| /* |
| * Copyright 2012 Red Hat Inc. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included in |
| * all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, |
| * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF |
| * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| * |
| * Authors: Ben Skeggs |
| * |
| */ |
| |
| #include "util/u_inlines.h" |
| #include "util/u_format.h" |
| |
| #include "nouveau/nv_object.xml.h" |
| #include "nv30-40_3d.xml.h" |
| #include "nv30_context.h" |
| #include "nv30_format.h" |
| |
| #define NV30_3D_TEX_WRAP_S_MIRROR_REPEAT NV30_3D_TEX_WRAP_S_MIRRORED_REPEAT |
| #define NV30_WRAP(n) \ |
| case PIPE_TEX_WRAP_##n: ret = NV30_3D_TEX_WRAP_S_##n; break |
| #define NV40_WRAP(n) \ |
| case PIPE_TEX_WRAP_##n: ret = NV40_3D_TEX_WRAP_S_##n; break |
| |
| static INLINE unsigned |
| wrap_mode(unsigned pipe) |
| { |
| unsigned ret = NV30_3D_TEX_WRAP_S_REPEAT; |
| |
| switch (pipe) { |
| NV30_WRAP(REPEAT); |
| NV30_WRAP(MIRROR_REPEAT); |
| NV30_WRAP(CLAMP_TO_EDGE); |
| NV30_WRAP(CLAMP_TO_BORDER); |
| NV30_WRAP(CLAMP); |
| NV40_WRAP(MIRROR_CLAMP_TO_EDGE); |
| NV40_WRAP(MIRROR_CLAMP_TO_BORDER); |
| NV40_WRAP(MIRROR_CLAMP); |
| default: |
| break; |
| } |
| |
| return ret >> NV30_3D_TEX_WRAP_S__SHIFT; |
| } |
| |
| static INLINE unsigned |
| filter_mode(const struct pipe_sampler_state *cso) |
| { |
| unsigned filter; |
| |
| switch (cso->mag_img_filter) { |
| case PIPE_TEX_FILTER_LINEAR: |
| filter = NV30_3D_TEX_FILTER_MAG_LINEAR; |
| break; |
| default: |
| filter = NV30_3D_TEX_FILTER_MAG_NEAREST; |
| break; |
| } |
| |
| switch (cso->min_img_filter) { |
| case PIPE_TEX_FILTER_LINEAR: |
| switch (cso->min_mip_filter) { |
| case PIPE_TEX_MIPFILTER_NEAREST: |
| filter |= NV30_3D_TEX_FILTER_MIN_LINEAR_MIPMAP_NEAREST; |
| break; |
| case PIPE_TEX_MIPFILTER_LINEAR: |
| filter |= NV30_3D_TEX_FILTER_MIN_LINEAR_MIPMAP_LINEAR; |
| break; |
| default: |
| filter |= NV30_3D_TEX_FILTER_MIN_LINEAR; |
| break; |
| } |
| break; |
| default: |
| switch (cso->min_mip_filter) { |
| case PIPE_TEX_MIPFILTER_NEAREST: |
| filter |= NV30_3D_TEX_FILTER_MIN_NEAREST_MIPMAP_NEAREST; |
| break; |
| case PIPE_TEX_MIPFILTER_LINEAR: |
| filter |= NV30_3D_TEX_FILTER_MIN_NEAREST_MIPMAP_LINEAR; |
| break; |
| default: |
| filter |= NV30_3D_TEX_FILTER_MIN_NEAREST; |
| break; |
| } |
| break; |
| } |
| |
| return filter; |
| } |
| |
| static INLINE unsigned |
| compare_mode(const struct pipe_sampler_state *cso) |
| { |
| if (cso->compare_mode != PIPE_TEX_COMPARE_R_TO_TEXTURE) |
| return 0; |
| |
| switch (cso->compare_func) { |
| case PIPE_FUNC_NEVER : return NV30_3D_TEX_WRAP_RCOMP_NEVER; |
| case PIPE_FUNC_GREATER : return NV30_3D_TEX_WRAP_RCOMP_GREATER; |
| case PIPE_FUNC_EQUAL : return NV30_3D_TEX_WRAP_RCOMP_EQUAL; |
| case PIPE_FUNC_GEQUAL : return NV30_3D_TEX_WRAP_RCOMP_GEQUAL; |
| case PIPE_FUNC_LESS : return NV30_3D_TEX_WRAP_RCOMP_LESS; |
| case PIPE_FUNC_NOTEQUAL: return NV30_3D_TEX_WRAP_RCOMP_NOTEQUAL; |
| case PIPE_FUNC_LEQUAL : return NV30_3D_TEX_WRAP_RCOMP_LEQUAL; |
| case PIPE_FUNC_ALWAYS : return NV30_3D_TEX_WRAP_RCOMP_ALWAYS; |
| default: |
| return 0; |
| } |
| } |
| |
| static void * |
| nv30_sampler_state_create(struct pipe_context *pipe, |
| const struct pipe_sampler_state *cso) |
| { |
| struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d; |
| struct nv30_sampler_state *so; |
| const float max_lod = 15.0 + (255.0 / 256.0); |
| |
| so = MALLOC_STRUCT(nv30_sampler_state); |
| if (!so) |
| return NULL; |
| |
| so->pipe = *cso; |
| so->fmt = 0; |
| so->wrap = (wrap_mode(cso->wrap_s) << NV30_3D_TEX_WRAP_S__SHIFT) | |
| (wrap_mode(cso->wrap_t) << NV30_3D_TEX_WRAP_T__SHIFT) | |
| (wrap_mode(cso->wrap_r) << NV30_3D_TEX_WRAP_R__SHIFT); |
| so->en = 0; |
| so->wrap |= compare_mode(cso); |
| so->filt = filter_mode(cso) | 0x00002000; |
| so->bcol = (float_to_ubyte(cso->border_color.f[3]) << 24) | |
| (float_to_ubyte(cso->border_color.f[0]) << 16) | |
| (float_to_ubyte(cso->border_color.f[1]) << 8) | |
| (float_to_ubyte(cso->border_color.f[2]) << 0); |
| |
| if (eng3d->oclass >= NV40_3D_CLASS) { |
| unsigned aniso = cso->max_anisotropy; |
| |
| if (!cso->normalized_coords) |
| so->fmt |= NV40_3D_TEX_FORMAT_RECT; |
| |
| if (aniso > 1) { |
| if (aniso >= 16) so->en |= NV40_3D_TEX_ENABLE_ANISO_16X; |
| else if (aniso >= 12) so->en |= NV40_3D_TEX_ENABLE_ANISO_12X; |
| else if (aniso >= 10) so->en |= NV40_3D_TEX_ENABLE_ANISO_10X; |
| else if (aniso >= 8) so->en |= NV40_3D_TEX_ENABLE_ANISO_8X; |
| else if (aniso >= 6) so->en |= NV40_3D_TEX_ENABLE_ANISO_6X; |
| else if (aniso >= 4) so->en |= NV40_3D_TEX_ENABLE_ANISO_4X; |
| else so->en |= NV40_3D_TEX_ENABLE_ANISO_2X; |
| |
| so->wrap |= nv30_context(pipe)->config.aniso; |
| } |
| } else { |
| so->en |= NV30_3D_TEX_ENABLE_ENABLE; |
| |
| if (cso->max_anisotropy >= 8) so->en |= NV30_3D_TEX_ENABLE_ANISO_8X; |
| else if (cso->max_anisotropy >= 4) so->en |= NV30_3D_TEX_ENABLE_ANISO_4X; |
| else if (cso->max_anisotropy >= 2) so->en |= NV30_3D_TEX_ENABLE_ANISO_2X; |
| } |
| |
| so->filt |= (int)(cso->lod_bias * 256.0) & 0x1fff; |
| so->max_lod = (int)(CLAMP(cso->max_lod, 0.0, max_lod) * 256.0); |
| so->min_lod = (int)(CLAMP(cso->min_lod, 0.0, max_lod) * 256.0); |
| return so; |
| } |
| |
| static void |
| nv30_sampler_state_delete(struct pipe_context *pipe, void *hwcso) |
| { |
| FREE(hwcso); |
| } |
| |
| static INLINE uint32_t |
| swizzle(const struct nv30_texfmt *fmt, unsigned cmp, unsigned swz) |
| { |
| uint32_t data = fmt->swz[swz].src << 8; |
| if (swz <= PIPE_SWIZZLE_ALPHA) |
| data |= fmt->swz[swz].cmp; |
| else |
| data |= fmt->swz[cmp].cmp; |
| return data; |
| } |
| |
| static struct pipe_sampler_view * |
| nv30_sampler_view_create(struct pipe_context *pipe, struct pipe_resource *pt, |
| const struct pipe_sampler_view *tmpl) |
| { |
| const struct nv30_texfmt *fmt = nv30_texfmt(pipe->screen, tmpl->format); |
| struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d; |
| struct nv30_miptree *mt = nv30_miptree(pt); |
| struct nv30_sampler_view *so; |
| |
| so = MALLOC_STRUCT(nv30_sampler_view); |
| if (!so) |
| return NULL; |
| so->pipe = *tmpl; |
| so->pipe.reference.count = 1; |
| so->pipe.texture = NULL; |
| so->pipe.context = pipe; |
| pipe_resource_reference(&so->pipe.texture, pt); |
| |
| so->fmt = NV30_3D_TEX_FORMAT_NO_BORDER; |
| switch (pt->target) { |
| case PIPE_TEXTURE_1D: |
| so->fmt |= NV30_3D_TEX_FORMAT_DIMS_1D; |
| break; |
| case PIPE_TEXTURE_CUBE: |
| so->fmt |= NV30_3D_TEX_FORMAT_CUBIC; |
| case PIPE_TEXTURE_2D: |
| case PIPE_TEXTURE_RECT: |
| so->fmt |= NV30_3D_TEX_FORMAT_DIMS_2D; |
| break; |
| case PIPE_TEXTURE_3D: |
| so->fmt |= NV30_3D_TEX_FORMAT_DIMS_3D; |
| break; |
| default: |
| assert(0); |
| so->fmt |= NV30_3D_TEX_FORMAT_DIMS_1D; |
| break; |
| } |
| |
| so->filt = fmt->filter; |
| so->wrap = fmt->wrap; |
| so->swz = fmt->swizzle; |
| so->swz |= swizzle(fmt, 3, tmpl->swizzle_a); |
| so->swz |= swizzle(fmt, 0, tmpl->swizzle_r) << 2; |
| so->swz |= swizzle(fmt, 1, tmpl->swizzle_g) << 4; |
| so->swz |= swizzle(fmt, 2, tmpl->swizzle_b) << 6; |
| |
| /* apparently, we need to ignore the t coordinate for 1D textures to |
| * fix piglit tex1d-2dborder |
| */ |
| so->wrap_mask = ~0; |
| if (pt->target == PIPE_TEXTURE_1D) { |
| so->wrap_mask &= ~NV30_3D_TEX_WRAP_T__MASK; |
| so->wrap |= NV30_3D_TEX_WRAP_T_REPEAT; |
| } |
| |
| /* yet more hardware suckage, can't filter 32-bit float formats */ |
| switch (tmpl->format) { |
| case PIPE_FORMAT_R32_FLOAT: |
| case PIPE_FORMAT_R32G32B32A32_FLOAT: |
| so->filt_mask = ~(NV30_3D_TEX_FILTER_MIN__MASK | |
| NV30_3D_TEX_FILTER_MAG__MASK); |
| so->filt |= NV30_3D_TEX_FILTER_MIN_NEAREST | |
| NV30_3D_TEX_FILTER_MAG_NEAREST; |
| break; |
| default: |
| so->filt_mask = ~0; |
| break; |
| } |
| |
| so->npot_size0 = (pt->width0 << 16) | pt->height0; |
| if (eng3d->oclass >= NV40_3D_CLASS) { |
| so->npot_size1 = (pt->depth0 << 20) | mt->uniform_pitch; |
| if (!mt->swizzled) |
| so->fmt |= NV40_3D_TEX_FORMAT_LINEAR; |
| so->fmt |= 0x00008000; |
| so->fmt |= (pt->last_level + 1) << NV40_3D_TEX_FORMAT_MIPMAP_COUNT__SHIFT; |
| } else { |
| so->swz |= mt->uniform_pitch << NV30_3D_TEX_SWIZZLE_RECT_PITCH__SHIFT; |
| if (pt->last_level) |
| so->fmt |= NV30_3D_TEX_FORMAT_MIPMAP; |
| so->fmt |= util_logbase2(pt->width0) << 20; |
| so->fmt |= util_logbase2(pt->height0) << 24; |
| so->fmt |= util_logbase2(pt->depth0) << 28; |
| so->fmt |= 0x00010000; |
| } |
| |
| so->base_lod = so->pipe.u.tex.first_level << 8; |
| so->high_lod = MIN2(pt->last_level, so->pipe.u.tex.last_level) << 8; |
| return &so->pipe; |
| } |
| |
| static void |
| nv30_sampler_view_destroy(struct pipe_context *pipe, |
| struct pipe_sampler_view *view) |
| { |
| pipe_resource_reference(&view->texture, NULL); |
| FREE(view); |
| } |
| |
| void |
| nv30_texture_init(struct pipe_context *pipe) |
| { |
| pipe->create_sampler_state = nv30_sampler_state_create; |
| pipe->delete_sampler_state = nv30_sampler_state_delete; |
| pipe->create_sampler_view = nv30_sampler_view_create; |
| pipe->sampler_view_destroy = nv30_sampler_view_destroy; |
| } |