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/*
* Copyright 2012 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Authors:
* Christian König <christian.koenig@amd.com>
*/
#include "si_pipe.h"
#include "sid.h"
#include "radeon/r600_cs.h"
#include "radeon/r600_query.h"
#include "util/u_dual_blend.h"
#include "util/u_format.h"
#include "util/u_format_s3tc.h"
#include "util/u_memory.h"
#include "util/u_resource.h"
/* Initialize an external atom (owned by ../radeon). */
static void
si_init_external_atom(struct si_context *sctx, struct r600_atom *atom,
struct r600_atom **list_elem)
{
atom->id = list_elem - sctx->atoms.array + 1;
*list_elem = atom;
}
/* Initialize an atom owned by radeonsi. */
void si_init_atom(struct si_context *sctx, struct r600_atom *atom,
struct r600_atom **list_elem,
void (*emit_func)(struct si_context *ctx, struct r600_atom *state))
{
atom->emit = (void*)emit_func;
atom->id = list_elem - sctx->atoms.array + 1; /* index+1 in the atom array */
*list_elem = atom;
}
static unsigned si_map_swizzle(unsigned swizzle)
{
switch (swizzle) {
case PIPE_SWIZZLE_Y:
return V_008F0C_SQ_SEL_Y;
case PIPE_SWIZZLE_Z:
return V_008F0C_SQ_SEL_Z;
case PIPE_SWIZZLE_W:
return V_008F0C_SQ_SEL_W;
case PIPE_SWIZZLE_0:
return V_008F0C_SQ_SEL_0;
case PIPE_SWIZZLE_1:
return V_008F0C_SQ_SEL_1;
default: /* PIPE_SWIZZLE_X */
return V_008F0C_SQ_SEL_X;
}
}
static uint32_t S_FIXED(float value, uint32_t frac_bits)
{
return value * (1 << frac_bits);
}
/* 12.4 fixed-point */
static unsigned si_pack_float_12p4(float x)
{
return x <= 0 ? 0 :
x >= 4096 ? 0xffff : x * 16;
}
/*
* Inferred framebuffer and blender state.
*
* CB_TARGET_MASK is emitted here to avoid a hang with dual source blending
* if there is not enough PS outputs.
*/
static void si_emit_cb_render_state(struct si_context *sctx, struct r600_atom *atom)
{
struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
struct si_state_blend *blend = sctx->queued.named.blend;
/* CB_COLORn_INFO.FORMAT=INVALID should disable unbound colorbuffers,
* but you never know. */
uint32_t cb_target_mask = sctx->framebuffer.colorbuf_enabled_4bit;
unsigned i;
if (blend)
cb_target_mask &= blend->cb_target_mask;
/* Avoid a hang that happens when dual source blending is enabled
* but there is not enough color outputs. This is undefined behavior,
* so disable color writes completely.
*
* Reproducible with Unigine Heaven 4.0 and drirc missing.
*/
if (blend && blend->dual_src_blend &&
sctx->ps_shader.cso &&
(sctx->ps_shader.cso->info.colors_written & 0x3) != 0x3)
cb_target_mask = 0;
radeon_set_context_reg(cs, R_028238_CB_TARGET_MASK, cb_target_mask);
/* STONEY-specific register settings. */
if (sctx->b.family == CHIP_STONEY) {
unsigned spi_shader_col_format =
sctx->ps_shader.cso ?
sctx->ps_shader.current->key.part.ps.epilog.spi_shader_col_format : 0;
unsigned sx_ps_downconvert = 0;
unsigned sx_blend_opt_epsilon = 0;
unsigned sx_blend_opt_control = 0;
for (i = 0; i < sctx->framebuffer.state.nr_cbufs; i++) {
struct r600_surface *surf =
(struct r600_surface*)sctx->framebuffer.state.cbufs[i];
unsigned format, swap, spi_format, colormask;
bool has_alpha, has_rgb;
if (!surf)
continue;
format = G_028C70_FORMAT(surf->cb_color_info);
swap = G_028C70_COMP_SWAP(surf->cb_color_info);
spi_format = (spi_shader_col_format >> (i * 4)) & 0xf;
colormask = (cb_target_mask >> (i * 4)) & 0xf;
/* Set if RGB and A are present. */
has_alpha = !G_028C74_FORCE_DST_ALPHA_1(surf->cb_color_attrib);
if (format == V_028C70_COLOR_8 ||
format == V_028C70_COLOR_16 ||
format == V_028C70_COLOR_32)
has_rgb = !has_alpha;
else
has_rgb = true;
/* Check the colormask and export format. */
if (!(colormask & (PIPE_MASK_RGBA & ~PIPE_MASK_A)))
has_rgb = false;
if (!(colormask & PIPE_MASK_A))
has_alpha = false;
if (spi_format == V_028714_SPI_SHADER_ZERO) {
has_rgb = false;
has_alpha = false;
}
/* Disable value checking for disabled channels. */
if (!has_rgb)
sx_blend_opt_control |= S_02875C_MRT0_COLOR_OPT_DISABLE(1) << (i * 4);
if (!has_alpha)
sx_blend_opt_control |= S_02875C_MRT0_ALPHA_OPT_DISABLE(1) << (i * 4);
/* Enable down-conversion for 32bpp and smaller formats. */
switch (format) {
case V_028C70_COLOR_8:
case V_028C70_COLOR_8_8:
case V_028C70_COLOR_8_8_8_8:
/* For 1 and 2-channel formats, use the superset thereof. */
if (spi_format == V_028714_SPI_SHADER_FP16_ABGR ||
spi_format == V_028714_SPI_SHADER_UINT16_ABGR ||
spi_format == V_028714_SPI_SHADER_SINT16_ABGR) {
sx_ps_downconvert |= V_028754_SX_RT_EXPORT_8_8_8_8 << (i * 4);
sx_blend_opt_epsilon |= V_028758_8BIT_FORMAT << (i * 4);
}
break;
case V_028C70_COLOR_5_6_5:
if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
sx_ps_downconvert |= V_028754_SX_RT_EXPORT_5_6_5 << (i * 4);
sx_blend_opt_epsilon |= V_028758_6BIT_FORMAT << (i * 4);
}
break;
case V_028C70_COLOR_1_5_5_5:
if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
sx_ps_downconvert |= V_028754_SX_RT_EXPORT_1_5_5_5 << (i * 4);
sx_blend_opt_epsilon |= V_028758_5BIT_FORMAT << (i * 4);
}
break;
case V_028C70_COLOR_4_4_4_4:
if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
sx_ps_downconvert |= V_028754_SX_RT_EXPORT_4_4_4_4 << (i * 4);
sx_blend_opt_epsilon |= V_028758_4BIT_FORMAT << (i * 4);
}
break;
case V_028C70_COLOR_32:
if (swap == V_0280A0_SWAP_STD &&
spi_format == V_028714_SPI_SHADER_32_R)
sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_R << (i * 4);
else if (swap == V_0280A0_SWAP_ALT_REV &&
spi_format == V_028714_SPI_SHADER_32_AR)
sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_A << (i * 4);
break;
case V_028C70_COLOR_16:
case V_028C70_COLOR_16_16:
/* For 1-channel formats, use the superset thereof. */
if (spi_format == V_028714_SPI_SHADER_UNORM16_ABGR ||
spi_format == V_028714_SPI_SHADER_SNORM16_ABGR ||
spi_format == V_028714_SPI_SHADER_UINT16_ABGR ||
spi_format == V_028714_SPI_SHADER_SINT16_ABGR) {
if (swap == V_0280A0_SWAP_STD ||
swap == V_0280A0_SWAP_STD_REV)
sx_ps_downconvert |= V_028754_SX_RT_EXPORT_16_16_GR << (i * 4);
else
sx_ps_downconvert |= V_028754_SX_RT_EXPORT_16_16_AR << (i * 4);
}
break;
case V_028C70_COLOR_10_11_11:
if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
sx_ps_downconvert |= V_028754_SX_RT_EXPORT_10_11_11 << (i * 4);
sx_blend_opt_epsilon |= V_028758_11BIT_FORMAT << (i * 4);
}
break;
case V_028C70_COLOR_2_10_10_10:
if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
sx_ps_downconvert |= V_028754_SX_RT_EXPORT_2_10_10_10 << (i * 4);
sx_blend_opt_epsilon |= V_028758_10BIT_FORMAT << (i * 4);
}
break;
}
}
if (sctx->screen->b.debug_flags & DBG_NO_RB_PLUS) {
sx_ps_downconvert = 0;
sx_blend_opt_epsilon = 0;
sx_blend_opt_control = 0;
}
radeon_set_context_reg_seq(cs, R_028754_SX_PS_DOWNCONVERT, 3);
radeon_emit(cs, sx_ps_downconvert); /* R_028754_SX_PS_DOWNCONVERT */
radeon_emit(cs, sx_blend_opt_epsilon); /* R_028758_SX_BLEND_OPT_EPSILON */
radeon_emit(cs, sx_blend_opt_control); /* R_02875C_SX_BLEND_OPT_CONTROL */
}
}
/*
* Blender functions
*/
static uint32_t si_translate_blend_function(int blend_func)
{
switch (blend_func) {
case PIPE_BLEND_ADD:
return V_028780_COMB_DST_PLUS_SRC;
case PIPE_BLEND_SUBTRACT:
return V_028780_COMB_SRC_MINUS_DST;
case PIPE_BLEND_REVERSE_SUBTRACT:
return V_028780_COMB_DST_MINUS_SRC;
case PIPE_BLEND_MIN:
return V_028780_COMB_MIN_DST_SRC;
case PIPE_BLEND_MAX:
return V_028780_COMB_MAX_DST_SRC;
default:
R600_ERR("Unknown blend function %d\n", blend_func);
assert(0);
break;
}
return 0;
}
static uint32_t si_translate_blend_factor(int blend_fact)
{
switch (blend_fact) {
case PIPE_BLENDFACTOR_ONE:
return V_028780_BLEND_ONE;
case PIPE_BLENDFACTOR_SRC_COLOR:
return V_028780_BLEND_SRC_COLOR;
case PIPE_BLENDFACTOR_SRC_ALPHA:
return V_028780_BLEND_SRC_ALPHA;
case PIPE_BLENDFACTOR_DST_ALPHA:
return V_028780_BLEND_DST_ALPHA;
case PIPE_BLENDFACTOR_DST_COLOR:
return V_028780_BLEND_DST_COLOR;
case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
return V_028780_BLEND_SRC_ALPHA_SATURATE;
case PIPE_BLENDFACTOR_CONST_COLOR:
return V_028780_BLEND_CONSTANT_COLOR;
case PIPE_BLENDFACTOR_CONST_ALPHA:
return V_028780_BLEND_CONSTANT_ALPHA;
case PIPE_BLENDFACTOR_ZERO:
return V_028780_BLEND_ZERO;
case PIPE_BLENDFACTOR_INV_SRC_COLOR:
return V_028780_BLEND_ONE_MINUS_SRC_COLOR;
case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
return V_028780_BLEND_ONE_MINUS_SRC_ALPHA;
case PIPE_BLENDFACTOR_INV_DST_ALPHA:
return V_028780_BLEND_ONE_MINUS_DST_ALPHA;
case PIPE_BLENDFACTOR_INV_DST_COLOR:
return V_028780_BLEND_ONE_MINUS_DST_COLOR;
case PIPE_BLENDFACTOR_INV_CONST_COLOR:
return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR;
case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA;
case PIPE_BLENDFACTOR_SRC1_COLOR:
return V_028780_BLEND_SRC1_COLOR;
case PIPE_BLENDFACTOR_SRC1_ALPHA:
return V_028780_BLEND_SRC1_ALPHA;
case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
return V_028780_BLEND_INV_SRC1_COLOR;
case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
return V_028780_BLEND_INV_SRC1_ALPHA;
default:
R600_ERR("Bad blend factor %d not supported!\n", blend_fact);
assert(0);
break;
}
return 0;
}
static uint32_t si_translate_blend_opt_function(int blend_func)
{
switch (blend_func) {
case PIPE_BLEND_ADD:
return V_028760_OPT_COMB_ADD;
case PIPE_BLEND_SUBTRACT:
return V_028760_OPT_COMB_SUBTRACT;
case PIPE_BLEND_REVERSE_SUBTRACT:
return V_028760_OPT_COMB_REVSUBTRACT;
case PIPE_BLEND_MIN:
return V_028760_OPT_COMB_MIN;
case PIPE_BLEND_MAX:
return V_028760_OPT_COMB_MAX;
default:
return V_028760_OPT_COMB_BLEND_DISABLED;
}
}
static uint32_t si_translate_blend_opt_factor(int blend_fact, bool is_alpha)
{
switch (blend_fact) {
case PIPE_BLENDFACTOR_ZERO:
return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL;
case PIPE_BLENDFACTOR_ONE:
return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE;
case PIPE_BLENDFACTOR_SRC_COLOR:
return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
: V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0;
case PIPE_BLENDFACTOR_INV_SRC_COLOR:
return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
: V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1;
case PIPE_BLENDFACTOR_SRC_ALPHA:
return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0;
case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1;
case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
return is_alpha ? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
: V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
default:
return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
}
}
/**
* Get rid of DST in the blend factors by commuting the operands:
* func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
*/
static void si_blend_remove_dst(unsigned *func, unsigned *src_factor,
unsigned *dst_factor, unsigned expected_dst,
unsigned replacement_src)
{
if (*src_factor == expected_dst &&
*dst_factor == PIPE_BLENDFACTOR_ZERO) {
*src_factor = PIPE_BLENDFACTOR_ZERO;
*dst_factor = replacement_src;
/* Commuting the operands requires reversing subtractions. */
if (*func == PIPE_BLEND_SUBTRACT)
*func = PIPE_BLEND_REVERSE_SUBTRACT;
else if (*func == PIPE_BLEND_REVERSE_SUBTRACT)
*func = PIPE_BLEND_SUBTRACT;
}
}
static bool si_blend_factor_uses_dst(unsigned factor)
{
return factor == PIPE_BLENDFACTOR_DST_COLOR ||
factor == PIPE_BLENDFACTOR_DST_ALPHA ||
factor == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
factor == PIPE_BLENDFACTOR_INV_DST_ALPHA ||
factor == PIPE_BLENDFACTOR_INV_DST_COLOR;
}
static void *si_create_blend_state_mode(struct pipe_context *ctx,
const struct pipe_blend_state *state,
unsigned mode)
{
struct si_context *sctx = (struct si_context*)ctx;
struct si_state_blend *blend = CALLOC_STRUCT(si_state_blend);
struct si_pm4_state *pm4 = &blend->pm4;
uint32_t sx_mrt_blend_opt[8] = {0};
uint32_t color_control = 0;
if (!blend)
return NULL;
blend->alpha_to_coverage = state->alpha_to_coverage;
blend->alpha_to_one = state->alpha_to_one;
blend->dual_src_blend = util_blend_state_is_dual(state, 0);
if (state->logicop_enable) {
color_control |= S_028808_ROP3(state->logicop_func | (state->logicop_func << 4));
} else {
color_control |= S_028808_ROP3(0xcc);
}
si_pm4_set_reg(pm4, R_028B70_DB_ALPHA_TO_MASK,
S_028B70_ALPHA_TO_MASK_ENABLE(state->alpha_to_coverage) |
S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
S_028B70_ALPHA_TO_MASK_OFFSET3(2));
if (state->alpha_to_coverage)
blend->need_src_alpha_4bit |= 0xf;
blend->cb_target_mask = 0;
for (int i = 0; i < 8; i++) {
/* state->rt entries > 0 only written if independent blending */
const int j = state->independent_blend_enable ? i : 0;
unsigned eqRGB = state->rt[j].rgb_func;
unsigned srcRGB = state->rt[j].rgb_src_factor;
unsigned dstRGB = state->rt[j].rgb_dst_factor;
unsigned eqA = state->rt[j].alpha_func;
unsigned srcA = state->rt[j].alpha_src_factor;
unsigned dstA = state->rt[j].alpha_dst_factor;
unsigned srcRGB_opt, dstRGB_opt, srcA_opt, dstA_opt;
unsigned blend_cntl = 0;
sx_mrt_blend_opt[i] =
S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED) |
S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED);
/* Only set dual source blending for MRT0 to avoid a hang. */
if (i >= 1 && blend->dual_src_blend) {
/* Vulkan does this for dual source blending. */
if (i == 1)
blend_cntl |= S_028780_ENABLE(1);
si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
continue;
}
/* Only addition and subtraction equations are supported with
* dual source blending.
*/
if (blend->dual_src_blend &&
(eqRGB == PIPE_BLEND_MIN || eqRGB == PIPE_BLEND_MAX ||
eqA == PIPE_BLEND_MIN || eqA == PIPE_BLEND_MAX)) {
assert(!"Unsupported equation for dual source blending");
si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
continue;
}
/* cb_render_state will disable unused ones */
blend->cb_target_mask |= (unsigned)state->rt[j].colormask << (4 * i);
if (!state->rt[j].colormask || !state->rt[j].blend_enable) {
si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
continue;
}
/* Blending optimizations for Stoney.
* These transformations don't change the behavior.
*
* First, get rid of DST in the blend factors:
* func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
*/
si_blend_remove_dst(&eqRGB, &srcRGB, &dstRGB,
PIPE_BLENDFACTOR_DST_COLOR,
PIPE_BLENDFACTOR_SRC_COLOR);
si_blend_remove_dst(&eqA, &srcA, &dstA,
PIPE_BLENDFACTOR_DST_COLOR,
PIPE_BLENDFACTOR_SRC_COLOR);
si_blend_remove_dst(&eqA, &srcA, &dstA,
PIPE_BLENDFACTOR_DST_ALPHA,
PIPE_BLENDFACTOR_SRC_ALPHA);
/* Look up the ideal settings from tables. */
srcRGB_opt = si_translate_blend_opt_factor(srcRGB, false);
dstRGB_opt = si_translate_blend_opt_factor(dstRGB, false);
srcA_opt = si_translate_blend_opt_factor(srcA, true);
dstA_opt = si_translate_blend_opt_factor(dstA, true);
/* Handle interdependencies. */
if (si_blend_factor_uses_dst(srcRGB))
dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
if (si_blend_factor_uses_dst(srcA))
dstA_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
if (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE &&
(dstRGB == PIPE_BLENDFACTOR_ZERO ||
dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE))
dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
/* Set the final value. */
sx_mrt_blend_opt[i] =
S_028760_COLOR_SRC_OPT(srcRGB_opt) |
S_028760_COLOR_DST_OPT(dstRGB_opt) |
S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB)) |
S_028760_ALPHA_SRC_OPT(srcA_opt) |
S_028760_ALPHA_DST_OPT(dstA_opt) |
S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA));
/* Set blend state. */
blend_cntl |= S_028780_ENABLE(1);
blend_cntl |= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB));
blend_cntl |= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB));
blend_cntl |= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB));
if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) {
blend_cntl |= S_028780_SEPARATE_ALPHA_BLEND(1);
blend_cntl |= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA));
blend_cntl |= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA));
blend_cntl |= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA));
}
si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
blend->blend_enable_4bit |= 0xfu << (i * 4);
/* This is only important for formats without alpha. */
if (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
srcRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
dstRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA)
blend->need_src_alpha_4bit |= 0xfu << (i * 4);
}
if (blend->cb_target_mask) {
color_control |= S_028808_MODE(mode);
} else {
color_control |= S_028808_MODE(V_028808_CB_DISABLE);
}
if (sctx->b.family == CHIP_STONEY) {
/* Disable RB+ blend optimizations for dual source blending.
* Vulkan does this.
*/
if (blend->dual_src_blend) {
for (int i = 0; i < 8; i++) {
sx_mrt_blend_opt[i] =
S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_NONE) |
S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_NONE);
}
}
for (int i = 0; i < 8; i++)
si_pm4_set_reg(pm4, R_028760_SX_MRT0_BLEND_OPT + i * 4,
sx_mrt_blend_opt[i]);
/* RB+ doesn't work with dual source blending, logic op, and RESOLVE. */
if (blend->dual_src_blend || state->logicop_enable ||
mode == V_028808_CB_RESOLVE)
color_control |= S_028808_DISABLE_DUAL_QUAD(1);
}
si_pm4_set_reg(pm4, R_028808_CB_COLOR_CONTROL, color_control);
return blend;
}
static void *si_create_blend_state(struct pipe_context *ctx,
const struct pipe_blend_state *state)
{
return si_create_blend_state_mode(ctx, state, V_028808_CB_NORMAL);
}
static void si_bind_blend_state(struct pipe_context *ctx, void *state)
{
struct si_context *sctx = (struct si_context *)ctx;
si_pm4_bind_state(sctx, blend, (struct si_state_blend *)state);
si_mark_atom_dirty(sctx, &sctx->cb_render_state);
sctx->do_update_shaders = true;
}
static void si_delete_blend_state(struct pipe_context *ctx, void *state)
{
struct si_context *sctx = (struct si_context *)ctx;
si_pm4_delete_state(sctx, blend, (struct si_state_blend *)state);
}
static void si_set_blend_color(struct pipe_context *ctx,
const struct pipe_blend_color *state)
{
struct si_context *sctx = (struct si_context *)ctx;
if (memcmp(&sctx->blend_color.state, state, sizeof(*state)) == 0)
return;
sctx->blend_color.state = *state;
si_mark_atom_dirty(sctx, &sctx->blend_color.atom);
}
static void si_emit_blend_color(struct si_context *sctx, struct r600_atom *atom)
{
struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
radeon_set_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
radeon_emit_array(cs, (uint32_t*)sctx->blend_color.state.color, 4);
}
/*
* Clipping
*/
static void si_set_clip_state(struct pipe_context *ctx,
const struct pipe_clip_state *state)
{
struct si_context *sctx = (struct si_context *)ctx;
struct pipe_constant_buffer cb;
if (memcmp(&sctx->clip_state.state, state, sizeof(*state)) == 0)
return;
sctx->clip_state.state = *state;
si_mark_atom_dirty(sctx, &sctx->clip_state.atom);
cb.buffer = NULL;
cb.user_buffer = state->ucp;
cb.buffer_offset = 0;
cb.buffer_size = 4*4*8;
si_set_rw_buffer(sctx, SI_VS_CONST_CLIP_PLANES, &cb);
pipe_resource_reference(&cb.buffer, NULL);
}
static void si_emit_clip_state(struct si_context *sctx, struct r600_atom *atom)
{
struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
radeon_set_context_reg_seq(cs, R_0285BC_PA_CL_UCP_0_X, 6*4);
radeon_emit_array(cs, (uint32_t*)sctx->clip_state.state.ucp, 6*4);
}
#define SIX_BITS 0x3F
static void si_emit_clip_regs(struct si_context *sctx, struct r600_atom *atom)
{
struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
struct si_shader *vs = si_get_vs_state(sctx);
struct tgsi_shader_info *info = si_get_vs_info(sctx);
struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
unsigned window_space =
info->properties[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION];
unsigned clipdist_mask =
info->writes_clipvertex ? SIX_BITS : info->clipdist_writemask;
unsigned ucp_mask = clipdist_mask ? 0 : rs->clip_plane_enable & SIX_BITS;
unsigned culldist_mask = info->culldist_writemask << info->num_written_clipdistance;
unsigned total_mask;
bool misc_vec_ena;
if (vs->key.opt.hw_vs.clip_disable) {
assert(!info->culldist_writemask);
clipdist_mask = 0;
culldist_mask = 0;
}
total_mask = clipdist_mask | culldist_mask;
/* Clip distances on points have no effect, so need to be implemented
* as cull distances. This applies for the clipvertex case as well.
*
* Setting this for primitives other than points should have no adverse
* effects.
*/
clipdist_mask &= rs->clip_plane_enable;
culldist_mask |= clipdist_mask;
misc_vec_ena = info->writes_psize || info->writes_edgeflag ||
info->writes_layer || info->writes_viewport_index;
radeon_set_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
S_02881C_USE_VTX_POINT_SIZE(info->writes_psize) |
S_02881C_USE_VTX_EDGE_FLAG(info->writes_edgeflag) |
S_02881C_USE_VTX_RENDER_TARGET_INDX(info->writes_layer) |
S_02881C_USE_VTX_VIEWPORT_INDX(info->writes_viewport_index) |
S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask & 0x0F) != 0) |
S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask & 0xF0) != 0) |
S_02881C_VS_OUT_MISC_VEC_ENA(misc_vec_ena) |
S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(misc_vec_ena) |
clipdist_mask | (culldist_mask << 8));
radeon_set_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
rs->pa_cl_clip_cntl |
ucp_mask |
S_028810_CLIP_DISABLE(window_space));
/* reuse needs to be set off if we write oViewport */
radeon_set_context_reg(cs, R_028AB4_VGT_REUSE_OFF,
S_028AB4_REUSE_OFF(info->writes_viewport_index));
}
/*
* inferred state between framebuffer and rasterizer
*/
static void si_update_poly_offset_state(struct si_context *sctx)
{
struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
if (!rs || !rs->uses_poly_offset || !sctx->framebuffer.state.zsbuf)
return;
/* Use the user format, not db_render_format, so that the polygon
* offset behaves as expected by applications.
*/
switch (sctx->framebuffer.state.zsbuf->texture->format) {
case PIPE_FORMAT_Z16_UNORM:
si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[0]);
break;
default: /* 24-bit */
si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[1]);
break;
case PIPE_FORMAT_Z32_FLOAT:
case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[2]);
break;
}
}
/*
* Rasterizer
*/
static uint32_t si_translate_fill(uint32_t func)
{
switch(func) {
case PIPE_POLYGON_MODE_FILL:
return V_028814_X_DRAW_TRIANGLES;
case PIPE_POLYGON_MODE_LINE:
return V_028814_X_DRAW_LINES;
case PIPE_POLYGON_MODE_POINT:
return V_028814_X_DRAW_POINTS;
default:
assert(0);
return V_028814_X_DRAW_POINTS;
}
}
static void *si_create_rs_state(struct pipe_context *ctx,
const struct pipe_rasterizer_state *state)
{
struct si_state_rasterizer *rs = CALLOC_STRUCT(si_state_rasterizer);
struct si_pm4_state *pm4 = &rs->pm4;
unsigned tmp, i;
float psize_min, psize_max;
if (!rs) {
return NULL;
}
rs->scissor_enable = state->scissor;
rs->clip_halfz = state->clip_halfz;
rs->two_side = state->light_twoside;
rs->multisample_enable = state->multisample;
rs->force_persample_interp = state->force_persample_interp;
rs->clip_plane_enable = state->clip_plane_enable;
rs->line_stipple_enable = state->line_stipple_enable;
rs->poly_stipple_enable = state->poly_stipple_enable;
rs->line_smooth = state->line_smooth;
rs->poly_smooth = state->poly_smooth;
rs->uses_poly_offset = state->offset_point || state->offset_line ||
state->offset_tri;
rs->clamp_fragment_color = state->clamp_fragment_color;
rs->flatshade = state->flatshade;
rs->sprite_coord_enable = state->sprite_coord_enable;
rs->rasterizer_discard = state->rasterizer_discard;
rs->pa_sc_line_stipple = state->line_stipple_enable ?
S_028A0C_LINE_PATTERN(state->line_stipple_pattern) |
S_028A0C_REPEAT_COUNT(state->line_stipple_factor) : 0;
rs->pa_cl_clip_cntl =
S_028810_DX_CLIP_SPACE_DEF(state->clip_halfz) |
S_028810_ZCLIP_NEAR_DISABLE(!state->depth_clip) |
S_028810_ZCLIP_FAR_DISABLE(!state->depth_clip) |
S_028810_DX_RASTERIZATION_KILL(state->rasterizer_discard) |
S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
si_pm4_set_reg(pm4, R_0286D4_SPI_INTERP_CONTROL_0,
S_0286D4_FLAT_SHADE_ENA(1) |
S_0286D4_PNT_SPRITE_ENA(1) |
S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S) |
S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T) |
S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0) |
S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1) |
S_0286D4_PNT_SPRITE_TOP_1(state->sprite_coord_mode != PIPE_SPRITE_COORD_UPPER_LEFT));
/* point size 12.4 fixed point */
tmp = (unsigned)(state->point_size * 8.0);
si_pm4_set_reg(pm4, R_028A00_PA_SU_POINT_SIZE, S_028A00_HEIGHT(tmp) | S_028A00_WIDTH(tmp));
if (state->point_size_per_vertex) {
psize_min = util_get_min_point_size(state);
psize_max = 8192;
} else {
/* Force the point size to be as if the vertex output was disabled. */
psize_min = state->point_size;
psize_max = state->point_size;
}
/* Divide by two, because 0.5 = 1 pixel. */
si_pm4_set_reg(pm4, R_028A04_PA_SU_POINT_MINMAX,
S_028A04_MIN_SIZE(si_pack_float_12p4(psize_min/2)) |
S_028A04_MAX_SIZE(si_pack_float_12p4(psize_max/2)));
tmp = (unsigned)state->line_width * 8;
si_pm4_set_reg(pm4, R_028A08_PA_SU_LINE_CNTL, S_028A08_WIDTH(tmp));
si_pm4_set_reg(pm4, R_028A48_PA_SC_MODE_CNTL_0,
S_028A48_LINE_STIPPLE_ENABLE(state->line_stipple_enable) |
S_028A48_MSAA_ENABLE(state->multisample ||
state->poly_smooth ||
state->line_smooth) |
S_028A48_VPORT_SCISSOR_ENABLE(1));
si_pm4_set_reg(pm4, R_028BE4_PA_SU_VTX_CNTL,
S_028BE4_PIX_CENTER(state->half_pixel_center) |
S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH));
si_pm4_set_reg(pm4, R_028B7C_PA_SU_POLY_OFFSET_CLAMP, fui(state->offset_clamp));
si_pm4_set_reg(pm4, R_028814_PA_SU_SC_MODE_CNTL,
S_028814_PROVOKING_VTX_LAST(!state->flatshade_first) |
S_028814_CULL_FRONT((state->cull_face & PIPE_FACE_FRONT) ? 1 : 0) |
S_028814_CULL_BACK((state->cull_face & PIPE_FACE_BACK) ? 1 : 0) |
S_028814_FACE(!state->front_ccw) |
S_028814_POLY_OFFSET_FRONT_ENABLE(util_get_offset(state, state->fill_front)) |
S_028814_POLY_OFFSET_BACK_ENABLE(util_get_offset(state, state->fill_back)) |
S_028814_POLY_OFFSET_PARA_ENABLE(state->offset_point || state->offset_line) |
S_028814_POLY_MODE(state->fill_front != PIPE_POLYGON_MODE_FILL ||
state->fill_back != PIPE_POLYGON_MODE_FILL) |
S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(state->fill_front)) |
S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(state->fill_back)));
si_pm4_set_reg(pm4, R_00B130_SPI_SHADER_USER_DATA_VS_0 +
SI_SGPR_VS_STATE_BITS * 4, state->clamp_vertex_color);
/* Precalculate polygon offset states for 16-bit, 24-bit, and 32-bit zbuffers. */
for (i = 0; i < 3; i++) {
struct si_pm4_state *pm4 = &rs->pm4_poly_offset[i];
float offset_units = state->offset_units;
float offset_scale = state->offset_scale * 16.0f;
uint32_t pa_su_poly_offset_db_fmt_cntl = 0;
if (!state->offset_units_unscaled) {
switch (i) {
case 0: /* 16-bit zbuffer */
offset_units *= 4.0f;
pa_su_poly_offset_db_fmt_cntl =
S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-16);
break;
case 1: /* 24-bit zbuffer */
offset_units *= 2.0f;
pa_su_poly_offset_db_fmt_cntl =
S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-24);
break;
case 2: /* 32-bit zbuffer */
offset_units *= 1.0f;
pa_su_poly_offset_db_fmt_cntl = S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-23) |
S_028B78_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
break;
}
}
si_pm4_set_reg(pm4, R_028B80_PA_SU_POLY_OFFSET_FRONT_SCALE,
fui(offset_scale));
si_pm4_set_reg(pm4, R_028B84_PA_SU_POLY_OFFSET_FRONT_OFFSET,
fui(offset_units));
si_pm4_set_reg(pm4, R_028B88_PA_SU_POLY_OFFSET_BACK_SCALE,
fui(offset_scale));
si_pm4_set_reg(pm4, R_028B8C_PA_SU_POLY_OFFSET_BACK_OFFSET,
fui(offset_units));
si_pm4_set_reg(pm4, R_028B78_PA_SU_POLY_OFFSET_DB_FMT_CNTL,
pa_su_poly_offset_db_fmt_cntl);
}
return rs;
}
static void si_bind_rs_state(struct pipe_context *ctx, void *state)
{
struct si_context *sctx = (struct si_context *)ctx;
struct si_state_rasterizer *old_rs =
(struct si_state_rasterizer*)sctx->queued.named.rasterizer;
struct si_state_rasterizer *rs = (struct si_state_rasterizer *)state;
if (!state)
return;
if (!old_rs || old_rs->multisample_enable != rs->multisample_enable) {
si_mark_atom_dirty(sctx, &sctx->db_render_state);
/* Update the small primitive filter workaround if necessary. */
if (sctx->b.family >= CHIP_POLARIS10 &&
sctx->framebuffer.nr_samples > 1)
si_mark_atom_dirty(sctx, &sctx->msaa_sample_locs.atom);
}
r600_viewport_set_rast_deps(&sctx->b, rs->scissor_enable, rs->clip_halfz);
si_pm4_bind_state(sctx, rasterizer, rs);
si_update_poly_offset_state(sctx);
si_mark_atom_dirty(sctx, &sctx->clip_regs);
sctx->do_update_shaders = true;
}
static void si_delete_rs_state(struct pipe_context *ctx, void *state)
{
struct si_context *sctx = (struct si_context *)ctx;
if (sctx->queued.named.rasterizer == state)
si_pm4_bind_state(sctx, poly_offset, NULL);
si_pm4_delete_state(sctx, rasterizer, (struct si_state_rasterizer *)state);
}
/*
* infeered state between dsa and stencil ref
*/
static void si_emit_stencil_ref(struct si_context *sctx, struct r600_atom *atom)
{
struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
struct pipe_stencil_ref *ref = &sctx->stencil_ref.state;
struct si_dsa_stencil_ref_part *dsa = &sctx->stencil_ref.dsa_part;
radeon_set_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
radeon_emit(cs, S_028430_STENCILTESTVAL(ref->ref_value[0]) |
S_028430_STENCILMASK(dsa->valuemask[0]) |
S_028430_STENCILWRITEMASK(dsa->writemask[0]) |
S_028430_STENCILOPVAL(1));
radeon_emit(cs, S_028434_STENCILTESTVAL_BF(ref->ref_value[1]) |
S_028434_STENCILMASK_BF(dsa->valuemask[1]) |
S_028434_STENCILWRITEMASK_BF(dsa->writemask[1]) |
S_028434_STENCILOPVAL_BF(1));
}
static void si_set_stencil_ref(struct pipe_context *ctx,
const struct pipe_stencil_ref *state)
{
struct si_context *sctx = (struct si_context *)ctx;
if (memcmp(&sctx->stencil_ref.state, state, sizeof(*state)) == 0)
return;
sctx->stencil_ref.state = *state;
si_mark_atom_dirty(sctx, &sctx->stencil_ref.atom);
}
/*
* DSA
*/
static uint32_t si_translate_stencil_op(int s_op)
{
switch (s_op) {
case PIPE_STENCIL_OP_KEEP:
return V_02842C_STENCIL_KEEP;
case PIPE_STENCIL_OP_ZERO:
return V_02842C_STENCIL_ZERO;
case PIPE_STENCIL_OP_REPLACE:
return V_02842C_STENCIL_REPLACE_TEST;
case PIPE_STENCIL_OP_INCR:
return V_02842C_STENCIL_ADD_CLAMP;
case PIPE_STENCIL_OP_DECR:
return V_02842C_STENCIL_SUB_CLAMP;
case PIPE_STENCIL_OP_INCR_WRAP:
return V_02842C_STENCIL_ADD_WRAP;
case PIPE_STENCIL_OP_DECR_WRAP:
return V_02842C_STENCIL_SUB_WRAP;
case PIPE_STENCIL_OP_INVERT:
return V_02842C_STENCIL_INVERT;
default:
R600_ERR("Unknown stencil op %d", s_op);
assert(0);
break;
}
return 0;
}
static void *si_create_dsa_state(struct pipe_context *ctx,
const struct pipe_depth_stencil_alpha_state *state)
{
struct si_state_dsa *dsa = CALLOC_STRUCT(si_state_dsa);
struct si_pm4_state *pm4 = &dsa->pm4;
unsigned db_depth_control;
uint32_t db_stencil_control = 0;
if (!dsa) {
return NULL;
}
dsa->stencil_ref.valuemask[0] = state->stencil[0].valuemask;
dsa->stencil_ref.valuemask[1] = state->stencil[1].valuemask;
dsa->stencil_ref.writemask[0] = state->stencil[0].writemask;
dsa->stencil_ref.writemask[1] = state->stencil[1].writemask;
db_depth_control = S_028800_Z_ENABLE(state->depth.enabled) |
S_028800_Z_WRITE_ENABLE(state->depth.writemask) |
S_028800_ZFUNC(state->depth.func) |
S_028800_DEPTH_BOUNDS_ENABLE(state->depth.bounds_test);
/* stencil */
if (state->stencil[0].enabled) {
db_depth_control |= S_028800_STENCIL_ENABLE(1);
db_depth_control |= S_028800_STENCILFUNC(state->stencil[0].func);
db_stencil_control |= S_02842C_STENCILFAIL(si_translate_stencil_op(state->stencil[0].fail_op));
db_stencil_control |= S_02842C_STENCILZPASS(si_translate_stencil_op(state->stencil[0].zpass_op));
db_stencil_control |= S_02842C_STENCILZFAIL(si_translate_stencil_op(state->stencil[0].zfail_op));
if (state->stencil[1].enabled) {
db_depth_control |= S_028800_BACKFACE_ENABLE(1);
db_depth_control |= S_028800_STENCILFUNC_BF(state->stencil[1].func);
db_stencil_control |= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(state->stencil[1].fail_op));
db_stencil_control |= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(state->stencil[1].zpass_op));
db_stencil_control |= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(state->stencil[1].zfail_op));
}
}
/* alpha */
if (state->alpha.enabled) {
dsa->alpha_func = state->alpha.func;
si_pm4_set_reg(pm4, R_00B030_SPI_SHADER_USER_DATA_PS_0 +
SI_SGPR_ALPHA_REF * 4, fui(state->alpha.ref_value));
} else {
dsa->alpha_func = PIPE_FUNC_ALWAYS;
}
si_pm4_set_reg(pm4, R_028800_DB_DEPTH_CONTROL, db_depth_control);
si_pm4_set_reg(pm4, R_02842C_DB_STENCIL_CONTROL, db_stencil_control);
if (state->depth.bounds_test) {
si_pm4_set_reg(pm4, R_028020_DB_DEPTH_BOUNDS_MIN, fui(state->depth.bounds_min));
si_pm4_set_reg(pm4, R_028024_DB_DEPTH_BOUNDS_MAX, fui(state->depth.bounds_max));
}
return dsa;
}
static void si_bind_dsa_state(struct pipe_context *ctx, void *state)
{
struct si_context *sctx = (struct si_context *)ctx;
struct si_state_dsa *dsa = state;
if (!state)
return;
si_pm4_bind_state(sctx, dsa, dsa);
if (memcmp(&dsa->stencil_ref, &sctx->stencil_ref.dsa_part,
sizeof(struct si_dsa_stencil_ref_part)) != 0) {
sctx->stencil_ref.dsa_part = dsa->stencil_ref;
si_mark_atom_dirty(sctx, &sctx->stencil_ref.atom);
}
sctx->do_update_shaders = true;
}
static void si_delete_dsa_state(struct pipe_context *ctx, void *state)
{
struct si_context *sctx = (struct si_context *)ctx;
si_pm4_delete_state(sctx, dsa, (struct si_state_dsa *)state);
}
static void *si_create_db_flush_dsa(struct si_context *sctx)
{
struct pipe_depth_stencil_alpha_state dsa = {};
return sctx->b.b.create_depth_stencil_alpha_state(&sctx->b.b, &dsa);
}
/* DB RENDER STATE */
static void si_set_active_query_state(struct pipe_context *ctx, boolean enable)
{
struct si_context *sctx = (struct si_context*)ctx;
/* Pipeline stat & streamout queries. */
if (enable) {
sctx->b.flags &= ~R600_CONTEXT_STOP_PIPELINE_STATS;
sctx->b.flags |= R600_CONTEXT_START_PIPELINE_STATS;
} else {
sctx->b.flags &= ~R600_CONTEXT_START_PIPELINE_STATS;
sctx->b.flags |= R600_CONTEXT_STOP_PIPELINE_STATS;
}
/* Occlusion queries. */
if (sctx->occlusion_queries_disabled != !enable) {
sctx->occlusion_queries_disabled = !enable;
si_mark_atom_dirty(sctx, &sctx->db_render_state);
}
}
static void si_set_occlusion_query_state(struct pipe_context *ctx, bool enable)
{
struct si_context *sctx = (struct si_context*)ctx;
si_mark_atom_dirty(sctx, &sctx->db_render_state);
}
static void si_save_qbo_state(struct pipe_context *ctx, struct r600_qbo_state *st)
{
struct si_context *sctx = (struct si_context*)ctx;
st->saved_compute = sctx->cs_shader_state.program;
si_get_pipe_constant_buffer(sctx, PIPE_SHADER_COMPUTE, 0, &st->saved_const0);
si_get_shader_buffers(sctx, PIPE_SHADER_COMPUTE, 0, 3, st->saved_ssbo);
}
static void si_emit_db_render_state(struct si_context *sctx, struct r600_atom *state)
{
struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
unsigned db_shader_control;
radeon_set_context_reg_seq(cs, R_028000_DB_RENDER_CONTROL, 2);
/* DB_RENDER_CONTROL */
if (sctx->dbcb_depth_copy_enabled ||
sctx->dbcb_stencil_copy_enabled) {
radeon_emit(cs,
S_028000_DEPTH_COPY(sctx->dbcb_depth_copy_enabled) |
S_028000_STENCIL_COPY(sctx->dbcb_stencil_copy_enabled) |
S_028000_COPY_CENTROID(1) |
S_028000_COPY_SAMPLE(sctx->dbcb_copy_sample));
} else if (sctx->db_flush_depth_inplace || sctx->db_flush_stencil_inplace) {
radeon_emit(cs,
S_028000_DEPTH_COMPRESS_DISABLE(sctx->db_flush_depth_inplace) |
S_028000_STENCIL_COMPRESS_DISABLE(sctx->db_flush_stencil_inplace));
} else {
radeon_emit(cs,
S_028000_DEPTH_CLEAR_ENABLE(sctx->db_depth_clear) |
S_028000_STENCIL_CLEAR_ENABLE(sctx->db_stencil_clear));
}
/* DB_COUNT_CONTROL (occlusion queries) */
if (sctx->b.num_occlusion_queries > 0 &&
!sctx->occlusion_queries_disabled) {
bool perfect = sctx->b.num_perfect_occlusion_queries > 0;
if (sctx->b.chip_class >= CIK) {
radeon_emit(cs,
S_028004_PERFECT_ZPASS_COUNTS(perfect) |
S_028004_SAMPLE_RATE(sctx->framebuffer.log_samples) |
S_028004_ZPASS_ENABLE(1) |
S_028004_SLICE_EVEN_ENABLE(1) |
S_028004_SLICE_ODD_ENABLE(1));
} else {
radeon_emit(cs,
S_028004_PERFECT_ZPASS_COUNTS(perfect) |
S_028004_SAMPLE_RATE(sctx->framebuffer.log_samples));
}
} else {
/* Disable occlusion queries. */
if (sctx->b.chip_class >= CIK) {
radeon_emit(cs, 0);
} else {
radeon_emit(cs, S_028004_ZPASS_INCREMENT_DISABLE(1));
}
}
/* DB_RENDER_OVERRIDE2 */
radeon_set_context_reg(cs, R_028010_DB_RENDER_OVERRIDE2,
S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(sctx->db_depth_disable_expclear) |
S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(sctx->db_stencil_disable_expclear) |
S_028010_DECOMPRESS_Z_ON_FLUSH(sctx->framebuffer.nr_samples >= 4));
db_shader_control = sctx->ps_db_shader_control;
/* Bug workaround for smoothing (overrasterization) on SI. */
if (sctx->b.chip_class == SI && sctx->smoothing_enabled) {
db_shader_control &= C_02880C_Z_ORDER;
db_shader_control |= S_02880C_Z_ORDER(V_02880C_LATE_Z);
}
/* Disable the gl_SampleMask fragment shader output if MSAA is disabled. */
if (!rs || !rs->multisample_enable)
db_shader_control &= C_02880C_MASK_EXPORT_ENABLE;
if (sctx->b.family == CHIP_STONEY &&
sctx->screen->b.debug_flags & DBG_NO_RB_PLUS)
db_shader_control |= S_02880C_DUAL_QUAD_DISABLE(1);
radeon_set_context_reg(cs, R_02880C_DB_SHADER_CONTROL,
db_shader_control);
}
/*
* format translation
*/
static uint32_t si_translate_colorformat(enum pipe_format format)
{
const struct util_format_description *desc = util_format_description(format);
#define HAS_SIZE(x,y,z,w) \
(desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
desc->channel[2].size == (z) && desc->channel[3].size == (w))
if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
return V_028C70_COLOR_10_11_11;
if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
return V_028C70_COLOR_INVALID;
/* hw cannot support mixed formats (except depth/stencil, since
* stencil is not written to). */
if (desc->is_mixed && desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
return V_028C70_COLOR_INVALID;
switch (desc->nr_channels) {
case 1:
switch (desc->channel[0].size) {
case 8:
return V_028C70_COLOR_8;
case 16:
return V_028C70_COLOR_16;
case 32:
return V_028C70_COLOR_32;
}
break;
case 2:
if (desc->channel[0].size == desc->channel[1].size) {
switch (desc->channel[0].size) {
case 8:
return V_028C70_COLOR_8_8;
case 16:
return V_028C70_COLOR_16_16;
case 32:
return V_028C70_COLOR_32_32;
}
} else if (HAS_SIZE(8,24,0,0)) {
return V_028C70_COLOR_24_8;
} else if (HAS_SIZE(24,8,0,0)) {
return V_028C70_COLOR_8_24;
}
break;
case 3:
if (HAS_SIZE(5,6,5,0)) {
return V_028C70_COLOR_5_6_5;
} else if (HAS_SIZE(32,8,24,0)) {
return V_028C70_COLOR_X24_8_32_FLOAT;
}
break;
case 4:
if (desc->channel[0].size == desc->channel[1].size &&
desc->channel[0].size == desc->channel[2].size &&
desc->channel[0].size == desc->channel[3].size) {
switch (desc->channel[0].size) {
case 4:
return V_028C70_COLOR_4_4_4_4;
case 8:
return V_028C70_COLOR_8_8_8_8;
case 16:
return V_028C70_COLOR_16_16_16_16;
case 32:
return V_028C70_COLOR_32_32_32_32;
}
} else if (HAS_SIZE(5,5,5,1)) {
return V_028C70_COLOR_1_5_5_5;
} else if (HAS_SIZE(10,10,10,2)) {
return V_028C70_COLOR_2_10_10_10;
}
break;
}
return V_028C70_COLOR_INVALID;
}
static uint32_t si_colorformat_endian_swap(uint32_t colorformat)
{
if (SI_BIG_ENDIAN) {
switch(colorformat) {
/* 8-bit buffers. */
case V_028C70_COLOR_8:
return V_028C70_ENDIAN_NONE;
/* 16-bit buffers. */
case V_028C70_COLOR_5_6_5:
case V_028C70_COLOR_1_5_5_5:
case V_028C70_COLOR_4_4_4_4:
case V_028C70_COLOR_16:
case V_028C70_COLOR_8_8:
return V_028C70_ENDIAN_8IN16;
/* 32-bit buffers. */
case V_028C70_COLOR_8_8_8_8:
case V_028C70_COLOR_2_10_10_10:
case V_028C70_COLOR_8_24:
case V_028C70_COLOR_24_8:
case V_028C70_COLOR_16_16:
return V_028C70_ENDIAN_8IN32;
/* 64-bit buffers. */
case V_028C70_COLOR_16_16_16_16:
return V_028C70_ENDIAN_8IN16;
case V_028C70_COLOR_32_32:
return V_028C70_ENDIAN_8IN32;
/* 128-bit buffers. */
case V_028C70_COLOR_32_32_32_32:
return V_028C70_ENDIAN_8IN32;
default:
return V_028C70_ENDIAN_NONE; /* Unsupported. */
}
} else {
return V_028C70_ENDIAN_NONE;
}
}
static uint32_t si_translate_dbformat(enum pipe_format format)
{
switch (format) {
case PIPE_FORMAT_Z16_UNORM:
return V_028040_Z_16;
case PIPE_FORMAT_S8_UINT_Z24_UNORM:
case PIPE_FORMAT_X8Z24_UNORM:
case PIPE_FORMAT_Z24X8_UNORM:
case PIPE_FORMAT_Z24_UNORM_S8_UINT:
return V_028040_Z_24; /* deprecated on SI */
case PIPE_FORMAT_Z32_FLOAT:
case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
return V_028040_Z_32_FLOAT;
default:
return V_028040_Z_INVALID;
}
}
/*
* Texture translation
*/
static uint32_t si_translate_texformat(struct pipe_screen *screen,
enum pipe_format format,
const struct util_format_description *desc,
int first_non_void)
{
struct si_screen *sscreen = (struct si_screen*)screen;
bool enable_compressed_formats = (sscreen->b.info.drm_major == 2 &&
sscreen->b.info.drm_minor >= 31) ||
sscreen->b.info.drm_major == 3;
bool uniform = true;
int i;
/* Colorspace (return non-RGB formats directly). */
switch (desc->colorspace) {
/* Depth stencil formats */
case UTIL_FORMAT_COLORSPACE_ZS:
switch (format) {
case PIPE_FORMAT_Z16_UNORM:
return V_008F14_IMG_DATA_FORMAT_16;
case PIPE_FORMAT_X24S8_UINT:
case PIPE_FORMAT_Z24X8_UNORM:
case PIPE_FORMAT_Z24_UNORM_S8_UINT:
return V_008F14_IMG_DATA_FORMAT_8_24;
case PIPE_FORMAT_X8Z24_UNORM:
case PIPE_FORMAT_S8X24_UINT:
case PIPE_FORMAT_S8_UINT_Z24_UNORM:
return V_008F14_IMG_DATA_FORMAT_24_8;
case PIPE_FORMAT_S8_UINT:
return V_008F14_IMG_DATA_FORMAT_8;
case PIPE_FORMAT_Z32_FLOAT:
return V_008F14_IMG_DATA_FORMAT_32;
case PIPE_FORMAT_X32_S8X24_UINT:
case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
return V_008F14_IMG_DATA_FORMAT_X24_8_32;
default:
goto out_unknown;
}
case UTIL_FORMAT_COLORSPACE_YUV:
goto out_unknown; /* TODO */
case UTIL_FORMAT_COLORSPACE_SRGB:
if (desc->nr_channels != 4 && desc->nr_channels != 1)
goto out_unknown;
break;
default:
break;
}
if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
if (!enable_compressed_formats)
goto out_unknown;
switch (format) {
case PIPE_FORMAT_RGTC1_SNORM:
case PIPE_FORMAT_LATC1_SNORM:
case PIPE_FORMAT_RGTC1_UNORM:
case PIPE_FORMAT_LATC1_UNORM:
return V_008F14_IMG_DATA_FORMAT_BC4;
case PIPE_FORMAT_RGTC2_SNORM:
case PIPE_FORMAT_LATC2_SNORM:
case PIPE_FORMAT_RGTC2_UNORM:
case PIPE_FORMAT_LATC2_UNORM:
return V_008F14_IMG_DATA_FORMAT_BC5;
default:
goto out_unknown;
}
}
if (desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
sscreen->b.family == CHIP_STONEY) {
switch (format) {
case PIPE_FORMAT_ETC1_RGB8:
case PIPE_FORMAT_ETC2_RGB8:
case PIPE_FORMAT_ETC2_SRGB8:
return V_008F14_IMG_DATA_FORMAT_ETC2_RGB;
case PIPE_FORMAT_ETC2_RGB8A1:
case PIPE_FORMAT_ETC2_SRGB8A1:
return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA1;
case PIPE_FORMAT_ETC2_RGBA8:
case PIPE_FORMAT_ETC2_SRGBA8:
return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA;
case PIPE_FORMAT_ETC2_R11_UNORM:
case PIPE_FORMAT_ETC2_R11_SNORM:
return V_008F14_IMG_DATA_FORMAT_ETC2_R;
case PIPE_FORMAT_ETC2_RG11_UNORM:
case PIPE_FORMAT_ETC2_RG11_SNORM:
return V_008F14_IMG_DATA_FORMAT_ETC2_RG;
default:
goto out_unknown;
}
}
if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
if (!enable_compressed_formats)
goto out_unknown;
switch (format) {
case PIPE_FORMAT_BPTC_RGBA_UNORM:
case PIPE_FORMAT_BPTC_SRGBA:
return V_008F14_IMG_DATA_FORMAT_BC7;
case PIPE_FORMAT_BPTC_RGB_FLOAT:
case PIPE_FORMAT_BPTC_RGB_UFLOAT:
return V_008F14_IMG_DATA_FORMAT_BC6;
default:
goto out_unknown;
}
}
if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
switch (format) {
case PIPE_FORMAT_R8G8_B8G8_UNORM:
case PIPE_FORMAT_G8R8_B8R8_UNORM:
return V_008F14_IMG_DATA_FORMAT_GB_GR;
case PIPE_FORMAT_G8R8_G8B8_UNORM:
case PIPE_FORMAT_R8G8_R8B8_UNORM:
return V_008F14_IMG_DATA_FORMAT_BG_RG;
default:
goto out_unknown;
}
}
if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
if (!enable_compressed_formats)
goto out_unknown;
if (!util_format_s3tc_enabled) {
goto out_unknown;
}
switch (format) {
case PIPE_FORMAT_DXT1_RGB:
case PIPE_FORMAT_DXT1_RGBA:
case PIPE_FORMAT_DXT1_SRGB:
case PIPE_FORMAT_DXT1_SRGBA:
return V_008F14_IMG_DATA_FORMAT_BC1;
case PIPE_FORMAT_DXT3_RGBA:
case PIPE_FORMAT_DXT3_SRGBA:
return V_008F14_IMG_DATA_FORMAT_BC2;
case PIPE_FORMAT_DXT5_RGBA:
case PIPE_FORMAT_DXT5_SRGBA:
return V_008F14_IMG_DATA_FORMAT_BC3;
default:
goto out_unknown;
}
}
if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
return V_008F14_IMG_DATA_FORMAT_5_9_9_9;
} else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
return V_008F14_IMG_DATA_FORMAT_10_11_11;
}
/* R8G8Bx_SNORM - TODO CxV8U8 */
/* hw cannot support mixed formats (except depth/stencil, since only
* depth is read).*/
if (desc->is_mixed && desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
goto out_unknown;
/* See whether the components are of the same size. */
for (i = 1; i < desc->nr_channels; i++) {
uniform = uniform && desc->channel[0].size == desc->channel[i].size;
}
/* Non-uniform formats. */
if (!uniform) {
switch(desc->nr_channels) {
case 3:
if (desc->channel[0].size == 5 &&
desc->channel[1].size == 6 &&
desc->channel[2].size == 5) {
return V_008F14_IMG_DATA_FORMAT_5_6_5;
}
goto out_unknown;
case 4:
if (desc->channel[0].size == 5 &&
desc->channel[1].size == 5 &&
desc->channel[2].size == 5 &&
desc->channel[3].size == 1) {
return V_008F14_IMG_DATA_FORMAT_1_5_5_5;
}
if (desc->channel[0].size == 10 &&
desc->channel[1].size == 10 &&
desc->channel[2].size == 10 &&
desc->channel[3].size == 2) {
return V_008F14_IMG_DATA_FORMAT_2_10_10_10;
}
goto out_unknown;
}
goto out_unknown;
}
if (first_non_void < 0 || first_non_void > 3)
goto out_unknown;
/* uniform formats */
switch (desc->channel[first_non_void].size) {
case 4:
switch (desc->nr_channels) {
#if 0 /* Not supported for render targets */
case 2:
return V_008F14_IMG_DATA_FORMAT_4_4;
#endif
case 4:
return V_008F14_IMG_DATA_FORMAT_4_4_4_4;
}
break;
case 8:
switch (desc->nr_channels) {
case 1:
return V_008F14_IMG_DATA_FORMAT_8;
case 2:
return V_008F14_IMG_DATA_FORMAT_8_8;
case 4:
return V_008F14_IMG_DATA_FORMAT_8_8_8_8;
}
break;
case 16:
switch (desc->nr_channels) {
case 1:
return V_008F14_IMG_DATA_FORMAT_16;
case 2:
return V_008F14_IMG_DATA_FORMAT_16_16;
case 4:
return V_008F14_IMG_DATA_FORMAT_16_16_16_16;
}
break;
case 32:
switch (desc->nr_channels) {
case 1:
return V_008F14_IMG_DATA_FORMAT_32;
case 2:
return V_008F14_IMG_DATA_FORMAT_32_32;
#if 0 /* Not supported for render targets */
case 3:
return V_008F14_IMG_DATA_FORMAT_32_32_32;
#endif
case 4:
return V_008F14_IMG_DATA_FORMAT_32_32_32_32;
}
}
out_unknown:
/* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
return ~0;
}
static unsigned si_tex_wrap(unsigned wrap)
{
switch (wrap) {
default:
case PIPE_TEX_WRAP_REPEAT:
return V_008F30_SQ_TEX_WRAP;
case PIPE_TEX_WRAP_CLAMP:
return V_008F30_SQ_TEX_CLAMP_HALF_BORDER;
case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
return V_008F30_SQ_TEX_CLAMP_LAST_TEXEL;
case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
return V_008F30_SQ_TEX_CLAMP_BORDER;
case PIPE_TEX_WRAP_MIRROR_REPEAT:
return V_008F30_SQ_TEX_MIRROR;
case PIPE_TEX_WRAP_MIRROR_CLAMP:
return V_008F30_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
return V_008F30_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
return V_008F30_SQ_TEX_MIRROR_ONCE_BORDER;
}
}
static unsigned si_tex_mipfilter(unsigned filter)
{
switch (filter) {
case PIPE_TEX_MIPFILTER_NEAREST:
return V_008F38_SQ_TEX_Z_FILTER_POINT;
case PIPE_TEX_MIPFILTER_LINEAR:
return V_008F38_SQ_TEX_Z_FILTER_LINEAR;
default:
case PIPE_TEX_MIPFILTER_NONE:
return V_008F38_SQ_TEX_Z_FILTER_NONE;
}
}
static unsigned si_tex_compare(unsigned compare)
{
switch (compare) {
default:
case PIPE_FUNC_NEVER:
return V_008F30_SQ_TEX_DEPTH_COMPARE_NEVER;
case PIPE_FUNC_LESS:
return V_008F30_SQ_TEX_DEPTH_COMPARE_LESS;
case PIPE_FUNC_EQUAL:
return V_008F30_SQ_TEX_DEPTH_COMPARE_EQUAL;
case PIPE_FUNC_LEQUAL:
return V_008F30_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
case PIPE_FUNC_GREATER:
return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATER;
case PIPE_FUNC_NOTEQUAL:
return V_008F30_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
case PIPE_FUNC_GEQUAL:
return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
case PIPE_FUNC_ALWAYS:
return V_008F30_SQ_TEX_DEPTH_COMPARE_ALWAYS;
}
}
static unsigned si_tex_dim(unsigned res_target, unsigned view_target,
unsigned nr_samples)
{
if (view_target == PIPE_TEXTURE_CUBE ||
view_target == PIPE_TEXTURE_CUBE_ARRAY)
res_target = view_target;
/* If interpreting cubemaps as something else, set 2D_ARRAY. */
else if (res_target == PIPE_TEXTURE_CUBE ||
res_target == PIPE_TEXTURE_CUBE_ARRAY)
res_target = PIPE_TEXTURE_2D_ARRAY;
switch (res_target) {
default:
case PIPE_TEXTURE_1D:
return V_008F1C_SQ_RSRC_IMG_1D;
case PIPE_TEXTURE_1D_ARRAY:
return V_008F1C_SQ_RSRC_IMG_1D_ARRAY;
case PIPE_TEXTURE_2D:
case PIPE_TEXTURE_RECT:
return nr_samples > 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA :
V_008F1C_SQ_RSRC_IMG_2D;
case PIPE_TEXTURE_2D_ARRAY:
return nr_samples > 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY :
V_008F1C_SQ_RSRC_IMG_2D_ARRAY;
case PIPE_TEXTURE_3D:
return V_008F1C_SQ_RSRC_IMG_3D;
case PIPE_TEXTURE_CUBE:
case PIPE_TEXTURE_CUBE_ARRAY:
return V_008F1C_SQ_RSRC_IMG_CUBE;
}
}
/*
* Format support testing
*/
static bool si_is_sampler_format_supported(struct pipe_screen *screen, enum pipe_format format)
{
return si_translate_texformat(screen, format, util_format_description(format),
util_format_get_first_non_void_channel(format)) != ~0U;
}
static uint32_t si_translate_buffer_dataformat(struct pipe_screen *screen,
const struct util_format_description *desc,
int first_non_void)
{
int i;
if (desc->format == PIPE_FORMAT_R11G11B10_FLOAT)
return V_008F0C_BUF_DATA_FORMAT_10_11_11;
assert(first_non_void >= 0);
if (desc->nr_channels == 4 &&
desc->channel[0].size == 10 &&
desc->channel[1].size == 10 &&
desc->channel[2].size == 10 &&
desc->channel[3].size == 2)
return V_008F0C_BUF_DATA_FORMAT_2_10_10_10;
/* See whether the components are of the same size. */
for (i = 0; i < desc->nr_channels; i++) {
if (desc->channel[first_non_void].size != desc->channel[i].size)
return V_008F0C_BUF_DATA_FORMAT_INVALID;
}
switch (desc->channel[first_non_void].size) {
case 8:
switch (desc->nr_channels) {
case 1:
return V_008F0C_BUF_DATA_FORMAT_8;
case 2:
return V_008F0C_BUF_DATA_FORMAT_8_8;
case 3:
case 4:
return V_008F0C_BUF_DATA_FORMAT_8_8_8_8;
}
break;
case 16:
switch (desc->nr_channels) {
case 1:
return V_008F0C_BUF_DATA_FORMAT_16;
case 2:
return V_008F0C_BUF_DATA_FORMAT_16_16;
case 3:
case 4:
return V_008F0C_BUF_DATA_FORMAT_16_16_16_16;
}
break;
case 32:
switch (desc->nr_channels) {
case 1:
return V_008F0C_BUF_DATA_FORMAT_32;
case 2:
return V_008F0C_BUF_DATA_FORMAT_32_32;
case 3:
return V_008F0C_BUF_DATA_FORMAT_32_32_32;
case 4:
return V_008F0C_BUF_DATA_FORMAT_32_32_32_32;
}
break;
}
return V_008F0C_BUF_DATA_FORMAT_INVALID;
}
static uint32_t si_translate_buffer_numformat(struct pipe_screen *screen,
const struct util_format_description *desc,
int first_non_void)
{
if (desc->format == PIPE_FORMAT_R11G11B10_FLOAT)
return V_008F0C_BUF_NUM_FORMAT_FLOAT;
assert(first_non_void >= 0);
switch (desc->channel[first_non_void].type) {
case UTIL_FORMAT_TYPE_SIGNED:
case UTIL_FORMAT_TYPE_FIXED:
if (desc->channel[first_non_void].size >= 32 ||
desc->channel[first_non_void].pure_integer)
return V_008F0C_BUF_NUM_FORMAT_SINT;
else if (desc->channel[first_non_void].normalized)
return V_008F0C_BUF_NUM_FORMAT_SNORM;
else
return V_008F0C_BUF_NUM_FORMAT_SSCALED;
break;
case UTIL_FORMAT_TYPE_UNSIGNED:
if (desc->channel[first_non_void].size >= 32 ||
desc->channel[first_non_void].pure_integer)
return V_008F0C_BUF_NUM_FORMAT_UINT;
else if (desc->channel[first_non_void].normalized)
return V_008F0C_BUF_NUM_FORMAT_UNORM;
else
return V_008F0C_BUF_NUM_FORMAT_USCALED;
break;
case UTIL_FORMAT_TYPE_FLOAT:
default:
return V_008F0C_BUF_NUM_FORMAT_FLOAT;
}
}
static unsigned si_is_vertex_format_supported(struct pipe_screen *screen,
enum pipe_format format,
unsigned usage)
{
const struct util_format_description *desc;
int first_non_void;
unsigned data_format;
assert((usage & ~(PIPE_BIND_SHADER_IMAGE |
PIPE_BIND_SAMPLER_VIEW |
PIPE_BIND_VERTEX_BUFFER)) == 0);
desc = util_format_description(format);
/* There are no native 8_8_8 or 16_16_16 data formats, and we currently
* select 8_8_8_8 and 16_16_16_16 instead. This works reasonably well
* for read-only access (with caveats surrounding bounds checks), but
* obviously fails for write access which we have to implement for
* shader images. Luckily, OpenGL doesn't expect this to be supported
* anyway, and so the only impact is on PBO uploads / downloads, which
* shouldn't be expected to be fast for GL_RGB anyway.
*/
if (desc->block.bits == 3 * 8 ||
desc->block.bits == 3 * 16) {
if (usage & (PIPE_BIND_SHADER_IMAGE | PIPE_BIND_SAMPLER_VIEW)) {
usage &= ~(PIPE_BIND_SHADER_IMAGE | PIPE_BIND_SAMPLER_VIEW);
if (!usage)
return 0;
}
}
first_non_void = util_format_get_first_non_void_channel(format);
data_format = si_translate_buffer_dataformat(screen, desc, first_non_void);
if (data_format == V_008F0C_BUF_DATA_FORMAT_INVALID)
return 0;
return usage;
}
static bool si_is_colorbuffer_format_supported(enum pipe_format format)
{
return si_translate_colorformat(format) != V_028C70_COLOR_INVALID &&
r600_translate_colorswap(format, false) != ~0U;
}
static bool si_is_zs_format_supported(enum pipe_format format)
{
return si_translate_dbformat(format) != V_028040_Z_INVALID;
}
static boolean si_is_format_supported(struct pipe_screen *screen,
enum pipe_format format,
enum pipe_texture_target target,
unsigned sample_count,
unsigned usage)
{
unsigned retval = 0;
if (target >= PIPE_MAX_TEXTURE_TYPES) {
R600_ERR("r600: unsupported texture type %d\n", target);
return false;
}
if (!util_format_is_supported(format, usage))
return false;
if (sample_count > 1) {
if (!screen->get_param(screen, PIPE_CAP_TEXTURE_MULTISAMPLE))
return false;
if (usage & PIPE_BIND_SHADER_IMAGE)
return false;
switch (sample_count) {
case 2:
case 4:
case 8:
break;
case 16:
if (format == PIPE_FORMAT_NONE)
return true;
else
return false;
default:
return false;
}
}
if (usage & (PIPE_BIND_SAMPLER_VIEW |
PIPE_BIND_SHADER_IMAGE)) {
if (target == PIPE_BUFFER) {
retval |= si_is_vertex_format_supported(
screen, format, usage & (PIPE_BIND_SAMPLER_VIEW |
PIPE_BIND_SHADER_IMAGE));
} else {
if (si_is_sampler_format_supported(screen, format))
retval |= usage & (PIPE_BIND_SAMPLER_VIEW |
PIPE_BIND_SHADER_IMAGE);
}
}
if ((usage & (PIPE_BIND_RENDER_TARGET |
PIPE_BIND_DISPLAY_TARGET |
PIPE_BIND_SCANOUT |
PIPE_BIND_SHARED |
PIPE_BIND_BLENDABLE)) &&
si_is_colorbuffer_format_supported(format)) {
retval |= usage &
(PIPE_BIND_RENDER_TARGET |
PIPE_BIND_DISPLAY_TARGET |
PIPE_BIND_SCANOUT |
PIPE_BIND_SHARED);
if (!util_format_is_pure_integer(format) &&
!util_format_is_depth_or_stencil(format))
retval |= usage & PIPE_BIND_BLENDABLE;
}
if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
si_is_zs_format_supported(format)) {
retval |= PIPE_BIND_DEPTH_STENCIL;
}
if (usage & PIPE_BIND_VERTEX_BUFFER) {
retval |= si_is_vertex_format_supported(screen, format,
PIPE_BIND_VERTEX_BUFFER);
}
if ((usage & PIPE_BIND_LINEAR) &&
!util_format_is_compressed(format) &&
!(usage & PIPE_BIND_DEPTH_STENCIL))
retval |= PIPE_BIND_LINEAR;
return retval == usage;
}
/*
* framebuffer handling
*/
static void si_choose_spi_color_formats(struct r600_surface *surf,
unsigned format, unsigned swap,
unsigned ntype, bool is_depth)
{
/* Alpha is needed for alpha-to-coverage.
* Blending may be with or without alpha.
*/
unsigned normal = 0; /* most optimal, may not support blending or export alpha */
unsigned alpha = 0; /* exports alpha, but may not support blending */
unsigned blend = 0; /* supports blending, but may not export alpha */
unsigned blend_alpha = 0; /* least optimal, supports blending and exports alpha */
/* Choose the SPI color formats. These are required values for Stoney/RB+.
* Other chips have multiple choices, though they are not necessarily better.
*/
switch (format) {
case V_028C70_COLOR_5_6_5:
case V_028C70_COLOR_1_5_5_5:
case V_028C70_COLOR_5_5_5_1:
case V_028C70_COLOR_4_4_4_4:
case V_028C70_COLOR_10_11_11:
case V_028C70_COLOR_11_11_10:
case V_028C70_COLOR_8:
case V_028C70_COLOR_8_8:
case V_028C70_COLOR_8_8_8_8:
case V_028C70_COLOR_10_10_10_2:
case V_028C70_COLOR_2_10_10_10:
if (ntype == V_028C70_NUMBER_UINT)
alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
else if (ntype == V_028C70_NUMBER_SINT)
alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
else
alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
break;
case V_028C70_COLOR_16:
case V_028C70_COLOR_16_16:
case V_028C70_COLOR_16_16_16_16:
if (ntype == V_028C70_NUMBER_UNORM ||
ntype == V_028C70_NUMBER_SNORM) {
/* UNORM16 and SNORM16 don't support blending */
if (ntype == V_028C70_NUMBER_UNORM)
normal = alpha = V_028714_SPI_SHADER_UNORM16_ABGR;
else
normal = alpha = V_028714_SPI_SHADER_SNORM16_ABGR;
/* Use 32 bits per channel for blending. */
if (format == V_028C70_COLOR_16) {
if (swap == V_028C70_SWAP_STD) { /* R */
blend = V_028714_SPI_SHADER_32_R;
blend_alpha = V_028714_SPI_SHADER_32_AR;
} else if (swap == V_028C70_SWAP_ALT_REV) /* A */
blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
else
assert(0);
} else if (format == V_028C70_COLOR_16_16) {
if (swap == V_028C70_SWAP_STD) { /* RG */
blend = V_028714_SPI_SHADER_32_GR;
blend_alpha = V_028714_SPI_SHADER_32_ABGR;
} else if (swap == V_028C70_SWAP_ALT) /* RA */
blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
else
assert(0);
} else /* 16_16_16_16 */
blend = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
} else if (ntype == V_028C70_NUMBER_UINT)
alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
else if (ntype == V_028C70_NUMBER_SINT)
alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
else if (ntype == V_028C70_NUMBER_FLOAT)
alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
else
assert(0);
break;
case V_028C70_COLOR_32:
if (swap == V_028C70_SWAP_STD) { /* R */
blend = normal = V_028714_SPI_SHADER_32_R;
alpha = blend_alpha = V_028714_SPI_SHADER_32_AR;
} else if (swap == V_028C70_SWAP_ALT_REV) /* A */
alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
else
assert(0);
break;
case V_028C70_COLOR_32_32:
if (swap == V_028C70_SWAP_STD) { /* RG */
blend = normal = V_028714_SPI_SHADER_32_GR;
alpha = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
} else if (swap == V_028C70_SWAP_ALT) /* RA */
alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
else
assert(0);
break;
case V_028C70_COLOR_32_32_32_32:
case V_028C70_COLOR_8_24:
case V_028C70_COLOR_24_8:
case V_028C70_COLOR_X24_8_32_FLOAT:
alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
break;
default:
assert(0);
return;
}
/* The DB->CB copy needs 32_ABGR. */
if (is_depth)
alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
surf->spi_shader_col_format = normal;
surf->spi_shader_col_format_alpha = alpha;
surf->spi_shader_col_format_blend = blend;
surf->spi_shader_col_format_blend_alpha = blend_alpha;
}
static void si_initialize_color_surface(struct si_context *sctx,
struct r600_surface *surf)
{
struct r600_texture *rtex = (struct r600_texture*)surf->base.texture;
unsigned color_info, color_attrib, color_view;
unsigned format, swap, ntype, endian;
const struct util_format_description *desc;
int i;
unsigned blend_clamp = 0, blend_bypass = 0;
color_view = S_028C6C_SLICE_START(surf->base.u.tex.first_layer) |
S_028C6C_SLICE_MAX(surf->base.u.tex.last_layer);
desc = util_format_description(surf->base.format);
for (i = 0; i < 4; i++) {
if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
break;
}
}
if (i == 4 || desc->channel[i].type == UTIL_FORMAT_TYPE_FLOAT) {
ntype = V_028C70_NUMBER_FLOAT;
} else {
ntype = V_028C70_NUMBER_UNORM;
if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB)
ntype = V_028C70_NUMBER_SRGB;
else if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
if (desc->channel[i].pure_integer) {
ntype = V_028C70_NUMBER_SINT;
} else {
assert(desc->channel[i].normalized);
ntype = V_028C70_NUMBER_SNORM;
}
} else if (desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED) {
if (desc->channel[i].pure_integer) {
ntype = V_028C70_NUMBER_UINT;
} else {
assert(desc->channel[i].normalized);
ntype = V_028C70_NUMBER_UNORM;
}
}
}
format = si_translate_colorformat(surf->base.format);
if (format == V_028C70_COLOR_INVALID) {
R600_ERR("Invalid CB format: %d, disabling CB.\n", surf->base.format);
}
assert(format != V_028C70_COLOR_INVALID);
swap = r600_translate_colorswap(surf->base.format, false);
endian = si_colorformat_endian_swap(format);
/* blend clamp should be set for all NORM/SRGB types */
if (ntype == V_028C70_NUMBER_UNORM ||
ntype == V_028C70_NUMBER_SNORM ||
ntype == V_028C70_NUMBER_SRGB)
blend_clamp = 1;
/* set blend bypass according to docs if SINT/UINT or
8/24 COLOR variants */
if (ntype == V_028C70_NUMBER_UINT || ntype == V_028C70_NUMBER_SINT ||
format == V_028C70_COLOR_8_24 || format == V_028C70_COLOR_24_8 ||
format == V_028C70_COLOR_X24_8_32_FLOAT) {
blend_clamp = 0;
blend_bypass = 1;
}
if ((ntype == V_028C70_NUMBER_UINT || ntype == V_028C70_NUMBER_SINT) &&
(format == V_028C70_COLOR_8 ||
format == V_028C70_COLOR_8_8 ||
format == V_028C70_COLOR_8_8_8_8))
surf->color_is_int8 = true;
color_info = S_028C70_FORMAT(format) |
S_028C70_COMP_SWAP(swap) |
S_028C70_BLEND_CLAMP(blend_clamp) |
S_028C70_BLEND_BYPASS(blend_bypass) |
S_028C70_SIMPLE_FLOAT(1) |
S_028C70_ROUND_MODE(ntype != V_028C70_NUMBER_UNORM &&
ntype != V_028C70_NUMBER_SNORM &&
ntype != V_028C70_NUMBER_SRGB &&
format != V_028C70_COLOR_8_24 &&
format != V_028C70_COLOR_24_8) |
S_028C70_NUMBER_TYPE(ntype) |
S_028C70_ENDIAN(endian);
/* Intensity is implemented as Red, so treat it that way. */
color_attrib = S_028C74_FORCE_DST_ALPHA_1(desc->swizzle[3] == PIPE_SWIZZLE_1 ||
util_format_is_intensity(surf->base.format));
if (rtex->resource.b.b.nr_samples > 1) {
unsigned log_samples = util_logbase2(rtex->resource.b.b.nr_samples);
color_attrib |= S_028C74_NUM_SAMPLES(log_samples) |
S_028C74_NUM_FRAGMENTS(log_samples);
if (rtex->fmask.size) {
color_info |= S_028C70_COMPRESSION(1);
unsigned fmask_bankh = util_logbase2(rtex->fmask.bank_height);
if (sctx->b.chip_class == SI) {
/* due to a hw bug, FMASK_BANK_HEIGHT must be set on SI too */
color_attrib |= S_028C74_FMASK_BANK_HEIGHT(fmask_bankh);
}
}
}
surf->cb_color_view = color_view;
surf->cb_color_info = color_info;
surf->cb_color_attrib = color_attrib;
if (sctx->b.chip_class >= VI) {
unsigned max_uncompressed_block_size = 2;
if (rtex->resource.b.b.nr_samples > 1) {
if (rtex->surface.bpe == 1)
max_uncompressed_block_size = 0;
else if (rtex->surface.bpe == 2)
max_uncompressed_block_size = 1;
}
surf->cb_dcc_control = S_028C78_MAX_UNCOMPRESSED_BLOCK_SIZE(max_uncompressed_block_size) |
S_028C78_INDEPENDENT_64B_BLOCKS(1);
}
/* This must be set for fast clear to work without FMASK. */
if (!rtex->fmask.size && sctx->b.chip_class == SI) {
unsigned bankh = util_logbase2(rtex->surface.bankh);
surf->cb_color_attrib |= S_028C74_FMASK_BANK_HEIGHT(bankh);
}
/* Determine pixel shader export format */
si_choose_spi_color_formats(surf, format, swap, ntype, rtex->is_depth);
surf->color_initialized = true;
}
static void si_init_depth_surface(struct si_context *sctx,
struct r600_surface *surf)
{
struct r600_texture *rtex = (struct r600_texture*)surf->base.texture;
unsigned level = surf->base.u.tex.level;
struct radeon_surf_level *levelinfo = &rtex->surface.level[level];
unsigned format;
uint32_t z_info, s_info, db_depth_info;
uint64_t z_offs, s_offs;
uint32_t db_htile_data_base, db_htile_surface;
format = si_translate_dbformat(rtex->db_render_format);
if (format == V_028040_Z_INVALID) {
R600_ERR("Invalid DB format: %d, disabling DB.\n", rtex->resource.b.b.format);
}
assert(format != V_028040_Z_INVALID);
s_offs = z_offs = rtex->resource.gpu_address;
z_offs += rtex->surface.level[level].offset;
s_offs += rtex->surface.stencil_level[level].offset;
db_depth_info = S_02803C_ADDR5_SWIZZLE_MASK(!rtex->tc_compatible_htile);
z_info = S_028040_FORMAT(format);
if (rtex->resource.b.b.nr_samples > 1) {
z_info |= S_028040_NUM_SAMPLES(util_logbase2(rtex->resource.b.b.nr_samples));
}
if (rtex->surface.flags & RADEON_SURF_SBUFFER)
s_info = S_028044_FORMAT(V_028044_STENCIL_8);
else
s_info = S_028044_FORMAT(V_028044_STENCIL_INVALID);
if (sctx->b.chip_class >= CIK) {
struct radeon_info *info = &sctx->screen->b.info;
unsigned index = rtex->surface.tiling_index[level];
unsigned stencil_index = rtex->surface.stencil_tiling_index[level];
unsigned macro_index = rtex->surface.macro_tile_index;
unsigned tile_mode = info->si_tile_mode_array[index];
unsigned stencil_tile_mode = info->si_tile_mode_array[stencil_index];
unsigned macro_mode = info->cik_macrotile_mode_array[macro_index];
db_depth_info |=
S_02803C_ARRAY_MODE(G_009910_ARRAY_MODE(tile_mode)) |
S_02803C_PIPE_CONFIG(G_009910_PIPE_CONFIG(tile_mode)) |
S_02803C_BANK_WIDTH(G_009990_BANK_WIDTH(macro_mode)) |
S_02803C_BANK_HEIGHT(G_009990_BANK_HEIGHT(macro_mode)) |
S_02803C_MACRO_TILE_ASPECT(G_009990_MACRO_TILE_ASPECT(macro_mode)) |
S_02803C_NUM_BANKS(G_009990_NUM_BANKS(macro_mode));
z_info |= S_028040_TILE_SPLIT(G_009910_TILE_SPLIT(tile_mode));
s_info |= S_028044_TILE_SPLIT(G_009910_TILE_SPLIT(stencil_tile_mode));
} else {
unsigned tile_mode_index = si_tile_mode_index(rtex, level, false);
z_info |= S_028040_TILE_MODE_INDEX(tile_mode_index);
tile_mode_index = si_tile_mode_index(rtex, level, true);
s_info |= S_028044_TILE_MODE_INDEX(tile_mode_index);
}
/* HiZ aka depth buffer htile */
/* use htile only for first level */
if (rtex->htile_buffer && !level) {
z_info |= S_028040_TILE_SURFACE_ENABLE(1) |
S_028040_ALLOW_EXPCLEAR(1);
if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
/* Workaround: For a not yet understood reason, the
* combination of MSAA, fast stencil clear and stencil
* decompress messes with subsequent stencil buffer
* uses. Problem was reproduced on Verde, Bonaire,
* Tonga, and Carrizo.
*
* Disabling EXPCLEAR works around the problem.
*
* Check piglit's arb_texture_multisample-stencil-clear
* test if you want to try changing this.
*/
if (rtex->resource.b.b.nr_samples <= 1)
s_info |= S_028044_ALLOW_EXPCLEAR(1);
} else if (!rtex->tc_compatible_htile) {
/* Use all of the htile_buffer for depth if there's no stencil.
* This must not be set when TC-compatible HTILE is enabled
* due to a hw bug.
*/
s_info |= S_028044_TILE_STENCIL_DISABLE(1);
}
uint64_t va = rtex->htile_buffer->gpu_address;
db_htile_data_base = va >> 8;
db_htile_surface = S_028ABC_FULL_CACHE(1);
if (rtex->tc_compatible_htile) {
db_htile_surface |= S_028ABC_TC_COMPATIBLE(1);
switch (rtex->resource.b.b.nr_samples) {
case 0:
case 1:
z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(5);
break;
case 2:
case 4:
z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(3);
break;
case 8:
z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(2);
break;
default:
assert(0);
}
}
} else {
db_htile_data_base = 0;
db_htile_surface = 0;
}
assert(levelinfo->nblk_x % 8 == 0 && levelinfo->nblk_y % 8 == 0);
surf->db_depth_view = S_028008_SLICE_START(surf->base.u.tex.first_layer) |
S_028008_SLICE_MAX(surf->base.u.tex.last_layer);
surf->db_htile_data_base = db_htile_data_base;
surf->db_depth_info = db_depth_info;
surf->db_z_info = z_info;
surf->db_stencil_info = s_info;
surf->db_depth_base = z_offs >> 8;
surf->db_stencil_base = s_offs >> 8;
surf->db_depth_size = S_028058_PITCH_TILE_MAX((levelinfo->nblk_x / 8) - 1) |
S_028058_HEIGHT_TILE_MAX((levelinfo->nblk_y / 8) - 1);
surf->db_depth_slice = S_02805C_SLICE_TILE_MAX((levelinfo->nblk_x *
levelinfo->nblk_y) / 64 - 1);
surf->db_htile_surface = db_htile_surface;
surf->depth_initialized = true;
}
static void si_dec_framebuffer_counters(const struct pipe_framebuffer_state *state)
{
for (int i = 0; i < state->nr_cbufs; ++i) {
struct r600_surface *surf = NULL;
struct r600_texture *rtex;
if (!state->cbufs[i])
continue;
surf = (struct r600_surface*)state->cbufs[i];
rtex = (struct r600_texture*)surf->base.texture;
p_atomic_dec(&rtex->framebuffers_bound);
}
}
static void si_set_framebuffer_state(struct pipe_context *ctx,
const struct pipe_framebuffer_state *state)
{
struct si_context *sctx = (struct si_context *)ctx;
struct pipe_constant_buffer constbuf = {0};
struct r600_surface *surf = NULL;
struct r600_texture *rtex;
bool old_any_dst_linear = sctx->framebuffer.any_dst_linear;
unsigned old_nr_samples = sctx->framebuffer.nr_samples;
int i;
for (i = 0; i < sctx->framebuffer.state.nr_cbufs; i++) {
if (!sctx->framebuffer.state.cbufs[i])
continue;
rtex = (struct r600_texture*)sctx->framebuffer.state.cbufs[i]->texture;
if (rtex->dcc_gather_statistics)
vi_separate_dcc_stop_query(ctx, rtex);
}
/* Only flush TC when changing the framebuffer state, because
* the only client not using TC that can change textures is
* the framebuffer.
*
* Flush all CB and DB caches here because all buffers can be used
* for write by both TC (with shader image stores) and CB/DB.
*/
sctx->b.flags |= SI_CONTEXT_INV_VMEM_L1 |
SI_CONTEXT_INV_GLOBAL_L2 |
SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER |
SI_CONTEXT_CS_PARTIAL_FLUSH;
/* Take the maximum of the old and new count. If the new count is lower,
* dirtying is needed to disable the unbound colorbuffers.
*/
sctx->framebuffer.dirty_cbufs |=
(1 << MAX2(sctx->framebuffer.state.nr_cbufs, state->nr_cbufs)) - 1;
sctx->framebuffer.dirty_zsbuf |= sctx->framebuffer.state.zsbuf != state->zsbuf;
si_dec_framebuffer_counters(&sctx->framebuffer.state);
util_copy_framebuffer_state(&sctx->framebuffer.state, state);
sctx->framebuffer.colorbuf_enabled_4bit = 0;
sctx->framebuffer.spi_shader_col_format = 0;
sctx->framebuffer.spi_shader_col_format_alpha = 0;
sctx->framebuffer.spi_shader_col_format_blend = 0;
sctx->framebuffer.spi_shader_col_format_blend_alpha = 0;
sctx->framebuffer.color_is_int8 = 0;
sctx->framebuffer.compressed_cb_mask = 0;
sctx->framebuffer.nr_samples = util_framebuffer_get_num_samples(state);
sctx->framebuffer.log_samples = util_logbase2(sctx->framebuffer.nr_samples);
sctx->framebuffer.any_dst_linear = false;
for (i = 0; i < state->nr_cbufs; i++) {
if (!state->cbufs[i])
continue;
surf = (struct r600_surface*)state->cbufs[i];
rtex = (struct r600_texture*)surf->base.texture;
if (!surf->color_initialized) {
si_initialize_color_surface(sctx, surf);
}
sctx->framebuffer.colorbuf_enabled_4bit |= 0xf << (i * 4);
sctx->framebuffer.spi_shader_col_format |=
surf->spi_shader_col_format << (i * 4);
sctx->framebuffer.spi_shader_col_format_alpha |=
surf->spi_shader_col_format_alpha << (i * 4);
sctx->framebuffer.spi_shader_col_format_blend |=
surf->spi_shader_col_format_blend << (i * 4);
sctx->framebuffer.spi_shader_col_format_blend_alpha |=
surf->spi_shader_col_format_blend_alpha << (i * 4);
if (surf->color_is_int8)
sctx->framebuffer.color_is_int8 |= 1 << i;
if (rtex->fmask.size) {
sctx->framebuffer.compressed_cb_mask |= 1 << i;
}
if (rtex->surface.is_linear)
sctx->framebuffer.any_dst_linear = true;
r600_context_add_resource_size(ctx, surf->base.texture);
p_atomic_inc(&rtex->framebuffers_bound);
if (rtex->dcc_gather_statistics) {
/* Dirty tracking must be enabled for DCC usage analysis. */
sctx->framebuffer.compressed_cb_mask |= 1 << i;
vi_separate_dcc_start_query(ctx, rtex);
}
}
if (state->zsbuf) {
surf = (struct r600_surface*)state->zsbuf;
rtex = (struct r600_texture*)surf->base.texture;
if (!surf->depth_initialized) {
si_init_depth_surface(sctx, surf);
}
r600_context_add_resource_size(ctx, surf->base.texture);
}
si_update_poly_offset_state(sctx);
si_mark_atom_dirty(sctx, &sctx->cb_render_state);
si_mark_atom_dirty(sctx, &sctx->framebuffer.atom);
if (sctx->framebuffer.any_dst_linear != old_any_dst_linear)
si_mark_atom_dirty(sctx, &sctx->msaa_config);
if (sctx->framebuffer.nr_samples != old_nr_samples) {
si_mark_atom_dirty(sctx, &sctx->msaa_config);
si_mark_atom_dirty(sctx, &sctx->db_render_state);
/* Set sample locations as fragment shader constants. */
switch (sctx->framebuffer.nr_samples) {
case 1:
constbuf.user_buffer = sctx->b.sample_locations_1x;
break;
case 2:
constbuf.user_buffer = sctx->b.sample_locations_2x;
break;
case 4:
constbuf.user_buffer = sctx->b.sample_locations_4x;
break;
case 8:
constbuf.user_buffer = sctx->b.sample_locations_8x;
break;
case 16:
constbuf.user_buffer = sctx->b.sample_locations_16x;
break;
default:
R600_ERR("Requested an invalid number of samples %i.\n",
sctx->framebuffer.nr_samples);
assert(0);
}
constbuf.buffer_size = sctx->framebuffer.nr_samples * 2 * 4;
si_set_rw_buffer(sctx, SI_PS_CONST_SAMPLE_POSITIONS, &constbuf);
si_mark_atom_dirty(sctx, &sctx->msaa_sample_locs.atom);
}
sctx->need_check_render_feedback = true;
sctx->do_update_shaders = true;
}
static void si_emit_framebuffer_state(struct si_context *sctx, struct r600_atom *atom)
{
struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
struct pipe_framebuffer_state *state = &sctx->framebuffer.state;
unsigned i, nr_cbufs = state->nr_cbufs;
struct r600_texture *tex = NULL;
struct r600_surface *cb = NULL;
unsigned cb_color_info = 0;
/* Colorbuffers. */
for (i = 0; i < nr_cbufs; i++) {
const struct radeon_surf_level *level_info;
unsigned pitch_tile_max, slice_tile_max, tile_mode_index;
unsigned cb_color_base, cb_color_fmask, cb_color_attrib;
unsigned cb_color_pitch, cb_color_slice, cb_color_fmask_slice;
if (!(sctx->framebuffer.dirty_cbufs & (1 << i)))
continue;
cb = (struct r600_surface*)state->cbufs[i];
if (!cb) {
radeon_set_context_reg(cs, R_028C70_CB_COLOR0_INFO + i * 0x3C,
S_028C70_FORMAT(V_028C70_COLOR_INVALID));
continue;
}
tex = (struct r600_texture *)cb->base.texture;
level_info = &tex->surface.level[cb->base.u.tex.level];
radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
&tex->resource, RADEON_USAGE_READWRITE,
tex->resource.b.b.nr_samples > 1 ?
RADEON_PRIO_COLOR_BUFFER_MSAA :
RADEON_PRIO_COLOR_BUFFER);
if (tex->cmask_buffer && tex->cmask_buffer != &tex->resource) {
radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
tex->cmask_buffer, RADEON_USAGE_READWRITE,
RADEON_PRIO_CMASK);
}
if (tex->dcc_separate_buffer)
radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
tex->dcc_separate_buffer,
RADEON_USAGE_READWRITE,
RADEON_PRIO_DCC);
/* Compute mutable surface parameters. */
pitch_tile_max = level_info->nblk_x / 8 - 1;
slice_tile_max = level_info->nblk_x *
level_info->nblk_y / 64 - 1;
tile_mode_index = si_tile_mode_index(tex, cb->base.u.tex.level, false);
cb_color_base = (tex->resource.gpu_address + level_info->offset) >> 8;
cb_color_pitch = S_028C64_TILE_MAX(pitch_tile_max);
cb_color_slice = S_028C68_TILE_MAX(slice_tile_max);
cb_color_attrib = cb->cb_color_attrib |
S_028C74_TILE_MODE_INDEX(tile_mode_index);
if (tex->fmask.size) {
if (sctx->b.chip_class >= CIK)
cb_color_pitch |= S_028C64_FMASK_TILE_MAX(tex->fmask.pitch_in_pixels / 8 - 1);
cb_color_attrib |= S_028C74_FMASK_TILE_MODE_INDEX(tex->fmask.tile_mode_index);
cb_color_fmask = (tex->resource.gpu_address + tex->fmask.offset) >> 8;
cb_color_fmask_slice = S_028C88_TILE_MAX(tex->fmask.slice_tile_max);
} else {
/* This must be set for fast clear to work without FMASK. */
if (sctx->b.chip_class >= CIK)
cb_color_pitch |= S_028C64_FMASK_TILE_MAX(pitch_tile_max);
cb_color_attrib |= S_028C74_FMASK_TILE_MODE_INDEX(tile_mode_index);
cb_color_fmask = cb_color_base;
cb_color_fmask_slice = S_028C88_TILE_MAX(slice_tile_max);
}
cb_color_info = cb->cb_color_info | tex->cb_color_info;
if (tex->dcc_offset && cb->base.u.tex.level < tex->surface.num_dcc_levels) {
bool is_msaa_resolve_dst = state->cbufs[0] &&
state->cbufs[0]->texture->nr_samples > 1 &&
state->cbufs[1] == &cb->base &&
state->cbufs[1]->texture->nr_samples <= 1;
if (!is_msaa_resolve_dst)
cb_color_info |= S_028C70_DCC_ENABLE(1);
}
radeon_set_context_reg_seq(cs, R_028C60_CB_COLOR0_BASE + i * 0x3C,
sctx->b.chip_class >= VI ? 14 : 13);
radeon_emit(cs, cb_color_base); /* R_028C60_CB_COLOR0_BASE */
radeon_emit(cs, cb_color_pitch); /* R_028C64_CB_COLOR0_PITCH */
radeon_emit(cs, cb_color_slice); /* R_028C68_CB_COLOR0_SLICE */
radeon_emit(cs, cb->cb_color_view); /* R_028C6C_CB_COLOR0_VIEW */
radeon_emit(cs, cb_color_info); /* R_028C70_CB_COLOR0_INFO */
radeon_emit(cs, cb_color_attrib); /* R_028C74_CB_COLOR0_ATTRIB */
radeon_emit(cs, cb->cb_dcc_control); /* R_028C78_CB_COLOR0_DCC_CONTROL */
radeon_emit(cs, tex->cmask.base_address_reg); /* R_028C7C_CB_COLOR0_CMASK */
radeon_emit(cs, tex->cmask.slice_tile_max); /* R_028C80_CB_COLOR0_CMASK_SLICE */
radeon_emit(cs, cb_color_fmask); /* R_028C84_CB_COLOR0_FMASK */
radeon_emit(cs, cb_color_fmask_slice); /* R_028C88_CB_COLOR0_FMASK_SLICE */
radeon_emit(cs, tex->color_clear_value[0]); /* R_028C8C_CB_COLOR0_CLEAR_WORD0 */
radeon_emit(cs, tex->color_clear_value[1]); /* R_028C90_CB_COLOR0_CLEAR_WORD1 */
if (sctx->b.chip_class >= VI) /* R_028C94_CB_COLOR0_DCC_BASE */
radeon_emit(cs, ((!tex->dcc_separate_buffer ? tex->resource.gpu_address : 0) +
tex->dcc_offset +
tex->surface.level[cb->base.u.tex.level].dcc_offset) >> 8);
}
for (; i < 8 ; i++)
if (sctx->framebuffer.dirty_cbufs & (1 << i))
radeon_set_context_reg(cs, R_028C70_CB_COLOR0_INFO + i * 0x3C, 0);
/* ZS buffer. */
if (state->zsbuf && sctx->framebuffer.dirty_zsbuf) {
struct r600_surface *zb = (struct r600_surface*)state->zsbuf;
struct r600_texture *rtex = (struct r600_texture*)zb->base.texture;
radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
&rtex->resource, RADEON_USAGE_READWRITE,
zb->base.texture->nr_samples > 1 ?
RADEON_PRIO_DEPTH_BUFFER_MSAA :
RADEON_PRIO_DEPTH_BUFFER);
if (zb->db_htile_data_base) {
radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
rtex->htile_buffer, RADEON_USAGE_READWRITE,
RADEON_PRIO_HTILE);
}
radeon_set_context_reg(cs, R_028008_DB_DEPTH_VIEW, zb->db_depth_view);
radeon_set_context_reg(cs, R_028014_DB_HTILE_DATA_BASE, zb->db_htile_data_base);
radeon_set_context_reg_seq(cs, R_02803C_DB_DEPTH_INFO, 9);
radeon_emit(cs, zb->db_depth_info); /* R_02803C_DB_DEPTH_INFO */
radeon_emit(cs, zb->db_z_info | /* R_028040_DB_Z_INFO */
S_028040_ZRANGE_PRECISION(rtex->depth_clear_value != 0));
radeon_emit(cs, zb->db_stencil_info); /* R_028044_DB_STENCIL_INFO */
radeon_emit(cs, zb->db_depth_base); /* R_028048_DB_Z_READ_BASE */
radeon_emit(cs, zb->db_stencil_base); /* R_02804C_DB_STENCIL_READ_BASE */
radeon_emit(cs, zb->db_depth_base); /* R_028050_DB_Z_WRITE_BASE */
radeon_emit(cs, zb->db_stencil_base); /* R_028054_DB_STENCIL_WRITE_BASE */
radeon_emit(cs, zb->db_depth_size); /* R_028058_DB_DEPTH_SIZE */
radeon_emit(cs, zb->db_depth_slice); /* R_02805C_DB_DEPTH_SLICE */
radeon_set_context_reg_seq(cs, R_028028_DB_STENCIL_CLEAR, 2);
radeon_emit(cs, rtex->stencil_clear_value); /* R_028028_DB_STENCIL_CLEAR */
radeon_emit(cs, fui(rtex->depth_clear_value)); /* R_02802C_DB_DEPTH_CLEAR */
radeon_set_context_reg(cs, R_028ABC_DB_HTILE_SURFACE, zb->db_htile_surface);
} else if (sctx->framebuffer.dirty_zsbuf) {
radeon_set_context_reg_seq(cs, R_028040_DB_Z_INFO, 2);
radeon_emit(cs, S_028040_FORMAT(V_028040_Z_INVALID)); /* R_028040_DB_Z_INFO */
radeon_emit(cs, S_028044_FORMAT(V_028044_STENCIL_INVALID)); /* R_028044_DB_STENCIL_INFO */
}
/* Framebuffer dimensions. */
/* PA_SC_WINDOW_SCISSOR_TL is set in si_init_config() */
radeon_set_context_reg(cs, R_028208_PA_SC_WINDOW_SCISSOR_BR,
S_028208_BR_X(state->width) | S_028208_BR_Y(state->height));
sctx->framebuffer.dirty_cbufs = 0;
sctx->framebuffer.dirty_zsbuf = false;
}
static void si_emit_msaa_sample_locs(struct si_context *sctx,
struct r600_atom *atom)
{
struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
unsigned nr_samples = sctx->framebuffer.nr_samples;
/* Smoothing (only possible with nr_samples == 1) uses the same
* sample locations as the MSAA it simulates.
*/
if (nr_samples <= 1 && sctx->smoothing_enabled)
nr_samples = SI_NUM_SMOOTH_AA_SAMPLES;
/* On Polaris, the small primitive filter uses the sample locations
* even when MSAA is off, so we need to make sure they're set to 0.
*/
if (sctx->b.family >= CHIP_POLARIS10)
nr_samples = MAX2(nr_samples, 1);
if (nr_samples >= 1 &&
(nr_samples != sctx->msaa_sample_locs.nr_samples)) {
sctx->msaa_sample_locs.nr_samples = nr_samples;
cayman_emit_msaa_sample_locs(cs, nr_samples);
}
if (sctx->b.family >= CHIP_POLARIS10) {
struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
unsigned small_prim_filter_cntl =
S_028830_SMALL_PRIM_FILTER_ENABLE(1) |
S_028830_LINE_FILTER_DISABLE(1); /* line bug */
/* The alternative of setting sample locations to 0 would
* require a DB flush to avoid Z errors, see
* https://bugs.freedesktop.org/show_bug.cgi?id=96908
*/
if (sctx->framebuffer.nr_samples > 1 && rs && !rs->multisample_enable)
small_prim_filter_cntl &= C_028830_SMALL_PRIM_FILTER_ENABLE;
radeon_set_context_reg(cs, R_028830_PA_SU_SMALL_PRIM_FILTER_CNTL,
small_prim_filter_cntl);
}
}
static void si_emit_msaa_config(struct si_context *sctx, struct r600_atom *atom)
{
struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
unsigned num_tile_pipes = sctx->screen->b.info.num_tile_pipes;
/* 33% faster rendering to linear color buffers */
bool dst_is_linear = sctx->framebuffer.any_dst_linear;
unsigned sc_mode_cntl_1 =
S_028A4C_WALK_SIZE(dst_is_linear) |
S_028A4C_WALK_FENCE_ENABLE(!dst_is_linear) |
S_028A4C_WALK_FENCE_SIZE(num_tile_pipes == 2 ? 2 : 3) |
/* always 1: */
S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
S_028A4C_FORCE_EOV_REZ_ENABLE(1);
cayman_emit_msaa_config(cs, sctx->framebuffer.nr_samples,
sctx->ps_iter_samples,
sctx->smoothing_enabled ? SI_NUM_SMOOTH_AA_SAMPLES : 0,
sc_mode_cntl_1);
}
static void si_set_min_samples(struct pipe_context *ctx, unsigned min_samples)
{
struct si_context *sctx = (struct si_context *)ctx;
if (sctx->ps_iter_samples == min_samples)
return;
sctx->ps_iter_samples = min_samples;
sctx->do_update_shaders = true;
if (sctx->framebuffer.nr_samples > 1)
si_mark_atom_dirty(sctx, &sctx->msaa_config);
}
/*
* Samplers
*/
/**
* Build the sampler view descriptor for a buffer texture.
* @param state 256-bit descriptor; only the high 128 bits are filled in
*/
void
si_make_buffer_descriptor(struct si_screen *screen, struct r600_resource *buf,
enum pipe_format format,
unsigned offset, unsigned size,
uint32_t *state)
{
const struct util_format_description *desc;
int first_non_void;
unsigned stride;
unsigned num_records;
unsigned num_format, data_format;
desc = util_format_description(format);
first_non_void = util_format_get_first_non_void_channel(format);
stride = desc->block.bits / 8;
num_format = si_translate_buffer_numformat(&screen->b.b, desc, first_non_void);
data_format = si_translate_buffer_dataformat(&screen->b.b, desc, first_non_void);
num_records = size / stride;
num_records = MIN2(num_records, (buf->b.b.width0 - offset) / stride);
if (screen->b.chip_class >= VI)
num_records *= stride;
state[4] = 0;
state[5] = S_008F04_STRIDE(stride);
state[6] = num_records;
state[7] = S_008F0C_DST_SEL_X(si_map_swizzle(desc->swizzle[0])) |
S_008F0C_DST_SEL_Y(si_map_swizzle(desc->swizzle[1])) |
S_008F0C_DST_SEL_Z(si_map_swizzle(desc->swizzle[2])) |
S_008F0C_DST_SEL_W(si_map_swizzle(desc->swizzle[3])) |
S_008F0C_NUM_FORMAT(num_format) |
S_008F0C_DATA_FORMAT(data_format);
}
/**
* Build the sampler view descriptor for a texture.
*/
void
si_make_texture_descriptor(struct si_screen *screen,
struct r600_texture *tex,
bool sampler,
enum pipe_texture_target target,
enum pipe_format pipe_format,
const unsigned char state_swizzle[4],
unsigned first_level, unsigned last_level,
unsigned first_layer, unsigned last_layer,
unsigned width, unsigned height, unsigned depth,
uint32_t *state,
uint32_t *fmask_state)
{
struct pipe_resource *res = &tex->resource.b.b;
const struct util_format_description *desc;
unsigned char swizzle[4];
int first_non_void;
unsigned num_format, data_format, type;
uint64_t va;
desc = util_format_description(pipe_format);
if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) {
const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
switch (pipe_format) {
case PIPE_FORMAT_S8_UINT_Z24_UNORM:
case PIPE_FORMAT_X24S8_UINT:
case PIPE_FORMAT_X32_S8X24_UINT:
case PIPE_FORMAT_X8Z24_UNORM:
util_format_compose_swizzles(swizzle_yyyy, state_swizzle, swizzle);
break;
default:
util_format_compose_swizzles(swizzle_xxxx, state_swizzle, swizzle);
}
} else {
util_format_compose_swizzles(desc->swizzle, state_swizzle, swizzle);
}
first_non_void = util_format_get_first_non_void_channel(pipe_format);
switch (pipe_format) {
case PIPE_FORMAT_S8_UINT_Z24_UNORM:
num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
break;
default:
if (first_non_void < 0) {
if (util_format_is_compressed(pipe_format)) {
switch (pipe_format) {
case PIPE_FORMAT_DXT1_SRGB:
case PIPE_FORMAT_DXT1_SRGBA:
case PIPE_FORMAT_DXT3_SRGBA:
case PIPE_FORMAT_DXT5_SRGBA:
case PIPE_FORMAT_BPTC_SRGBA:
case PIPE_FORMAT_ETC2_SRGB8:
case PIPE_FORMAT_ETC2_SRGB8A1:
case PIPE_FORMAT_ETC2_SRGBA8:
num_format = V_008F14_IMG_NUM_FORMAT_SRGB;
break;
case PIPE_FORMAT_RGTC1_SNORM:
case PIPE_FORMAT_LATC1_SNORM:
case PIPE_FORMAT_RGTC2_SNORM:
case PIPE_FORMAT_LATC2_SNORM:
case PIPE_FORMAT_ETC2_R11_SNORM:
case PIPE_FORMAT_ETC2_RG11_SNORM:
/* implies float, so use SNORM/UNORM to determine
whether data is signed or not */
case PIPE_FORMAT_BPTC_RGB_FLOAT:
num_format = V_008F14_IMG_NUM_FORMAT_SNORM;
break;
default:
num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
break;
}
} else if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
} else {
num_format = V_008F14_IMG_NUM_FORMAT_FLOAT;
}
} else if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
num_format = V_008F14_IMG_NUM_FORMAT_SRGB;
} else {
num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
switch (desc->channel[first_non_void].type) {
case UTIL_FORMAT_TYPE_FLOAT:
num_format = V_008F14_IMG_NUM_FORMAT_FLOAT;
break;
case UTIL_FORMAT_TYPE_SIGNED:
if (desc->channel[first_non_void].normalized)
num_format = V_008F14_IMG_NUM_FORMAT_SNORM;
else if (desc->channel[first_non_void].pure_integer)
num_format = V_008F14_IMG_NUM_FORMAT_SINT;
else
num_format = V_008F14_IMG_NUM_FORMAT_SSCALED;
break;
case UTIL_FORMAT_TYPE_UNSIGNED:
if (desc->channel[first_non_void].normalized)
num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
else if (desc->channel[first_non_void].pure_integer)
num_format = V_008F14_IMG_NUM_FORMAT_UINT;
else
num_format = V_008F14_IMG_NUM_FORMAT_USCALED;
}
}
}
data_format = si_translate_texformat(&screen->b.b, pipe_format, desc, first_non_void);
if (data_format == ~0) {
data_format = 0;
}
if (!sampler &&
(res->target == PIPE_TEXTURE_CUBE ||
res->target == PIPE_TEXTURE_CUBE_ARRAY ||
res->target == PIPE_TEXTURE_3D)) {
/* For the purpose of shader images, treat cube maps and 3D
* textures as 2D arrays. For 3D textures, the address
* calculations for mipmaps are different, so we rely on the
* caller to effectively disable mipmaps.
*/
type = V_008F1C_SQ_RSRC_IMG_2D_ARRAY;
assert(res->target != PIPE_TEXTURE_3D || (first_level == 0 && last_level == 0));
} else {
type = si_tex_dim(res->target, target, res->nr_samples);
}
if (type == V_008F1C_SQ_RSRC_IMG_1D_ARRAY) {
height = 1;
depth = res->array_size;
} else if (type == V_008F1C_SQ_RSRC_IMG_2D_ARRAY ||
type == V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY) {
if (sampler || res->target != PIPE_TEXTURE_3D)
depth = res->array_size;
} else if (type == V_008F1C_SQ_RSRC_IMG_CUBE)
depth = res->array_size / 6;
state[0] = 0;
state[1] = (S_008F14_DATA_FORMAT(data_format) |
S_008F14_NUM_FORMAT(num_format));
state[2] = (S_008F18_WIDTH(width - 1) |
S_008F18_HEIGHT(height - 1) |
S_008F18_PERF_MOD(4));
state[3] = (S_008F1C_DST_SEL_X(si_map_swizzle(swizzle[0])) |
S_008F1C_DST_SEL_Y(si_map_swizzle(swizzle[1])) |
S_008F1C_DST_SEL_Z(si_map_swizzle(swizzle[2])) |
S_008F1C_DST_SEL_W(si_map_swizzle(swizzle[3])) |
S_008F1C_BASE_LEVEL(res->nr_samples > 1 ?
0 : first_level) |
S_008F1C_LAST_LEVEL(res->nr_samples > 1 ?
util_logbase2(res->nr_samples) :
last_level) |
S_008F1C_POW2_PAD(res->last_level > 0) |
S_008F1C_TYPE(type));
state[4] = S_008F20_DEPTH(depth - 1);
state[5] = (S_008F24_BASE_ARRAY(first_layer) |
S_008F24_LAST_ARRAY(last_layer));
state[6] = 0;
state[7] = 0;
if (tex->dcc_offset) {
unsigned swap = r600_translate_colorswap(pipe_format, false);
state[6] = S_008F28_ALPHA_IS_ON_MSB(swap <= 1);
} else {
/* The last dword is unused by hw. The shader uses it to clear
* bits in the first dword of sampler state.
*/
if (screen->b.chip_class <= CIK && res->nr_samples <= 1) {
if (first_level == last_level)
state[7] = C_008F30_MAX_ANISO_RATIO;
else
state[7] = 0xffffffff;
}
}
/* Initialize the sampler view for FMASK. */
if (tex->fmask.size) {
uint32_t fmask_format;
va = tex->resource.gpu_address + tex->fmask.offset;
switch (res->nr_samples) {
case 2:
fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F2;
break;
case 4:
fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F4;
break;
case 8:
fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F8;
break;
default:
assert(0);
fmask_format = V_008F14_IMG_DATA_FORMAT_INVALID;
}
fmask_state[0] = va >> 8;
fmask_state[1] = S_008F14_BASE_ADDRESS_HI(va >> 40) |
S_008F14_DATA_FORMAT(fmask_format) |
S_008F14_NUM_FORMAT(V_008F14_IMG_NUM_FORMAT_UINT);
fmask_state[2] = S_008F18_WIDTH(width - 1) |
S_008F18_HEIGHT(height - 1);
fmask_state[3] = S_008F1C_DST_SEL_X(V_008F1C_SQ_SEL_X) |
S_008F1C_DST_SEL_Y(V_008F1C_SQ_SEL_X) |
S_008F1C_DST_SEL_Z(V_008F1C_SQ_SEL_X) |
S_008F1C_DST_SEL_W(V_008F1C_SQ_SEL_X) |
S_008F1C_TILING_INDEX(tex->fmask.tile_mode_index) |
S_008F1C_TYPE(si_tex_dim(res->target, target, 0));
fmask_state[4] = S_008F20_DEPTH(depth - 1) |
S_008F20_PITCH(tex->fmask.pitch_in_pixels - 1);
fmask_state[5] = S_008F24_BASE_ARRAY(first_layer) |
S_008F24_LAST_ARRAY(last_layer);
fmask_state[6] = 0;
fmask_state[7] = 0;
}
}
/**
* Create a sampler view.
*
* @param ctx context
* @param texture texture
* @param state sampler view template
* @param width0 width0 override (for compressed textures as int)
* @param height0 height0 override (for compressed textures as int)
* @param force_level set the base address to the level (for compressed textures)
*/
struct pipe_sampler_view *
si_create_sampler_view_custom(struct pipe_context *ctx,
struct pipe_resource *texture,
const struct pipe_sampler_view *state,
unsigned width0, unsigned height0,
unsigned force_level)
{
struct si_context *sctx = (struct si_context*)ctx;
struct si_sampler_view *view = CALLOC_STRUCT(si_sampler_view);
struct r600_texture *tmp = (struct r600_texture*)texture;
unsigned base_level, first_level, last_level;
unsigned char state_swizzle[4];
unsigned height, depth, width;
unsigned last_layer = state->u.tex.last_layer;
enum pipe_format pipe_format;
const struct radeon_surf_level *surflevel;
if (!view)
return NULL;
/* initialize base object */
view->base = *state;
view->base.texture = NULL;
view->base.reference.count = 1;
view->base.context = ctx;
assert(texture);
pipe_resource_reference(&view->base.texture, texture);
if (state->format == PIPE_FORMAT_X24S8_UINT ||
state->format == PIPE_FORMAT_S8X24_UINT ||
state->format == PIPE_FORMAT_X32_S8X24_UINT ||
state->format == PIPE_FORMAT_S8_UINT)
view->is_stencil_sampler = true;
/* Buffer resource. */
if (texture->target == PIPE_BUFFER) {
si_make_buffer_descriptor(sctx->screen,
(struct r600_resource *)texture,
state->format,
state->u.buf.offset,
state->u.buf.size,
view->state);
return &view->base;
}
state_swizzle[0] = state->swizzle_r;
state_swizzle[1] = state->swizzle_g;
state_swizzle[2] = state->swizzle_b;
state_swizzle[3] = state->swizzle_a;
base_level = 0;
first_level = state->u.tex.first_level;
last_level = state->u.tex.last_level;
width = width0;
height = height0;
depth = texture->depth0;
if (force_level) {
assert(force_level == first_level &&
force_level == last_level);
base_level = force_level;
first_level = 0;
last_level = 0;
width = u_minify(width, force_level);
height = u_minify(height, force_level);
depth = u_minify(depth, force_level);
}
/* This is not needed if state trackers set last_layer correctly. */
if (state->target == PIPE_TEXTURE_1D ||
state->target == PIPE_TEXTURE_2D ||
state->target == PIPE_TEXTURE_RECT ||
state->target == PIPE_TEXTURE_CUBE)
last_layer = state->u.tex.first_layer;
/* Texturing with separate depth and stencil. */
pipe_format = state->format;
/* Depth/stencil texturing sometimes needs separate texture. */
if (tmp->is_depth && !r600_can_sample_zs(tmp, view->is_stencil_sampler)) {
if (!tmp->flushed_depth_texture &&
!r600_init_flushed_depth_texture(ctx, texture, NULL)) {
pipe_resource_reference(&view->base.texture, NULL);
FREE(view);
return NULL;
}
assert(tmp->flushed_depth_texture);
/* Override format for the case where the flushed texture
* contains only Z or only S.
*/
if (tmp->flushed_depth_texture->resource.b.b.format != tmp->resource.b.b.format)
pipe_format = tmp->flushed_depth_texture->resource.b.b.format;
tmp = tmp->flushed_depth_texture;
}
surflevel = tmp->surface.level;
if (tmp->db_compatible) {
if (!view->is_stencil_sampler)
pipe_format = tmp->db_render_format;
switch (pipe_format) {
case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
pipe_format = PIPE_FORMAT_Z32_FLOAT;
break;
case PIPE_FORMAT_X8Z24_UNORM:
case PIPE_FORMAT_S8_UINT_Z24_UNORM:
/* Z24 is always stored like this for DB
* compatibility.
*/
pipe_format = PIPE_FORMAT_Z24X8_UNORM;
break;
case PIPE_FORMAT_X24S8_UINT:
case PIPE_FORMAT_S8X24_UINT:
case PIPE_FORMAT_X32_S8X24_UINT:
pipe_format = PIPE_FORMAT_S8_UINT;
surflevel = tmp->surface.stencil_level;
break;
default:;
}
}
vi_dcc_disable_if_incompatible_format(&sctx->b, texture,
state->u.tex.first_level,
state->format);
si_make_texture_descriptor(sctx->screen, tmp, true,
state->target, pipe_format, state_swizzle,
first_level, last_level,
state->u.tex.first_layer, last_layer,
width, height, depth,
view->state, view->fmask_state);
view->base_level_info = &surflevel[base_level];
view->base_level = base_level;
view->block_width = util_format_get_blockwidth(pipe_format);
return &view->base;
}
static struct pipe_sampler_view *
si_create_sampler_view(struct pipe_context *ctx,
struct pipe_resource *texture,
const struct pipe_sampler_view *state)
{
return si_create_sampler_view_custom(ctx, texture, state,
texture ? texture->width0 : 0,
texture ? texture->height0 : 0, 0);
}
static void si_sampler_view_destroy(struct pipe_context *ctx,
struct pipe_sampler_view *state)
{
struct si_sampler_view *view = (struct si_sampler_view *)state;
pipe_resource_reference(&state->texture, NULL);
FREE(view);
}
static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
{
return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
(linear_filter &&
(wrap == PIPE_TEX_WRAP_CLAMP ||
wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
}
static bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
{
bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
return (state->border_color.ui[0] || state->border_color.ui[1] ||
state->border_color.ui[2] || state->border_color.ui[3]) &&
(wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
wrap_mode_uses_border_color(state->wrap_r, linear_filter));
}
static void *si_create_sampler_state(struct pipe_context *ctx,
const struct pipe_sampler_state *state)
{
struct si_context *sctx = (struct si_context *)ctx;
struct r600_common_screen *rscreen = sctx->b.screen;
struct si_sampler_state *rstate = CALLOC_STRUCT(si_sampler_state);
unsigned border_color_type, border_color_index = 0;
unsigned max_aniso = rscreen->force_aniso >= 0 ? rscreen->force_aniso
: state->max_anisotropy;
unsigned max_aniso_ratio = r600_tex_aniso_filter(max_aniso);
if (!rstate) {
return NULL;
}
if (!sampler_state_needs_border_color(state))
border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK;
else if (state->border_color.f[0] == 0 &&
state->border_color.f[1] == 0 &&
state->border_color.f[2] == 0 &&
state->border_color.f[3] == 0)
border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK;
else if (state->border_color.f[0] == 0 &&
state->border_color.f[1] == 0 &&
state->border_color.f[2] == 0 &&
state->border_color.f[3] == 1)
border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_BLACK;
else if (state->border_color.f[0] == 1 &&
state->border_color.f[1] == 1 &&
state->border_color.f[2] == 1 &&
state->border_color.f[3] == 1)
border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_WHITE;
else {
int i;
border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_REGISTER;
/* Check if the border has been uploaded already. */
for (i = 0; i < sctx->border_color_count; i++)
if (memcmp(&sctx->border_color_table[i], &state->border_color,
sizeof(state->border_color)) == 0)
break;
if (i >= SI_MAX_BORDER_COLORS) {
/* Getting 4096 unique border colors is very unlikely. */
fprintf(stderr, "radeonsi: The border color table is full. "
"Any new border colors will be just black. "
"Please file a bug.\n");
border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK;
} else {
if (i == sctx->border_color_count) {
/* Upload a new border color. */
memcpy(&sctx->border_color_table[i], &state->border_color,
sizeof(state->border_color));
util_memcpy_cpu_to_le32(&sctx->border_color_map[i],
&state->border_color,
sizeof(state->border_color));
sctx->border_color_count++;
}
border_color_index = i;
}
}
#ifdef DEBUG
rstate->magic = SI_SAMPLER_STATE_MAGIC;
#endif
rstate->val[0] = (S_008F30_CLAMP_X(si_tex_wrap(state->wrap_s)) |
S_008F30_CLAMP_Y(si_tex_wrap(state->wrap_t)) |
S_008F30_CLAMP_Z(si_tex_wrap(state->wrap_r)) |
S_008F30_MAX_ANISO_RATIO(max_aniso_ratio) |
S_008F30_DEPTH_COMPARE_FUNC(si_tex_compare(state->compare_func)) |
S_008F30_FORCE_UNNORMALIZED(!state->normalized_coords) |
S_008F30_ANISO_THRESHOLD(max_aniso_ratio >> 1) |
S_008F30_ANISO_BIAS(max_aniso_ratio) |
S_008F30_DISABLE_CUBE_WRAP(!state->seamless_cube_map) |
S_008F30_COMPAT_MODE(sctx->b.chip_class >= VI));
rstate->val[1] = (S_008F34_MIN_LOD(S_FIXED(CLAMP(state->min_lod, 0, 15), 8)) |
S_008F34_MAX_LOD(S_FIXED(CLAMP(state->max_lod, 0, 15), 8)) |
S_008F34_PERF_MIP(max_aniso_ratio ? max_aniso_ratio + 6 : 0));
rstate->val[2] = (S_008F38_LOD_BIAS(S_FIXED(CLAMP(state->lod_bias, -16, 16), 8)) |
S_008F38_XY_MAG_FILTER(eg_tex_filter(state->mag_img_filter, max_aniso)) |
S_008F38_XY_MIN_FILTER(eg_tex_filter(state->min_img_filter, max_aniso)) |
S_008F38_MIP_FILTER(si_tex_mipfilter(state->min_mip_filter)) |
S_008F38_MIP_POINT_PRECLAMP(1) |
S_008F38_DISABLE_LSB_CEIL(1) |
S_008F38_FILTER_PREC_FIX(1) |
S_008F38_ANISO_OVERRIDE(sctx->b.chip_class >= VI));
rstate->val[3] = S_008F3C_BORDER_COLOR_PTR(border_color_index) |
S_008F3C_BORDER_COLOR_TYPE(border_color_type);
return rstate;
}
static void si_set_sample_mask(struct pipe_context *ctx, unsigned sample_mask)
{
struct si_context *sctx = (struct si_context *)ctx;
if (sctx->sample_mask.sample_mask == (uint16_t)sample_mask)
return;
sctx->sample_mask.sample_mask = sample_mask;
si_mark_atom_dirty(sctx, &sctx->sample_mask.atom);
}
static void si_emit_sample_mask(struct si_context *sctx, struct r600_atom *atom)
{
struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
unsigned mask = sctx->sample_mask.sample_mask;
/* Needed for line and polygon smoothing as well as for the Polaris
* small primitive filter. We expect the state tracker to take care of
* this for us.
*/
assert(mask == 0xffff || sctx->framebuffer.nr_samples > 1 ||
(mask & 1 && sctx->blitter->running));
radeon_set_context_reg_seq(cs, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0, 2);
radeon_emit(cs, mask | (mask << 16));
radeon_emit(cs, mask | (mask << 16));
}
static void si_delete_sampler_state(struct pipe_context *ctx, void *state)
{
#ifdef DEBUG
struct si_sampler_state *s = state;
assert(s->magic == SI_SAMPLER_STATE_MAGIC);
s->magic = 0;
#endif
free(state);
}
/*
* Vertex elements & buffers
*/
static void *si_create_vertex_elements(struct pipe_context *ctx,
unsigned count,
const struct pipe_vertex_element *elements)
{
struct si_vertex_element *v = CALLOC_STRUCT(si_vertex_element);
int i;
assert(count <= SI_MAX_ATTRIBS);
if (!v)
return NULL;
v->count = count;
for (i = 0; i < count; ++i) {
const struct util_format_description *desc;
const struct util_format_channel_description *channel;
unsigned data_format, num_format;
int first_non_void;
desc = util_format_description(elements[i].src_format);
first_non_void = util_format_get_first_non_void_channel(elements[i].src_format);
data_format = si_translate_buffer_dataformat(ctx->screen, desc, first_non_void);
num_format = si_translate_buffer_numformat(ctx->screen, desc, first_non_void);
channel = &desc->channel[first_non_void];
v->rsrc_word3[i] = S_008F0C_DST_SEL_X(si_map_swizzle(desc->swizzle[0])) |
S_008F0C_DST_SEL_Y(si_map_swizzle(desc->swizzle[1])) |
S_008F0C_DST_SEL_Z(si_map_swizzle(desc->swizzle[2])) |
S_008F0C_DST_SEL_W(si_map_swizzle(desc->swizzle[3])) |
S_008F0C_NUM_FORMAT(num_format) |
S_008F0C_DATA_FORMAT(data_format);
v->format_size[i] = desc->block.bits / 8;
/* The hardware always treats the 2-bit alpha channel as
* unsigned, so a shader workaround is needed.
*/
if (data_format == V_008F0C_BUF_DATA_FORMAT_2_10_10_10) {
if (num_format == V_008F0C_BUF_NUM_FORMAT_SNORM) {
v->fix_fetch |= (uint64_t)SI_FIX_FETCH_A2_SNORM << (4 * i);
} else if (num_format == V_008F0C_BUF_NUM_FORMAT_SSCALED) {
v->fix_fetch |= (uint64_t)SI_FIX_FETCH_A2_SSCALED << (4 * i);
} else if (num_format == V_008F0C_BUF_NUM_FORMAT_SINT) {
/* This isn't actually used in OpenGL. */
v->fix_fetch |= (uint64_t)SI_FIX_FETCH_A2_SINT << (4 * i);
}
} else if (channel->type == UTIL_FORMAT_TYPE_FIXED) {
if (desc->swizzle[3] == PIPE_SWIZZLE_1)
v->fix_fetch |= (uint64_t)SI_FIX_FETCH_RGBX_32_FIXED << (4 * i);
else
v->fix_fetch |= (uint64_t)SI_FIX_FETCH_RGBA_32_FIXED << (4 * i);
} else if (channel->size == 32 && !channel->pure_integer) {
if (channel->type == UTIL_FORMAT_TYPE_SIGNED) {
if (channel->normalized) {
if (desc->swizzle[3] == PIPE_SWIZZLE_1)
v->fix_fetch |= (uint64_t)SI_FIX_FETCH_RGBX_32_SNORM << (4 * i);
else
v->fix_fetch |= (uint64_t)SI_FIX_FETCH_RGBA_32_SNORM << (4 * i);
} else {
v->fix_fetch |= (uint64_t)SI_FIX_FETCH_RGBA_32_SSCALED << (4 * i);
}
} else if (channel->type == UTIL_FORMAT_TYPE_UNSIGNED) {
if (channel->normalized) {
if (desc->swizzle[3] == PIPE_SWIZZLE_1)
v->fix_fetch |= (uint64_t)SI_FIX_FETCH_RGBX_32_UNORM << (4 * i);
else
v->fix_fetch |= (uint64_t)SI_FIX_FETCH_RGBA_32_UNORM << (4 * i);
} else {
v->fix_fetch |= (uint64_t)SI_FIX_FETCH_RGBA_32_USCALED << (4 * i);
}
}
}
/* We work around the fact that 8_8_8 and 16_16_16 data formats
* do not exist by using the corresponding 4-component formats.
* This requires a fixup of the descriptor for bounds checks.
*/
if (desc->block.bits == 3 * 8 ||
desc->block.bits == 3 * 16) {
v->fix_size3 |= (desc->block.bits / 24) << (2 * i);
}
}
memcpy(v->elements, elements, sizeof(struct pipe_vertex_element) * count);
return v;
}
static void si_bind_vertex_elements(struct pipe_context *ctx, void *state)
{
struct si_context *sctx = (struct si_context *)ctx;
struct si_vertex_element *v = (struct si_vertex_element*)state;
sctx->vertex_elements = v;
sctx->vertex_buffers_dirty = true;
sctx->do_update_shaders = true;
}
static void si_delete_vertex_element(struct pipe_context *ctx, void *state)
{
struct si_context *sctx = (struct si_context *)ctx;
if (sctx->vertex_elements == state)
sctx->vertex_elements = NULL;
FREE(state);
}
static void si_set_vertex_buffers(struct pipe_context *ctx,
unsigned start_slot, unsigned count,
const struct pipe_vertex_buffer *buffers)
{
struct si_context *sctx = (struct si_context *)ctx;
struct pipe_vertex_buffer *dst = sctx->vertex_buffer + start_slot;
int i;
assert(start_slot + count <= ARRAY_SIZE(sctx->vertex_buffer));
if (buffers) {
for (i = 0; i < count; i++) {
const struct pipe_vertex_buffer *src = buffers + i;
struct pipe_vertex_buffer *dsti = dst + i;
struct pipe_resource *buf = src->buffer;
pipe_resource_reference(&dsti->buffer, buf);
dsti->buffer_offset = src->buffer_offset;
dsti->stride = src->stride;
r600_context_add_resource_size(ctx, buf);
if (buf)
r600_resource(buf)->bind_history |= PIPE_BIND_VERTEX_BUFFER;
}
} else {
for (i = 0; i < count; i++) {
pipe_resource_reference(&dst[i].buffer, NULL);
}
}
sctx->vertex_buffers_dirty = true;
}
static void si_set_index_buffer(struct pipe_context *ctx,
const struct pipe_index_buffer *ib)
{
struct si_context *sctx = (struct si_context *)ctx;
if (ib) {
struct pipe_resource *buf = ib->buffer;
pipe_resource_reference(&sctx->index_buffer.buffer, buf);
memcpy(&sctx->index_buffer, ib, sizeof(*ib));
r600_context_add_resource_size(ctx, buf);
if (buf)
r600_resource(buf)->bind_history |= PIPE_BIND_INDEX_BUFFER;
} else {
pipe_resource_reference(&sctx->index_buffer.buffer, NULL);
}
}
/*
* Misc
*/
static void si_set_tess_state(struct pipe_context *ctx,
const float default_outer_level[4],
const float default_inner_level[2])
{
struct si_context *sctx = (struct si_context *)ctx;
struct pipe_constant_buffer cb;
float array[8];
memcpy(array, default_outer_level, sizeof(float) * 4);
memcpy(array+4, default_inner_level, sizeof(float) * 2);
cb.buffer = NULL;
cb.user_buffer = NULL;
cb.buffer_size = sizeof(array);
si_upload_const_buffer(sctx, (struct r600_resource**)&cb.buffer,
(void*)array, sizeof(array),
&cb.buffer_offset);
si_set_rw_buffer(sctx, SI_HS_CONST_DEFAULT_TESS_LEVELS, &cb);
pipe_resource_reference(&cb.buffer, NULL);
}
static void si_texture_barrier(struct pipe_context *ctx, unsigned flags)
{
struct si_context *sctx = (struct si_context *)ctx;
sctx->b.flags |= SI_CONTEXT_INV_VMEM_L1 |
SI_CONTEXT_INV_GLOBAL_L2 |
SI_CONTEXT_FLUSH_AND_INV_CB;
}
/* This only ensures coherency for shader image/buffer stores. */
static void si_memory_barrier(struct pipe_context *ctx, unsigned flags)
{
struct si_context *sctx = (struct si_context *)ctx;
/* Subsequent commands must wait for all shader invocations to
* complete. */
sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
SI_CONTEXT_CS_PARTIAL_FLUSH;
if (flags & PIPE_BARRIER_CONSTANT_BUFFER)
sctx->b.flags |= SI_CONTEXT_INV_SMEM_L1 |
SI_CONTEXT_INV_VMEM_L1;
if (flags & (PIPE_BARRIER_VERTEX_BUFFER |
PIPE_BARRIER_SHADER_BUFFER |
PIPE_BARRIER_TEXTURE |
PIPE_BARRIER_IMAGE |
PIPE_BARRIER_STREAMOUT_BUFFER |
PIPE_BARRIER_GLOBAL_BUFFER)) {
/* As far as I can tell, L1 contents are written back to L2
* automatically at end of shader, but the contents of other
* L1 caches might still be stale. */
sctx->b.flags |= SI_CONTEXT_INV_VMEM_L1;
}
if (flags & PIPE_BARRIER_INDEX_BUFFER) {
/* Indices are read through TC L2 since VI.
* L1 isn't used.
*/
if (sctx->screen->b.chip_class <= CIK)
sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
}
if (flags & PIPE_BARRIER_FRAMEBUFFER)
sctx->b.flags |= SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER;
if (flags & (PIPE_BARRIER_FRAMEBUFFER |
PIPE_BARRIER_INDIRECT_BUFFER))
sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
}
static void *si_create_blend_custom(struct si_context *sctx, unsigned mode)
{
struct pipe_blend_state blend;
memset(&blend, 0, sizeof(blend));
blend.independent_blend_enable = true;
blend.rt[0].colormask = 0xf;
return si_create_blend_state_mode(&sctx->b.b, &blend, mode);
}
static void si_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw,
bool include_draw_vbo)
{
si_need_cs_space((struct si_context*)ctx);
}
static void si_init_config(struct si_context *sctx);
void si_init_state_functions(struct si_context *sctx)
{
si_init_external_atom(sctx, &sctx->b.render_cond_atom, &sctx->atoms.s.render_cond);
si_init_external_atom(sctx, &sctx->b.streamout.begin_atom, &sctx->atoms.s.streamout_begin);
si_init_external_atom(sctx, &sctx->b.streamout.enable_atom, &sctx->atoms.s.streamout_enable);
si_init_external_atom(sctx, &sctx->b.scissors.atom, &sctx->atoms.s.scissors);
si_init_external_atom(sctx, &sctx->b.viewports.atom, &sctx->atoms.s.viewports);
si_init_atom(sctx, &sctx->framebuffer.atom, &sctx->atoms.s.framebuffer, si_emit_framebuffer_state);
si_init_atom(sctx, &sctx->msaa_sample_locs.atom, &sctx->atoms.s.msaa_sample_locs, si_emit_msaa_sample_locs);
si_init_atom(sctx, &sctx->db_render_state, &sctx->atoms.s.db_render_state, si_emit_db_render_state);
si_init_atom(sctx, &sctx->msaa_config, &sctx->atoms.s.msaa_config, si_emit_msaa_config);
si_init_atom(sctx, &sctx->sample_mask.atom, &sctx->atoms.s.sample_mask, si_emit_sample_mask);
si_init_atom(sctx, &sctx->cb_render_state, &sctx->atoms.s.cb_render_state, si_emit_cb_render_state);
si_init_atom(sctx, &sctx->blend_color.atom, &sctx->atoms.s.blend_color, si_emit_blend_color);
si_init_atom(sctx, &sctx->clip_regs, &sctx->atoms.s.clip_regs, si_emit_clip_regs);
si_init_atom(sctx, &sctx->clip_state.atom, &sctx->atoms.s.clip_state, si_emit_clip_state);
si_init_atom(sctx, &sctx->stencil_ref.atom, &sctx->atoms.s.stencil_ref, si_emit_stencil_ref);
sctx->b.b.create_blend_state = si_create_blend_state;
sctx->b.b.bind_blend_state = si_bind_blend_state;
sctx->b.b.delete_blend_state = si_delete_blend_state;
sctx->b.b.set_blend_color = si_set_blend_color;
sctx->b.b.create_rasterizer_state = si_create_rs_state;
sctx->b.b.bind_rasterizer_state = si_bind_rs_state;
sctx->b.b.delete_rasterizer_state = si_delete_rs_state;
sctx->b.b.create_depth_stencil_alpha_state = si_create_dsa_state;
sctx->b.b.bind_depth_stencil_alpha_state = si_bind_dsa_state;
sctx->b.b.delete_depth_stencil_alpha_state = si_delete_dsa_state;
sctx->custom_dsa_flush = si_create_db_flush_dsa(sctx);
sctx->custom_blend_resolve = si_create_blend_custom(sctx, V_028808_CB_RESOLVE);
sctx->custom_blend_decompress = si_create_blend_custom(sctx, V_028808_CB_FMASK_DECOMPRESS);
sctx->custom_blend_fastclear = si_create_blend_custom(sctx, V_028808_CB_ELIMINATE_FAST_CLEAR);
sctx->custom_blend_dcc_decompress = si_create_blend_custom(sctx, V_028808_CB_DCC_DECOMPRESS);
sctx->b.b.set_clip_state = si_set_clip_state;
sctx->b.b.set_stencil_ref = si_set_stencil_ref;
sctx->b.b.set_framebuffer_state = si_set_framebuffer_state;
sctx->b.b.get_sample_position = cayman_get_sample_position;
sctx->b.b.create_sampler_state = si_create_sampler_state;
sctx->b.b.delete_sampler_state = si_delete_sampler_state;
sctx->b.b.create_sampler_view = si_create_sampler_view;
sctx->b.b.sampler_view_destroy = si_sampler_view_destroy;
sctx->b.b.set_sample_mask = si_set_sample_mask;
sctx->b.b.create_vertex_elements_state = si_create_vertex_elements;
sctx->b.b.bind_vertex_elements_state = si_bind_vertex_elements;
sctx->b.b.delete_vertex_elements_state = si_delete_vertex_element;
sctx->b.b.set_vertex_buffers = si_set_vertex_buffers;
sctx->b.b.set_index_buffer = si_set_index_buffer;
sctx->b.b.texture_barrier = si_texture_barrier;
sctx->b.b.memory_barrier = si_memory_barrier;
sctx->b.b.set_min_samples = si_set_min_samples;
sctx->b.b.set_tess_state = si_set_tess_state;
sctx->b.b.set_active_query_state = si_set_active_query_state;
sctx->b.set_occlusion_query_state = si_set_occlusion_query_state;
sctx->b.save_qbo_state = si_save_qbo_state;
sctx->b.need_gfx_cs_space = si_need_gfx_cs_space;
sctx->b.b.draw_vbo = si_draw_vbo;
si_init_config(sctx);
}
static uint32_t si_get_bo_metadata_word1(struct r600_common_screen *rscreen)
{
return (ATI_VENDOR_ID << 16) | rscreen->info.pci_id;
}
static void si_query_opaque_metadata(struct r600_common_screen *rscreen,
struct r600_texture *rtex,
struct radeon_bo_metadata *md)
{
struct si_screen *sscreen = (struct si_screen*)rscreen;
struct pipe_resource *res = &rtex->resource.b.b;
static const unsigned char swizzle[] = {
PIPE_SWIZZLE_X,
PIPE_SWIZZLE_Y,
PIPE_SWIZZLE_Z,
PIPE_SWIZZLE_W
};
uint32_t desc[8], i;
bool is_array = util_resource_is_array_texture(res);
/* DRM 2.x.x doesn't support this. */
if (rscreen->info.drm_major != 3)
return;
assert(rtex->dcc_separate_buffer == NULL);
assert(rtex->fmask.size == 0);
/* Metadata image format format version 1:
* [0] = 1 (metadata format identifier)
* [1] = (VENDOR_ID << 16) | PCI_ID
* [2:9] = image descriptor for the whole resource
* [2] is always 0, because the base address is cleared
* [9] is the DCC offset bits [39:8] from the beginning of
* the buffer
* [10:10+LAST_LEVEL] = mipmap level offset bits [39:8] for each level
*/
md->metadata[0] = 1; /* metadata image format version 1 */
/* TILE_MODE_INDEX is ambiguous without a PCI ID. */
md->metadata[1] = si_get_bo_metadata_word1(rscreen);
si_make_texture_descriptor(sscreen, rtex, true,
res->target, res->format,
swizzle, 0, res->last_level, 0,
is_array ? res->array_size - 1 : 0,
res->width0, res->height0, res->depth0,
desc, NULL);
si_set_mutable_tex_desc_fields(rtex, &rtex->surface.level[0], 0, 0,
rtex->surface.blk_w, false, desc);
/* Clear the base address and set the relative DCC offset. */
desc[0] = 0;
desc[1] &= C_008F14_BASE_ADDRESS_HI;
desc[7] = rtex->dcc_offset >> 8;
/* Dwords [2:9] contain the image descriptor. */
memcpy(&md->metadata[2], desc, sizeof(desc));
/* Dwords [10:..] contain the mipmap level offsets. */
for (i = 0; i <= res->last_level; i++)
md->metadata[10+i] = rtex->surface.level[i].offset >> 8;
md->size_metadata = (11 + res->last_level) * 4;
}
static void si_apply_opaque_metadata(struct r600_common_screen *rscreen,
struct r600_texture *rtex,
struct radeon_bo_metadata *md)
{
uint32_t *desc = &md->metadata[2];
if (rscreen->chip_class < VI)
return;
/* Return if DCC is enabled. The texture should be set up with it
* already.
*/
if (md->size_metadata >= 11 * 4 &&
md->metadata[0] != 0 &&
md->metadata[1] == si_get_bo_metadata_word1(rscreen) &&
G_008F28_COMPRESSION_EN(desc[6])) {
assert(rtex->dcc_offset == ((uint64_t)desc[7] << 8));
return;
}
/* Disable DCC. These are always set by texture_from_handle and must
* be cleared here.
*/
rtex->dcc_offset = 0;
}
void si_init_screen_state_functions(struct si_screen *sscreen)
{
sscreen->b.b.is_format_supported = si_is_format_supported;
sscreen->b.query_opaque_metadata = si_query_opaque_metadata;
sscreen->b.apply_opaque_metadata = si_apply_opaque_metadata;
}
static void
si_write_harvested_raster_configs(struct si_context *sctx,
struct si_pm4_state *pm4,
unsigned raster_config,
unsigned raster_config_1)
{
unsigned sh_per_se = MAX2(sctx->screen->b.info.max_sh_per_se, 1);
unsigned num_se = MAX2(sctx->screen->b.info.max_se, 1);
unsigned rb_mask = sctx->screen->b.info.enabled_rb_mask;
unsigned num_rb = MIN2(sctx->screen->b.info.num_render_backends, 16);
unsigned rb_per_pkr = MIN2(num_rb / num_se / sh_per_se, 2);
unsigned rb_per_se = num_rb / num_se;
unsigned se_mask[4];
unsigned se;
se_mask[0] = ((1 << rb_per_se) - 1);
se_mask[1] = (se_mask[0] << rb_per_se);
se_mask[2] = (se_mask[1] << rb_per_se);
se_mask[3] = (se_mask[2] << rb_per_se);
se_mask[0] &= rb_mask;
se_mask[1] &= rb_mask;
se_mask[2] &= rb_mask;
se_mask[3] &= rb_mask;
assert(num_se == 1 || num_se == 2 || num_se == 4);
assert(sh_per_se == 1 || sh_per_se == 2);
assert(rb_per_pkr == 1 || rb_per_pkr == 2);
/* XXX: I can't figure out what the *_XSEL and *_YSEL
* fields are for, so I'm leaving them as their default
* values. */
for (se = 0; se < num_se; se++) {
unsigned raster_config_se = raster_config;
unsigned pkr0_mask = ((1 << rb_per_pkr) - 1) << (se * rb_per_se);
unsigned pkr1_mask = pkr0_mask << rb_per_pkr;
int idx = (se / 2) * 2;
if ((num_se > 1) && (!se_mask[idx] || !se_mask[idx + 1])) {
raster_config_se &= C_028350_SE_MAP;
if (!se_mask[idx]) {
raster_config_se |=
S_028350_SE_MAP(V_028350_RASTER_CONFIG_SE_MAP_3);
} else {
raster_config_se |=
S_028350_SE_MAP(V_028350_RASTER_CONFIG_SE_MAP_0);
}
}
pkr0_mask &= rb_mask;
pkr1_mask &= rb_mask;
if (rb_per_se > 2 && (!pkr0_mask || !pkr1_mask)) {
raster_config_se &= C_028350_PKR_MAP;
if (!pkr0_mask) {
raster_config_se |=
S_028350_PKR_MAP(V_028350_RASTER_CONFIG_PKR_MAP_3);
} else {
raster_config_se |=
S_028350_PKR_MAP(V_028350_RASTER_CONFIG_PKR_MAP_0);
}
}
if (rb_per_se >= 2) {
unsigned rb0_mask = 1 << (se * rb_per_se);
unsigned rb1_mask = rb0_mask << 1;
rb0_mask &= rb_mask;
rb1_mask &= rb_mask;
if (!rb0_mask || !rb1_mask) {
raster_config_se &= C_028350_RB_MAP_PKR0;
if (!rb0_mask) {
raster_config_se |=
S_028350_RB_MAP_PKR0(V_028350_RASTER_CONFIG_RB_MAP_3);
} else {
raster_config_se |=
S_028350_RB_MAP_PKR0(V_028350_RASTER_CONFIG_RB_MAP_0);
}
}
if (rb_per_se > 2) {
rb0_mask = 1 << (se * rb_per_se + rb_per_pkr);
rb1_mask = rb0_mask << 1;
rb0_mask &= rb_mask;
rb1_mask &= rb_mask;
if (!rb0_mask || !rb1_mask) {
raster_config_se &= C_028350_RB_MAP_PKR1;
if (!rb0_mask) {
raster_config_se |=
S_028350_RB_MAP_PKR1(V_028350_RASTER_CONFIG_RB_MAP_3);
} else {
raster_config_se |=
S_028350_RB_MAP_PKR1(V_028350_RASTER_CONFIG_RB_MAP_0);
}
}
}
}
/* GRBM_GFX_INDEX has a different offset on SI and CI+ */
if (sctx->b.chip_class < CIK)
si_pm4_set_reg(pm4, GRBM_GFX_INDEX,
SE_INDEX(se) | SH_BROADCAST_WRITES |
INSTANCE_BROADCAST_WRITES);
else
si_pm4_set_reg(pm4, R_030800_GRBM_GFX_INDEX,
S_030800_SE_INDEX(se) | S_030800_SH_BROADCAST_WRITES(1) |
S_030800_INSTANCE_BROADCAST_WRITES(1));
si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG, raster_config_se);
}
/* GRBM_GFX_INDEX has a different offset on SI and CI+ */
if (sctx->b.chip_class < CIK)
si_pm4_set_reg(pm4, GRBM_GFX_INDEX,
SE_BROADCAST_WRITES | SH_BROADCAST_WRITES |
INSTANCE_BROADCAST_WRITES);
else {
si_pm4_set_reg(pm4, R_030800_GRBM_GFX_INDEX,
S_030800_SE_BROADCAST_WRITES(1) | S_030800_SH_BROADCAST_WRITES(1) |
S_030800_INSTANCE_BROADCAST_WRITES(1));
if ((num_se > 2) && ((!se_mask[0] && !se_mask[1]) ||
(!se_mask[2] && !se_mask[3]))) {
raster_config_1 &= C_028354_SE_PAIR_MAP;
if (!se_mask[0] && !se_mask[1]) {
raster_config_1 |=
S_028354_SE_PAIR_MAP(V_028354_RASTER_CONFIG_SE_PAIR_MAP_3);
} else {
raster_config_1 |=
S_028354_SE_PAIR_MAP(V_028354_RASTER_CONFIG_SE_PAIR_MAP_0);
}
}
si_pm4_set_reg(pm4, R_028354_PA_SC_RASTER_CONFIG_1, raster_config_1);
}
}
static void si_init_config(struct si_context *sctx)
{
struct si_screen *sscreen = sctx->screen;
unsigned num_rb = MIN2(sctx->screen->b.info.num_render_backends, 16);
unsigned rb_mask = sctx->screen->b.info.enabled_rb_mask;
unsigned raster_config, raster_config_1;
uint64_t border_color_va = sctx->border_color_buffer->gpu_address;
struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
if (!pm4)
return;
si_pm4_cmd_begin(pm4, PKT3_CONTEXT_CONTROL);
si_pm4_cmd_add(pm4, CONTEXT_CONTROL_LOAD_ENABLE(1));
si_pm4_cmd_add(pm4, CONTEXT_CONTROL_SHADOW_ENABLE(1));
si_pm4_cmd_end(pm4, false);
si_pm4_set_reg(pm4, R_028A18_VGT_HOS_MAX_TESS_LEVEL, fui(64));
si_pm4_set_reg(pm4, R_028A1C_VGT_HOS_MIN_TESS_LEVEL, fui(0));
/* FIXME calculate these values somehow ??? */
si_pm4_set_reg(pm4, R_028A54_VGT_GS_PER_ES, SI_GS_PER_ES);
si_pm4_set_reg(pm4, R_028A58_VGT_ES_PER_GS, 0x40);
si_pm4_set_reg(pm4, R_028A5C_VGT_GS_PER_VS, 0x2);
si_pm4_set_reg(pm4, R_028A8C_VGT_PRIMITIVEID_RESET, 0x0);
si_pm4_set_reg(pm4, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET, 0);
si_pm4_set_reg(pm4, R_028B98_VGT_STRMOUT_BUFFER_CONFIG, 0x0);
si_pm4_set_reg(pm4, R_028AB8_VGT_VTX_CNT_EN, 0x0);
if (sctx->b.chip_class < CIK)
si_pm4_set_reg(pm4, R_008A14_PA_CL_ENHANCE, S_008A14_NUM_CLIP_SEQ(3) |
S_008A14_CLIP_VTX_REORDER_ENA(1));
si_pm4_set_reg(pm4, R_028BD4_PA_SC_CENTROID_PRIORITY_0, 0x76543210);
si_pm4_set_reg(pm4, R_028BD8_PA_SC_CENTROID_PRIORITY_1, 0xfedcba98);
si_pm4_set_reg(pm4, R_02882C_PA_SU_PRIM_FILTER_CNTL, 0);
switch (sctx->screen->b.family) {
case CHIP_TAHITI:
case CHIP_PITCAIRN:
raster_config = 0x2a00126a;
raster_config_1 = 0x00000000;
break;
case CHIP_VERDE:
raster_config = 0x0000124a;
raster_config_1 = 0x00000000;
break;
case CHIP_OLAND:
raster_config = 0x00000082;
raster_config_1 = 0x00000000;
break;
case CHIP_HAINAN:
raster_config = 0x00000000;
raster_config_1 = 0x00000000;
break;
case CHIP_BONAIRE:
raster_config = 0x16000012;
raster_config_1 = 0x00000000;
break;
case CHIP_HAWAII:
raster_config = 0x3a00161a;
raster_config_1 = 0x0000002e;
break;
case CHIP_FIJI:
if (sscreen->b.info.cik_macrotile_mode_array[0] == 0x000000e8) {
/* old kernels with old tiling config */
raster_config = 0x16000012;
raster_config_1 = 0x0000002a;
} else {
raster_config = 0x3a00161a;
raster_config_1 = 0x0000002e;
}
break;
case CHIP_POLARIS10:
raster_config = 0x16000012;
raster_config_1 = 0x0000002a;
break;
case CHIP_POLARIS11:
case CHIP_POLARIS12:
raster_config = 0x16000012;
raster_config_1 = 0x00000000;
break;
case CHIP_TONGA:
raster_config = 0x16000012;
raster_config_1 = 0x0000002a;
break;
case CHIP_ICELAND:
if (num_rb == 1)
raster_config = 0x00000000;
else
raster_config = 0x00000002;
raster_config_1 = 0x00000000;
break;
case CHIP_CARRIZO:
raster_config = 0x00000002;
raster_config_1 = 0x00000000;
break;
case CHIP_KAVERI:
/* KV should be 0x00000002, but that causes problems with radeon */
raster_config = 0x00000000; /* 0x00000002 */
raster_config_1 = 0x00000000;
break;
case CHIP_KABINI:
case CHIP_MULLINS:
case CHIP_STONEY:
raster_config = 0x00000000;
raster_config_1 = 0x00000000;
break;
default:
fprintf(stderr,
"radeonsi: Unknown GPU, using 0 for raster_config\n");
raster_config = 0x00000000;
raster_config_1 = 0x00000000;
break;
}
/* Always use the default config when all backends are enabled
* (or when we failed to determine the enabled backends).
*/
if (!rb_mask || util_bitcount(rb_mask) >= num_rb) {
si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG,
raster_config);
if (sctx->b.chip_class >= CIK)
si_pm4_set_reg(pm4, R_028354_PA_SC_RASTER_CONFIG_1,
raster_config_1);
} else {
si_write_harvested_raster_configs(sctx, pm4, raster_config, raster_config_1);
}
si_pm4_set_reg(pm4, R_028204_PA_SC_WINDOW_SCISSOR_TL, S_028204_WINDOW_OFFSET_DISABLE(1));
si_pm4_set_reg(pm4, R_028240_PA_SC_GENERIC_SCISSOR_TL, S_028240_WINDOW_OFFSET_DISABLE(1));
si_pm4_set_reg(pm4, R_028244_PA_SC_GENERIC_SCISSOR_BR,
S_028244_BR_X(16384) | S_028244_BR_Y(16384));
si_pm4_set_reg(pm4, R_028030_PA_SC_SCREEN_SCISSOR_TL, 0);
si_pm4_set_reg(pm4, R_028034_PA_SC_SCREEN_SCISSOR_BR,
S_028034_BR_X(16384) | S_028034_BR_Y(16384));
si_pm4_set_reg(pm4, R_02820C_PA_SC_CLIPRECT_RULE, 0xFFFF);
si_pm4_set_reg(pm4, R_028230_PA_SC_EDGERULE,
S_028230_ER_TRI(0xA) |
S_028230_ER_POINT(0xA) |
S_028230_ER_RECT(0xA) |
/* Required by DX10_DIAMOND_TEST_ENA: */
S_028230_ER_LINE_LR(0x1A) |
S_028230_ER_LINE_RL(0x26) |
S_028230_ER_LINE_TB(0xA) |
S_028230_ER_LINE_BT(0xA));
/* PA_SU_HARDWARE_SCREEN_OFFSET must be 0 due to hw bug on SI */
si_pm4_set_reg(pm4, R_028234_PA_SU_HARDWARE_SCREEN_OFFSET, 0);
si_pm4_set_reg(pm4, R_028820_PA_CL_NANINF_CNTL, 0);
si_pm4_set_reg(pm4, R_028AC0_DB_SRESULTS_COMPARE_STATE0, 0x0);
si_pm4_set_reg(pm4, R_028AC4_DB_SRESULTS_COMPARE_STATE1, 0x0);
si_pm4_set_reg(pm4, R_028AC8_DB_PRELOAD_CONTROL, 0x0);
si_pm4_set_reg(pm4, R_02800C_DB_RENDER_OVERRIDE, 0);
si_pm4_set_reg(pm4, R_028400_VGT_MAX_VTX_INDX, ~0);
si_pm4_set_reg(pm4, R_028404_VGT_MIN_VTX_INDX, 0);
si_pm4_set_reg(pm4, R_028408_VGT_INDX_OFFSET, 0);
if (sctx->b.chip_class >= CIK) {
/* If this is 0, Bonaire can hang even if GS isn't being used.
* Other chips are unaffected. These are suboptimal values,
* but we don't use on-chip GS.
*/
si_pm4_set_reg(pm4, R_028A44_VGT_GS_ONCHIP_CNTL,
S_028A44_ES_VERTS_PER_SUBGRP(64) |
S_028A44_GS_PRIMS_PER_SUBGRP(4));
si_pm4_set_reg(pm4, R_00B51C_SPI_SHADER_PGM_RSRC3_LS, S_00B51C_CU_EN(0xffff));
si_pm4_set_reg(pm4, R_00B41C_SPI_SHADER_PGM_RSRC3_HS, 0);
si_pm4_set_reg(pm4, R_00B31C_SPI_SHADER_PGM_RSRC3_ES, S_00B31C_CU_EN(0xffff));
si_pm4_set_reg(pm4, R_00B21C_SPI_SHADER_PGM_RSRC3_GS, S_00B21C_CU_EN(0xffff));
if (sscreen->b.info.num_good_compute_units /
(sscreen->b.info.max_se * sscreen->b.info.max_sh_per_se) <= 4) {
/* Too few available compute units per SH. Disallowing
* VS to run on CU0 could hurt us more than late VS
* allocation would help.
*
* LATE_ALLOC_VS = 2 is the highest safe number.
*/
si_pm4_set_reg(pm4, R_00B118_SPI_SHADER_PGM_RSRC3_VS, S_00B118_CU_EN(0xffff));
si_pm4_set_reg(pm4, R_00B11C_SPI_SHADER_LATE_ALLOC_VS, S_00B11C_LIMIT(2));
} else {
/* Set LATE_ALLOC_VS == 31. It should be less than
* the number of scratch waves. Limitations:
* - VS can't execute on CU0.
* - If HS writes outputs to LDS, LS can't execute on CU0.
*/
si_pm4_set_reg(pm4, R_00B118_SPI_SHADER_PGM_RSRC3_VS, S_00B118_CU_EN(0xfffe));
si_pm4_set_reg(pm4, R_00B11C_SPI_SHADER_LATE_ALLOC_VS, S_00B11C_LIMIT(31));
}
si_pm4_set_reg(pm4, R_00B01C_SPI_SHADER_PGM_RSRC3_PS, S_00B01C_CU_EN(0xffff));
}
if (sctx->b.chip_class >= VI) {
unsigned vgt_tess_distribution;
si_pm4_set_reg(pm4, R_028424_CB_DCC_CONTROL,
S_028424_OVERWRITE_COMBINER_MRT_SHARING_DISABLE(1) |
S_028424_OVERWRITE_COMBINER_WATERMARK(4));
if (sctx->b.family < CHIP_POLARIS10)
si_pm4_set_reg(pm4, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL, 30);
si_pm4_set_reg(pm4, R_028C5C_VGT_OUT_DEALLOC_CNTL, 32);
vgt_tess_distribution =
S_028B50_ACCUM_ISOLINE(32) |
S_028B50_ACCUM_TRI(11) |
S_028B50_ACCUM_QUAD(11) |
S_028B50_DONUT_SPLIT(16);
/* Testing with Unigine Heaven extreme tesselation yielded best results
* with TRAP_SPLIT = 3.
*/
if (sctx->b.family == CHIP_FIJI ||
sctx->b.family >= CHIP_POLARIS10)
vgt_tess_distribution |= S_028B50_TRAP_SPLIT(3);
si_pm4_set_reg(pm4, R_028B50_VGT_TESS_DISTRIBUTION, vgt_tess_distribution);
} else {
si_pm4_set_reg(pm4, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL, 14);
si_pm4_set_reg(pm4, R_028C5C_VGT_OUT_DEALLOC_CNTL, 16);
}
if (sctx->b.family == CHIP_STONEY)
si_pm4_set_reg(pm4, R_028C40_PA_SC_SHADER_CONTROL, 0);
si_pm4_set_reg(pm4, R_028080_TA_BC_BASE_ADDR, border_color_va >> 8);
if (sctx->b.chip_class >= CIK)
si_pm4_set_reg(pm4, R_028084_TA_BC_BASE_ADDR_HI, border_color_va >> 40);
si_pm4_add_bo(pm4, sctx->border_color_buffer, RADEON_USAGE_READ,
RADEON_PRIO_BORDER_COLORS);
si_pm4_upload_indirect_buffer(sctx, pm4);
sctx->init_config = pm4;
}