| /* |
| * Copyright © 2014 Broadcom |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| /** @file vc4_fence.c |
| * |
| * Seqno-based fence management. |
| * |
| * We have two mechanisms for waiting in our kernel API: You can wait on a BO |
| * to have all rendering to from any process to be completed, or wait on a |
| * seqno for that particular seqno to be passed. The fence API we're |
| * implementing is based on waiting for all rendering in the context to have |
| * completed (with no reference to what other processes might be doing with |
| * the same BOs), so we can just use the seqno of the last rendering we'd |
| * fired off as our fence marker. |
| */ |
| |
| #include <libsync.h> |
| #include <fcntl.h> |
| |
| #include "util/os_file.h" |
| #include "util/u_inlines.h" |
| |
| #include "vc4_screen.h" |
| #include "vc4_context.h" |
| #include "vc4_bufmgr.h" |
| |
| struct vc4_fence { |
| struct pipe_reference reference; |
| uint64_t seqno; |
| int fd; |
| }; |
| |
| static inline struct vc4_fence * |
| vc4_fence(struct pipe_fence_handle *pfence) |
| { |
| return (struct vc4_fence *)pfence; |
| } |
| |
| static void |
| vc4_fence_reference(struct pipe_screen *pscreen, |
| struct pipe_fence_handle **pp, |
| struct pipe_fence_handle *pf) |
| { |
| struct vc4_fence **p = (struct vc4_fence **)pp; |
| struct vc4_fence *f = vc4_fence(pf); |
| struct vc4_fence *old = *p; |
| |
| if (pipe_reference(&(*p)->reference, &f->reference)) { |
| if (old->fd >= 0) |
| close(old->fd); |
| free(old); |
| } |
| *p = f; |
| } |
| |
| static bool |
| vc4_fence_finish(struct pipe_screen *pscreen, |
| struct pipe_context *ctx, |
| struct pipe_fence_handle *pf, |
| uint64_t timeout_ns) |
| { |
| struct vc4_screen *screen = vc4_screen(pscreen); |
| struct vc4_fence *f = vc4_fence(pf); |
| |
| if (f->fd >= 0) |
| return sync_wait(f->fd, timeout_ns / 1000000) == 0; |
| |
| return vc4_wait_seqno(screen, f->seqno, timeout_ns, "fence wait"); |
| } |
| |
| struct vc4_fence * |
| vc4_fence_create(struct vc4_screen *screen, uint64_t seqno, int fd) |
| { |
| struct vc4_fence *f = calloc(1, sizeof(*f)); |
| |
| if (!f) |
| return NULL; |
| |
| pipe_reference_init(&f->reference, 1); |
| f->seqno = seqno; |
| f->fd = fd; |
| |
| return f; |
| } |
| |
| static void |
| vc4_fence_create_fd(struct pipe_context *pctx, struct pipe_fence_handle **pf, |
| int fd, enum pipe_fd_type type) |
| { |
| struct vc4_context *vc4 = vc4_context(pctx); |
| struct vc4_fence **fence = (struct vc4_fence **)pf; |
| |
| assert(type == PIPE_FD_TYPE_NATIVE_SYNC); |
| *fence = vc4_fence_create(vc4->screen, vc4->last_emit_seqno, |
| os_dupfd_cloexec(fd)); |
| } |
| |
| static void |
| vc4_fence_server_sync(struct pipe_context *pctx, |
| struct pipe_fence_handle *pfence) |
| { |
| struct vc4_context *vc4 = vc4_context(pctx); |
| struct vc4_fence *fence = vc4_fence(pfence); |
| |
| if (fence->fd >= 0) |
| sync_accumulate("vc4", &vc4->in_fence_fd, fence->fd); |
| } |
| |
| static int |
| vc4_fence_get_fd(struct pipe_screen *screen, struct pipe_fence_handle *pfence) |
| { |
| struct vc4_fence *fence = vc4_fence(pfence); |
| |
| return os_dupfd_cloexec(fence->fd); |
| } |
| |
| int |
| vc4_fence_context_init(struct vc4_context *vc4) |
| { |
| vc4->base.create_fence_fd = vc4_fence_create_fd; |
| vc4->base.fence_server_sync = vc4_fence_server_sync; |
| vc4->in_fence_fd = -1; |
| |
| /* Since we initialize the in_fence_fd to -1 (no wait necessary), |
| * we also need to initialize our in_syncobj as signaled. |
| */ |
| if (vc4->screen->has_syncobj) { |
| return drmSyncobjCreate(vc4->fd, DRM_SYNCOBJ_CREATE_SIGNALED, |
| &vc4->in_syncobj); |
| } else { |
| return 0; |
| } |
| } |
| |
| void |
| vc4_fence_screen_init(struct vc4_screen *screen) |
| { |
| screen->base.fence_reference = vc4_fence_reference; |
| screen->base.fence_finish = vc4_fence_finish; |
| screen->base.fence_get_fd = vc4_fence_get_fd; |
| } |