| /* |
| * Copyright © 2015 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| #include <assert.h> |
| #include <stdbool.h> |
| #include <string.h> |
| #include <unistd.h> |
| #include <fcntl.h> |
| |
| #include "anv_private.h" |
| |
| #include "common/intel_aux_map.h" |
| #include "common/intel_sample_positions.h" |
| #include "common/intel_pixel_hash.h" |
| #include "genxml/gen_macros.h" |
| #include "genxml/genX_pack.h" |
| |
| #include "vk_util.h" |
| |
| static void |
| genX(emit_slice_hashing_state)(struct anv_device *device, |
| struct anv_batch *batch) |
| { |
| #if GFX_VER == 11 |
| /* Gfx11 hardware has two pixel pipes at most. */ |
| for (unsigned i = 2; i < ARRAY_SIZE(device->info.ppipe_subslices); i++) |
| assert(device->info.ppipe_subslices[i] == 0); |
| |
| if (device->info.ppipe_subslices[0] == device->info.ppipe_subslices[1]) |
| return; |
| |
| if (!device->slice_hash.alloc_size) { |
| unsigned size = GENX(SLICE_HASH_TABLE_length) * 4; |
| device->slice_hash = |
| anv_state_pool_alloc(&device->dynamic_state_pool, size, 64); |
| |
| const bool flip = device->info.ppipe_subslices[0] < |
| device->info.ppipe_subslices[1]; |
| struct GENX(SLICE_HASH_TABLE) table; |
| intel_compute_pixel_hash_table_3way(16, 16, 3, 3, flip, table.Entry[0]); |
| |
| GENX(SLICE_HASH_TABLE_pack)(NULL, device->slice_hash.map, &table); |
| } |
| |
| anv_batch_emit(batch, GENX(3DSTATE_SLICE_TABLE_STATE_POINTERS), ptr) { |
| ptr.SliceHashStatePointerValid = true; |
| ptr.SliceHashTableStatePointer = device->slice_hash.offset; |
| } |
| |
| anv_batch_emit(batch, GENX(3DSTATE_3D_MODE), mode) { |
| mode.SliceHashingTableEnable = true; |
| } |
| #elif GFX_VERx10 == 120 |
| /* For each n calculate ppipes_of[n], equal to the number of pixel pipes |
| * present with n active dual subslices. |
| */ |
| unsigned ppipes_of[3] = {}; |
| |
| for (unsigned n = 0; n < ARRAY_SIZE(ppipes_of); n++) { |
| for (unsigned p = 0; p < 3; p++) |
| ppipes_of[n] += (device->info.ppipe_subslices[p] == n); |
| } |
| |
| /* Gfx12 has three pixel pipes. */ |
| for (unsigned p = 3; p < ARRAY_SIZE(device->info.ppipe_subslices); p++) |
| assert(device->info.ppipe_subslices[p] == 0); |
| |
| if (ppipes_of[2] == 3 || ppipes_of[0] == 2) { |
| /* All three pixel pipes have the maximum number of active dual |
| * subslices, or there is only one active pixel pipe: Nothing to do. |
| */ |
| return; |
| } |
| |
| anv_batch_emit(batch, GENX(3DSTATE_SUBSLICE_HASH_TABLE), p) { |
| p.SliceHashControl[0] = TABLE_0; |
| |
| if (ppipes_of[2] == 2 && ppipes_of[0] == 1) |
| intel_compute_pixel_hash_table_3way(8, 16, 2, 2, 0, p.TwoWayTableEntry[0]); |
| else if (ppipes_of[2] == 1 && ppipes_of[1] == 1 && ppipes_of[0] == 1) |
| intel_compute_pixel_hash_table_3way(8, 16, 3, 3, 0, p.TwoWayTableEntry[0]); |
| |
| if (ppipes_of[2] == 2 && ppipes_of[1] == 1) |
| intel_compute_pixel_hash_table_3way(8, 16, 5, 4, 0, p.ThreeWayTableEntry[0]); |
| else if (ppipes_of[2] == 2 && ppipes_of[0] == 1) |
| intel_compute_pixel_hash_table_3way(8, 16, 2, 2, 0, p.ThreeWayTableEntry[0]); |
| else if (ppipes_of[2] == 1 && ppipes_of[1] == 1 && ppipes_of[0] == 1) |
| intel_compute_pixel_hash_table_3way(8, 16, 3, 3, 0, p.ThreeWayTableEntry[0]); |
| else |
| unreachable("Illegal fusing."); |
| } |
| |
| anv_batch_emit(batch, GENX(3DSTATE_3D_MODE), p) { |
| p.SubsliceHashingTableEnable = true; |
| p.SubsliceHashingTableEnableMask = true; |
| } |
| #elif GFX_VERx10 == 125 |
| uint32_t ppipe_mask = 0; |
| for (unsigned p = 0; p < ARRAY_SIZE(device->info.ppipe_subslices); p++) { |
| if (device->info.ppipe_subslices[p]) |
| ppipe_mask |= (1u << p); |
| } |
| assert(ppipe_mask); |
| |
| if (!device->slice_hash.alloc_size) { |
| unsigned size = GENX(SLICE_HASH_TABLE_length) * 4; |
| device->slice_hash = |
| anv_state_pool_alloc(&device->dynamic_state_pool, size, 64); |
| |
| struct GENX(SLICE_HASH_TABLE) table; |
| |
| /* Note that the hardware expects an array with 7 tables, each |
| * table is intended to specify the pixel pipe hashing behavior |
| * for every possible slice count between 2 and 8, however that |
| * doesn't actually work, among other reasons due to hardware |
| * bugs that will cause the GPU to erroneously access the table |
| * at the wrong index in some cases, so in practice all 7 tables |
| * need to be initialized to the same value. |
| */ |
| for (unsigned i = 0; i < 7; i++) |
| intel_compute_pixel_hash_table_nway(16, 16, ppipe_mask, table.Entry[i][0]); |
| |
| GENX(SLICE_HASH_TABLE_pack)(NULL, device->slice_hash.map, &table); |
| } |
| |
| anv_batch_emit(batch, GENX(3DSTATE_SLICE_TABLE_STATE_POINTERS), ptr) { |
| ptr.SliceHashStatePointerValid = true; |
| ptr.SliceHashTableStatePointer = device->slice_hash.offset; |
| } |
| |
| anv_batch_emit(batch, GENX(3DSTATE_3D_MODE), mode) { |
| mode.SliceHashingTableEnable = true; |
| mode.SliceHashingTableEnableMask = true; |
| mode.CrossSliceHashingMode = (util_bitcount(ppipe_mask) > 1 ? |
| hashing32x32 : NormalMode); |
| mode.CrossSliceHashingModeMask = -1; |
| } |
| #endif |
| } |
| |
| static void |
| init_common_queue_state(struct anv_queue *queue, struct anv_batch *batch) |
| { |
| UNUSED struct anv_device *device = queue->device; |
| |
| #if GFX_VER >= 11 |
| /* Starting with GFX version 11, SLM is no longer part of the L3$ config |
| * so it never changes throughout the lifetime of the VkDevice. |
| */ |
| const struct intel_l3_config *cfg = intel_get_default_l3_config(&device->info); |
| genX(emit_l3_config)(batch, device, cfg); |
| device->l3_config = cfg; |
| #endif |
| |
| #if GFX_VERx10 >= 125 |
| /* GEN:BUG:1607854226: |
| * |
| * Non-pipelined state has issues with not applying in MEDIA/GPGPU mode. |
| * Fortunately, we always start the context off in 3D mode. |
| */ |
| uint32_t mocs = device->isl_dev.mocs.internal; |
| anv_batch_emit(batch, GENX(STATE_BASE_ADDRESS), sba) { |
| sba.GeneralStateBaseAddress = (struct anv_address) { NULL, 0 }; |
| sba.GeneralStateBufferSize = 0xfffff; |
| sba.GeneralStateMOCS = mocs; |
| sba.GeneralStateBaseAddressModifyEnable = true; |
| sba.GeneralStateBufferSizeModifyEnable = true; |
| |
| sba.StatelessDataPortAccessMOCS = mocs; |
| |
| sba.SurfaceStateBaseAddress = |
| (struct anv_address) { .offset = SURFACE_STATE_POOL_MIN_ADDRESS }; |
| sba.SurfaceStateMOCS = mocs; |
| sba.SurfaceStateBaseAddressModifyEnable = true; |
| |
| sba.DynamicStateBaseAddress = |
| (struct anv_address) { .offset = DYNAMIC_STATE_POOL_MIN_ADDRESS }; |
| sba.DynamicStateBufferSize = DYNAMIC_STATE_POOL_SIZE / 4096; |
| sba.DynamicStateMOCS = mocs; |
| sba.DynamicStateBaseAddressModifyEnable = true; |
| sba.DynamicStateBufferSizeModifyEnable = true; |
| |
| sba.IndirectObjectBaseAddress = (struct anv_address) { NULL, 0 }; |
| sba.IndirectObjectBufferSize = 0xfffff; |
| sba.IndirectObjectMOCS = mocs; |
| sba.IndirectObjectBaseAddressModifyEnable = true; |
| sba.IndirectObjectBufferSizeModifyEnable = true; |
| |
| sba.InstructionBaseAddress = |
| (struct anv_address) { .offset = INSTRUCTION_STATE_POOL_MIN_ADDRESS }; |
| sba.InstructionBufferSize = INSTRUCTION_STATE_POOL_SIZE / 4096; |
| sba.InstructionMOCS = mocs; |
| sba.InstructionBaseAddressModifyEnable = true; |
| sba.InstructionBuffersizeModifyEnable = true; |
| |
| sba.BindlessSurfaceStateBaseAddress = |
| (struct anv_address) { .offset = SURFACE_STATE_POOL_MIN_ADDRESS }; |
| sba.BindlessSurfaceStateSize = (1 << 20) - 1; |
| sba.BindlessSurfaceStateMOCS = mocs; |
| sba.BindlessSurfaceStateBaseAddressModifyEnable = true; |
| |
| sba.BindlessSamplerStateBaseAddress = (struct anv_address) { NULL, 0 }; |
| sba.BindlessSamplerStateMOCS = mocs; |
| sba.BindlessSamplerStateBaseAddressModifyEnable = true; |
| sba.BindlessSamplerStateBufferSize = 0; |
| } |
| #endif |
| } |
| |
| static VkResult |
| init_render_queue_state(struct anv_queue *queue) |
| { |
| struct anv_device *device = queue->device; |
| uint32_t cmds[128]; |
| struct anv_batch batch = { |
| .start = cmds, |
| .next = cmds, |
| .end = (void *) cmds + sizeof(cmds), |
| }; |
| |
| anv_batch_emit(&batch, GENX(PIPELINE_SELECT), ps) { |
| #if GFX_VER >= 9 |
| ps.MaskBits = GFX_VER >= 12 ? 0x13 : 3; |
| ps.MediaSamplerDOPClockGateEnable = GFX_VER >= 12; |
| #endif |
| ps.PipelineSelection = _3D; |
| } |
| |
| #if GFX_VER == 9 |
| anv_batch_write_reg(&batch, GENX(CACHE_MODE_1), cm1) { |
| cm1.FloatBlendOptimizationEnable = true; |
| cm1.FloatBlendOptimizationEnableMask = true; |
| cm1.MSCRAWHazardAvoidanceBit = true; |
| cm1.MSCRAWHazardAvoidanceBitMask = true; |
| cm1.PartialResolveDisableInVC = true; |
| cm1.PartialResolveDisableInVCMask = true; |
| } |
| #endif |
| |
| anv_batch_emit(&batch, GENX(3DSTATE_AA_LINE_PARAMETERS), aa); |
| |
| anv_batch_emit(&batch, GENX(3DSTATE_DRAWING_RECTANGLE), rect) { |
| rect.ClippedDrawingRectangleYMin = 0; |
| rect.ClippedDrawingRectangleXMin = 0; |
| rect.ClippedDrawingRectangleYMax = UINT16_MAX; |
| rect.ClippedDrawingRectangleXMax = UINT16_MAX; |
| rect.DrawingRectangleOriginY = 0; |
| rect.DrawingRectangleOriginX = 0; |
| } |
| |
| #if GFX_VER >= 8 |
| anv_batch_emit(&batch, GENX(3DSTATE_WM_CHROMAKEY), ck); |
| |
| genX(emit_sample_pattern)(&batch, NULL); |
| |
| /* The BDW+ docs describe how to use the 3DSTATE_WM_HZ_OP instruction in the |
| * section titled, "Optimized Depth Buffer Clear and/or Stencil Buffer |
| * Clear." It mentions that the packet overrides GPU state for the clear |
| * operation and needs to be reset to 0s to clear the overrides. Depending |
| * on the kernel, we may not get a context with the state for this packet |
| * zeroed. Do it ourselves just in case. We've observed this to prevent a |
| * number of GPU hangs on ICL. |
| */ |
| anv_batch_emit(&batch, GENX(3DSTATE_WM_HZ_OP), hzp); |
| #endif |
| |
| #if GFX_VER == 11 |
| /* The default behavior of bit 5 "Headerless Message for Pre-emptable |
| * Contexts" in SAMPLER MODE register is set to 0, which means |
| * headerless sampler messages are not allowed for pre-emptable |
| * contexts. Set the bit 5 to 1 to allow them. |
| */ |
| anv_batch_write_reg(&batch, GENX(SAMPLER_MODE), sm) { |
| sm.HeaderlessMessageforPreemptableContexts = true; |
| sm.HeaderlessMessageforPreemptableContextsMask = true; |
| } |
| |
| /* Bit 1 "Enabled Texel Offset Precision Fix" must be set in |
| * HALF_SLICE_CHICKEN7 register. |
| */ |
| anv_batch_write_reg(&batch, GENX(HALF_SLICE_CHICKEN7), hsc7) { |
| hsc7.EnabledTexelOffsetPrecisionFix = true; |
| hsc7.EnabledTexelOffsetPrecisionFixMask = true; |
| } |
| |
| anv_batch_write_reg(&batch, GENX(TCCNTLREG), tcc) { |
| tcc.L3DataPartialWriteMergingEnable = true; |
| tcc.ColorZPartialWriteMergingEnable = true; |
| tcc.URBPartialWriteMergingEnable = true; |
| tcc.TCDisable = true; |
| } |
| #endif |
| genX(emit_slice_hashing_state)(device, &batch); |
| |
| #if GFX_VER >= 11 |
| /* hardware specification recommends disabling repacking for |
| * the compatibility with decompression mechanism in display controller. |
| */ |
| if (device->info.disable_ccs_repack) { |
| anv_batch_write_reg(&batch, GENX(CACHE_MODE_0), cm0) { |
| cm0.DisableRepackingforCompression = true; |
| cm0.DisableRepackingforCompressionMask = true; |
| } |
| } |
| |
| /* an unknown issue is causing vs push constants to become |
| * corrupted during object-level preemption. For now, restrict |
| * to command buffer level preemption to avoid rendering |
| * corruption. |
| */ |
| anv_batch_write_reg(&batch, GENX(CS_CHICKEN1), cc1) { |
| cc1.ReplayMode = MidcmdbufferPreemption; |
| cc1.ReplayModeMask = true; |
| |
| #if GFX_VERx10 == 120 |
| cc1.DisablePreemptionandHighPriorityPausingdueto3DPRIMITIVECommand = true; |
| cc1.DisablePreemptionandHighPriorityPausingdueto3DPRIMITIVECommandMask = true; |
| #endif |
| } |
| |
| #if GFX_VERx10 < 125 |
| #define AA_LINE_QUALITY_REG GENX(3D_CHICKEN3) |
| #else |
| #define AA_LINE_QUALITY_REG GENX(CHICKEN_RASTER_1) |
| #endif |
| |
| /* Enable the new line drawing algorithm that produces higher quality |
| * lines. |
| */ |
| anv_batch_write_reg(&batch, AA_LINE_QUALITY_REG, c3) { |
| c3.AALineQualityFix = true; |
| c3.AALineQualityFixMask = true; |
| } |
| #endif |
| |
| #if GFX_VER == 12 |
| if (device->info.has_aux_map) { |
| uint64_t aux_base_addr = intel_aux_map_get_base(device->aux_map_ctx); |
| assert(aux_base_addr % (32 * 1024) == 0); |
| anv_batch_emit(&batch, GENX(MI_LOAD_REGISTER_IMM), lri) { |
| lri.RegisterOffset = GENX(GFX_AUX_TABLE_BASE_ADDR_num); |
| lri.DataDWord = aux_base_addr & 0xffffffff; |
| } |
| anv_batch_emit(&batch, GENX(MI_LOAD_REGISTER_IMM), lri) { |
| lri.RegisterOffset = GENX(GFX_AUX_TABLE_BASE_ADDR_num) + 4; |
| lri.DataDWord = aux_base_addr >> 32; |
| } |
| } |
| #endif |
| |
| /* Set the "CONSTANT_BUFFER Address Offset Disable" bit, so |
| * 3DSTATE_CONSTANT_XS buffer 0 is an absolute address. |
| * |
| * This is only safe on kernels with context isolation support. |
| */ |
| if (GFX_VER >= 8 && device->physical->has_context_isolation) { |
| #if GFX_VER >= 9 |
| anv_batch_write_reg(&batch, GENX(CS_DEBUG_MODE2), csdm2) { |
| csdm2.CONSTANT_BUFFERAddressOffsetDisable = true; |
| csdm2.CONSTANT_BUFFERAddressOffsetDisableMask = true; |
| } |
| #elif GFX_VER == 8 |
| anv_batch_write_reg(&batch, GENX(INSTPM), instpm) { |
| instpm.CONSTANT_BUFFERAddressOffsetDisable = true; |
| instpm.CONSTANT_BUFFERAddressOffsetDisableMask = true; |
| } |
| #endif |
| } |
| |
| init_common_queue_state(queue, &batch); |
| |
| anv_batch_emit(&batch, GENX(MI_BATCH_BUFFER_END), bbe); |
| |
| assert(batch.next <= batch.end); |
| |
| return anv_queue_submit_simple_batch(queue, &batch); |
| } |
| |
| static VkResult |
| init_compute_queue_state(struct anv_queue *queue) |
| { |
| struct anv_batch batch; |
| |
| uint32_t cmds[64]; |
| batch.start = batch.next = cmds; |
| batch.end = (void *) cmds + sizeof(cmds); |
| |
| anv_batch_emit(&batch, GENX(PIPELINE_SELECT), ps) { |
| #if GFX_VER >= 9 |
| ps.MaskBits = 3; |
| #endif |
| #if GFX_VER >= 11 |
| ps.MaskBits |= 0x10; |
| ps.MediaSamplerDOPClockGateEnable = true; |
| #endif |
| ps.PipelineSelection = GPGPU; |
| } |
| |
| init_common_queue_state(queue, &batch); |
| |
| anv_batch_emit(&batch, GENX(MI_BATCH_BUFFER_END), bbe); |
| |
| assert(batch.next <= batch.end); |
| |
| return anv_queue_submit_simple_batch(queue, &batch); |
| } |
| |
| void |
| genX(init_physical_device_state)(ASSERTED struct anv_physical_device *device) |
| { |
| assert(device->info.verx10 == GFX_VERx10); |
| } |
| |
| VkResult |
| genX(init_device_state)(struct anv_device *device) |
| { |
| VkResult res; |
| |
| device->slice_hash = (struct anv_state) { 0 }; |
| for (uint32_t i = 0; i < device->queue_count; i++) { |
| struct anv_queue *queue = &device->queues[i]; |
| switch (queue->family->engine_class) { |
| case I915_ENGINE_CLASS_RENDER: |
| res = init_render_queue_state(queue); |
| break; |
| case I915_ENGINE_CLASS_COMPUTE: |
| res = init_compute_queue_state(queue); |
| break; |
| default: |
| res = vk_error(device, VK_ERROR_INITIALIZATION_FAILED); |
| break; |
| } |
| if (res != VK_SUCCESS) |
| return res; |
| } |
| |
| return res; |
| } |
| |
| #if GFX_VERx10 >= 125 |
| #define maybe_for_each_shading_rate_op(name) \ |
| for (VkFragmentShadingRateCombinerOpKHR name = VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR; \ |
| name <= VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_KHR; \ |
| name++) |
| #elif GFX_VER >= 12 |
| #define maybe_for_each_shading_rate_op(name) |
| #endif |
| |
| /* Rather than reemitting the CPS_STATE structure everything those changes and |
| * for as many viewports as needed, we can just prepare all possible cases and |
| * just pick the right offset from the prepacked states when needed. |
| */ |
| void |
| genX(init_cps_device_state)(struct anv_device *device) |
| { |
| #if GFX_VER >= 12 |
| void *cps_state_ptr = device->cps_states.map; |
| |
| /* Disabled CPS mode */ |
| for (uint32_t __v = 0; __v < MAX_VIEWPORTS; __v++) { |
| struct GENX(CPS_STATE) cps_state = { |
| .CoarsePixelShadingMode = CPS_MODE_CONSTANT, |
| .MinCPSizeX = 1, |
| .MinCPSizeY = 1, |
| #if GFX_VERx10 >= 125 |
| .Combiner0OpcodeforCPsize = PASSTHROUGH, |
| .Combiner1OpcodeforCPsize = PASSTHROUGH, |
| #endif /* GFX_VERx10 >= 125 */ |
| |
| }; |
| |
| GENX(CPS_STATE_pack)(NULL, cps_state_ptr, &cps_state); |
| cps_state_ptr += GENX(CPS_STATE_length) * 4; |
| } |
| |
| maybe_for_each_shading_rate_op(op0) { |
| maybe_for_each_shading_rate_op(op1) { |
| for (uint32_t x = 1; x <= 4; x *= 2) { |
| for (uint32_t y = 1; y <= 4; y *= 2) { |
| struct GENX(CPS_STATE) cps_state = { |
| .CoarsePixelShadingMode = CPS_MODE_CONSTANT, |
| .MinCPSizeX = x, |
| .MinCPSizeY = y, |
| }; |
| |
| #if GFX_VERx10 >= 125 |
| static const uint32_t combiner_ops[] = { |
| [VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR] = PASSTHROUGH, |
| [VK_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_KHR] = OVERRIDE, |
| [VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_KHR] = HIGH_QUALITY, |
| [VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_KHR] = LOW_QUALITY, |
| [VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_KHR] = RELATIVE, |
| }; |
| |
| cps_state.Combiner0OpcodeforCPsize = combiner_ops[op0]; |
| cps_state.Combiner1OpcodeforCPsize = combiner_ops[op1]; |
| #endif /* GFX_VERx10 >= 125 */ |
| |
| for (uint32_t __v = 0; __v < MAX_VIEWPORTS; __v++) { |
| GENX(CPS_STATE_pack)(NULL, cps_state_ptr, &cps_state); |
| cps_state_ptr += GENX(CPS_STATE_length) * 4; |
| } |
| } |
| } |
| } |
| } |
| #endif /* GFX_VER >= 12 */ |
| } |
| |
| #if GFX_VER >= 12 |
| static uint32_t |
| get_cps_state_offset(struct anv_device *device, bool cps_enabled, |
| const struct anv_dynamic_state *d) |
| { |
| if (!cps_enabled) |
| return device->cps_states.offset; |
| |
| uint32_t offset; |
| static const uint32_t size_index[] = { |
| [1] = 0, |
| [2] = 1, |
| [4] = 2, |
| }; |
| |
| #if GFX_VERx10 >= 125 |
| offset = |
| 1 + /* skip disabled */ |
| d->fragment_shading_rate.ops[0] * 5 * 3 * 3 + |
| d->fragment_shading_rate.ops[1] * 3 * 3 + |
| size_index[d->fragment_shading_rate.rate.width] * 3 + |
| size_index[d->fragment_shading_rate.rate.height]; |
| #else |
| offset = |
| 1 + /* skip disabled */ |
| size_index[d->fragment_shading_rate.rate.width] * 3 + |
| size_index[d->fragment_shading_rate.rate.height]; |
| #endif |
| |
| offset *= MAX_VIEWPORTS * GENX(CPS_STATE_length) * 4; |
| |
| return device->cps_states.offset + offset; |
| } |
| #endif /* GFX_VER >= 12 */ |
| |
| void |
| genX(emit_l3_config)(struct anv_batch *batch, |
| const struct anv_device *device, |
| const struct intel_l3_config *cfg) |
| { |
| UNUSED const struct intel_device_info *devinfo = &device->info; |
| |
| #if GFX_VER >= 8 |
| |
| #if GFX_VER >= 12 |
| #define L3_ALLOCATION_REG GENX(L3ALLOC) |
| #define L3_ALLOCATION_REG_num GENX(L3ALLOC_num) |
| #else |
| #define L3_ALLOCATION_REG GENX(L3CNTLREG) |
| #define L3_ALLOCATION_REG_num GENX(L3CNTLREG_num) |
| #endif |
| |
| anv_batch_write_reg(batch, L3_ALLOCATION_REG, l3cr) { |
| if (cfg == NULL) { |
| #if GFX_VER >= 12 |
| l3cr.L3FullWayAllocationEnable = true; |
| #else |
| unreachable("Invalid L3$ config"); |
| #endif |
| } else { |
| #if GFX_VER < 11 |
| l3cr.SLMEnable = cfg->n[INTEL_L3P_SLM]; |
| #endif |
| #if GFX_VER == 11 |
| /* Wa_1406697149: Bit 9 "Error Detection Behavior Control" must be |
| * set in L3CNTLREG register. The default setting of the bit is not |
| * the desirable behavior. |
| */ |
| l3cr.ErrorDetectionBehaviorControl = true; |
| l3cr.UseFullWays = true; |
| #endif /* GFX_VER == 11 */ |
| assert(cfg->n[INTEL_L3P_IS] == 0); |
| assert(cfg->n[INTEL_L3P_C] == 0); |
| assert(cfg->n[INTEL_L3P_T] == 0); |
| l3cr.URBAllocation = cfg->n[INTEL_L3P_URB]; |
| l3cr.ROAllocation = cfg->n[INTEL_L3P_RO]; |
| l3cr.DCAllocation = cfg->n[INTEL_L3P_DC]; |
| l3cr.AllAllocation = cfg->n[INTEL_L3P_ALL]; |
| } |
| } |
| |
| #else /* GFX_VER < 8 */ |
| |
| const bool has_dc = cfg->n[INTEL_L3P_DC] || cfg->n[INTEL_L3P_ALL]; |
| const bool has_is = cfg->n[INTEL_L3P_IS] || cfg->n[INTEL_L3P_RO] || |
| cfg->n[INTEL_L3P_ALL]; |
| const bool has_c = cfg->n[INTEL_L3P_C] || cfg->n[INTEL_L3P_RO] || |
| cfg->n[INTEL_L3P_ALL]; |
| const bool has_t = cfg->n[INTEL_L3P_T] || cfg->n[INTEL_L3P_RO] || |
| cfg->n[INTEL_L3P_ALL]; |
| |
| assert(!cfg->n[INTEL_L3P_ALL]); |
| |
| /* When enabled SLM only uses a portion of the L3 on half of the banks, |
| * the matching space on the remaining banks has to be allocated to a |
| * client (URB for all validated configurations) set to the |
| * lower-bandwidth 2-bank address hashing mode. |
| */ |
| const bool urb_low_bw = cfg->n[INTEL_L3P_SLM] && devinfo->platform != INTEL_PLATFORM_BYT; |
| assert(!urb_low_bw || cfg->n[INTEL_L3P_URB] == cfg->n[INTEL_L3P_SLM]); |
| |
| /* Minimum number of ways that can be allocated to the URB. */ |
| const unsigned n0_urb = devinfo->platform == INTEL_PLATFORM_BYT ? 32 : 0; |
| assert(cfg->n[INTEL_L3P_URB] >= n0_urb); |
| |
| anv_batch_write_reg(batch, GENX(L3SQCREG1), l3sqc) { |
| l3sqc.ConvertDC_UC = !has_dc; |
| l3sqc.ConvertIS_UC = !has_is; |
| l3sqc.ConvertC_UC = !has_c; |
| l3sqc.ConvertT_UC = !has_t; |
| #if GFX_VERx10 == 75 |
| l3sqc.L3SQGeneralPriorityCreditInitialization = SQGPCI_DEFAULT; |
| #else |
| l3sqc.L3SQGeneralPriorityCreditInitialization = |
| devinfo->platform == INTEL_PLATFORM_BYT ? BYT_SQGPCI_DEFAULT : SQGPCI_DEFAULT; |
| #endif |
| l3sqc.L3SQHighPriorityCreditInitialization = SQHPCI_DEFAULT; |
| } |
| |
| anv_batch_write_reg(batch, GENX(L3CNTLREG2), l3cr2) { |
| l3cr2.SLMEnable = cfg->n[INTEL_L3P_SLM]; |
| l3cr2.URBLowBandwidth = urb_low_bw; |
| l3cr2.URBAllocation = cfg->n[INTEL_L3P_URB] - n0_urb; |
| #if !GFX_VERx10 == 75 |
| l3cr2.ALLAllocation = cfg->n[INTEL_L3P_ALL]; |
| #endif |
| l3cr2.ROAllocation = cfg->n[INTEL_L3P_RO]; |
| l3cr2.DCAllocation = cfg->n[INTEL_L3P_DC]; |
| } |
| |
| anv_batch_write_reg(batch, GENX(L3CNTLREG3), l3cr3) { |
| l3cr3.ISAllocation = cfg->n[INTEL_L3P_IS]; |
| l3cr3.ISLowBandwidth = 0; |
| l3cr3.CAllocation = cfg->n[INTEL_L3P_C]; |
| l3cr3.CLowBandwidth = 0; |
| l3cr3.TAllocation = cfg->n[INTEL_L3P_T]; |
| l3cr3.TLowBandwidth = 0; |
| } |
| |
| #if GFX_VERx10 == 75 |
| if (device->physical->cmd_parser_version >= 4) { |
| /* Enable L3 atomics on HSW if we have a DC partition, otherwise keep |
| * them disabled to avoid crashing the system hard. |
| */ |
| anv_batch_write_reg(batch, GENX(SCRATCH1), s1) { |
| s1.L3AtomicDisable = !has_dc; |
| } |
| anv_batch_write_reg(batch, GENX(CHICKEN3), c3) { |
| c3.L3AtomicDisableMask = true; |
| c3.L3AtomicDisable = !has_dc; |
| } |
| } |
| #endif /* GFX_VERx10 == 75 */ |
| |
| #endif /* GFX_VER < 8 */ |
| } |
| |
| void |
| genX(emit_multisample)(struct anv_batch *batch, uint32_t samples, |
| const struct intel_sample_position *positions) |
| { |
| anv_batch_emit(batch, GENX(3DSTATE_MULTISAMPLE), ms) { |
| ms.NumberofMultisamples = __builtin_ffs(samples) - 1; |
| |
| ms.PixelLocation = CENTER; |
| #if GFX_VER >= 8 |
| /* The PRM says that this bit is valid only for DX9: |
| * |
| * SW can choose to set this bit only for DX9 API. DX10/OGL API's |
| * should not have any effect by setting or not setting this bit. |
| */ |
| ms.PixelPositionOffsetEnable = false; |
| #else |
| switch (samples) { |
| case 1: |
| INTEL_SAMPLE_POS_1X_ARRAY(ms.Sample, positions); |
| break; |
| case 2: |
| INTEL_SAMPLE_POS_2X_ARRAY(ms.Sample, positions); |
| break; |
| case 4: |
| INTEL_SAMPLE_POS_4X_ARRAY(ms.Sample, positions); |
| break; |
| case 8: |
| INTEL_SAMPLE_POS_8X_ARRAY(ms.Sample, positions); |
| break; |
| default: |
| break; |
| } |
| #endif |
| } |
| } |
| |
| #if GFX_VER >= 8 |
| void |
| genX(emit_sample_pattern)(struct anv_batch *batch, |
| const struct anv_dynamic_state *d) |
| { |
| /* See the Vulkan 1.0 spec Table 24.1 "Standard sample locations" and |
| * VkPhysicalDeviceFeatures::standardSampleLocations. |
| */ |
| anv_batch_emit(batch, GENX(3DSTATE_SAMPLE_PATTERN), sp) { |
| /* The Skylake PRM Vol. 2a "3DSTATE_SAMPLE_PATTERN" says: |
| * |
| * "When programming the sample offsets (for NUMSAMPLES_4 or _8 |
| * and MSRASTMODE_xxx_PATTERN), the order of the samples 0 to 3 |
| * (or 7 for 8X, or 15 for 16X) must have monotonically increasing |
| * distance from the pixel center. This is required to get the |
| * correct centroid computation in the device." |
| * |
| * However, the Vulkan spec seems to require that the the samples occur |
| * in the order provided through the API. The standard sample patterns |
| * have the above property that they have monotonically increasing |
| * distances from the center but client-provided ones do not. As long as |
| * this only affects centroid calculations as the docs say, we should be |
| * ok because OpenGL and Vulkan only require that the centroid be some |
| * lit sample and that it's the same for all samples in a pixel; they |
| * have no requirement that it be the one closest to center. |
| */ |
| if (d) { |
| INTEL_SAMPLE_POS_1X_ARRAY(sp._1xSample, d->sample_locations.locations_1); |
| INTEL_SAMPLE_POS_2X_ARRAY(sp._2xSample, d->sample_locations.locations_2); |
| INTEL_SAMPLE_POS_4X_ARRAY(sp._4xSample, d->sample_locations.locations_4); |
| INTEL_SAMPLE_POS_8X_ARRAY(sp._8xSample, d->sample_locations.locations_8); |
| #if GFX_VER >= 9 |
| INTEL_SAMPLE_POS_16X_ARRAY(sp._16xSample, d->sample_locations.locations_16); |
| #endif |
| } else { |
| INTEL_SAMPLE_POS_1X(sp._1xSample); |
| INTEL_SAMPLE_POS_2X(sp._2xSample); |
| INTEL_SAMPLE_POS_4X(sp._4xSample); |
| INTEL_SAMPLE_POS_8X(sp._8xSample); |
| #if GFX_VER >= 9 |
| INTEL_SAMPLE_POS_16X(sp._16xSample); |
| #endif |
| } |
| } |
| } |
| #endif |
| |
| #if GFX_VER >= 11 |
| void |
| genX(emit_shading_rate)(struct anv_batch *batch, |
| const struct anv_graphics_pipeline *pipeline, |
| struct anv_dynamic_state *dynamic_state) |
| { |
| const struct brw_wm_prog_data *wm_prog_data = get_wm_prog_data(pipeline); |
| const bool cps_enable = wm_prog_data && wm_prog_data->per_coarse_pixel_dispatch; |
| |
| #if GFX_VER == 11 |
| anv_batch_emit(batch, GENX(3DSTATE_CPS), cps) { |
| cps.CoarsePixelShadingMode = cps_enable ? CPS_MODE_CONSTANT : CPS_MODE_NONE; |
| if (cps_enable) { |
| cps.MinCPSizeX = dynamic_state->fragment_shading_rate.rate.width; |
| cps.MinCPSizeY = dynamic_state->fragment_shading_rate.rate.height; |
| } |
| } |
| #elif GFX_VER >= 12 |
| /* TODO: we can optimize this flush in the following cases: |
| * |
| * In the case where the last geometry shader emits a value that is not |
| * constant, we can avoid this stall because we can synchronize the |
| * pixel shader internally with |
| * 3DSTATE_PS::EnablePSDependencyOnCPsizeChange. |
| * |
| * If we know that the previous pipeline and the current one are using |
| * the same fragment shading rate. |
| */ |
| anv_batch_emit(batch, GENX(PIPE_CONTROL), pc) { |
| #if GFX_VERx10 >= 125 |
| pc.PSSStallSyncEnable = true; |
| #else |
| pc.PSDSyncEnable = true; |
| #endif |
| } |
| |
| anv_batch_emit(batch, GENX(3DSTATE_CPS_POINTERS), cps) { |
| struct anv_device *device = pipeline->base.device; |
| |
| cps.CoarsePixelShadingStateArrayPointer = |
| get_cps_state_offset(device, cps_enable, dynamic_state); |
| } |
| #endif |
| } |
| #endif /* GFX_VER >= 11 */ |
| |
| static uint32_t |
| vk_to_intel_tex_filter(VkFilter filter, bool anisotropyEnable) |
| { |
| switch (filter) { |
| default: |
| assert(!"Invalid filter"); |
| case VK_FILTER_NEAREST: |
| return anisotropyEnable ? MAPFILTER_ANISOTROPIC : MAPFILTER_NEAREST; |
| case VK_FILTER_LINEAR: |
| return anisotropyEnable ? MAPFILTER_ANISOTROPIC : MAPFILTER_LINEAR; |
| } |
| } |
| |
| static uint32_t |
| vk_to_intel_max_anisotropy(float ratio) |
| { |
| return (anv_clamp_f(ratio, 2, 16) - 2) / 2; |
| } |
| |
| static const uint32_t vk_to_intel_mipmap_mode[] = { |
| [VK_SAMPLER_MIPMAP_MODE_NEAREST] = MIPFILTER_NEAREST, |
| [VK_SAMPLER_MIPMAP_MODE_LINEAR] = MIPFILTER_LINEAR |
| }; |
| |
| static const uint32_t vk_to_intel_tex_address[] = { |
| [VK_SAMPLER_ADDRESS_MODE_REPEAT] = TCM_WRAP, |
| [VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT] = TCM_MIRROR, |
| [VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE] = TCM_CLAMP, |
| [VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE] = TCM_MIRROR_ONCE, |
| [VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER] = TCM_CLAMP_BORDER, |
| }; |
| |
| /* Vulkan specifies the result of shadow comparisons as: |
| * 1 if ref <op> texel, |
| * 0 otherwise. |
| * |
| * The hardware does: |
| * 0 if texel <op> ref, |
| * 1 otherwise. |
| * |
| * So, these look a bit strange because there's both a negation |
| * and swapping of the arguments involved. |
| */ |
| static const uint32_t vk_to_intel_shadow_compare_op[] = { |
| [VK_COMPARE_OP_NEVER] = PREFILTEROP_ALWAYS, |
| [VK_COMPARE_OP_LESS] = PREFILTEROP_LEQUAL, |
| [VK_COMPARE_OP_EQUAL] = PREFILTEROP_NOTEQUAL, |
| [VK_COMPARE_OP_LESS_OR_EQUAL] = PREFILTEROP_LESS, |
| [VK_COMPARE_OP_GREATER] = PREFILTEROP_GEQUAL, |
| [VK_COMPARE_OP_NOT_EQUAL] = PREFILTEROP_EQUAL, |
| [VK_COMPARE_OP_GREATER_OR_EQUAL] = PREFILTEROP_GREATER, |
| [VK_COMPARE_OP_ALWAYS] = PREFILTEROP_NEVER, |
| }; |
| |
| #if GFX_VER >= 9 |
| static const uint32_t vk_to_intel_sampler_reduction_mode[] = { |
| [VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE_EXT] = STD_FILTER, |
| [VK_SAMPLER_REDUCTION_MODE_MIN_EXT] = MINIMUM, |
| [VK_SAMPLER_REDUCTION_MODE_MAX_EXT] = MAXIMUM, |
| }; |
| #endif |
| |
| VkResult genX(CreateSampler)( |
| VkDevice _device, |
| const VkSamplerCreateInfo* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, |
| VkSampler* pSampler) |
| { |
| ANV_FROM_HANDLE(anv_device, device, _device); |
| struct anv_sampler *sampler; |
| |
| assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO); |
| |
| sampler = vk_object_zalloc(&device->vk, pAllocator, sizeof(*sampler), |
| VK_OBJECT_TYPE_SAMPLER); |
| if (!sampler) |
| return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY); |
| |
| sampler->n_planes = 1; |
| |
| uint32_t border_color_stride = GFX_VERx10 == 75 ? 512 : 64; |
| uint32_t border_color_offset; |
| ASSERTED bool has_custom_color = false; |
| if (pCreateInfo->borderColor <= VK_BORDER_COLOR_INT_OPAQUE_WHITE) { |
| border_color_offset = device->border_colors.offset + |
| pCreateInfo->borderColor * |
| border_color_stride; |
| } else { |
| assert(GFX_VER >= 8); |
| sampler->custom_border_color = |
| anv_state_reserved_pool_alloc(&device->custom_border_colors); |
| border_color_offset = sampler->custom_border_color.offset; |
| } |
| |
| #if GFX_VER >= 9 |
| unsigned sampler_reduction_mode = STD_FILTER; |
| bool enable_sampler_reduction = false; |
| #endif |
| |
| vk_foreach_struct(ext, pCreateInfo->pNext) { |
| switch (ext->sType) { |
| case VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO: { |
| VkSamplerYcbcrConversionInfo *pSamplerConversion = |
| (VkSamplerYcbcrConversionInfo *) ext; |
| ANV_FROM_HANDLE(anv_ycbcr_conversion, conversion, |
| pSamplerConversion->conversion); |
| |
| /* Ignore conversion for non-YUV formats. This fulfills a requirement |
| * for clients that want to utilize same code path for images with |
| * external formats (VK_FORMAT_UNDEFINED) and "regular" RGBA images |
| * where format is known. |
| */ |
| if (conversion == NULL || !conversion->format->can_ycbcr) |
| break; |
| |
| sampler->n_planes = conversion->format->n_planes; |
| sampler->conversion = conversion; |
| break; |
| } |
| #if GFX_VER >= 9 |
| case VK_STRUCTURE_TYPE_SAMPLER_REDUCTION_MODE_CREATE_INFO: { |
| VkSamplerReductionModeCreateInfo *sampler_reduction = |
| (VkSamplerReductionModeCreateInfo *) ext; |
| sampler_reduction_mode = |
| vk_to_intel_sampler_reduction_mode[sampler_reduction->reductionMode]; |
| enable_sampler_reduction = true; |
| break; |
| } |
| #endif |
| case VK_STRUCTURE_TYPE_SAMPLER_CUSTOM_BORDER_COLOR_CREATE_INFO_EXT: { |
| VkSamplerCustomBorderColorCreateInfoEXT *custom_border_color = |
| (VkSamplerCustomBorderColorCreateInfoEXT *) ext; |
| if (sampler->custom_border_color.map == NULL) |
| break; |
| |
| union isl_color_value color = { .u32 = { |
| custom_border_color->customBorderColor.uint32[0], |
| custom_border_color->customBorderColor.uint32[1], |
| custom_border_color->customBorderColor.uint32[2], |
| custom_border_color->customBorderColor.uint32[3], |
| } }; |
| |
| const struct anv_format *format_desc = |
| custom_border_color->format != VK_FORMAT_UNDEFINED ? |
| anv_get_format(custom_border_color->format) : NULL; |
| |
| /* For formats with a swizzle, it does not carry over to the sampler |
| * for border colors, so we need to do the swizzle ourselves here. |
| */ |
| if (format_desc && format_desc->n_planes == 1 && |
| !isl_swizzle_is_identity(format_desc->planes[0].swizzle)) { |
| const struct anv_format_plane *fmt_plane = &format_desc->planes[0]; |
| |
| assert(!isl_format_has_int_channel(fmt_plane->isl_format)); |
| color = isl_color_value_swizzle(color, fmt_plane->swizzle, true); |
| } |
| |
| memcpy(sampler->custom_border_color.map, color.u32, sizeof(color)); |
| has_custom_color = true; |
| break; |
| } |
| default: |
| anv_debug_ignored_stype(ext->sType); |
| break; |
| } |
| } |
| |
| assert((sampler->custom_border_color.map == NULL) || has_custom_color); |
| |
| if (device->physical->has_bindless_samplers) { |
| /* If we have bindless, allocate enough samplers. We allocate 32 bytes |
| * for each sampler instead of 16 bytes because we want all bindless |
| * samplers to be 32-byte aligned so we don't have to use indirect |
| * sampler messages on them. |
| */ |
| sampler->bindless_state = |
| anv_state_pool_alloc(&device->dynamic_state_pool, |
| sampler->n_planes * 32, 32); |
| } |
| |
| const bool seamless_cube = |
| !(pCreateInfo->flags & VK_SAMPLER_CREATE_NON_SEAMLESS_CUBE_MAP_BIT_EXT); |
| |
| for (unsigned p = 0; p < sampler->n_planes; p++) { |
| const bool plane_has_chroma = |
| sampler->conversion && sampler->conversion->format->planes[p].has_chroma; |
| const VkFilter min_filter = |
| plane_has_chroma ? sampler->conversion->chroma_filter : pCreateInfo->minFilter; |
| const VkFilter mag_filter = |
| plane_has_chroma ? sampler->conversion->chroma_filter : pCreateInfo->magFilter; |
| const bool enable_min_filter_addr_rounding = min_filter != VK_FILTER_NEAREST; |
| const bool enable_mag_filter_addr_rounding = mag_filter != VK_FILTER_NEAREST; |
| /* From Broadwell PRM, SAMPLER_STATE: |
| * "Mip Mode Filter must be set to MIPFILTER_NONE for Planar YUV surfaces." |
| */ |
| const bool isl_format_is_planar_yuv = sampler->conversion && |
| isl_format_is_yuv(sampler->conversion->format->planes[0].isl_format) && |
| isl_format_is_planar(sampler->conversion->format->planes[0].isl_format); |
| |
| const uint32_t mip_filter_mode = |
| isl_format_is_planar_yuv ? |
| MIPFILTER_NONE : vk_to_intel_mipmap_mode[pCreateInfo->mipmapMode]; |
| |
| struct GENX(SAMPLER_STATE) sampler_state = { |
| .SamplerDisable = false, |
| .TextureBorderColorMode = DX10OGL, |
| |
| #if GFX_VER >= 11 |
| .CPSLODCompensationEnable = true, |
| #endif |
| |
| #if GFX_VER >= 8 |
| .LODPreClampMode = CLAMP_MODE_OGL, |
| #else |
| .LODPreClampEnable = CLAMP_ENABLE_OGL, |
| #endif |
| |
| #if GFX_VER == 8 |
| .BaseMipLevel = 0.0, |
| #endif |
| .MipModeFilter = mip_filter_mode, |
| .MagModeFilter = vk_to_intel_tex_filter(mag_filter, pCreateInfo->anisotropyEnable), |
| .MinModeFilter = vk_to_intel_tex_filter(min_filter, pCreateInfo->anisotropyEnable), |
| .TextureLODBias = anv_clamp_f(pCreateInfo->mipLodBias, -16, 15.996), |
| .AnisotropicAlgorithm = |
| pCreateInfo->anisotropyEnable ? EWAApproximation : LEGACY, |
| .MinLOD = anv_clamp_f(pCreateInfo->minLod, 0, 14), |
| .MaxLOD = anv_clamp_f(pCreateInfo->maxLod, 0, 14), |
| .ChromaKeyEnable = 0, |
| .ChromaKeyIndex = 0, |
| .ChromaKeyMode = 0, |
| .ShadowFunction = |
| vk_to_intel_shadow_compare_op[pCreateInfo->compareEnable ? |
| pCreateInfo->compareOp : VK_COMPARE_OP_NEVER], |
| .CubeSurfaceControlMode = seamless_cube ? OVERRIDE : PROGRAMMED, |
| |
| .BorderColorPointer = border_color_offset, |
| |
| #if GFX_VER >= 8 |
| .LODClampMagnificationMode = MIPNONE, |
| #endif |
| |
| .MaximumAnisotropy = vk_to_intel_max_anisotropy(pCreateInfo->maxAnisotropy), |
| .RAddressMinFilterRoundingEnable = enable_min_filter_addr_rounding, |
| .RAddressMagFilterRoundingEnable = enable_mag_filter_addr_rounding, |
| .VAddressMinFilterRoundingEnable = enable_min_filter_addr_rounding, |
| .VAddressMagFilterRoundingEnable = enable_mag_filter_addr_rounding, |
| .UAddressMinFilterRoundingEnable = enable_min_filter_addr_rounding, |
| .UAddressMagFilterRoundingEnable = enable_mag_filter_addr_rounding, |
| .TrilinearFilterQuality = 0, |
| .NonnormalizedCoordinateEnable = pCreateInfo->unnormalizedCoordinates, |
| .TCXAddressControlMode = vk_to_intel_tex_address[pCreateInfo->addressModeU], |
| .TCYAddressControlMode = vk_to_intel_tex_address[pCreateInfo->addressModeV], |
| .TCZAddressControlMode = vk_to_intel_tex_address[pCreateInfo->addressModeW], |
| |
| #if GFX_VER >= 9 |
| .ReductionType = sampler_reduction_mode, |
| .ReductionTypeEnable = enable_sampler_reduction, |
| #endif |
| }; |
| |
| GENX(SAMPLER_STATE_pack)(NULL, sampler->state[p], &sampler_state); |
| |
| if (sampler->bindless_state.map) { |
| memcpy(sampler->bindless_state.map + p * 32, |
| sampler->state[p], GENX(SAMPLER_STATE_length) * 4); |
| } |
| } |
| |
| *pSampler = anv_sampler_to_handle(sampler); |
| |
| return VK_SUCCESS; |
| } |