| /************************************************************************** |
| * |
| * Copyright 2009 VMware, Inc. All Rights Reserved. |
| * Copyright 2010 LunarG, Inc. All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
| * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR |
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| #ifndef RENDERER_H |
| #define RENDERER_H |
| |
| #include "VG/openvg.h" |
| |
| struct renderer; |
| |
| struct vg_context; |
| struct vg_state; |
| struct st_framebuffer; |
| struct pipe_resource; |
| struct pipe_sampler_state; |
| struct pipe_sampler_view; |
| struct pipe_surface; |
| struct pipe_vertex_element; |
| struct pipe_vertex_buffer; |
| struct matrix; |
| |
| struct renderer *renderer_create(struct vg_context *owner); |
| void renderer_destroy(struct renderer *); |
| |
| void renderer_validate(struct renderer *renderer, |
| VGbitfield dirty, |
| const struct st_framebuffer *stfb, |
| const struct vg_state *state); |
| |
| void renderer_validate_for_shader(struct renderer *renderer, |
| const struct pipe_sampler_state **samplers, |
| struct pipe_sampler_view **views, |
| VGint num_samplers, |
| const struct matrix *modelview, |
| void *fs, |
| const void *const_buffer, |
| VGint const_buffer_len); |
| |
| void renderer_validate_for_mask_rendering(struct renderer *renderer, |
| struct pipe_surface *dst, |
| const struct matrix *modelview); |
| |
| VGboolean renderer_copy_begin(struct renderer *renderer, |
| struct pipe_surface *dst, |
| VGboolean y0_top, |
| struct pipe_sampler_view *src); |
| |
| void renderer_copy(struct renderer *renderer, |
| VGint x, VGint y, VGint w, VGint h, |
| VGint sx, VGint sy, VGint sw, VGint sh); |
| |
| void renderer_copy_end(struct renderer *renderer); |
| |
| VGboolean renderer_drawtex_begin(struct renderer *renderer, |
| struct pipe_sampler_view *src); |
| |
| void renderer_drawtex(struct renderer *renderer, |
| VGint x, VGint y, VGint w, VGint h, |
| VGint sx, VGint sy, VGint sw, VGint sh); |
| |
| void renderer_drawtex_end(struct renderer *renderer); |
| |
| VGboolean renderer_scissor_begin(struct renderer *renderer, |
| VGboolean restore_dsa); |
| |
| void renderer_scissor(struct renderer *renderer, |
| VGint x, VGint y, VGint width, VGint height); |
| |
| void renderer_scissor_end(struct renderer *renderer); |
| |
| VGboolean renderer_clear_begin(struct renderer *renderer); |
| |
| void renderer_clear(struct renderer *renderer, |
| VGint x, VGint y, VGint width, VGint height, |
| const VGfloat color[4]); |
| |
| void renderer_clear_end(struct renderer *renderer); |
| |
| VGboolean renderer_filter_begin(struct renderer *renderer, |
| struct pipe_resource *dst, |
| VGboolean y0_top, |
| VGbitfield channel_mask, |
| const struct pipe_sampler_state **samplers, |
| struct pipe_sampler_view **views, |
| VGint num_samplers, |
| void *fs, |
| const void *const_buffer, |
| VGint const_buffer_len); |
| |
| void renderer_filter(struct renderer *renderer, |
| VGint x, VGint y, VGint w, VGint h, |
| VGint sx, VGint sy, VGint sw, VGint sh); |
| |
| void renderer_filter_end(struct renderer *renderer); |
| |
| VGboolean renderer_polygon_stencil_begin(struct renderer *renderer, |
| struct pipe_vertex_element *velem, |
| VGFillRule rule, |
| VGboolean restore_dsa); |
| |
| void renderer_polygon_stencil(struct renderer *renderer, |
| struct pipe_vertex_buffer *vbuf, |
| VGuint mode, VGuint start, VGuint count); |
| |
| void renderer_polygon_stencil_end(struct renderer *renderer); |
| |
| VGboolean renderer_polygon_fill_begin(struct renderer *renderer, |
| VGboolean save_dsa); |
| |
| void renderer_polygon_fill(struct renderer *renderer, |
| VGfloat min_x, VGfloat min_y, |
| VGfloat max_x, VGfloat max_y); |
| |
| void renderer_polygon_fill_end(struct renderer *renderer); |
| |
| void renderer_texture_quad(struct renderer *, |
| struct pipe_resource *texture, |
| VGfloat x1offset, VGfloat y1offset, |
| VGfloat x2offset, VGfloat y2offset, |
| VGfloat x1, VGfloat y1, |
| VGfloat x2, VGfloat y2, |
| VGfloat x3, VGfloat y3, |
| VGfloat x4, VGfloat y4); |
| |
| void renderer_copy_surface(struct renderer *r, |
| struct pipe_surface *src, |
| int sx1, int sy1, |
| int sx2, int sy2, |
| struct pipe_surface *dst, |
| int dx1, int dy1, |
| int dx2, int dy2, |
| float z, unsigned filter); |
| |
| |
| #endif |