| import os |
| |
| Import('*') |
| |
| env = env.Clone() |
| |
| env.Append(CPPPATH = [ |
| '#src/mapi', |
| '#src/mesa', |
| '.', |
| ]) |
| |
| if env['platform'] == 'windows': |
| env.AppendUnique(CPPDEFINES = [ |
| 'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers |
| 'WIN32_LEAN_AND_MEAN', # http://msdn2.microsoft.com/en-us/library/6dwk3a1z.aspx |
| ]) |
| if not env['gles']: |
| # prevent _glapi_* from being declared __declspec(dllimport) |
| env.Append(CPPDEFINES = ['_GLAPI_NO_EXPORTS']) |
| |
| st_osmesa = env.ConvenienceLibrary( |
| target ='st_osmesa', |
| source = env.ParseSourceList('Makefile.sources', 'C_SOURCES'), |
| ) |
| Export('st_osmesa') |