| /* |
| * Copyright (c) 2014 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| |
| #include "intel_batchbuffer.h" |
| #include "intel_fbo.h" |
| #include "intel_mipmap_tree.h" |
| |
| #include "brw_context.h" |
| #include "brw_state.h" |
| #include "brw_defines.h" |
| |
| #include "main/mtypes.h" |
| #include "main/fbobject.h" |
| #include "main/glformats.h" |
| |
| void |
| gen6_emit_depth_stencil_hiz(struct brw_context *brw, |
| struct intel_mipmap_tree *depth_mt, |
| uint32_t depth_offset, uint32_t depthbuffer_format, |
| uint32_t depth_surface_type, |
| struct intel_mipmap_tree *stencil_mt, |
| bool hiz, bool separate_stencil, |
| uint32_t width, uint32_t height, |
| uint32_t tile_x, uint32_t tile_y) |
| { |
| struct gl_context *ctx = &brw->ctx; |
| struct gl_framebuffer *fb = ctx->DrawBuffer; |
| uint32_t surftype; |
| unsigned int depth = 1; |
| GLenum gl_target = GL_TEXTURE_2D; |
| unsigned int lod; |
| const struct intel_mipmap_tree *mt = depth_mt ? depth_mt : stencil_mt; |
| const struct intel_renderbuffer *irb = NULL; |
| const struct gl_renderbuffer *rb = NULL; |
| |
| /* Enable the hiz bit if we're doing separate stencil, because it and the |
| * separate stencil bit must have the same value. From Section 2.11.5.6.1.1 |
| * 3DSTATE_DEPTH_BUFFER, Bit 1.21 "Separate Stencil Enable": |
| * [DevIL]: If this field is enabled, Hierarchical Depth Buffer |
| * Enable must also be enabled. |
| * |
| * [DevGT]: This field must be set to the same value (enabled or |
| * disabled) as Hierarchical Depth Buffer Enable |
| */ |
| bool enable_hiz_ss = hiz || separate_stencil; |
| |
| brw_emit_depth_stall_flushes(brw); |
| |
| irb = intel_get_renderbuffer(fb, BUFFER_DEPTH); |
| if (!irb) |
| irb = intel_get_renderbuffer(fb, BUFFER_STENCIL); |
| rb = (struct gl_renderbuffer*) irb; |
| |
| if (rb) { |
| depth = MAX2(irb->layer_count, 1); |
| if (rb->TexImage) |
| gl_target = rb->TexImage->TexObject->Target; |
| } |
| |
| switch (gl_target) { |
| case GL_TEXTURE_CUBE_MAP_ARRAY: |
| case GL_TEXTURE_CUBE_MAP: |
| /* The PRM claims that we should use BRW_SURFACE_CUBE for this |
| * situation, but experiments show that gl_Layer doesn't work when we do |
| * this. So we use BRW_SURFACE_2D, since for rendering purposes this is |
| * equivalent. |
| */ |
| surftype = BRW_SURFACE_2D; |
| depth *= 6; |
| break; |
| case GL_TEXTURE_3D: |
| assert(mt); |
| depth = mt->surf.logical_level0_px.depth; |
| /* fallthrough */ |
| default: |
| surftype = translate_tex_target(gl_target); |
| break; |
| } |
| |
| const unsigned min_array_element = irb ? irb->mt_layer : 0; |
| |
| lod = irb ? irb->mt_level - irb->mt->first_level : 0; |
| |
| if (mt) { |
| width = mt->surf.logical_level0_px.width; |
| height = mt->surf.logical_level0_px.height; |
| } |
| |
| BEGIN_BATCH(7); |
| /* 3DSTATE_DEPTH_BUFFER dw0 */ |
| OUT_BATCH(_3DSTATE_DEPTH_BUFFER << 16 | (7 - 2)); |
| |
| /* 3DSTATE_DEPTH_BUFFER dw1 */ |
| OUT_BATCH((depth_mt ? depth_mt->surf.row_pitch - 1 : 0) | |
| (depthbuffer_format << 18) | |
| ((enable_hiz_ss ? 1 : 0) << 21) | /* separate stencil enable */ |
| ((enable_hiz_ss ? 1 : 0) << 22) | /* hiz enable */ |
| (BRW_TILEWALK_YMAJOR << 26) | |
| (1 << 27) | |
| (surftype << 29)); |
| |
| /* 3DSTATE_DEPTH_BUFFER dw2 */ |
| if (depth_mt) { |
| OUT_RELOC(depth_mt->bo, RELOC_WRITE, 0); |
| } else { |
| OUT_BATCH(0); |
| } |
| |
| /* 3DSTATE_DEPTH_BUFFER dw3 */ |
| OUT_BATCH(((width - 1) << 6) | |
| ((height - 1) << 19) | |
| lod << 2); |
| |
| /* 3DSTATE_DEPTH_BUFFER dw4 */ |
| OUT_BATCH((depth - 1) << 21 | |
| min_array_element << 10 | |
| (depth - 1) << 1); |
| |
| /* 3DSTATE_DEPTH_BUFFER dw5 */ |
| OUT_BATCH(0); |
| assert(tile_x == 0 && tile_y == 0); |
| |
| /* 3DSTATE_DEPTH_BUFFER dw6 */ |
| OUT_BATCH(0); |
| |
| ADVANCE_BATCH(); |
| |
| if (hiz || separate_stencil) { |
| /* |
| * In the 3DSTATE_DEPTH_BUFFER batch emitted above, the 'separate |
| * stencil enable' and 'hiz enable' bits were set. Therefore we must |
| * emit 3DSTATE_HIER_DEPTH_BUFFER and 3DSTATE_STENCIL_BUFFER. Even if |
| * there is no stencil buffer, 3DSTATE_STENCIL_BUFFER must be emitted; |
| * failure to do so causes hangs on gen5 and a stall on gen6. |
| */ |
| |
| /* Emit hiz buffer. */ |
| if (hiz) { |
| assert(depth_mt); |
| |
| uint32_t offset; |
| isl_surf_get_image_offset_B_tile_sa(&depth_mt->hiz_buf->surf, |
| lod, 0, 0, &offset, NULL, NULL); |
| |
| BEGIN_BATCH(3); |
| OUT_BATCH((_3DSTATE_HIER_DEPTH_BUFFER << 16) | (3 - 2)); |
| OUT_BATCH(depth_mt->hiz_buf->surf.row_pitch - 1); |
| OUT_RELOC(depth_mt->hiz_buf->bo, RELOC_WRITE, offset); |
| ADVANCE_BATCH(); |
| } else { |
| BEGIN_BATCH(3); |
| OUT_BATCH((_3DSTATE_HIER_DEPTH_BUFFER << 16) | (3 - 2)); |
| OUT_BATCH(0); |
| OUT_BATCH(0); |
| ADVANCE_BATCH(); |
| } |
| |
| /* Emit stencil buffer. */ |
| if (separate_stencil) { |
| assert(stencil_mt->format == MESA_FORMAT_S_UINT8); |
| assert(stencil_mt->surf.size > 0); |
| |
| uint32_t offset; |
| isl_surf_get_image_offset_B_tile_sa(&stencil_mt->surf, |
| lod, 0, 0, &offset, NULL, NULL); |
| |
| BEGIN_BATCH(3); |
| OUT_BATCH((_3DSTATE_STENCIL_BUFFER << 16) | (3 - 2)); |
| OUT_BATCH(stencil_mt->surf.row_pitch - 1); |
| OUT_RELOC(stencil_mt->bo, RELOC_WRITE, offset); |
| ADVANCE_BATCH(); |
| } else { |
| BEGIN_BATCH(3); |
| OUT_BATCH((_3DSTATE_STENCIL_BUFFER << 16) | (3 - 2)); |
| OUT_BATCH(0); |
| OUT_BATCH(0); |
| ADVANCE_BATCH(); |
| } |
| } |
| |
| /* |
| * On Gen >= 6, emit clear params for safety. If using hiz, then clear |
| * params must be emitted. |
| * |
| * From Section 2.11.5.6.4.1 3DSTATE_CLEAR_PARAMS: |
| * 3DSTATE_CLEAR_PARAMS packet must follow the DEPTH_BUFFER_STATE packet |
| * when HiZ is enabled and the DEPTH_BUFFER_STATE changes. |
| */ |
| BEGIN_BATCH(2); |
| OUT_BATCH(_3DSTATE_CLEAR_PARAMS << 16 | |
| GEN5_DEPTH_CLEAR_VALID | |
| (2 - 2)); |
| if (depth_mt) { |
| OUT_BATCH(brw_convert_depth_value(depth_mt->format, |
| depth_mt->fast_clear_color.f32[0])); |
| } else { |
| OUT_BATCH(0); |
| } |
| ADVANCE_BATCH(); |
| } |