| /* |
| * Copyright © 2011 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| #pragma once |
| |
| #include <stdint.h> |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| /** |
| * For an overview of the HiZ operations, see the following sections of the |
| * Sandy Bridge PRM, Volume 1, Part2: |
| * - 7.5.3.1 Depth Buffer Clear |
| * - 7.5.3.2 Depth Buffer Resolve |
| * - 7.5.3.3 Hierarchical Depth Buffer Resolve |
| * |
| * Of these, two get entered in the resolve map as needing to be done to the |
| * buffer: depth resolve and hiz resolve. |
| */ |
| enum gen6_hiz_op { |
| GEN6_HIZ_OP_DEPTH_CLEAR, |
| GEN6_HIZ_OP_DEPTH_RESOLVE, |
| GEN6_HIZ_OP_HIZ_RESOLVE, |
| GEN6_HIZ_OP_NONE, |
| }; |
| |
| /** |
| * \brief Map of miptree slices to needed resolves. |
| * |
| * The map is implemented as a linear doubly-linked list. |
| * |
| * In the intel_resolve_map*() functions, the \c head argument is not |
| * inspected for its data. It only serves as an anchor for the list. |
| * |
| * \par Design Discussion |
| * |
| * There are two possible ways to record which miptree slices need |
| * resolves. 1) Maintain a flag for every miptree slice in the texture, |
| * likely in intel_mipmap_level::slice, or 2) maintain a list of only |
| * those slices that need a resolve. |
| * |
| * Immediately before drawing, a full depth resolve performed on each |
| * enabled depth texture. If design 1 were chosen, then at each draw call |
| * it would be necessary to iterate over each miptree slice of each |
| * enabled depth texture in order to query if each slice needed a resolve. |
| * In the worst case, this would require 2^16 iterations: 16 texture |
| * units, 16 miplevels, and 256 depth layers (assuming maximums for OpenGL |
| * 2.1). |
| * |
| * By choosing design 2, the number of iterations is exactly the minimum |
| * necessary. |
| */ |
| struct intel_resolve_map { |
| uint32_t level; |
| uint32_t layer; |
| enum gen6_hiz_op need; |
| |
| struct intel_resolve_map *next; |
| struct intel_resolve_map *prev; |
| }; |
| |
| void |
| intel_resolve_map_set(struct intel_resolve_map *head, |
| uint32_t level, |
| uint32_t layer, |
| enum gen6_hiz_op need); |
| |
| struct intel_resolve_map* |
| intel_resolve_map_get(struct intel_resolve_map *head, |
| uint32_t level, |
| uint32_t layer); |
| |
| void |
| intel_resolve_map_remove(struct intel_resolve_map *elem); |
| |
| void |
| intel_resolve_map_clear(struct intel_resolve_map *head); |
| |
| #ifdef __cplusplus |
| } /* extern "C" */ |
| #endif |
| |