blob: 6e5c736fd3900afd12f9fd53ff1b0ca25f018856 [file] [log] [blame]
/**************************************************************************
*
* Copyright 2012 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/**
* @file
* u_debug_flush.h - Header for debugging flush- and map- related issues.
* - Flush while synchronously mapped.
* - Command stream reference while synchronously mapped.
* - Synchronous map while referenced on command stream.
* - Recursive maps.
* - Unmap while not mapped.
*
* @author Thomas Hellstrom <thellstrom@vmware.com>
*/
#ifdef DEBUG
#ifndef U_DEBUG_FLUSH_H_
#define U_DEBUG_FLUSH_H_
struct debug_flush_buf;
struct debug_flush_ctx;
/**
* Create a buffer (AKA allocation) representation.
*
* @param supports_persistent Whether persistent maps are truly supported.
* @param bt_depth Depth of backtrace to be captured for this buffer
* representation.
*/
struct debug_flush_buf *
debug_flush_buf_create(boolean supports_persistent, unsigned bt_depth);
/**
* Reference a buffer representation.
*
* @param dst Pointer copy destination
* @param src Pointer copy source (may be NULL).
*
* Replace a pointer to a buffer representation with proper refcounting.
*/
void
debug_flush_buf_reference(struct debug_flush_buf **dst,
struct debug_flush_buf *src);
/**
* Create a context representation.
*
* @param catch_map_of_referenced Whether to catch synchronous maps of buffers
* already present on the command stream.
* @param bt_depth Depth of backtrace to be captured for this context
* representation.
*/
struct debug_flush_ctx *
debug_flush_ctx_create(boolean catch_map_of_referenced, unsigned bt_depth);
/**
* Destroy a context representation.
*
* @param fctx The context representation to destroy.
*/
void
debug_flush_ctx_destroy(struct debug_flush_ctx *fctx);
/**
* Map annotation
*
* @param fbuf The buffer representation to map.
* @param flags Pipebuffer flags for the map.
*
* Used to annotate a map of the buffer described by the buffer representation.
*/
void debug_flush_map(struct debug_flush_buf *fbuf, unsigned flags);
/**
* Unmap annotation
*
* @param fbuf The buffer representation to map.
*
* Used to annotate an unmap of the buffer described by the
* buffer representation.
*/
void debug_flush_unmap(struct debug_flush_buf *fbuf);
/**
* Might flush annotation
*
* @param fctx The context representation that might be flushed.
*
* Used to annotate a conditional (possible) flush of the given context.
*/
void debug_flush_might_flush(struct debug_flush_ctx *fctx);
/**
* Flush annotation
*
* @param fctx The context representation that is flushed.
*
* Used to annotate a real flush of the given context.
*/
void debug_flush_flush(struct debug_flush_ctx *fctx);
/**
* Flush annotation
*
* @param fctx The context representation that is flushed.
*
* Used to annotate a real flush of the given context.
*/
void debug_flush_cb_reference(struct debug_flush_ctx *fctx,
struct debug_flush_buf *fbuf);
#endif
#endif