| <?xml version="1.0"?> |
| <metrics version="1520266058" merge_md5=""> |
| <set name="Render Metrics Basic Gen7.5" |
| mdapi_supported_apis="OGL OCL IO BB" |
| underscore_name="render_basic" |
| hw_config_guid="403d8832-1a27-4aa6-a64e-f5389ce7b212" |
| chipset="HSW" |
| symbol_name="RenderBasic" |
| > |
| <counter name="GPU Core Clocks" |
| description="The total number of GPU core clocks elapsed during the measurement." |
| data_type="uint64" |
| equation="C 2 READ" |
| underscore_name="gpu_core_clocks" |
| units="cycles" |
| symbol_name="GpuCoreClocks" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier1 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="GPU" |
| /> |
| <counter name="EU Active" |
| description="The percentage of time in which the Execution Units were actively processing." |
| data_type="float" |
| max_equation="100" |
| equation="A 0 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="eu_active" |
| units="percent" |
| symbol_name="EuActive" |
| semantic_type="duration" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" |
| mdapi_group="EU Array" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="TES EU Stall" |
| description="The percentage of time in which evaluation shaders were stalled on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="ds_eu_stall" |
| units="percent" |
| symbol_name="DsEuStall" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Evaluation Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="Alpha Test Fails" |
| description="The total number of pixels dropped on post-FS alpha test." |
| data_type="uint64" |
| equation="A 37 READ" |
| underscore_name="alpha_test_fails" |
| units="pixels" |
| symbol_name="AlphaTestFails" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="3D Pipe/Output Merger" |
| /> |
| <counter name="Sampler 1 Bottleneck" |
| low_watermark="5" |
| description="The percentage of time in which sampler 1 was bottlenecks." |
| data_type="float" |
| high_watermark="15" |
| equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV" |
| max_equation="100" |
| underscore_name="sampler1_bottleneck" |
| units="percent" |
| symbol_name="Sampler1Bottleneck" |
| availability="$SubsliceMask 0x2 AND" |
| semantic_type="duration" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier3 Indicate Draw" |
| mdapi_group="Sampler" |
| mdapi_hw_unit_type="subslice" |
| /> |
| <counter name="TES Threads Dispatched" |
| description="The total number of evaluation shader hardware threads dispatched." |
| data_type="uint64" |
| equation="A 15 READ" |
| underscore_name="ds_threads" |
| units="threads" |
| symbol_name="DsThreads" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Evaluation Shader" |
| /> |
| <counter name="TES AVG Active per Thread" |
| description="The average number of cycles per hardware thread run in which evaluation shaders were processed actively on the EUs." |
| data_type="uint64" |
| max_equation="100" |
| equation="A 12 READ $DsThreads UDIV" |
| underscore_name="ds_eu_active_per_thread" |
| units="cycles" |
| symbol_name="DsEuActivePerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_group="EU Array/Evaluation Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="GS Threads Dispatched" |
| description="The total number of geometry shader hardware threads dispatched." |
| data_type="uint64" |
| equation="A 25 READ" |
| underscore_name="gs_threads" |
| units="threads" |
| symbol_name="GsThreads" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Geometry Shader" |
| /> |
| <counter name="GS EU Stall" |
| description="The percentage of time in which geometry shaders were stalled on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 23 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="gs_eu_stall" |
| units="percent" |
| symbol_name="GsEuStall" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Geometry Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="CS EU Active" |
| description="The percentage of time in which compute shaders were processed actively on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="cs_eu_active" |
| units="percent" |
| symbol_name="CsEuActive" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Compute Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="VS EU Active" |
| description="The percentage of time in which vertex shaders were processed actively on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 2 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="vs_eu_active" |
| units="percent" |
| symbol_name="VsEuActive" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Vertex Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="TCS EU Active" |
| description="The percentage of time in which control shaders were processed actively on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="hs_eu_active" |
| units="percent" |
| symbol_name="HsEuActive" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Control Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="TES EU Active" |
| description="The percentage of time in which evaluation shaders were processed actively on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="ds_eu_active" |
| units="percent" |
| symbol_name="DsEuActive" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Evaluation Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="GS EU Active" |
| description="The percentage of time in which geometry shaders were processed actively on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 22 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="gs_eu_active" |
| units="percent" |
| symbol_name="GsEuActive" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Geometry Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="FS EU Active" |
| description="The percentage of time in which fragment shaders were processed actively on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 27 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="ps_eu_active" |
| units="percent" |
| symbol_name="PsEuActive" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Fragment Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="CS EU Stall" |
| description="The percentage of time in which compute shaders were stalled on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="cs_eu_stall" |
| units="percent" |
| symbol_name="CsEuStall" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Compute Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="EU Stall" |
| description="The percentage of time in which the Execution Units were stalled." |
| data_type="float" |
| max_equation="100" |
| equation="A 1 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="eu_stall" |
| units="percent" |
| symbol_name="EuStall" |
| semantic_type="duration" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" |
| mdapi_group="EU Array" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="VS EU Stall" |
| description="The percentage of time in which vertex shaders were stalled on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 3 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="vs_eu_stall" |
| units="percent" |
| symbol_name="VsEuStall" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Vertex Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="TCS EU Stall" |
| description="The percentage of time in which control shaders were stalled on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="hs_eu_stall" |
| units="percent" |
| symbol_name="HsEuStall" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Control Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="FS EU Stall" |
| description="The percentage of time in which fragment shaders were stalled on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 28 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="ps_eu_stall" |
| units="percent" |
| symbol_name="PsEuStall" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Fragment Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="GPU Time Elapsed" |
| description="Time elapsed on the GPU during the measurement." |
| data_type="uint64" |
| equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" |
| underscore_name="gpu_time" |
| units="ns" |
| symbol_name="GpuTime" |
| semantic_type="duration" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="GPU" |
| /> |
| <counter name="CS Duration" |
| description="Total Compute Shader GPU duration." |
| data_type="uint64" |
| equation="A 17 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 18 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV" |
| underscore_name="cs_duration" |
| units="us" |
| symbol_name="CsDuration" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 OCL" |
| mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Compute Shader" |
| /> |
| <counter name="VS Threads Dispatched" |
| description="The total number of vertex shader hardware threads dispatched." |
| data_type="uint64" |
| equation="A 5 READ" |
| underscore_name="vs_threads" |
| units="threads" |
| symbol_name="VsThreads" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Vertex Shader" |
| /> |
| <counter name="FS Threads Dispatched" |
| description="The total number of fragment shader hardware threads dispatched." |
| data_type="uint64" |
| equation="A 30 READ" |
| underscore_name="ps_threads" |
| units="threads" |
| symbol_name="PsThreads" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Fragment Shader" |
| /> |
| <counter name="Sampler 0 Busy" |
| description="The percentage of time in which sampler 0 was busy." |
| data_type="float" |
| max_equation="100" |
| equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="sampler0_busy" |
| units="percent" |
| symbol_name="Sampler0Busy" |
| availability="$SubsliceMask 0x1 AND" |
| semantic_type="duration" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier3 Batch Frame Draw" |
| mdapi_group="Sampler" |
| mdapi_hw_unit_type="subslice" |
| /> |
| <counter name="Sampler 1 Busy" |
| description="The percentage of time in which sampler 1 was busy." |
| data_type="float" |
| max_equation="100" |
| equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="sampler1_busy" |
| units="percent" |
| symbol_name="Sampler1Busy" |
| availability="$SubsliceMask 0x2 AND" |
| semantic_type="duration" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier3 Batch Frame Draw" |
| mdapi_group="Sampler" |
| mdapi_hw_unit_type="subslice" |
| /> |
| <counter name="Samplers Busy" |
| description="The percentage of time in which samplers were busy." |
| data_type="float" |
| max_equation="100" |
| equation="B 0 READ B 1 READ UADD $GpuCoreClocks FDIV 2 FDIV 100 FMUL" |
| underscore_name="samplers_busy" |
| units="percent" |
| symbol_name="SamplersBusy" |
| semantic_type="duration" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" |
| mdapi_group="Sampler" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="TES Duration" |
| description="Total Evaluation Shader GPU duration." |
| data_type="uint64" |
| equation="A 12 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 13 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV" |
| underscore_name="ds_duration" |
| units="us" |
| symbol_name="DsDuration" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4" |
| mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Evaluation Shader" |
| /> |
| <counter name="GTI Fixed Pipe Throughput" |
| description="The total number of GPU memory bytes transferred between 3D Pipeline (Command Dispatch, Input Assembly and Stream Output) and GTI." |
| data_type="uint64" |
| max_equation="$GpuCoreClocks 64 UMUL" |
| equation="C 1 READ 64 UMUL" |
| underscore_name="gti_vf_throughput" |
| units="bytes" |
| symbol_name="GtiVfThroughput" |
| semantic_type="throughput" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier2 Frame Batch Draw" |
| mdapi_group="GTI/3D Pipe" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="GTI Read Throughput" |
| description="The total number of GPU memory bytes read from GTI." |
| data_type="uint64" |
| max_equation="$GpuCoreClocks 64 UMUL" |
| equation="C 6 READ 128 UMUL" |
| underscore_name="gti_read_throughput" |
| units="bytes" |
| symbol_name="GtiReadThroughput" |
| semantic_type="throughput" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" |
| mdapi_group="GTI" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="CS Threads Dispatched" |
| description="The total number of compute shader hardware threads dispatched." |
| data_type="uint64" |
| equation="A 20 READ" |
| underscore_name="cs_threads" |
| units="threads" |
| symbol_name="CsThreads" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Compute Shader" |
| /> |
| <counter name="CS AVG Active per Thread" |
| description="The average number of cycles per hardware thread run in which compute shaders were processed actively on the EUs." |
| data_type="uint64" |
| max_equation="100" |
| equation="A 17 READ $CsThreads UDIV" |
| underscore_name="cs_eu_active_per_thread" |
| units="cycles" |
| symbol_name="CsEuActivePerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_group="EU Array/Compute Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="Sampler 0 Bottleneck" |
| low_watermark="5" |
| description="The percentage of time in which sampler 0 was bottlenecks." |
| data_type="float" |
| high_watermark="15" |
| equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV" |
| max_equation="100" |
| underscore_name="sampler0_bottleneck" |
| units="percent" |
| symbol_name="Sampler0Bottleneck" |
| availability="$SubsliceMask 0x1 AND" |
| semantic_type="duration" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier3 Indicate Draw" |
| mdapi_group="Sampler" |
| mdapi_hw_unit_type="subslice" |
| /> |
| <counter name="GS AVG Stall per Thread" |
| description="The average number of cycles per hardware thread run in which geometry shaders were stalled on the EUs." |
| data_type="uint64" |
| equation="A 23 READ $GsThreads UDIV" |
| underscore_name="gs_eu_stall_per_thread" |
| units="cycles" |
| symbol_name="GsEuStallPerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Geometry Shader" |
| /> |
| <counter name="Sampler 0 Texels LOD0" |
| description="The total number of texels lookups in LOD0 in sampler 0 unit." |
| data_type="uint64" |
| equation="B 4 READ 4 UMUL" |
| underscore_name="sampler0_texels" |
| units="texels" |
| symbol_name="Sampler0Texels" |
| availability="$SubsliceMask 0x1 AND" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier3 Draw" |
| mdapi_hw_unit_type="subslice" |
| mdapi_group="Sampler" |
| /> |
| <counter name="Sampler 1 Texels LOD0" |
| description="The total number of texels lookups in LOD0 in sampler 1 unit." |
| data_type="uint64" |
| equation="B 5 READ 4 UMUL" |
| underscore_name="sampler1_texels" |
| units="texels" |
| symbol_name="Sampler1Texels" |
| availability="$SubsliceMask 0x2 AND" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier3 Draw" |
| mdapi_hw_unit_type="subslice" |
| mdapi_group="Sampler" |
| /> |
| <counter name="Sampler Texels LOD0" |
| description="The total number of texels lookups in LOD0 in all sampler units." |
| data_type="uint64" |
| equation="$Sampler0Texels $Sampler1Texels UADD $EuSlicesTotalCount UMUL" |
| underscore_name="sampler_texels" |
| units="texels" |
| symbol_name="SamplerTexels" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="Sampler" |
| /> |
| <counter name="GS Duration" |
| description="Total Geometry Shader GPU duration." |
| data_type="uint64" |
| equation="A 22 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 23 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV" |
| underscore_name="gs_duration" |
| units="us" |
| symbol_name="GsDuration" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4" |
| mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Geometry Shader" |
| /> |
| <counter name="AVG GPU Core Frequency" |
| description="Average GPU Core Frequency in the measurement." |
| data_type="uint64" |
| max_equation="$GpuMaxFrequency" |
| equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" |
| underscore_name="avg_gpu_core_frequency" |
| units="hz" |
| symbol_name="AvgGpuCoreFrequency" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" |
| mdapi_group="GPU" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="EU Idle" |
| description="The percentage of time in which the Execution Units were idle." |
| data_type="float" |
| max_equation="100" |
| equation="100 $EuActive $EuStall FADD FSUB" |
| underscore_name="eu_idle" |
| units="percent" |
| symbol_name="EuIdle" |
| semantic_type="duration" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" |
| mdapi_group="EU Array" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="GTI Depth Throughput" |
| description="The total number of GPU memory bytes transferred between depth caches and GTI." |
| data_type="uint64" |
| max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" |
| equation="C 0 READ 64 UMUL" |
| underscore_name="gti_depth_throughput" |
| units="bytes" |
| symbol_name="GtiDepthThroughput" |
| semantic_type="throughput" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier2 Frame Batch Draw" |
| mdapi_group="GTI/Depth Cache" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="GTI Write Throughput" |
| description="The total number of GPU memory bytes written to GTI." |
| data_type="uint64" |
| max_equation="$GpuCoreClocks 32 UMUL" |
| equation="C 7 READ 64 UMUL" |
| underscore_name="gti_write_throughput" |
| units="bytes" |
| symbol_name="GtiWriteThroughput" |
| semantic_type="throughput" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" |
| mdapi_group="GTI" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="FS AVG Stall per Thread" |
| description="The average number of cycles per hardware thread run in which fragment shaders were stalled on the EUs." |
| data_type="uint64" |
| equation="A 28 READ $PsThreads UDIV" |
| underscore_name="ps_eu_stall_per_thread" |
| units="cycles" |
| symbol_name="PsEuStallPerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Fragment Shader" |
| /> |
| <counter name="GTI L3 Throughput" |
| description="The total number of GPU memory bytes transferred between L3 caches and GTI." |
| data_type="uint64" |
| max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" |
| equation="C 4 READ 64 UMUL" |
| underscore_name="gti_l3_throughput" |
| units="bytes" |
| symbol_name="GtiL3Throughput" |
| semantic_type="throughput" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier2 Frame Batch Draw" |
| mdapi_group="GTI/L3" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="VS AVG Stall per Thread" |
| description="The average number of cycles per hardware thread run in which vertex shaders were stalled on the EUs." |
| data_type="uint64" |
| equation="A 3 READ $VsThreads UDIV" |
| underscore_name="vs_eu_stall_per_thread" |
| units="cycles" |
| symbol_name="VsEuStallPerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Vertex Shader" |
| /> |
| <counter name="Samples Blended" |
| description="The total number of blended samples or pixels written to all render targets." |
| data_type="uint64" |
| equation="C 5 READ $EuSlicesTotalCount 4 UMUL UMUL" |
| underscore_name="samples_blended" |
| units="pixels" |
| symbol_name="SamplesBlended" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="3D Pipe/Output Merger" |
| /> |
| <counter name="GPU Busy" |
| description="The percentage of time in which the GPU has being processing GPU commands." |
| data_type="float" |
| max_equation="100" |
| equation="A 41 READ 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="gpu_busy" |
| units="percent" |
| symbol_name="GpuBusy" |
| semantic_type="duration" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier1 Overview System Frame" |
| mdapi_group="GPU" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="FS AVG Active per Thread" |
| description="The average number of cycles per hardware thread run in which fragment shaders were processed actively on the EUs." |
| data_type="uint64" |
| max_equation="100" |
| equation="A 27 READ $PsThreads UDIV" |
| underscore_name="ps_eu_active_per_thread" |
| units="cycles" |
| symbol_name="PsEuActivePerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_group="EU Array/Fragment Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="Early Depth Test Fails" |
| description="The total number of pixels dropped on early depth test." |
| data_type="uint64" |
| equation="A 35 READ" |
| underscore_name="early_depth_test_fails" |
| units="pixels" |
| symbol_name="EarlyDepthTestFails" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="3D Pipe/Rasterizer/Early Depth Test" |
| /> |
| <counter name="TCS Duration" |
| description="Total Control Shader GPU duration." |
| data_type="uint64" |
| equation="A 7 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 8 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV" |
| underscore_name="hs_duration" |
| units="us" |
| symbol_name="HsDuration" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 OCL" |
| mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Control Shader" |
| /> |
| <counter name="TES AVG Stall per Thread" |
| description="The average number of cycles per hardware thread run in which evaluation shaders were stalled on the EUs." |
| data_type="uint64" |
| equation="A 13 READ $DsThreads UDIV" |
| underscore_name="ds_eu_stall_per_thread" |
| units="cycles" |
| symbol_name="DsEuStallPerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Evaluation Shader" |
| /> |
| <counter name="GS AVG Active per Thread" |
| description="The average number of cycles per hardware thread run in which geometry shaders were processed actively on the EUs." |
| data_type="uint64" |
| max_equation="100" |
| equation="A 22 READ $GsThreads UDIV" |
| underscore_name="gs_eu_active_per_thread" |
| units="cycles" |
| symbol_name="GsEuActivePerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_group="EU Array/Geometry Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="TCS Threads Dispatched" |
| description="The total number of control shader hardware threads dispatched." |
| data_type="uint64" |
| equation="A 10 READ" |
| underscore_name="hs_threads" |
| units="threads" |
| symbol_name="HsThreads" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Control Shader" |
| /> |
| <counter name="TCS AVG Stall per Thread" |
| description="The average number of cycles per hardware thread run in which control shaders were stalled on the EUs." |
| data_type="uint64" |
| equation="A 8 READ $HsThreads UDIV" |
| underscore_name="hs_eu_stall_per_thread" |
| units="cycles" |
| symbol_name="HsEuStallPerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Control Shader" |
| /> |
| <counter name="Samples Killed in FS" |
| description="The total number of samples or pixels dropped in fragment shaders." |
| data_type="uint64" |
| equation="A 36 READ" |
| underscore_name="samples_killed_in_ps" |
| units="pixels" |
| symbol_name="SamplesKilledInPs" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier4 Overview Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="3D Pipe/Fragment Shader" |
| /> |
| <counter name="Late Depth Test Fails" |
| description="The total number of pixels dropped on post-FS depth test." |
| data_type="uint64" |
| equation="A 39 READ $SamplesKilledInPs USUB" |
| underscore_name="post_ps_depth_test_fails" |
| units="pixels" |
| symbol_name="PostPsDepthTestFails" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="3D Pipe/Output Merger" |
| /> |
| <counter name="Sampler Bottleneck" |
| low_watermark="5" |
| description="The percentage of time in which samplers were bottlenecks." |
| data_type="float" |
| high_watermark="15" |
| equation="$Sampler0Bottleneck $Sampler1Bottleneck FMAX" |
| max_equation="100" |
| underscore_name="sampler_bottleneck" |
| units="percent" |
| symbol_name="SamplerBottleneck" |
| semantic_type="duration" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier3 Overview Indicate System Frame Batch Draw" |
| mdapi_group="Sampler" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="TCS AVG Active per Thread" |
| description="The average number of cycles per hardware thread run in which control shaders were processed actively on the EUs." |
| data_type="uint64" |
| max_equation="100" |
| equation="A 7 READ $HsThreads UDIV" |
| underscore_name="hs_eu_active_per_thread" |
| units="cycles" |
| symbol_name="HsEuActivePerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_group="EU Array/Control Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="FS Duration" |
| description="Total Fragment Shader GPU duration." |
| data_type="uint64" |
| equation="A 27 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 28 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV" |
| underscore_name="ps_duration" |
| units="us" |
| symbol_name="PsDuration" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4" |
| mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Fragment Shader" |
| /> |
| <counter name="Early Hi-Depth Test Fails" |
| description="The total number of pixels dropped on early hierarchical depth test." |
| data_type="uint64" |
| equation="A 33 READ" |
| underscore_name="hi_depth_test_fails" |
| units="pixels" |
| symbol_name="HiDepthTestFails" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" |
| /> |
| <counter name="CS AVG Stall per Thread" |
| description="The average number of cycles per hardware thread run in which compute shaders were stalled on the EUs." |
| data_type="uint64" |
| equation="A 18 READ $CsThreads UDIV" |
| underscore_name="cs_eu_stall_per_thread" |
| units="cycles" |
| symbol_name="CsEuStallPerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Compute Shader" |
| /> |
| <counter name="Late Stencil Test Fails" |
| description="The total number of pixels dropped on post-FS stencil test." |
| data_type="uint64" |
| equation="A 38 READ" |
| underscore_name="post_ps_stencil_test_fails" |
| units="pixels" |
| symbol_name="PostPsStencilTestFails" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="3D Pipe/Output Merger" |
| /> |
| <counter name="GTI RCC Throughput" |
| description="The total number of GPU memory bytes transferred between render color caches and GTI." |
| data_type="uint64" |
| max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" |
| equation="C 3 READ 64 UMUL" |
| underscore_name="gti_rcc_throughput" |
| units="bytes" |
| symbol_name="GtiRccThroughput" |
| semantic_type="throughput" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier2 Frame Batch Draw" |
| mdapi_group="GTI/Color Cache" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="L3 Sampler Throughput" |
| description="The total number of GPU memory bytes transferred between samplers and L3 caches." |
| data_type="uint64" |
| max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" |
| equation="B 6 READ B 7 READ UADD 2 UMUL $EuSlicesTotalCount UMUL 64 UMUL" |
| underscore_name="l3_sampler_throughput" |
| units="bytes" |
| symbol_name="L3SamplerThroughput" |
| semantic_type="throughput" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier2 Frame Batch Draw" |
| mdapi_group="L3/Sampler" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="VS AVG Active per Thread" |
| description="The average number of cycles per hardware thread run in which vertex shaders were processed actively on the EUs." |
| data_type="uint64" |
| max_equation="100" |
| equation="A 2 READ $VsThreads UDIV" |
| underscore_name="vs_eu_active_per_thread" |
| units="cycles" |
| symbol_name="VsEuActivePerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_group="EU Array/Vertex Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="VS Duration" |
| description="Total Vertex Shader GPU duration." |
| data_type="uint64" |
| equation="A 2 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 3 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV" |
| underscore_name="vs_duration" |
| units="us" |
| symbol_name="VsDuration" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4" |
| mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Vertex Shader" |
| /> |
| <counter name="Samples Written" |
| description="The total number of samples or pixels written to all render targets." |
| data_type="uint64" |
| equation="A 40 READ" |
| underscore_name="samples_written" |
| units="pixels" |
| symbol_name="SamplesWritten" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="3D Pipe/Output Merger" |
| /> |
| <register_config type="NOA"> |
| <register type="NOA" address="0x00009840" value="0x00000080" /> |
| <register type="NOA" address="0x000253A4" value="0x01600000" /> |
| <register type="NOA" address="0x00025440" value="0x00100000" /> |
| <register type="NOA" address="0x00025128" value="0x00000000" /> |
| <register type="NOA" address="0x0002691C" value="0x00000800" /> |
| <register type="NOA" address="0x00026AA0" value="0x01500000" /> |
| <register type="NOA" address="0x00026B9C" value="0x00006000" /> |
| <register type="NOA" address="0x0002791C" value="0x00000800" /> |
| <register type="NOA" address="0x00027AA0" value="0x01500000" /> |
| <register type="NOA" address="0x00027B9C" value="0x00006000" /> |
| <register type="NOA" address="0x0002641C" value="0x00000400" /> |
| <register type="NOA" address="0x00025380" value="0x00000010" /> |
| <register type="NOA" address="0x0002538C" value="0x00000000" /> |
| <register type="NOA" address="0x00025384" value="0x0800AAAA" /> |
| <register type="NOA" address="0x00025400" value="0x00000004" /> |
| <register type="NOA" address="0x0002540C" value="0x06029000" /> |
| <register type="NOA" address="0x00025410" value="0x00000002" /> |
| <register type="NOA" address="0x00025404" value="0x5C30FFFF" /> |
| <register type="NOA" address="0x00025100" value="0x00000016" /> |
| <register type="NOA" address="0x00025110" value="0x00000400" /> |
| <register type="NOA" address="0x00025104" value="0x00000000" /> |
| <register type="NOA" address="0x00026804" value="0x00001211" /> |
| <register type="NOA" address="0x00026884" value="0x00000100" /> |
| <register type="NOA" address="0x00026900" value="0x00000002" /> |
| <register type="NOA" address="0x00026908" value="0x00700000" /> |
| <register type="NOA" address="0x00026904" value="0x00000000" /> |
| <register type="NOA" address="0x00026984" value="0x00001022" /> |
| <register type="NOA" address="0x00026A04" value="0x00000011" /> |
| <register type="NOA" address="0x00026A80" value="0x00000006" /> |
| <register type="NOA" address="0x00026A88" value="0x00000C02" /> |
| <register type="NOA" address="0x00026A84" value="0x00000000" /> |
| <register type="NOA" address="0x00026B04" value="0x00001000" /> |
| <register type="NOA" address="0x00026B80" value="0x00000002" /> |
| <register type="NOA" address="0x00026B8C" value="0x00000007" /> |
| <register type="NOA" address="0x00026B84" value="0x00000000" /> |
| <register type="NOA" address="0x00027804" value="0x00004844" /> |
| <register type="NOA" address="0x00027884" value="0x00000400" /> |
| <register type="NOA" address="0x00027900" value="0x00000002" /> |
| <register type="NOA" address="0x00027908" value="0x0E000000" /> |
| <register type="NOA" address="0x00027904" value="0x00000000" /> |
| <register type="NOA" address="0x00027984" value="0x00004088" /> |
| <register type="NOA" address="0x00027A04" value="0x00000044" /> |
| <register type="NOA" address="0x00027A80" value="0x00000006" /> |
| <register type="NOA" address="0x00027A88" value="0x00018040" /> |
| <register type="NOA" address="0x00027A84" value="0x00000000" /> |
| <register type="NOA" address="0x00027B04" value="0x00004000" /> |
| <register type="NOA" address="0x00027B80" value="0x00000002" /> |
| <register type="NOA" address="0x00027B8C" value="0x000000E0" /> |
| <register type="NOA" address="0x00027B84" value="0x00000000" /> |
| <register type="NOA" address="0x00026104" value="0x00002222" /> |
| <register type="NOA" address="0x00026184" value="0x0C006666" /> |
| <register type="NOA" address="0x00026284" value="0x04000000" /> |
| <register type="NOA" address="0x00026304" value="0x04000000" /> |
| <register type="NOA" address="0x00026400" value="0x00000002" /> |
| <register type="NOA" address="0x00026410" value="0x000000A0" /> |
| <register type="NOA" address="0x00026404" value="0x00000000" /> |
| <register type="NOA" address="0x00025420" value="0x04108020" /> |
| <register type="NOA" address="0x00025424" value="0x1284A420" /> |
| <register type="NOA" address="0x0002541C" value="0x00000000" /> |
| <register type="NOA" address="0x00025428" value="0x00042049" /> |
| </register_config> |
| <register_config type="OA"> |
| <register type="OA" address="0x00002724" value="0x00800000" /> <!--OASTARTTRIG6 --> |
| <register type="OA" address="0x00002720" value="0x00000000" /> <!--OASTARTTRIG1 --> |
| <register type="OA" address="0x00002714" value="0x00800000" /> <!--OASTARTTRIG1 --> |
| <register type="OA" address="0x00002710" value="0x00000000" /> <!--OASTARTTRIG1 --> |
| </register_config> |
| </set> |
| |
| <set name="Compute Metrics Basic Gen7.5" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| underscore_name="compute_basic" |
| hw_config_guid="39ad14bc-2380-45c4-91eb-fbcb3aa7ae7b" |
| chipset="HSW" |
| symbol_name="ComputeBasic" |
| > |
| <counter name="GPU Core Clocks" |
| description="The total number of GPU core clocks elapsed during the measurement." |
| data_type="uint64" |
| equation="C 2 READ" |
| underscore_name="gpu_core_clocks" |
| units="cycles" |
| symbol_name="GpuCoreClocks" |
| semantic_type="event" |
| mdapi_supported_apis="OGL OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier1 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="GPU" |
| /> |
| <counter name="EU Active" |
| description="The percentage of time in which the Execution Units were actively processing." |
| data_type="float" |
| max_equation="100" |
| equation="A 0 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="eu_active" |
| units="percent" |
| symbol_name="EuActive" |
| semantic_type="duration" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" |
| mdapi_group="EU Array" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="TES EU Stall" |
| description="The percentage of time in which evaluation shaders were stalled on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="ds_eu_stall" |
| units="percent" |
| symbol_name="DsEuStall" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Evaluation Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="Typed Bytes Written" |
| description="The total number of untyped memory bytes written via Data Port." |
| data_type="uint64" |
| max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" |
| equation="B 6 READ B 7 READ UADD $EuSlicesTotalCount 64 UMUL UMUL" |
| underscore_name="typed_bytes_written" |
| units="bytes" |
| symbol_name="TypedBytesWritten" |
| semantic_type="throughput" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Draw" |
| mdapi_group="L3/Data Port" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="Alpha Test Fails" |
| description="The total number of pixels dropped on post-FS alpha test." |
| data_type="uint64" |
| equation="A 37 READ" |
| underscore_name="alpha_test_fails" |
| units="pixels" |
| symbol_name="AlphaTestFails" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="3D Pipe/Output Merger" |
| /> |
| <counter name="TCS Threads Dispatched" |
| description="The total number of control shader hardware threads dispatched." |
| data_type="uint64" |
| equation="A 10 READ" |
| underscore_name="hs_threads" |
| units="threads" |
| symbol_name="HsThreads" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Control Shader" |
| /> |
| <counter name="TCS AVG Active per Thread" |
| description="The average number of cycles per hardware thread run in which control shaders were processed actively on the EUs." |
| data_type="uint64" |
| max_equation="100" |
| equation="A 7 READ $HsThreads UDIV" |
| underscore_name="hs_eu_active_per_thread" |
| units="cycles" |
| symbol_name="HsEuActivePerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_group="EU Array/Control Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="GS Threads Dispatched" |
| description="The total number of geometry shader hardware threads dispatched." |
| data_type="uint64" |
| equation="A 25 READ" |
| underscore_name="gs_threads" |
| units="threads" |
| symbol_name="GsThreads" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Geometry Shader" |
| /> |
| <counter name="GS EU Stall" |
| description="The percentage of time in which geometry shaders were stalled on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 23 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="gs_eu_stall" |
| units="percent" |
| symbol_name="GsEuStall" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Geometry Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="VS Threads Dispatched" |
| description="The total number of vertex shader hardware threads dispatched." |
| data_type="uint64" |
| equation="A 5 READ" |
| underscore_name="vs_threads" |
| units="threads" |
| symbol_name="VsThreads" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Vertex Shader" |
| /> |
| <counter name="FS Threads Dispatched" |
| description="The total number of fragment shader hardware threads dispatched." |
| data_type="uint64" |
| equation="A 30 READ" |
| underscore_name="ps_threads" |
| units="threads" |
| symbol_name="PsThreads" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Fragment Shader" |
| /> |
| <counter name="CS Threads Dispatched" |
| description="The total number of compute shader hardware threads dispatched." |
| data_type="uint64" |
| equation="A 20 READ" |
| underscore_name="cs_threads" |
| units="threads" |
| symbol_name="CsThreads" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Compute Shader" |
| /> |
| <counter name="CS AVG Active per Thread" |
| description="The average number of cycles per hardware thread run in which compute shaders were processed actively on the EUs." |
| data_type="uint64" |
| max_equation="100" |
| equation="A 17 READ $CsThreads UDIV" |
| underscore_name="cs_eu_active_per_thread" |
| units="cycles" |
| symbol_name="CsEuActivePerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_group="EU Array/Compute Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="Untyped Bytes Read" |
| description="The total number of typed memory bytes read via Data Port." |
| data_type="uint64" |
| max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" |
| equation="B 0 READ B 1 READ UADD $EuSlicesTotalCount 64 UMUL UMUL" |
| underscore_name="untyped_bytes_read" |
| units="bytes" |
| symbol_name="UntypedBytesRead" |
| semantic_type="throughput" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Draw" |
| mdapi_group="L3/Data Port" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="GS AVG Stall per Thread" |
| description="The average number of cycles per hardware thread run in which geometry shaders were stalled on the EUs." |
| data_type="uint64" |
| equation="A 23 READ $GsThreads UDIV" |
| underscore_name="gs_eu_stall_per_thread" |
| units="cycles" |
| symbol_name="GsEuStallPerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Geometry Shader" |
| /> |
| <counter name="Typed Atomics" |
| description="The total number of typed atomics." |
| data_type="uint64" |
| equation="C 0 READ C 1 READ UADD $EuSlicesTotalCount UMUL" |
| underscore_name="typed_atomics" |
| units="messages" |
| symbol_name="TypedAtomics" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="L3/Data Port" |
| /> |
| <counter name="GPU Time Elapsed" |
| description="Time elapsed on the GPU during the measurement." |
| data_type="uint64" |
| equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" |
| underscore_name="gpu_time" |
| units="ns" |
| symbol_name="GpuTime" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="GPU" |
| /> |
| <counter name="AVG GPU Core Frequency" |
| description="Average GPU Core Frequency in the measurement." |
| data_type="uint64" |
| max_equation="$GpuMaxFrequency" |
| equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" |
| underscore_name="avg_gpu_core_frequency" |
| units="hz" |
| symbol_name="AvgGpuCoreFrequency" |
| semantic_type="event" |
| mdapi_supported_apis="OGL OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" |
| mdapi_group="GPU" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="SLM Bytes Read" |
| description="The total number of GPU memory bytes read from shared local memory." |
| data_type="uint64" |
| max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" |
| equation="C 6 READ C 7 READ UADD $EuSlicesTotalCount 64 UMUL UMUL" |
| underscore_name="slm_bytes_read" |
| units="bytes" |
| symbol_name="SlmBytesRead" |
| semantic_type="throughput" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Draw" |
| mdapi_group="L3/Data Port/SLM" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="FS AVG Stall per Thread" |
| description="The average number of cycles per hardware thread run in which fragment shaders were stalled on the EUs." |
| data_type="uint64" |
| equation="A 28 READ $PsThreads UDIV" |
| underscore_name="ps_eu_stall_per_thread" |
| units="cycles" |
| symbol_name="PsEuStallPerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Fragment Shader" |
| /> |
| <counter name="TES EU Active" |
| description="The percentage of time in which evaluation shaders were processed actively on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="ds_eu_active" |
| units="percent" |
| symbol_name="DsEuActive" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Evaluation Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="VS AVG Stall per Thread" |
| description="The average number of cycles per hardware thread run in which vertex shaders were stalled on the EUs." |
| data_type="uint64" |
| equation="A 3 READ $VsThreads UDIV" |
| underscore_name="vs_eu_stall_per_thread" |
| units="cycles" |
| symbol_name="VsEuStallPerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Vertex Shader" |
| /> |
| <counter name="TCS EU Stall" |
| description="The percentage of time in which control shaders were stalled on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="hs_eu_stall" |
| units="percent" |
| symbol_name="HsEuStall" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Control Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="GPU Busy" |
| description="The percentage of time in which the GPU has being processing GPU commands." |
| data_type="float" |
| max_equation="100" |
| equation="A 41 READ 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="gpu_busy" |
| units="percent" |
| symbol_name="GpuBusy" |
| semantic_type="duration" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier1 Overview System Frame" |
| mdapi_group="GPU" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="FS AVG Active per Thread" |
| description="The average number of cycles per hardware thread run in which fragment shaders were processed actively on the EUs." |
| data_type="uint64" |
| max_equation="100" |
| equation="A 27 READ $PsThreads UDIV" |
| underscore_name="ps_eu_active_per_thread" |
| units="cycles" |
| symbol_name="PsEuActivePerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_group="EU Array/Fragment Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="Early Depth Test Fails" |
| description="The total number of pixels dropped on early depth test." |
| data_type="uint64" |
| equation="A 35 READ" |
| underscore_name="early_depth_test_fails" |
| units="pixels" |
| symbol_name="EarlyDepthTestFails" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="3D Pipe/Rasterizer/Early Depth Test" |
| /> |
| <counter name="TES Threads Dispatched" |
| description="The total number of evaluation shader hardware threads dispatched." |
| data_type="uint64" |
| equation="A 15 READ" |
| underscore_name="ds_threads" |
| units="threads" |
| symbol_name="DsThreads" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Evaluation Shader" |
| /> |
| <counter name="TES AVG Active per Thread" |
| description="The average number of cycles per hardware thread run in which evaluation shaders were processed actively on the EUs." |
| data_type="uint64" |
| max_equation="100" |
| equation="A 12 READ $DsThreads UDIV" |
| underscore_name="ds_eu_active_per_thread" |
| units="cycles" |
| symbol_name="DsEuActivePerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_group="EU Array/Evaluation Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="GS EU Active" |
| description="The percentage of time in which geometry shaders were processed actively on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 22 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="gs_eu_active" |
| units="percent" |
| symbol_name="GsEuActive" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Geometry Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="FS EU Active" |
| description="The percentage of time in which fragment shaders were processed actively on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 27 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="ps_eu_active" |
| units="percent" |
| symbol_name="PsEuActive" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Fragment Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="TES AVG Stall per Thread" |
| description="The average number of cycles per hardware thread run in which evaluation shaders were stalled on the EUs." |
| data_type="uint64" |
| equation="A 13 READ $DsThreads UDIV" |
| underscore_name="ds_eu_stall_per_thread" |
| units="cycles" |
| symbol_name="DsEuStallPerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Evaluation Shader" |
| /> |
| <counter name="GS AVG Active per Thread" |
| description="The average number of cycles per hardware thread run in which geometry shaders were processed actively on the EUs." |
| data_type="uint64" |
| max_equation="100" |
| equation="A 22 READ $GsThreads UDIV" |
| underscore_name="gs_eu_active_per_thread" |
| units="cycles" |
| symbol_name="GsEuActivePerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_group="EU Array/Geometry Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="Untyped Writes" |
| description="The total number of untyped memory bytes written via Data Port." |
| data_type="uint64" |
| max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" |
| equation="B 2 READ B 3 READ UADD $EuSlicesTotalCount 64 UMUL UMUL" |
| underscore_name="untyped_bytes_written" |
| units="bytes" |
| symbol_name="UntypedBytesWritten" |
| semantic_type="throughput" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Draw" |
| mdapi_group="L3/Data Port" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="SLM Bytes Written" |
| description="The total number of byten written into shared local memory." |
| data_type="uint64" |
| max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" |
| equation="C 4 READ C 5 READ UADD $EuSlicesTotalCount 64 UMUL UMUL" |
| underscore_name="slm_bytes_written" |
| units="bytes" |
| symbol_name="SlmBytesWritten" |
| semantic_type="throughput" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Draw" |
| mdapi_group="L3/Data Port/SLM" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="TCS AVG Stall per Thread" |
| description="The average number of cycles per hardware thread run in which control shaders were stalled on the EUs." |
| data_type="uint64" |
| equation="A 8 READ $HsThreads UDIV" |
| underscore_name="hs_eu_stall_per_thread" |
| units="cycles" |
| symbol_name="HsEuStallPerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Control Shader" |
| /> |
| <counter name="TCS EU Active" |
| description="The percentage of time in which control shaders were processed actively on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="hs_eu_active" |
| units="percent" |
| symbol_name="HsEuActive" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Control Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="Samples Killed in FS" |
| description="The total number of samples or pixels dropped in fragment shaders." |
| data_type="uint64" |
| equation="A 36 READ" |
| underscore_name="samples_killed_in_ps" |
| units="pixels" |
| symbol_name="SamplesKilledInPs" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 IO BB" |
| mdapi_usage_flags="Tier4 Overview Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="3D Pipe/Fragment Shader" |
| /> |
| <counter name="Late Depth Test Fails" |
| description="The total number of pixels dropped on post-FS depth test." |
| data_type="uint64" |
| equation="A 39 READ $SamplesKilledInPs USUB" |
| underscore_name="post_ps_depth_test_fails" |
| units="pixels" |
| symbol_name="PostPsDepthTestFails" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="3D Pipe/Output Merger" |
| /> |
| <counter name="FS EU Stall" |
| description="The percentage of time in which fragment shaders were stalled on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 28 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="ps_eu_stall" |
| units="percent" |
| symbol_name="PsEuStall" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Fragment Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="EU Stall" |
| description="The percentage of time in which the Execution Units were stalled." |
| data_type="float" |
| max_equation="100" |
| equation="A 1 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="eu_stall" |
| units="percent" |
| symbol_name="EuStall" |
| semantic_type="duration" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" |
| mdapi_group="EU Array" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="Early Hi-Depth Test Fails" |
| description="The total number of pixels dropped on early hierarchical depth test." |
| data_type="uint64" |
| equation="A 33 READ" |
| underscore_name="hi_depth_test_fails" |
| units="pixels" |
| symbol_name="HiDepthTestFails" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" |
| /> |
| <counter name="VS EU Active" |
| description="The percentage of time in which vertex shaders were processed actively on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 2 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="vs_eu_active" |
| units="percent" |
| symbol_name="VsEuActive" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Vertex Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="CS EU Active" |
| description="The percentage of time in which compute shaders were processed actively on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="cs_eu_active" |
| units="percent" |
| symbol_name="CsEuActive" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Compute Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="CS AVG Stall per Thread" |
| description="The average number of cycles per hardware thread run in which compute shaders were stalled on the EUs." |
| data_type="uint64" |
| equation="A 18 READ $CsThreads UDIV" |
| underscore_name="cs_eu_stall_per_thread" |
| units="cycles" |
| symbol_name="CsEuStallPerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Compute Shader" |
| /> |
| <counter name="Late Stencil Test Fails" |
| description="The total number of pixels dropped on post-FS stencil test." |
| data_type="uint64" |
| equation="A 38 READ" |
| underscore_name="post_ps_stencil_test_fails" |
| units="pixels" |
| symbol_name="PostPsStencilTestFails" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="3D Pipe/Output Merger" |
| /> |
| <counter name="VS AVG Active per Thread" |
| description="The average number of cycles per hardware thread run in which vertex shaders were processed actively on the EUs." |
| data_type="uint64" |
| max_equation="100" |
| equation="A 2 READ $VsThreads UDIV" |
| underscore_name="vs_eu_active_per_thread" |
| units="cycles" |
| symbol_name="VsEuActivePerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_group="EU Array/Vertex Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="CS EU Stall" |
| description="The percentage of time in which compute shaders were stalled on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="cs_eu_stall" |
| units="percent" |
| symbol_name="CsEuStall" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Compute Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="Typed Bytes Read" |
| description="The total number of typed memory bytes read via Data Port." |
| data_type="uint64" |
| max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" |
| equation="B 4 READ B 5 READ UADD $EuSlicesTotalCount 64 UMUL UMUL" |
| underscore_name="typed_bytes_read" |
| units="bytes" |
| symbol_name="TypedBytesRead" |
| semantic_type="throughput" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Draw" |
| mdapi_group="L3/Data Port" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="Samples Written" |
| description="The total number of samples or pixels written to all render targets." |
| data_type="uint64" |
| equation="A 40 READ" |
| underscore_name="samples_written" |
| units="pixels" |
| symbol_name="SamplesWritten" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="3D Pipe/Output Merger" |
| /> |
| <counter name="VS EU Stall" |
| description="The percentage of time in which vertex shaders were stalled on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 3 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="vs_eu_stall" |
| units="percent" |
| symbol_name="VsEuStall" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Vertex Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <register_config type="NOA"> |
| <register type="NOA" address="0x00009840" value="0x00000080" /> |
| <register type="NOA" address="0x000253A4" value="0x00000000" /> |
| <register type="NOA" address="0x0002681C" value="0x01F00800" /> |
| <register type="NOA" address="0x00026820" value="0x00001000" /> |
| <register type="NOA" address="0x0002781C" value="0x01F00800" /> |
| <register type="NOA" address="0x00026520" value="0x00000007" /> |
| <register type="NOA" address="0x000265A0" value="0x00000007" /> |
| <register type="NOA" address="0x00025380" value="0x00000010" /> |
| <register type="NOA" address="0x0002538C" value="0x00300000" /> |
| <register type="NOA" address="0x00025384" value="0xAA8AAAAA" /> |
| <register type="NOA" address="0x00025404" value="0xFFFFFFFF" /> |
| <register type="NOA" address="0x00026800" value="0x00004202" /> |
| <register type="NOA" address="0x00026808" value="0x00605817" /> |
| <register type="NOA" address="0x0002680C" value="0x10001005" /> |
| <register type="NOA" address="0x00026804" value="0x00000000" /> |
| <register type="NOA" address="0x00027800" value="0x00000102" /> |
| <register type="NOA" address="0x00027808" value="0x0C0701E0" /> |
| <register type="NOA" address="0x0002780C" value="0x000200A0" /> |
| <register type="NOA" address="0x00027804" value="0x00000000" /> |
| <register type="NOA" address="0x00026484" value="0x44000000" /> |
| <register type="NOA" address="0x00026704" value="0x44000000" /> |
| <register type="NOA" address="0x00026500" value="0x00000006" /> |
| <register type="NOA" address="0x00026510" value="0x00000001" /> |
| <register type="NOA" address="0x00026504" value="0x88000000" /> |
| <register type="NOA" address="0x00026580" value="0x00000006" /> |
| <register type="NOA" address="0x00026590" value="0x00000020" /> |
| <register type="NOA" address="0x00026584" value="0x00000000" /> |
| <register type="NOA" address="0x00026104" value="0x55822222" /> |
| <register type="NOA" address="0x00026184" value="0xAA866666" /> |
| <register type="NOA" address="0x00025420" value="0x08320C83" /> |
| <register type="NOA" address="0x00025424" value="0x06820C83" /> |
| <register type="NOA" address="0x0002541C" value="0x00000000" /> |
| <register type="NOA" address="0x00025428" value="0x00000C03" /> |
| </register_config> |
| <register_config type="OA"> |
| <register type="OA" address="0x00002710" value="0x00000000" /> <!--OASTARTTRIG1 --> |
| <register type="OA" address="0x00002714" value="0x00800000" /> <!--OASTARTTRIG1 --> |
| <register type="OA" address="0x00002718" value="0xAAAAAAAA" /> <!--OASTARTTRIG1 --> |
| <register type="OA" address="0x0000271C" value="0xAAAAAAAA" /> <!--OASTARTTRIG1 --> |
| <register type="OA" address="0x00002720" value="0x00000000" /> <!--OASTARTTRIG1 --> |
| <register type="OA" address="0x00002724" value="0x00800000" /> <!--OASTARTTRIG6 --> |
| <register type="OA" address="0x00002728" value="0xAAAAAAAA" /> <!--OASTARTTRIG7 --> |
| <register type="OA" address="0x0000272C" value="0xAAAAAAAA" /> <!--OASTARTTRIG8 --> |
| <register type="OA" address="0x00002740" value="0x00000000" /> <!--OAREPORTTRIG1 --> |
| <register type="OA" address="0x00002744" value="0x00000000" /> <!--OAREPORTTRIG2 --> |
| <register type="OA" address="0x00002748" value="0x00000000" /> <!--OAREPORTTRIG3 --> |
| <register type="OA" address="0x0000274C" value="0x00000000" /> <!--OAREPORTTRIG4 --> |
| <register type="OA" address="0x00002750" value="0x00000000" /> <!--OAREPORTTRIG5 --> |
| <register type="OA" address="0x00002754" value="0x00000000" /> <!--OAREPORTTRIG6 --> |
| <register type="OA" address="0x00002758" value="0x00000000" /> <!--OAREPORTTRIG7 --> |
| <register type="OA" address="0x0000275C" value="0x00000000" /> <!--OAREPORTTRIG8 --> |
| </register_config> |
| </set> |
| |
| <set name="Compute Metrics Extended Gen7.5" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| underscore_name="compute_extended" |
| hw_config_guid="3865be28-6982-49fe-9494-e4d1b4795413" |
| chipset="HSW" |
| symbol_name="ComputeExtended" |
| > |
| <counter name="EuUntypedWrites0" |
| description="The subslice 0 EU Untyped Writes subslice 0." |
| data_type="uint64" |
| equation="B 1 READ" |
| underscore_name="eu_untyped_writes0" |
| units="messages" |
| symbol_name="EuUntypedWrites0" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Draw" |
| mdapi_hw_unit_type="subslice" |
| mdapi_group="L3/Data Port" |
| /> |
| <counter name="Untyped Writes 0" |
| description="The subslice 0 untyped writes (including SLM writes)." |
| data_type="uint64" |
| equation="C 1 READ" |
| underscore_name="untyped_writes0" |
| units="messages" |
| symbol_name="UntypedWrites0" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Draw" |
| mdapi_hw_unit_type="subslice" |
| mdapi_group="L3/Data Port" |
| /> |
| <counter name="UntypedWritesPerCacheLine" |
| description="The ratio of EU untyped write requests to L3 cache line writes." |
| data_type="float" |
| equation="$EuUntypedWrites0 $UntypedWrites0 FDIV" |
| underscore_name="untyped_writes_per_cache_line" |
| units="eu sends to l3 cache lines" |
| symbol_name="UntypedWritesPerCacheLine" |
| semantic_type="ratio" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Draw" |
| mdapi_hw_unit_type="subslice" |
| mdapi_group="L3/Data Port" |
| /> |
| <counter name="Typed Reads 0" |
| description="The subslice 0 typed reads." |
| data_type="uint64" |
| equation="C 2 READ" |
| underscore_name="typed_reads0" |
| units="messages" |
| symbol_name="TypedReads0" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Draw" |
| mdapi_hw_unit_type="subslice" |
| mdapi_group="L3/Data Port" |
| /> |
| <counter name="Typed Writes 0" |
| description="The subslice 0 typed writes." |
| data_type="uint64" |
| equation="C 0 READ" |
| underscore_name="typed_writes0" |
| units="messages" |
| symbol_name="TypedWrites0" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Draw" |
| mdapi_hw_unit_type="subslice" |
| mdapi_group="L3/Data Port" |
| /> |
| <counter name="EuTypedAtomics0" |
| description="The subslice 0 EU Typed Atomics subslice 0." |
| data_type="uint64" |
| equation="B 5 READ" |
| underscore_name="eu_typed_atomics0" |
| units="messages" |
| symbol_name="EuTypedAtomics0" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Draw" |
| mdapi_hw_unit_type="subslice" |
| mdapi_group="L3/Data Port" |
| /> |
| <counter name="Typed Atomics 0" |
| description="The subslice 0 typed atomics." |
| data_type="uint64" |
| equation="C 4 READ" |
| underscore_name="typed_atomics0" |
| units="messages" |
| symbol_name="TypedAtomics0" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Draw" |
| mdapi_hw_unit_type="subslice" |
| mdapi_group="L3/Data Port" |
| /> |
| <counter name="TypedAtomicsPerCacheLine" |
| description="The ratio of EU typed atomics requests to L3 cache line writes." |
| data_type="float" |
| equation="$EuTypedAtomics0 $TypedAtomics0 FDIV" |
| underscore_name="typed_atomics_per_cache_line" |
| units="eu sends to l3 cache lines" |
| symbol_name="TypedAtomicsPerCacheLine" |
| semantic_type="ratio" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Draw" |
| mdapi_hw_unit_type="subslice" |
| mdapi_group="L3/Data Port" |
| /> |
| <counter name="EuUntypedReads0" |
| description="The subslice 0 EU Untyped Reads subslice 0." |
| data_type="uint64" |
| equation="B 0 READ" |
| underscore_name="eu_untyped_reads0" |
| units="messages" |
| symbol_name="EuUntypedReads0" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Draw" |
| mdapi_hw_unit_type="subslice" |
| mdapi_group="L3/Data Port" |
| /> |
| <counter name="EuUntypedAtomics0" |
| description="The subslice 0 EU Untyped Atomics subslice 0." |
| data_type="uint64" |
| equation="B 4 READ" |
| underscore_name="eu_untyped_atomics0" |
| units="messages" |
| symbol_name="EuUntypedAtomics0" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Draw" |
| mdapi_hw_unit_type="subslice" |
| mdapi_group="L3/Data Port" |
| /> |
| <counter name="GPU Core Clocks" |
| description="The total number of GPU core clocks elapsed during the measurement." |
| data_type="uint64" |
| equation="B 7 READ" |
| underscore_name="gpu_clocks" |
| units="cycles" |
| symbol_name="GpuClocks" |
| semantic_type="event" |
| mdapi_supported_apis="OGL OCL IO BB" |
| mdapi_usage_flags="Tier1 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="GPU" |
| /> |
| <counter name="CS Threads Dispatched" |
| description="The total number of compute shader hardware threads dispatched." |
| data_type="uint64" |
| equation="A 20 READ" |
| underscore_name="cs_threads" |
| units="threads" |
| symbol_name="CsThreads" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Compute Shader" |
| /> |
| <counter name="EuTypedWrites0" |
| description="The subslice 0 EU Typed Writes subslice 0." |
| data_type="uint64" |
| equation="B 3 READ" |
| underscore_name="eu_typed_writes0" |
| units="messages" |
| symbol_name="EuTypedWrites0" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Draw" |
| mdapi_hw_unit_type="subslice" |
| mdapi_group="L3/Data Port" |
| /> |
| <counter name="TypedWritesPerCacheLine" |
| description="The ratio of EU typed write requests to L3 cache line writes." |
| data_type="float" |
| equation="$EuTypedWrites0 $TypedWrites0 FDIV" |
| underscore_name="typed_writes_per_cache_line" |
| units="eu sends to l3 cache lines" |
| symbol_name="TypedWritesPerCacheLine" |
| semantic_type="ratio" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Draw" |
| mdapi_hw_unit_type="subslice" |
| mdapi_group="L3/Data Port" |
| /> |
| <counter name="EuTypedReads0" |
| description="The subslice 0 EU Typed Reads subslice 0." |
| data_type="uint64" |
| equation="B 2 READ" |
| underscore_name="eu_typed_reads0" |
| units="messages" |
| symbol_name="EuTypedReads0" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Draw" |
| mdapi_hw_unit_type="subslice" |
| mdapi_group="L3/Data Port" |
| /> |
| <counter name="EuUrbAtomics0" |
| description="The subslice 0 EU URB Atomics subslice 0." |
| data_type="uint64" |
| equation="B 6 READ" |
| underscore_name="eu_urb_atomics0" |
| units="messages" |
| symbol_name="EuUrbAtomics0" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Draw" |
| mdapi_hw_unit_type="subslice" |
| mdapi_group="L3/Data Port" |
| /> |
| <counter name="Untyped Reads 0" |
| description="The subslice 0 untyped reads (including SLM reads)." |
| data_type="uint64" |
| equation="C 3 READ" |
| underscore_name="untyped_reads0" |
| units="messages" |
| symbol_name="UntypedReads0" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Draw" |
| mdapi_hw_unit_type="subslice" |
| mdapi_group="L3/Data Port" |
| /> |
| <counter name="UntypedReadsPerCacheLine" |
| description="The ratio of EU untyped read requests to L3 cache line reads." |
| data_type="float" |
| equation="$EuUntypedReads0 $UntypedReads0 FDIV" |
| underscore_name="untyped_reads_per_cache_line" |
| units="eu sends to l3 cache lines" |
| symbol_name="UntypedReadsPerCacheLine" |
| semantic_type="ratio" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Draw" |
| mdapi_hw_unit_type="subslice" |
| mdapi_group="L3/Data Port" |
| /> |
| <counter name="GPU Time Elapsed" |
| description="Time elapsed on the GPU during the measurement." |
| data_type="uint64" |
| equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" |
| underscore_name="gpu_time" |
| units="ns" |
| symbol_name="GpuTime" |
| semantic_type="duration" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="GPU" |
| /> |
| <counter name="TypedReadsPerCacheLine" |
| description="The ratio of EU typed read requests to L3 cache line reads." |
| data_type="float" |
| equation="$EuTypedReads0 $TypedReads0 FDIV" |
| underscore_name="typed_reads_per_cache_line" |
| units="eu sends to l3 cache lines" |
| symbol_name="TypedReadsPerCacheLine" |
| semantic_type="ratio" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Draw" |
| mdapi_hw_unit_type="subslice" |
| mdapi_group="L3/Data Port" |
| /> |
| <register_config type="NOA"> |
| <register type="NOA" address="0x00009840" value="0x00000080" /> |
| <register type="NOA" address="0x0002681C" value="0x3EB00800" /> |
| <register type="NOA" address="0x00026820" value="0x00900000" /> |
| <register type="NOA" address="0x00025384" value="0x02AAAAAA" /> |
| <register type="NOA" address="0x00025404" value="0x03FFFFFF" /> |
| <register type="NOA" address="0x00026800" value="0x00142284" /> |
| <register type="NOA" address="0x00026808" value="0x0E629062" /> |
| <register type="NOA" address="0x0002680C" value="0x3F6F55CB" /> |
| <register type="NOA" address="0x00026810" value="0x00000014" /> |
| <register type="NOA" address="0x00026804" value="0x00000000" /> |
| <register type="NOA" address="0x00026104" value="0x02AAAAAA" /> |
| <register type="NOA" address="0x00026184" value="0x02AAAAAA" /> |
| <register type="NOA" address="0x00025420" value="0x00000000" /> |
| <register type="NOA" address="0x00025424" value="0x00000000" /> |
| <register type="NOA" address="0x0002541C" value="0x00000000" /> |
| <register type="NOA" address="0x00025428" value="0x00000000" /> |
| </register_config> |
| <register_config type="OA"> |
| <register type="OA" address="0x00002724" value="0xF0800000" /> <!--OASTARTTRIG6 --> |
| <register type="OA" address="0x00002720" value="0x00000000" /> <!--OASTARTTRIG1 --> |
| <register type="OA" address="0x00002714" value="0xF0800000" /> <!--OASTARTTRIG1 --> |
| <register type="OA" address="0x00002710" value="0x00000000" /> <!--OASTARTTRIG1 --> |
| <register type="OA" address="0x00002770" value="0x0007FE2A" /> <!--OACEC0_0 --> |
| <register type="OA" address="0x00002774" value="0x0000FF00" /> <!--OACEC0_1 --> |
| <register type="OA" address="0x00002778" value="0x0007FE6A" /> <!--OACEC1_0 --> |
| <register type="OA" address="0x0000277C" value="0x0000FF00" /> <!--OACEC1_1 --> |
| <register type="OA" address="0x00002780" value="0x0007FE92" /> <!--OACEC2_0 --> |
| <register type="OA" address="0x00002784" value="0x0000FF00" /> <!--OACEC2_1 --> |
| <register type="OA" address="0x00002788" value="0x0007FEA2" /> <!--OACEC3_0 --> |
| <register type="OA" address="0x0000278C" value="0x0000FF00" /> <!--OACEC3_1 --> |
| <register type="OA" address="0x00002790" value="0x0007FE32" /> <!--OACEC4_0 --> |
| <register type="OA" address="0x00002794" value="0x0000FF00" /> <!--OACEC4_1 --> |
| <register type="OA" address="0x00002798" value="0x0007FE9A" /> <!--OACEC5_0 --> |
| <register type="OA" address="0x0000279C" value="0x0000FF00" /> <!--OACEC5_1 --> |
| <register type="OA" address="0x000027A0" value="0x0007FF23" /> <!--OACEC6_0 --> |
| <register type="OA" address="0x000027A4" value="0x0000FF00" /> <!--OACEC6_1 --> |
| <register type="OA" address="0x000027A8" value="0x0007FFF3" /> <!--OACEC7_0 --> |
| <register type="OA" address="0x000027AC" value="0x0000FFFE" /> <!--OACEC7_1 --> |
| </register_config> |
| </set> |
| |
| <set name="Memory Reads Distribution Gen7.5" |
| mdapi_supported_apis="OGL OCL IO BB" |
| underscore_name="memory_reads" |
| hw_config_guid="bb5ed49b-2497-4095-94f6-26ba294db88a" |
| chipset="HSW" |
| symbol_name="MemoryReads" |
| > |
| <counter name="GPU Core Clocks" |
| description="The total number of GPU core clocks elapsed during the measurement." |
| data_type="uint64" |
| equation="C 7 READ" |
| underscore_name="gpu_core_clocks" |
| units="cycles" |
| symbol_name="GpuCoreClocks" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier1 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="GPU" |
| /> |
| <counter name="EU Active" |
| description="The percentage of time in which the Execution Units were actively processing." |
| data_type="float" |
| max_equation="100" |
| equation="A 0 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="eu_active" |
| units="percent" |
| symbol_name="EuActive" |
| semantic_type="duration" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" |
| mdapi_group="EU Array" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="TES EU Stall" |
| description="The percentage of time in which evaluation shaders were stalled on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="ds_eu_stall" |
| units="percent" |
| symbol_name="DsEuStall" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Evaluation Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="Alpha Test Fails" |
| description="The total number of pixels dropped on post-FS alpha test." |
| data_type="uint64" |
| equation="A 37 READ" |
| underscore_name="alpha_test_fails" |
| units="pixels" |
| symbol_name="AlphaTestFails" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="3D Pipe/Output Merger" |
| /> |
| <counter name="TES Threads Dispatched" |
| description="The total number of evaluation shader hardware threads dispatched." |
| data_type="uint64" |
| equation="A 15 READ" |
| underscore_name="ds_threads" |
| units="threads" |
| symbol_name="DsThreads" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Evaluation Shader" |
| /> |
| <counter name="TES AVG Active per Thread" |
| description="The average number of cycles per hardware thread run in which evaluation shaders were processed actively on the EUs." |
| data_type="uint64" |
| max_equation="100" |
| equation="A 12 READ $DsThreads UDIV" |
| underscore_name="ds_eu_active_per_thread" |
| units="cycles" |
| symbol_name="DsEuActivePerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_group="EU Array/Evaluation Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="GS Threads Dispatched" |
| description="The total number of geometry shader hardware threads dispatched." |
| data_type="uint64" |
| equation="A 25 READ" |
| underscore_name="gs_threads" |
| units="threads" |
| symbol_name="GsThreads" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Geometry Shader" |
| /> |
| <counter name="GS EU Stall" |
| description="The percentage of time in which geometry shaders were stalled on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 23 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="gs_eu_stall" |
| units="percent" |
| symbol_name="GsEuStall" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Geometry Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="VS Threads Dispatched" |
| description="The total number of vertex shader hardware threads dispatched." |
| data_type="uint64" |
| equation="A 5 READ" |
| underscore_name="vs_threads" |
| units="threads" |
| symbol_name="VsThreads" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Vertex Shader" |
| /> |
| <counter name="LLC GPU Read Accesses" |
| description="The total number of LLC cache lookups for reads done from the GPU." |
| data_type="uint64" |
| equation="C 6 READ" |
| underscore_name="llc_read_accesses" |
| units="messages" |
| symbol_name="LlcReadAccesses" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="LLC" |
| /> |
| <counter name="FS Threads Dispatched" |
| description="The total number of fragment shader hardware threads dispatched." |
| data_type="uint64" |
| equation="A 30 READ" |
| underscore_name="ps_threads" |
| units="threads" |
| symbol_name="PsThreads" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Fragment Shader" |
| /> |
| <counter name="GtiMemoryReads" |
| description="The total number of GTI memory reads (64B each)." |
| data_type="uint64" |
| equation="C 5 READ" |
| underscore_name="gti_memory_reads" |
| units="messages" |
| symbol_name="GtiMemoryReads" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="GTI" |
| /> |
| <counter name="CS Threads Dispatched" |
| description="The total number of compute shader hardware threads dispatched." |
| data_type="uint64" |
| equation="A 20 READ" |
| underscore_name="cs_threads" |
| units="threads" |
| symbol_name="CsThreads" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Compute Shader" |
| /> |
| <counter name="CS AVG Active per Thread" |
| description="The average number of cycles per hardware thread run in which compute shaders were processed actively on the EUs." |
| data_type="uint64" |
| max_equation="100" |
| equation="A 17 READ $CsThreads UDIV" |
| underscore_name="cs_eu_active_per_thread" |
| units="cycles" |
| symbol_name="CsEuActivePerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_group="EU Array/Compute Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="GtiRczMemoryReads" |
| description="The total number of GTI memory reads from Render Depth Cache." |
| data_type="uint64" |
| equation="B 7 READ" |
| underscore_name="gti_rcz_memory_reads" |
| units="messages" |
| symbol_name="GtiRczMemoryReads" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="GTI/Depth Cache" |
| /> |
| <counter name="GS AVG Stall per Thread" |
| description="The average number of cycles per hardware thread run in which geometry shaders were stalled on the EUs." |
| data_type="uint64" |
| equation="A 23 READ $GsThreads UDIV" |
| underscore_name="gs_eu_stall_per_thread" |
| units="cycles" |
| symbol_name="GsEuStallPerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Geometry Shader" |
| /> |
| <counter name="GPU Time Elapsed" |
| description="Time elapsed on the GPU during the measurement." |
| data_type="uint64" |
| equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" |
| underscore_name="gpu_time" |
| units="ns" |
| symbol_name="GpuTime" |
| semantic_type="duration" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="GPU" |
| /> |
| <counter name="AVG GPU Core Frequency" |
| description="Average GPU Core Frequency in the measurement." |
| data_type="uint64" |
| max_equation="$GpuMaxFrequency" |
| equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" |
| underscore_name="avg_gpu_core_frequency" |
| units="hz" |
| symbol_name="AvgGpuCoreFrequency" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" |
| mdapi_group="GPU" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="GtiRccMemoryReads" |
| description="The total number of GTI memory reads from Render Color Cache (Render Color Cache misses)." |
| data_type="uint64" |
| equation="B 3 READ" |
| underscore_name="gti_rcc_memory_reads" |
| units="messages" |
| symbol_name="GtiRccMemoryReads" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="GTI/Color Cache" |
| /> |
| <counter name="FS AVG Stall per Thread" |
| description="The average number of cycles per hardware thread run in which fragment shaders were stalled on the EUs." |
| data_type="uint64" |
| equation="A 28 READ $PsThreads UDIV" |
| underscore_name="ps_eu_stall_per_thread" |
| units="cycles" |
| symbol_name="PsEuStallPerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Fragment Shader" |
| /> |
| <counter name="TES EU Active" |
| description="The percentage of time in which evaluation shaders were processed actively on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="ds_eu_active" |
| units="percent" |
| symbol_name="DsEuActive" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Evaluation Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="VS AVG Stall per Thread" |
| description="The average number of cycles per hardware thread run in which vertex shaders were stalled on the EUs." |
| data_type="uint64" |
| equation="A 3 READ $VsThreads UDIV" |
| underscore_name="vs_eu_stall_per_thread" |
| units="cycles" |
| symbol_name="VsEuStallPerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Vertex Shader" |
| /> |
| <counter name="TCS EU Stall" |
| description="The percentage of time in which control shaders were stalled on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="hs_eu_stall" |
| units="percent" |
| symbol_name="HsEuStall" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Control Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="GPU Busy" |
| description="The percentage of time in which the GPU has being processing GPU commands." |
| data_type="float" |
| max_equation="100" |
| equation="A 41 READ 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="gpu_busy" |
| units="percent" |
| symbol_name="GpuBusy" |
| semantic_type="duration" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier1 Overview System Frame" |
| mdapi_group="GPU" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="FS AVG Active per Thread" |
| description="The average number of cycles per hardware thread run in which fragment shaders were processed actively on the EUs." |
| data_type="uint64" |
| max_equation="100" |
| equation="A 27 READ $PsThreads UDIV" |
| underscore_name="ps_eu_active_per_thread" |
| units="cycles" |
| symbol_name="PsEuActivePerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_group="EU Array/Fragment Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="GtiCmdStreamerMemoryReads" |
| description="The total number of GTI memory reads from Command Streamer." |
| data_type="uint64" |
| equation="B 0 READ" |
| underscore_name="gti_cmd_streamer_memory_reads" |
| units="messages" |
| symbol_name="GtiCmdStreamerMemoryReads" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="GTI/3D Pipe/Command Streamer" |
| /> |
| <counter name="Early Depth Test Fails" |
| description="The total number of pixels dropped on early depth test." |
| data_type="uint64" |
| equation="A 35 READ" |
| underscore_name="early_depth_test_fails" |
| units="pixels" |
| symbol_name="EarlyDepthTestFails" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="3D Pipe/Rasterizer/Early Depth Test" |
| /> |
| <counter name="GS EU Active" |
| description="The percentage of time in which geometry shaders were processed actively on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 22 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="gs_eu_active" |
| units="percent" |
| symbol_name="GsEuActive" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Geometry Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="FS EU Active" |
| description="The percentage of time in which fragment shaders were processed actively on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 27 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="ps_eu_active" |
| units="percent" |
| symbol_name="PsEuActive" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Fragment Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="TES AVG Stall per Thread" |
| description="The average number of cycles per hardware thread run in which evaluation shaders were stalled on the EUs." |
| data_type="uint64" |
| equation="A 13 READ $DsThreads UDIV" |
| underscore_name="ds_eu_stall_per_thread" |
| units="cycles" |
| symbol_name="DsEuStallPerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Evaluation Shader" |
| /> |
| <counter name="GS AVG Active per Thread" |
| description="The average number of cycles per hardware thread run in which geometry shaders were processed actively on the EUs." |
| data_type="uint64" |
| max_equation="100" |
| equation="A 22 READ $GsThreads UDIV" |
| underscore_name="gs_eu_active_per_thread" |
| units="cycles" |
| symbol_name="GsEuActivePerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_group="EU Array/Geometry Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="GtiHiDepthMemoryReads" |
| description="The total number of GTI memory reads from Hierarchical Depth Cache." |
| data_type="uint64" |
| equation="B 5 READ" |
| underscore_name="gti_hi_depth_memory_reads" |
| units="messages" |
| symbol_name="GtiHiDepthMemoryReads" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="GTI/Depth Cache" |
| /> |
| <counter name="TCS Threads Dispatched" |
| description="The total number of control shader hardware threads dispatched." |
| data_type="uint64" |
| equation="A 10 READ" |
| underscore_name="hs_threads" |
| units="threads" |
| symbol_name="HsThreads" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Control Shader" |
| /> |
| <counter name="TCS AVG Stall per Thread" |
| description="The average number of cycles per hardware thread run in which control shaders were stalled on the EUs." |
| data_type="uint64" |
| equation="A 8 READ $HsThreads UDIV" |
| underscore_name="hs_eu_stall_per_thread" |
| units="cycles" |
| symbol_name="HsEuStallPerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Control Shader" |
| /> |
| <counter name="TCS EU Active" |
| description="The percentage of time in which control shaders were processed actively on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="hs_eu_active" |
| units="percent" |
| symbol_name="HsEuActive" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Control Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="Samples Killed in FS" |
| description="The total number of samples or pixels dropped in fragment shaders." |
| data_type="uint64" |
| equation="A 36 READ" |
| underscore_name="samples_killed_in_ps" |
| units="pixels" |
| symbol_name="SamplesKilledInPs" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier4 Overview Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="3D Pipe/Fragment Shader" |
| /> |
| <counter name="Late Depth Test Fails" |
| description="The total number of pixels dropped on post-FS depth test." |
| data_type="uint64" |
| equation="A 39 READ $SamplesKilledInPs USUB" |
| underscore_name="post_ps_depth_test_fails" |
| units="pixels" |
| symbol_name="PostPsDepthTestFails" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="3D Pipe/Output Merger" |
| /> |
| <counter name="TCS AVG Active per Thread" |
| description="The average number of cycles per hardware thread run in which control shaders were processed actively on the EUs." |
| data_type="uint64" |
| max_equation="100" |
| equation="A 7 READ $HsThreads UDIV" |
| underscore_name="hs_eu_active_per_thread" |
| units="cycles" |
| symbol_name="HsEuActivePerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_group="EU Array/Control Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="FS EU Stall" |
| description="The percentage of time in which fragment shaders were stalled on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 28 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="ps_eu_stall" |
| units="percent" |
| symbol_name="PsEuStall" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Fragment Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="EU Stall" |
| description="The percentage of time in which the Execution Units were stalled." |
| data_type="float" |
| max_equation="100" |
| equation="A 1 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="eu_stall" |
| units="percent" |
| symbol_name="EuStall" |
| semantic_type="duration" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" |
| mdapi_group="EU Array" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="GtiMscMemoryReads" |
| description="The total number of GTI memory reads from Multisampling Color Cache (Multisampling Color Cache misses)." |
| data_type="uint64" |
| equation="B 4 READ" |
| underscore_name="gti_msc_memory_reads" |
| units="messages" |
| symbol_name="GtiMscMemoryReads" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="GTI/Color Cache" |
| /> |
| <counter name="Early Hi-Depth Test Fails" |
| description="The total number of pixels dropped on early hierarchical depth test." |
| data_type="uint64" |
| equation="A 33 READ" |
| underscore_name="hi_depth_test_fails" |
| units="pixels" |
| symbol_name="HiDepthTestFails" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" |
| /> |
| <counter name="VS EU Active" |
| description="The percentage of time in which vertex shaders were processed actively on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 2 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="vs_eu_active" |
| units="percent" |
| symbol_name="VsEuActive" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Vertex Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="CS EU Active" |
| description="The percentage of time in which compute shaders were processed actively on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="cs_eu_active" |
| units="percent" |
| symbol_name="CsEuActive" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Compute Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="CS AVG Stall per Thread" |
| description="The average number of cycles per hardware thread run in which compute shaders were stalled on the EUs." |
| data_type="uint64" |
| equation="A 18 READ $CsThreads UDIV" |
| underscore_name="cs_eu_stall_per_thread" |
| units="cycles" |
| symbol_name="CsEuStallPerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Compute Shader" |
| /> |
| <counter name="GtiVfMemoryReads" |
| description="The total number of GTI memory reads from Vertex Fetch." |
| data_type="uint64" |
| equation="B 1 READ" |
| underscore_name="gti_vf_memory_reads" |
| units="messages" |
| symbol_name="GtiVfMemoryReads" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="GTI/3D Pipe/Vertex Fetch" |
| /> |
| <counter name="Late Stencil Test Fails" |
| description="The total number of pixels dropped on post-FS stencil test." |
| data_type="uint64" |
| equation="A 38 READ" |
| underscore_name="post_ps_stencil_test_fails" |
| units="pixels" |
| symbol_name="PostPsStencilTestFails" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="3D Pipe/Output Merger" |
| /> |
| <counter name="GtiStcMemoryReads" |
| description="The total number of GTI memory reads from Stencil Cache." |
| data_type="uint64" |
| equation="B 6 READ" |
| underscore_name="gti_stc_memory_reads" |
| units="messages" |
| symbol_name="GtiStcMemoryReads" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="GTI/Depth Cache" |
| /> |
| <counter name="VS AVG Active per Thread" |
| description="The average number of cycles per hardware thread run in which vertex shaders were processed actively on the EUs." |
| data_type="uint64" |
| max_equation="100" |
| equation="A 2 READ $VsThreads UDIV" |
| underscore_name="vs_eu_active_per_thread" |
| units="cycles" |
| symbol_name="VsEuActivePerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_group="EU Array/Vertex Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="GtiRsMemoryReads" |
| description="The total number of GTI memory reads from Resource Streamer." |
| data_type="uint64" |
| equation="B 2 READ" |
| underscore_name="gti_rs_memory_reads" |
| units="messages" |
| symbol_name="GtiRsMemoryReads" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="GTI/3D Pipe/Resource Streamer" |
| /> |
| <counter name="CS EU Stall" |
| description="The percentage of time in which compute shaders were stalled on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="cs_eu_stall" |
| units="percent" |
| symbol_name="CsEuStall" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Compute Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="Samples Written" |
| description="The total number of samples or pixels written to all render targets." |
| data_type="uint64" |
| equation="A 40 READ" |
| underscore_name="samples_written" |
| units="pixels" |
| symbol_name="SamplesWritten" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="3D Pipe/Output Merger" |
| /> |
| <counter name="GtiL3Reads" |
| description="The total number of GTI memory reads from L3 (L3 misses)." |
| data_type="uint64" |
| equation="C 4 READ" |
| underscore_name="gti_l3_reads" |
| units="messages" |
| symbol_name="GtiL3Reads" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="GTI" |
| /> |
| <counter name="VS EU Stall" |
| description="The percentage of time in which vertex shaders were stalled on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 3 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="vs_eu_stall" |
| units="percent" |
| symbol_name="VsEuStall" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Vertex Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <register_config type="NOA"> |
| <register type="NOA" address="0x00009840" value="0x00000080" /> |
| <register type="NOA" address="0x000253A4" value="0x34300000" /> |
| <register type="NOA" address="0x00025440" value="0x2D800000" /> |
| <register type="NOA" address="0x00025444" value="0x00000008" /> |
| <register type="NOA" address="0x00025128" value="0x0E600000" /> |
| <register type="NOA" address="0x00025380" value="0x00000450" /> |
| <register type="NOA" address="0x00025390" value="0x00052C43" /> |
| <register type="NOA" address="0x00025384" value="0x00000000" /> |
| <register type="NOA" address="0x00025400" value="0x00006144" /> |
| <register type="NOA" address="0x00025408" value="0x0A418820" /> |
| <register type="NOA" address="0x0002540C" value="0x000820E6" /> |
| <register type="NOA" address="0x00025404" value="0xFF500000" /> |
| <register type="NOA" address="0x00025100" value="0x000005D6" /> |
| <register type="NOA" address="0x0002510C" value="0x0EF00000" /> |
| <register type="NOA" address="0x00025104" value="0x00000000" /> |
| <register type="NOA" address="0x00025420" value="0x02108421" /> |
| <register type="NOA" address="0x00025424" value="0x00008421" /> |
| <register type="NOA" address="0x0002541C" value="0x00000000" /> |
| <register type="NOA" address="0x00025428" value="0x00000000" /> |
| </register_config> |
| <register_config type="OA"> |
| <register type="OA" address="0x00002724" value="0xF0800000" /> <!--OASTARTTRIG6 --> |
| <register type="OA" address="0x00002720" value="0x00000000" /> <!--OASTARTTRIG1 --> |
| <register type="OA" address="0x00002714" value="0xF0800000" /> <!--OASTARTTRIG1 --> |
| <register type="OA" address="0x00002710" value="0x00000000" /> <!--OASTARTTRIG1 --> |
| <register type="OA" address="0x0000274C" value="0x76543298" /> <!--OAREPORTTRIG4 --> |
| <register type="OA" address="0x00002748" value="0x98989898" /> <!--OAREPORTTRIG3 --> |
| <register type="OA" address="0x00002744" value="0x000000E4" /> <!--OAREPORTTRIG2 --> |
| <register type="OA" address="0x00002740" value="0x00000000" /> <!--OAREPORTTRIG1 --> |
| <register type="OA" address="0x0000275C" value="0x98A98A98" /> <!--OAREPORTTRIG8 --> |
| <register type="OA" address="0x00002758" value="0x88888888" /> <!--OAREPORTTRIG7 --> |
| <register type="OA" address="0x00002754" value="0x000C5500" /> <!--OAREPORTTRIG6 --> |
| <register type="OA" address="0x00002750" value="0x00000000" /> <!--OAREPORTTRIG5 --> |
| <register type="OA" address="0x00002770" value="0x0007F81A" /> <!--OACEC0_0 --> |
| <register type="OA" address="0x00002774" value="0x0000FC00" /> <!--OACEC0_1 --> |
| <register type="OA" address="0x00002778" value="0x0007F82A" /> <!--OACEC1_0 --> |
| <register type="OA" address="0x0000277C" value="0x0000FC00" /> <!--OACEC1_1 --> |
| <register type="OA" address="0x00002780" value="0x0007F872" /> <!--OACEC2_0 --> |
| <register type="OA" address="0x00002784" value="0x0000FC00" /> <!--OACEC2_1 --> |
| <register type="OA" address="0x00002788" value="0x0007F8BA" /> <!--OACEC3_0 --> |
| <register type="OA" address="0x0000278C" value="0x0000FC00" /> <!--OACEC3_1 --> |
| <register type="OA" address="0x00002790" value="0x0007F87A" /> <!--OACEC4_0 --> |
| <register type="OA" address="0x00002794" value="0x0000FC00" /> <!--OACEC4_1 --> |
| <register type="OA" address="0x00002798" value="0x0007F8EA" /> <!--OACEC5_0 --> |
| <register type="OA" address="0x0000279C" value="0x0000FC00" /> <!--OACEC5_1 --> |
| <register type="OA" address="0x000027A0" value="0x0007F8E2" /> <!--OACEC6_0 --> |
| <register type="OA" address="0x000027A4" value="0x0000FC00" /> <!--OACEC6_1 --> |
| <register type="OA" address="0x000027A8" value="0x0007F8F2" /> <!--OACEC7_0 --> |
| <register type="OA" address="0x000027AC" value="0x0000FC00" /> <!--OACEC7_1 --> |
| </register_config> |
| </set> |
| |
| <set name="Memory Writes Distribution Gen7.5" |
| mdapi_supported_apis="OGL OCL IO BB" |
| underscore_name="memory_writes" |
| hw_config_guid="3358d639-9b5f-45ab-976d-9b08cbfc6240" |
| chipset="HSW" |
| symbol_name="MemoryWrites" |
| > |
| <counter name="GPU Core Clocks" |
| description="The total number of GPU core clocks elapsed during the measurement." |
| data_type="uint64" |
| equation="C 7 READ" |
| underscore_name="gpu_core_clocks" |
| units="cycles" |
| symbol_name="GpuCoreClocks" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier1 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="GPU" |
| /> |
| <counter name="EU Active" |
| description="The percentage of time in which the Execution Units were actively processing." |
| data_type="float" |
| max_equation="100" |
| equation="A 0 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="eu_active" |
| units="percent" |
| symbol_name="EuActive" |
| semantic_type="duration" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" |
| mdapi_group="EU Array" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="TES EU Stall" |
| description="The percentage of time in which evaluation shaders were stalled on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="ds_eu_stall" |
| units="percent" |
| symbol_name="DsEuStall" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Evaluation Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="Alpha Test Fails" |
| description="The total number of pixels dropped on post-FS alpha test." |
| data_type="uint64" |
| equation="A 37 READ" |
| underscore_name="alpha_test_fails" |
| units="pixels" |
| symbol_name="AlphaTestFails" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="3D Pipe/Output Merger" |
| /> |
| <counter name="TES Threads Dispatched" |
| description="The total number of evaluation shader hardware threads dispatched." |
| data_type="uint64" |
| equation="A 15 READ" |
| underscore_name="ds_threads" |
| units="threads" |
| symbol_name="DsThreads" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Evaluation Shader" |
| /> |
| <counter name="TES AVG Active per Thread" |
| description="The average number of cycles per hardware thread run in which evaluation shaders were processed actively on the EUs." |
| data_type="uint64" |
| max_equation="100" |
| equation="A 12 READ $DsThreads UDIV" |
| underscore_name="ds_eu_active_per_thread" |
| units="cycles" |
| symbol_name="DsEuActivePerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_group="EU Array/Evaluation Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="GS Threads Dispatched" |
| description="The total number of geometry shader hardware threads dispatched." |
| data_type="uint64" |
| equation="A 25 READ" |
| underscore_name="gs_threads" |
| units="threads" |
| symbol_name="GsThreads" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Geometry Shader" |
| /> |
| <counter name="GS EU Stall" |
| description="The percentage of time in which geometry shaders were stalled on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 23 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="gs_eu_stall" |
| units="percent" |
| symbol_name="GsEuStall" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Geometry Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="VS Threads Dispatched" |
| description="The total number of vertex shader hardware threads dispatched." |
| data_type="uint64" |
| equation="A 5 READ" |
| underscore_name="vs_threads" |
| units="threads" |
| symbol_name="VsThreads" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Vertex Shader" |
| /> |
| <counter name="FS Threads Dispatched" |
| description="The total number of fragment shader hardware threads dispatched." |
| data_type="uint64" |
| equation="A 30 READ" |
| underscore_name="ps_threads" |
| units="threads" |
| symbol_name="PsThreads" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Fragment Shader" |
| /> |
| <counter name="GtiMscMemoryWrites" |
| description="The total number of GTI memory writes from Multisampling Color Cache (Multisampling Color Cache invalidations)." |
| data_type="uint64" |
| equation="B 4 READ" |
| underscore_name="gti_msc_memory_writes" |
| units="messages" |
| symbol_name="GtiMscMemoryWrites" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="GTI/Color Cache" |
| /> |
| <counter name="CS Threads Dispatched" |
| description="The total number of compute shader hardware threads dispatched." |
| data_type="uint64" |
| equation="A 20 READ" |
| underscore_name="cs_threads" |
| units="threads" |
| symbol_name="CsThreads" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Compute Shader" |
| /> |
| <counter name="CS AVG Active per Thread" |
| description="The average number of cycles per hardware thread run in which compute shaders were processed actively on the EUs." |
| data_type="uint64" |
| max_equation="100" |
| equation="A 17 READ $CsThreads UDIV" |
| underscore_name="cs_eu_active_per_thread" |
| units="cycles" |
| symbol_name="CsEuActivePerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_group="EU Array/Compute Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="GtiCmdStreamerMemoryWrites" |
| description="The total number of GTI memory writes from Command Streamer." |
| data_type="uint64" |
| equation="B 0 READ" |
| underscore_name="gti_cmd_streamer_memory_writes" |
| units="messages" |
| symbol_name="GtiCmdStreamerMemoryWrites" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="GTI/3D Pipe/Command Streamer" |
| /> |
| <counter name="GS AVG Stall per Thread" |
| description="The average number of cycles per hardware thread run in which geometry shaders were stalled on the EUs." |
| data_type="uint64" |
| equation="A 23 READ $GsThreads UDIV" |
| underscore_name="gs_eu_stall_per_thread" |
| units="cycles" |
| symbol_name="GsEuStallPerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Geometry Shader" |
| /> |
| <counter name="GtiL3Writes" |
| description="The total number of GTI memory writes from L3 (L3 invalidations)." |
| data_type="uint64" |
| equation="C 4 READ" |
| underscore_name="gti_l3_writes" |
| units="messages" |
| symbol_name="GtiL3Writes" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="GTI/L3" |
| /> |
| <counter name="GtiHizMemoryWrites" |
| description="The total number of GTI memory writes from Hierarchical Depth Cache." |
| data_type="uint64" |
| equation="B 5 READ" |
| underscore_name="gti_hiz_memory_writes" |
| units="messages" |
| symbol_name="GtiHizMemoryWrites" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="GTI/Depth Cache" |
| /> |
| <counter name="GPU Time Elapsed" |
| description="Time elapsed on the GPU during the measurement." |
| data_type="uint64" |
| equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" |
| underscore_name="gpu_time" |
| units="ns" |
| symbol_name="GpuTime" |
| semantic_type="duration" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="GPU" |
| /> |
| <counter name="AVG GPU Core Frequency" |
| description="Average GPU Core Frequency in the measurement." |
| data_type="uint64" |
| max_equation="$GpuMaxFrequency" |
| equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" |
| underscore_name="avg_gpu_core_frequency" |
| units="hz" |
| symbol_name="AvgGpuCoreFrequency" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" |
| mdapi_group="GPU" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="FS AVG Stall per Thread" |
| description="The average number of cycles per hardware thread run in which fragment shaders were stalled on the EUs." |
| data_type="uint64" |
| equation="A 28 READ $PsThreads UDIV" |
| underscore_name="ps_eu_stall_per_thread" |
| units="cycles" |
| symbol_name="PsEuStallPerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Fragment Shader" |
| /> |
| <counter name="GtiRccMemoryWrites" |
| description="The total number of GTI memory writes from Render Color Cache (Render Color Cache invalidations)." |
| data_type="uint64" |
| equation="B 3 READ" |
| underscore_name="gti_rcc_memory_writes" |
| units="messages" |
| symbol_name="GtiRccMemoryWrites" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="GTI/Color Cache" |
| /> |
| <counter name="TES EU Active" |
| description="The percentage of time in which evaluation shaders were processed actively on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="ds_eu_active" |
| units="percent" |
| symbol_name="DsEuActive" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Evaluation Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="VS AVG Stall per Thread" |
| description="The average number of cycles per hardware thread run in which vertex shaders were stalled on the EUs." |
| data_type="uint64" |
| equation="A 3 READ $VsThreads UDIV" |
| underscore_name="vs_eu_stall_per_thread" |
| units="cycles" |
| symbol_name="VsEuStallPerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Vertex Shader" |
| /> |
| <counter name="TCS EU Stall" |
| description="The percentage of time in which control shaders were stalled on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="hs_eu_stall" |
| units="percent" |
| symbol_name="HsEuStall" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Control Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="GPU Busy" |
| description="The percentage of time in which the GPU has being processing GPU commands." |
| data_type="float" |
| max_equation="100" |
| equation="A 41 READ 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="gpu_busy" |
| units="percent" |
| symbol_name="GpuBusy" |
| semantic_type="duration" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier1 Overview System Frame" |
| mdapi_group="GPU" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="FS AVG Active per Thread" |
| description="The average number of cycles per hardware thread run in which fragment shaders were processed actively on the EUs." |
| data_type="uint64" |
| max_equation="100" |
| equation="A 27 READ $PsThreads UDIV" |
| underscore_name="ps_eu_active_per_thread" |
| units="cycles" |
| symbol_name="PsEuActivePerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_group="EU Array/Fragment Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="Early Depth Test Fails" |
| description="The total number of pixels dropped on early depth test." |
| data_type="uint64" |
| equation="A 35 READ" |
| underscore_name="early_depth_test_fails" |
| units="pixels" |
| symbol_name="EarlyDepthTestFails" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="3D Pipe/Rasterizer/Early Depth Test" |
| /> |
| <counter name="LLC GPU Write Accesses" |
| description="The total number of LLC cache lookups for write done from the GPU (32B writes)." |
| data_type="uint64" |
| equation="C 6 READ 2 UMUL" |
| underscore_name="llc_wr_accesses" |
| units="messages" |
| symbol_name="LlcWrAccesses" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="LLC" |
| /> |
| <counter name="GS EU Active" |
| description="The percentage of time in which geometry shaders were processed actively on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 22 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="gs_eu_active" |
| units="percent" |
| symbol_name="GsEuActive" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Geometry Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="FS EU Active" |
| description="The percentage of time in which fragment shaders were processed actively on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 27 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="ps_eu_active" |
| units="percent" |
| symbol_name="PsEuActive" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Fragment Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="GtiStcMemoryWrites" |
| description="The total number of GTI memory writes from Stencil Cache." |
| data_type="uint64" |
| equation="B 6 READ" |
| underscore_name="gti_stc_memory_writes" |
| units="messages" |
| symbol_name="GtiStcMemoryWrites" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="GTI/Depth Cache" |
| /> |
| <counter name="TES AVG Stall per Thread" |
| description="The average number of cycles per hardware thread run in which evaluation shaders were stalled on the EUs." |
| data_type="uint64" |
| equation="A 13 READ $DsThreads UDIV" |
| underscore_name="ds_eu_stall_per_thread" |
| units="cycles" |
| symbol_name="DsEuStallPerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Evaluation Shader" |
| /> |
| <counter name="GS AVG Active per Thread" |
| description="The average number of cycles per hardware thread run in which geometry shaders were processed actively on the EUs." |
| data_type="uint64" |
| max_equation="100" |
| equation="A 22 READ $GsThreads UDIV" |
| underscore_name="gs_eu_active_per_thread" |
| units="cycles" |
| symbol_name="GsEuActivePerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_group="EU Array/Geometry Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="TCS Threads Dispatched" |
| description="The total number of control shader hardware threads dispatched." |
| data_type="uint64" |
| equation="A 10 READ" |
| underscore_name="hs_threads" |
| units="threads" |
| symbol_name="HsThreads" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Control Shader" |
| /> |
| <counter name="TCS AVG Stall per Thread" |
| description="The average number of cycles per hardware thread run in which control shaders were stalled on the EUs." |
| data_type="uint64" |
| equation="A 8 READ $HsThreads UDIV" |
| underscore_name="hs_eu_stall_per_thread" |
| units="cycles" |
| symbol_name="HsEuStallPerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Control Shader" |
| /> |
| <counter name="TCS EU Active" |
| description="The percentage of time in which control shaders were processed actively on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="hs_eu_active" |
| units="percent" |
| symbol_name="HsEuActive" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Control Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="Samples Killed in FS" |
| description="The total number of samples or pixels dropped in fragment shaders." |
| data_type="uint64" |
| equation="A 36 READ" |
| underscore_name="samples_killed_in_ps" |
| units="pixels" |
| symbol_name="SamplesKilledInPs" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier4 Overview Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="3D Pipe/Fragment Shader" |
| /> |
| <counter name="Late Depth Test Fails" |
| description="The total number of pixels dropped on post-FS depth test." |
| data_type="uint64" |
| equation="A 39 READ $SamplesKilledInPs USUB" |
| underscore_name="post_ps_depth_test_fails" |
| units="pixels" |
| symbol_name="PostPsDepthTestFails" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="3D Pipe/Output Merger" |
| /> |
| <counter name="TCS AVG Active per Thread" |
| description="The average number of cycles per hardware thread run in which control shaders were processed actively on the EUs." |
| data_type="uint64" |
| max_equation="100" |
| equation="A 7 READ $HsThreads UDIV" |
| underscore_name="hs_eu_active_per_thread" |
| units="cycles" |
| symbol_name="HsEuActivePerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_group="EU Array/Control Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="FS EU Stall" |
| description="The percentage of time in which fragment shaders were stalled on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 28 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="ps_eu_stall" |
| units="percent" |
| symbol_name="PsEuStall" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Fragment Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="EU Stall" |
| description="The percentage of time in which the Execution Units were stalled." |
| data_type="float" |
| max_equation="100" |
| equation="A 1 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="eu_stall" |
| units="percent" |
| symbol_name="EuStall" |
| semantic_type="duration" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" |
| mdapi_group="EU Array" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="Early Hi-Depth Test Fails" |
| description="The total number of pixels dropped on early hierarchical depth test." |
| data_type="uint64" |
| equation="A 33 READ" |
| underscore_name="hi_depth_test_fails" |
| units="pixels" |
| symbol_name="HiDepthTestFails" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" |
| /> |
| <counter name="VS EU Active" |
| description="The percentage of time in which vertex shaders were processed actively on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 2 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="vs_eu_active" |
| units="percent" |
| symbol_name="VsEuActive" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Vertex Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="CS EU Active" |
| description="The percentage of time in which compute shaders were processed actively on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="cs_eu_active" |
| units="percent" |
| symbol_name="CsEuActive" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Compute Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="CS AVG Stall per Thread" |
| description="The average number of cycles per hardware thread run in which compute shaders were stalled on the EUs." |
| data_type="uint64" |
| equation="A 18 READ $CsThreads UDIV" |
| underscore_name="cs_eu_stall_per_thread" |
| units="cycles" |
| symbol_name="CsEuStallPerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Compute Shader" |
| /> |
| <counter name="Late Stencil Test Fails" |
| description="The total number of pixels dropped on post-FS stencil test." |
| data_type="uint64" |
| equation="A 38 READ" |
| underscore_name="post_ps_stencil_test_fails" |
| units="pixels" |
| symbol_name="PostPsStencilTestFails" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="3D Pipe/Output Merger" |
| /> |
| <counter name="GtiSoMemoryWrites" |
| description="The total number of GTI memory writes from Stream Output." |
| data_type="uint64" |
| equation="B 2 READ" |
| underscore_name="gti_so_memory_writes" |
| units="messages" |
| symbol_name="GtiSoMemoryWrites" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="GTI/3D Pipe/Stream Output" |
| /> |
| <counter name="VS AVG Active per Thread" |
| description="The average number of cycles per hardware thread run in which vertex shaders were processed actively on the EUs." |
| data_type="uint64" |
| max_equation="100" |
| equation="A 2 READ $VsThreads UDIV" |
| underscore_name="vs_eu_active_per_thread" |
| units="cycles" |
| symbol_name="VsEuActivePerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_group="EU Array/Vertex Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="GtiRczMemoryWrites" |
| description="The total number of GTI memory writes from Render Depth Cache." |
| data_type="uint64" |
| equation="B 7 READ" |
| underscore_name="gti_rcz_memory_writes" |
| units="messages" |
| symbol_name="GtiRczMemoryWrites" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="GTI/Depth Cache" |
| /> |
| <counter name="CS EU Stall" |
| description="The percentage of time in which compute shaders were stalled on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="cs_eu_stall" |
| units="percent" |
| symbol_name="CsEuStall" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Compute Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="Samples Written" |
| description="The total number of samples or pixels written to all render targets." |
| data_type="uint64" |
| equation="A 40 READ" |
| underscore_name="samples_written" |
| units="pixels" |
| symbol_name="SamplesWritten" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="3D Pipe/Output Merger" |
| /> |
| <counter name="GtiMemoryWrites" |
| description="The total number of GTI memory writes (64B each)." |
| data_type="uint64" |
| equation="C 5 READ" |
| underscore_name="gti_memory_writes" |
| units="messages" |
| symbol_name="GtiMemoryWrites" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="GTI" |
| /> |
| <counter name="VS EU Stall" |
| description="The percentage of time in which vertex shaders were stalled on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 3 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="vs_eu_stall" |
| units="percent" |
| symbol_name="VsEuStall" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Vertex Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <register_config type="NOA"> |
| <register type="NOA" address="0x00009840" value="0x00000080" /> |
| <register type="NOA" address="0x000253A4" value="0x34300000" /> |
| <register type="NOA" address="0x00025440" value="0x01500000" /> |
| <register type="NOA" address="0x00025444" value="0x00000120" /> |
| <register type="NOA" address="0x00025128" value="0x0C200000" /> |
| <register type="NOA" address="0x00025380" value="0x00000450" /> |
| <register type="NOA" address="0x00025390" value="0x00052C43" /> |
| <register type="NOA" address="0x00025384" value="0x00000000" /> |
| <register type="NOA" address="0x00025400" value="0x00007184" /> |
| <register type="NOA" address="0x00025408" value="0x0A418820" /> |
| <register type="NOA" address="0x0002540C" value="0x000820E6" /> |
| <register type="NOA" address="0x00025404" value="0xFF500000" /> |
| <register type="NOA" address="0x00025100" value="0x000005D6" /> |
| <register type="NOA" address="0x0002510C" value="0x1E700000" /> |
| <register type="NOA" address="0x00025104" value="0x00000000" /> |
| <register type="NOA" address="0x00025420" value="0x02108421" /> |
| <register type="NOA" address="0x00025424" value="0x00008421" /> |
| <register type="NOA" address="0x0002541C" value="0x00000000" /> |
| <register type="NOA" address="0x00025428" value="0x00000000" /> |
| </register_config> |
| <register_config type="OA"> |
| <register type="OA" address="0x00002724" value="0xF0800000" /> <!--OASTARTTRIG6 --> |
| <register type="OA" address="0x00002720" value="0x00000000" /> <!--OASTARTTRIG1 --> |
| <register type="OA" address="0x00002714" value="0xF0800000" /> <!--OASTARTTRIG1 --> |
| <register type="OA" address="0x00002710" value="0x00000000" /> <!--OASTARTTRIG1 --> |
| <register type="OA" address="0x0000274C" value="0x76543298" /> <!--OAREPORTTRIG4 --> |
| <register type="OA" address="0x00002748" value="0x98989898" /> <!--OAREPORTTRIG3 --> |
| <register type="OA" address="0x00002744" value="0x000000E4" /> <!--OAREPORTTRIG2 --> |
| <register type="OA" address="0x00002740" value="0x00000000" /> <!--OAREPORTTRIG1 --> |
| <register type="OA" address="0x0000275C" value="0xBABABABA" /> <!--OAREPORTTRIG8 --> |
| <register type="OA" address="0x00002758" value="0x88888888" /> <!--OAREPORTTRIG7 --> |
| <register type="OA" address="0x00002754" value="0x000C5500" /> <!--OAREPORTTRIG6 --> |
| <register type="OA" address="0x00002750" value="0x00000000" /> <!--OAREPORTTRIG5 --> |
| <register type="OA" address="0x00002770" value="0x0007F81A" /> <!--OACEC0_0 --> |
| <register type="OA" address="0x00002774" value="0x0000FC00" /> <!--OACEC0_1 --> |
| <register type="OA" address="0x00002778" value="0x0007F82A" /> <!--OACEC1_0 --> |
| <register type="OA" address="0x0000277C" value="0x0000FC00" /> <!--OACEC1_1 --> |
| <register type="OA" address="0x00002780" value="0x0007F822" /> <!--OACEC2_0 --> |
| <register type="OA" address="0x00002784" value="0x0000FC00" /> <!--OACEC2_1 --> |
| <register type="OA" address="0x00002788" value="0x0007F8BA" /> <!--OACEC3_0 --> |
| <register type="OA" address="0x0000278C" value="0x0000FC00" /> <!--OACEC3_1 --> |
| <register type="OA" address="0x00002790" value="0x0007F87A" /> <!--OACEC4_0 --> |
| <register type="OA" address="0x00002794" value="0x0000FC00" /> <!--OACEC4_1 --> |
| <register type="OA" address="0x00002798" value="0x0007F8EA" /> <!--OACEC5_0 --> |
| <register type="OA" address="0x0000279C" value="0x0000FC00" /> <!--OACEC5_1 --> |
| <register type="OA" address="0x000027A0" value="0x0007F8E2" /> <!--OACEC6_0 --> |
| <register type="OA" address="0x000027A4" value="0x0000FC00" /> <!--OACEC6_1 --> |
| <register type="OA" address="0x000027A8" value="0x0007F8F2" /> <!--OACEC7_0 --> |
| <register type="OA" address="0x000027AC" value="0x0000FC00" /> <!--OACEC7_1 --> |
| </register_config> |
| </set> |
| |
| <set name="Metric set SamplerBalance" |
| mdapi_supported_apis="OGL OCL IO BB" |
| underscore_name="sampler_balance" |
| hw_config_guid="bc274488-b4b6-40c7-90da-b77d7ad16189" |
| chipset="HSW" |
| symbol_name="SamplerBalance" |
| > |
| <counter name="GPU Core Clocks" |
| description="The total number of GPU core clocks elapsed during the measurement." |
| data_type="uint64" |
| equation="B 7 READ" |
| underscore_name="gpu_core_clocks" |
| units="cycles" |
| symbol_name="GpuCoreClocks" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier1 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="GPU" |
| /> |
| <counter name="EU Active" |
| description="The percentage of time in which the Execution Units were actively processing." |
| data_type="float" |
| max_equation="100" |
| equation="A 0 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="eu_active" |
| units="percent" |
| symbol_name="EuActive" |
| semantic_type="duration" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" |
| mdapi_group="EU Array" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="TES EU Stall" |
| description="The percentage of time in which evaluation shaders were stalled on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="ds_eu_stall" |
| units="percent" |
| symbol_name="DsEuStall" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Evaluation Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="Sampler L2 cache misses (ss3)" |
| description="Number of sampler L2 cache misses (ss3)" |
| data_type="uint64" |
| equation="C 1 READ C 0 READ UADD" |
| underscore_name="sampler3_l2_cache_misses" |
| units="messages" |
| symbol_name="Sampler3L2CacheMisses" |
| availability="$SubsliceMask 0x8 AND" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Frame Batch Draw" |
| mdapi_hw_unit_type="subslice" |
| mdapi_group="Sampler/Sampler Cache" |
| /> |
| <counter name="Alpha Test Fails" |
| description="The total number of pixels dropped on post-FS alpha test." |
| data_type="uint64" |
| equation="A 37 READ" |
| underscore_name="alpha_test_fails" |
| units="pixels" |
| symbol_name="AlphaTestFails" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="3D Pipe/Output Merger" |
| /> |
| <counter name="TES Threads Dispatched" |
| description="The total number of evaluation shader hardware threads dispatched." |
| data_type="uint64" |
| equation="A 15 READ" |
| underscore_name="ds_threads" |
| units="threads" |
| symbol_name="DsThreads" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Evaluation Shader" |
| /> |
| <counter name="TES AVG Active per Thread" |
| description="The average number of cycles per hardware thread run in which evaluation shaders were processed actively on the EUs." |
| data_type="uint64" |
| max_equation="100" |
| equation="A 12 READ $DsThreads UDIV" |
| underscore_name="ds_eu_active_per_thread" |
| units="cycles" |
| symbol_name="DsEuActivePerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_group="EU Array/Evaluation Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="GS Threads Dispatched" |
| description="The total number of geometry shader hardware threads dispatched." |
| data_type="uint64" |
| equation="A 25 READ" |
| underscore_name="gs_threads" |
| units="threads" |
| symbol_name="GsThreads" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Geometry Shader" |
| /> |
| <counter name="GS EU Stall" |
| description="The percentage of time in which geometry shaders were stalled on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 23 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="gs_eu_stall" |
| units="percent" |
| symbol_name="GsEuStall" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Geometry Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="CS EU Active" |
| description="The percentage of time in which compute shaders were processed actively on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="cs_eu_active" |
| units="percent" |
| symbol_name="CsEuActive" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Compute Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="VS EU Active" |
| description="The percentage of time in which vertex shaders were processed actively on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 2 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="vs_eu_active" |
| units="percent" |
| symbol_name="VsEuActive" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Vertex Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="TCS EU Active" |
| description="The percentage of time in which control shaders were processed actively on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="hs_eu_active" |
| units="percent" |
| symbol_name="HsEuActive" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Control Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="TES EU Active" |
| description="The percentage of time in which evaluation shaders were processed actively on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="ds_eu_active" |
| units="percent" |
| symbol_name="DsEuActive" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Evaluation Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="GS EU Active" |
| description="The percentage of time in which geometry shaders were processed actively on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 22 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="gs_eu_active" |
| units="percent" |
| symbol_name="GsEuActive" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Geometry Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="FS EU Active" |
| description="The percentage of time in which fragment shaders were processed actively on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 27 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="ps_eu_active" |
| units="percent" |
| symbol_name="PsEuActive" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Fragment Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="CS EU Stall" |
| description="The percentage of time in which compute shaders were stalled on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="cs_eu_stall" |
| units="percent" |
| symbol_name="CsEuStall" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Compute Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="EU Stall" |
| description="The percentage of time in which the Execution Units were stalled." |
| data_type="float" |
| max_equation="100" |
| equation="A 1 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="eu_stall" |
| units="percent" |
| symbol_name="EuStall" |
| semantic_type="duration" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" |
| mdapi_group="EU Array" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="VS EU Stall" |
| description="The percentage of time in which vertex shaders were stalled on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 3 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="vs_eu_stall" |
| units="percent" |
| symbol_name="VsEuStall" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Vertex Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="TCS EU Stall" |
| description="The percentage of time in which control shaders were stalled on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="hs_eu_stall" |
| units="percent" |
| symbol_name="HsEuStall" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Control Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="FS EU Stall" |
| description="The percentage of time in which fragment shaders were stalled on the EUs." |
| data_type="float" |
| max_equation="100" |
| equation="A 28 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="ps_eu_stall" |
| units="percent" |
| symbol_name="PsEuStall" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_group="EU Array/Fragment Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="GPU Time Elapsed" |
| description="Time elapsed on the GPU during the measurement." |
| data_type="uint64" |
| equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" |
| underscore_name="gpu_time" |
| units="ns" |
| symbol_name="GpuTime" |
| semantic_type="duration" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="GPU" |
| /> |
| <counter name="CS Duration" |
| description="Total Compute Shader GPU duration." |
| data_type="uint64" |
| equation="A 17 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 18 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV" |
| underscore_name="cs_duration" |
| units="us" |
| symbol_name="CsDuration" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 OCL" |
| mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Compute Shader" |
| /> |
| <counter name="VS Threads Dispatched" |
| description="The total number of vertex shader hardware threads dispatched." |
| data_type="uint64" |
| equation="A 5 READ" |
| underscore_name="vs_threads" |
| units="threads" |
| symbol_name="VsThreads" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Vertex Shader" |
| /> |
| <counter name="FS Threads Dispatched" |
| description="The total number of fragment shader hardware threads dispatched." |
| data_type="uint64" |
| equation="A 30 READ" |
| underscore_name="ps_threads" |
| units="threads" |
| symbol_name="PsThreads" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Fragment Shader" |
| /> |
| <counter name="TES Duration" |
| description="Total Evaluation Shader GPU duration." |
| data_type="uint64" |
| equation="A 12 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 13 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV" |
| underscore_name="ds_duration" |
| units="us" |
| symbol_name="DsDuration" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4" |
| mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Evaluation Shader" |
| /> |
| <counter name="GS Duration" |
| description="Total Geometry Shader GPU duration." |
| data_type="uint64" |
| equation="A 22 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 23 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV" |
| underscore_name="gs_duration" |
| units="us" |
| symbol_name="GsDuration" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4" |
| mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Geometry Shader" |
| /> |
| <counter name="CS Threads Dispatched" |
| description="The total number of compute shader hardware threads dispatched." |
| data_type="uint64" |
| equation="A 20 READ" |
| underscore_name="cs_threads" |
| units="threads" |
| symbol_name="CsThreads" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Compute Shader" |
| /> |
| <counter name="CS AVG Active per Thread" |
| description="The average number of cycles per hardware thread run in which compute shaders were processed actively on the EUs." |
| data_type="uint64" |
| max_equation="100" |
| equation="A 17 READ $CsThreads UDIV" |
| underscore_name="cs_eu_active_per_thread" |
| units="cycles" |
| symbol_name="CsEuActivePerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_group="EU Array/Compute Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="Sampler L2 cache misses" |
| description="Number of sampler L2 cache misses" |
| data_type="uint64" |
| equation="C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD C 3 READ UADD C 2 READ UADD C 1 READ UADD C 0 READ UADD" |
| underscore_name="sampler_l2_cache_misses" |
| units="messages" |
| symbol_name="SamplerL2CacheMisses" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Overview Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="Sampler" |
| /> |
| <counter name="GS AVG Stall per Thread" |
| description="The average number of cycles per hardware thread run in which geometry shaders were stalled on the EUs." |
| data_type="uint64" |
| equation="A 23 READ $GsThreads UDIV" |
| underscore_name="gs_eu_stall_per_thread" |
| units="cycles" |
| symbol_name="GsEuStallPerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Geometry Shader" |
| /> |
| <counter name="Sampler L2 cache misses (ss2)" |
| description="Number of sampler L2 cache misses (ss2)" |
| data_type="uint64" |
| equation="C 3 READ C 2 READ UADD" |
| underscore_name="sampler2_l2_cache_misses" |
| units="messages" |
| symbol_name="Sampler2L2CacheMisses" |
| availability="$SubsliceMask 0x4 AND" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Frame Batch Draw" |
| mdapi_hw_unit_type="subslice" |
| mdapi_group="Sampler/Sampler Cache" |
| /> |
| <counter name="AVG GPU Core Frequency" |
| description="Average GPU Core Frequency in the measurement." |
| data_type="uint64" |
| max_equation="$GpuMaxFrequency" |
| equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" |
| underscore_name="avg_gpu_core_frequency" |
| units="hz" |
| symbol_name="AvgGpuCoreFrequency" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" |
| mdapi_group="GPU" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="EU Idle" |
| description="The percentage of time in which the Execution Units were idle." |
| data_type="float" |
| max_equation="100" |
| equation="100 $EuActive $EuStall FADD FSUB" |
| underscore_name="eu_idle" |
| units="percent" |
| symbol_name="EuIdle" |
| semantic_type="duration" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" |
| mdapi_group="EU Array" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="FS AVG Stall per Thread" |
| description="The average number of cycles per hardware thread run in which fragment shaders were stalled on the EUs." |
| data_type="uint64" |
| equation="A 28 READ $PsThreads UDIV" |
| underscore_name="ps_eu_stall_per_thread" |
| units="cycles" |
| symbol_name="PsEuStallPerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Fragment Shader" |
| /> |
| <counter name="VS AVG Stall per Thread" |
| description="The average number of cycles per hardware thread run in which vertex shaders were stalled on the EUs." |
| data_type="uint64" |
| equation="A 3 READ $VsThreads UDIV" |
| underscore_name="vs_eu_stall_per_thread" |
| units="cycles" |
| symbol_name="VsEuStallPerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Vertex Shader" |
| /> |
| <counter name="GPU Busy" |
| description="The percentage of time in which the GPU has being processing GPU commands." |
| data_type="float" |
| max_equation="100" |
| equation="A 41 READ 100 UMUL $GpuCoreClocks FDIV" |
| underscore_name="gpu_busy" |
| units="percent" |
| symbol_name="GpuBusy" |
| semantic_type="duration" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Tier1 Overview System Frame" |
| mdapi_group="GPU" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="FS AVG Active per Thread" |
| description="The average number of cycles per hardware thread run in which fragment shaders were processed actively on the EUs." |
| data_type="uint64" |
| max_equation="100" |
| equation="A 27 READ $PsThreads UDIV" |
| underscore_name="ps_eu_active_per_thread" |
| units="cycles" |
| symbol_name="PsEuActivePerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_group="EU Array/Fragment Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="Early Depth Test Fails" |
| description="The total number of pixels dropped on early depth test." |
| data_type="uint64" |
| equation="A 35 READ" |
| underscore_name="early_depth_test_fails" |
| units="pixels" |
| symbol_name="EarlyDepthTestFails" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="3D Pipe/Rasterizer/Early Depth Test" |
| /> |
| <counter name="TCS Duration" |
| description="Total Control Shader GPU duration." |
| data_type="uint64" |
| equation="A 7 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 8 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV" |
| underscore_name="hs_duration" |
| units="us" |
| symbol_name="HsDuration" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4 OCL" |
| mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Control Shader" |
| /> |
| <counter name="TES AVG Stall per Thread" |
| description="The average number of cycles per hardware thread run in which evaluation shaders were stalled on the EUs." |
| data_type="uint64" |
| equation="A 13 READ $DsThreads UDIV" |
| underscore_name="ds_eu_stall_per_thread" |
| units="cycles" |
| symbol_name="DsEuStallPerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Evaluation Shader" |
| /> |
| <counter name="GS AVG Active per Thread" |
| description="The average number of cycles per hardware thread run in which geometry shaders were processed actively on the EUs." |
| data_type="uint64" |
| max_equation="100" |
| equation="A 22 READ $GsThreads UDIV" |
| underscore_name="gs_eu_active_per_thread" |
| units="cycles" |
| symbol_name="GsEuActivePerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_group="EU Array/Geometry Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="TCS Threads Dispatched" |
| description="The total number of control shader hardware threads dispatched." |
| data_type="uint64" |
| equation="A 10 READ" |
| underscore_name="hs_threads" |
| units="threads" |
| symbol_name="HsThreads" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Control Shader" |
| /> |
| <counter name="TCS AVG Stall per Thread" |
| description="The average number of cycles per hardware thread run in which control shaders were stalled on the EUs." |
| data_type="uint64" |
| equation="A 8 READ $HsThreads UDIV" |
| underscore_name="hs_eu_stall_per_thread" |
| units="cycles" |
| symbol_name="HsEuStallPerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Control Shader" |
| /> |
| <counter name="Samples Killed in FS" |
| description="The total number of samples or pixels dropped in fragment shaders." |
| data_type="uint64" |
| equation="A 36 READ" |
| underscore_name="samples_killed_in_ps" |
| units="pixels" |
| symbol_name="SamplesKilledInPs" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier4 Overview Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="3D Pipe/Fragment Shader" |
| /> |
| <counter name="Late Depth Test Fails" |
| description="The total number of pixels dropped on post-FS depth test." |
| data_type="uint64" |
| equation="A 39 READ $SamplesKilledInPs USUB" |
| underscore_name="post_ps_depth_test_fails" |
| units="pixels" |
| symbol_name="PostPsDepthTestFails" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="3D Pipe/Output Merger" |
| /> |
| <counter name="TCS AVG Active per Thread" |
| description="The average number of cycles per hardware thread run in which control shaders were processed actively on the EUs." |
| data_type="uint64" |
| max_equation="100" |
| equation="A 7 READ $HsThreads UDIV" |
| underscore_name="hs_eu_active_per_thread" |
| units="cycles" |
| symbol_name="HsEuActivePerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_group="EU Array/Control Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="FS Duration" |
| description="Total Fragment Shader GPU duration." |
| data_type="uint64" |
| equation="A 27 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 28 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV" |
| underscore_name="ps_duration" |
| units="us" |
| symbol_name="PsDuration" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4" |
| mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Fragment Shader" |
| /> |
| <counter name="Sampler L2 cache misses (ss1)" |
| description="Number of sampler L2 cache misses (ss1)" |
| data_type="uint64" |
| equation="C 5 READ C 4 READ UADD" |
| underscore_name="sampler1_l2_cache_misses" |
| units="messages" |
| symbol_name="Sampler1L2CacheMisses" |
| availability="$SubsliceMask 0x2 AND" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Frame Batch Draw" |
| mdapi_hw_unit_type="subslice" |
| mdapi_group="Sampler/Sampler Cache" |
| /> |
| <counter name="Early Hi-Depth Test Fails" |
| description="The total number of pixels dropped on early hierarchical depth test." |
| data_type="uint64" |
| equation="A 33 READ" |
| underscore_name="hi_depth_test_fails" |
| units="pixels" |
| symbol_name="HiDepthTestFails" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" |
| /> |
| <counter name="CS AVG Stall per Thread" |
| description="The average number of cycles per hardware thread run in which compute shaders were stalled on the EUs." |
| data_type="uint64" |
| equation="A 18 READ $CsThreads UDIV" |
| underscore_name="cs_eu_stall_per_thread" |
| units="cycles" |
| symbol_name="CsEuStallPerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL4 OCL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Compute Shader" |
| /> |
| <counter name="Late Stencil Test Fails" |
| description="The total number of pixels dropped on post-FS stencil test." |
| data_type="uint64" |
| equation="A 38 READ" |
| underscore_name="post_ps_stencil_test_fails" |
| units="pixels" |
| symbol_name="PostPsStencilTestFails" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="3D Pipe/Output Merger" |
| /> |
| <counter name="Sampler L2 cache misses (ss0)" |
| description="Number of sampler L2 cache misses (ss0)" |
| data_type="uint64" |
| equation="C 7 READ C 6 READ UADD" |
| underscore_name="sampler0_l2_cache_misses" |
| units="messages" |
| symbol_name="Sampler0L2CacheMisses" |
| availability="$SubsliceMask 0x1 AND" |
| semantic_type="event" |
| mdapi_supported_apis="" |
| mdapi_usage_flags="Frame Batch Draw" |
| mdapi_hw_unit_type="subslice" |
| mdapi_group="Sampler/Sampler Cache" |
| /> |
| <counter name="VS AVG Active per Thread" |
| description="The average number of cycles per hardware thread run in which vertex shaders were processed actively on the EUs." |
| data_type="uint64" |
| max_equation="100" |
| equation="A 2 READ $VsThreads UDIV" |
| underscore_name="vs_eu_active_per_thread" |
| units="cycles" |
| symbol_name="VsEuActivePerThread" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier4 Frame Batch Draw" |
| mdapi_group="EU Array/Vertex Shader" |
| mdapi_hw_unit_type="gpu" |
| /> |
| <counter name="VS Duration" |
| description="Total Vertex Shader GPU duration." |
| data_type="uint64" |
| equation="A 2 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 3 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV" |
| underscore_name="vs_duration" |
| units="us" |
| symbol_name="VsDuration" |
| semantic_type="duration" |
| mdapi_supported_apis="OGL4" |
| mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="EU Array/Vertex Shader" |
| /> |
| <counter name="Samples Written" |
| description="The total number of samples or pixels written to all render targets." |
| data_type="uint64" |
| equation="A 40 READ" |
| underscore_name="samples_written" |
| units="pixels" |
| symbol_name="SamplesWritten" |
| semantic_type="event" |
| mdapi_supported_apis="OGL IO BB" |
| mdapi_usage_flags="Tier3 Overview Frame Batch Draw" |
| mdapi_hw_unit_type="gpu" |
| mdapi_group="3D Pipe/Output Merger" |
| /> |
| <register_config type="NOA"> |
| <register type="NOA" address="0x00009840" value="0x00000080" /> |
| <register type="NOA" address="0x0002EB9C" value="0x01906400" /> |
| <register type="NOA" address="0x0002FB9C" value="0x01906400" /> |
| <register type="NOA" address="0x000253A4" value="0x00000000" /> |
| <register type="NOA" address="0x00026B9C" value="0x01906400" /> |
| <register type="NOA" address="0x00027B9C" value="0x01906400" /> |
| <register type="NOA" address="0x00027104" value="0x00A00000" /> |
| <register type="NOA" address="0x00027184" value="0x00A50000" /> |
| <register type="NOA" address="0x0002E804" value="0x00500000" /> |
| <register type="NOA" address="0x0002E984" value="0x00500000" /> |
| <register type="NOA" address="0x0002EB04" value="0x00500000" /> |
| <register type="NOA" address="0x0002EB80" value="0x00000084" /> |
| <register type="NOA" address="0x0002EB8C" value="0x14200000" /> |
| <register type="NOA" address="0x0002EB84" value="0x00000000" /> |
| <register type="NOA" address="0x0002F804" value="0x00050000" /> |
| <register type="NOA" address="0x0002F984" value="0x00050000" /> |
| <register type="NOA" address="0x0002FB04" value="0x00050000" /> |
| <register type="NOA" address="0x0002FB80" value="0x00000084" /> |
| <register type="NOA" address="0x0002FB8C" value="0x00050800" /> |
| <register type="NOA" address="0x0002FB84" value="0x00000000" /> |
| <register type="NOA" address="0x00025380" value="0x00000010" /> |
| <register type="NOA" address="0x0002538C" value="0x000000C0" /> |
| <register type="NOA" address="0x00025384" value="0xAA550000" /> |
| <register type="NOA" address="0x00025404" value="0xFFFFC000" /> |
| <register type="NOA" address="0x00026804" value="0x50000000" /> |
| <register type="NOA" address="0x00026984" value="0x50000000" /> |
| <register type="NOA" address="0x00026B04" value="0x50000000" /> |
| <register type="NOA" address="0x00026B80" value="0x00000084" /> |
| <register type="NOA" address="0x00026B90" value="0x00050800" /> |
| <register type="NOA" address="0x00026B84" value="0x00000000" /> |
| <register type="NOA" address="0x00027804" value="0x05000000" /> |
| <register type="NOA" address="0x00027984" value="0x05000000" /> |
| <register type="NOA" address="0x00027B04" value="0x05000000" /> |
| <register type="NOA" address="0x00027B80" value="0x00000084" /> |
| <register type="NOA" address="0x00027B90" value="0x00000142" /> |
| <register type="NOA" address="0x00027B84" value="0x00000000" /> |
| <register type="NOA" address="0x00026104" value="0xA0000000" /> |
| <register type="NOA" address="0x00026184" value="0xA5000000" /> |
| <register type="NOA" address="0x00025424" value="0x00008620" /> |
| <register type="NOA" address="0x0002541C" value="0x00000000" /> |
| <register type="NOA" address="0x00025428" value="0x0004A54A" /> |
| </register_config> |
| <register_config type="OA"> |
| <register type="OA" address="0x00002740" value="0x00000000" /> <!--OAREPORTTRIG1 --> |
| <register type="OA" address="0x00002744" value="0x00800000" /> <!--OAREPORTTRIG2 --> |
| <register type="OA" address="0x00002710" value="0x00000000" /> <!--OASTARTTRIG1 --> |
| <register type="OA" address="0x00002714" value="0x00800000" /> <!--OASTARTTRIG1 --> |
| <register type="OA" address="0x00002720" value="0x00000000" /> <!--OASTARTTRIG1 --> |
| <register type="OA" address="0x00002724" value="0x00800000" /> <!--OASTARTTRIG6 --> |
| </register_config> |
| </set> |
| |
| </metrics> |