| /* |
| * Copyright © 2022 Imagination Technologies Ltd. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a copy |
| * of this software and associated documentation files (the "Software"), to deal |
| * in the Software without restriction, including without limitation the rights |
| * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| * copies of the Software, and to permit persons to whom the Software is |
| * furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| */ |
| |
| #include "compiler/spirv/nir_spirv.h" |
| #include "nir/nir.h" |
| #include "rogue.h" |
| #include "util/macros.h" |
| |
| #include <stdbool.h> |
| |
| /** |
| * \file rogue_nir.c |
| * |
| * \brief Contains SPIR-V and NIR-specific functions. |
| */ |
| |
| /** |
| * \brief SPIR-V to NIR compilation options. |
| */ |
| static const struct spirv_to_nir_options spirv_options = { |
| .environment = NIR_SPIRV_VULKAN, |
| |
| /* Buffer address: (descriptor_set, binding), offset. */ |
| .ubo_addr_format = nir_address_format_64bit_global, |
| }; |
| |
| static const nir_shader_compiler_options nir_options = { |
| .fuse_ffma32 = true, |
| }; |
| |
| static int rogue_glsl_type_size(const struct glsl_type *type, bool bindless) |
| { |
| return glsl_count_attribute_slots(type, false); |
| } |
| |
| /** |
| * \brief Applies optimizations and passes required to lower the NIR shader into |
| * a form suitable for lowering to Rogue IR. |
| * |
| * \param[in] ctx Shared multi-stage build context. |
| * \param[in] shader Rogue shader. |
| * \param[in] stage Shader stage. |
| */ |
| static void rogue_nir_passes(struct rogue_build_ctx *ctx, |
| nir_shader *nir, |
| gl_shader_stage stage) |
| { |
| bool progress; |
| |
| #if !defined(NDEBUG) |
| bool nir_debug_print_shader_prev = nir_debug_print_shader[nir->info.stage]; |
| nir_debug_print_shader[nir->info.stage] = ROGUE_DEBUG(NIR_PASSES); |
| #endif /* !defined(NDEBUG) */ |
| |
| nir_validate_shader(nir, "after spirv_to_nir"); |
| |
| NIR_PASS_V(nir, nir_lower_vars_to_ssa); |
| |
| /* Splitting. */ |
| NIR_PASS_V(nir, nir_split_var_copies); |
| NIR_PASS_V(nir, nir_split_per_member_structs); |
| |
| /* Replace references to I/O variables with intrinsics. */ |
| NIR_PASS_V(nir, |
| nir_lower_io, |
| nir_var_shader_in | nir_var_shader_out, |
| rogue_glsl_type_size, |
| (nir_lower_io_options)0); |
| |
| /* Load inputs to scalars (single registers later). */ |
| /* TODO: Fitrp can process multiple frag inputs at once, scalarise I/O. */ |
| NIR_PASS_V(nir, nir_lower_io_to_scalar, nir_var_shader_in, NULL, NULL); |
| |
| /* Optimize GL access qualifiers. */ |
| const nir_opt_access_options opt_access_options = { |
| .is_vulkan = true, |
| }; |
| NIR_PASS_V(nir, nir_opt_access, &opt_access_options); |
| |
| /* Apply PFO code to the fragment shader output. */ |
| if (nir->info.stage == MESA_SHADER_FRAGMENT) |
| NIR_PASS_V(nir, rogue_nir_pfo); |
| |
| /* Load outputs to scalars (single registers later). */ |
| NIR_PASS_V(nir, nir_lower_io_to_scalar, nir_var_shader_out, NULL, NULL); |
| |
| /* Lower ALU operations to scalars. */ |
| NIR_PASS_V(nir, nir_lower_alu_to_scalar, NULL, NULL); |
| |
| /* Lower load_consts to scalars. */ |
| NIR_PASS_V(nir, nir_lower_load_const_to_scalar); |
| |
| /* Additional I/O lowering. */ |
| NIR_PASS_V(nir, |
| nir_lower_explicit_io, |
| nir_var_mem_ubo, |
| spirv_options.ubo_addr_format); |
| NIR_PASS_V(nir, nir_lower_io_to_scalar, nir_var_mem_ubo, NULL, NULL); |
| NIR_PASS_V(nir, rogue_nir_lower_io); |
| |
| /* Algebraic opts. */ |
| do { |
| progress = false; |
| |
| NIR_PASS(progress, nir, nir_copy_prop); |
| NIR_PASS(progress, nir, nir_opt_cse); |
| NIR_PASS(progress, nir, nir_opt_algebraic); |
| NIR_PASS(progress, nir, nir_opt_constant_folding); |
| NIR_PASS(progress, nir, nir_opt_dce); |
| NIR_PASS_V(nir, nir_opt_gcm, false); |
| } while (progress); |
| |
| /* Late algebraic opts. */ |
| do { |
| progress = false; |
| |
| NIR_PASS(progress, nir, nir_opt_algebraic_late); |
| NIR_PASS_V(nir, nir_opt_constant_folding); |
| NIR_PASS_V(nir, nir_copy_prop); |
| NIR_PASS_V(nir, nir_opt_dce); |
| NIR_PASS_V(nir, nir_opt_cse); |
| } while (progress); |
| |
| /* Remove unused constant registers. */ |
| NIR_PASS_V(nir, nir_opt_dce); |
| |
| /* Move loads to just before they're needed. */ |
| /* Disabled for now since we want to try and keep them vectorised and group |
| * them. */ |
| /* TODO: Investigate this further. */ |
| /* NIR_PASS_V(nir, nir_opt_move, nir_move_load_ubo | nir_move_load_input); */ |
| |
| /* TODO: Re-enable scheduling after register pressure tweaks. */ |
| #if 0 |
| /* Instruction scheduling. */ |
| struct nir_schedule_options schedule_options = { |
| .threshold = ROGUE_MAX_REG_TEMP / 2, |
| }; |
| NIR_PASS_V(nir, nir_schedule, &schedule_options); |
| #endif |
| |
| /* Assign I/O locations. */ |
| nir_assign_io_var_locations(nir, |
| nir_var_shader_in, |
| &nir->num_inputs, |
| nir->info.stage); |
| nir_assign_io_var_locations(nir, |
| nir_var_shader_out, |
| &nir->num_outputs, |
| nir->info.stage); |
| |
| /* Renumber SSA defs. */ |
| nir_index_ssa_defs(nir_shader_get_entrypoint(nir)); |
| |
| /* Gather info into nir shader struct. */ |
| nir_shader_gather_info(nir, nir_shader_get_entrypoint(nir)); |
| |
| /* Clean-up after passes. */ |
| nir_sweep(nir); |
| |
| nir_validate_shader(nir, "after passes"); |
| if (ROGUE_DEBUG(NIR)) { |
| fputs("after passes\n", stdout); |
| nir_print_shader(nir, stdout); |
| } |
| |
| #if !defined(NDEBUG) |
| nir_debug_print_shader[nir->info.stage] = nir_debug_print_shader_prev; |
| #endif /* !defined(NDEBUG) */ |
| } |
| |
| /** |
| * \brief Converts a SPIR-V shader to NIR. |
| * |
| * \param[in] ctx Shared multi-stage build context. |
| * \param[in] entry Shader entry-point function name. |
| * \param[in] stage Shader stage. |
| * \param[in] spirv_size SPIR-V data length in DWORDs. |
| * \param[in] spirv_data SPIR-V data. |
| * \param[in] num_spec Number of SPIR-V specializations. |
| * \param[in] spec SPIR-V specializations. |
| * \return A nir_shader* if successful, or NULL if unsuccessful. |
| */ |
| PUBLIC |
| nir_shader *rogue_spirv_to_nir(rogue_build_ctx *ctx, |
| gl_shader_stage stage, |
| const char *entry, |
| unsigned spirv_size, |
| const uint32_t *spirv_data, |
| unsigned num_spec, |
| struct nir_spirv_specialization *spec) |
| { |
| nir_shader *nir; |
| |
| nir = spirv_to_nir(spirv_data, |
| spirv_size, |
| spec, |
| num_spec, |
| stage, |
| entry, |
| &spirv_options, |
| &nir_options); |
| if (!nir) |
| return NULL; |
| |
| ralloc_steal(ctx, nir); |
| |
| /* Apply passes. */ |
| rogue_nir_passes(ctx, nir, stage); |
| |
| /* Collect I/O data to pass back to the driver. */ |
| rogue_collect_io_data(ctx, nir); |
| |
| return nir; |
| } |