| /************************************************************************** |
| * |
| * Copyright 2010 VMware, Inc. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
| * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR |
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| #ifndef RBUG_OBJECTS_H |
| #define RBUG_OBJECTS_H |
| |
| |
| #include "pipe/p_compiler.h" |
| #include "pipe/p_state.h" |
| |
| #include "rbug_screen.h" |
| |
| struct rbug_context; |
| |
| |
| struct rbug_resource |
| { |
| struct pipe_resource base; |
| |
| struct pipe_resource *resource; |
| |
| struct rbug_list list; |
| }; |
| |
| |
| enum rbug_shader_type |
| { |
| RBUG_SHADER_GEOM, |
| RBUG_SHADER_VERTEX, |
| RBUG_SHADER_FRAGMENT, |
| }; |
| |
| struct rbug_shader |
| { |
| struct rbug_list list; |
| |
| void *shader; |
| void *tokens; |
| void *replaced_shader; |
| void *replaced_tokens; |
| |
| enum rbug_shader_type type; |
| boolean disabled; |
| }; |
| |
| |
| struct rbug_sampler_view |
| { |
| struct pipe_sampler_view base; |
| |
| struct pipe_sampler_view *sampler_view; |
| }; |
| |
| |
| struct rbug_surface |
| { |
| struct pipe_surface base; |
| |
| struct pipe_surface *surface; |
| }; |
| |
| |
| struct rbug_transfer |
| { |
| struct pipe_transfer base; |
| |
| struct pipe_context *pipe; |
| struct pipe_transfer *transfer; |
| }; |
| |
| |
| static inline struct rbug_resource * |
| rbug_resource(struct pipe_resource *_resource) |
| { |
| if (!_resource) |
| return NULL; |
| (void)rbug_screen(_resource->screen); |
| return (struct rbug_resource *)_resource; |
| } |
| |
| static inline struct rbug_sampler_view * |
| rbug_sampler_view(struct pipe_sampler_view *_sampler_view) |
| { |
| if (!_sampler_view) |
| return NULL; |
| (void)rbug_resource(_sampler_view->texture); |
| return (struct rbug_sampler_view *)_sampler_view; |
| } |
| |
| static inline struct rbug_surface * |
| rbug_surface(struct pipe_surface *_surface) |
| { |
| if (!_surface) |
| return NULL; |
| (void)rbug_resource(_surface->texture); |
| return (struct rbug_surface *)_surface; |
| } |
| |
| static inline struct rbug_transfer * |
| rbug_transfer(struct pipe_transfer *_transfer) |
| { |
| if (!_transfer) |
| return NULL; |
| (void)rbug_resource(_transfer->resource); |
| return (struct rbug_transfer *)_transfer; |
| } |
| |
| static inline struct rbug_shader * |
| rbug_shader(void *_state) |
| { |
| if (!_state) |
| return NULL; |
| return (struct rbug_shader *)_state; |
| } |
| |
| static inline struct pipe_resource * |
| rbug_resource_unwrap(struct pipe_resource *_resource) |
| { |
| if (!_resource) |
| return NULL; |
| return rbug_resource(_resource)->resource; |
| } |
| |
| static inline struct pipe_sampler_view * |
| rbug_sampler_view_unwrap(struct pipe_sampler_view *_sampler_view) |
| { |
| if (!_sampler_view) |
| return NULL; |
| return rbug_sampler_view(_sampler_view)->sampler_view; |
| } |
| |
| static inline struct pipe_surface * |
| rbug_surface_unwrap(struct pipe_surface *_surface) |
| { |
| if (!_surface) |
| return NULL; |
| return rbug_surface(_surface)->surface; |
| } |
| |
| static inline struct pipe_transfer * |
| rbug_transfer_unwrap(struct pipe_transfer *_transfer) |
| { |
| if (!_transfer) |
| return NULL; |
| return rbug_transfer(_transfer)->transfer; |
| } |
| |
| static inline void * |
| rbug_shader_unwrap(void *_state) |
| { |
| struct rbug_shader *shader; |
| if (!_state) |
| return NULL; |
| |
| shader = rbug_shader(_state); |
| return shader->replaced_shader ? shader->replaced_shader : shader->shader; |
| } |
| |
| |
| struct pipe_resource * |
| rbug_resource_create(struct rbug_screen *rb_screen, |
| struct pipe_resource *resource); |
| |
| void |
| rbug_resource_destroy(struct rbug_resource *rb_resource); |
| |
| struct pipe_surface * |
| rbug_surface_create(struct rbug_context *rb_context, |
| struct rbug_resource *rb_resource, |
| struct pipe_surface *surface); |
| |
| void |
| rbug_surface_destroy(struct rbug_context *rb_context, |
| struct rbug_surface *rb_surface); |
| |
| struct pipe_sampler_view * |
| rbug_sampler_view_create(struct rbug_context *rb_context, |
| struct rbug_resource *rb_resource, |
| struct pipe_sampler_view *view); |
| |
| void |
| rbug_sampler_view_destroy(struct rbug_context *rb_context, |
| struct rbug_sampler_view *rb_sampler_view); |
| |
| struct pipe_transfer * |
| rbug_transfer_create(struct rbug_context *rb_context, |
| struct rbug_resource *rb_resource, |
| struct pipe_transfer *transfer); |
| |
| void |
| rbug_transfer_destroy(struct rbug_context *rb_context, |
| struct rbug_transfer *rb_transfer); |
| |
| void * |
| rbug_shader_create(struct rbug_context *rb_context, |
| const struct pipe_shader_state *state, |
| void *result, enum rbug_shader_type type); |
| |
| void |
| rbug_shader_destroy(struct rbug_context *rb_context, |
| struct rbug_shader *rb_shader); |
| |
| |
| #endif /* RBUG_OBJECTS_H */ |