| /* |
| * Copyright © 2016 Red Hat. |
| * Copyright © 2016 Bas Nieuwenhuizen |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| #include "radv_meta.h" |
| #include "nir/nir_builder.h" |
| |
| /* |
| * GFX queue: Compute shader implementation of image->buffer copy |
| * Compute queue: implementation also of buffer->image, image->image, and image clear. |
| */ |
| |
| /* GFX9 needs to use a 3D sampler to access 3D resources, so the shader has the options |
| * for that. |
| */ |
| static nir_shader * |
| build_nir_itob_compute_shader(struct radv_device *dev, bool is_3d) |
| { |
| nir_builder b; |
| enum glsl_sampler_dim dim = is_3d ? GLSL_SAMPLER_DIM_3D : GLSL_SAMPLER_DIM_2D; |
| const struct glsl_type *sampler_type = glsl_sampler_type(dim, |
| false, |
| false, |
| GLSL_TYPE_FLOAT); |
| const struct glsl_type *img_type = glsl_sampler_type(GLSL_SAMPLER_DIM_BUF, |
| false, |
| false, |
| GLSL_TYPE_FLOAT); |
| nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_COMPUTE, NULL); |
| b.shader->info.name = ralloc_strdup(b.shader, is_3d ? "meta_itob_cs_3d" : "meta_itob_cs"); |
| b.shader->info.cs.local_size[0] = 16; |
| b.shader->info.cs.local_size[1] = 16; |
| b.shader->info.cs.local_size[2] = 1; |
| nir_variable *input_img = nir_variable_create(b.shader, nir_var_uniform, |
| sampler_type, "s_tex"); |
| input_img->data.descriptor_set = 0; |
| input_img->data.binding = 0; |
| |
| nir_variable *output_img = nir_variable_create(b.shader, nir_var_uniform, |
| img_type, "out_img"); |
| output_img->data.descriptor_set = 0; |
| output_img->data.binding = 1; |
| |
| nir_ssa_def *invoc_id = nir_load_system_value(&b, nir_intrinsic_load_local_invocation_id, 0); |
| nir_ssa_def *wg_id = nir_load_system_value(&b, nir_intrinsic_load_work_group_id, 0); |
| nir_ssa_def *block_size = nir_imm_ivec4(&b, |
| b.shader->info.cs.local_size[0], |
| b.shader->info.cs.local_size[1], |
| b.shader->info.cs.local_size[2], 0); |
| |
| nir_ssa_def *global_id = nir_iadd(&b, nir_imul(&b, wg_id, block_size), invoc_id); |
| |
| |
| |
| nir_intrinsic_instr *offset = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant); |
| nir_intrinsic_set_base(offset, 0); |
| nir_intrinsic_set_range(offset, 16); |
| offset->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0)); |
| offset->num_components = is_3d ? 3 : 2; |
| nir_ssa_dest_init(&offset->instr, &offset->dest, is_3d ? 3 : 2, 32, "offset"); |
| nir_builder_instr_insert(&b, &offset->instr); |
| |
| nir_intrinsic_instr *stride = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant); |
| nir_intrinsic_set_base(stride, 0); |
| nir_intrinsic_set_range(stride, 16); |
| stride->src[0] = nir_src_for_ssa(nir_imm_int(&b, 12)); |
| stride->num_components = 1; |
| nir_ssa_dest_init(&stride->instr, &stride->dest, 1, 32, "stride"); |
| nir_builder_instr_insert(&b, &stride->instr); |
| |
| nir_ssa_def *img_coord = nir_iadd(&b, global_id, &offset->dest.ssa); |
| nir_tex_instr *tex = nir_tex_instr_create(b.shader, 2); |
| tex->sampler_dim = dim; |
| tex->op = nir_texop_txf; |
| tex->src[0].src_type = nir_tex_src_coord; |
| tex->src[0].src = nir_src_for_ssa(nir_channels(&b, img_coord, is_3d ? 0x7 : 0x3)); |
| tex->src[1].src_type = nir_tex_src_lod; |
| tex->src[1].src = nir_src_for_ssa(nir_imm_int(&b, 0)); |
| tex->dest_type = nir_type_float; |
| tex->is_array = false; |
| tex->coord_components = is_3d ? 3 : 2; |
| tex->texture = nir_deref_var_create(tex, input_img); |
| tex->sampler = NULL; |
| |
| nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, "tex"); |
| nir_builder_instr_insert(&b, &tex->instr); |
| |
| nir_ssa_def *pos_x = nir_channel(&b, global_id, 0); |
| nir_ssa_def *pos_y = nir_channel(&b, global_id, 1); |
| |
| nir_ssa_def *tmp = nir_imul(&b, pos_y, &stride->dest.ssa); |
| tmp = nir_iadd(&b, tmp, pos_x); |
| |
| nir_ssa_def *coord = nir_vec4(&b, tmp, tmp, tmp, tmp); |
| |
| nir_ssa_def *outval = &tex->dest.ssa; |
| nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_store); |
| store->src[0] = nir_src_for_ssa(coord); |
| store->src[1] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32)); |
| store->src[2] = nir_src_for_ssa(outval); |
| store->variables[0] = nir_deref_var_create(store, output_img); |
| |
| nir_builder_instr_insert(&b, &store->instr); |
| return b.shader; |
| } |
| |
| /* Image to buffer - don't write use image accessors */ |
| static VkResult |
| radv_device_init_meta_itob_state(struct radv_device *device) |
| { |
| VkResult result; |
| struct radv_shader_module cs = { .nir = NULL }; |
| struct radv_shader_module cs_3d = { .nir = NULL }; |
| |
| cs.nir = build_nir_itob_compute_shader(device, false); |
| if (device->physical_device->rad_info.chip_class >= GFX9) |
| cs_3d.nir = build_nir_itob_compute_shader(device, true); |
| |
| /* |
| * two descriptors one for the image being sampled |
| * one for the buffer being written. |
| */ |
| VkDescriptorSetLayoutCreateInfo ds_create_info = { |
| .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, |
| .flags = VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR, |
| .bindingCount = 2, |
| .pBindings = (VkDescriptorSetLayoutBinding[]) { |
| { |
| .binding = 0, |
| .descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, |
| .descriptorCount = 1, |
| .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, |
| .pImmutableSamplers = NULL |
| }, |
| { |
| .binding = 1, |
| .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, |
| .descriptorCount = 1, |
| .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, |
| .pImmutableSamplers = NULL |
| }, |
| } |
| }; |
| |
| result = radv_CreateDescriptorSetLayout(radv_device_to_handle(device), |
| &ds_create_info, |
| &device->meta_state.alloc, |
| &device->meta_state.itob.img_ds_layout); |
| if (result != VK_SUCCESS) |
| goto fail; |
| |
| |
| VkPipelineLayoutCreateInfo pl_create_info = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, |
| .setLayoutCount = 1, |
| .pSetLayouts = &device->meta_state.itob.img_ds_layout, |
| .pushConstantRangeCount = 1, |
| .pPushConstantRanges = &(VkPushConstantRange){VK_SHADER_STAGE_COMPUTE_BIT, 0, 16}, |
| }; |
| |
| result = radv_CreatePipelineLayout(radv_device_to_handle(device), |
| &pl_create_info, |
| &device->meta_state.alloc, |
| &device->meta_state.itob.img_p_layout); |
| if (result != VK_SUCCESS) |
| goto fail; |
| |
| /* compute shader */ |
| |
| VkPipelineShaderStageCreateInfo pipeline_shader_stage = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, |
| .stage = VK_SHADER_STAGE_COMPUTE_BIT, |
| .module = radv_shader_module_to_handle(&cs), |
| .pName = "main", |
| .pSpecializationInfo = NULL, |
| }; |
| |
| VkComputePipelineCreateInfo vk_pipeline_info = { |
| .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO, |
| .stage = pipeline_shader_stage, |
| .flags = 0, |
| .layout = device->meta_state.itob.img_p_layout, |
| }; |
| |
| result = radv_CreateComputePipelines(radv_device_to_handle(device), |
| radv_pipeline_cache_to_handle(&device->meta_state.cache), |
| 1, &vk_pipeline_info, NULL, |
| &device->meta_state.itob.pipeline); |
| if (result != VK_SUCCESS) |
| goto fail; |
| |
| if (device->physical_device->rad_info.chip_class >= GFX9) { |
| VkPipelineShaderStageCreateInfo pipeline_shader_stage_3d = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, |
| .stage = VK_SHADER_STAGE_COMPUTE_BIT, |
| .module = radv_shader_module_to_handle(&cs_3d), |
| .pName = "main", |
| .pSpecializationInfo = NULL, |
| }; |
| |
| VkComputePipelineCreateInfo vk_pipeline_info_3d = { |
| .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO, |
| .stage = pipeline_shader_stage_3d, |
| .flags = 0, |
| .layout = device->meta_state.itob.img_p_layout, |
| }; |
| |
| result = radv_CreateComputePipelines(radv_device_to_handle(device), |
| radv_pipeline_cache_to_handle(&device->meta_state.cache), |
| 1, &vk_pipeline_info_3d, NULL, |
| &device->meta_state.itob.pipeline_3d); |
| if (result != VK_SUCCESS) |
| goto fail; |
| ralloc_free(cs_3d.nir); |
| } |
| ralloc_free(cs.nir); |
| |
| return VK_SUCCESS; |
| fail: |
| ralloc_free(cs.nir); |
| ralloc_free(cs_3d.nir); |
| return result; |
| } |
| |
| static void |
| radv_device_finish_meta_itob_state(struct radv_device *device) |
| { |
| struct radv_meta_state *state = &device->meta_state; |
| |
| radv_DestroyPipelineLayout(radv_device_to_handle(device), |
| state->itob.img_p_layout, &state->alloc); |
| radv_DestroyDescriptorSetLayout(radv_device_to_handle(device), |
| state->itob.img_ds_layout, |
| &state->alloc); |
| radv_DestroyPipeline(radv_device_to_handle(device), |
| state->itob.pipeline, &state->alloc); |
| if (device->physical_device->rad_info.chip_class >= GFX9) |
| radv_DestroyPipeline(radv_device_to_handle(device), |
| state->itob.pipeline_3d, &state->alloc); |
| } |
| |
| static nir_shader * |
| build_nir_btoi_compute_shader(struct radv_device *dev, bool is_3d) |
| { |
| nir_builder b; |
| enum glsl_sampler_dim dim = is_3d ? GLSL_SAMPLER_DIM_3D : GLSL_SAMPLER_DIM_2D; |
| const struct glsl_type *buf_type = glsl_sampler_type(GLSL_SAMPLER_DIM_BUF, |
| false, |
| false, |
| GLSL_TYPE_FLOAT); |
| const struct glsl_type *img_type = glsl_sampler_type(dim, |
| false, |
| false, |
| GLSL_TYPE_FLOAT); |
| nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_COMPUTE, NULL); |
| b.shader->info.name = ralloc_strdup(b.shader, is_3d ? "meta_btoi_cs_3d" : "meta_btoi_cs"); |
| b.shader->info.cs.local_size[0] = 16; |
| b.shader->info.cs.local_size[1] = 16; |
| b.shader->info.cs.local_size[2] = 1; |
| nir_variable *input_img = nir_variable_create(b.shader, nir_var_uniform, |
| buf_type, "s_tex"); |
| input_img->data.descriptor_set = 0; |
| input_img->data.binding = 0; |
| |
| nir_variable *output_img = nir_variable_create(b.shader, nir_var_uniform, |
| img_type, "out_img"); |
| output_img->data.descriptor_set = 0; |
| output_img->data.binding = 1; |
| |
| nir_ssa_def *invoc_id = nir_load_system_value(&b, nir_intrinsic_load_local_invocation_id, 0); |
| nir_ssa_def *wg_id = nir_load_system_value(&b, nir_intrinsic_load_work_group_id, 0); |
| nir_ssa_def *block_size = nir_imm_ivec4(&b, |
| b.shader->info.cs.local_size[0], |
| b.shader->info.cs.local_size[1], |
| b.shader->info.cs.local_size[2], 0); |
| |
| nir_ssa_def *global_id = nir_iadd(&b, nir_imul(&b, wg_id, block_size), invoc_id); |
| |
| nir_intrinsic_instr *offset = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant); |
| nir_intrinsic_set_base(offset, 0); |
| nir_intrinsic_set_range(offset, 16); |
| offset->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0)); |
| offset->num_components = is_3d ? 3 : 2; |
| nir_ssa_dest_init(&offset->instr, &offset->dest, is_3d ? 3 : 2, 32, "offset"); |
| nir_builder_instr_insert(&b, &offset->instr); |
| |
| nir_intrinsic_instr *stride = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant); |
| nir_intrinsic_set_base(stride, 0); |
| nir_intrinsic_set_range(stride, 16); |
| stride->src[0] = nir_src_for_ssa(nir_imm_int(&b, 12)); |
| stride->num_components = 1; |
| nir_ssa_dest_init(&stride->instr, &stride->dest, 1, 32, "stride"); |
| nir_builder_instr_insert(&b, &stride->instr); |
| |
| nir_ssa_def *pos_x = nir_channel(&b, global_id, 0); |
| nir_ssa_def *pos_y = nir_channel(&b, global_id, 1); |
| |
| nir_ssa_def *tmp = nir_imul(&b, pos_y, &stride->dest.ssa); |
| tmp = nir_iadd(&b, tmp, pos_x); |
| |
| nir_ssa_def *buf_coord = nir_vec4(&b, tmp, tmp, tmp, tmp); |
| |
| nir_ssa_def *img_coord = nir_iadd(&b, global_id, &offset->dest.ssa); |
| |
| nir_tex_instr *tex = nir_tex_instr_create(b.shader, 2); |
| tex->sampler_dim = GLSL_SAMPLER_DIM_BUF; |
| tex->op = nir_texop_txf; |
| tex->src[0].src_type = nir_tex_src_coord; |
| tex->src[0].src = nir_src_for_ssa(nir_channels(&b, buf_coord, 1)); |
| tex->src[1].src_type = nir_tex_src_lod; |
| tex->src[1].src = nir_src_for_ssa(nir_imm_int(&b, 0)); |
| tex->dest_type = nir_type_float; |
| tex->is_array = false; |
| tex->coord_components = 1; |
| tex->texture = nir_deref_var_create(tex, input_img); |
| tex->sampler = NULL; |
| |
| nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, "tex"); |
| nir_builder_instr_insert(&b, &tex->instr); |
| |
| nir_ssa_def *outval = &tex->dest.ssa; |
| nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_store); |
| store->src[0] = nir_src_for_ssa(img_coord); |
| store->src[1] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32)); |
| store->src[2] = nir_src_for_ssa(outval); |
| store->variables[0] = nir_deref_var_create(store, output_img); |
| |
| nir_builder_instr_insert(&b, &store->instr); |
| return b.shader; |
| } |
| |
| /* Buffer to image - don't write use image accessors */ |
| static VkResult |
| radv_device_init_meta_btoi_state(struct radv_device *device) |
| { |
| VkResult result; |
| struct radv_shader_module cs = { .nir = NULL }; |
| struct radv_shader_module cs_3d = { .nir = NULL }; |
| cs.nir = build_nir_btoi_compute_shader(device, false); |
| if (device->physical_device->rad_info.chip_class >= GFX9) |
| cs_3d.nir = build_nir_btoi_compute_shader(device, true); |
| /* |
| * two descriptors one for the image being sampled |
| * one for the buffer being written. |
| */ |
| VkDescriptorSetLayoutCreateInfo ds_create_info = { |
| .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, |
| .flags = VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR, |
| .bindingCount = 2, |
| .pBindings = (VkDescriptorSetLayoutBinding[]) { |
| { |
| .binding = 0, |
| .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, |
| .descriptorCount = 1, |
| .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, |
| .pImmutableSamplers = NULL |
| }, |
| { |
| .binding = 1, |
| .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, |
| .descriptorCount = 1, |
| .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, |
| .pImmutableSamplers = NULL |
| }, |
| } |
| }; |
| |
| result = radv_CreateDescriptorSetLayout(radv_device_to_handle(device), |
| &ds_create_info, |
| &device->meta_state.alloc, |
| &device->meta_state.btoi.img_ds_layout); |
| if (result != VK_SUCCESS) |
| goto fail; |
| |
| |
| VkPipelineLayoutCreateInfo pl_create_info = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, |
| .setLayoutCount = 1, |
| .pSetLayouts = &device->meta_state.btoi.img_ds_layout, |
| .pushConstantRangeCount = 1, |
| .pPushConstantRanges = &(VkPushConstantRange){VK_SHADER_STAGE_COMPUTE_BIT, 0, 16}, |
| }; |
| |
| result = radv_CreatePipelineLayout(radv_device_to_handle(device), |
| &pl_create_info, |
| &device->meta_state.alloc, |
| &device->meta_state.btoi.img_p_layout); |
| if (result != VK_SUCCESS) |
| goto fail; |
| |
| /* compute shader */ |
| |
| VkPipelineShaderStageCreateInfo pipeline_shader_stage = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, |
| .stage = VK_SHADER_STAGE_COMPUTE_BIT, |
| .module = radv_shader_module_to_handle(&cs), |
| .pName = "main", |
| .pSpecializationInfo = NULL, |
| }; |
| |
| VkComputePipelineCreateInfo vk_pipeline_info = { |
| .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO, |
| .stage = pipeline_shader_stage, |
| .flags = 0, |
| .layout = device->meta_state.btoi.img_p_layout, |
| }; |
| |
| result = radv_CreateComputePipelines(radv_device_to_handle(device), |
| radv_pipeline_cache_to_handle(&device->meta_state.cache), |
| 1, &vk_pipeline_info, NULL, |
| &device->meta_state.btoi.pipeline); |
| if (result != VK_SUCCESS) |
| goto fail; |
| |
| if (device->physical_device->rad_info.chip_class >= GFX9) { |
| VkPipelineShaderStageCreateInfo pipeline_shader_stage_3d = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, |
| .stage = VK_SHADER_STAGE_COMPUTE_BIT, |
| .module = radv_shader_module_to_handle(&cs_3d), |
| .pName = "main", |
| .pSpecializationInfo = NULL, |
| }; |
| |
| VkComputePipelineCreateInfo vk_pipeline_info_3d = { |
| .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO, |
| .stage = pipeline_shader_stage_3d, |
| .flags = 0, |
| .layout = device->meta_state.btoi.img_p_layout, |
| }; |
| |
| result = radv_CreateComputePipelines(radv_device_to_handle(device), |
| radv_pipeline_cache_to_handle(&device->meta_state.cache), |
| 1, &vk_pipeline_info_3d, NULL, |
| &device->meta_state.btoi.pipeline_3d); |
| ralloc_free(cs_3d.nir); |
| } |
| ralloc_free(cs.nir); |
| |
| return VK_SUCCESS; |
| fail: |
| ralloc_free(cs_3d.nir); |
| ralloc_free(cs.nir); |
| return result; |
| } |
| |
| static void |
| radv_device_finish_meta_btoi_state(struct radv_device *device) |
| { |
| struct radv_meta_state *state = &device->meta_state; |
| |
| radv_DestroyPipelineLayout(radv_device_to_handle(device), |
| state->btoi.img_p_layout, &state->alloc); |
| radv_DestroyDescriptorSetLayout(radv_device_to_handle(device), |
| state->btoi.img_ds_layout, |
| &state->alloc); |
| radv_DestroyPipeline(radv_device_to_handle(device), |
| state->btoi.pipeline, &state->alloc); |
| radv_DestroyPipeline(radv_device_to_handle(device), |
| state->btoi.pipeline_3d, &state->alloc); |
| } |
| |
| static nir_shader * |
| build_nir_itoi_compute_shader(struct radv_device *dev, bool is_3d) |
| { |
| nir_builder b; |
| enum glsl_sampler_dim dim = is_3d ? GLSL_SAMPLER_DIM_3D : GLSL_SAMPLER_DIM_2D; |
| const struct glsl_type *buf_type = glsl_sampler_type(dim, |
| false, |
| false, |
| GLSL_TYPE_FLOAT); |
| const struct glsl_type *img_type = glsl_sampler_type(dim, |
| false, |
| false, |
| GLSL_TYPE_FLOAT); |
| nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_COMPUTE, NULL); |
| b.shader->info.name = ralloc_strdup(b.shader, is_3d ? "meta_itoi_cs_3d" : "meta_itoi_cs"); |
| b.shader->info.cs.local_size[0] = 16; |
| b.shader->info.cs.local_size[1] = 16; |
| b.shader->info.cs.local_size[2] = 1; |
| nir_variable *input_img = nir_variable_create(b.shader, nir_var_uniform, |
| buf_type, "s_tex"); |
| input_img->data.descriptor_set = 0; |
| input_img->data.binding = 0; |
| |
| nir_variable *output_img = nir_variable_create(b.shader, nir_var_uniform, |
| img_type, "out_img"); |
| output_img->data.descriptor_set = 0; |
| output_img->data.binding = 1; |
| |
| nir_ssa_def *invoc_id = nir_load_system_value(&b, nir_intrinsic_load_local_invocation_id, 0); |
| nir_ssa_def *wg_id = nir_load_system_value(&b, nir_intrinsic_load_work_group_id, 0); |
| nir_ssa_def *block_size = nir_imm_ivec4(&b, |
| b.shader->info.cs.local_size[0], |
| b.shader->info.cs.local_size[1], |
| b.shader->info.cs.local_size[2], 0); |
| |
| nir_ssa_def *global_id = nir_iadd(&b, nir_imul(&b, wg_id, block_size), invoc_id); |
| |
| nir_intrinsic_instr *src_offset = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant); |
| nir_intrinsic_set_base(src_offset, 0); |
| nir_intrinsic_set_range(src_offset, 24); |
| src_offset->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0)); |
| src_offset->num_components = is_3d ? 3 : 2; |
| nir_ssa_dest_init(&src_offset->instr, &src_offset->dest, is_3d ? 3 : 2, 32, "src_offset"); |
| nir_builder_instr_insert(&b, &src_offset->instr); |
| |
| nir_intrinsic_instr *dst_offset = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant); |
| nir_intrinsic_set_base(dst_offset, 0); |
| nir_intrinsic_set_range(dst_offset, 24); |
| dst_offset->src[0] = nir_src_for_ssa(nir_imm_int(&b, 12)); |
| dst_offset->num_components = is_3d ? 3 : 2; |
| nir_ssa_dest_init(&dst_offset->instr, &dst_offset->dest, is_3d ? 3 : 2, 32, "dst_offset"); |
| nir_builder_instr_insert(&b, &dst_offset->instr); |
| |
| nir_ssa_def *src_coord = nir_iadd(&b, global_id, &src_offset->dest.ssa); |
| |
| nir_ssa_def *dst_coord = nir_iadd(&b, global_id, &dst_offset->dest.ssa); |
| |
| nir_tex_instr *tex = nir_tex_instr_create(b.shader, 2); |
| tex->sampler_dim = dim; |
| tex->op = nir_texop_txf; |
| tex->src[0].src_type = nir_tex_src_coord; |
| tex->src[0].src = nir_src_for_ssa(nir_channels(&b, src_coord, is_3d ? 0x7 : 0x3)); |
| tex->src[1].src_type = nir_tex_src_lod; |
| tex->src[1].src = nir_src_for_ssa(nir_imm_int(&b, 0)); |
| tex->dest_type = nir_type_float; |
| tex->is_array = false; |
| tex->coord_components = is_3d ? 3 : 2; |
| tex->texture = nir_deref_var_create(tex, input_img); |
| tex->sampler = NULL; |
| |
| nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, "tex"); |
| nir_builder_instr_insert(&b, &tex->instr); |
| |
| nir_ssa_def *outval = &tex->dest.ssa; |
| nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_store); |
| store->src[0] = nir_src_for_ssa(dst_coord); |
| store->src[1] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32)); |
| store->src[2] = nir_src_for_ssa(outval); |
| store->variables[0] = nir_deref_var_create(store, output_img); |
| |
| nir_builder_instr_insert(&b, &store->instr); |
| return b.shader; |
| } |
| |
| /* image to image - don't write use image accessors */ |
| static VkResult |
| radv_device_init_meta_itoi_state(struct radv_device *device) |
| { |
| VkResult result; |
| struct radv_shader_module cs = { .nir = NULL }; |
| struct radv_shader_module cs_3d = { .nir = NULL }; |
| cs.nir = build_nir_itoi_compute_shader(device, false); |
| if (device->physical_device->rad_info.chip_class >= GFX9) |
| cs_3d.nir = build_nir_itoi_compute_shader(device, true); |
| /* |
| * two descriptors one for the image being sampled |
| * one for the buffer being written. |
| */ |
| VkDescriptorSetLayoutCreateInfo ds_create_info = { |
| .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, |
| .flags = VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR, |
| .bindingCount = 2, |
| .pBindings = (VkDescriptorSetLayoutBinding[]) { |
| { |
| .binding = 0, |
| .descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, |
| .descriptorCount = 1, |
| .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, |
| .pImmutableSamplers = NULL |
| }, |
| { |
| .binding = 1, |
| .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, |
| .descriptorCount = 1, |
| .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, |
| .pImmutableSamplers = NULL |
| }, |
| } |
| }; |
| |
| result = radv_CreateDescriptorSetLayout(radv_device_to_handle(device), |
| &ds_create_info, |
| &device->meta_state.alloc, |
| &device->meta_state.itoi.img_ds_layout); |
| if (result != VK_SUCCESS) |
| goto fail; |
| |
| |
| VkPipelineLayoutCreateInfo pl_create_info = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, |
| .setLayoutCount = 1, |
| .pSetLayouts = &device->meta_state.itoi.img_ds_layout, |
| .pushConstantRangeCount = 1, |
| .pPushConstantRanges = &(VkPushConstantRange){VK_SHADER_STAGE_COMPUTE_BIT, 0, 24}, |
| }; |
| |
| result = radv_CreatePipelineLayout(radv_device_to_handle(device), |
| &pl_create_info, |
| &device->meta_state.alloc, |
| &device->meta_state.itoi.img_p_layout); |
| if (result != VK_SUCCESS) |
| goto fail; |
| |
| /* compute shader */ |
| |
| VkPipelineShaderStageCreateInfo pipeline_shader_stage = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, |
| .stage = VK_SHADER_STAGE_COMPUTE_BIT, |
| .module = radv_shader_module_to_handle(&cs), |
| .pName = "main", |
| .pSpecializationInfo = NULL, |
| }; |
| |
| VkComputePipelineCreateInfo vk_pipeline_info = { |
| .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO, |
| .stage = pipeline_shader_stage, |
| .flags = 0, |
| .layout = device->meta_state.itoi.img_p_layout, |
| }; |
| |
| result = radv_CreateComputePipelines(radv_device_to_handle(device), |
| radv_pipeline_cache_to_handle(&device->meta_state.cache), |
| 1, &vk_pipeline_info, NULL, |
| &device->meta_state.itoi.pipeline); |
| if (result != VK_SUCCESS) |
| goto fail; |
| |
| if (device->physical_device->rad_info.chip_class >= GFX9) { |
| VkPipelineShaderStageCreateInfo pipeline_shader_stage_3d = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, |
| .stage = VK_SHADER_STAGE_COMPUTE_BIT, |
| .module = radv_shader_module_to_handle(&cs_3d), |
| .pName = "main", |
| .pSpecializationInfo = NULL, |
| }; |
| |
| VkComputePipelineCreateInfo vk_pipeline_info_3d = { |
| .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO, |
| .stage = pipeline_shader_stage_3d, |
| .flags = 0, |
| .layout = device->meta_state.itoi.img_p_layout, |
| }; |
| |
| result = radv_CreateComputePipelines(radv_device_to_handle(device), |
| radv_pipeline_cache_to_handle(&device->meta_state.cache), |
| 1, &vk_pipeline_info_3d, NULL, |
| &device->meta_state.itoi.pipeline_3d); |
| |
| ralloc_free(cs_3d.nir); |
| } |
| ralloc_free(cs.nir); |
| |
| return VK_SUCCESS; |
| fail: |
| ralloc_free(cs.nir); |
| ralloc_free(cs_3d.nir); |
| return result; |
| } |
| |
| static void |
| radv_device_finish_meta_itoi_state(struct radv_device *device) |
| { |
| struct radv_meta_state *state = &device->meta_state; |
| |
| radv_DestroyPipelineLayout(radv_device_to_handle(device), |
| state->itoi.img_p_layout, &state->alloc); |
| radv_DestroyDescriptorSetLayout(radv_device_to_handle(device), |
| state->itoi.img_ds_layout, |
| &state->alloc); |
| radv_DestroyPipeline(radv_device_to_handle(device), |
| state->itoi.pipeline, &state->alloc); |
| if (device->physical_device->rad_info.chip_class >= GFX9) |
| radv_DestroyPipeline(radv_device_to_handle(device), |
| state->itoi.pipeline_3d, &state->alloc); |
| } |
| |
| static nir_shader * |
| build_nir_cleari_compute_shader(struct radv_device *dev, bool is_3d) |
| { |
| nir_builder b; |
| enum glsl_sampler_dim dim = is_3d ? GLSL_SAMPLER_DIM_3D : GLSL_SAMPLER_DIM_2D; |
| const struct glsl_type *img_type = glsl_sampler_type(dim, |
| false, |
| false, |
| GLSL_TYPE_FLOAT); |
| nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_COMPUTE, NULL); |
| b.shader->info.name = ralloc_strdup(b.shader, is_3d ? "meta_cleari_cs_3d" : "meta_cleari_cs"); |
| b.shader->info.cs.local_size[0] = 16; |
| b.shader->info.cs.local_size[1] = 16; |
| b.shader->info.cs.local_size[2] = 1; |
| |
| nir_variable *output_img = nir_variable_create(b.shader, nir_var_uniform, |
| img_type, "out_img"); |
| output_img->data.descriptor_set = 0; |
| output_img->data.binding = 0; |
| |
| nir_ssa_def *invoc_id = nir_load_system_value(&b, nir_intrinsic_load_local_invocation_id, 0); |
| nir_ssa_def *wg_id = nir_load_system_value(&b, nir_intrinsic_load_work_group_id, 0); |
| nir_ssa_def *block_size = nir_imm_ivec4(&b, |
| b.shader->info.cs.local_size[0], |
| b.shader->info.cs.local_size[1], |
| b.shader->info.cs.local_size[2], 0); |
| |
| nir_ssa_def *global_id = nir_iadd(&b, nir_imul(&b, wg_id, block_size), invoc_id); |
| |
| nir_intrinsic_instr *clear_val = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant); |
| nir_intrinsic_set_base(clear_val, 0); |
| nir_intrinsic_set_range(clear_val, 20); |
| clear_val->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0)); |
| clear_val->num_components = 4; |
| nir_ssa_dest_init(&clear_val->instr, &clear_val->dest, 4, 32, "clear_value"); |
| nir_builder_instr_insert(&b, &clear_val->instr); |
| |
| nir_intrinsic_instr *layer = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant); |
| nir_intrinsic_set_base(layer, 0); |
| nir_intrinsic_set_range(layer, 20); |
| layer->src[0] = nir_src_for_ssa(nir_imm_int(&b, 16)); |
| layer->num_components = 1; |
| nir_ssa_dest_init(&layer->instr, &layer->dest, 1, 32, "layer"); |
| nir_builder_instr_insert(&b, &layer->instr); |
| |
| nir_ssa_def *global_z = nir_iadd(&b, nir_channel(&b, global_id, 2), &layer->dest.ssa); |
| |
| nir_ssa_def *comps[4]; |
| comps[0] = nir_channel(&b, global_id, 0); |
| comps[1] = nir_channel(&b, global_id, 1); |
| comps[2] = global_z; |
| comps[3] = nir_imm_int(&b, 0); |
| global_id = nir_vec(&b, comps, 4); |
| |
| nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_store); |
| store->src[0] = nir_src_for_ssa(global_id); |
| store->src[1] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32)); |
| store->src[2] = nir_src_for_ssa(&clear_val->dest.ssa); |
| store->variables[0] = nir_deref_var_create(store, output_img); |
| |
| nir_builder_instr_insert(&b, &store->instr); |
| return b.shader; |
| } |
| |
| static VkResult |
| radv_device_init_meta_cleari_state(struct radv_device *device) |
| { |
| VkResult result; |
| struct radv_shader_module cs = { .nir = NULL }; |
| struct radv_shader_module cs_3d = { .nir = NULL }; |
| cs.nir = build_nir_cleari_compute_shader(device, false); |
| if (device->physical_device->rad_info.chip_class >= GFX9) |
| cs_3d.nir = build_nir_cleari_compute_shader(device, true); |
| |
| /* |
| * two descriptors one for the image being sampled |
| * one for the buffer being written. |
| */ |
| VkDescriptorSetLayoutCreateInfo ds_create_info = { |
| .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, |
| .flags = VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR, |
| .bindingCount = 1, |
| .pBindings = (VkDescriptorSetLayoutBinding[]) { |
| { |
| .binding = 0, |
| .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, |
| .descriptorCount = 1, |
| .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, |
| .pImmutableSamplers = NULL |
| }, |
| } |
| }; |
| |
| result = radv_CreateDescriptorSetLayout(radv_device_to_handle(device), |
| &ds_create_info, |
| &device->meta_state.alloc, |
| &device->meta_state.cleari.img_ds_layout); |
| if (result != VK_SUCCESS) |
| goto fail; |
| |
| |
| VkPipelineLayoutCreateInfo pl_create_info = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, |
| .setLayoutCount = 1, |
| .pSetLayouts = &device->meta_state.cleari.img_ds_layout, |
| .pushConstantRangeCount = 1, |
| .pPushConstantRanges = &(VkPushConstantRange){VK_SHADER_STAGE_COMPUTE_BIT, 0, 20}, |
| }; |
| |
| result = radv_CreatePipelineLayout(radv_device_to_handle(device), |
| &pl_create_info, |
| &device->meta_state.alloc, |
| &device->meta_state.cleari.img_p_layout); |
| if (result != VK_SUCCESS) |
| goto fail; |
| |
| /* compute shader */ |
| |
| VkPipelineShaderStageCreateInfo pipeline_shader_stage = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, |
| .stage = VK_SHADER_STAGE_COMPUTE_BIT, |
| .module = radv_shader_module_to_handle(&cs), |
| .pName = "main", |
| .pSpecializationInfo = NULL, |
| }; |
| |
| VkComputePipelineCreateInfo vk_pipeline_info = { |
| .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO, |
| .stage = pipeline_shader_stage, |
| .flags = 0, |
| .layout = device->meta_state.cleari.img_p_layout, |
| }; |
| |
| result = radv_CreateComputePipelines(radv_device_to_handle(device), |
| radv_pipeline_cache_to_handle(&device->meta_state.cache), |
| 1, &vk_pipeline_info, NULL, |
| &device->meta_state.cleari.pipeline); |
| if (result != VK_SUCCESS) |
| goto fail; |
| |
| |
| if (device->physical_device->rad_info.chip_class >= GFX9) { |
| /* compute shader */ |
| VkPipelineShaderStageCreateInfo pipeline_shader_stage_3d = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, |
| .stage = VK_SHADER_STAGE_COMPUTE_BIT, |
| .module = radv_shader_module_to_handle(&cs_3d), |
| .pName = "main", |
| .pSpecializationInfo = NULL, |
| }; |
| |
| VkComputePipelineCreateInfo vk_pipeline_info_3d = { |
| .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO, |
| .stage = pipeline_shader_stage_3d, |
| .flags = 0, |
| .layout = device->meta_state.cleari.img_p_layout, |
| }; |
| |
| result = radv_CreateComputePipelines(radv_device_to_handle(device), |
| radv_pipeline_cache_to_handle(&device->meta_state.cache), |
| 1, &vk_pipeline_info_3d, NULL, |
| &device->meta_state.cleari.pipeline_3d); |
| if (result != VK_SUCCESS) |
| goto fail; |
| |
| ralloc_free(cs_3d.nir); |
| } |
| ralloc_free(cs.nir); |
| return VK_SUCCESS; |
| fail: |
| ralloc_free(cs.nir); |
| ralloc_free(cs_3d.nir); |
| return result; |
| } |
| |
| static void |
| radv_device_finish_meta_cleari_state(struct radv_device *device) |
| { |
| struct radv_meta_state *state = &device->meta_state; |
| |
| radv_DestroyPipelineLayout(radv_device_to_handle(device), |
| state->cleari.img_p_layout, &state->alloc); |
| radv_DestroyDescriptorSetLayout(radv_device_to_handle(device), |
| state->cleari.img_ds_layout, |
| &state->alloc); |
| radv_DestroyPipeline(radv_device_to_handle(device), |
| state->cleari.pipeline, &state->alloc); |
| radv_DestroyPipeline(radv_device_to_handle(device), |
| state->cleari.pipeline_3d, &state->alloc); |
| } |
| |
| void |
| radv_device_finish_meta_bufimage_state(struct radv_device *device) |
| { |
| radv_device_finish_meta_itob_state(device); |
| radv_device_finish_meta_btoi_state(device); |
| radv_device_finish_meta_itoi_state(device); |
| radv_device_finish_meta_cleari_state(device); |
| } |
| |
| VkResult |
| radv_device_init_meta_bufimage_state(struct radv_device *device) |
| { |
| VkResult result; |
| |
| result = radv_device_init_meta_itob_state(device); |
| if (result != VK_SUCCESS) |
| goto fail_itob; |
| |
| result = radv_device_init_meta_btoi_state(device); |
| if (result != VK_SUCCESS) |
| goto fail_btoi; |
| |
| result = radv_device_init_meta_itoi_state(device); |
| if (result != VK_SUCCESS) |
| goto fail_itoi; |
| |
| result = radv_device_init_meta_cleari_state(device); |
| if (result != VK_SUCCESS) |
| goto fail_cleari; |
| |
| return VK_SUCCESS; |
| fail_cleari: |
| radv_device_finish_meta_cleari_state(device); |
| fail_itoi: |
| radv_device_finish_meta_itoi_state(device); |
| fail_btoi: |
| radv_device_finish_meta_btoi_state(device); |
| fail_itob: |
| radv_device_finish_meta_itob_state(device); |
| return result; |
| } |
| |
| static void |
| create_iview(struct radv_cmd_buffer *cmd_buffer, |
| struct radv_meta_blit2d_surf *surf, |
| struct radv_image_view *iview) |
| { |
| VkImageViewType view_type = cmd_buffer->device->physical_device->rad_info.chip_class < GFX9 ? VK_IMAGE_VIEW_TYPE_2D : |
| radv_meta_get_view_type(surf->image); |
| radv_image_view_init(iview, cmd_buffer->device, |
| &(VkImageViewCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, |
| .image = radv_image_to_handle(surf->image), |
| .viewType = view_type, |
| .format = surf->format, |
| .subresourceRange = { |
| .aspectMask = surf->aspect_mask, |
| .baseMipLevel = surf->level, |
| .levelCount = 1, |
| .baseArrayLayer = surf->layer, |
| .layerCount = 1 |
| }, |
| }); |
| } |
| |
| static void |
| create_bview(struct radv_cmd_buffer *cmd_buffer, |
| struct radv_buffer *buffer, |
| unsigned offset, |
| VkFormat format, |
| struct radv_buffer_view *bview) |
| { |
| radv_buffer_view_init(bview, cmd_buffer->device, |
| &(VkBufferViewCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO, |
| .flags = 0, |
| .buffer = radv_buffer_to_handle(buffer), |
| .format = format, |
| .offset = offset, |
| .range = VK_WHOLE_SIZE, |
| }); |
| |
| } |
| |
| static void |
| itob_bind_descriptors(struct radv_cmd_buffer *cmd_buffer, |
| struct radv_image_view *src, |
| struct radv_buffer_view *dst) |
| { |
| struct radv_device *device = cmd_buffer->device; |
| |
| radv_meta_push_descriptor_set(cmd_buffer, |
| VK_PIPELINE_BIND_POINT_COMPUTE, |
| device->meta_state.itob.img_p_layout, |
| 0, /* set */ |
| 2, /* descriptorWriteCount */ |
| (VkWriteDescriptorSet[]) { |
| { |
| .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, |
| .dstBinding = 0, |
| .dstArrayElement = 0, |
| .descriptorCount = 1, |
| .descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, |
| .pImageInfo = (VkDescriptorImageInfo[]) { |
| { |
| .sampler = VK_NULL_HANDLE, |
| .imageView = radv_image_view_to_handle(src), |
| .imageLayout = VK_IMAGE_LAYOUT_GENERAL, |
| }, |
| } |
| }, |
| { |
| .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, |
| .dstBinding = 1, |
| .dstArrayElement = 0, |
| .descriptorCount = 1, |
| .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, |
| .pTexelBufferView = (VkBufferView[]) { radv_buffer_view_to_handle(dst) }, |
| } |
| }); |
| } |
| |
| void |
| radv_meta_image_to_buffer(struct radv_cmd_buffer *cmd_buffer, |
| struct radv_meta_blit2d_surf *src, |
| struct radv_meta_blit2d_buffer *dst, |
| unsigned num_rects, |
| struct radv_meta_blit2d_rect *rects) |
| { |
| VkPipeline pipeline = cmd_buffer->device->meta_state.itob.pipeline; |
| struct radv_device *device = cmd_buffer->device; |
| struct radv_image_view src_view; |
| struct radv_buffer_view dst_view; |
| |
| create_iview(cmd_buffer, src, &src_view); |
| create_bview(cmd_buffer, dst->buffer, dst->offset, dst->format, &dst_view); |
| itob_bind_descriptors(cmd_buffer, &src_view, &dst_view); |
| |
| if (device->physical_device->rad_info.chip_class >= GFX9 && |
| src->image->type == VK_IMAGE_TYPE_3D) |
| pipeline = cmd_buffer->device->meta_state.itob.pipeline_3d; |
| |
| radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer), |
| VK_PIPELINE_BIND_POINT_COMPUTE, pipeline); |
| |
| for (unsigned r = 0; r < num_rects; ++r) { |
| unsigned push_constants[4] = { |
| rects[r].src_x, |
| rects[r].src_y, |
| src->layer, |
| dst->pitch |
| }; |
| radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer), |
| device->meta_state.itob.img_p_layout, |
| VK_SHADER_STAGE_COMPUTE_BIT, 0, 16, |
| push_constants); |
| |
| radv_unaligned_dispatch(cmd_buffer, rects[r].width, rects[r].height, 1); |
| } |
| } |
| |
| static void |
| btoi_bind_descriptors(struct radv_cmd_buffer *cmd_buffer, |
| struct radv_buffer_view *src, |
| struct radv_image_view *dst) |
| { |
| struct radv_device *device = cmd_buffer->device; |
| |
| radv_meta_push_descriptor_set(cmd_buffer, |
| VK_PIPELINE_BIND_POINT_COMPUTE, |
| device->meta_state.btoi.img_p_layout, |
| 0, /* set */ |
| 2, /* descriptorWriteCount */ |
| (VkWriteDescriptorSet[]) { |
| { |
| .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, |
| .dstBinding = 0, |
| .dstArrayElement = 0, |
| .descriptorCount = 1, |
| .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, |
| .pTexelBufferView = (VkBufferView[]) { radv_buffer_view_to_handle(src) }, |
| }, |
| { |
| .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, |
| .dstBinding = 1, |
| .dstArrayElement = 0, |
| .descriptorCount = 1, |
| .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, |
| .pImageInfo = (VkDescriptorImageInfo[]) { |
| { |
| .sampler = VK_NULL_HANDLE, |
| .imageView = radv_image_view_to_handle(dst), |
| .imageLayout = VK_IMAGE_LAYOUT_GENERAL, |
| }, |
| } |
| } |
| }); |
| } |
| |
| void |
| radv_meta_buffer_to_image_cs(struct radv_cmd_buffer *cmd_buffer, |
| struct radv_meta_blit2d_buffer *src, |
| struct radv_meta_blit2d_surf *dst, |
| unsigned num_rects, |
| struct radv_meta_blit2d_rect *rects) |
| { |
| VkPipeline pipeline = cmd_buffer->device->meta_state.btoi.pipeline; |
| struct radv_device *device = cmd_buffer->device; |
| struct radv_buffer_view src_view; |
| struct radv_image_view dst_view; |
| |
| create_bview(cmd_buffer, src->buffer, src->offset, src->format, &src_view); |
| create_iview(cmd_buffer, dst, &dst_view); |
| btoi_bind_descriptors(cmd_buffer, &src_view, &dst_view); |
| |
| if (device->physical_device->rad_info.chip_class >= GFX9 && |
| dst->image->type == VK_IMAGE_TYPE_3D) |
| pipeline = cmd_buffer->device->meta_state.btoi.pipeline_3d; |
| radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer), |
| VK_PIPELINE_BIND_POINT_COMPUTE, pipeline); |
| |
| for (unsigned r = 0; r < num_rects; ++r) { |
| unsigned push_constants[4] = { |
| rects[r].dst_x, |
| rects[r].dst_y, |
| dst->layer, |
| src->pitch, |
| }; |
| radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer), |
| device->meta_state.btoi.img_p_layout, |
| VK_SHADER_STAGE_COMPUTE_BIT, 0, 16, |
| push_constants); |
| |
| radv_unaligned_dispatch(cmd_buffer, rects[r].width, rects[r].height, 1); |
| } |
| } |
| |
| static void |
| itoi_bind_descriptors(struct radv_cmd_buffer *cmd_buffer, |
| struct radv_image_view *src, |
| struct radv_image_view *dst) |
| { |
| struct radv_device *device = cmd_buffer->device; |
| |
| radv_meta_push_descriptor_set(cmd_buffer, |
| VK_PIPELINE_BIND_POINT_COMPUTE, |
| device->meta_state.itoi.img_p_layout, |
| 0, /* set */ |
| 2, /* descriptorWriteCount */ |
| (VkWriteDescriptorSet[]) { |
| { |
| .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, |
| .dstBinding = 0, |
| .dstArrayElement = 0, |
| .descriptorCount = 1, |
| .descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, |
| .pImageInfo = (VkDescriptorImageInfo[]) { |
| { |
| .sampler = VK_NULL_HANDLE, |
| .imageView = radv_image_view_to_handle(src), |
| .imageLayout = VK_IMAGE_LAYOUT_GENERAL, |
| }, |
| } |
| }, |
| { |
| .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, |
| .dstBinding = 1, |
| .dstArrayElement = 0, |
| .descriptorCount = 1, |
| .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, |
| .pImageInfo = (VkDescriptorImageInfo[]) { |
| { |
| .sampler = VK_NULL_HANDLE, |
| .imageView = radv_image_view_to_handle(dst), |
| .imageLayout = VK_IMAGE_LAYOUT_GENERAL, |
| }, |
| } |
| } |
| }); |
| } |
| |
| void |
| radv_meta_image_to_image_cs(struct radv_cmd_buffer *cmd_buffer, |
| struct radv_meta_blit2d_surf *src, |
| struct radv_meta_blit2d_surf *dst, |
| unsigned num_rects, |
| struct radv_meta_blit2d_rect *rects) |
| { |
| VkPipeline pipeline = cmd_buffer->device->meta_state.itoi.pipeline; |
| struct radv_device *device = cmd_buffer->device; |
| struct radv_image_view src_view, dst_view; |
| |
| create_iview(cmd_buffer, src, &src_view); |
| create_iview(cmd_buffer, dst, &dst_view); |
| |
| itoi_bind_descriptors(cmd_buffer, &src_view, &dst_view); |
| |
| if (device->physical_device->rad_info.chip_class >= GFX9 && |
| src->image->type == VK_IMAGE_TYPE_3D) |
| pipeline = cmd_buffer->device->meta_state.itoi.pipeline_3d; |
| radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer), |
| VK_PIPELINE_BIND_POINT_COMPUTE, pipeline); |
| |
| for (unsigned r = 0; r < num_rects; ++r) { |
| unsigned push_constants[6] = { |
| rects[r].src_x, |
| rects[r].src_y, |
| src->layer, |
| rects[r].dst_x, |
| rects[r].dst_y, |
| dst->layer, |
| }; |
| radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer), |
| device->meta_state.itoi.img_p_layout, |
| VK_SHADER_STAGE_COMPUTE_BIT, 0, 24, |
| push_constants); |
| |
| radv_unaligned_dispatch(cmd_buffer, rects[r].width, rects[r].height, 1); |
| } |
| } |
| |
| static void |
| cleari_bind_descriptors(struct radv_cmd_buffer *cmd_buffer, |
| struct radv_image_view *dst_iview) |
| { |
| struct radv_device *device = cmd_buffer->device; |
| |
| radv_meta_push_descriptor_set(cmd_buffer, |
| VK_PIPELINE_BIND_POINT_COMPUTE, |
| device->meta_state.cleari.img_p_layout, |
| 0, /* set */ |
| 1, /* descriptorWriteCount */ |
| (VkWriteDescriptorSet[]) { |
| { |
| .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, |
| .dstBinding = 0, |
| .dstArrayElement = 0, |
| .descriptorCount = 1, |
| .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, |
| .pImageInfo = (VkDescriptorImageInfo[]) { |
| { |
| .sampler = VK_NULL_HANDLE, |
| .imageView = radv_image_view_to_handle(dst_iview), |
| .imageLayout = VK_IMAGE_LAYOUT_GENERAL, |
| }, |
| } |
| }, |
| }); |
| } |
| |
| void |
| radv_meta_clear_image_cs(struct radv_cmd_buffer *cmd_buffer, |
| struct radv_meta_blit2d_surf *dst, |
| const VkClearColorValue *clear_color) |
| { |
| VkPipeline pipeline = cmd_buffer->device->meta_state.cleari.pipeline; |
| struct radv_device *device = cmd_buffer->device; |
| struct radv_image_view dst_iview; |
| |
| create_iview(cmd_buffer, dst, &dst_iview); |
| cleari_bind_descriptors(cmd_buffer, &dst_iview); |
| |
| if (device->physical_device->rad_info.chip_class >= GFX9 && |
| dst->image->type == VK_IMAGE_TYPE_3D) |
| pipeline = cmd_buffer->device->meta_state.cleari.pipeline_3d; |
| |
| radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer), |
| VK_PIPELINE_BIND_POINT_COMPUTE, pipeline); |
| |
| unsigned push_constants[5] = { |
| clear_color->uint32[0], |
| clear_color->uint32[1], |
| clear_color->uint32[2], |
| clear_color->uint32[3], |
| dst->layer, |
| }; |
| |
| radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer), |
| device->meta_state.cleari.img_p_layout, |
| VK_SHADER_STAGE_COMPUTE_BIT, 0, 20, |
| push_constants); |
| |
| radv_unaligned_dispatch(cmd_buffer, dst->image->info.width, dst->image->info.height, 1); |
| } |