| /************************************************************************** |
| * |
| * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
| * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| #include "pipe/p_context.h" |
| #include "pipe/p_state.h" |
| |
| #include "i915_state_inlines.h" |
| #include "i915_context.h" |
| #include "i915_reg.h" |
| #include "i915_state.h" |
| #include "i915_resource.h" |
| |
| |
| /* |
| * A note about min_lod & max_lod. |
| * |
| * There is a circular dependancy between the sampler state |
| * and the map state to be submitted to hw. |
| * |
| * Two condition must be meet: |
| * min_lod =< max_lod == true |
| * max_lod =< last_level == true |
| * |
| * |
| * This is all fine and dandy if it were for the fact that max_lod |
| * is set on the map state instead of the sampler state. That is |
| * the max_lod we submit on map is: |
| * max_lod = MIN2(last_level, max_lod); |
| * |
| * So we need to update the map state when we change samplers and |
| * we need to change the sampler state when map state is changed. |
| * The first part is done by calling update_texture in update_samplers |
| * and the second part is done else where in code tracking the state |
| * changes. |
| */ |
| |
| static void update_map(struct i915_context *i915, |
| uint unit, |
| const struct i915_texture *tex, |
| const struct i915_sampler_state *sampler, |
| const struct pipe_sampler_view* view, |
| uint state[2]); |
| |
| |
| |
| /*********************************************************************** |
| * Samplers |
| */ |
| |
| /** |
| * Compute i915 texture sampling state. |
| * |
| * Recalculate all state from scratch. Perhaps not the most |
| * efficient, but this has gotten complex enough that we need |
| * something which is understandable and reliable. |
| * \param state returns the 3 words of compute state |
| */ |
| static void update_sampler(struct i915_context *i915, |
| uint unit, |
| const struct i915_sampler_state *sampler, |
| const struct i915_texture *tex, |
| unsigned state[3]) |
| { |
| const struct pipe_resource *pt = &tex->b.b; |
| unsigned minlod, lastlod; |
| |
| state[0] = sampler->state[0]; |
| state[1] = sampler->state[1]; |
| state[2] = sampler->state[2]; |
| |
| if (pt->format == PIPE_FORMAT_UYVY || |
| pt->format == PIPE_FORMAT_YUYV) |
| state[0] |= SS2_COLORSPACE_CONVERSION; |
| |
| /* 3D textures don't seem to respect the border color. |
| * Fallback if there's ever a danger that they might refer to |
| * it. |
| * |
| * Effectively this means fallback on 3D clamp or |
| * clamp_to_border. |
| * |
| * XXX: Check if this is true on i945. |
| * XXX: Check if this bug got fixed in release silicon. |
| */ |
| #if 0 |
| { |
| const unsigned ws = sampler->templ->wrap_s; |
| const unsigned wt = sampler->templ->wrap_t; |
| const unsigned wr = sampler->templ->wrap_r; |
| if (pt->target == PIPE_TEXTURE_3D && |
| (sampler->templ->min_img_filter != PIPE_TEX_FILTER_NEAREST || |
| sampler->templ->mag_img_filter != PIPE_TEX_FILTER_NEAREST) && |
| (ws == PIPE_TEX_WRAP_CLAMP || |
| wt == PIPE_TEX_WRAP_CLAMP || |
| wr == PIPE_TEX_WRAP_CLAMP || |
| ws == PIPE_TEX_WRAP_CLAMP_TO_BORDER || |
| wt == PIPE_TEX_WRAP_CLAMP_TO_BORDER || |
| wr == PIPE_TEX_WRAP_CLAMP_TO_BORDER)) { |
| if (i915->conformance_mode > 0) { |
| assert(0); |
| /* sampler->fallback = true; */ |
| /* TODO */ |
| } |
| } |
| } |
| #endif |
| |
| /* See note at the top of file */ |
| minlod = sampler->minlod; |
| lastlod = pt->last_level << 4; |
| |
| if (lastlod < minlod) { |
| minlod = lastlod; |
| } |
| |
| state[1] |= (sampler->minlod << SS3_MIN_LOD_SHIFT); |
| state[1] |= (unit << SS3_TEXTUREMAP_INDEX_SHIFT); |
| } |
| |
| static void update_samplers(struct i915_context *i915) |
| { |
| uint unit; |
| |
| i915->current.sampler_enable_nr = 0; |
| i915->current.sampler_enable_flags = 0x0; |
| |
| for (unit = 0; unit < i915->num_fragment_sampler_views && unit < i915->num_samplers; |
| unit++) { |
| /* determine unit enable/disable by looking for a bound texture */ |
| /* could also examine the fragment program? */ |
| if (i915->fragment_sampler_views[unit]) { |
| struct i915_texture *texture = i915_texture(i915->fragment_sampler_views[unit]->texture); |
| |
| update_sampler(i915, |
| unit, |
| i915->sampler[unit], /* sampler state */ |
| texture, /* texture */ |
| i915->current.sampler[unit]); /* the result */ |
| update_map(i915, |
| unit, |
| texture, /* texture */ |
| i915->sampler[unit], /* sampler state */ |
| i915->fragment_sampler_views[unit], /* sampler view */ |
| i915->current.texbuffer[unit]); /* the result */ |
| |
| i915->current.sampler_enable_nr++; |
| i915->current.sampler_enable_flags |= (1 << unit); |
| } |
| } |
| |
| i915->hardware_dirty |= I915_HW_SAMPLER | I915_HW_MAP; |
| } |
| |
| struct i915_tracked_state i915_hw_samplers = { |
| "samplers", |
| update_samplers, |
| I915_NEW_SAMPLER | I915_NEW_SAMPLER_VIEW |
| }; |
| |
| |
| /*********************************************************************** |
| * Sampler views |
| */ |
| |
| static uint translate_texture_format(enum pipe_format pipeFormat, |
| const struct pipe_sampler_view* view) |
| { |
| if ( (view->swizzle_r != PIPE_SWIZZLE_RED || |
| view->swizzle_g != PIPE_SWIZZLE_GREEN || |
| view->swizzle_b != PIPE_SWIZZLE_BLUE || |
| view->swizzle_a != PIPE_SWIZZLE_ALPHA ) && |
| pipeFormat != PIPE_FORMAT_Z24_UNORM_S8_UINT && |
| pipeFormat != PIPE_FORMAT_Z24X8_UNORM ) |
| debug_printf("i915: unsupported texture swizzle for format %d\n", pipeFormat); |
| |
| switch (pipeFormat) { |
| case PIPE_FORMAT_L8_UNORM: |
| return MAPSURF_8BIT | MT_8BIT_L8; |
| case PIPE_FORMAT_I8_UNORM: |
| return MAPSURF_8BIT | MT_8BIT_I8; |
| case PIPE_FORMAT_A8_UNORM: |
| return MAPSURF_8BIT | MT_8BIT_A8; |
| case PIPE_FORMAT_L8A8_UNORM: |
| return MAPSURF_16BIT | MT_16BIT_AY88; |
| case PIPE_FORMAT_B5G6R5_UNORM: |
| return MAPSURF_16BIT | MT_16BIT_RGB565; |
| case PIPE_FORMAT_B5G5R5A1_UNORM: |
| return MAPSURF_16BIT | MT_16BIT_ARGB1555; |
| case PIPE_FORMAT_B4G4R4A4_UNORM: |
| return MAPSURF_16BIT | MT_16BIT_ARGB4444; |
| case PIPE_FORMAT_B10G10R10A2_UNORM: |
| return MAPSURF_32BIT | MT_32BIT_ARGB2101010; |
| case PIPE_FORMAT_B8G8R8A8_UNORM: |
| case PIPE_FORMAT_B8G8R8A8_SRGB: |
| return MAPSURF_32BIT | MT_32BIT_ARGB8888; |
| case PIPE_FORMAT_B8G8R8X8_UNORM: |
| return MAPSURF_32BIT | MT_32BIT_XRGB8888; |
| case PIPE_FORMAT_R8G8B8A8_UNORM: |
| return MAPSURF_32BIT | MT_32BIT_ABGR8888; |
| case PIPE_FORMAT_R8G8B8X8_UNORM: |
| return MAPSURF_32BIT | MT_32BIT_XBGR8888; |
| case PIPE_FORMAT_YUYV: |
| return (MAPSURF_422 | MT_422_YCRCB_NORMAL); |
| case PIPE_FORMAT_UYVY: |
| return (MAPSURF_422 | MT_422_YCRCB_SWAPY); |
| #if 0 |
| case PIPE_FORMAT_RGB_FXT1: |
| case PIPE_FORMAT_RGBA_FXT1: |
| return (MAPSURF_COMPRESSED | MT_COMPRESS_FXT1); |
| #endif |
| case PIPE_FORMAT_Z16_UNORM: |
| return (MAPSURF_16BIT | MT_16BIT_L16); |
| case PIPE_FORMAT_DXT1_RGBA: |
| case PIPE_FORMAT_DXT1_RGB: |
| return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT1); |
| case PIPE_FORMAT_DXT3_RGBA: |
| return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT2_3); |
| case PIPE_FORMAT_DXT5_RGBA: |
| return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT4_5); |
| case PIPE_FORMAT_Z24_UNORM_S8_UINT: |
| case PIPE_FORMAT_Z24X8_UNORM: |
| { |
| if ( view->swizzle_r == PIPE_SWIZZLE_RED && |
| view->swizzle_g == PIPE_SWIZZLE_RED && |
| view->swizzle_b == PIPE_SWIZZLE_RED && |
| view->swizzle_a == PIPE_SWIZZLE_ONE) |
| return (MAPSURF_32BIT | MT_32BIT_xA824); |
| if ( view->swizzle_r == PIPE_SWIZZLE_RED && |
| view->swizzle_g == PIPE_SWIZZLE_RED && |
| view->swizzle_b == PIPE_SWIZZLE_RED && |
| view->swizzle_a == PIPE_SWIZZLE_RED) |
| return (MAPSURF_32BIT | MT_32BIT_xI824); |
| if ( view->swizzle_r == PIPE_SWIZZLE_ZERO && |
| view->swizzle_g == PIPE_SWIZZLE_ZERO && |
| view->swizzle_b == PIPE_SWIZZLE_ZERO && |
| view->swizzle_a == PIPE_SWIZZLE_RED) |
| return (MAPSURF_32BIT | MT_32BIT_xL824); |
| debug_printf("i915: unsupported depth swizzle %d %d %d %d\n", |
| view->swizzle_r, |
| view->swizzle_g, |
| view->swizzle_b, |
| view->swizzle_a); |
| return (MAPSURF_32BIT | MT_32BIT_xL824); |
| } |
| default: |
| debug_printf("i915: translate_texture_format() bad image format %x\n", |
| pipeFormat); |
| assert(0); |
| return 0; |
| } |
| } |
| |
| static inline uint32_t |
| ms3_tiling_bits(enum i915_winsys_buffer_tile tiling) |
| { |
| uint32_t tiling_bits = 0; |
| |
| switch (tiling) { |
| case I915_TILE_Y: |
| tiling_bits |= MS3_TILE_WALK_Y; |
| case I915_TILE_X: |
| tiling_bits |= MS3_TILED_SURFACE; |
| case I915_TILE_NONE: |
| break; |
| } |
| |
| return tiling_bits; |
| } |
| |
| static void update_map(struct i915_context *i915, |
| uint unit, |
| const struct i915_texture *tex, |
| const struct i915_sampler_state *sampler, |
| const struct pipe_sampler_view* view, |
| uint state[2]) |
| { |
| const struct pipe_resource *pt = &tex->b.b; |
| uint format, pitch; |
| const uint width = pt->width0, height = pt->height0, depth = pt->depth0; |
| const uint num_levels = pt->last_level; |
| unsigned max_lod = num_levels * 4; |
| |
| assert(tex); |
| assert(width); |
| assert(height); |
| assert(depth); |
| |
| format = translate_texture_format(pt->format, view); |
| i915->current.sampler_srgb[unit] = ( pt->format == PIPE_FORMAT_B8G8R8A8_SRGB || |
| pt->format == PIPE_FORMAT_L8_SRGB ); |
| pitch = tex->stride; |
| |
| assert(format); |
| assert(pitch); |
| |
| /* MS3 state */ |
| state[0] = |
| (((height - 1) << MS3_HEIGHT_SHIFT) |
| | ((width - 1) << MS3_WIDTH_SHIFT) |
| | format |
| | ms3_tiling_bits(tex->tiling)); |
| |
| /* |
| * XXX When min_filter != mag_filter and there's just one mipmap level, |
| * set max_lod = 1 to make sure i915 chooses between min/mag filtering. |
| */ |
| |
| /* See note at the top of file */ |
| if (max_lod > (sampler->maxlod >> 2)) |
| max_lod = sampler->maxlod >> 2; |
| |
| /* MS4 state */ |
| state[1] = |
| ((((pitch / 4) - 1) << MS4_PITCH_SHIFT) |
| | MS4_CUBE_FACE_ENA_MASK |
| | ((max_lod) << MS4_MAX_LOD_SHIFT) |
| | ((depth - 1) << MS4_VOLUME_DEPTH_SHIFT)); |
| } |
| |
| static void update_maps(struct i915_context *i915) |
| { |
| uint unit; |
| |
| for (unit = 0; unit < i915->num_fragment_sampler_views && unit < i915->num_samplers; |
| unit++) { |
| /* determine unit enable/disable by looking for a bound texture */ |
| /* could also examine the fragment program? */ |
| if (i915->fragment_sampler_views[unit]) { |
| struct i915_texture *texture = i915_texture(i915->fragment_sampler_views[unit]->texture); |
| |
| update_map(i915, |
| unit, |
| texture, /* texture */ |
| i915->sampler[unit], /* sampler state */ |
| i915->fragment_sampler_views[unit], /* sampler view */ |
| i915->current.texbuffer[unit]); |
| } |
| } |
| |
| i915->hardware_dirty |= I915_HW_MAP; |
| } |
| |
| struct i915_tracked_state i915_hw_sampler_views = { |
| "sampler_views", |
| update_maps, |
| I915_NEW_SAMPLER_VIEW |
| }; |