blob: 582a7c38904ac7f63094b26d21a8be71aacaabaf [file] [log] [blame]
Mesa 17.2.1 Release Notes / September 17, 2017
==============================================
Mesa 17.2.1 is a bug fix release which fixes bugs found since the 17.2.0
release.
Mesa 17.2.1 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
4.5. OpenGL 4.5 is **only** available if requested at context creation
because compatibility contexts are not supported.
SHA256 checksums
----------------
::
c902d8dc2540195bc570d88af1a8fd8a1774373660a27bb1d539551f46824bc1 mesa-17.2.1.tar.gz
77385d17827cff24a3bae134342234f2efe7f7f990e778109682571dbbc9ba1e mesa-17.2.1.tar.xz
New features
------------
None
Bug fixes
---------
- `Bug 100613 <https://bugs.freedesktop.org/show_bug.cgi?id=100613>`__
- Regression in Mesa 17 on s390x (zSystems)
- `Bug 101709 <https://bugs.freedesktop.org/show_bug.cgi?id=101709>`__
- [llvmpipe] piglit gl-1.0-scissor-offscreen regression
- `Bug 102454 <https://bugs.freedesktop.org/show_bug.cgi?id=102454>`__
- glibc 2.26 doesn't provide anymore xlocale.h
- `Bug 102467 <https://bugs.freedesktop.org/show_bug.cgi?id=102467>`__
- src/mesa/state_tracker/st_cb_readpixels.c:178]: (warning) Redundant
assignment
- `Bug 102502 <https://bugs.freedesktop.org/show_bug.cgi?id=102502>`__
- [bisected] Kodi crashes since commit 707d2e8b - gallium: fold
u_trim_pipe_prim call from st/mesa to drivers
Changes
-------
Bas Nieuwenhuizen (4):
- radv: Actually set the cmd_buffer usage_flags.
- radv: Fix vkCopyImage with both depth and stencil aspects.
- radv: Disable multilayer & multilevel DCC.
- radv: Don't allocate CMASK for linear images.
Ben Crocker (1):
- llvmpipe: lp_build_gather_elem_vec BE fix for 3x16 load
Brian Paul (1):
- llvmpipe: initialize llvmpipe->dirty with LP_NEW_SCISSOR
Charmaine Lee (1):
- vbo: fix offset in minmax cache key
Dave Airlie (12):
- radv: disable 1d/2d linear optimisation on gfx9.
- radv/gfx9: set descriptor up for base_mip to level range.
- Revert "radv: disable support for VEGA for now."
- radv/winsys: use amdgpu_bo_va_op_raw.
- radv/gfx9: allocate events from uncached VA space
- radv: use simpler indirect packet 3 if possible.
- radv: don't use iview for meta image width/height.
- radv: handle GFX9 1D textures
- radv/gfx9: set mip0-depth correctly for 2d arrays/3d images
- radv/ac: bump params array for image atomic comp swap
- radv/gfx9: fix image resource handling.
- radv/winsys: fix flags vs va_flags thinko.
Emil Velikov (7):
- docs: add sha256 checksums for 17.2.0
- cherry-ignore: add getCapability patches
- cherry-ignore: ignore gfx9 tile swizzle fix
- cherry-ignore: add execution_type() fix to the list
- cherry-ignore: add EGL+gbm swast patches
- egl/x11/dri3: adding missing \__DRI_BACKGROUND_CALLABLE extension
- Update version to 17.2.1
Eric Engestrom (3):
- util: improve compiler guard
- mesa/st: remove unwanted backup file
- docs/egl: remove reference to EGL_DRIVERS_PATH
Grazvydas Ignotas (1):
- radv: don't assert on empty hash table
Jason Ekstrand (2):
- anv/formats: Nicely handle unknown VkFormat enums
- spirv: Add support for the HelperInvocation builtin
Karol Herbst (1):
- nvc0: write 0 to pipeline_statistics.cs_invocations
Kenneth Graunke (2):
- i965: Fix crash in fallback GTT mapping.
- i965: Set "Subslice Hashing Mode" to 16x16 on Apollolake.
Marek Olšák (1):
- st/mesa: skip draw calls with pipe_draw_info::count == 0
Michael Olbrich (1):
- egl/dri2: only destroy created objects
Nicolai Hähnle (1):
- radeonsi: apply a mask to gl_SampleMaskIn in the PS prolog
Nicolai Hähnle (4):
- radeonsi/gfx9: always flush DB metadata on framebuffer changes
- st/glsl_to_tgsi: only the first (inner-most) array reference can be a
2D index
- ac/surface: match Z and stencil tile config
- glsl: fix glsl_struct_field size calculations for shader cache
Ray Strode (1):
- gallivm: correct channel shift logic on big endian
Rob Clark (1):
- freedreno: skip batch-cache for compute shaders
Roland Scheidegger (1):
- st/mesa: fix view template initialization in try_pbo_readpixels
Samuel Pitoiset (1):
- radeonsi: update dirty_level_mask before dispatching
Timothy Arceri (9):
- glsl: allow NULL to be passed to encode_type_to_blob()
- glsl: stop adding pointers from gl_shader_variable to the cache
- glsl: stop adding pointers from glsl_struct_field to the cache
- glsl: add has_uniform_storage() helper to shader cache
- glsl: don't write uniform storage offset if there isn't one
- glsl: always write a name/label string to the cache
- compiler: move pointers to the start of shader_info
- glsl: stop adding pointers from shader_info to the cache
- glsl: stop adding pointers from bindless structs to the cache