| #ifndef NV04_3D_XML |
| #define NV04_3D_XML |
| |
| /* Autogenerated file, DO NOT EDIT manually! |
| |
| This file was generated by the rules-ng-ng headergen tool in this git repository: |
| http://0x04.net/cgit/index.cgi/rules-ng-ng |
| git clone git://0x04.net/rules-ng-ng |
| |
| The rules-ng-ng source files this header was generated from are: |
| - nv04_3d.xml ( 17839 bytes, from 2010-11-15 02:23:48) |
| - copyright.xml ( 6452 bytes, from 2010-11-15 15:10:58) |
| - nv_object.xml ( 11547 bytes, from 2010-11-13 23:32:57) |
| - nvchipsets.xml ( 3074 bytes, from 2010-11-13 23:32:57) |
| - nv_defs.xml ( 4437 bytes, from 2010-11-01 00:28:46) |
| - nv_3ddefs.xml ( 16394 bytes, from 2010-11-01 00:28:46) |
| |
| Copyright (C) 2006-2010 by the following authors: |
| - Artur Huillet <arthur.huillet@free.fr> (ahuillet) |
| - Ben Skeggs (darktama, darktama_) |
| - B. R. <koala_br@users.sourceforge.net> (koala_br) |
| - Carlos Martin <carlosmn@users.sf.net> (carlosmn) |
| - Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr) |
| - Dawid Gajownik <gajownik@users.sf.net> (gajownik) |
| - Dmitry Baryshkov |
| - Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag) |
| - EdB <edb_@users.sf.net> (edb_) |
| - Erik Waling <erikwailing@users.sf.net> (erikwaling) |
| - Francisco Jerez <currojerez@riseup.net> (curro) |
| - imirkin <imirkin@users.sf.net> (imirkin) |
| - jb17bsome <jb17bsome@bellsouth.net> (jb17bsome) |
| - Jeremy Kolb <kjeremy@users.sf.net> (kjeremy) |
| - Laurent Carlier <lordheavym@gmail.com> (lordheavy) |
| - Luca Barbieri <luca@luca-barbieri.com> (lb, lb1) |
| - Maarten Maathuis <madman2003@gmail.com> (stillunknown) |
| - Marcin KoĆcielnicki <koriakin@0x04.net> (mwk, koriakin) |
| - Mark Carey <mark.carey@gmail.com> (careym) |
| - Matthieu Castet <matthieu.castet@parrot.com> (mat-c) |
| - nvidiaman <nvidiaman@users.sf.net> (nvidiaman) |
| - Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata) |
| - Pekka Paalanen <pq@iki.fi> (pq, ppaalanen) |
| - Peter Popov <ironpeter@users.sf.net> (ironpeter) |
| - Richard Hughes <hughsient@users.sf.net> (hughsient) |
| - Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar) |
| - Serge Martin |
| - Simon Raffeiner |
| - Stephane Loeuillet <leroutier@users.sf.net> (leroutier) |
| - Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu) |
| - sturmflut <sturmflut@users.sf.net> (sturmflut) |
| - Sylvain Munaut <tnt@246tNt.com> |
| - Victor Stinner <victor.stinner@haypocalc.com> (haypo) |
| - Wladmir van der Laan <laanwj@gmail.com> (miathan6) |
| - Younes Manton <younes.m@gmail.com> (ymanton) |
| |
| Permission is hereby granted, free of charge, to any person obtaining |
| a copy of this software and associated documentation files (the |
| "Software"), to deal in the Software without restriction, including |
| without limitation the rights to use, copy, modify, merge, publish, |
| distribute, sublicense, and/or sell copies of the Software, and to |
| permit persons to whom the Software is furnished to do so, subject to |
| the following conditions: |
| |
| The above copyright notice and this permission notice (including the |
| next paragraph) shall be included in all copies or substantial |
| portions of the Software. |
| |
| THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
| EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
| IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE |
| LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION |
| OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION |
| WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| |
| |
| #define NV04_CONTEXT_SURFACES_3D_DMA_NOTIFY 0x00000180 |
| |
| #define NV04_CONTEXT_SURFACES_3D_DMA_COLOR 0x00000184 |
| |
| #define NV04_CONTEXT_SURFACES_3D_DMA_ZETA 0x00000188 |
| |
| #define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL 0x000002f8 |
| #define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_X__MASK 0x0000ffff |
| #define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_X__SHIFT 0 |
| #define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_W__MASK 0xffff0000 |
| #define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_W__SHIFT 16 |
| |
| #define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL 0x000002fc |
| #define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_Y__MASK 0x0000ffff |
| #define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_Y__SHIFT 0 |
| #define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_H__MASK 0xffff0000 |
| #define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_H__SHIFT 16 |
| |
| #define NV04_CONTEXT_SURFACES_3D_FORMAT 0x00000300 |
| #define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR__MASK 0x000000ff |
| #define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR__SHIFT 0 |
| #define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1R5G5B5_Z1R5G5B5 0x00000001 |
| #define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1R5G5B5_X1R5G5B5 0x00000002 |
| #define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_R5G6B5 0x00000003 |
| #define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X8R8G8B8_Z8R8G8B8 0x00000004 |
| #define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X8R8G8B8_X8R8G8B8 0x00000005 |
| #define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1A7R8G8B8_Z1A7R8G8B8 0x00000006 |
| #define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1A7R8G8B8_X1A7R8G8B8 0x00000007 |
| #define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_A8R8G8B8 0x00000008 |
| #define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE__MASK 0x0000ff00 |
| #define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE__SHIFT 8 |
| #define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_PITCH 0x00000100 |
| #define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_SWIZZLE 0x00000200 |
| #define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_U__MASK 0x00ff0000 |
| #define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_U__SHIFT 16 |
| #define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_V__MASK 0xff000000 |
| #define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_V__SHIFT 24 |
| |
| #define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE 0x00000304 |
| #define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_W__MASK 0x0000ffff |
| #define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_W__SHIFT 0 |
| #define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_H__MASK 0xffff0000 |
| #define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_H__SHIFT 16 |
| |
| #define NV04_CONTEXT_SURFACES_3D_PITCH 0x00000308 |
| #define NV04_CONTEXT_SURFACES_3D_PITCH_COLOR__MASK 0x0000ffff |
| #define NV04_CONTEXT_SURFACES_3D_PITCH_COLOR__SHIFT 0 |
| #define NV04_CONTEXT_SURFACES_3D_PITCH_ZETA__MASK 0xffff0000 |
| #define NV04_CONTEXT_SURFACES_3D_PITCH_ZETA__SHIFT 16 |
| |
| #define NV04_CONTEXT_SURFACES_3D_OFFSET_COLOR 0x0000030c |
| |
| #define NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA 0x00000310 |
| |
| |
| #define NV04_TEXTURED_TRIANGLE_DMA_NOTIFY 0x00000180 |
| |
| #define NV04_TEXTURED_TRIANGLE_DMA_A 0x00000184 |
| |
| #define NV04_TEXTURED_TRIANGLE_DMA_B 0x00000188 |
| |
| #define NV04_TEXTURED_TRIANGLE_SURFACES 0x0000018c |
| |
| #define NV04_TEXTURED_TRIANGLE_COLORKEY 0x00000300 |
| |
| #define NV04_TEXTURED_TRIANGLE_OFFSET 0x00000304 |
| |
| #define NV04_TEXTURED_TRIANGLE_FORMAT 0x00000308 |
| #define NV04_TEXTURED_TRIANGLE_FORMAT_DMA_A 0x00000001 |
| #define NV04_TEXTURED_TRIANGLE_FORMAT_DMA_B 0x00000002 |
| #define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_KEY_ENABLE 0x00000004 |
| #define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH__MASK 0x00000030 |
| #define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH__SHIFT 4 |
| #define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CENTER 0x00000010 |
| #define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CORNER 0x00000020 |
| #define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH__MASK 0x000000c0 |
| #define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH__SHIFT 6 |
| #define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CENTER 0x00000040 |
| #define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER 0x00000080 |
| #define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR__MASK 0x00000f00 |
| #define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR__SHIFT 8 |
| #define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_Y8 0x00000100 |
| #define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A1R5G5B5 0x00000200 |
| #define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_X1R5G5B5 0x00000300 |
| #define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A4R4G4B4 0x00000400 |
| #define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_R5G6B5 0x00000500 |
| #define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A8R8G8B8 0x00000600 |
| #define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_X8R8G8B8 0x00000700 |
| #define NV04_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS__MASK 0x0000f000 |
| #define NV04_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS__SHIFT 12 |
| #define NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U__MASK 0x000f0000 |
| #define NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U__SHIFT 16 |
| #define NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V__MASK 0x00f00000 |
| #define NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V__SHIFT 20 |
| #define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU__MASK 0x07000000 |
| #define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU__SHIFT 24 |
| #define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_REPEAT 0x01000000 |
| #define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT 0x02000000 |
| #define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE 0x03000000 |
| #define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER 0x04000000 |
| #define NV04_TEXTURED_TRIANGLE_FORMAT_WRAPU 0x08000000 |
| #define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV__MASK 0x70000000 |
| #define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV__SHIFT 28 |
| #define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_REPEAT 0x10000000 |
| #define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_MIRRORED_REPEAT 0x20000000 |
| #define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE 0x30000000 |
| #define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_BORDER 0x40000000 |
| #define NV04_TEXTURED_TRIANGLE_FORMAT_WRAPV 0x80000000 |
| |
| #define NV04_TEXTURED_TRIANGLE_FILTER 0x0000030c |
| #define NV04_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_X__MASK 0x000000ff |
| #define NV04_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_X__SHIFT 0 |
| #define NV04_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_Y__MASK 0x00007f00 |
| #define NV04_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_Y__SHIFT 8 |
| #define NV04_TEXTURED_TRIANGLE_FILTER_MIPMAP_DITHER_ENABLE 0x00008000 |
| #define NV04_TEXTURED_TRIANGLE_FILTER_MIPMAP_LODBIAS__MASK 0x00ff0000 |
| #define NV04_TEXTURED_TRIANGLE_FILTER_MIPMAP_LODBIAS__SHIFT 16 |
| #define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY__MASK 0x07000000 |
| #define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY__SHIFT 24 |
| #define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST 0x01000000 |
| #define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR 0x02000000 |
| #define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x03000000 |
| #define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x04000000 |
| #define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x05000000 |
| #define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x06000000 |
| #define NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE 0x08000000 |
| #define NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY__MASK 0x70000000 |
| #define NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY__SHIFT 28 |
| #define NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST 0x10000000 |
| #define NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_LINEAR 0x20000000 |
| #define NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE 0x80000000 |
| |
| #define NV04_TEXTURED_TRIANGLE_BLEND 0x00000310 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP__MASK 0x0000000f |
| #define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP__SHIFT 0 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_DECAL 0x00000001 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_MODULATE 0x00000002 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_DECALALPHA 0x00000003 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_MODULATEALPHA 0x00000004 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_DECALMASK 0x00000005 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_MODULATEMASK 0x00000006 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_COPY 0x00000007 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_ADD 0x00000008 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_MASK_BIT__MASK 0x00000030 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_MASK_BIT__SHIFT 4 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_MASK_BIT_LSB 0x00000010 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_MASK_BIT_MSB 0x00000020 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE__MASK 0x000000c0 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE__SHIFT 6 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT 0x00000040 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD 0x00000080 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_PHONG 0x000000c0 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE 0x00000100 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_SPECULAR_ENABLE 0x00001000 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_FOG_ENABLE 0x00010000 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_BLEND_ENABLE 0x00100000 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_SRC__MASK 0x0f000000 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_SRC__SHIFT 24 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_SRC_ZERO 0x01000000 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_SRC_ONE 0x02000000 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_SRC_SRC_COLOR 0x03000000 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_SRC_ONE_MINUS_SRC_COLOR 0x04000000 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_SRC_SRC_ALPHA 0x05000000 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_SRC_ONE_MINUS_SRC_ALPHA 0x06000000 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_SRC_DST_ALPHA 0x07000000 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_SRC_ONE_MINUS_DST_ALPHA 0x08000000 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_SRC_DST_COLOR 0x09000000 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_SRC_ONE_MINUS_DST_COLOR 0x0a000000 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_SRC_SRC_ALPHA_SATURATE 0x0b000000 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_DST__MASK 0xf0000000 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_DST__SHIFT 28 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_DST_ZERO 0x10000000 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_DST_ONE 0x20000000 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_DST_SRC_COLOR 0x30000000 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_DST_ONE_MINUS_SRC_COLOR 0x40000000 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_DST_SRC_ALPHA 0x50000000 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_DST_ONE_MINUS_SRC_ALPHA 0x60000000 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_DST_DST_ALPHA 0x70000000 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_DST_ONE_MINUS_DST_ALPHA 0x80000000 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_DST_DST_COLOR 0x90000000 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_DST_ONE_MINUS_DST_COLOR 0xa0000000 |
| #define NV04_TEXTURED_TRIANGLE_BLEND_DST_SRC_ALPHA_SATURATE 0xb0000000 |
| |
| #define NV04_TEXTURED_TRIANGLE_CONTROL 0x00000314 |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_REF__MASK 0x000000ff |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_REF__SHIFT 0 |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC__MASK 0x00000f00 |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC__SHIFT 8 |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_NEVER 0x00000100 |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_LESS 0x00000200 |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_EQUAL 0x00000300 |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_LEQUAL 0x00000400 |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_GREATER 0x00000500 |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_NOTEQUAL 0x00000600 |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_GEQUAL 0x00000700 |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_ALWAYS 0x00000800 |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_ENABLE 0x00001000 |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN__MASK 0x00002000 |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN__SHIFT 13 |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN_CENTER 0x00000000 |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN_CORNER 0x00002000 |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE 0x00004000 |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC__MASK 0x000f0000 |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC__SHIFT 16 |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_NEVER 0x00010000 |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_LESS 0x00020000 |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_EQUAL 0x00030000 |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_LEQUAL 0x00040000 |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_GREATER 0x00050000 |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_NOTEQUAL 0x00060000 |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_GEQUAL 0x00070000 |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_ALWAYS 0x00080000 |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE__MASK 0x00300000 |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE__SHIFT 20 |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_BOTH 0x00000000 |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_NONE 0x00100000 |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_CW 0x00200000 |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_CCW 0x00300000 |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE 0x00400000 |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_Z_PERSPECTIVE_ENABLE 0x00800000 |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_Z_WRITE 0x01000000 |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT__MASK 0xc0000000 |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT__SHIFT 30 |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_FIXED 0x40000000 |
| #define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_FLOAT 0x80000000 |
| |
| #define NV04_TEXTURED_TRIANGLE_FOGCOLOR 0x00000318 |
| #define NV04_TEXTURED_TRIANGLE_FOGCOLOR_B__MASK 0x000000ff |
| #define NV04_TEXTURED_TRIANGLE_FOGCOLOR_B__SHIFT 0 |
| #define NV04_TEXTURED_TRIANGLE_FOGCOLOR_G__MASK 0x0000ff00 |
| #define NV04_TEXTURED_TRIANGLE_FOGCOLOR_G__SHIFT 8 |
| #define NV04_TEXTURED_TRIANGLE_FOGCOLOR_R__MASK 0x00ff0000 |
| #define NV04_TEXTURED_TRIANGLE_FOGCOLOR_R__SHIFT 16 |
| #define NV04_TEXTURED_TRIANGLE_FOGCOLOR_A__MASK 0xff000000 |
| #define NV04_TEXTURED_TRIANGLE_FOGCOLOR_A__SHIFT 24 |
| |
| #define NV04_TEXTURED_TRIANGLE_TLVERTEX(i0) (0x00000400 + 0x20*(i0)) |
| #define NV04_TEXTURED_TRIANGLE_TLVERTEX__ESIZE 0x00000020 |
| #define NV04_TEXTURED_TRIANGLE_TLVERTEX__LEN 0x00000010 |
| |
| #define NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(i0) (0x00000400 + 0x20*(i0)) |
| |
| #define NV04_TEXTURED_TRIANGLE_TLVERTEX_SY(i0) (0x00000404 + 0x20*(i0)) |
| |
| #define NV04_TEXTURED_TRIANGLE_TLVERTEX_SZ(i0) (0x00000408 + 0x20*(i0)) |
| |
| #define NV04_TEXTURED_TRIANGLE_TLVERTEX_RHW(i0) (0x0000040c + 0x20*(i0)) |
| |
| #define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR(i0) (0x00000410 + 0x20*(i0)) |
| #define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_B__MASK 0x000000ff |
| #define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_B__SHIFT 0 |
| #define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_G__MASK 0x0000ff00 |
| #define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_G__SHIFT 8 |
| #define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_R__MASK 0x00ff0000 |
| #define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_R__SHIFT 16 |
| #define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_A__MASK 0xff000000 |
| #define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_A__SHIFT 24 |
| |
| #define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR(i0) (0x00000414 + 0x20*(i0)) |
| #define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_B__MASK 0x000000ff |
| #define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_B__SHIFT 0 |
| #define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_G__MASK 0x0000ff00 |
| #define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_G__SHIFT 8 |
| #define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_R__MASK 0x00ff0000 |
| #define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_R__SHIFT 16 |
| #define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_FOG__MASK 0xff000000 |
| #define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_FOG__SHIFT 24 |
| |
| #define NV04_TEXTURED_TRIANGLE_TLVERTEX_TU(i0) (0x00000418 + 0x20*(i0)) |
| |
| #define NV04_TEXTURED_TRIANGLE_TLVERTEX_TV(i0) (0x0000041c + 0x20*(i0)) |
| |
| #define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE(i0) (0x00000600 + 0x4*(i0)) |
| #define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE__ESIZE 0x00000004 |
| #define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE__LEN 0x00000040 |
| #define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I0__MASK 0x0000000f |
| #define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I0__SHIFT 0 |
| #define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I1__MASK 0x000000f0 |
| #define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I1__SHIFT 4 |
| #define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I2__MASK 0x00000f00 |
| #define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I2__SHIFT 8 |
| #define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I3__MASK 0x0000f000 |
| #define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I3__SHIFT 12 |
| #define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I4__MASK 0x000f0000 |
| #define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I4__SHIFT 16 |
| #define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I5__MASK 0x00f00000 |
| #define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I5__SHIFT 20 |
| |
| |
| #define NV04_MULTITEX_TRIANGLE_DMA_NOTIFY 0x00000180 |
| |
| #define NV04_MULTITEX_TRIANGLE_DMA_A 0x00000184 |
| |
| #define NV04_MULTITEX_TRIANGLE_DMA_B 0x00000188 |
| |
| #define NV04_MULTITEX_TRIANGLE_SURFACES 0x0000018c |
| |
| #define NV04_MULTITEX_TRIANGLE_OFFSET(i0) (0x00000308 + 0x4*(i0)) |
| #define NV04_MULTITEX_TRIANGLE_OFFSET__ESIZE 0x00000004 |
| #define NV04_MULTITEX_TRIANGLE_OFFSET__LEN 0x00000002 |
| |
| #define NV04_MULTITEX_TRIANGLE_FORMAT(i0) (0x00000310 + 0x4*(i0)) |
| #define NV04_MULTITEX_TRIANGLE_FORMAT__ESIZE 0x00000004 |
| #define NV04_MULTITEX_TRIANGLE_FORMAT__LEN 0x00000002 |
| #define NV04_MULTITEX_TRIANGLE_FORMAT_DMA_A 0x00000001 |
| #define NV04_MULTITEX_TRIANGLE_FORMAT_DMA_B 0x00000002 |
| #define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH__MASK 0x00000030 |
| #define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH__SHIFT 4 |
| #define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH_CENTER 0x00000010 |
| #define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH_CORNER 0x00000020 |
| #define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH__MASK 0x000000c0 |
| #define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH__SHIFT 6 |
| #define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH_CENTER 0x00000040 |
| #define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER 0x00000080 |
| #define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR__MASK 0x00000f00 |
| #define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR__SHIFT 8 |
| #define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_Y8 0x00000100 |
| #define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_A1R5G5B5 0x00000200 |
| #define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_X1R5G5B5 0x00000300 |
| #define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_A4R4G4B4 0x00000400 |
| #define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_R5G6B5 0x00000500 |
| #define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_A8R8G8B8 0x00000600 |
| #define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_X8R8G8B8 0x00000700 |
| #define NV04_MULTITEX_TRIANGLE_FORMAT_MIPMAP_LEVELS__MASK 0x0000f000 |
| #define NV04_MULTITEX_TRIANGLE_FORMAT_MIPMAP_LEVELS__SHIFT 12 |
| #define NV04_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_U__MASK 0x000f0000 |
| #define NV04_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_U__SHIFT 16 |
| #define NV04_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_V__MASK 0x00f00000 |
| #define NV04_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_V__SHIFT 20 |
| #define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU__MASK 0x07000000 |
| #define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU__SHIFT 24 |
| #define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_REPEAT 0x01000000 |
| #define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT 0x02000000 |
| #define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE 0x03000000 |
| #define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER 0x04000000 |
| #define NV04_MULTITEX_TRIANGLE_FORMAT_WRAPU 0x08000000 |
| #define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV__MASK 0x70000000 |
| #define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV__SHIFT 28 |
| #define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_REPEAT 0x10000000 |
| #define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_MIRRORED_REPEAT 0x20000000 |
| #define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE 0x30000000 |
| #define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_BORDER 0x40000000 |
| #define NV04_MULTITEX_TRIANGLE_FORMAT_WRAPV 0x80000000 |
| |
| #define NV04_MULTITEX_TRIANGLE_FILTER(i0) (0x00000318 + 0x4*(i0)) |
| #define NV04_MULTITEX_TRIANGLE_FILTER__ESIZE 0x00000004 |
| #define NV04_MULTITEX_TRIANGLE_FILTER__LEN 0x00000002 |
| #define NV04_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_X__MASK 0x000000ff |
| #define NV04_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_X__SHIFT 0 |
| #define NV04_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_Y__MASK 0x00007f00 |
| #define NV04_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_Y__SHIFT 8 |
| #define NV04_MULTITEX_TRIANGLE_FILTER_MIPMAP_DITHER_ENABLE 0x00008000 |
| #define NV04_MULTITEX_TRIANGLE_FILTER_MIPMAP_LODBIAS__MASK 0x00ff0000 |
| #define NV04_MULTITEX_TRIANGLE_FILTER_MIPMAP_LODBIAS__SHIFT 16 |
| #define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY__MASK 0x07000000 |
| #define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY__SHIFT 24 |
| #define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_NEAREST 0x01000000 |
| #define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_LINEAR 0x02000000 |
| #define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x03000000 |
| #define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x04000000 |
| #define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x05000000 |
| #define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x06000000 |
| #define NV04_MULTITEX_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE 0x08000000 |
| #define NV04_MULTITEX_TRIANGLE_FILTER_MAGNIFY__MASK 0x70000000 |
| #define NV04_MULTITEX_TRIANGLE_FILTER_MAGNIFY__SHIFT 28 |
| #define NV04_MULTITEX_TRIANGLE_FILTER_MAGNIFY_NEAREST 0x10000000 |
| #define NV04_MULTITEX_TRIANGLE_FILTER_MAGNIFY_LINEAR 0x20000000 |
| #define NV04_MULTITEX_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE 0x80000000 |
| |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA(i0) (0x00000320 + 0xc*(i0)) |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA__ESIZE 0x0000000c |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA__LEN 0x00000002 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_INVERSE0 0x00000001 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0__MASK 0x000000fc |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0__SHIFT 2 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_ZERO 0x00000004 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_CONSTANT 0x00000008 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_PRIMARY_COLOR 0x0000000c |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_PREVIOUS 0x00000010 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_TEXTURE0 0x00000014 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_TEXTURE1 0x00000018 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_TEXTURELOD 0x0000001c |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_INVERSE1 0x00000100 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1__MASK 0x0000fc00 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1__SHIFT 10 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_ZERO 0x00000400 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_CONSTANT 0x00000800 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_PRIMARY_COLOR 0x00000c00 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_PREVIOUS 0x00001000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_TEXTURE0 0x00001400 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_TEXTURE1 0x00001800 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_TEXTURELOD 0x00001c00 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_INVERSE2 0x00010000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2__MASK 0x00fc0000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2__SHIFT 18 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_ZERO 0x00040000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_CONSTANT 0x00080000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_PRIMARY_COLOR 0x000c0000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_PREVIOUS 0x00100000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_TEXTURE0 0x00140000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_TEXTURE1 0x00180000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_TEXTURELOD 0x001c0000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_INVERSE3 0x01000000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3__MASK 0x1c000000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3__SHIFT 26 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_ZERO 0x04000000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_CONSTANT 0x08000000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_PRIMARY_COLOR 0x0c000000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_PREVIOUS 0x10000000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_TEXTURE0 0x14000000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_TEXTURE1 0x18000000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_TEXTURELOD 0x1c000000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP__MASK 0xe0000000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP__SHIFT 29 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_IDENTITY 0x20000000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_SCALE2 0x40000000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_SCALE4 0x60000000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_BIAS 0x80000000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_BIAS_SCALE2 0xe0000000 |
| |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR(i0) (0x00000324 + 0xc*(i0)) |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR__ESIZE 0x0000000c |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR__LEN 0x00000002 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE0 0x00000001 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA0 0x00000002 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0__MASK 0x000000fc |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0__SHIFT 2 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_ZERO 0x00000004 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_CONSTANT 0x00000008 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_PRIMARY_COLOR 0x0000000c |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_PREVIOUS 0x00000010 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_TEXTURE0 0x00000014 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_TEXTURE1 0x00000018 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_TEXTURELOD 0x0000001c |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE1 0x00000100 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA1 0x00000200 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1__MASK 0x0000fc00 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1__SHIFT 10 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_ZERO 0x00000400 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_CONSTANT 0x00000800 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_PRIMARY_COLOR 0x00000c00 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_PREVIOUS 0x00001000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_TEXTURE0 0x00001400 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_TEXTURE1 0x00001800 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_TEXTURELOD 0x00001c00 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE2 0x00010000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA2 0x00020000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2__MASK 0x00fc0000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2__SHIFT 18 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_ZERO 0x00040000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_CONSTANT 0x00080000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_PRIMARY_COLOR 0x000c0000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_PREVIOUS 0x00100000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_TEXTURE0 0x00140000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_TEXTURE1 0x00180000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_TEXTURELOD 0x001c0000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE3 0x01000000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA3 0x02000000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3__MASK 0x1c000000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3__SHIFT 26 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_ZERO 0x04000000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_CONSTANT 0x08000000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_PRIMARY_COLOR 0x0c000000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_PREVIOUS 0x10000000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_TEXTURE0 0x14000000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_TEXTURE1 0x18000000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_TEXTURELOD 0x1c000000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP__MASK 0xe0000000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP__SHIFT 29 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_IDENTITY 0x20000000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_SCALE2 0x40000000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_SCALE4 0x60000000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_BIAS 0x80000000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_BIAS_SCALE2 0xe0000000 |
| |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR 0x00000334 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_B__MASK 0x000000ff |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_B__SHIFT 0 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_G__MASK 0x0000ff00 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_G__SHIFT 8 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_R__MASK 0x00ff0000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_R__SHIFT 16 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_A__MASK 0xff000000 |
| #define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_A__SHIFT 24 |
| |
| #define NV04_MULTITEX_TRIANGLE_BLEND 0x00000338 |
| #define NV04_MULTITEX_TRIANGLE_BLEND_MASK_BIT__MASK 0x00000030 |
| #define NV04_MULTITEX_TRIANGLE_BLEND_MASK_BIT__SHIFT 4 |
| #define NV04_MULTITEX_TRIANGLE_BLEND_MASK_BIT_LSB 0x00000010 |
| #define NV04_MULTITEX_TRIANGLE_BLEND_MASK_BIT_MSB 0x00000020 |
| #define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE__MASK 0x000000c0 |
| #define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE__SHIFT 6 |
| #define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_FLAT 0x00000040 |
| #define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_GOURAUD 0x00000080 |
| #define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_PHONG 0x000000c0 |
| #define NV04_MULTITEX_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE 0x00000100 |
| #define NV04_MULTITEX_TRIANGLE_BLEND_SPECULAR_ENABLE 0x00001000 |
| #define NV04_MULTITEX_TRIANGLE_BLEND_FOG_ENABLE 0x00010000 |
| #define NV04_MULTITEX_TRIANGLE_BLEND_BLEND_ENABLE 0x00100000 |
| #define NV04_MULTITEX_TRIANGLE_BLEND_SRC__MASK 0x0f000000 |
| #define NV04_MULTITEX_TRIANGLE_BLEND_SRC__SHIFT 24 |
| #define NV04_MULTITEX_TRIANGLE_BLEND_SRC_ZERO 0x01000000 |
| #define NV04_MULTITEX_TRIANGLE_BLEND_SRC_ONE 0x02000000 |
| #define NV04_MULTITEX_TRIANGLE_BLEND_SRC_SRC_COLOR 0x03000000 |
| #define NV04_MULTITEX_TRIANGLE_BLEND_SRC_ONE_MINUS_SRC_COLOR 0x04000000 |
| #define NV04_MULTITEX_TRIANGLE_BLEND_SRC_SRC_ALPHA 0x05000000 |
| #define NV04_MULTITEX_TRIANGLE_BLEND_SRC_ONE_MINUS_SRC_ALPHA 0x06000000 |
| #define NV04_MULTITEX_TRIANGLE_BLEND_SRC_DST_ALPHA 0x07000000 |
| #define NV04_MULTITEX_TRIANGLE_BLEND_SRC_ONE_MINUS_DST_ALPHA 0x08000000 |
| #define NV04_MULTITEX_TRIANGLE_BLEND_SRC_DST_COLOR 0x09000000 |
| #define NV04_MULTITEX_TRIANGLE_BLEND_SRC_ONE_MINUS_DST_COLOR 0x0a000000 |
| #define NV04_MULTITEX_TRIANGLE_BLEND_SRC_SRC_ALPHA_SATURATE 0x0b000000 |
| #define NV04_MULTITEX_TRIANGLE_BLEND_DST__MASK 0xf0000000 |
| #define NV04_MULTITEX_TRIANGLE_BLEND_DST__SHIFT 28 |
| #define NV04_MULTITEX_TRIANGLE_BLEND_DST_ZERO 0x10000000 |
| #define NV04_MULTITEX_TRIANGLE_BLEND_DST_ONE 0x20000000 |
| #define NV04_MULTITEX_TRIANGLE_BLEND_DST_SRC_COLOR 0x30000000 |
| #define NV04_MULTITEX_TRIANGLE_BLEND_DST_ONE_MINUS_SRC_COLOR 0x40000000 |
| #define NV04_MULTITEX_TRIANGLE_BLEND_DST_SRC_ALPHA 0x50000000 |
| #define NV04_MULTITEX_TRIANGLE_BLEND_DST_ONE_MINUS_SRC_ALPHA 0x60000000 |
| #define NV04_MULTITEX_TRIANGLE_BLEND_DST_DST_ALPHA 0x70000000 |
| #define NV04_MULTITEX_TRIANGLE_BLEND_DST_ONE_MINUS_DST_ALPHA 0x80000000 |
| #define NV04_MULTITEX_TRIANGLE_BLEND_DST_DST_COLOR 0x90000000 |
| #define NV04_MULTITEX_TRIANGLE_BLEND_DST_ONE_MINUS_DST_COLOR 0xa0000000 |
| #define NV04_MULTITEX_TRIANGLE_BLEND_DST_SRC_ALPHA_SATURATE 0xb0000000 |
| |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0 0x0000033c |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_REF__MASK 0x000000ff |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_REF__SHIFT 0 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC__MASK 0x00000f00 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC__SHIFT 8 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_NEVER 0x00000100 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_LESS 0x00000200 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_EQUAL 0x00000300 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_LEQUAL 0x00000400 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_GREATER 0x00000500 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_NOTEQUAL 0x00000600 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_GEQUAL 0x00000700 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_ALWAYS 0x00000800 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_ENABLE 0x00001000 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_ORIGIN__MASK 0x00002000 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_ORIGIN__SHIFT 13 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_ORIGIN_CENTER 0x00000000 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_ORIGIN_CORNER 0x00002000 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_ENABLE 0x00004000 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC__MASK 0x000f0000 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC__SHIFT 16 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_NEVER 0x00010000 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_LESS 0x00020000 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_EQUAL 0x00030000 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_LEQUAL 0x00040000 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_GREATER 0x00050000 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_NOTEQUAL 0x00060000 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_GEQUAL 0x00070000 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_ALWAYS 0x00080000 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE__MASK 0x00300000 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE__SHIFT 20 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_BOTH 0x00000000 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_NONE 0x00100000 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_CW 0x00200000 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_CCW 0x00300000 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_DITHER_ENABLE 0x00400000 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_PERSPECTIVE_ENABLE 0x00800000 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_WRITE 0x01000000 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_STENCIL_WRITE 0x02000000 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_WRITE 0x04000000 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_RED_WRITE 0x08000000 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_GREEN_WRITE 0x10000000 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_BLUE_WRITE 0x20000000 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT__MASK 0xc0000000 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT__SHIFT 30 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT_FIXED 0x40000000 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT_FLOAT 0x80000000 |
| |
| #define NV04_MULTITEX_TRIANGLE_CONTROL1 0x00000340 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_ENABLE 0x00000001 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_FUNC__MASK 0x000000f0 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_FUNC__SHIFT 4 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_REF__MASK 0x0000ff00 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_REF__SHIFT 8 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_READ__MASK 0x00ff0000 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_READ__SHIFT 16 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_WRITE__MASK 0xff000000 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_WRITE__SHIFT 24 |
| |
| #define NV04_MULTITEX_TRIANGLE_CONTROL2 0x00000344 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_FAIL__MASK 0x0000000f |
| #define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_FAIL__SHIFT 0 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZFAIL__MASK 0x000000f0 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZFAIL__SHIFT 4 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZPASS__MASK 0x00000f00 |
| #define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZPASS__SHIFT 8 |
| |
| #define NV04_MULTITEX_TRIANGLE_FOGCOLOR 0x00000348 |
| #define NV04_MULTITEX_TRIANGLE_FOGCOLOR_B__MASK 0x000000ff |
| #define NV04_MULTITEX_TRIANGLE_FOGCOLOR_B__SHIFT 0 |
| #define NV04_MULTITEX_TRIANGLE_FOGCOLOR_G__MASK 0x0000ff00 |
| #define NV04_MULTITEX_TRIANGLE_FOGCOLOR_G__SHIFT 8 |
| #define NV04_MULTITEX_TRIANGLE_FOGCOLOR_R__MASK 0x00ff0000 |
| #define NV04_MULTITEX_TRIANGLE_FOGCOLOR_R__SHIFT 16 |
| #define NV04_MULTITEX_TRIANGLE_FOGCOLOR_A__MASK 0xff000000 |
| #define NV04_MULTITEX_TRIANGLE_FOGCOLOR_A__SHIFT 24 |
| |
| #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX(i0) (0x00000400 + 0x28*(i0)) |
| #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX__ESIZE 0x00000028 |
| #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX__LEN 0x00000008 |
| |
| #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SX(i0) (0x00000400 + 0x28*(i0)) |
| |
| #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SY(i0) (0x00000404 + 0x28*(i0)) |
| |
| #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SZ(i0) (0x00000408 + 0x28*(i0)) |
| |
| #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_RHW(i0) (0x0000040c + 0x28*(i0)) |
| |
| #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR(i0) (0x00000410 + 0x28*(i0)) |
| #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_B__MASK 0x000000ff |
| #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_B__SHIFT 0 |
| #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_G__MASK 0x0000ff00 |
| #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_G__SHIFT 8 |
| #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_R__MASK 0x00ff0000 |
| #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_R__SHIFT 16 |
| #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_A__MASK 0xff000000 |
| #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_A__SHIFT 24 |
| |
| #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR(i0) (0x00000414 + 0x28*(i0)) |
| #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_B__MASK 0x000000ff |
| #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_B__SHIFT 0 |
| #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_G__MASK 0x0000ff00 |
| #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_G__SHIFT 8 |
| #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_R__MASK 0x00ff0000 |
| #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_R__SHIFT 16 |
| #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_FOG__MASK 0xff000000 |
| #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_FOG__SHIFT 24 |
| |
| #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TU0(i0) (0x00000418 + 0x28*(i0)) |
| |
| #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TV0(i0) (0x0000041c + 0x28*(i0)) |
| |
| #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TU1(i0) (0x00000420 + 0x28*(i0)) |
| |
| #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TV1(i0) (0x00000424 + 0x28*(i0)) |
| |
| #define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE(i0) (0x00000540 + 0x4*(i0)) |
| #define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE__ESIZE 0x00000004 |
| #define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE__LEN 0x00000030 |
| #define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I0__MASK 0x0000000f |
| #define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I0__SHIFT 0 |
| #define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I1__MASK 0x000000f0 |
| #define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I1__SHIFT 4 |
| #define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I2__MASK 0x00000f00 |
| #define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I2__SHIFT 8 |
| #define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I3__MASK 0x0000f000 |
| #define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I3__SHIFT 12 |
| #define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I4__MASK 0x000f0000 |
| #define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I4__SHIFT 16 |
| #define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I5__MASK 0x00f00000 |
| #define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I5__SHIFT 20 |
| |
| |
| #endif /* NV04_3D_XML */ |