blob: ac7e9f66a11b256f55d708efbd3b096e3a9bf9c8 [file] [log] [blame]
/*
* Copyright 2008 Ben Skeggs
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "draw/draw_pipe.h"
#include "nvc0_context.h"
struct nvc0_render_stage {
struct draw_stage stage;
struct nvc0_context *nvc0;
};
static INLINE struct nvc0_render_stage *
nvc0_render_stage(struct draw_stage *stage)
{
return (struct nvc0_render_stage *)stage;
}
static void
nvc0_render_point(struct draw_stage *stage, struct prim_header *prim)
{
NOUVEAU_ERR("\n");
}
static void
nvc0_render_line(struct draw_stage *stage, struct prim_header *prim)
{
NOUVEAU_ERR("\n");
}
static void
nvc0_render_tri(struct draw_stage *stage, struct prim_header *prim)
{
NOUVEAU_ERR("\n");
}
static void
nvc0_render_flush(struct draw_stage *stage, unsigned flags)
{
}
static void
nvc0_render_reset_stipple_counter(struct draw_stage *stage)
{
NOUVEAU_ERR("\n");
}
static void
nvc0_render_destroy(struct draw_stage *stage)
{
FREE(stage);
}
struct draw_stage *
nvc0_draw_render_stage(struct nvc0_context *nvc0)
{
struct nvc0_render_stage *rs = CALLOC_STRUCT(nvc0_render_stage);
rs->nvc0 = nvc0;
rs->stage.draw = nvc0->draw;
rs->stage.destroy = nvc0_render_destroy;
rs->stage.point = nvc0_render_point;
rs->stage.line = nvc0_render_line;
rs->stage.tri = nvc0_render_tri;
rs->stage.flush = nvc0_render_flush;
rs->stage.reset_stipple_counter = nvc0_render_reset_stipple_counter;
return &rs->stage;
}