| /* |
| * Mesa 3-D graphics library |
| * |
| * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. |
| * (C) Copyright IBM Corporation 2006 |
| * Copyright (C) 2009 VMware, Inc. All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
| * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
| * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
| * OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| #ifndef ARRAYOBJ_H |
| #define ARRAYOBJ_H |
| |
| #include "glheader.h" |
| #include "mtypes.h" |
| #include "glformats.h" |
| |
| struct gl_context; |
| |
| /** |
| * \file arrayobj.h |
| * Functions for the GL_APPLE_vertex_array_object extension. |
| * |
| * \author Ian Romanick <idr@us.ibm.com> |
| * \author Brian Paul |
| */ |
| |
| /* |
| * Internal functions |
| */ |
| |
| extern struct gl_vertex_array_object * |
| _mesa_lookup_vao(struct gl_context *ctx, GLuint id); |
| |
| extern struct gl_vertex_array_object * |
| _mesa_lookup_vao_err(struct gl_context *ctx, GLuint id, const char *caller); |
| |
| extern struct gl_vertex_array_object * |
| _mesa_new_vao(struct gl_context *ctx, GLuint name); |
| |
| extern void |
| _mesa_delete_vao(struct gl_context *ctx, struct gl_vertex_array_object *obj); |
| |
| extern void |
| _mesa_reference_vao_(struct gl_context *ctx, |
| struct gl_vertex_array_object **ptr, |
| struct gl_vertex_array_object *vao); |
| |
| static inline void |
| _mesa_reference_vao(struct gl_context *ctx, |
| struct gl_vertex_array_object **ptr, |
| struct gl_vertex_array_object *vao) |
| { |
| if (*ptr != vao) |
| _mesa_reference_vao_(ctx, ptr, vao); |
| } |
| |
| |
| extern void |
| _mesa_initialize_vao(struct gl_context *ctx, |
| struct gl_vertex_array_object *obj, GLuint name); |
| |
| |
| extern void |
| _mesa_update_vao_client_arrays(struct gl_context *ctx, |
| struct gl_vertex_array_object *vao); |
| |
| /* Returns true if all varying arrays reside in vbos */ |
| extern bool |
| _mesa_all_varyings_in_vbos(const struct gl_vertex_array_object *vao); |
| |
| /* Returns true if all vbos are unmapped */ |
| extern bool |
| _mesa_all_buffers_are_unmapped(const struct gl_vertex_array_object *vao); |
| |
| /* |
| * API functions |
| */ |
| |
| |
| void GLAPIENTRY _mesa_BindVertexArray( GLuint id ); |
| |
| void GLAPIENTRY _mesa_BindVertexArrayAPPLE( GLuint id ); |
| |
| void GLAPIENTRY _mesa_DeleteVertexArrays(GLsizei n, const GLuint *ids); |
| |
| void GLAPIENTRY _mesa_GenVertexArrays(GLsizei n, GLuint *arrays); |
| |
| void GLAPIENTRY _mesa_GenVertexArraysAPPLE(GLsizei n, GLuint *buffer); |
| |
| void GLAPIENTRY _mesa_CreateVertexArrays(GLsizei n, GLuint *arrays); |
| |
| GLboolean GLAPIENTRY _mesa_IsVertexArray( GLuint id ); |
| |
| void GLAPIENTRY _mesa_VertexArrayElementBuffer(GLuint vaobj, GLuint buffer); |
| |
| void GLAPIENTRY _mesa_GetVertexArrayiv(GLuint vaobj, GLenum pname, GLint *param); |
| |
| #endif /* ARRAYOBJ_H */ |