| /* |
| * Copyright 2010 Christoph Bumiller |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included in |
| * all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, |
| * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF |
| * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| */ |
| |
| #include "util/u_format.h" |
| #include "util/u_format_s3tc.h" |
| #include "pipe/p_screen.h" |
| |
| #include "vl/vl_decoder.h" |
| #include "vl/vl_video_buffer.h" |
| |
| #include "nvc0_context.h" |
| #include "nvc0_screen.h" |
| |
| #include "nvc0_graph_macros.h" |
| |
| static boolean |
| nvc0_screen_is_format_supported(struct pipe_screen *pscreen, |
| enum pipe_format format, |
| enum pipe_texture_target target, |
| unsigned sample_count, |
| unsigned bindings) |
| { |
| if (sample_count > 8) |
| return FALSE; |
| if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */ |
| return FALSE; |
| |
| if (!util_format_is_supported(format, bindings)) |
| return FALSE; |
| |
| switch (format) { |
| case PIPE_FORMAT_R8G8B8A8_UNORM: |
| case PIPE_FORMAT_R8G8B8X8_UNORM: |
| /* HACK: GL requires equal formats for MS resolve and window is BGRA */ |
| if (bindings & PIPE_BIND_RENDER_TARGET) |
| return FALSE; |
| default: |
| break; |
| } |
| |
| /* transfers & shared are always supported */ |
| bindings &= ~(PIPE_BIND_TRANSFER_READ | |
| PIPE_BIND_TRANSFER_WRITE | |
| PIPE_BIND_SHARED); |
| |
| return (nvc0_format_table[format].usage & bindings) == bindings; |
| } |
| |
| static int |
| nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) |
| { |
| const uint16_t class_3d = nouveau_screen(pscreen)->class_3d; |
| |
| switch (param) { |
| case PIPE_CAP_MAX_COMBINED_SAMPLERS: |
| return 16 * PIPE_SHADER_TYPES; /* NOTE: should not count COMPUTE */ |
| case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: |
| case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: |
| return 15; |
| case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: |
| return 12; |
| case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS: |
| return 2048; |
| case PIPE_CAP_MIN_TEXEL_OFFSET: |
| return -8; |
| case PIPE_CAP_MAX_TEXEL_OFFSET: |
| return 7; |
| case PIPE_CAP_TEXTURE_MIRROR_CLAMP: |
| case PIPE_CAP_TEXTURE_SWIZZLE: |
| case PIPE_CAP_TEXTURE_SHADOW_MAP: |
| case PIPE_CAP_NPOT_TEXTURES: |
| case PIPE_CAP_ANISOTROPIC_FILTER: |
| case PIPE_CAP_SEAMLESS_CUBE_MAP: |
| return 1; |
| case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE: |
| return (class_3d >= NVE4_3D_CLASS) ? 1 : 0; |
| case PIPE_CAP_TWO_SIDED_STENCIL: |
| case PIPE_CAP_DEPTH_CLIP_DISABLE: |
| case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE: |
| case PIPE_CAP_POINT_SPRITE: |
| return 1; |
| case PIPE_CAP_SM3: |
| return 1; |
| case PIPE_CAP_GLSL_FEATURE_LEVEL: |
| return 150; |
| case PIPE_CAP_MAX_RENDER_TARGETS: |
| return 8; |
| case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS: |
| return 1; |
| case PIPE_CAP_FRAGMENT_COLOR_CLAMPED: |
| case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: |
| case PIPE_CAP_VERTEX_COLOR_CLAMPED: |
| return 1; |
| case PIPE_CAP_QUERY_TIMESTAMP: |
| case PIPE_CAP_TIMER_QUERY: |
| case PIPE_CAP_OCCLUSION_QUERY: |
| case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME: |
| return 1; |
| case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS: |
| return 4; |
| case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS: |
| case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS: |
| return 128; |
| case PIPE_CAP_BLEND_EQUATION_SEPARATE: |
| case PIPE_CAP_INDEP_BLEND_ENABLE: |
| case PIPE_CAP_INDEP_BLEND_FUNC: |
| return 1; |
| case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT: |
| case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER: |
| return 1; |
| case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: |
| case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: |
| return 0; |
| case PIPE_CAP_SHADER_STENCIL_EXPORT: |
| return 0; |
| case PIPE_CAP_PRIMITIVE_RESTART: |
| case PIPE_CAP_TGSI_INSTANCEID: |
| case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: |
| case PIPE_CAP_MIXED_COLORBUFFER_FORMATS: |
| case PIPE_CAP_CONDITIONAL_RENDER: |
| case PIPE_CAP_TEXTURE_BARRIER: |
| case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION: |
| case PIPE_CAP_START_INSTANCE: |
| return 1; |
| case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS: |
| case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS: |
| return 0; /* state trackers will know better */ |
| case PIPE_CAP_USER_CONSTANT_BUFFERS: |
| case PIPE_CAP_USER_INDEX_BUFFERS: |
| case PIPE_CAP_USER_VERTEX_BUFFERS: |
| return 1; |
| case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT: |
| return 256; |
| case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY: |
| case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY: |
| case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY: |
| return 0; |
| default: |
| NOUVEAU_ERR("unknown PIPE_CAP %d\n", param); |
| return 0; |
| } |
| } |
| |
| static int |
| nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader, |
| enum pipe_shader_cap param) |
| { |
| switch (shader) { |
| case PIPE_SHADER_VERTEX: |
| /* |
| case PIPE_SHADER_TESSELLATION_CONTROL: |
| case PIPE_SHADER_TESSELLATION_EVALUATION: |
| */ |
| case PIPE_SHADER_GEOMETRY: |
| case PIPE_SHADER_FRAGMENT: |
| break; |
| default: |
| return 0; |
| } |
| |
| switch (param) { |
| case PIPE_SHADER_CAP_MAX_INSTRUCTIONS: |
| case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS: |
| case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS: |
| case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS: |
| return 16384; |
| case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: |
| return 16; |
| case PIPE_SHADER_CAP_MAX_INPUTS: |
| if (shader == PIPE_SHADER_VERTEX) |
| return 32; |
| if (shader == PIPE_SHADER_FRAGMENT) |
| return (0x200 + 0x20 + 0x80) / 16; /* generic + colors + TexCoords */ |
| return (0x200 + 0x40 + 0x80) / 16; /* without 0x60 for per-patch inputs */ |
| case PIPE_SHADER_CAP_MAX_CONSTS: |
| return 65536 / 16; |
| case PIPE_SHADER_CAP_MAX_CONST_BUFFERS: |
| return NVC0_MAX_PIPE_CONSTBUFS; |
| case PIPE_SHADER_CAP_MAX_ADDRS: |
| return 1; |
| case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR: |
| case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: |
| return shader != PIPE_SHADER_FRAGMENT; |
| case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: |
| case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: |
| return 1; |
| case PIPE_SHADER_CAP_MAX_PREDS: |
| return 0; |
| case PIPE_SHADER_CAP_MAX_TEMPS: |
| return NVC0_CAP_MAX_PROGRAM_TEMPS; |
| case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: |
| return 1; |
| case PIPE_SHADER_CAP_SUBROUTINES: |
| return 1; /* but inlining everything, we need function declarations */ |
| case PIPE_SHADER_CAP_INTEGERS: |
| return 1; |
| case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS: |
| return 16; /* would be 32 in linked (OpenGL-style) mode */ |
| /* |
| case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLER_VIEWS: |
| return 32; |
| */ |
| default: |
| NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param); |
| return 0; |
| } |
| } |
| |
| static float |
| nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param) |
| { |
| switch (param) { |
| case PIPE_CAPF_MAX_LINE_WIDTH: |
| case PIPE_CAPF_MAX_LINE_WIDTH_AA: |
| return 10.0f; |
| case PIPE_CAPF_MAX_POINT_WIDTH: |
| return 63.0f; |
| case PIPE_CAPF_MAX_POINT_WIDTH_AA: |
| return 63.375f; |
| case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY: |
| return 16.0f; |
| case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS: |
| return 15.0f; |
| default: |
| NOUVEAU_ERR("unknown PIPE_CAP %d\n", param); |
| return 0.0f; |
| } |
| } |
| |
| static void |
| nvc0_screen_destroy(struct pipe_screen *pscreen) |
| { |
| struct nvc0_screen *screen = nvc0_screen(pscreen); |
| |
| if (screen->base.fence.current) { |
| nouveau_fence_wait(screen->base.fence.current); |
| nouveau_fence_ref(NULL, &screen->base.fence.current); |
| } |
| if (screen->base.pushbuf) |
| screen->base.pushbuf->user_priv = NULL; |
| |
| if (screen->blitctx) |
| FREE(screen->blitctx); |
| |
| nouveau_bo_ref(NULL, &screen->text); |
| nouveau_bo_ref(NULL, &screen->uniform_bo); |
| nouveau_bo_ref(NULL, &screen->tls); |
| nouveau_bo_ref(NULL, &screen->txc); |
| nouveau_bo_ref(NULL, &screen->fence.bo); |
| nouveau_bo_ref(NULL, &screen->poly_cache); |
| |
| nouveau_heap_destroy(&screen->lib_code); |
| nouveau_heap_destroy(&screen->text_heap); |
| |
| if (screen->tic.entries) |
| FREE(screen->tic.entries); |
| |
| nouveau_mm_destroy(screen->mm_VRAM_fe0); |
| |
| nouveau_object_del(&screen->eng3d); |
| nouveau_object_del(&screen->eng2d); |
| nouveau_object_del(&screen->m2mf); |
| |
| nouveau_screen_fini(&screen->base); |
| |
| FREE(screen); |
| } |
| |
| static int |
| nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos, |
| unsigned size, const uint32_t *data) |
| { |
| struct nouveau_pushbuf *push = screen->base.pushbuf; |
| |
| size /= 4; |
| |
| BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2); |
| PUSH_DATA (push, (m - 0x3800) / 8); |
| PUSH_DATA (push, pos); |
| BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1); |
| PUSH_DATA (push, pos); |
| PUSH_DATAp(push, data, size); |
| |
| return pos + size; |
| } |
| |
| static void |
| nvc0_magic_3d_init(struct nouveau_pushbuf *push, uint16_t obj_class) |
| { |
| BEGIN_NVC0(push, SUBC_3D(0x10cc), 1); |
| PUSH_DATA (push, 0xff); |
| BEGIN_NVC0(push, SUBC_3D(0x10e0), 2); |
| PUSH_DATA (push, 0xff); |
| PUSH_DATA (push, 0xff); |
| BEGIN_NVC0(push, SUBC_3D(0x10ec), 2); |
| PUSH_DATA (push, 0xff); |
| PUSH_DATA (push, 0xff); |
| BEGIN_NVC0(push, SUBC_3D(0x074c), 1); |
| PUSH_DATA (push, 0x3f); |
| |
| BEGIN_NVC0(push, SUBC_3D(0x16a8), 1); |
| PUSH_DATA (push, (3 << 16) | 3); |
| BEGIN_NVC0(push, SUBC_3D(0x1794), 1); |
| PUSH_DATA (push, (2 << 16) | 2); |
| BEGIN_NVC0(push, SUBC_3D(0x0de8), 1); |
| PUSH_DATA (push, 1); |
| |
| BEGIN_NVC0(push, SUBC_3D(0x12ac), 1); |
| PUSH_DATA (push, 0); |
| BEGIN_NVC0(push, SUBC_3D(0x0218), 1); |
| PUSH_DATA (push, 0x10); |
| BEGIN_NVC0(push, SUBC_3D(0x10fc), 1); |
| PUSH_DATA (push, 0x10); |
| BEGIN_NVC0(push, SUBC_3D(0x1290), 1); |
| PUSH_DATA (push, 0x10); |
| BEGIN_NVC0(push, SUBC_3D(0x12d8), 2); |
| PUSH_DATA (push, 0x10); |
| PUSH_DATA (push, 0x10); |
| BEGIN_NVC0(push, SUBC_3D(0x1140), 1); |
| PUSH_DATA (push, 0x10); |
| BEGIN_NVC0(push, SUBC_3D(0x1610), 1); |
| PUSH_DATA (push, 0xe); |
| |
| BEGIN_NVC0(push, SUBC_3D(0x164c), 1); |
| PUSH_DATA (push, 1 << 12); |
| BEGIN_NVC0(push, SUBC_3D(0x030c), 1); |
| PUSH_DATA (push, 0); |
| BEGIN_NVC0(push, SUBC_3D(0x0300), 1); |
| PUSH_DATA (push, 3); |
| |
| BEGIN_NVC0(push, SUBC_3D(0x02d0), 1); |
| PUSH_DATA (push, 0x3fffff); |
| BEGIN_NVC0(push, SUBC_3D(0x0fdc), 1); |
| PUSH_DATA (push, 1); |
| BEGIN_NVC0(push, SUBC_3D(0x19c0), 1); |
| PUSH_DATA (push, 1); |
| BEGIN_NVC0(push, SUBC_3D(0x075c), 1); |
| PUSH_DATA (push, 3); |
| |
| if (obj_class >= NVE4_3D_CLASS) { |
| BEGIN_NVC0(push, SUBC_3D(0x07fc), 1); |
| PUSH_DATA (push, 1); |
| } |
| |
| /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc |
| * are supposed to do */ |
| } |
| |
| static void |
| nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence) |
| { |
| struct nvc0_screen *screen = nvc0_screen(pscreen); |
| struct nouveau_pushbuf *push = screen->base.pushbuf; |
| |
| /* we need to do it after possible flush in MARK_RING */ |
| *sequence = ++screen->base.fence.sequence; |
| |
| BEGIN_NVC0(push, NVC0_3D(QUERY_ADDRESS_HIGH), 4); |
| PUSH_DATAh(push, screen->fence.bo->offset); |
| PUSH_DATA (push, screen->fence.bo->offset); |
| PUSH_DATA (push, *sequence); |
| PUSH_DATA (push, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT | |
| (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT)); |
| } |
| |
| static u32 |
| nvc0_screen_fence_update(struct pipe_screen *pscreen) |
| { |
| struct nvc0_screen *screen = nvc0_screen(pscreen); |
| return screen->fence.map[0]; |
| } |
| |
| #define FAIL_SCREEN_INIT(str, err) \ |
| do { \ |
| NOUVEAU_ERR(str, err); \ |
| nvc0_screen_destroy(pscreen); \ |
| return NULL; \ |
| } while(0) |
| |
| struct pipe_screen * |
| nvc0_screen_create(struct nouveau_device *dev) |
| { |
| struct nvc0_screen *screen; |
| struct pipe_screen *pscreen; |
| struct nouveau_object *chan; |
| struct nouveau_pushbuf *push; |
| uint32_t obj_class; |
| int ret; |
| unsigned i; |
| union nouveau_bo_config mm_config; |
| |
| switch (dev->chipset & ~0xf) { |
| case 0xc0: |
| case 0xd0: |
| case 0xe0: |
| break; |
| default: |
| return NULL; |
| } |
| |
| screen = CALLOC_STRUCT(nvc0_screen); |
| if (!screen) |
| return NULL; |
| pscreen = &screen->base.base; |
| |
| ret = nouveau_screen_init(&screen->base, dev); |
| if (ret) { |
| nvc0_screen_destroy(pscreen); |
| return NULL; |
| } |
| chan = screen->base.channel; |
| push = screen->base.pushbuf; |
| push->user_priv = screen; |
| |
| screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER | |
| PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER; |
| screen->base.sysmem_bindings |= |
| PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER; |
| |
| pscreen->destroy = nvc0_screen_destroy; |
| pscreen->context_create = nvc0_create; |
| pscreen->is_format_supported = nvc0_screen_is_format_supported; |
| pscreen->get_param = nvc0_screen_get_param; |
| pscreen->get_shader_param = nvc0_screen_get_shader_param; |
| pscreen->get_paramf = nvc0_screen_get_paramf; |
| |
| nvc0_screen_init_resource_functions(pscreen); |
| |
| nouveau_screen_init_vdec(&screen->base); |
| |
| ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096, NULL, |
| &screen->fence.bo); |
| if (ret) |
| goto fail; |
| nouveau_bo_map(screen->fence.bo, 0, NULL); |
| screen->fence.map = screen->fence.bo->map; |
| screen->base.fence.emit = nvc0_screen_fence_emit; |
| screen->base.fence.update = nvc0_screen_fence_update; |
| |
| switch (dev->chipset & 0xf0) { |
| case 0xe0: |
| obj_class = NVE4_P2MF_CLASS; |
| break; |
| default: |
| obj_class = NVC0_M2MF_CLASS; |
| break; |
| } |
| ret = nouveau_object_new(chan, 0xbeef323f, obj_class, NULL, 0, |
| &screen->m2mf); |
| if (ret) |
| FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret); |
| |
| BEGIN_NVC0(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1); |
| PUSH_DATA (push, screen->m2mf->oclass); |
| if (screen->m2mf->oclass == NVE4_P2MF_CLASS) { |
| BEGIN_NVC0(push, SUBC_COPY(NV01_SUBCHAN_OBJECT), 1); |
| PUSH_DATA (push, 0xa0b5); |
| } |
| |
| ret = nouveau_object_new(chan, 0xbeef902d, NVC0_2D_CLASS, NULL, 0, |
| &screen->eng2d); |
| if (ret) |
| FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret); |
| |
| BEGIN_NVC0(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1); |
| PUSH_DATA (push, screen->eng2d->oclass); |
| BEGIN_NVC0(push, NVC0_2D(OPERATION), 1); |
| PUSH_DATA (push, NVC0_2D_OPERATION_SRCCOPY); |
| BEGIN_NVC0(push, NVC0_2D(CLIP_ENABLE), 1); |
| PUSH_DATA (push, 0); |
| BEGIN_NVC0(push, NVC0_2D(COLOR_KEY_ENABLE), 1); |
| PUSH_DATA (push, 0); |
| BEGIN_NVC0(push, SUBC_2D(0x0884), 1); |
| PUSH_DATA (push, 0x3f); |
| BEGIN_NVC0(push, SUBC_2D(0x0888), 1); |
| PUSH_DATA (push, 1); |
| |
| BEGIN_NVC0(push, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH), 2); |
| PUSH_DATAh(push, screen->fence.bo->offset + 16); |
| PUSH_DATA (push, screen->fence.bo->offset + 16); |
| |
| switch (dev->chipset & 0xf0) { |
| case 0xe0: |
| obj_class = NVE4_3D_CLASS; |
| break; |
| case 0xd0: |
| case 0xc0: |
| default: |
| switch (dev->chipset) { |
| case 0xd9: |
| case 0xc8: |
| obj_class = NVC8_3D_CLASS; |
| break; |
| case 0xc1: |
| obj_class = NVC1_3D_CLASS; |
| break; |
| default: |
| obj_class = NVC0_3D_CLASS; |
| break; |
| } |
| break; |
| } |
| ret = nouveau_object_new(chan, 0xbeef003d, obj_class, NULL, 0, |
| &screen->eng3d); |
| if (ret) |
| FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret); |
| screen->base.class_3d = obj_class; |
| |
| BEGIN_NVC0(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1); |
| PUSH_DATA (push, screen->eng3d->oclass); |
| |
| BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1); |
| PUSH_DATA (push, NVC0_3D_COND_MODE_ALWAYS); |
| |
| if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) { |
| /* kill shaders after about 1 second (at 100 MHz) */ |
| BEGIN_NVC0(push, NVC0_3D(WATCHDOG_TIMER), 1); |
| PUSH_DATA (push, 0x17); |
| } |
| |
| BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1); |
| PUSH_DATA (push, 1); |
| |
| BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1); |
| PUSH_DATA (push, 0); |
| BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_ENABLE), 1); |
| PUSH_DATA (push, 0); |
| BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 1); |
| PUSH_DATA (push, NVC0_3D_MULTISAMPLE_MODE_MS1); |
| BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_CTRL), 1); |
| PUSH_DATA (push, 0); |
| BEGIN_NVC0(push, NVC0_3D(LINE_WIDTH_SEPARATE), 1); |
| PUSH_DATA (push, 1); |
| BEGIN_NVC0(push, NVC0_3D(LINE_LAST_PIXEL), 1); |
| PUSH_DATA (push, 0); |
| BEGIN_NVC0(push, NVC0_3D(BLEND_SEPARATE_ALPHA), 1); |
| PUSH_DATA (push, 1); |
| BEGIN_NVC0(push, NVC0_3D(BLEND_ENABLE_COMMON), 1); |
| PUSH_DATA (push, 0); |
| if (screen->eng3d->oclass < NVE4_3D_CLASS) { |
| BEGIN_NVC0(push, NVC0_3D(TEX_MISC), 1); |
| PUSH_DATA (push, NVC0_3D_TEX_MISC_SEAMLESS_CUBE_MAP); |
| } else { |
| BEGIN_NVC0(push, NVE4_3D(TEX_CB_INDEX), 1); |
| PUSH_DATA (push, 15); |
| } |
| BEGIN_NVC0(push, NVC0_3D(CALL_LIMIT_LOG), 1); |
| PUSH_DATA (push, 8); /* 128 */ |
| BEGIN_NVC0(push, NVC0_3D(ZCULL_STATCTRS_ENABLE), 1); |
| PUSH_DATA (push, 1); |
| if (screen->eng3d->oclass >= NVC1_3D_CLASS) { |
| BEGIN_NVC0(push, NVC0_3D(CACHE_SPLIT), 1); |
| PUSH_DATA (push, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1); |
| } |
| |
| nvc0_magic_3d_init(push, screen->eng3d->oclass); |
| |
| ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, NULL, |
| &screen->text); |
| if (ret) |
| goto fail; |
| |
| /* XXX: getting a page fault at the end of the code buffer every few |
| * launches, don't use the last 256 bytes to work around them - prefetch ? |
| */ |
| nouveau_heap_init(&screen->text_heap, 0, (1 << 20) - 0x100); |
| |
| ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 12, 6 << 16, NULL, |
| &screen->uniform_bo); |
| if (ret) |
| goto fail; |
| |
| for (i = 0; i < 5; ++i) { |
| /* TIC and TSC entries for each unit (nve4+ only) */ |
| /* auxiliary constants (6 user clip planes, base instance id) */ |
| BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3); |
| PUSH_DATA (push, 512); |
| PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (i << 9)); |
| PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (i << 9)); |
| BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1); |
| PUSH_DATA (push, (15 << 4) | 1); |
| if (screen->eng3d->oclass >= NVE4_3D_CLASS) { |
| unsigned j; |
| BEGIN_1IC0(push, NVC0_3D(CB_POS), 9); |
| PUSH_DATA (push, 0); |
| for (j = 0; j < 8; ++j) |
| PUSH_DATA(push, j); |
| } else { |
| BEGIN_NVC0(push, NVC0_3D(TEX_LIMITS(i)), 1); |
| PUSH_DATA (push, 0x54); |
| } |
| } |
| BEGIN_NVC0(push, NVC0_3D(LINKED_TSC), 1); |
| PUSH_DATA (push, 0); |
| |
| /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */ |
| BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3); |
| PUSH_DATA (push, 256); |
| PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 9)); |
| PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 9)); |
| BEGIN_1IC0(push, NVC0_3D(CB_POS), 5); |
| PUSH_DATA (push, 0); |
| PUSH_DATAf(push, 0.0f); |
| PUSH_DATAf(push, 0.0f); |
| PUSH_DATAf(push, 0.0f); |
| PUSH_DATAf(push, 0.0f); |
| BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2); |
| PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 9)); |
| PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 9)); |
| |
| /* max MPs * max warps per MP (TODO: ask kernel) */ |
| if (screen->eng3d->oclass >= NVE4_3D_CLASS) |
| screen->tls_size = 8 * 64; |
| else |
| screen->tls_size = 16 * 48; |
| screen->tls_size *= NVC0_CAP_MAX_PROGRAM_TEMPS * 16; |
| screen->tls_size = align(screen->tls_size, 1 << 17); |
| |
| ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, |
| screen->tls_size, NULL, &screen->tls); |
| if (ret) |
| goto fail; |
| |
| BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2); |
| PUSH_DATAh(push, screen->text->offset); |
| PUSH_DATA (push, screen->text->offset); |
| BEGIN_NVC0(push, NVC0_3D(TEMP_ADDRESS_HIGH), 4); |
| PUSH_DATAh(push, screen->tls->offset); |
| PUSH_DATA (push, screen->tls->offset); |
| PUSH_DATA (push, screen->tls_size >> 32); |
| PUSH_DATA (push, screen->tls_size); |
| BEGIN_NVC0(push, NVC0_3D(WARP_TEMP_ALLOC), 1); |
| PUSH_DATA (push, 0); |
| BEGIN_NVC0(push, NVC0_3D(LOCAL_BASE), 1); |
| PUSH_DATA (push, 0); |
| |
| ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, NULL, |
| &screen->poly_cache); |
| if (ret) |
| goto fail; |
| |
| BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3); |
| PUSH_DATAh(push, screen->poly_cache->offset); |
| PUSH_DATA (push, screen->poly_cache->offset); |
| PUSH_DATA (push, 3); |
| |
| ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 17, NULL, |
| &screen->txc); |
| if (ret) |
| goto fail; |
| |
| BEGIN_NVC0(push, NVC0_3D(TIC_ADDRESS_HIGH), 3); |
| PUSH_DATAh(push, screen->txc->offset); |
| PUSH_DATA (push, screen->txc->offset); |
| PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1); |
| |
| BEGIN_NVC0(push, NVC0_3D(TSC_ADDRESS_HIGH), 3); |
| PUSH_DATAh(push, screen->txc->offset + 65536); |
| PUSH_DATA (push, screen->txc->offset + 65536); |
| PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1); |
| |
| BEGIN_NVC0(push, NVC0_3D(SCREEN_Y_CONTROL), 1); |
| PUSH_DATA (push, 0); |
| BEGIN_NVC0(push, NVC0_3D(WINDOW_OFFSET_X), 2); |
| PUSH_DATA (push, 0); |
| PUSH_DATA (push, 0); |
| BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); /* deactivate ZCULL */ |
| PUSH_DATA (push, 0x3f); |
| |
| BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_MODE), 1); |
| PUSH_DATA (push, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY); |
| BEGIN_NVC0(push, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2); |
| for (i = 0; i < 8 * 2; ++i) |
| PUSH_DATA(push, 0); |
| BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_EN), 1); |
| PUSH_DATA (push, 0); |
| BEGIN_NVC0(push, NVC0_3D(CLIPID_ENABLE), 1); |
| PUSH_DATA (push, 0); |
| |
| /* neither scissors, viewport nor stencil mask should affect clears */ |
| BEGIN_NVC0(push, NVC0_3D(CLEAR_FLAGS), 1); |
| PUSH_DATA (push, 0); |
| |
| BEGIN_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 1); |
| PUSH_DATA (push, 1); |
| BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(0)), 2); |
| PUSH_DATAf(push, 0.0f); |
| PUSH_DATAf(push, 1.0f); |
| BEGIN_NVC0(push, NVC0_3D(VIEW_VOLUME_CLIP_CTRL), 1); |
| PUSH_DATA (push, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1); |
| |
| /* We use scissors instead of exact view volume clipping, |
| * so they're always enabled. |
| */ |
| BEGIN_NVC0(push, NVC0_3D(SCISSOR_ENABLE(0)), 3); |
| PUSH_DATA (push, 1); |
| PUSH_DATA (push, 8192 << 16); |
| PUSH_DATA (push, 8192 << 16); |
| |
| #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n); |
| |
| i = 0; |
| MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE, nvc0_9097_per_instance_bf); |
| MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES, nvc0_9097_blend_enables); |
| MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT, nvc0_9097_vertex_array_select); |
| MK_MACRO(NVC0_3D_MACRO_TEP_SELECT, nvc0_9097_tep_select); |
| MK_MACRO(NVC0_3D_MACRO_GP_SELECT, nvc0_9097_gp_select); |
| MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT, nvc0_9097_poly_mode_front); |
| MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK, nvc0_9097_poly_mode_back); |
| |
| BEGIN_NVC0(push, NVC0_3D(RASTERIZE_ENABLE), 1); |
| PUSH_DATA (push, 1); |
| BEGIN_NVC0(push, NVC0_3D(RT_SEPARATE_FRAG_DATA), 1); |
| PUSH_DATA (push, 1); |
| BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1); |
| PUSH_DATA (push, 0x40); |
| BEGIN_NVC0(push, NVC0_3D(LAYER), 1); |
| PUSH_DATA (push, 0); |
| BEGIN_NVC0(push, NVC0_3D(MACRO_TEP_SELECT), 1); |
| PUSH_DATA (push, 0x30); |
| BEGIN_NVC0(push, NVC0_3D(PATCH_VERTICES), 1); |
| PUSH_DATA (push, 3); |
| BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 1); |
| PUSH_DATA (push, 0x20); |
| BEGIN_NVC0(push, NVC0_3D(SP_SELECT(0)), 1); |
| PUSH_DATA (push, 0x00); |
| |
| BEGIN_NVC0(push, NVC0_3D(POINT_COORD_REPLACE), 1); |
| PUSH_DATA (push, 0); |
| BEGIN_NVC0(push, NVC0_3D(POINT_RASTER_RULES), 1); |
| PUSH_DATA (push, NVC0_3D_POINT_RASTER_RULES_OGL); |
| |
| IMMED_NVC0(push, NVC0_3D(EDGEFLAG), 1); |
| |
| PUSH_KICK (push); |
| |
| screen->tic.entries = CALLOC(4096, sizeof(void *)); |
| screen->tsc.entries = screen->tic.entries + 2048; |
| |
| mm_config.nvc0.tile_mode = 0; |
| mm_config.nvc0.memtype = 0xfe0; |
| screen->mm_VRAM_fe0 = nouveau_mm_create(dev, NOUVEAU_BO_VRAM, &mm_config); |
| |
| if (!nvc0_blitctx_create(screen)) |
| goto fail; |
| |
| nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE); |
| |
| return pscreen; |
| |
| fail: |
| nvc0_screen_destroy(pscreen); |
| return NULL; |
| } |
| |
| int |
| nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry) |
| { |
| int i = screen->tic.next; |
| |
| while (screen->tic.lock[i / 32] & (1 << (i % 32))) |
| i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1); |
| |
| screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1); |
| |
| if (screen->tic.entries[i]) |
| nv50_tic_entry(screen->tic.entries[i])->id = -1; |
| |
| screen->tic.entries[i] = entry; |
| return i; |
| } |
| |
| int |
| nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry) |
| { |
| int i = screen->tsc.next; |
| |
| while (screen->tsc.lock[i / 32] & (1 << (i % 32))) |
| i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1); |
| |
| screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1); |
| |
| if (screen->tsc.entries[i]) |
| nv50_tsc_entry(screen->tsc.entries[i])->id = -1; |
| |
| screen->tsc.entries[i] = entry; |
| return i; |
| } |