| /************************************************************************** |
| * |
| * Copyright 2009 VMware, Inc. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
| * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR |
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| #ifndef LP_RAST_PRIV_H |
| #define LP_RAST_PRIV_H |
| |
| #include "os/os_thread.h" |
| #include "util/u_format.h" |
| #include "gallivm/lp_bld_debug.h" |
| #include "lp_memory.h" |
| #include "lp_rast.h" |
| #include "lp_scene.h" |
| #include "lp_state.h" |
| #include "lp_texture.h" |
| #include "lp_tile_soa.h" |
| #include "lp_limits.h" |
| |
| |
| /* If we crash in a jitted function, we can examine jit_line and jit_state |
| * to get some info. This is not thread-safe, however. |
| */ |
| #ifdef DEBUG |
| |
| struct lp_rasterizer_task; |
| extern int jit_line; |
| extern const struct lp_rast_state *jit_state; |
| extern const struct lp_rasterizer_task *jit_task; |
| |
| #define BEGIN_JIT_CALL(state, task) \ |
| do { \ |
| jit_line = __LINE__; \ |
| jit_state = state; \ |
| jit_task = task; \ |
| } while (0) |
| |
| #define END_JIT_CALL() \ |
| do { \ |
| jit_line = 0; \ |
| jit_state = NULL; \ |
| } while (0) |
| |
| #else |
| |
| #define BEGIN_JIT_CALL(X, Y) |
| #define END_JIT_CALL() |
| |
| #endif |
| |
| |
| struct lp_rasterizer; |
| struct cmd_bin; |
| |
| /** |
| * Per-thread rasterization state |
| */ |
| struct lp_rasterizer_task |
| { |
| const struct cmd_bin *bin; |
| const struct lp_rast_state *state; |
| |
| struct lp_scene *scene; |
| unsigned x, y; /**< Pos of this tile in framebuffer, in pixels */ |
| |
| uint8_t *color_tiles[PIPE_MAX_COLOR_BUFS]; |
| uint8_t *depth_tile; |
| |
| /** "back" pointer */ |
| struct lp_rasterizer *rast; |
| |
| /** "my" index */ |
| unsigned thread_index; |
| |
| /* occlude counter for visiable pixels */ |
| uint32_t vis_counter; |
| struct llvmpipe_query *query; |
| |
| pipe_semaphore work_ready; |
| pipe_semaphore work_done; |
| }; |
| |
| |
| /** |
| * This is the state required while rasterizing tiles. |
| * Note that this contains per-thread information too. |
| * The tile size is TILE_SIZE x TILE_SIZE pixels. |
| */ |
| struct lp_rasterizer |
| { |
| boolean exit_flag; |
| boolean no_rast; /**< For debugging/profiling */ |
| |
| /** The incoming queue of scenes ready to rasterize */ |
| struct lp_scene_queue *full_scenes; |
| |
| /** The scene currently being rasterized by the threads */ |
| struct lp_scene *curr_scene; |
| |
| /** A task object for each rasterization thread */ |
| struct lp_rasterizer_task tasks[LP_MAX_THREADS]; |
| |
| unsigned num_threads; |
| pipe_thread threads[LP_MAX_THREADS]; |
| |
| /** For synchronizing the rasterization threads */ |
| pipe_barrier barrier; |
| }; |
| |
| |
| void |
| lp_rast_shade_quads_mask(struct lp_rasterizer_task *task, |
| const struct lp_rast_shader_inputs *inputs, |
| unsigned x, unsigned y, |
| unsigned mask); |
| |
| |
| |
| /** |
| * Get the pointer to a 4x4 depth/stencil block. |
| * We'll map the z/stencil buffer on demand here. |
| * Note that this may be called even when there's no z/stencil buffer - return |
| * NULL in that case. |
| * \param x, y location of 4x4 block in window coords |
| */ |
| static INLINE void * |
| lp_rast_get_depth_block_pointer(struct lp_rasterizer_task *task, |
| unsigned x, unsigned y) |
| { |
| const struct lp_scene *scene = task->scene; |
| void *depth; |
| |
| assert(x < scene->tiles_x * TILE_SIZE); |
| assert(y < scene->tiles_y * TILE_SIZE); |
| assert((x % TILE_VECTOR_WIDTH) == 0); |
| assert((y % TILE_VECTOR_HEIGHT) == 0); |
| |
| if (!scene->zsbuf.map) { |
| /* Either out of memory or no zsbuf. Can't tell without access |
| * to the state. Just use dummy tile memory, but don't print |
| * the oom warning as this most likely because there is no |
| * zsbuf. |
| */ |
| return lp_dummy_tile; |
| } |
| |
| depth = (scene->zsbuf.map + |
| scene->zsbuf.stride * y + |
| scene->zsbuf.blocksize * x * TILE_VECTOR_HEIGHT); |
| |
| assert(lp_check_alignment(depth, 16)); |
| return depth; |
| } |
| |
| |
| /** |
| * Get pointer to the swizzled color tile |
| */ |
| static INLINE uint8_t * |
| lp_rast_get_color_tile_pointer(struct lp_rasterizer_task *task, |
| unsigned buf, enum lp_texture_usage usage) |
| { |
| const struct lp_scene *scene = task->scene; |
| |
| assert(task->x < scene->tiles_x * TILE_SIZE); |
| assert(task->y < scene->tiles_y * TILE_SIZE); |
| assert(task->x % TILE_SIZE == 0); |
| assert(task->y % TILE_SIZE == 0); |
| assert(buf < scene->fb.nr_cbufs); |
| |
| if (!task->color_tiles[buf]) { |
| struct pipe_surface *cbuf = scene->fb.cbufs[buf]; |
| struct llvmpipe_resource *lpt; |
| assert(cbuf); |
| lpt = llvmpipe_resource(cbuf->texture); |
| task->color_tiles[buf] = lp_swizzled_cbuf[task->thread_index][buf]; |
| |
| if (usage != LP_TEX_USAGE_WRITE_ALL) { |
| llvmpipe_swizzle_cbuf_tile(lpt, |
| cbuf->u.tex.first_layer, |
| cbuf->u.tex.level, |
| task->x, task->y, |
| task->color_tiles[buf]); |
| } |
| } |
| |
| return task->color_tiles[buf]; |
| } |
| |
| |
| /** |
| * Get the pointer to a 4x4 color block (within a 64x64 tile). |
| * We'll map the color buffer on demand here. |
| * Note that this may be called even when there's no color buffers - return |
| * NULL in that case. |
| * \param x, y location of 4x4 block in window coords |
| */ |
| static INLINE uint8_t * |
| lp_rast_get_color_block_pointer(struct lp_rasterizer_task *task, |
| unsigned buf, unsigned x, unsigned y) |
| { |
| unsigned px, py, pixel_offset; |
| uint8_t *color; |
| |
| assert(x < task->scene->tiles_x * TILE_SIZE); |
| assert(y < task->scene->tiles_y * TILE_SIZE); |
| assert((x % TILE_VECTOR_WIDTH) == 0); |
| assert((y % TILE_VECTOR_HEIGHT) == 0); |
| |
| color = lp_rast_get_color_tile_pointer(task, buf, LP_TEX_USAGE_READ_WRITE); |
| assert(color); |
| |
| px = x % TILE_SIZE; |
| py = y % TILE_SIZE; |
| pixel_offset = tile_pixel_offset(px, py, 0); |
| |
| color = color + pixel_offset; |
| |
| assert(lp_check_alignment(color, 16)); |
| return color; |
| } |
| |
| |
| |
| /** |
| * Shade all pixels in a 4x4 block. The fragment code omits the |
| * triangle in/out tests. |
| * \param x, y location of 4x4 block in window coords |
| */ |
| static INLINE void |
| lp_rast_shade_quads_all( struct lp_rasterizer_task *task, |
| const struct lp_rast_shader_inputs *inputs, |
| unsigned x, unsigned y ) |
| { |
| const struct lp_scene *scene = task->scene; |
| const struct lp_rast_state *state = task->state; |
| struct lp_fragment_shader_variant *variant = state->variant; |
| uint8_t *color[PIPE_MAX_COLOR_BUFS]; |
| void *depth; |
| unsigned i; |
| |
| /* color buffer */ |
| for (i = 0; i < scene->fb.nr_cbufs; i++) |
| color[i] = lp_rast_get_color_block_pointer(task, i, x, y); |
| |
| depth = lp_rast_get_depth_block_pointer(task, x, y); |
| |
| /* run shader on 4x4 block */ |
| BEGIN_JIT_CALL(state, task); |
| variant->jit_function[RAST_WHOLE]( &state->jit_context, |
| x, y, |
| inputs->frontfacing, |
| GET_A0(inputs), |
| GET_DADX(inputs), |
| GET_DADY(inputs), |
| color, |
| depth, |
| 0xffff, |
| &task->vis_counter ); |
| END_JIT_CALL(); |
| } |
| |
| void lp_rast_triangle_1( struct lp_rasterizer_task *, |
| const union lp_rast_cmd_arg ); |
| void lp_rast_triangle_2( struct lp_rasterizer_task *, |
| const union lp_rast_cmd_arg ); |
| void lp_rast_triangle_3( struct lp_rasterizer_task *, |
| const union lp_rast_cmd_arg ); |
| void lp_rast_triangle_4( struct lp_rasterizer_task *, |
| const union lp_rast_cmd_arg ); |
| void lp_rast_triangle_5( struct lp_rasterizer_task *, |
| const union lp_rast_cmd_arg ); |
| void lp_rast_triangle_6( struct lp_rasterizer_task *, |
| const union lp_rast_cmd_arg ); |
| void lp_rast_triangle_7( struct lp_rasterizer_task *, |
| const union lp_rast_cmd_arg ); |
| void lp_rast_triangle_8( struct lp_rasterizer_task *, |
| const union lp_rast_cmd_arg ); |
| |
| void lp_rast_triangle_3_4(struct lp_rasterizer_task *, |
| const union lp_rast_cmd_arg ); |
| |
| void lp_rast_triangle_3_16( struct lp_rasterizer_task *, |
| const union lp_rast_cmd_arg ); |
| |
| void lp_rast_triangle_4_16( struct lp_rasterizer_task *, |
| const union lp_rast_cmd_arg ); |
| |
| void |
| lp_rast_set_state(struct lp_rasterizer_task *task, |
| const union lp_rast_cmd_arg arg); |
| |
| void |
| lp_debug_bin( const struct cmd_bin *bin ); |
| |
| #endif |