
| if (loc & 1) { |
| prog[loc/2] |= A6XX_VPC_SO_PROG_B_EN | |
| A6XX_VPC_SO_PROG_B_BUF(out->output_buffer) | |
| A6XX_VPC_SO_PROG_B_OFF(off * 4); |
| } else { |
| prog[loc/2] |= A6XX_VPC_SO_PROG_A_EN | |
| A6XX_VPC_SO_PROG_A_BUF(out->output_buffer) | |
| A6XX_VPC_SO_PROG_A_OFF(off * 4); |
| } |
| } |
| } |
| |
| tu_cs_emit_pkt7(cs, CP_CONTEXT_REG_BUNCH, 12 + 2 * prog_count); |
| tu_cs_emit(cs, REG_A6XX_VPC_SO_BUF_CNTL); |
| tu_cs_emit(cs, A6XX_VPC_SO_BUF_CNTL_ENABLE | |
| COND(ncomp[0] > 0, A6XX_VPC_SO_BUF_CNTL_BUF0) | |
| COND(ncomp[1] > 0, A6XX_VPC_SO_BUF_CNTL_BUF1) | |
| COND(ncomp[2] > 0, A6XX_VPC_SO_BUF_CNTL_BUF2) | |
| COND(ncomp[3] > 0, A6XX_VPC_SO_BUF_CNTL_BUF3)); |
| for (uint32_t i = 0; i < 4; i++) { |
| tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(i)); |
| tu_cs_emit(cs, ncomp[i]); |
| } |
| /* note: "VPC_SO_CNTL" write seems to be responsible for resetting the SO_PROG */ |
| tu_cs_emit(cs, REG_A6XX_VPC_SO_CNTL); |
| tu_cs_emit(cs, A6XX_VPC_SO_CNTL_ENABLE); |
| for (uint32_t i = 0; i < prog_count; i++) { |
| tu_cs_emit(cs, REG_A6XX_VPC_SO_PROG); |
| tu_cs_emit(cs, prog[i]); |
| } |
| } |
| |
| static void |
| tu6_emit_const(struct tu_cs *cs, uint32_t opcode, uint32_t base, |
| enum a6xx_state_block block, uint32_t offset, |
| uint32_t size, uint32_t *dwords) { |
| assert(size % 4 == 0); |
| |
| tu_cs_emit_pkt7(cs, opcode, 3 + size); |
| tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(base) | |
| CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) | |
| CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) | |
| CP_LOAD_STATE6_0_STATE_BLOCK(block) | |
| CP_LOAD_STATE6_0_NUM_UNIT(size / 4)); |
| |
| tu_cs_emit(cs, CP_LOAD_STATE6_1_EXT_SRC_ADDR(0)); |
| tu_cs_emit(cs, CP_LOAD_STATE6_2_EXT_SRC_ADDR_HI(0)); |
| dwords = (uint32_t *)&((uint8_t *)dwords)[offset]; |
| |
| tu_cs_emit_array(cs, dwords, size); |
| } |
| |
| static void |
| tu6_emit_link_map(struct tu_cs *cs, |
| const struct ir3_shader_variant *producer, |
| const struct ir3_shader_variant *consumer, |
| enum a6xx_state_block sb) |
| { |
| const struct ir3_const_state *const_state = ir3_const_state(consumer); |
| uint32_t base = const_state->offsets.primitive_map; |
| uint32_t patch_locs[MAX_VARYING] = { }, num_loc; |
| num_loc = ir3_link_geometry_stages(producer, consumer, patch_locs); |
| int size = DIV_ROUND_UP(num_loc, 4); |
| |
| size = (MIN2(size + base, consumer->constlen) - base) * 4; |
| if (size <= 0) |
| return; |
| |
| tu6_emit_const(cs, CP_LOAD_STATE6_GEOM, base, sb, 0, size, |
| patch_locs); |
| } |
| |
| static uint16_t |
| gl_primitive_to_tess(uint16_t primitive) { |
| switch (primitive) { |
| case GL_POINTS: |
| return TESS_POINTS; |
| case GL_LINE_STRIP: |
| return TESS_LINES; |
| case GL_TRIANGLE_STRIP: |
| return TESS_CW_TRIS; |
| default: |
| unreachable(""); |
| } |
| } |
| |
| void |
| tu6_emit_vpc(struct tu_cs *cs, |
| const struct ir3_shader_variant *vs, |
| const struct ir3_shader_variant *hs, |
| const struct ir3_shader_variant *ds, |
| const struct ir3_shader_variant *gs, |
| const struct ir3_shader_variant *fs) |
| { |
| /* note: doesn't compile as static because of the array regs.. */ |
| const struct reg_config { |
| uint16_t reg_sp_xs_out_reg; |
| uint16_t reg_sp_xs_vpc_dst_reg; |
| uint16_t reg_vpc_xs_pack; |
| uint16_t reg_vpc_xs_clip_cntl; |
| uint16_t reg_gras_xs_cl_cntl; |
| uint16_t reg_pc_xs_out_cntl; |
| uint16_t reg_sp_xs_primitive_cntl; |
| uint16_t reg_vpc_xs_layer_cntl; |
| uint16_t reg_gras_xs_layer_cntl; |
| } reg_config[] = { |
| [MESA_SHADER_VERTEX] = { |
| REG_A6XX_SP_VS_OUT_REG(0), |
| REG_A6XX_SP_VS_VPC_DST_REG(0), |
| REG_A6XX_VPC_VS_PACK, |
| REG_A6XX_VPC_VS_CLIP_CNTL, |
| REG_A6XX_GRAS_VS_CL_CNTL, |
| REG_A6XX_PC_VS_OUT_CNTL, |
| REG_A6XX_SP_VS_PRIMITIVE_CNTL, |
| REG_A6XX_VPC_VS_LAYER_CNTL, |
| REG_A6XX_GRAS_VS_LAYER_CNTL |
| }, |
| [MESA_SHADER_TESS_EVAL] = { |
| REG_A6XX_SP_DS_OUT_REG(0), |
| REG_A6XX_SP_DS_VPC_DST_REG(0), |
| REG_A6XX_VPC_DS_PACK, |
| REG_A6XX_VPC_DS_CLIP_CNTL, |
| REG_A6XX_GRAS_DS_CL_CNTL, |
| REG_A6XX_PC_DS_OUT_CNTL, |
| REG_A6XX_SP_DS_PRIMITIVE_CNTL, |
| REG_A6XX_VPC_DS_LAYER_CNTL, |
| REG_A6XX_GRAS_DS_LAYER_CNTL |
| }, |
| [MESA_SHADER_GEOMETRY] = { |
| REG_A6XX_SP_GS_OUT_REG(0), |
| REG_A6XX_SP_GS_VPC_DST_REG(0), |
| REG_A6XX_VPC_GS_PACK, |
| REG_A6XX_VPC_GS_CLIP_CNTL, |
| REG_A6XX_GRAS_GS_CL_CNTL, |
| REG_A6XX_PC_GS_OUT_CNTL, |
| REG_A6XX_SP_GS_PRIMITIVE_CNTL, |
| REG_A6XX_VPC_GS_LAYER_CNTL, |
| REG_A6XX_GRAS_GS_LAYER_CNTL |
| }, |
| }; |
| |
| const struct ir3_shader_variant *last_shader; |
| if (gs) { |
| last_shader = gs; |
| } else if (hs) { |
| last_shader = ds; |
| } else { |
| last_shader = vs; |
| } |
| |
| const struct reg_config *cfg = ®_config[last_shader->type]; |
| |
| struct ir3_shader_linkage linkage = { .primid_loc = 0xff }; |
| if (fs) |
| ir3_link_shaders(&linkage, last_shader, fs, true); |
| |
| if (last_shader->shader->stream_output.num_outputs) |
| tu6_link_streamout(&linkage, last_shader); |
| |
| /* We do this after linking shaders in order to know whether PrimID |
| * passthrough needs to be enabled. |
| */ |
| bool primid_passthru = linkage.primid_loc != 0xff; |
| tu6_emit_vs_system_values(cs, vs, hs, ds, gs, primid_passthru); |
| |
| tu_cs_emit_pkt4(cs, REG_A6XX_VPC_VAR_DISABLE(0), 4); |
| tu_cs_emit(cs, ~linkage.varmask[0]); |
| tu_cs_emit(cs, ~linkage.varmask[1]); |
| tu_cs_emit(cs, ~linkage.varmask[2]); |
| tu_cs_emit(cs, ~linkage.varmask[3]); |
| |
| /* a6xx finds position/pointsize at the end */ |
| const uint32_t position_regid = |
| ir3_find_output_regid(last_shader, VARYING_SLOT_POS); |
| const uint32_t pointsize_regid = |
| ir3_find_output_regid(last_shader, VARYING_SLOT_PSIZ); |
| const uint32_t layer_regid = |
| ir3_find_output_regid(last_shader, VARYING_SLOT_LAYER); |
| uint32_t primitive_regid = gs ? |
| ir3_find_sysval_regid(gs, SYSTEM_VALUE_PRIMITIVE_ID) : regid(63, 0); |
| uint32_t flags_regid = gs ? |
| ir3_find_output_regid(gs, VARYING_SLOT_GS_VERTEX_FLAGS_IR3) : 0; |
| |
| uint32_t pointsize_loc = 0xff, position_loc = 0xff, layer_loc = 0xff; |
| if (layer_regid != regid(63, 0)) { |
| layer_loc = linkage.max_loc; |
| ir3_link_add(&linkage, layer_regid, 0x1, linkage.max_loc); |
| } |
| if (position_regid != regid(63, 0)) { |
| position_loc = linkage.max_loc; |
| ir3_link_add(&linkage, position_regid, 0xf, linkage.max_loc); |
| } |
| if (pointsize_regid != regid(63, 0)) { |
| pointsize_loc = linkage.max_loc; |
| ir3_link_add(&linkage, pointsize_regid, 0x1, linkage.max_loc); |
| } |
| |
| tu6_setup_streamout(cs, last_shader, &linkage); |
| |
| /* map outputs of the last shader to VPC */ |
| assert(linkage.cnt <= 32); |
| const uint32_t sp_out_count = DIV_ROUND_UP(linkage.cnt, 2); |
| const uint32_t sp_vpc_dst_count = DIV_ROUND_UP(linkage.cnt, 4); |
| uint32_t sp_out[16]; |
| uint32_t sp_vpc_dst[8]; |
| for (uint32_t i = 0; i < linkage.cnt; i++) { |
| ((uint16_t *) sp_out)[i] = |
| A6XX_SP_VS_OUT_REG_A_REGID(linkage.var[i].regid) | |
| A6XX_SP_VS_OUT_REG_A_COMPMASK(linkage.var[i].compmask); |
| ((uint8_t *) sp_vpc_dst)[i] = |
| A6XX_SP_VS_VPC_DST_REG_OUTLOC0(linkage.var[i].loc); |
| } |
| |
| tu_cs_emit_pkt4(cs, cfg->reg_sp_xs_out_reg, sp_out_count); |
| tu_cs_emit_array(cs, sp_out, sp_out_count); |
| |
| tu_cs_emit_pkt4(cs, cfg->reg_sp_xs_vpc_dst_reg, sp_vpc_dst_count); |
| tu_cs_emit_array(cs, sp_vpc_dst, sp_vpc_dst_count); |
| |
| tu_cs_emit_pkt4(cs, cfg->reg_vpc_xs_pack, 1); |
| tu_cs_emit(cs, A6XX_VPC_VS_PACK_POSITIONLOC(position_loc) | |
| A6XX_VPC_VS_PACK_PSIZELOC(pointsize_loc) | |
| A6XX_VPC_VS_PACK_STRIDE_IN_VPC(linkage.max_loc)); |
| |
| tu_cs_emit_pkt4(cs, cfg->reg_vpc_xs_clip_cntl, 1); |
| tu_cs_emit(cs, 0xffff00); |
| |
| tu_cs_emit_pkt4(cs, cfg->reg_gras_xs_cl_cntl, 1); |
| tu_cs_emit(cs, 0); |
| |
| tu_cs_emit_pkt4(cs, cfg->reg_pc_xs_out_cntl, 1); |
| tu_cs_emit(cs, A6XX_PC_VS_OUT_CNTL_STRIDE_IN_VPC(linkage.max_loc) | |
| CONDREG(pointsize_regid, A6XX_PC_VS_OUT_CNTL_PSIZE) | |
| CONDREG(layer_regid, A6XX_PC_VS_OUT_CNTL_LAYER) | |
| CONDREG(primitive_regid, A6XX_PC_VS_OUT_CNTL_PRIMITIVE_ID)); |
| |
| tu_cs_emit_pkt4(cs, cfg->reg_sp_xs_primitive_cntl, 1); |
| tu_cs_emit(cs, A6XX_SP_VS_PRIMITIVE_CNTL_OUT(linkage.cnt) | |
| A6XX_SP_GS_PRIMITIVE_CNTL_FLAGS_REGID(flags_regid)); |
| |
| tu_cs_emit_pkt4(cs, cfg->reg_vpc_xs_layer_cntl, 1); |
| tu_cs_emit(cs, A6XX_VPC_GS_LAYER_CNTL_LAYERLOC(layer_loc) | 0xff00); |
| |
| tu_cs_emit_pkt4(cs, cfg->reg_gras_xs_layer_cntl, 1); |
| tu_cs_emit(cs, CONDREG(layer_regid, A6XX_GRAS_GS_LAYER_CNTL_WRITES_LAYER)); |
| |
| tu_cs_emit_pkt4(cs, REG_A6XX_PC_PRIMID_CNTL, 1); |
| tu_cs_emit(cs, COND(primid_passthru, A6XX_PC_PRIMID_CNTL_PRIMID_PASSTHRU)); |
| |
| tu_cs_emit_pkt4(cs, REG_A6XX_VPC_CNTL_0, 1); |
| tu_cs_emit(cs, A6XX_VPC_CNTL_0_NUMNONPOSVAR(fs ? fs->total_in : 0) | |
| COND(fs && fs->total_in, A6XX_VPC_CNTL_0_VARYING) | |
| A6XX_VPC_CNTL_0_PRIMIDLOC(linkage.primid_loc) | |
| A6XX_VPC_CNTL_0_UNKLOC(0xff)); |
| |
| if (hs) { |
| shader_info *hs_info = &hs->shader->nir->info; |
| tu_cs_emit_pkt4(cs, REG_A6XX_PC_TESS_NUM_VERTEX, 1); |
| tu_cs_emit(cs, hs_info->tess.tcs_vertices_out); |
| |
| /* Total attribute slots in HS incoming patch. */ |
| tu_cs_emit_pkt4(cs, REG_A6XX_PC_UNKNOWN_9801, 1); |
| tu_cs_emit(cs, |
| hs_info->tess.tcs_vertices_out * vs->output_size / 4); |
| |
| tu_cs_emit_pkt4(cs, REG_A6XX_SP_HS_UNKNOWN_A831, 1); |
| tu_cs_emit(cs, vs->output_size); |
| /* In SPIR-V generated from GLSL, the tessellation primitive params are |
| * are specified in the tess eval shader, but in SPIR-V generated from |
| * HLSL, they are specified in the tess control shader. */ |
| shader_info *tess_info = |
| ds->shader->nir->info.tess.spacing == TESS_SPACING_UNSPECIFIED ? |
| &hs->shader->nir->info : &ds->shader->nir->info; |
| tu_cs_emit_pkt4(cs, REG_A6XX_PC_TESS_CNTL, 1); |
| uint32_t output; |
| if (tess_info->tess.point_mode) |
| output = TESS_POINTS; |
| else if (tess_info->tess.primitive_mode == GL_ISOLINES) |
| output = TESS_LINES; |
| else if (tess_info->tess.ccw) |
| output = TESS_CCW_TRIS; |
| else |
| output = TESS_CW_TRIS; |
| |
| enum a6xx_tess_spacing spacing; |
| switch (tess_info->tess.spacing) { |
| case TESS_SPACING_EQUAL: |
| spacing = TESS_EQUAL; |
| break; |
| case TESS_SPACING_FRACTIONAL_ODD: |
| spacing = TESS_FRACTIONAL_ODD; |
| break; |
| case TESS_SPACING_FRACTIONAL_EVEN: |
| spacing = TESS_FRACTIONAL_EVEN; |
| break; |
| case TESS_SPACING_UNSPECIFIED: |
| default: |
| unreachable("invalid tess spacing"); |
| } |
| tu_cs_emit(cs, A6XX_PC_TESS_CNTL_SPACING(spacing) | |
| A6XX_PC_TESS_CNTL_OUTPUT(output)); |
| |
| tu6_emit_link_map(cs, vs, hs, SB6_HS_SHADER); |
| tu6_emit_link_map(cs, hs, ds, SB6_DS_SHADER); |
| } |
| |
| |
| if (gs) { |
| uint32_t vertices_out, invocations, output, vec4_size; |
| /* this detects the tu_clear_blit path, which doesn't set ->nir */ |
| if (gs->shader->nir) { |
| if (hs) { |
| tu6_emit_link_map(cs, ds, gs, SB6_GS_SHADER); |
| } else { |
| tu6_emit_link_map(cs, vs, gs, SB6_GS_SHADER); |
| } |
| vertices_out = gs->shader->nir->info.gs.vertices_out - 1; |
| output = gl_primitive_to_tess(gs->shader->nir->info.gs.output_primitive); |
| invocations = gs->shader->nir->info.gs.invocations - 1; |
| /* Size of per-primitive alloction in ldlw memory in vec4s. */ |
| vec4_size = gs->shader->nir->info.gs.vertices_in * |
| DIV_ROUND_UP(vs->output_size, 4); |
| } else { |
| vertices_out = 3; |
| output = TESS_CW_TRIS; |
| invocations = 0; |
| vec4_size = 0; |
| } |
| |
| tu_cs_emit_pkt4(cs, REG_A6XX_PC_PRIMITIVE_CNTL_5, 1); |
| tu_cs_emit(cs, |
| A6XX_PC_PRIMITIVE_CNTL_5_GS_VERTICES_OUT(vertices_out) | |
| A6XX_PC_PRIMITIVE_CNTL_5_GS_OUTPUT(output) | |
| A6XX_PC_PRIMITIVE_CNTL_5_GS_INVOCATIONS(invocations)); |
| |
| tu_cs_emit_pkt4(cs, REG_A6XX_PC_PRIMITIVE_CNTL_3, 1); |
| tu_cs_emit(cs, 0); |
| |
| tu_cs_emit_pkt4(cs, REG_A6XX_VPC_UNKNOWN_9100, 1); |
| tu_cs_emit(cs, 0xff); |
| |
| tu_cs_emit_pkt4(cs, REG_A6XX_PC_PRIMITIVE_CNTL_6, 1); |
| tu_cs_emit(cs, A6XX_PC_PRIMITIVE_CNTL_6_STRIDE_IN_VPC(vec4_size)); |
| |
| tu_cs_emit_pkt4(cs, REG_A6XX_PC_UNKNOWN_9B07, 1); |
| tu_cs_emit(cs, 0); |
| |
| tu_cs_emit_pkt4(cs, REG_A6XX_SP_GS_PRIM_SIZE, 1); |
| tu_cs_emit(cs, vs->output_size); |
| } |
| } |
| |
| static int |
| tu6_vpc_varying_mode(const struct ir3_shader_variant *fs, |
| uint32_t index, |
| uint8_t *interp_mode, |
| uint8_t *ps_repl_mode) |
| { |
| enum |
| { |
| INTERP_SMOOTH = 0, |
| INTERP_FLAT = 1, |
| INTERP_ZERO = 2, |
| INTERP_ONE = 3, |
| }; |
| enum |
| { |
| PS_REPL_NONE = 0, |
| PS_REPL_S = 1, |
| PS_REPL_T = 2, |
| PS_REPL_ONE_MINUS_T = 3, |
| }; |
| |
| const uint32_t compmask = fs->inputs[index].compmask; |
| |
| /* NOTE: varyings are packed, so if compmask is 0xb then first, second, and |
| * fourth component occupy three consecutive varying slots |
| */ |
| int shift = 0; |
| *interp_mode = 0; |
| *ps_repl_mode = 0; |
| if (fs->inputs[index].slot == VARYING_SLOT_PNTC) { |
| if (compmask & 0x1) { |
| *ps_repl_mode |= PS_REPL_S << shift; |
| shift += 2; |
| } |
| if (compmask & 0x2) { |
| *ps_repl_mode |= PS_REPL_T << shift; |
| shift += 2; |
| } |
| if (compmask & 0x4) { |
| *interp_mode |= INTERP_ZERO << shift; |
| shift += 2; |
| } |
| if (compmask & 0x8) { |
| *interp_mode |= INTERP_ONE << 6; |
| shift += 2; |
| } |
| } else if ((fs->inputs[index].interpolate == INTERP_MODE_FLAT) || |
| fs->inputs[index].rasterflat) { |
| for (int i = 0; i < 4; i++) { |
| if (compmask & (1 << i)) { |
| *interp_mode |= INTERP_FLAT << shift; |
| shift += 2; |
| } |
| } |
| } |
| |
| return shift; |
| } |
| |
| static void |
| tu6_emit_vpc_varying_modes(struct tu_cs *cs, |
| const struct ir3_shader_variant *fs) |
| { |
| uint32_t interp_modes[8] = { 0 }; |
| uint32_t ps_repl_modes[8] = { 0 }; |
| |
| if (fs) { |
| for (int i = -1; |
| (i = ir3_next_varying(fs, i)) < (int) fs->inputs_count;) { |
| |
| /* get the mode for input i */ |
| uint8_t interp_mode; |
| uint8_t ps_repl_mode; |
| const int bits = |
| tu6_vpc_varying_mode(fs, i, &interp_mode, &ps_repl_mode); |
| |
| /* OR the mode into the array */ |
| const uint32_t inloc = fs->inputs[i].inloc * 2; |
| uint32_t n = inloc / 32; |
| uint32_t shift = inloc % 32; |
| interp_modes[n] |= interp_mode << shift; |
| ps_repl_modes[n] |= ps_repl_mode << shift; |
| if (shift + bits > 32) { |
| n++; |
| shift = 32 - shift; |
| |
| interp_modes[n] |= interp_mode >> shift; |
| ps_repl_modes[n] |= ps_repl_mode >> shift; |
| } |
| } |
| } |
| |
| tu_cs_emit_pkt4(cs, REG_A6XX_VPC_VARYING_INTERP_MODE(0), 8); |
| tu_cs_emit_array(cs, interp_modes, 8); |
| |
| tu_cs_emit_pkt4(cs, REG_A6XX_VPC_VARYING_PS_REPL_MODE(0), 8); |
| tu_cs_emit_array(cs, ps_repl_modes, 8); |
| } |
| |
| void |
| tu6_emit_fs_inputs(struct tu_cs *cs, const struct ir3_shader_variant *fs) |
| { |
| uint32_t face_regid, coord_regid, zwcoord_regid, samp_id_regid; |
| uint32_t ij_regid[IJ_COUNT]; |
| uint32_t smask_in_regid; |
| |
| bool sample_shading = fs->per_samp | fs->key.sample_shading; |
| bool enable_varyings = fs->total_in > 0; |
| |
| samp_id_regid = ir3_find_sysval_regid(fs, SYSTEM_VALUE_SAMPLE_ID); |
| smask_in_regid = ir3_find_sysval_regid(fs, SYSTEM_VALUE_SAMPLE_MASK_IN); |
| face_regid = ir3_find_sysval_regid(fs, SYSTEM_VALUE_FRONT_FACE); |
| coord_regid = ir3_find_sysval_regid(fs, SYSTEM_VALUE_FRAG_COORD); |
| zwcoord_regid = VALIDREG(coord_regid) ? coord_regid + 2 : regid(63, 0); |
| for (unsigned i = 0; i < ARRAY_SIZE(ij_regid); i++) |
| ij_regid[i] = ir3_find_sysval_regid(fs, SYSTEM_VALUE_BARYCENTRIC_PERSP_PIXEL + i); |
| |
| if (VALIDREG(ij_regid[IJ_LINEAR_SAMPLE])) |
| tu_finishme("linear sample varying"); |
| |
| if (VALIDREG(ij_regid[IJ_LINEAR_CENTROID])) |
| tu_finishme("linear centroid varying"); |
| |
| if (fs->num_sampler_prefetch > 0) { |
| assert(VALIDREG(ij_regid[IJ_PERSP_PIXEL])); |
| /* also, it seems like ij_pix is *required* to be r0.x */ |
| assert(ij_regid[IJ_PERSP_PIXEL] == regid(0, 0)); |
| } |
| |
| tu_cs_emit_pkt4(cs, REG_A6XX_SP_FS_PREFETCH_CNTL, 1 + fs->num_sampler_prefetch); |
| tu_cs_emit(cs, A6XX_SP_FS_PREFETCH_CNTL_COUNT(fs->num_sampler_prefetch) | |
| A6XX_SP_FS_PREFETCH_CNTL_UNK4(regid(63, 0)) | |
| 0x7000); // XXX); |
| for (int i = 0; i < fs->num_sampler_prefetch; i++) { |
| const struct ir3_sampler_prefetch *prefetch = &fs->sampler_prefetch[i]; |
| tu_cs_emit(cs, A6XX_SP_FS_PREFETCH_CMD_SRC(prefetch->src) | |
| A6XX_SP_FS_PREFETCH_CMD_SAMP_ID(prefetch->samp_id) | |
| A6XX_SP_FS_PREFETCH_CMD_TEX_ID(prefetch->tex_id) | |
| A6XX_SP_FS_PREFETCH_CMD_DST(prefetch->dst) | |
| A6XX_SP_FS_PREFETCH_CMD_WRMASK(prefetch->wrmask) | |
| COND(prefetch->half_precision, A6XX_SP_FS_PREFETCH_CMD_HALF) | |
| A6XX_SP_FS_PREFETCH_CMD_CMD(prefetch->cmd)); |
| } |
| |
| if (fs->num_sampler_prefetch > 0) { |
| tu_cs_emit_pkt4(cs, REG_A6XX_SP_FS_BINDLESS_PREFETCH_CMD(0), fs->num_sampler_prefetch); |
| for (int i = 0; i < fs->num_sampler_prefetch; i++) { |
| const struct ir3_sampler_prefetch *prefetch = &fs->sampler_prefetch[i]; |
| tu_cs_emit(cs, |
| A6XX_SP_FS_BINDLESS_PREFETCH_CMD_SAMP_ID(prefetch->samp_bindless_id) | |
| A6XX_SP_FS_BINDLESS_PREFETCH_CMD_TEX_ID(prefetch->tex_bindless_id)); |
| } |
| } |
| |
| tu_cs_emit_pkt4(cs, REG_A6XX_HLSQ_CONTROL_1_REG, 5); |
| tu_cs_emit(cs, 0x7); |
| tu_cs_emit(cs, A6XX_HLSQ_CONTROL_2_REG_FACEREGID(face_regid) | |
| A6XX_HLSQ_CONTROL_2_REG_SAMPLEID(samp_id_regid) | |
| A6XX_HLSQ_CONTROL_2_REG_SAMPLEMASK(smask_in_regid) | |
| A6XX_HLSQ_CONTROL_2_REG_SIZE(ij_regid[IJ_PERSP_SIZE])); |
| tu_cs_emit(cs, A6XX_HLSQ_CONTROL_3_REG_IJ_PERSP_PIXEL(ij_regid[IJ_PERSP_PIXEL]) | |
| A6XX_HLSQ_CONTROL_3_REG_IJ_LINEAR_PIXEL(ij_regid[IJ_LINEAR_PIXEL]) | |
| A6XX_HLSQ_CONTROL_3_REG_IJ_PERSP_CENTROID(ij_regid[IJ_PERSP_CENTROID]) | |
| A6XX_HLSQ_CONTROL_3_REG_IJ_LINEAR_CENTROID(ij_regid[IJ_LINEAR_CENTROID])); |
| tu_cs_emit(cs, A6XX_HLSQ_CONTROL_4_REG_XYCOORDREGID(coord_regid) | |
| A6XX_HLSQ_CONTROL_4_REG_ZWCOORDREGID(zwcoord_regid) | |
| A6XX_HLSQ_CONTROL_4_REG_IJ_PERSP_SAMPLE(ij_regid[IJ_PERSP_SAMPLE]) | |
| A6XX_HLSQ_CONTROL_4_REG_IJ_LINEAR_SAMPLE(ij_regid[IJ_LINEAR_SAMPLE])); |
| tu_cs_emit(cs, 0xfc); |
| |
| tu_cs_emit_pkt4(cs, REG_A6XX_HLSQ_UNKNOWN_B980, 1); |
| tu_cs_emit(cs, enable_varyings ? 3 : 1); |
| |
| bool need_size = fs->frag_face || fs->fragcoord_compmask != 0; |
| bool need_size_persamp = false; |
| if (VALIDREG(ij_regid[IJ_PERSP_SIZE])) { |
| if (sample_shading) |
| need_size_persamp = true; |
| else |
| need_size = true; |
| } |
| if (VALIDREG(ij_regid[IJ_LINEAR_PIXEL])) |
| need_size = true; |
| |
| tu_cs_emit_pkt4(cs, REG_A6XX_GRAS_CNTL, 1); |
| tu_cs_emit(cs, |
| CONDREG(ij_regid[IJ_PERSP_PIXEL], A6XX_GRAS_CNTL_IJ_PERSP_PIXEL) | |
| CONDREG(ij_regid[IJ_PERSP_CENTROID], A6XX_GRAS_CNTL_IJ_PERSP_CENTROID) | |
| CONDREG(ij_regid[IJ_PERSP_SAMPLE], A6XX_GRAS_CNTL_IJ_PERSP_SAMPLE) | |
| COND(need_size, A6XX_GRAS_CNTL_SIZE) | |
| COND(need_size_persamp, A6XX_GRAS_CNTL_SIZE_PERSAMP) | |
| COND(fs->fragcoord_compmask != 0, A6XX_GRAS_CNTL_COORD_MASK(fs->fragcoord_compmask))); |
| |
| tu_cs_emit_pkt4(cs, REG_A6XX_RB_RENDER_CONTROL0, 2); |
| tu_cs_emit(cs, |
| CONDREG(ij_regid[IJ_PERSP_PIXEL], A6XX_RB_RENDER_CONTROL0_IJ_PERSP_PIXEL) | |
| CONDREG(ij_regid[IJ_PERSP_CENTROID], A6XX_RB_RENDER_CONTROL0_IJ_PERSP_CENTROID) | |
| CONDREG(ij_regid[IJ_PERSP_SAMPLE], A6XX_RB_RENDER_CONTROL0_IJ_PERSP_SAMPLE) | |
| COND(need_size, A6XX_RB_RENDER_CONTROL0_SIZE) | |
| COND(enable_varyings, A6XX_RB_RENDER_CONTROL0_UNK10) | |
| COND(need_size_persamp, A6XX_RB_RENDER_CONTROL0_SIZE_PERSAMP) | |
| COND(fs->fragcoord_compmask != 0, |
| A6XX_RB_RENDER_CONTROL0_COORD_MASK(fs->fragcoord_compmask))); |
| tu_cs_emit(cs, |
| /* these two bits (UNK4/UNK5) relate to fragcoord |
| * without them, fragcoord is the same for all samples |
| */ |
| COND(sample_shading, A6XX_RB_RENDER_CONTROL1_UNK4) | |
| COND(sample_shading, A6XX_RB_RENDER_CONTROL1_UNK5) | |
| CONDREG(smask_in_regid, A6XX_RB_RENDER_CONTROL1_SAMPLEMASK) | |
| CONDREG(samp_id_regid, A6XX_RB_RENDER_CONTROL1_SAMPLEID) | |
| CONDREG(ij_regid[IJ_PERSP_SIZE], A6XX_RB_RENDER_CONTROL1_SIZE) | |
| COND(fs->frag_face, A6XX_RB_RENDER_CONTROL1_FACENESS)); |
| |
| tu_cs_emit_pkt4(cs, REG_A6XX_RB_SAMPLE_CNTL, 1); |
| tu_cs_emit(cs, COND(sample_shading, A6XX_RB_SAMPLE_CNTL_PER_SAMP_MODE)); |
| |
| tu_cs_emit_pkt4(cs, REG_A6XX_GRAS_UNKNOWN_8101, 1); |
| tu_cs_emit(cs, COND(sample_shading, 0x6)); // XXX |
| |
| tu_cs_emit_pkt4(cs, REG_A6XX_GRAS_SAMPLE_CNTL, 1); |
| tu_cs_emit(cs, COND(sample_shading, A6XX_GRAS_SAMPLE_CNTL_PER_SAMP_MODE)); |
| } |
| |
| static void |
| tu6_emit_fs_outputs(struct tu_cs *cs, |
| const struct ir3_shader_variant *fs, |
| uint32_t mrt_count, bool dual_src_blend, |
| uint32_t render_components, |
| bool is_s8_uint) |
| { |
| uint32_t smask_regid, posz_regid; |
| |
| posz_regid = ir3_find_output_regid(fs, FRAG_RESULT_DEPTH); |
| smask_regid = ir3_find_output_regid(fs, FRAG_RESULT_SAMPLE_MASK); |
| |
| uint32_t fragdata_regid[8]; |
| if (fs->color0_mrt) { |
| fragdata_regid[0] = ir3_find_output_regid(fs, FRAG_RESULT_COLOR); |
| for (uint32_t i = 1; i < ARRAY_SIZE(fragdata_regid); i++) |
| fragdata_regid[i] = fragdata_regid[0]; |
| } else { |
| for (uint32_t i = 0; i < ARRAY_SIZE(fragdata_regid); i++) |
| fragdata_regid[i] = ir3_find_output_regid(fs, FRAG_RESULT_DATA0 + i); |
| } |
| |
| tu_cs_emit_pkt4(cs, REG_A6XX_SP_FS_OUTPUT_CNTL0, 2); |
| tu_cs_emit(cs, A6XX_SP_FS_OUTPUT_CNTL0_DEPTH_REGID(posz_regid) | |
| A6XX_SP_FS_OUTPUT_CNTL0_SAMPMASK_REGID(smask_regid) | |
| COND(dual_src_blend, A6XX_SP_FS_OUTPUT_CNTL0_DUAL_COLOR_IN_ENABLE) | |
| 0xfc000000); |
| tu_cs_emit(cs, A6XX_SP_FS_OUTPUT_CNTL1_MRT(mrt_count)); |
| |
| tu_cs_emit_pkt4(cs, REG_A6XX_SP_FS_OUTPUT_REG(0), 8); |
| for (uint32_t i = 0; i < ARRAY_SIZE(fragdata_regid); i++) { |
| // TODO we could have a mix of half and full precision outputs, |
| // we really need to figure out half-precision from IR3_REG_HALF |
| tu_cs_emit(cs, A6XX_SP_FS_OUTPUT_REG_REGID(fragdata_regid[i]) | |
| (false ? A6XX_SP_FS_OUTPUT_REG_HALF_PRECISION : 0)); |
| } |
| |
| tu_cs_emit_regs(cs, |
| A6XX_SP_FS_RENDER_COMPONENTS(.dword = render_components)); |
| |
| tu_cs_emit_pkt4(cs, REG_A6XX_RB_FS_OUTPUT_CNTL0, 2); |
| tu_cs_emit(cs, COND(fs->writes_pos, A6XX_RB_FS_OUTPUT_CNTL0_FRAG_WRITES_Z) | |
| COND(fs->writes_smask, A6XX_RB_FS_OUTPUT_CNTL0_FRAG_WRITES_SAMPMASK) | |
| COND(dual_src_blend, A6XX_RB_FS_OUTPUT_CNTL0_DUAL_COLOR_IN_ENABLE)); |
| tu_cs_emit(cs, A6XX_RB_FS_OUTPUT_CNTL1_MRT(mrt_count)); |
| |
| tu_cs_emit_regs(cs, |
| A6XX_RB_RENDER_COMPONENTS(.dword = render_components)); |
| |
| enum a6xx_ztest_mode zmode; |
| |
| if (fs->no_earlyz || fs->has_kill || fs->writes_pos || is_s8_uint) { |
| zmode = A6XX_LATE_Z; |
| } else { |
| zmode = A6XX_EARLY_Z; |
| } |
| |
| tu_cs_emit_pkt4(cs, REG_A6XX_GRAS_SU_DEPTH_PLANE_CNTL, 1); |
| tu_cs_emit(cs, A6XX_GRAS_SU_DEPTH_PLANE_CNTL_Z_MODE(zmode)); |
| |
| tu_cs_emit_pkt4(cs, REG_A6XX_RB_DEPTH_PLANE_CNTL, 1); |
| tu_cs_emit(cs, A6XX_RB_DEPTH_PLANE_CNTL_Z_MODE(zmode)); |
| } |
| |
| static void |
| tu6_emit_geom_tess_consts(struct tu_cs *cs, |
| const struct ir3_shader_variant *vs, |
| const struct ir3_shader_variant *hs, |
| const struct ir3_shader_variant *ds, |
| const struct ir3_shader_variant *gs, |
| uint32_t cps_per_patch) |
| { |
| uint32_t num_vertices = |
| hs ? cps_per_patch : gs->shader->nir->info.gs.vertices_in; |
| |
| uint32_t vs_params[4] = { |
| vs->output_size * num_vertices * 4, /* vs primitive stride */ |
| vs->output_size * 4, /* vs vertex stride */ |
| 0, |
| 0, |
| }; |
| uint32_t vs_base = ir3_const_state(vs)->offsets.primitive_param; |
| tu6_emit_const(cs, CP_LOAD_STATE6_GEOM, vs_base, SB6_VS_SHADER, 0, |
| ARRAY_SIZE(vs_params), vs_params); |
| |
| if (hs) { |
| assert(ds->type != MESA_SHADER_NONE); |
| uint32_t hs_params[4] = { |
| vs->output_size * num_vertices * 4, /* hs primitive stride */ |
| vs->output_size * 4, /* hs vertex stride */ |
| hs->output_size, |
| cps_per_patch, |
| }; |
| |
| uint32_t hs_base = hs->const_state->offsets.primitive_param; |
| tu6_emit_const(cs, CP_LOAD_STATE6_GEOM, hs_base, SB6_HS_SHADER, 0, |
| ARRAY_SIZE(hs_params), hs_params); |
| if (gs) |
| num_vertices = gs->shader->nir->info.gs.vertices_in; |
| |
| uint32_t ds_params[4] = { |
| ds->output_size * num_vertices * 4, /* ds primitive stride */ |
| ds->output_size * 4, /* ds vertex stride */ |
| hs->output_size, /* hs vertex stride (dwords) */ |
| hs->shader->nir->info.tess.tcs_vertices_out |
| }; |
| |
| uint32_t ds_base = ds->const_state->offsets.primitive_param; |
| tu6_emit_const(cs, CP_LOAD_STATE6_GEOM, ds_base, SB6_DS_SHADER, 0, |
| ARRAY_SIZE(ds_params), ds_params); |
| } |
| |
| if (gs) { |
| const struct ir3_shader_variant *prev = ds ? ds : vs; |
| uint32_t gs_params[4] = { |
| prev->output_size * num_vertices * 4, /* gs primitive stride */ |
| prev->output_size * 4, /* gs vertex stride */ |
| 0, |
| 0, |
| }; |
| uint32_t gs_base = gs->const_state->offsets.primitive_param; |
| tu6_emit_const(cs, CP_LOAD_STATE6_GEOM, gs_base, SB6_GS_SHADER, 0, |
| ARRAY_SIZE(gs_params), gs_params); |
| } |
| } |
| |
| static void |
| tu6_emit_program(struct tu_cs *cs, |
| struct tu_pipeline_builder *builder, |
| bool binning_pass) |
| { |
| const struct ir3_shader_variant *vs = builder->variants[MESA_SHADER_VERTEX]; |
| const struct ir3_shader_variant *bs = builder->binning_variant; |
| const struct ir3_shader_variant *hs = builder->variants[MESA_SHADER_TESS_CTRL]; |
| const struct ir3_shader_variant *ds = builder->variants[MESA_SHADER_TESS_EVAL]; |
| const struct ir3_shader_variant *gs = builder->variants[MESA_SHADER_GEOMETRY]; |
| const struct ir3_shader_variant *fs = builder->variants[MESA_SHADER_FRAGMENT]; |
| gl_shader_stage stage = MESA_SHADER_VERTEX; |
| |
| STATIC_ASSERT(MESA_SHADER_VERTEX == 0); |
| |
| tu_cs_emit_regs(cs, A6XX_HLSQ_INVALIDATE_CMD( |
| .vs_state = true, |
| .hs_state = true, |
| .ds_state = true, |
| .gs_state = true, |
| .fs_state = true, |
| .gfx_ibo = true)); |
| |
| /* Don't use the binning pass variant when GS is present because we don't |
| * support compiling correct binning pass variants with GS. |
| */ |
| if (binning_pass && !gs) { |
| vs = bs; |
| tu6_emit_xs_config(cs, stage, bs, builder->binning_vs_iova); |
| stage++; |
| } |
| |
| for (; stage < ARRAY_SIZE(builder->shaders); stage++) { |
| const struct ir3_shader_variant *xs = builder->variants[stage]; |
| |
| if (stage == MESA_SHADER_FRAGMENT && binning_pass) |
| fs = xs = NULL; |
| |
| tu6_emit_xs_config(cs, stage, xs, builder->shader_iova[stage]); |
| } |
| |
| tu_cs_emit_pkt4(cs, REG_A6XX_SP_HS_UNKNOWN_A831, 1); |
| tu_cs_emit(cs, 0); |
| |
| tu6_emit_vpc(cs, vs, hs, ds, gs, fs); |
| tu6_emit_vpc_varying_modes(cs, fs); |
| |
| if (fs) { |
| tu6_emit_fs_inputs(cs, fs); |
| tu6_emit_fs_outputs(cs, fs, builder->color_attachment_count, |
| builder->use_dual_src_blend, |
| builder->render_components, |
| builder->depth_attachment_format == VK_FORMAT_S8_UINT); |
| } else { |
| /* TODO: check if these can be skipped if fs is disabled */ |
| struct ir3_shader_variant dummy_variant = {}; |
| tu6_emit_fs_inputs(cs, &dummy_variant); |
| tu6_emit_fs_outputs(cs, &dummy_variant, builder->color_attachment_count, |
| builder->use_dual_src_blend, |
| builder->render_components, |
| builder->depth_attachment_format == VK_FORMAT_S8_UINT); |
| } |
| |
| if (gs || hs) { |
| uint32_t cps_per_patch = builder->create_info->pTessellationState ? |
| builder->create_info->pTessellationState->patchControlPoints : 0; |
| tu6_emit_geom_tess_consts(cs, vs, hs, ds, gs, cps_per_patch); |
| } |
| } |
| |
| static void |
| tu6_emit_vertex_input(struct tu_cs *cs, |
| const struct ir3_shader_variant *vs, |
| const VkPipelineVertexInputStateCreateInfo *info, |
| uint32_t *bindings_used) |
| { |
| uint32_t vfd_decode_idx = 0; |
| uint32_t binding_instanced = 0; /* bitmask of instanced bindings */ |
| uint32_t step_rate[MAX_VBS]; |
| |
| for (uint32_t i = 0; i < info->vertexBindingDescriptionCount; i++) { |
| const VkVertexInputBindingDescription *binding = |
| &info->pVertexBindingDescriptions[i]; |
| |
| tu_cs_emit_regs(cs, |
| A6XX_VFD_FETCH_STRIDE(binding->binding, binding->stride)); |
| |
| if (binding->inputRate == VK_VERTEX_INPUT_RATE_INSTANCE) |
| binding_instanced |= 1 << binding->binding; |
| |
| *bindings_used |= 1 << binding->binding; |
| step_rate[binding->binding] = 1; |
| } |
| |
| const VkPipelineVertexInputDivisorStateCreateInfoEXT *div_state = |
| vk_find_struct_const(info->pNext, PIPELINE_VERTEX_INPUT_DIVISOR_STATE_CREATE_INFO_EXT); |
| if (div_state) { |
| for (uint32_t i = 0; i < div_state->vertexBindingDivisorCount; i++) { |
| const VkVertexInputBindingDivisorDescriptionEXT *desc = |
| &div_state->pVertexBindingDivisors[i]; |
| step_rate[desc->binding] = desc->divisor; |
| } |
| } |
| |
| /* TODO: emit all VFD_DECODE/VFD_DEST_CNTL in same (two) pkt4 */ |
| |
| for (uint32_t i = 0; i < info->vertexAttributeDescriptionCount; i++) { |
| const VkVertexInputAttributeDescription *attr = |
| &info->pVertexAttributeDescriptions[i]; |
| uint32_t input_idx; |
| |
| assert(*bindings_used & BIT(attr->binding)); |
| |
| for (input_idx = 0; input_idx < vs->inputs_count; input_idx++) { |
| if ((vs->inputs[input_idx].slot - VERT_ATTRIB_GENERIC0) == attr->location) |
| break; |
| } |
| |
| /* attribute not used, skip it */ |
| if (input_idx == vs->inputs_count) |
| continue; |
| |
| const struct tu_native_format format = tu6_format_vtx(attr->format); |
| tu_cs_emit_regs(cs, |
| A6XX_VFD_DECODE_INSTR(vfd_decode_idx, |
| .idx = attr->binding, |
| .offset = attr->offset, |
| .instanced = binding_instanced & (1 << attr->binding), |
| .format = format.fmt, |
| .swap = format.swap, |
| .unk30 = 1, |
| ._float = !vk_format_is_int(attr->format)), |
| A6XX_VFD_DECODE_STEP_RATE(vfd_decode_idx, step_rate[attr->binding])); |
| |
| tu_cs_emit_regs(cs, |
| A6XX_VFD_DEST_CNTL_INSTR(vfd_decode_idx, |
| .writemask = vs->inputs[input_idx].compmask, |
| .regid = vs->inputs[input_idx].regid)); |
| |
| vfd_decode_idx++; |
| } |
| |
| tu_cs_emit_regs(cs, |
| A6XX_VFD_CONTROL_0( |
| .fetch_cnt = vfd_decode_idx, /* decode_cnt for binning pass ? */ |
| .decode_cnt = vfd_decode_idx)); |
| } |
| |
| static uint32_t |
| tu6_guardband_adj(uint32_t v) |
| { |
| if (v > 256) |
| return (uint32_t)(511.0 - 65.0 * (log2(v) - 8.0)); |
| else |
| return 511; |
| } |
| |
| void |
| tu6_emit_viewport(struct tu_cs *cs, const VkViewport *viewport) |
| { |
| float offsets[3]; |
| float scales[3]; |
| scales[0] = viewport->width / 2.0f; |
| scales[1] = viewport->height / 2.0f; |
| scales[2] = viewport->maxDepth - viewport->minDepth; |
| offsets[0] = viewport->x + scales[0]; |
| offsets[1] = viewport->y + scales[1]; |
| offsets[2] = viewport->minDepth; |
| |
| VkOffset2D min; |
| VkOffset2D max; |
| min.x = (int32_t) viewport->x; |
| max.x = (int32_t) ceilf(viewport->x + viewport->width); |
| if (viewport->height >= 0.0f) { |
| min.y = (int32_t) viewport->y; |
| max.y = (int32_t) ceilf(viewport->y + viewport->height); |
| } else { |
| min.y = (int32_t)(viewport->y + viewport->height); |
| max.y = (int32_t) ceilf(viewport->y); |
| } |
| /* the spec allows viewport->height to be 0.0f */ |
| if (min.y == max.y) |
| max.y++; |
| assert(min.x >= 0 && min.x < max.x); |
| assert(min.y >= 0 && min.y < max.y); |
| |
| VkExtent2D guardband_adj; |
| guardband_adj.width = tu6_guardband_adj(max.x - min.x); |
| guardband_adj.height = tu6_guardband_adj(max.y - min.y); |
| |
| tu_cs_emit_pkt4(cs, REG_A6XX_GRAS_CL_VPORT_XOFFSET_0, 6); |
| tu_cs_emit(cs, A6XX_GRAS_CL_VPORT_XOFFSET_0(offsets[0]).value); |
| tu_cs_emit(cs, A6XX_GRAS_CL_VPORT_XSCALE_0(scales[0]).value); |
| tu_cs_emit(cs, A6XX_GRAS_CL_VPORT_YOFFSET_0(offsets[1]).value); |
| tu_cs_emit(cs, A6XX_GRAS_CL_VPORT_YSCALE_0(scales[1]).value); |
| tu_cs_emit(cs, A6XX_GRAS_CL_VPORT_ZOFFSET_0(offsets[2]).value); |
| tu_cs_emit(cs, A6XX_GRAS_CL_VPORT_ZSCALE_0(scales[2]).value); |
| |
| tu_cs_emit_pkt4(cs, REG_A6XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0, 2); |
| tu_cs_emit(cs, A6XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0_X(min.x) | |
| A6XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0_Y(min.y)); |
| tu_cs_emit(cs, A6XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0_X(max.x - 1) | |
| A6XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0_Y(max.y - 1)); |
| |
| tu_cs_emit_pkt4(cs, REG_A6XX_GRAS_CL_GUARDBAND_CLIP_ADJ, 1); |
| tu_cs_emit(cs, |
| A6XX_GRAS_CL_GUARDBAND_CLIP_ADJ_HORZ(guardband_adj.width) | |
| A6XX_GRAS_CL_GUARDBAND_CLIP_ADJ_VERT(guardband_adj.height)); |
| |
| float z_clamp_min = MIN2(viewport->minDepth, viewport->maxDepth); |
| float z_clamp_max = MAX2(viewport->minDepth, viewport->maxDepth); |
| |
| tu_cs_emit_regs(cs, |
| A6XX_GRAS_CL_Z_CLAMP_MIN(z_clamp_min), |
| A6XX_GRAS_CL_Z_CLAMP_MAX(z_clamp_max)); |
| |
| tu_cs_emit_regs(cs, |
| A6XX_RB_Z_CLAMP_MIN(z_clamp_min), |
| A6XX_RB_Z_CLAMP_MAX(z_clamp_max)); |
| } |
| |
| void |
| tu6_emit_scissor(struct tu_cs *cs, const VkRect2D *scissor) |
| { |
| VkOffset2D min = scissor->offset; |
| VkOffset2D max = { |
| scissor->offset.x + scissor->extent.width, |
| scissor->offset.y + scissor->extent.height, |
| }; |
| |
| /* special case for empty scissor with max == 0 to avoid overflow */ |
| if (max.x == 0) |
| min.x = max.x = 1; |
| if (max.y == 0) |
| min.y = max.y = 1; |
| |
| /* avoid overflow with large scissor |
| * note the max will be limited to min - 1, so that empty scissor works |
| */ |
| uint32_t scissor_max = BITFIELD_MASK(15); |
| min.x = MIN2(scissor_max, min.x); |
| min.y = MIN2(scissor_max, min.y); |
| max.x = MIN2(scissor_max, max.x); |
| max.y = MIN2(scissor_max, max.y); |
| |
| tu_cs_emit_regs(cs, |
| A6XX_GRAS_SC_SCREEN_SCISSOR_TL_0(.x = min.x, .y = min.y), |
| A6XX_GRAS_SC_SCREEN_SCISSOR_BR_0(.x = max.x - 1, .y = max.y - 1)); |
| } |
| |
| void |
| tu6_emit_sample_locations(struct tu_cs *cs, const VkSampleLocationsInfoEXT *samp_loc) |
| { |
| if (!samp_loc) { |
| tu_cs_emit_pkt4(cs, REG_A6XX_GRAS_SAMPLE_CONFIG, 1); |
| tu_cs_emit(cs, 0); |
| |
| tu_cs_emit_pkt4(cs, REG_A6XX_RB_SAMPLE_CONFIG, 1); |
| tu_cs_emit(cs, 0); |
| |
| tu_cs_emit_pkt4(cs, REG_A6XX_SP_TP_SAMPLE_CONFIG, 1); |
| tu_cs_emit(cs, 0); |
| return; |
| } |
| |
| assert(samp_loc->sampleLocationsPerPixel == samp_loc->sampleLocationsCount); |
| assert(samp_loc->sampleLocationGridSize.width == 1); |
| assert(samp_loc->sampleLocationGridSize.height == 1); |
| |
| uint32_t sample_config = |
| A6XX_RB_SAMPLE_CONFIG_LOCATION_ENABLE; |
| uint32_t sample_locations = 0; |
| for (uint32_t i = 0; i < samp_loc->sampleLocationsCount; i++) { |
| sample_locations |= |
| (A6XX_RB_SAMPLE_LOCATION_0_SAMPLE_0_X(samp_loc->pSampleLocations[i].x) | |
| A6XX_RB_SAMPLE_LOCATION_0_SAMPLE_0_Y(samp_loc->pSampleLocations[i].y)) << i*8; |
| } |
| |
| tu_cs_emit_pkt4(cs, REG_A6XX_GRAS_SAMPLE_CONFIG, 2); |
| tu_cs_emit(cs, sample_config); |
| tu_cs_emit(cs, sample_locations); |
| |
| tu_cs_emit_pkt4(cs, REG_A6XX_RB_SAMPLE_CONFIG, 2); |
| tu_cs_emit(cs, sample_config); |
| tu_cs_emit(cs, sample_locations); |
| |
| tu_cs_emit_pkt4(cs, REG_A6XX_SP_TP_SAMPLE_CONFIG, 2); |
| tu_cs_emit(cs, sample_config); |
| tu_cs_emit(cs, sample_locations); |
| } |
| |
| static uint32_t |
| tu6_gras_su_cntl(const VkPipelineRasterizationStateCreateInfo *rast_info, |
| VkSampleCountFlagBits samples) |
| { |
| uint32_t gras_su_cntl = 0; |
| |
| if (rast_info->cullMode & VK_CULL_MODE_FRONT_BIT) |
| gras_su_cntl |= A6XX_GRAS_SU_CNTL_CULL_FRONT; |
| if (rast_info->cullMode & VK_CULL_MODE_BACK_BIT) |
| gras_su_cntl |= A6XX_GRAS_SU_CNTL_CULL_BACK; |
| |
| if (rast_info->frontFace == VK_FRONT_FACE_CLOCKWISE) |
| gras_su_cntl |= A6XX_GRAS_SU_CNTL_FRONT_CW; |
| |
| /* don't set A6XX_GRAS_SU_CNTL_LINEHALFWIDTH */ |
| |
| if (rast_info->depthBiasEnable) |
| gras_su_cntl |= A6XX_GRAS_SU_CNTL_POLY_OFFSET; |
| |
| if (samples > VK_SAMPLE_COUNT_1_BIT) |
| gras_su_cntl |= A6XX_GRAS_SU_CNTL_MSAA_ENABLE; |
| |
| return gras_su_cntl; |
| } |
| |
| void |
| tu6_emit_depth_bias(struct tu_cs *cs, |
| float constant_factor, |
| float clamp, |
| float slope_factor) |
| { |
| tu_cs_emit_pkt4(cs, REG_A6XX_GRAS_SU_POLY_OFFSET_SCALE, 3); |
| tu_cs_emit(cs, A6XX_GRAS_SU_POLY_OFFSET_SCALE(slope_factor).value); |
| tu_cs_emit(cs, A6XX_GRAS_SU_POLY_OFFSET_OFFSET(constant_factor).value); |
| tu_cs_emit(cs, A6XX_GRAS_SU_POLY_OFFSET_OFFSET_CLAMP(clamp).value); |
| } |
| |
| static void |
| tu6_emit_depth_control(struct tu_cs *cs, |
| const VkPipelineDepthStencilStateCreateInfo *ds_info, |
| const VkPipelineRasterizationStateCreateInfo *rast_info) |
| { |
| uint32_t rb_depth_cntl = 0; |
| if (ds_info->depthTestEnable) { |
| rb_depth_cntl |= |
| A6XX_RB_DEPTH_CNTL_Z_ENABLE | |
| A6XX_RB_DEPTH_CNTL_ZFUNC(tu6_compare_func(ds_info->depthCompareOp)) | |
| A6XX_RB_DEPTH_CNTL_Z_TEST_ENABLE; /* TODO: don't set for ALWAYS/NEVER */ |
| |
| if (rast_info->depthClampEnable) |
| rb_depth_cntl |= A6XX_RB_DEPTH_CNTL_Z_CLAMP_ENABLE; |
| |
| if (ds_info->depthWriteEnable) |
| rb_depth_cntl |= A6XX_RB_DEPTH_CNTL_Z_WRITE_ENABLE; |
| } |
| |
| if (ds_info->depthBoundsTestEnable) |
| rb_depth_cntl |= A6XX_RB_DEPTH_CNTL_Z_BOUNDS_ENABLE | A6XX_RB_DEPTH_CNTL_Z_TEST_ENABLE; |
| |
| tu_cs_emit_pkt4(cs, REG_A6XX_RB_DEPTH_CNTL, 1); |
| tu_cs_emit(cs, rb_depth_cntl); |
| } |
| |
| static void |
| tu6_emit_stencil_control(struct tu_cs *cs, |
| const VkPipelineDepthStencilStateCreateInfo *ds_info) |
| { |
| uint32_t rb_stencil_control = 0; |
| if (ds_info->stencilTestEnable) { |
| const VkStencilOpState *front = &ds_info->front; |
| const VkStencilOpState *back = &ds_info->back; |
| rb_stencil_control |= |
| A6XX_RB_STENCIL_CONTROL_STENCIL_ENABLE | |
| A6XX_RB_STENCIL_CONTROL_STENCIL_ENABLE_BF | |
| A6XX_RB_STENCIL_CONTROL_STENCIL_READ | |
| A6XX_RB_STENCIL_CONTROL_FUNC(tu6_compare_func(front->compareOp)) | |
| A6XX_RB_STENCIL_CONTROL_FAIL(tu6_stencil_op(front->failOp)) | |
| A6XX_RB_STENCIL_CONTROL_ZPASS(tu6_stencil_op(front->passOp)) | |
| A6XX_RB_STENCIL_CONTROL_ZFAIL(tu6_stencil_op(front->depthFailOp)) | |
| A6XX_RB_STENCIL_CONTROL_FUNC_BF(tu6_compare_func(back->compareOp)) | |
| A6XX_RB_STENCIL_CONTROL_FAIL_BF(tu6_stencil_op(back->failOp)) | |
| A6XX_RB_STENCIL_CONTROL_ZPASS_BF(tu6_stencil_op(back->passOp)) | |
| A6XX_RB_STENCIL_CONTROL_ZFAIL_BF(tu6_stencil_op(back->depthFailOp)); |
| } |
| |
| tu_cs_emit_pkt4(cs, REG_A6XX_RB_STENCIL_CONTROL, 1); |
| tu_cs_emit(cs, rb_stencil_control); |
| } |
| |
| static uint32_t |
| tu6_rb_mrt_blend_control(const VkPipelineColorBlendAttachmentState *att, |
| bool has_alpha) |
| { |
| const enum a3xx_rb_blend_opcode color_op = tu6_blend_op(att->colorBlendOp); |
| const enum adreno_rb_blend_factor src_color_factor = tu6_blend_factor( |
| has_alpha ? att->srcColorBlendFactor |
| : tu_blend_factor_no_dst_alpha(att->srcColorBlendFactor)); |
| const enum adreno_rb_blend_factor dst_color_factor = tu6_blend_factor( |
| has_alpha ? att->dstColorBlendFactor |
| : tu_blend_factor_no_dst_alpha(att->dstColorBlendFactor)); |
| const enum a3xx_rb_blend_opcode alpha_op = tu6_blend_op(att->alphaBlendOp); |
| const enum adreno_rb_blend_factor src_alpha_factor = |
| tu6_blend_factor(att->srcAlphaBlendFactor); |
| const enum adreno_rb_blend_factor dst_alpha_factor = |
| tu6_blend_factor(att->dstAlphaBlendFactor); |
| |
| return A6XX_RB_MRT_BLEND_CONTROL_RGB_SRC_FACTOR(src_color_factor) | |
| A6XX_RB_MRT_BLEND_CONTROL_RGB_BLEND_OPCODE(color_op) | |
| A6XX_RB_MRT_BLEND_CONTROL_RGB_DEST_FACTOR(dst_color_factor) | |
| A6XX_RB_MRT_BLEND_CONTROL_ALPHA_SRC_FACTOR(src_alpha_factor) | |
| A6XX_RB_MRT_BLEND_CONTROL_ALPHA_BLEND_OPCODE(alpha_op) | |
| A6XX_RB_MRT_BLEND_CONTROL_ALPHA_DEST_FACTOR(dst_alpha_factor); |
| } |
| |
| static uint32_t |
| tu6_rb_mrt_control(const VkPipelineColorBlendAttachmentState *att, |
| uint32_t rb_mrt_control_rop, |
| bool is_int, |
| bool has_alpha) |
| { |
| uint32_t rb_mrt_control = |
| A6XX_RB_MRT_CONTROL_COMPONENT_ENABLE(att->colorWriteMask); |
| |
| /* ignore blending and logic op for integer attachments */ |
| if (is_int) { |
| rb_mrt_control |= A6XX_RB_MRT_CONTROL_ROP_CODE(ROP_COPY); |
| return rb_mrt_control; |
| } |
| |
| rb_mrt_control |= rb_mrt_control_rop; |
| |
| if (att->blendEnable) { |
| rb_mrt_control |= A6XX_RB_MRT_CONTROL_BLEND; |
| |
| if (has_alpha) |
| rb_mrt_control |= A6XX_RB_MRT_CONTROL_BLEND2; |
| } |
| |
| return rb_mrt_control; |
| } |
| |
| static void |
| tu6_emit_rb_mrt_controls(struct tu_cs *cs, |
| const VkPipelineColorBlendStateCreateInfo *blend_info, |
| const VkFormat attachment_formats[MAX_RTS], |
| uint32_t *blend_enable_mask) |
| { |
| *blend_enable_mask = 0; |
| |
| bool rop_reads_dst = false; |
| uint32_t rb_mrt_control_rop = 0; |
| if (blend_info->logicOpEnable) { |
| rop_reads_dst = tu_logic_op_reads_dst(blend_info->logicOp); |
| rb_mrt_control_rop = |
| A6XX_RB_MRT_CONTROL_ROP_ENABLE | |
| A6XX_RB_MRT_CONTROL_ROP_CODE(tu6_rop(blend_info->logicOp)); |
| } |
| |
| for (uint32_t i = 0; i < blend_info->attachmentCount; i++) { |
| const VkPipelineColorBlendAttachmentState *att = |
| &blend_info->pAttachments[i]; |
| const VkFormat format = attachment_formats[i]; |
| |
| uint32_t rb_mrt_control = 0; |
| uint32_t rb_mrt_blend_control = 0; |
| if (format != VK_FORMAT_UNDEFINED) { |
| const bool is_int = vk_format_is_int(format); |
| const bool has_alpha = vk_format_has_alpha(format); |
| |
| rb_mrt_control = |
| tu6_rb_mrt_control(att, rb_mrt_control_rop, is_int, has_alpha); |
| rb_mrt_blend_control = tu6_rb_mrt_blend_control(att, has_alpha); |
| |
| if (att->blendEnable || rop_reads_dst) |
| *blend_enable_mask |= 1 << i; |
| } |
| |
| tu_cs_emit_pkt4(cs, REG_A6XX_RB_MRT_CONTROL(i), 2); |
| tu_cs_emit(cs, rb_mrt_control); |
| tu_cs_emit(cs, rb_mrt_blend_control); |
| } |
| } |
| |
| static void |
| tu6_emit_blend_control(struct tu_cs *cs, |
| uint32_t blend_enable_mask, |
| bool dual_src_blend, |
| const VkPipelineMultisampleStateCreateInfo *msaa_info) |
| { |
| const uint32_t sample_mask = |
| msaa_info->pSampleMask ? (*msaa_info->pSampleMask & 0xffff) |
| : ((1 << msaa_info->rasterizationSamples) - 1); |
| |
| tu_cs_emit_regs(cs, |
| A6XX_SP_BLEND_CNTL(.enabled = blend_enable_mask, |
| .dual_color_in_enable = dual_src_blend, |
| .alpha_to_coverage = msaa_info->alphaToCoverageEnable, |
| .unk8 = true)); |
| |
| /* set A6XX_RB_BLEND_CNTL_INDEPENDENT_BLEND only when enabled? */ |
| tu_cs_emit_regs(cs, |
| A6XX_RB_BLEND_CNTL(.enable_blend = blend_enable_mask, |
| .independent_blend = true, |
| .sample_mask = sample_mask, |
| .dual_color_in_enable = dual_src_blend, |
| .alpha_to_coverage = msaa_info->alphaToCoverageEnable, |
| .alpha_to_one = msaa_info->alphaToOneEnable)); |
| } |
| |
| static VkResult |
| tu_pipeline_allocate_cs(struct tu_device *dev, |
| struct tu_pipeline *pipeline, |
| struct tu_pipeline_builder *builder, |
| struct ir3_shader_variant *compute) |
| { |
| uint32_t size = 2048 + tu6_load_state_size(pipeline->layout, compute); |
| |
| /* graphics case: */ |
| if (builder) { |
| for (uint32_t i = 0; i < MESA_SHADER_STAGES; i++) { |
| if (builder->variants[i]) |
| size += builder->variants[i]->info.sizedwords; |
| } |
| |
| size += builder->binning_variant->info.sizedwords; |
| } else { |
| size += compute->info.sizedwords; |
| } |
| |
| tu_cs_init(&pipeline->cs, dev, TU_CS_MODE_SUB_STREAM, size); |
| |
| /* Reserve the space now such that tu_cs_begin_sub_stream never fails. Note |
| * that LOAD_STATE can potentially take up a large amount of space so we |
| * calculate its size explicitly. |
| */ |
| return tu_cs_reserve_space(&pipeline->cs, size); |
| } |
| |
| static void |
| tu_pipeline_shader_key_init(struct ir3_shader_key *key, |
| const VkGraphicsPipelineCreateInfo *pipeline_info) |
| { |
| for (uint32_t i = 0; i < pipeline_info->stageCount; i++) { |
| if (pipeline_info->pStages[i].stage == VK_SHADER_STAGE_GEOMETRY_BIT) { |
| key->has_gs = true; |
| break; |
| } |
| } |
| |
| if (pipeline_info->pRasterizationState->rasterizerDiscardEnable) |
| return; |
| |
| const VkPipelineMultisampleStateCreateInfo *msaa_info = pipeline_info->pMultisampleState; |
| const struct VkPipelineSampleLocationsStateCreateInfoEXT *sample_locations = |
| vk_find_struct_const(msaa_info->pNext, PIPELINE_SAMPLE_LOCATIONS_STATE_CREATE_INFO_EXT); |
| if (msaa_info->rasterizationSamples > 1 || |
| /* also set msaa key when sample location is not the default |
| * since this affects varying interpolation */ |
| (sample_locations && sample_locations->sampleLocationsEnable)) { |
| key->msaa = true; |
| } |
| |
| /* note: not actually used by ir3, just checked in tu6_emit_fs_inputs */ |
| if (msaa_info->sampleShadingEnable) |
| key->sample_shading = true; |
| |
| /* We set this after we compile to NIR because we need the prim mode */ |
| key->tessellation = IR3_TESS_NONE; |
| } |
| |
| static uint32_t |
| tu6_get_tessmode(struct tu_shader* shader) |
| { |
| uint32_t primitive_mode = shader->ir3_shader->nir->info.tess.primitive_mode; |
| switch (primitive_mode) { |
| case GL_ISOLINES: |
| return IR3_TESS_ISOLINES; |
| case GL_TRIANGLES: |
| return IR3_TESS_TRIANGLES; |
| case GL_QUADS: |
| return IR3_TESS_QUADS; |
| case GL_NONE: |
| return IR3_TESS_NONE; |
| default: |
| unreachable("bad tessmode"); |
| } |
| } |
| |
| static uint64_t |
| tu_upload_variant(struct tu_pipeline *pipeline, |
| const struct ir3_shader_variant *variant) |
| { |
| struct tu_cs_memory memory; |
| |
| if (!variant) |
| return 0; |
| |
| /* this expects to get enough alignment because shaders are allocated first |
| * and sizedwords is always aligned correctly |
| * note: an assert in tu6_emit_xs_config validates the alignment |
| */ |
| tu_cs_alloc(&pipeline->cs, variant->info.sizedwords, 1, &memory); |
| |
| memcpy(memory.map, variant->bin, sizeof(uint32_t) * variant->info.sizedwords); |
| return memory.iova; |
| } |
| |
| static VkResult |
| tu_pipeline_builder_compile_shaders(struct tu_pipeline_builder *builder, |
| struct tu_pipeline *pipeline) |
| { |
| const struct ir3_compiler *compiler = builder->device->compiler; |
| const VkPipelineShaderStageCreateInfo *stage_infos[MESA_SHADER_STAGES] = { |
| NULL |
| }; |
| for (uint32_t i = 0; i < builder->create_info->stageCount; i++) { |
| gl_shader_stage stage = |
| vk_to_mesa_shader_stage(builder->create_info->pStages[i].stage); |
| stage_infos[stage] = &builder->create_info->pStages[i]; |
| } |
| |
| struct ir3_shader_key key = {}; |
| tu_pipeline_shader_key_init(&key, builder->create_info); |
| |
| for (gl_shader_stage stage = MESA_SHADER_VERTEX; |
| stage < MESA_SHADER_STAGES; stage++) { |
| const VkPipelineShaderStageCreateInfo *stage_info = stage_infos[stage]; |
| if (!stage_info && stage != MESA_SHADER_FRAGMENT) |
| continue; |
| |
| struct tu_shader *shader = |
| tu_shader_create(builder->device, stage, stage_info, builder->layout, |
| builder->alloc); |
| if (!shader) |
| return VK_ERROR_OUT_OF_HOST_MEMORY; |
| |
| /* In SPIR-V generated from GLSL, the primitive mode is specified in the |
| * tessellation evaluation shader, but in SPIR-V generated from HLSL, |
| * the mode is specified in the tessellation control shader. */ |
| if ((stage == MESA_SHADER_TESS_EVAL || stage == MESA_SHADER_TESS_CTRL) && |
| key.tessellation == IR3_TESS_NONE) { |
| key.tessellation = tu6_get_tessmode(shader); |
| } |
| |
| builder->shaders[stage] = shader; |
| } |
| |
| struct tu_shader *gs = builder->shaders[MESA_SHADER_GEOMETRY]; |
| key.layer_zero = |
| !gs || !(gs->ir3_shader->nir->info.outputs_written & VARYING_SLOT_LAYER); |
| |
| pipeline->tess.patch_type = key.tessellation; |
| |
| for (gl_shader_stage stage = MESA_SHADER_VERTEX; |
| stage < MESA_SHADER_STAGES; stage++) { |
| if (!builder->shaders[stage]) |
| continue; |
| |
| bool created; |
| builder->variants[stage] = |
| ir3_shader_get_variant(builder->shaders[stage]->ir3_shader, |
| &key, false, &created); |
| if (!builder->variants[stage]) |
| return VK_ERROR_OUT_OF_HOST_MEMORY; |
| } |
| |
| uint32_t safe_constlens = ir3_trim_constlen(builder->variants, compiler); |
| |
| key.safe_constlen = true; |
| |
| for (gl_shader_stage stage = MESA_SHADER_VERTEX; |
| stage < MESA_SHADER_STAGES; stage++) { |
| if (!builder->shaders[stage]) |
| continue; |
| |
| if (safe_constlens & (1 << stage)) { |
| bool created; |
| builder->variants[stage] = |
| ir3_shader_get_variant(builder->shaders[stage]->ir3_shader, |
| &key, false, &created); |
| if (!builder->variants[stage]) |
| return VK_ERROR_OUT_OF_HOST_MEMORY; |
| } |
| } |
| |
| const struct tu_shader *vs = builder->shaders[MESA_SHADER_VERTEX]; |
| struct ir3_shader_variant *variant; |
| |
| if (vs->ir3_shader->stream_output.num_outputs || |
| !ir3_has_binning_vs(&key)) { |
| variant = builder->variants[MESA_SHADER_VERTEX]; |
| } else { |
| bool created; |
| key.safe_constlen = !!(safe_constlens & (1 << MESA_SHADER_VERTEX)); |
| variant = ir3_shader_get_variant(vs->ir3_shader, &key, |
| true, &created); |
| if (!variant) |
| return VK_ERROR_OUT_OF_HOST_MEMORY; |
| } |
| |
| builder->binning_variant = variant; |
| |
| return VK_SUCCESS; |
| } |
| |
| static void |
| tu_pipeline_builder_parse_dynamic(struct tu_pipeline_builder *builder, |
| struct tu_pipeline *pipeline) |
| { |
| const VkPipelineDynamicStateCreateInfo *dynamic_info = |
| builder->create_info->pDynamicState; |
| |
| if (!dynamic_info) |
| return; |
| |
| for (uint32_t i = 0; i < dynamic_info->dynamicStateCount; i++) { |
| VkDynamicState state = dynamic_info->pDynamicStates[i]; |
| switch (state) { |
| case VK_DYNAMIC_STATE_VIEWPORT ... VK_DYNAMIC_STATE_STENCIL_REFERENCE: |
| pipeline->dynamic_state_mask |= BIT(state); |
| break; |
| case VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT: |
| pipeline->dynamic_state_mask |= BIT(TU_DYNAMIC_STATE_SAMPLE_LOCATIONS); |
| break; |
| default: |
| assert(!"unsupported dynamic state"); |
| break; |
| } |
| } |
| } |
| |
| static void |
| tu_pipeline_set_linkage(struct tu_program_descriptor_linkage *link, |
| struct tu_shader *shader, |
| struct ir3_shader_variant *v) |
| { |
| link->const_state = *ir3_const_state(v); |
| link->constlen = v->constlen; |
| link->push_consts = shader->push_consts; |
| } |
| |
| static void |
| tu_pipeline_builder_parse_shader_stages(struct tu_pipeline_builder *builder, |
| struct tu_pipeline *pipeline) |
| { |
| struct tu_cs prog_cs; |
| tu_cs_begin_sub_stream(&pipeline->cs, 512, &prog_cs); |
| tu6_emit_program(&prog_cs, builder, false); |
| pipeline->program.state_ib = tu_cs_end_sub_stream(&pipeline->cs, &prog_cs); |
| |
| tu_cs_begin_sub_stream(&pipeline->cs, 512, &prog_cs); |
| tu6_emit_program(&prog_cs, builder, true); |
| pipeline->program.binning_state_ib = tu_cs_end_sub_stream(&pipeline->cs, &prog_cs); |
| |
| VkShaderStageFlags stages = 0; |
| for (unsigned i = 0; i < builder->create_info->stageCount; i++) { |
| stages |= builder->create_info->pStages[i].stage; |
| } |
| pipeline->active_stages = stages; |
| |
| uint32_t desc_sets = 0; |
| for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) { |
| if (!builder->shaders[i]) |
| continue; |
| |
| tu_pipeline_set_linkage(&pipeline->program.link[i], |
| builder->shaders[i], |
| builder->variants[i]); |
| desc_sets |= builder->shaders[i]->active_desc_sets; |
| } |
| pipeline->active_desc_sets = desc_sets; |
| } |
| |
| static void |
| tu_pipeline_builder_parse_vertex_input(struct tu_pipeline_builder *builder, |
| struct tu_pipeline *pipeline) |
| { |
| const VkPipelineVertexInputStateCreateInfo *vi_info = |
| builder->create_info->pVertexInputState; |
| const struct ir3_shader_variant *vs = builder->variants[MESA_SHADER_VERTEX]; |
| const struct ir3_shader_variant *bs = builder->binning_variant; |
| |
| struct tu_cs vi_cs; |
| tu_cs_begin_sub_stream(&pipeline->cs, |
| MAX_VERTEX_ATTRIBS * 7 + 2, &vi_cs); |
| tu6_emit_vertex_input(&vi_cs, vs, vi_info, |
| &pipeline->vi.bindings_used); |
| pipeline->vi.state_ib = tu_cs_end_sub_stream(&pipeline->cs, &vi_cs); |
| |
| if (bs) { |
| tu_cs_begin_sub_stream(&pipeline->cs, |
| MAX_VERTEX_ATTRIBS * 7 + 2, &vi_cs); |
| tu6_emit_vertex_input( |
| &vi_cs, bs, vi_info, &pipeline->vi.bindings_used); |
| pipeline->vi.binning_state_ib = |
| tu_cs_end_sub_stream(&pipeline->cs, &vi_cs); |
| } |
| } |
| |
| static void |
| tu_pipeline_builder_parse_input_assembly(struct tu_pipeline_builder *builder, |
| struct tu_pipeline *pipeline) |
| { |
| const VkPipelineInputAssemblyStateCreateInfo *ia_info = |
| builder->create_info->pInputAssemblyState; |
| |
| pipeline->ia.primtype = tu6_primtype(ia_info->topology); |
| pipeline->ia.primitive_restart = ia_info->primitiveRestartEnable; |
| } |
| |
| static bool |
| tu_pipeline_static_state(struct tu_pipeline *pipeline, struct tu_cs *cs, |
| uint32_t id, uint32_t size) |
| { |
| struct tu_cs_memory memory; |
| |
| if (pipeline->dynamic_state_mask & BIT(id)) |
| return false; |
| |
| /* TODO: share this logc with tu_cmd_dynamic_state */ |
| tu_cs_alloc(&pipeline->cs, size, 1, &memory); |
| tu_cs_init_external(cs, memory.map, memory.map + size); |
| tu_cs_begin(cs); |
| tu_cs_reserve_space(cs, size); |
| |
| assert(id < ARRAY_SIZE(pipeline->dynamic_state)); |
| pipeline->dynamic_state[id].iova = memory.iova; |
| pipeline->dynamic_state[id].size = size; |
| return true; |
| } |
| |
| static void |
| tu_pipeline_builder_parse_tessellation(struct tu_pipeline_builder *builder, |
| struct tu_pipeline *pipeline) |
| { |
| const VkPipelineTessellationStateCreateInfo *tess_info = |
| builder->create_info->pTessellationState; |
| |
| if (!tess_info) |
| return; |
| |
| assert(pipeline->ia.primtype == DI_PT_PATCHES0); |
| assert(tess_info->patchControlPoints <= 32); |
| pipeline->ia.primtype += tess_info->patchControlPoints; |
| const VkPipelineTessellationDomainOriginStateCreateInfo *domain_info = |
| vk_find_struct_const(tess_info->pNext, PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO); |
| pipeline->tess.upper_left_domain_origin = !domain_info || |
| domain_info->domainOrigin == VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT; |
| const struct ir3_shader_variant *hs = builder->variants[MESA_SHADER_TESS_CTRL]; |
| const struct ir3_shader_variant *ds = builder->variants[MESA_SHADER_TESS_EVAL]; |
| pipeline->tess.param_stride = hs->output_size * 4; |
| pipeline->tess.hs_bo_regid = hs->const_state->offsets.primitive_param + 1; |
| pipeline->tess.ds_bo_regid = ds->const_state->offsets.primitive_param + 1; |
| } |
| |
| static void |
| tu_pipeline_builder_parse_viewport(struct tu_pipeline_builder *builder, |
| struct tu_pipeline *pipeline) |
| { |
| /* The spec says: |
| * |
| * pViewportState is a pointer to an instance of the |
| * VkPipelineViewportStateCreateInfo structure, and is ignored if the |
| * pipeline has rasterization disabled." |
| * |
| * We leave the relevant registers stale in that case. |
| */ |
| if (builder->rasterizer_discard) |
| return; |
| |
| const VkPipelineViewportStateCreateInfo *vp_info = |
| builder->create_info->pViewportState; |
| |
| struct tu_cs cs; |
| |
| if (tu_pipeline_static_state(pipeline, &cs, VK_DYNAMIC_STATE_VIEWPORT, 18)) |
| tu6_emit_viewport(&cs, vp_info->pViewports); |
| |
| if (tu_pipeline_static_state(pipeline, &cs, VK_DYNAMIC_STATE_SCISSOR, 3)) |
| tu6_emit_scissor(&cs, vp_info->pScissors); |
| } |
| |
| static void |
| tu_pipeline_builder_parse_rasterization(struct tu_pipeline_builder *builder, |
| struct tu_pipeline *pipeline) |
| { |
| const VkPipelineRasterizationStateCreateInfo *rast_info = |
| builder->create_info->pRasterizationState; |
| |
| enum a6xx_polygon_mode mode = tu6_polygon_mode(rast_info->polygonMode); |
| |
| struct tu_cs cs; |
| tu_cs_begin_sub_stream(&pipeline->cs, 9, &cs); |
| |
| tu_cs_emit_regs(&cs, |
| A6XX_GRAS_CL_CNTL( |
| .znear_clip_disable = rast_info->depthClampEnable, |
| .zfar_clip_disable = rast_info->depthClampEnable, |
| .unk5 = rast_info->depthClampEnable, |
| .zero_gb_scale_z = 1, |
| .vp_clip_code_ignore = 1)); |
| |
| tu_cs_emit_regs(&cs, |
| A6XX_VPC_POLYGON_MODE(.mode = mode)); |
| |
| tu_cs_emit_regs(&cs, |
| A6XX_PC_POLYGON_MODE(.mode = mode)); |
| |
| /* move to hw ctx init? */ |
| tu_cs_emit_regs(&cs, |
| A6XX_GRAS_SU_POINT_MINMAX(.min = 1.0f / 16.0f, .max = 4092.0f), |
| A6XX_GRAS_SU_POINT_SIZE(1.0f)); |
| |
| pipeline->rast.state_ib = tu_cs_end_sub_stream(&pipeline->cs, &cs); |
| |
| pipeline->gras_su_cntl = |
| tu6_gras_su_cntl(rast_info, builder->samples); |
| |
| if (tu_pipeline_static_state(pipeline, &cs, VK_DYNAMIC_STATE_LINE_WIDTH, 2)) { |
| pipeline->gras_su_cntl |= |
| A6XX_GRAS_SU_CNTL_LINEHALFWIDTH(rast_info->lineWidth / 2.0f); |
| tu_cs_emit_regs(&cs, A6XX_GRAS_SU_CNTL(.dword = pipeline->gras_su_cntl)); |
| } |
| |
| if (tu_pipeline_static_state(pipeline, &cs, VK_DYNAMIC_STATE_DEPTH_BIAS, 4)) { |
| tu6_emit_depth_bias(&cs, rast_info->depthBiasConstantFactor, |
| rast_info->depthBiasClamp, |
| rast_info->depthBiasSlopeFactor); |
| } |
| |
| } |
| |
| static void |
| tu_pipeline_builder_parse_depth_stencil(struct tu_pipeline_builder *builder, |
| struct tu_pipeline *pipeline) |
| { |
| /* The spec says: |
| * |
| * pDepthStencilState is a pointer to an instance of the |
| * VkPipelineDepthStencilStateCreateInfo structure, and is ignored if |
| * the pipeline has rasterization disabled or if the subpass of the |
| * render pass the pipeline is created against does not use a |
| * depth/stencil attachment. |
| * |
| * Disable both depth and stencil tests if there is no ds attachment, |
| * Disable depth test if ds attachment is S8_UINT, since S8_UINT defines |
| * only the separate stencil attachment |
| */ |
| static const VkPipelineDepthStencilStateCreateInfo dummy_ds_info; |
| const VkPipelineDepthStencilStateCreateInfo *ds_info = |
| builder->depth_attachment_format != VK_FORMAT_UNDEFINED |
| ? builder->create_info->pDepthStencilState |
| : &dummy_ds_info; |
| const VkPipelineDepthStencilStateCreateInfo *ds_info_depth = |
| builder->depth_attachment_format != VK_FORMAT_S8_UINT |
| ? ds_info : &dummy_ds_info; |
| |
| struct tu_cs cs; |
| tu_cs_begin_sub_stream(&pipeline->cs, 6, &cs); |
| |
| /* move to hw ctx init? */ |
| tu_cs_emit_regs(&cs, A6XX_RB_ALPHA_CONTROL()); |
| tu6_emit_depth_control(&cs, ds_info_depth, |
| builder->create_info->pRasterizationState); |
| tu6_emit_stencil_control(&cs, ds_info); |
| |
| pipeline->ds.state_ib = tu_cs_end_sub_stream(&pipeline->cs, &cs); |
| |
| if (tu_pipeline_static_state(pipeline, &cs, VK_DYNAMIC_STATE_DEPTH_BOUNDS, 3)) { |
| tu_cs_emit_regs(&cs, |
| A6XX_RB_Z_BOUNDS_MIN(ds_info->minDepthBounds), |
| A6XX_RB_Z_BOUNDS_MAX(ds_info->maxDepthBounds)); |
| } |
| |
| if (tu_pipeline_static_state(pipeline, &cs, VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK, 2)) { |
| tu_cs_emit_regs(&cs, A6XX_RB_STENCILMASK(.mask = ds_info->front.compareMask & 0xff, |
| .bfmask = ds_info->back.compareMask & 0xff)); |
| } |
| |
| if (tu_pipeline_static_state(pipeline, &cs, VK_DYNAMIC_STATE_STENCIL_WRITE_MASK, 2)) { |
| tu_cs_emit_regs(&cs, A6XX_RB_STENCILWRMASK(.wrmask = ds_info->front.writeMask & 0xff, |
| .bfwrmask = ds_info->back.writeMask & 0xff)); |
| } |
| |
| if (tu_pipeline_static_state(pipeline, &cs, VK_DYNAMIC_STATE_STENCIL_REFERENCE, 2)) { |
| tu_cs_emit_regs(&cs, A6XX_RB_STENCILREF(.ref = ds_info->front.reference & 0xff, |
| .bfref = ds_info->back.reference & 0xff)); |
| } |
| } |
| |
| static void |
| tu_pipeline_builder_parse_multisample_and_color_blend( |
| struct tu_pipeline_builder *builder, struct tu_pipeline *pipeline) |
| { |
| /* The spec says: |
| * |
| * pMultisampleState is a pointer to an instance of the |
| * VkPipelineMultisampleStateCreateInfo, and is ignored if the pipeline |
| * has rasterization disabled. |
| * |
| * Also, |
| * |
| * pColorBlendState is a pointer to an instance of the |
| * VkPipelineColorBlendStateCreateInfo structure, and is ignored if the |
| * pipeline has rasterization disabled or if the subpass of the render |
| * pass the pipeline is created against does not use any color |
| * attachments. |
| * |
| * We leave the relevant registers stale when rasterization is disabled. |
| */ |
| if (builder->rasterizer_discard) |
| return; |
| |
| static const VkPipelineColorBlendStateCreateInfo dummy_blend_info; |
| const VkPipelineMultisampleStateCreateInfo *msaa_info = |
| builder->create_info->pMultisampleState; |
| const VkPipelineColorBlendStateCreateInfo *blend_info = |
| builder->use_color_attachments ? builder->create_info->pColorBlendState |
| : &dummy_blend_info; |
| |
| struct tu_cs cs; |
| tu_cs_begin_sub_stream(&pipeline->cs, MAX_RTS * 3 + 4, &cs); |
| |
| uint32_t blend_enable_mask; |
| tu6_emit_rb_mrt_controls(&cs, blend_info, |
| builder->color_attachment_formats, |
| &blend_enable_mask); |
| |
| tu6_emit_blend_control(&cs, blend_enable_mask, |
| builder->use_dual_src_blend, msaa_info); |
| |
| pipeline->blend.state_ib = tu_cs_end_sub_stream(&pipeline->cs, &cs); |
| |
| if (tu_pipeline_static_state(pipeline, &cs, VK_DYNAMIC_STATE_BLEND_CONSTANTS, 5)) { |
| tu_cs_emit_pkt4(&cs, REG_A6XX_RB_BLEND_RED_F32, 4); |
| tu_cs_emit_array(&cs, (const uint32_t *) blend_info->blendConstants, 4); |
| } |
| |
| const struct VkPipelineSampleLocationsStateCreateInfoEXT *sample_locations = |
| vk_find_struct_const(msaa_info->pNext, PIPELINE_SAMPLE_LOCATIONS_STATE_CREATE_INFO_EXT); |
| const VkSampleLocationsInfoEXT *samp_loc = NULL; |
| |
| if (sample_locations && sample_locations->sampleLocationsEnable) |
| samp_loc = &sample_locations->sampleLocationsInfo; |
| |
| if (tu_pipeline_static_state(pipeline, &cs, TU_DYNAMIC_STATE_SAMPLE_LOCATIONS, |
| samp_loc ? 9 : 6)) { |
| tu6_emit_sample_locations(&cs, samp_loc); |
| } |
| } |
| |
| static void |
| tu_pipeline_finish(struct tu_pipeline *pipeline, |
| struct tu_device *dev, |
| const VkAllocationCallbacks *alloc) |
| { |
| tu_cs_finish(&pipeline->cs); |
| } |
| |
| static VkResult |
| tu_pipeline_builder_build(struct tu_pipeline_builder *builder, |
| struct tu_pipeline **pipeline) |
| { |
| VkResult result; |
| |
| *pipeline = vk_object_zalloc(&builder->device->vk, builder->alloc, |
| sizeof(**pipeline), VK_OBJECT_TYPE_PIPELINE); |
| if (!*pipeline) |
| return VK_ERROR_OUT_OF_HOST_MEMORY; |
| |
| (*pipeline)->layout = builder->layout; |
| |
| /* compile and upload shaders */ |
| result = tu_pipeline_builder_compile_shaders(builder, *pipeline); |
| if (result != VK_SUCCESS) { |
| vk_object_free(&builder->device->vk, builder->alloc, *pipeline); |
| return result; |
| } |
| |
| result = tu_pipeline_allocate_cs(builder->device, *pipeline, builder, NULL); |
| if (result != VK_SUCCESS) { |
| vk_object_free(&builder->device->vk, builder->alloc, *pipeline); |
| return result; |
| } |
| |
| for (uint32_t i = 0; i < MESA_SHADER_STAGES; i++) |
| builder->shader_iova[i] = tu_upload_variant(*pipeline, builder->variants[i]); |
| |
| builder->binning_vs_iova = |
| tu_upload_variant(*pipeline, builder->binning_variant); |
| |
| tu_pipeline_builder_parse_dynamic(builder, *pipeline); |
| tu_pipeline_builder_parse_shader_stages(builder, *pipeline); |
| tu_pipeline_builder_parse_vertex_input(builder, *pipeline); |
| tu_pipeline_builder_parse_input_assembly(builder, *pipeline); |
| tu_pipeline_builder_parse_tessellation(builder, *pipeline); |
| tu_pipeline_builder_parse_viewport(builder, *pipeline); |
| tu_pipeline_builder_parse_rasterization(builder, *pipeline); |
| tu_pipeline_builder_parse_depth_stencil(builder, *pipeline); |
| tu_pipeline_builder_parse_multisample_and_color_blend(builder, *pipeline); |
| tu6_emit_load_state(*pipeline, false); |
| |
| /* we should have reserved enough space upfront such that the CS never |
| * grows |
| */ |
| assert((*pipeline)->cs.bo_count == 1); |
| |
| return VK_SUCCESS; |
| } |
| |
| static void |
| tu_pipeline_builder_finish(struct tu_pipeline_builder *builder) |
| { |
| for (uint32_t i = 0; i < MESA_SHADER_STAGES; i++) { |
| if (!builder->shaders[i]) |
| continue; |
| tu_shader_destroy(builder->device, builder->shaders[i], builder->alloc); |
| } |
| } |
| |
| static void |
| tu_pipeline_builder_init_graphics( |
| struct tu_pipeline_builder *builder, |
| struct tu_device *dev, |
| struct tu_pipeline_cache *cache, |
| const VkGraphicsPipelineCreateInfo *create_info, |
| const VkAllocationCallbacks *alloc) |
| { |
| TU_FROM_HANDLE(tu_pipeline_layout, layout, create_info->layout); |
| |
| *builder = (struct tu_pipeline_builder) { |
| .device = dev, |
| .cache = cache, |
| .create_info = create_info, |
| .alloc = alloc, |
| .layout = layout, |
| }; |
| |
| builder->rasterizer_discard = |
| create_info->pRasterizationState->rasterizerDiscardEnable; |
| |
| if (builder->rasterizer_discard) { |
| builder->samples = VK_SAMPLE_COUNT_1_BIT; |
| } else { |
| builder->samples = create_info->pMultisampleState->rasterizationSamples; |
| |
| const struct tu_render_pass *pass = |
| tu_render_pass_from_handle(create_info->renderPass); |
| const struct tu_subpass *subpass = |
| &pass->subpasses[create_info->subpass]; |
| |
| const uint32_t a = subpass->depth_stencil_attachment.attachment; |
| builder->depth_attachment_format = (a != VK_ATTACHMENT_UNUSED) ? |
| pass->attachments[a].format : VK_FORMAT_UNDEFINED; |
| |
| assert(subpass->color_count == 0 || |
| !create_info->pColorBlendState || |
| subpass->color_count == create_info->pColorBlendState->attachmentCount); |
| builder->color_attachment_count = subpass->color_count; |
| for (uint32_t i = 0; i < subpass->color_count; i++) { |
| const uint32_t a = subpass->color_attachments[i].attachment; |
| if (a == VK_ATTACHMENT_UNUSED) |
| continue; |
| |
| builder->color_attachment_formats[i] = pass->attachments[a].format; |
| builder->use_color_attachments = true; |
| builder->render_components |= 0xf << (i * 4); |
| } |
| |
| if (tu_blend_state_is_dual_src(create_info->pColorBlendState)) { |
| builder->color_attachment_count++; |
| builder->use_dual_src_blend = true; |
| /* dual source blending has an extra fs output in the 2nd slot */ |
| if (subpass->color_attachments[0].attachment != VK_ATTACHMENT_UNUSED) |
| builder->render_components |= 0xf << 4; |
| } |
| } |
| } |
| |
| static VkResult |
| tu_graphics_pipeline_create(VkDevice device, |
| VkPipelineCache pipelineCache, |
| const VkGraphicsPipelineCreateInfo *pCreateInfo, |
| const VkAllocationCallbacks *pAllocator, |
| VkPipeline *pPipeline) |
| { |
| TU_FROM_HANDLE(tu_device, dev, device); |
| TU_FROM_HANDLE(tu_pipeline_cache, cache, pipelineCache); |
| |
| struct tu_pipeline_builder builder; |
| tu_pipeline_builder_init_graphics(&builder, dev, cache, |
| pCreateInfo, pAllocator); |
| |
| struct tu_pipeline *pipeline = NULL; |
| VkResult result = tu_pipeline_builder_build(&builder, &pipeline); |
| tu_pipeline_builder_finish(&builder); |
| |
| if (result == VK_SUCCESS) |
| *pPipeline = tu_pipeline_to_handle(pipeline); |
| else |
| *pPipeline = VK_NULL_HANDLE; |
| |
| return result; |
| } |
| |
| VkResult |
| tu_CreateGraphicsPipelines(VkDevice device, |
| VkPipelineCache pipelineCache, |
| uint32_t count, |
| const VkGraphicsPipelineCreateInfo *pCreateInfos, |
| const VkAllocationCallbacks *pAllocator, |
| VkPipeline *pPipelines) |
| { |
| VkResult final_result = VK_SUCCESS; |
| |
| for (uint32_t i = 0; i < count; i++) { |
| VkResult result = tu_graphics_pipeline_create(device, pipelineCache, |
| &pCreateInfos[i], pAllocator, |
| &pPipelines[i]); |
| |
| if (result != VK_SUCCESS) |
| final_result = result; |
| } |
| |
| return final_result; |
| } |
| |
| static VkResult |
| tu_compute_pipeline_create(VkDevice device, |
| VkPipelineCache _cache, |
| const VkComputePipelineCreateInfo *pCreateInfo, |
| const VkAllocationCallbacks *pAllocator, |
| VkPipeline *pPipeline) |
| { |
| TU_FROM_HANDLE(tu_device, dev, device); |
| TU_FROM_HANDLE(tu_pipeline_layout, layout, pCreateInfo->layout); |
| const VkPipelineShaderStageCreateInfo *stage_info = &pCreateInfo->stage; |
| VkResult result; |
| |
| struct tu_pipeline *pipeline; |
| |
| *pPipeline = VK_NULL_HANDLE; |
| |
| pipeline = vk_object_zalloc(&dev->vk, pAllocator, sizeof(*pipeline), |
| VK_OBJECT_TYPE_PIPELINE); |
| if (!pipeline) |
| return VK_ERROR_OUT_OF_HOST_MEMORY; |
| |
| pipeline->layout = layout; |
| |
| struct ir3_shader_key key = {}; |
| |
| struct tu_shader *shader = |
| tu_shader_create(dev, MESA_SHADER_COMPUTE, stage_info, layout, pAllocator); |
| if (!shader) { |
| result = VK_ERROR_OUT_OF_HOST_MEMORY; |
| goto fail; |
| } |
| |
| pipeline->active_desc_sets = shader->active_desc_sets; |
| |
| bool created; |
| struct ir3_shader_variant *v = |
| ir3_shader_get_variant(shader->ir3_shader, &key, false, &created); |
| if (!v) { |
| result = VK_ERROR_OUT_OF_HOST_MEMORY; |
| goto fail; |
| } |
| |
| tu_pipeline_set_linkage(&pipeline->program.link[MESA_SHADER_COMPUTE], |
| shader, v); |
| |
| result = tu_pipeline_allocate_cs(dev, pipeline, NULL, v); |
| if (result != VK_SUCCESS) |
| goto fail; |
| |
| uint64_t shader_iova = tu_upload_variant(pipeline, v); |
| |
| for (int i = 0; i < 3; i++) |
| pipeline->compute.local_size[i] = v->shader->nir->info.cs.local_size[i]; |
| |
| struct tu_cs prog_cs; |
| tu_cs_begin_sub_stream(&pipeline->cs, 512, &prog_cs); |
| tu6_emit_cs_config(&prog_cs, shader, v, shader_iova); |
| pipeline->program.state_ib = tu_cs_end_sub_stream(&pipeline->cs, &prog_cs); |
| |
| tu6_emit_load_state(pipeline, true); |
| |
| *pPipeline = tu_pipeline_to_handle(pipeline); |
| return VK_SUCCESS; |
| |
| fail: |
| if (shader) |
| tu_shader_destroy(dev, shader, pAllocator); |
| |
| vk_object_free(&dev->vk, pAllocator, pipeline); |
| |
| return result; |
| } |
| |
| VkResult |
| tu_CreateComputePipelines(VkDevice device, |
| VkPipelineCache pipelineCache, |
| uint32_t count, |
| const VkComputePipelineCreateInfo *pCreateInfos, |
| const VkAllocationCallbacks *pAllocator, |
| VkPipeline *pPipelines) |
| { |
| VkResult final_result = VK_SUCCESS; |
| |
| for (uint32_t i = 0; i < count; i++) { |
| VkResult result = tu_compute_pipeline_create(device, pipelineCache, |
| &pCreateInfos[i], |
| pAllocator, &pPipelines[i]); |
| if (result != VK_SUCCESS) |
| final_result = result; |
| } |
| |
| return final_result; |
| } |
| |
| void |
| tu_DestroyPipeline(VkDevice _device, |
| VkPipeline _pipeline, |
| const VkAllocationCallbacks *pAllocator) |
| { |
| TU_FROM_HANDLE(tu_device, dev, _device); |
| TU_FROM_HANDLE(tu_pipeline, pipeline, _pipeline); |
| |
| if (!_pipeline) |
| return; |
| |
| tu_pipeline_finish(pipeline, dev, pAllocator); |
| vk_object_free(&dev->vk, pAllocator, pipeline); |
| } |