blob: ddbb33443e4e8ce192de7f26e8d1d97b7cc061e8 [file] [log] [blame]
/**************************************************************************
*
* Copyright 2010 Luca Barbieri
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/* Direct3D 10/11 has no concept of transfers. Applications instead
* create resources with a STAGING or DYNAMIC usage, copy between them
* and the real resource and use Map to map the STAGING/DYNAMIC resource.
*
* This util module allows to implement Gallium drivers as a Direct3D
* driver would be implemented: transfers allocate a resource with
* PIPE_USAGE_STAGING, and copy the data between it and the real resource
* with resource_copy_region.
*/
#ifndef U_STAGING_H
#define U_STAGING_H
#include "pipe/p_state.h"
struct util_staging_transfer {
struct pipe_transfer base;
/* if direct, same as base.resource, otherwise the temporary staging resource */
struct pipe_resource *staging_resource;
};
/* user must be stride, slice_stride and offset */
/* pt->usage == PIPE_USAGE_DYNAMIC || pt->usage == PIPE_USAGE_STAGING should be a good value to pass for direct */
/* staging resource is currently created with PIPE_USAGE_STAGING */
struct util_staging_transfer *
util_staging_transfer_init(struct pipe_context *pipe,
struct pipe_resource *pt,
unsigned level,
unsigned usage,
const struct pipe_box *box,
boolean direct, struct util_staging_transfer *tx);
void
util_staging_transfer_destroy(struct pipe_context *pipe, struct pipe_transfer *ptx);
#endif