blob: 03810c69b5e40b3e4278aece9b1db41b97a5c9d4 [file] [log] [blame]
/*
* Mesa 3-D graphics library
* Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef API_ARRAYELT_H
#define API_ARRAYELT_H
#include "main/mfeatures.h"
#include "main/mtypes.h"
#if FEATURE_arrayelt
#define _MESA_INIT_ARRAYELT_VTXFMT(vfmt, impl) \
do { \
(vfmt)->ArrayElement = impl ## ArrayElement; \
} while (0)
extern GLboolean _ae_create_context( struct gl_context *ctx );
extern void _ae_destroy_context( struct gl_context *ctx );
extern void _ae_invalidate_state( struct gl_context *ctx, GLuint new_state );
extern void GLAPIENTRY _ae_ArrayElement( GLint elt );
/* May optionally be called before a batch of element calls:
*/
extern void _ae_map_vbos( struct gl_context *ctx );
extern void _ae_unmap_vbos( struct gl_context *ctx );
extern void
_mesa_install_arrayelt_vtxfmt(struct _glapi_table *disp,
const GLvertexformat *vfmt);
#else /* FEATURE_arrayelt */
#define _MESA_INIT_ARRAYELT_VTXFMT(vfmt, impl) do { } while (0)
static inline GLboolean
_ae_create_context( struct gl_context *ctx )
{
return GL_TRUE;
}
static inline void
_ae_destroy_context( struct gl_context *ctx )
{
}
static inline void
_ae_invalidate_state( struct gl_context *ctx, GLuint new_state )
{
}
static inline void
_mesa_install_arrayelt_vtxfmt(struct _glapi_table *disp,
const GLvertexformat *vfmt)
{
}
#endif /* FEATURE_arrayelt */
#endif /* API_ARRAYELT_H */