| /* |
| * Copyright (C) 2013 Rob Clark <robclark@freedesktop.org> |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| * |
| * Authors: |
| * Rob Clark <robclark@freedesktop.org> |
| */ |
| |
| #include "pipe/p_state.h" |
| #include "util/u_string.h" |
| #include "util/u_math.h" |
| #include "util/u_memory.h" |
| #include "util/u_inlines.h" |
| #include "util/format/u_format.h" |
| |
| #include "freedreno_program.h" |
| |
| #include "fd3_program.h" |
| #include "fd3_emit.h" |
| #include "fd3_texture.h" |
| #include "fd3_format.h" |
| |
| bool |
| fd3_needs_manual_clipping(const struct ir3_shader *shader, |
| const struct pipe_rasterizer_state *rast) |
| { |
| uint64_t outputs = ir3_shader_outputs(shader); |
| |
| return (!rast->depth_clip_near || |
| util_bitcount(rast->clip_plane_enable) > 6 || |
| outputs & ((1ULL << VARYING_SLOT_CLIP_VERTEX) | |
| (1ULL << VARYING_SLOT_CLIP_DIST0) | |
| (1ULL << VARYING_SLOT_CLIP_DIST1))); |
| } |
| |
| |
| static void |
| emit_shader(struct fd_ringbuffer *ring, const struct ir3_shader_variant *so) |
| { |
| const struct ir3_info *si = &so->info; |
| enum adreno_state_block sb; |
| enum adreno_state_src src; |
| uint32_t i, sz, *bin; |
| |
| if (so->type == MESA_SHADER_VERTEX) { |
| sb = SB_VERT_SHADER; |
| } else { |
| sb = SB_FRAG_SHADER; |
| } |
| |
| if (fd_mesa_debug & FD_DBG_DIRECT) { |
| sz = si->sizedwords; |
| src = SS_DIRECT; |
| bin = fd_bo_map(so->bo); |
| } else { |
| sz = 0; |
| src = SS_INDIRECT; |
| bin = NULL; |
| } |
| |
| OUT_PKT3(ring, CP_LOAD_STATE, 2 + sz); |
| OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(0) | |
| CP_LOAD_STATE_0_STATE_SRC(src) | |
| CP_LOAD_STATE_0_STATE_BLOCK(sb) | |
| CP_LOAD_STATE_0_NUM_UNIT(so->instrlen)); |
| if (bin) { |
| OUT_RING(ring, CP_LOAD_STATE_1_EXT_SRC_ADDR(0) | |
| CP_LOAD_STATE_1_STATE_TYPE(ST_SHADER)); |
| } else { |
| OUT_RELOC(ring, so->bo, 0, |
| CP_LOAD_STATE_1_STATE_TYPE(ST_SHADER), 0); |
| } |
| for (i = 0; i < sz; i++) { |
| OUT_RING(ring, bin[i]); |
| } |
| } |
| |
| void |
| fd3_program_emit(struct fd_ringbuffer *ring, struct fd3_emit *emit, |
| int nr, struct pipe_surface **bufs) |
| { |
| const struct ir3_shader_variant *vp, *fp; |
| const struct ir3_info *vsi, *fsi; |
| enum a3xx_instrbuffermode fpbuffer, vpbuffer; |
| uint32_t fpbuffersz, vpbuffersz, fsoff; |
| uint32_t pos_regid, posz_regid, psize_regid; |
| uint32_t ij_regid[4], face_regid, coord_regid, zwcoord_regid; |
| uint32_t color_regid[4] = {0}; |
| int constmode; |
| int i, j; |
| |
| debug_assert(nr <= ARRAY_SIZE(color_regid)); |
| |
| vp = fd3_emit_get_vp(emit); |
| fp = fd3_emit_get_fp(emit); |
| |
| vsi = &vp->info; |
| fsi = &fp->info; |
| |
| fpbuffer = BUFFER; |
| vpbuffer = BUFFER; |
| fpbuffersz = fp->instrlen; |
| vpbuffersz = vp->instrlen; |
| |
| /* |
| * Decide whether to use BUFFER or CACHE mode for VS and FS. It |
| * appears like 256 is the hard limit, but when the combined size |
| * exceeds 128 then blob will try to keep FS in BUFFER mode and |
| * switch to CACHE for VS until VS is too large. The blob seems |
| * to switch FS out of BUFFER mode at slightly under 128. But |
| * a bit fuzzy on the decision tree, so use slightly conservative |
| * limits. |
| * |
| * TODO check if these thresholds for BUFFER vs CACHE mode are the |
| * same for all a3xx or whether we need to consider the gpuid |
| */ |
| |
| if ((fpbuffersz + vpbuffersz) > 128) { |
| if (fpbuffersz < 112) { |
| /* FP:BUFFER VP:CACHE */ |
| vpbuffer = CACHE; |
| vpbuffersz = 256 - fpbuffersz; |
| } else if (vpbuffersz < 112) { |
| /* FP:CACHE VP:BUFFER */ |
| fpbuffer = CACHE; |
| fpbuffersz = 256 - vpbuffersz; |
| } else { |
| /* FP:CACHE VP:CACHE */ |
| vpbuffer = fpbuffer = CACHE; |
| vpbuffersz = fpbuffersz = 192; |
| } |
| } |
| |
| if (fpbuffer == BUFFER) { |
| fsoff = 128 - fpbuffersz; |
| } else { |
| fsoff = 256 - fpbuffersz; |
| } |
| |
| /* seems like vs->constlen + fs->constlen > 256, then CONSTMODE=1 */ |
| constmode = ((vp->constlen + fp->constlen) > 256) ? 1 : 0; |
| |
| pos_regid = ir3_find_output_regid(vp, VARYING_SLOT_POS); |
| posz_regid = ir3_find_output_regid(fp, FRAG_RESULT_DEPTH); |
| psize_regid = ir3_find_output_regid(vp, VARYING_SLOT_PSIZ); |
| if (fp->color0_mrt) { |
| color_regid[0] = color_regid[1] = color_regid[2] = color_regid[3] = |
| ir3_find_output_regid(fp, FRAG_RESULT_COLOR); |
| } else { |
| color_regid[0] = ir3_find_output_regid(fp, FRAG_RESULT_DATA0); |
| color_regid[1] = ir3_find_output_regid(fp, FRAG_RESULT_DATA1); |
| color_regid[2] = ir3_find_output_regid(fp, FRAG_RESULT_DATA2); |
| color_regid[3] = ir3_find_output_regid(fp, FRAG_RESULT_DATA3); |
| } |
| |
| face_regid = ir3_find_sysval_regid(fp, SYSTEM_VALUE_FRONT_FACE); |
| coord_regid = ir3_find_sysval_regid(fp, SYSTEM_VALUE_FRAG_COORD); |
| zwcoord_regid = (coord_regid == regid(63,0)) ? regid(63,0) : (coord_regid + 2); |
| ij_regid[0] = ir3_find_sysval_regid(fp, SYSTEM_VALUE_BARYCENTRIC_PERSP_PIXEL); |
| ij_regid[1] = ir3_find_sysval_regid(fp, SYSTEM_VALUE_BARYCENTRIC_LINEAR_PIXEL); |
| ij_regid[2] = ir3_find_sysval_regid(fp, SYSTEM_VALUE_BARYCENTRIC_PERSP_CENTROID); |
| ij_regid[3] = ir3_find_sysval_regid(fp, SYSTEM_VALUE_BARYCENTRIC_LINEAR_CENTROID); |
| |
| /* adjust regids for alpha output formats. there is no alpha render |
| * format, so it's just treated like red |
| */ |
| for (i = 0; i < nr; i++) |
| if (util_format_is_alpha(pipe_surface_format(bufs[i]))) |
| color_regid[i] += 3; |
| |
| /* we could probably divide this up into things that need to be |
| * emitted if frag-prog is dirty vs if vert-prog is dirty.. |
| */ |
| |
| OUT_PKT0(ring, REG_A3XX_HLSQ_CONTROL_0_REG, 6); |
| OUT_RING(ring, A3XX_HLSQ_CONTROL_0_REG_FSTHREADSIZE(FOUR_QUADS) | |
| A3XX_HLSQ_CONTROL_0_REG_FSSUPERTHREADENABLE | |
| A3XX_HLSQ_CONTROL_0_REG_CONSTMODE(constmode) | |
| /* NOTE: I guess SHADERRESTART and CONSTFULLUPDATE maybe |
| * flush some caches? I think we only need to set those |
| * bits if we have updated const or shader.. |
| */ |
| A3XX_HLSQ_CONTROL_0_REG_SPSHADERRESTART | |
| A3XX_HLSQ_CONTROL_0_REG_SPCONSTFULLUPDATE); |
| OUT_RING(ring, A3XX_HLSQ_CONTROL_1_REG_VSTHREADSIZE(TWO_QUADS) | |
| A3XX_HLSQ_CONTROL_1_REG_VSSUPERTHREADENABLE | |
| A3XX_HLSQ_CONTROL_1_REG_FRAGCOORDXYREGID(coord_regid) | |
| A3XX_HLSQ_CONTROL_1_REG_FRAGCOORDZWREGID(zwcoord_regid)); |
| OUT_RING(ring, A3XX_HLSQ_CONTROL_2_REG_PRIMALLOCTHRESHOLD(31) | |
| A3XX_HLSQ_CONTROL_2_REG_FACENESSREGID(face_regid)); |
| OUT_RING(ring, |
| A3XX_HLSQ_CONTROL_3_REG_IJPERSPCENTERREGID(ij_regid[0]) | |
| A3XX_HLSQ_CONTROL_3_REG_IJNONPERSPCENTERREGID(ij_regid[1]) | |
| A3XX_HLSQ_CONTROL_3_REG_IJPERSPCENTROIDREGID(ij_regid[2]) | |
| A3XX_HLSQ_CONTROL_3_REG_IJNONPERSPCENTROIDREGID(ij_regid[3])); |
| OUT_RING(ring, A3XX_HLSQ_VS_CONTROL_REG_CONSTLENGTH(vp->constlen) | |
| A3XX_HLSQ_VS_CONTROL_REG_CONSTSTARTOFFSET(0) | |
| A3XX_HLSQ_VS_CONTROL_REG_INSTRLENGTH(vpbuffersz)); |
| OUT_RING(ring, A3XX_HLSQ_FS_CONTROL_REG_CONSTLENGTH(fp->constlen) | |
| A3XX_HLSQ_FS_CONTROL_REG_CONSTSTARTOFFSET(128) | |
| A3XX_HLSQ_FS_CONTROL_REG_INSTRLENGTH(fpbuffersz)); |
| |
| OUT_PKT0(ring, REG_A3XX_SP_SP_CTRL_REG, 1); |
| OUT_RING(ring, A3XX_SP_SP_CTRL_REG_CONSTMODE(constmode) | |
| COND(emit->binning_pass, A3XX_SP_SP_CTRL_REG_BINNING) | |
| A3XX_SP_SP_CTRL_REG_SLEEPMODE(1) | |
| A3XX_SP_SP_CTRL_REG_L0MODE(0)); |
| |
| OUT_PKT0(ring, REG_A3XX_SP_VS_LENGTH_REG, 1); |
| OUT_RING(ring, A3XX_SP_VS_LENGTH_REG_SHADERLENGTH(vp->instrlen)); |
| |
| OUT_PKT0(ring, REG_A3XX_SP_VS_CTRL_REG0, 3); |
| OUT_RING(ring, A3XX_SP_VS_CTRL_REG0_THREADMODE(MULTI) | |
| A3XX_SP_VS_CTRL_REG0_INSTRBUFFERMODE(vpbuffer) | |
| COND(vpbuffer == CACHE, A3XX_SP_VS_CTRL_REG0_CACHEINVALID) | |
| A3XX_SP_VS_CTRL_REG0_HALFREGFOOTPRINT(vsi->max_half_reg + 1) | |
| A3XX_SP_VS_CTRL_REG0_FULLREGFOOTPRINT(vsi->max_reg + 1) | |
| A3XX_SP_VS_CTRL_REG0_THREADSIZE(TWO_QUADS) | |
| A3XX_SP_VS_CTRL_REG0_SUPERTHREADMODE | |
| A3XX_SP_VS_CTRL_REG0_LENGTH(vpbuffersz)); |
| OUT_RING(ring, A3XX_SP_VS_CTRL_REG1_CONSTLENGTH(vp->constlen) | |
| A3XX_SP_VS_CTRL_REG1_INITIALOUTSTANDING(vp->total_in) | |
| A3XX_SP_VS_CTRL_REG1_CONSTFOOTPRINT(MAX2(vp->constlen - 1, 0))); |
| OUT_RING(ring, A3XX_SP_VS_PARAM_REG_POSREGID(pos_regid) | |
| A3XX_SP_VS_PARAM_REG_PSIZEREGID(psize_regid) | |
| A3XX_SP_VS_PARAM_REG_TOTALVSOUTVAR(fp->varying_in)); |
| |
| struct ir3_shader_linkage l = {0}; |
| ir3_link_shaders(&l, vp, fp, false); |
| |
| for (i = 0, j = 0; (i < 16) && (j < l.cnt); i++) { |
| uint32_t reg = 0; |
| |
| OUT_PKT0(ring, REG_A3XX_SP_VS_OUT_REG(i), 1); |
| |
| reg |= A3XX_SP_VS_OUT_REG_A_REGID(l.var[j].regid); |
| reg |= A3XX_SP_VS_OUT_REG_A_COMPMASK(l.var[j].compmask); |
| j++; |
| |
| reg |= A3XX_SP_VS_OUT_REG_B_REGID(l.var[j].regid); |
| reg |= A3XX_SP_VS_OUT_REG_B_COMPMASK(l.var[j].compmask); |
| j++; |
| |
| OUT_RING(ring, reg); |
| } |
| |
| for (i = 0, j = 0; (i < 8) && (j < l.cnt); i++) { |
| uint32_t reg = 0; |
| |
| OUT_PKT0(ring, REG_A3XX_SP_VS_VPC_DST_REG(i), 1); |
| |
| reg |= A3XX_SP_VS_VPC_DST_REG_OUTLOC0(l.var[j++].loc + 8); |
| reg |= A3XX_SP_VS_VPC_DST_REG_OUTLOC1(l.var[j++].loc + 8); |
| reg |= A3XX_SP_VS_VPC_DST_REG_OUTLOC2(l.var[j++].loc + 8); |
| reg |= A3XX_SP_VS_VPC_DST_REG_OUTLOC3(l.var[j++].loc + 8); |
| |
| OUT_RING(ring, reg); |
| } |
| |
| OUT_PKT0(ring, REG_A3XX_SP_VS_OBJ_OFFSET_REG, 2); |
| OUT_RING(ring, A3XX_SP_VS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET(0) | |
| A3XX_SP_VS_OBJ_OFFSET_REG_SHADEROBJOFFSET(0)); |
| OUT_RELOC(ring, vp->bo, 0, 0, 0); /* SP_VS_OBJ_START_REG */ |
| |
| if (emit->binning_pass) { |
| OUT_PKT0(ring, REG_A3XX_SP_FS_LENGTH_REG, 1); |
| OUT_RING(ring, 0x00000000); |
| |
| OUT_PKT0(ring, REG_A3XX_SP_FS_CTRL_REG0, 2); |
| OUT_RING(ring, A3XX_SP_FS_CTRL_REG0_THREADMODE(MULTI) | |
| A3XX_SP_FS_CTRL_REG0_INSTRBUFFERMODE(BUFFER)); |
| OUT_RING(ring, 0x00000000); |
| |
| OUT_PKT0(ring, REG_A3XX_SP_FS_OBJ_OFFSET_REG, 1); |
| OUT_RING(ring, A3XX_SP_FS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET(128) | |
| A3XX_SP_FS_OBJ_OFFSET_REG_SHADEROBJOFFSET(0)); |
| } else { |
| OUT_PKT0(ring, REG_A3XX_SP_FS_LENGTH_REG, 1); |
| OUT_RING(ring, A3XX_SP_FS_LENGTH_REG_SHADERLENGTH(fp->instrlen)); |
| |
| OUT_PKT0(ring, REG_A3XX_SP_FS_CTRL_REG0, 2); |
| OUT_RING(ring, A3XX_SP_FS_CTRL_REG0_THREADMODE(MULTI) | |
| A3XX_SP_FS_CTRL_REG0_INSTRBUFFERMODE(fpbuffer) | |
| COND(fpbuffer == CACHE, A3XX_SP_FS_CTRL_REG0_CACHEINVALID) | |
| A3XX_SP_FS_CTRL_REG0_HALFREGFOOTPRINT(fsi->max_half_reg + 1) | |
| A3XX_SP_FS_CTRL_REG0_FULLREGFOOTPRINT(fsi->max_reg + 1) | |
| A3XX_SP_FS_CTRL_REG0_INOUTREGOVERLAP | |
| A3XX_SP_FS_CTRL_REG0_THREADSIZE(FOUR_QUADS) | |
| A3XX_SP_FS_CTRL_REG0_SUPERTHREADMODE | |
| COND(fp->need_pixlod, A3XX_SP_FS_CTRL_REG0_PIXLODENABLE) | |
| A3XX_SP_FS_CTRL_REG0_LENGTH(fpbuffersz)); |
| OUT_RING(ring, A3XX_SP_FS_CTRL_REG1_CONSTLENGTH(fp->constlen) | |
| A3XX_SP_FS_CTRL_REG1_INITIALOUTSTANDING(fp->total_in) | |
| A3XX_SP_FS_CTRL_REG1_CONSTFOOTPRINT(MAX2(fp->constlen - 1, 0)) | |
| A3XX_SP_FS_CTRL_REG1_HALFPRECVAROFFSET(63)); |
| |
| OUT_PKT0(ring, REG_A3XX_SP_FS_OBJ_OFFSET_REG, 2); |
| OUT_RING(ring, A3XX_SP_FS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET( |
| MAX2(128, vp->constlen)) | |
| A3XX_SP_FS_OBJ_OFFSET_REG_SHADEROBJOFFSET(fsoff)); |
| OUT_RELOC(ring, fp->bo, 0, 0, 0); /* SP_FS_OBJ_START_REG */ |
| } |
| |
| OUT_PKT0(ring, REG_A3XX_SP_FS_OUTPUT_REG, 1); |
| OUT_RING(ring, |
| COND(fp->writes_pos, A3XX_SP_FS_OUTPUT_REG_DEPTH_ENABLE) | |
| A3XX_SP_FS_OUTPUT_REG_DEPTH_REGID(posz_regid) | |
| A3XX_SP_FS_OUTPUT_REG_MRT(MAX2(1, nr) - 1)); |
| |
| OUT_PKT0(ring, REG_A3XX_SP_FS_MRT_REG(0), 4); |
| for (i = 0; i < 4; i++) { |
| uint32_t mrt_reg = A3XX_SP_FS_MRT_REG_REGID(color_regid[i]) | |
| COND(color_regid[i] & HALF_REG_ID, A3XX_SP_FS_MRT_REG_HALF_PRECISION); |
| |
| if (i < nr) { |
| enum pipe_format fmt = pipe_surface_format(bufs[i]); |
| mrt_reg |= COND(util_format_is_pure_uint(fmt), A3XX_SP_FS_MRT_REG_UINT) | |
| COND(util_format_is_pure_sint(fmt), A3XX_SP_FS_MRT_REG_SINT); |
| } |
| OUT_RING(ring, mrt_reg); |
| } |
| |
| if (emit->binning_pass) { |
| OUT_PKT0(ring, REG_A3XX_VPC_ATTR, 2); |
| OUT_RING(ring, A3XX_VPC_ATTR_THRDASSIGN(1) | |
| A3XX_VPC_ATTR_LMSIZE(1) | |
| COND(vp->writes_psize, A3XX_VPC_ATTR_PSIZE)); |
| OUT_RING(ring, 0x00000000); |
| } else { |
| uint32_t vinterp[4], flatshade[2], vpsrepl[4]; |
| |
| memset(vinterp, 0, sizeof(vinterp)); |
| memset(flatshade, 0, sizeof(flatshade)); |
| memset(vpsrepl, 0, sizeof(vpsrepl)); |
| |
| /* figure out VARYING_INTERP / FLAT_SHAD register values: */ |
| for (j = -1; (j = ir3_next_varying(fp, j)) < (int)fp->inputs_count; ) { |
| /* NOTE: varyings are packed, so if compmask is 0xb |
| * then first, third, and fourth component occupy |
| * three consecutive varying slots: |
| */ |
| unsigned compmask = fp->inputs[j].compmask; |
| |
| uint32_t inloc = fp->inputs[j].inloc; |
| |
| if (fp->inputs[j].flat || |
| (fp->inputs[j].rasterflat && emit->rasterflat)) { |
| uint32_t loc = inloc; |
| |
| for (i = 0; i < 4; i++) { |
| if (compmask & (1 << i)) { |
| vinterp[loc / 16] |= FLAT << ((loc % 16) * 2); |
| flatshade[loc / 32] |= 1 << (loc % 32); |
| loc++; |
| } |
| } |
| } |
| |
| bool coord_mode = emit->sprite_coord_mode; |
| if (ir3_point_sprite(fp, j, emit->sprite_coord_enable, &coord_mode)) { |
| /* mask is two 2-bit fields, where: |
| * '01' -> S |
| * '10' -> T |
| * '11' -> 1 - T (flip mode) |
| */ |
| unsigned mask = coord_mode ? 0b1101 : 0b1001; |
| uint32_t loc = inloc; |
| if (compmask & 0x1) { |
| vpsrepl[loc / 16] |= ((mask >> 0) & 0x3) << ((loc % 16) * 2); |
| loc++; |
| } |
| if (compmask & 0x2) { |
| vpsrepl[loc / 16] |= ((mask >> 2) & 0x3) << ((loc % 16) * 2); |
| loc++; |
| } |
| if (compmask & 0x4) { |
| /* .z <- 0.0f */ |
| vinterp[loc / 16] |= 0b10 << ((loc % 16) * 2); |
| loc++; |
| } |
| if (compmask & 0x8) { |
| /* .w <- 1.0f */ |
| vinterp[loc / 16] |= 0b11 << ((loc % 16) * 2); |
| loc++; |
| } |
| } |
| } |
| |
| OUT_PKT0(ring, REG_A3XX_VPC_ATTR, 2); |
| OUT_RING(ring, A3XX_VPC_ATTR_TOTALATTR(fp->total_in) | |
| A3XX_VPC_ATTR_THRDASSIGN(1) | |
| A3XX_VPC_ATTR_LMSIZE(1) | |
| COND(vp->writes_psize, A3XX_VPC_ATTR_PSIZE)); |
| OUT_RING(ring, A3XX_VPC_PACK_NUMFPNONPOSVAR(fp->total_in) | |
| A3XX_VPC_PACK_NUMNONPOSVSVAR(fp->total_in)); |
| |
| OUT_PKT0(ring, REG_A3XX_VPC_VARYING_INTERP_MODE(0), 4); |
| OUT_RING(ring, vinterp[0]); /* VPC_VARYING_INTERP[0].MODE */ |
| OUT_RING(ring, vinterp[1]); /* VPC_VARYING_INTERP[1].MODE */ |
| OUT_RING(ring, vinterp[2]); /* VPC_VARYING_INTERP[2].MODE */ |
| OUT_RING(ring, vinterp[3]); /* VPC_VARYING_INTERP[3].MODE */ |
| |
| OUT_PKT0(ring, REG_A3XX_VPC_VARYING_PS_REPL_MODE(0), 4); |
| OUT_RING(ring, vpsrepl[0]); /* VPC_VARYING_PS_REPL[0].MODE */ |
| OUT_RING(ring, vpsrepl[1]); /* VPC_VARYING_PS_REPL[1].MODE */ |
| OUT_RING(ring, vpsrepl[2]); /* VPC_VARYING_PS_REPL[2].MODE */ |
| OUT_RING(ring, vpsrepl[3]); /* VPC_VARYING_PS_REPL[3].MODE */ |
| |
| OUT_PKT0(ring, REG_A3XX_SP_FS_FLAT_SHAD_MODE_REG_0, 2); |
| OUT_RING(ring, flatshade[0]); /* SP_FS_FLAT_SHAD_MODE_REG_0 */ |
| OUT_RING(ring, flatshade[1]); /* SP_FS_FLAT_SHAD_MODE_REG_1 */ |
| } |
| |
| if (vpbuffer == BUFFER) |
| emit_shader(ring, vp); |
| |
| OUT_PKT0(ring, REG_A3XX_VFD_PERFCOUNTER0_SELECT, 1); |
| OUT_RING(ring, 0x00000000); /* VFD_PERFCOUNTER0_SELECT */ |
| |
| if (!emit->binning_pass) { |
| if (fpbuffer == BUFFER) |
| emit_shader(ring, fp); |
| |
| OUT_PKT0(ring, REG_A3XX_VFD_PERFCOUNTER0_SELECT, 1); |
| OUT_RING(ring, 0x00000000); /* VFD_PERFCOUNTER0_SELECT */ |
| } |
| } |
| |
| void |
| fd3_prog_init(struct pipe_context *pctx) |
| { |
| ir3_prog_init(pctx); |
| fd_prog_init(pctx); |
| } |