| /************************************************************************** |
| * |
| * Copyright 2010 VMware, Inc. All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
| * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR |
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| |
| /** |
| * Convert opaque VG object handles into pointers and vice versa. |
| * XXX This is not yet 64-bit safe! All VG handles are 32 bits in size. |
| */ |
| |
| |
| #ifndef HANDLE_H |
| #define HANDLE_H |
| |
| #include "pipe/p_compiler.h" |
| #include "util/u_hash_table.h" |
| #include "util/u_pointer.h" |
| |
| #include "VG/openvg.h" |
| #include "vg_context.h" |
| |
| |
| extern struct util_hash_table *handle_hash; |
| |
| |
| struct vg_mask_layer; |
| struct vg_font; |
| struct vg_image; |
| struct vg_paint; |
| struct path; |
| |
| |
| extern void |
| init_handles(void); |
| |
| |
| extern void |
| free_handles(void); |
| |
| |
| extern VGHandle |
| create_handle(void *object); |
| |
| |
| extern void |
| destroy_handle(VGHandle h); |
| |
| |
| static INLINE VGHandle |
| object_to_handle(struct vg_object *obj) |
| { |
| return obj ? obj->handle : VG_INVALID_HANDLE; |
| } |
| |
| |
| static INLINE VGHandle |
| image_to_handle(struct vg_image *img) |
| { |
| /* vg_image is derived from vg_object */ |
| return object_to_handle((struct vg_object *) img); |
| } |
| |
| |
| static INLINE VGHandle |
| masklayer_to_handle(struct vg_mask_layer *mask) |
| { |
| /* vg_object is derived from vg_object */ |
| return object_to_handle((struct vg_object *) mask); |
| } |
| |
| |
| static INLINE VGHandle |
| font_to_handle(struct vg_font *font) |
| { |
| return object_to_handle((struct vg_object *) font); |
| } |
| |
| |
| static INLINE VGHandle |
| paint_to_handle(struct vg_paint *paint) |
| { |
| return object_to_handle((struct vg_object *) paint); |
| } |
| |
| |
| static INLINE VGHandle |
| path_to_handle(struct path *path) |
| { |
| return object_to_handle((struct vg_object *) path); |
| } |
| |
| |
| static INLINE void * |
| handle_to_pointer(VGHandle h) |
| { |
| void *v = util_hash_table_get(handle_hash, intptr_to_pointer(h)); |
| #ifdef DEBUG |
| if (v) { |
| struct vg_object *obj = (struct vg_object *) v; |
| assert(obj->handle == h); |
| } |
| #endif |
| return v; |
| } |
| |
| |
| static INLINE struct vg_font * |
| handle_to_font(VGHandle h) |
| { |
| return (struct vg_font *) handle_to_pointer(h); |
| } |
| |
| |
| static INLINE struct vg_image * |
| handle_to_image(VGHandle h) |
| { |
| return (struct vg_image *) handle_to_pointer(h); |
| } |
| |
| |
| static INLINE struct vg_mask_layer * |
| handle_to_masklayer(VGHandle h) |
| { |
| return (struct vg_mask_layer *) handle_to_pointer(h); |
| } |
| |
| |
| static INLINE struct vg_object * |
| handle_to_object(VGHandle h) |
| { |
| return (struct vg_object *) handle_to_pointer(h); |
| } |
| |
| |
| static INLINE struct vg_paint * |
| handle_to_paint(VGHandle h) |
| { |
| return (struct vg_paint *) handle_to_pointer(h); |
| } |
| |
| |
| static INLINE struct path * |
| handle_to_path(VGHandle h) |
| { |
| return (struct path *) handle_to_pointer(h); |
| } |
| |
| |
| #endif /* HANDLE_H */ |