blob: b280c9cd48dfd51a7693bb64b20eedd5ddea3e66 [file] [log] [blame]
/*
* Copyright © 2019 Raspberry Pi
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "v3dv_private.h"
#include "vk_util.h"
#include "vk_format_info.h"
#include "broadcom/cle/v3dx_pack.h"
#include "drm-uapi/drm_fourcc.h"
#include "util/format/u_format.h"
#include "vulkan/wsi/wsi_common.h"
#define SWIZ(x,y,z,w) { \
PIPE_SWIZZLE_##x, \
PIPE_SWIZZLE_##y, \
PIPE_SWIZZLE_##z, \
PIPE_SWIZZLE_##w \
}
#define FORMAT(vk, rt, tex, swiz, return_size, supports_filtering) \
[VK_FORMAT_##vk] = { \
true, \
V3D_OUTPUT_IMAGE_FORMAT_##rt, \
TEXTURE_DATA_FORMAT_##tex, \
swiz, \
return_size, \
supports_filtering, \
}
#define SWIZ_X001 SWIZ(X, 0, 0, 1)
#define SWIZ_XY01 SWIZ(X, Y, 0, 1)
#define SWIZ_XYZ1 SWIZ(X, Y, Z, 1)
#define SWIZ_XYZW SWIZ(X, Y, Z, W)
#define SWIZ_YZWX SWIZ(Y, Z, W, X)
#define SWIZ_YZW1 SWIZ(Y, Z, W, 1)
#define SWIZ_ZYXW SWIZ(Z, Y, X, W)
#define SWIZ_ZYX1 SWIZ(Z, Y, X, 1)
#define SWIZ_XXXY SWIZ(X, X, X, Y)
#define SWIZ_XXX1 SWIZ(X, X, X, 1)
#define SWIZ_XXXX SWIZ(X, X, X, X)
#define SWIZ_000X SWIZ(0, 0, 0, X)
#define SWIZ_WXYZ SWIZ(W, X, Y, Z)
/* FIXME: expand format table to describe whether the format is supported
* for buffer surfaces (texel buffers, vertex buffers, etc).
*/
static const struct v3dv_format format_table[] = {
/* Color, 4 channels */
FORMAT(B8G8R8A8_SRGB, SRGB8_ALPHA8, RGBA8, SWIZ_ZYXW, 16, true),
FORMAT(B8G8R8A8_UNORM, RGBA8, RGBA8, SWIZ_ZYXW, 16, true),
FORMAT(R8G8B8A8_SRGB, SRGB8_ALPHA8, RGBA8, SWIZ_XYZW, 16, true),
FORMAT(R8G8B8A8_UNORM, RGBA8, RGBA8, SWIZ_XYZW, 16, true),
FORMAT(R8G8B8A8_SNORM, NO, RGBA8_SNORM, SWIZ_XYZW, 16, true),
FORMAT(R8G8B8A8_SINT, RGBA8I, RGBA8I, SWIZ_XYZW, 16, false),
FORMAT(R8G8B8A8_UINT, RGBA8UI, RGBA8UI, SWIZ_XYZW, 16, false),
FORMAT(R16G16B16A16_SFLOAT, RGBA16F, RGBA16F, SWIZ_XYZW, 16, true),
FORMAT(R16G16B16A16_UNORM, NO, RGBA16, SWIZ_XYZW, 32, true),
FORMAT(R16G16B16A16_SNORM, NO, RGBA16_SNORM, SWIZ_XYZW, 32, true),
FORMAT(R16G16B16A16_SINT, RGBA16I, RGBA16I, SWIZ_XYZW, 16, false),
FORMAT(R16G16B16A16_UINT, RGBA16UI, RGBA16UI, SWIZ_XYZW, 16, false),
FORMAT(R32G32B32A32_SFLOAT, RGBA32F, RGBA32F, SWIZ_XYZW, 32, false),
FORMAT(R32G32B32A32_SINT, RGBA32I, RGBA32I, SWIZ_XYZW, 32, false),
FORMAT(R32G32B32A32_UINT, RGBA32UI, RGBA32UI, SWIZ_XYZW, 32, false),
/* Color, 3 channels */
FORMAT(R32G32B32_SFLOAT, NO, NO, SWIZ_XYZ1, 0, false),
FORMAT(R32G32B32_UINT, NO, NO, SWIZ_XYZ1, 0, false),
FORMAT(R32G32B32_SINT, NO, NO, SWIZ_XYZ1, 0, false),
/* Color, 2 channels */
FORMAT(R8G8_UNORM, RG8, RG8, SWIZ_XY01, 16, true),
FORMAT(R8G8_SNORM, NO, RG8_SNORM, SWIZ_XY01, 16, true),
FORMAT(R8G8_SINT, RG8I, RG8I, SWIZ_XY01, 16, false),
FORMAT(R8G8_UINT, RG8UI, RG8UI, SWIZ_XY01, 16, false),
FORMAT(R16G16_UNORM, NO, RG16, SWIZ_XY01, 32, true),
FORMAT(R16G16_SNORM, NO, RG16_SNORM, SWIZ_XY01, 32, true),
FORMAT(R16G16_SFLOAT, RG16F, RG16F, SWIZ_XY01, 16, true),
FORMAT(R16G16_SINT, RG16I, RG16I, SWIZ_XY01, 16, false),
FORMAT(R16G16_UINT, RG16UI, RG16UI, SWIZ_XY01, 16, false),
FORMAT(R32G32_SFLOAT, RG32F, RG32F, SWIZ_XY01, 32, false),
FORMAT(R32G32_SINT, RG32I, RG32I, SWIZ_XY01, 32, false),
FORMAT(R32G32_UINT, RG32UI, RG32UI, SWIZ_XY01, 32, false),
/* Color, 1 channel */
FORMAT(R8_UNORM, R8, R8, SWIZ_X001, 16, true),
FORMAT(R8_SNORM, NO, R8_SNORM, SWIZ_X001, 16, true),
FORMAT(R8_SINT, R8I, R8I, SWIZ_X001, 16, false),
FORMAT(R8_UINT, R8UI, R8UI, SWIZ_X001, 16, false),
FORMAT(R16_UNORM, NO, R16, SWIZ_X001, 32, true),
FORMAT(R16_SNORM, NO, R16_SNORM, SWIZ_X001, 32, true),
FORMAT(R16_SFLOAT, R16F, R16F, SWIZ_X001, 16, true),
FORMAT(R16_SINT, R16I, R16I, SWIZ_X001, 16, false),
FORMAT(R16_UINT, R16UI, R16UI, SWIZ_X001, 16, false),
FORMAT(R32_SFLOAT, R32F, R32F, SWIZ_X001, 32, false),
FORMAT(R32_SINT, R32I, R32I, SWIZ_X001, 32, false),
FORMAT(R32_UINT, R32UI, R32UI, SWIZ_X001, 32, false),
/* Color, packed */
FORMAT(B4G4R4A4_UNORM_PACK16, ABGR4444, RGBA4, SWIZ_ZYXW, 16, true), /* Swap RB */
FORMAT(R5G6B5_UNORM_PACK16, BGR565, RGB565, SWIZ_XYZ1, 16, true),
FORMAT(R5G5B5A1_UNORM_PACK16, ABGR1555, RGB5_A1, SWIZ_XYZW, 16, true),
FORMAT(A1R5G5B5_UNORM_PACK16, RGBA5551, A1_RGB5, SWIZ_ZYXW, 16, true), /* Swap RB */
FORMAT(A8B8G8R8_UNORM_PACK32, RGBA8, RGBA8, SWIZ_XYZW, 16, true), /* RGBA8 UNORM */
FORMAT(A8B8G8R8_SNORM_PACK32, NO, RGBA8_SNORM, SWIZ_XYZW, 16, true), /* RGBA8 SNORM */
FORMAT(A8B8G8R8_UINT_PACK32, RGBA8UI, RGBA8UI, SWIZ_XYZW, 16, true), /* RGBA8 UINT */
FORMAT(A8B8G8R8_SINT_PACK32, RGBA8I, RGBA8I, SWIZ_XYZW, 16, true), /* RGBA8 SINT */
FORMAT(A8B8G8R8_SRGB_PACK32, SRGB8_ALPHA8, RGBA8, SWIZ_XYZW, 16, true), /* RGBA8 sRGB */
FORMAT(A2B10G10R10_UNORM_PACK32,RGB10_A2, RGB10_A2, SWIZ_XYZW, 16, true),
FORMAT(A2B10G10R10_UINT_PACK32, RGB10_A2UI, RGB10_A2UI, SWIZ_XYZW, 16, true),
FORMAT(E5B9G9R9_UFLOAT_PACK32, NO, RGB9_E5, SWIZ_XYZW, 16, true),
FORMAT(B10G11R11_UFLOAT_PACK32, R11F_G11F_B10F,R11F_G11F_B10F, SWIZ_XYZW, 16, true),
/* Depth */
FORMAT(D16_UNORM, D16, DEPTH_COMP16, SWIZ_XXXX, 32, false),
FORMAT(D32_SFLOAT, D32F, DEPTH_COMP32F, SWIZ_XXXX, 32, false),
FORMAT(X8_D24_UNORM_PACK32, D24S8, DEPTH24_X8, SWIZ_XXXX, 32, false),
/* Depth + Stencil */
FORMAT(D24_UNORM_S8_UINT, D24S8, DEPTH24_X8, SWIZ_XXXX, 32, false),
/* Compressed: ETC2 / EAC */
FORMAT(ETC2_R8G8B8_UNORM_BLOCK, NO, RGB8_ETC2, SWIZ_XYZ1, 16, true),
FORMAT(ETC2_R8G8B8_SRGB_BLOCK, NO, RGB8_ETC2, SWIZ_XYZ1, 16, true),
FORMAT(ETC2_R8G8B8A1_UNORM_BLOCK, NO, RGB8_PUNCHTHROUGH_ALPHA1, SWIZ_XYZW, 16, true),
FORMAT(ETC2_R8G8B8A1_SRGB_BLOCK, NO, RGB8_PUNCHTHROUGH_ALPHA1, SWIZ_XYZW, 16, true),
FORMAT(ETC2_R8G8B8A8_UNORM_BLOCK, NO, RGBA8_ETC2_EAC, SWIZ_XYZW, 16, true),
FORMAT(ETC2_R8G8B8A8_SRGB_BLOCK, NO, RGBA8_ETC2_EAC, SWIZ_XYZW, 16, true),
FORMAT(EAC_R11_UNORM_BLOCK, NO, R11_EAC, SWIZ_X001, 16, true),
FORMAT(EAC_R11_SNORM_BLOCK, NO, SIGNED_R11_EAC, SWIZ_X001, 16, true),
FORMAT(EAC_R11G11_UNORM_BLOCK, NO, RG11_EAC, SWIZ_XY01, 16, true),
FORMAT(EAC_R11G11_SNORM_BLOCK, NO, SIGNED_RG11_EAC, SWIZ_XY01, 16, true),
};
const struct v3dv_format *
v3dv_get_format(VkFormat format)
{
if (format < ARRAY_SIZE(format_table) && format_table[format].supported)
return &format_table[format];
else
return NULL;
}
void
v3dv_get_internal_type_bpp_for_output_format(uint32_t format,
uint32_t *type,
uint32_t *bpp)
{
switch (format) {
case V3D_OUTPUT_IMAGE_FORMAT_RGBA8:
case V3D_OUTPUT_IMAGE_FORMAT_RGB8:
case V3D_OUTPUT_IMAGE_FORMAT_RG8:
case V3D_OUTPUT_IMAGE_FORMAT_R8:
case V3D_OUTPUT_IMAGE_FORMAT_ABGR4444:
case V3D_OUTPUT_IMAGE_FORMAT_BGR565:
case V3D_OUTPUT_IMAGE_FORMAT_ABGR1555:
*type = V3D_INTERNAL_TYPE_8;
*bpp = V3D_INTERNAL_BPP_32;
break;
case V3D_OUTPUT_IMAGE_FORMAT_RGBA8I:
case V3D_OUTPUT_IMAGE_FORMAT_RG8I:
case V3D_OUTPUT_IMAGE_FORMAT_R8I:
*type = V3D_INTERNAL_TYPE_8I;
*bpp = V3D_INTERNAL_BPP_32;
break;
case V3D_OUTPUT_IMAGE_FORMAT_RGBA8UI:
case V3D_OUTPUT_IMAGE_FORMAT_RG8UI:
case V3D_OUTPUT_IMAGE_FORMAT_R8UI:
*type = V3D_INTERNAL_TYPE_8UI;
*bpp = V3D_INTERNAL_BPP_32;
break;
case V3D_OUTPUT_IMAGE_FORMAT_SRGB8_ALPHA8:
case V3D_OUTPUT_IMAGE_FORMAT_SRGB:
case V3D_OUTPUT_IMAGE_FORMAT_RGB10_A2:
case V3D_OUTPUT_IMAGE_FORMAT_R11F_G11F_B10F:
case V3D_OUTPUT_IMAGE_FORMAT_RGBA16F:
/* Note that sRGB RTs are stored in the tile buffer at 16F,
* and the conversion to sRGB happens at tilebuffer load/store.
*/
*type = V3D_INTERNAL_TYPE_16F;
*bpp = V3D_INTERNAL_BPP_64;
break;
case V3D_OUTPUT_IMAGE_FORMAT_RG16F:
case V3D_OUTPUT_IMAGE_FORMAT_R16F:
*type = V3D_INTERNAL_TYPE_16F;
/* Use 64bpp to make sure the TLB doesn't throw away the alpha
* channel before alpha test happens.
*/
*bpp = V3D_INTERNAL_BPP_64;
break;
case V3D_OUTPUT_IMAGE_FORMAT_RGBA16I:
*type = V3D_INTERNAL_TYPE_16I;
*bpp = V3D_INTERNAL_BPP_64;
break;
case V3D_OUTPUT_IMAGE_FORMAT_RG16I:
case V3D_OUTPUT_IMAGE_FORMAT_R16I:
*type = V3D_INTERNAL_TYPE_16I;
*bpp = V3D_INTERNAL_BPP_32;
break;
case V3D_OUTPUT_IMAGE_FORMAT_RGB10_A2UI:
case V3D_OUTPUT_IMAGE_FORMAT_RGBA16UI:
*type = V3D_INTERNAL_TYPE_16UI;
*bpp = V3D_INTERNAL_BPP_64;
break;
case V3D_OUTPUT_IMAGE_FORMAT_RG16UI:
case V3D_OUTPUT_IMAGE_FORMAT_R16UI:
*type = V3D_INTERNAL_TYPE_16UI;
*bpp = V3D_INTERNAL_BPP_32;
break;
case V3D_OUTPUT_IMAGE_FORMAT_RGBA32I:
*type = V3D_INTERNAL_TYPE_32I;
*bpp = V3D_INTERNAL_BPP_128;
break;
case V3D_OUTPUT_IMAGE_FORMAT_RG32I:
*type = V3D_INTERNAL_TYPE_32I;
*bpp = V3D_INTERNAL_BPP_64;
break;
case V3D_OUTPUT_IMAGE_FORMAT_R32I:
*type = V3D_INTERNAL_TYPE_32I;
*bpp = V3D_INTERNAL_BPP_32;
break;
case V3D_OUTPUT_IMAGE_FORMAT_RGBA32UI:
*type = V3D_INTERNAL_TYPE_32UI;
*bpp = V3D_INTERNAL_BPP_128;
break;
case V3D_OUTPUT_IMAGE_FORMAT_RG32UI:
*type = V3D_INTERNAL_TYPE_32UI;
*bpp = V3D_INTERNAL_BPP_64;
break;
case V3D_OUTPUT_IMAGE_FORMAT_R32UI:
*type = V3D_INTERNAL_TYPE_32UI;
*bpp = V3D_INTERNAL_BPP_32;
break;
case V3D_OUTPUT_IMAGE_FORMAT_RGBA32F:
*type = V3D_INTERNAL_TYPE_32F;
*bpp = V3D_INTERNAL_BPP_128;
break;
case V3D_OUTPUT_IMAGE_FORMAT_RG32F:
*type = V3D_INTERNAL_TYPE_32F;
*bpp = V3D_INTERNAL_BPP_64;
break;
case V3D_OUTPUT_IMAGE_FORMAT_R32F:
*type = V3D_INTERNAL_TYPE_32F;
*bpp = V3D_INTERNAL_BPP_32;
break;
default:
/* Provide some default values, as we'll be called at RB
* creation time, even if an RB with this format isn't supported.
*/
*type = V3D_INTERNAL_TYPE_8;
*bpp = V3D_INTERNAL_BPP_32;
break;
}
}
const uint8_t *
v3dv_get_format_swizzle(VkFormat f)
{
const struct v3dv_format *vf = v3dv_get_format(f);
static const uint8_t fallback[] = {0, 1, 2, 3};
if (!vf)
return fallback;
return vf->swizzle;
}
uint8_t
v3dv_get_tex_return_size(const struct v3dv_format *vf,
bool compare_enable)
{
if (compare_enable)
return 16;
return vf->return_size;
}
bool
v3dv_tfu_supports_tex_format(const struct v3d_device_info *devinfo,
uint32_t tex_format)
{
assert(devinfo->ver >= 41);
switch (tex_format) {
case TEXTURE_DATA_FORMAT_R8:
case TEXTURE_DATA_FORMAT_R8_SNORM:
case TEXTURE_DATA_FORMAT_RG8:
case TEXTURE_DATA_FORMAT_RG8_SNORM:
case TEXTURE_DATA_FORMAT_RGBA8:
case TEXTURE_DATA_FORMAT_RGBA8_SNORM:
case TEXTURE_DATA_FORMAT_RGB565:
case TEXTURE_DATA_FORMAT_RGBA4:
case TEXTURE_DATA_FORMAT_RGB5_A1:
case TEXTURE_DATA_FORMAT_RGB10_A2:
case TEXTURE_DATA_FORMAT_R16:
case TEXTURE_DATA_FORMAT_R16_SNORM:
case TEXTURE_DATA_FORMAT_RG16:
case TEXTURE_DATA_FORMAT_RG16_SNORM:
case TEXTURE_DATA_FORMAT_RGBA16:
case TEXTURE_DATA_FORMAT_RGBA16_SNORM:
case TEXTURE_DATA_FORMAT_R16F:
case TEXTURE_DATA_FORMAT_RG16F:
case TEXTURE_DATA_FORMAT_RGBA16F:
case TEXTURE_DATA_FORMAT_R11F_G11F_B10F:
case TEXTURE_DATA_FORMAT_R4:
return true;
default:
return false;
}
}
static bool
format_supports_blending(const struct v3dv_format *format)
{
/* Hardware blending is only supported on render targets that are configured
* 4x8-bit unorm, 2x16-bit float or 4x16-bit float.
*/
uint32_t type, bpp;
v3dv_get_internal_type_bpp_for_output_format(format->rt_type, &type, &bpp);
switch (type) {
case V3D_INTERNAL_TYPE_8:
return bpp == V3D_INTERNAL_BPP_32;
case V3D_INTERNAL_TYPE_16F:
return bpp == V3D_INTERNAL_BPP_32 || V3D_INTERNAL_BPP_64;
default:
return false;
}
}
static VkFormatFeatureFlags
image_format_features(VkFormat vk_format,
const struct v3dv_format *v3dv_format,
VkImageTiling tiling)
{
if (!v3dv_format || !v3dv_format->supported)
return 0;
const VkImageAspectFlags aspects = vk_format_aspects(vk_format);
const VkImageAspectFlags zs_aspects = VK_IMAGE_ASPECT_DEPTH_BIT |
VK_IMAGE_ASPECT_STENCIL_BIT;
const VkImageAspectFlags supported_aspects = VK_IMAGE_ASPECT_COLOR_BIT |
zs_aspects;
if ((aspects & supported_aspects) != aspects)
return 0;
/* FIXME: We don't support separate stencil yet */
if ((aspects & zs_aspects) == VK_IMAGE_ASPECT_STENCIL_BIT)
return 0;
if (v3dv_format->tex_type == TEXTURE_DATA_FORMAT_NO &&
v3dv_format->rt_type == V3D_OUTPUT_IMAGE_FORMAT_NO) {
return 0;
}
VkFormatFeatureFlags flags = 0;
bool is_combined_depth_stencil = (aspects & zs_aspects) == zs_aspects;
/* Raster format is only supported for 1D textures, so let's just
* always require optimal tiling for anything that requires sampling.
*/
if (v3dv_format->tex_type != TEXTURE_DATA_FORMAT_NO &&
tiling == VK_IMAGE_TILING_OPTIMAL) {
flags |= VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT;
if (!is_combined_depth_stencil)
flags |= VK_FORMAT_FEATURE_BLIT_SRC_BIT;
if (v3dv_format->supports_filtering)
flags |= VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT;
}
if (v3dv_format->rt_type != V3D_OUTPUT_IMAGE_FORMAT_NO) {
if (aspects & VK_IMAGE_ASPECT_COLOR_BIT) {
flags |= VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT |
VK_FORMAT_FEATURE_BLIT_DST_BIT;
if (format_supports_blending(v3dv_format))
flags |= VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT;
} else if (aspects & zs_aspects) {
flags |= VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT;
if (!is_combined_depth_stencil)
flags |= VK_FORMAT_FEATURE_BLIT_DST_BIT;
}
}
const struct util_format_description *desc =
vk_format_description(vk_format);
assert(desc);
if (desc->layout == UTIL_FORMAT_LAYOUT_PLAIN && desc->is_array) {
flags |= VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT;
if (desc->nr_channels == 1 && vk_format_is_int(vk_format))
flags |= VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT;
}
if (flags) {
flags |= VK_FORMAT_FEATURE_TRANSFER_SRC_BIT |
VK_FORMAT_FEATURE_TRANSFER_DST_BIT;
}
return flags;
}
static VkFormatFeatureFlags
buffer_format_features(VkFormat vk_format, const struct v3dv_format *v3dv_format)
{
if (!v3dv_format || !v3dv_format->supported)
return 0;
if (!v3dv_format->supported)
return 0;
/* We probably only want to support buffer formats that have a
* color format specification.
*/
if (!vk_format_is_color(vk_format))
return 0;
const struct util_format_description *desc =
vk_format_description(vk_format);
assert(desc);
VkFormatFeatureFlags flags = 0;
if (desc->layout == UTIL_FORMAT_LAYOUT_PLAIN && desc->is_array) {
flags |= VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT |
VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT |
VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT;
} else if (vk_format == VK_FORMAT_A2B10G10R10_UNORM_PACK32) {
flags |= VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT |
VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT;
} else if (vk_format == VK_FORMAT_A2B10G10R10_UINT_PACK32 ||
vk_format == VK_FORMAT_B10G11R11_UFLOAT_PACK32) {
flags |= VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT;
}
if (desc->layout == UTIL_FORMAT_LAYOUT_PLAIN &&
desc->is_array &&
desc->nr_channels == 1 &&
vk_format_is_int(vk_format)) {
flags |= VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT;
}
return flags;
}
void
v3dv_GetPhysicalDeviceFormatProperties(VkPhysicalDevice physicalDevice,
VkFormat format,
VkFormatProperties* pFormatProperties)
{
const struct v3dv_format *v3dv_format = v3dv_get_format(format);
*pFormatProperties = (VkFormatProperties) {
.linearTilingFeatures =
image_format_features(format, v3dv_format, VK_IMAGE_TILING_LINEAR),
.optimalTilingFeatures =
image_format_features(format, v3dv_format, VK_IMAGE_TILING_OPTIMAL),
.bufferFeatures =
buffer_format_features(format, v3dv_format),
};
}
void
v3dv_GetPhysicalDeviceFormatProperties2(VkPhysicalDevice physicalDevice,
VkFormat format,
VkFormatProperties2 *pFormatProperties)
{
v3dv_GetPhysicalDeviceFormatProperties(physicalDevice, format,
&pFormatProperties->formatProperties);
vk_foreach_struct(ext, pFormatProperties->pNext) {
switch ((unsigned)ext->sType) {
case VK_STRUCTURE_TYPE_DRM_FORMAT_MODIFIER_PROPERTIES_LIST_EXT: {
struct VkDrmFormatModifierPropertiesListEXT *list = (void *)ext;
VK_OUTARRAY_MAKE(out, list->pDrmFormatModifierProperties,
&list->drmFormatModifierCount);
/* Only expose LINEAR for winsys formats.
* FIXME: is this correct?
*/
if (format == VK_FORMAT_B8G8R8A8_SRGB ||
format == VK_FORMAT_B8G8R8A8_UNORM) {
vk_outarray_append(&out, mod_props) {
mod_props->drmFormatModifier = DRM_FORMAT_MOD_LINEAR;
mod_props->drmFormatModifierPlaneCount = 1;
}
} else {
vk_outarray_append(&out, mod_props) {
mod_props->drmFormatModifier = DRM_FORMAT_MOD_BROADCOM_UIF;
mod_props->drmFormatModifierPlaneCount = 1;
}
}
break;
}
default:
v3dv_debug_ignored_stype(ext->sType);
break;
}
}
}
static VkResult
get_image_format_properties(
struct v3dv_physical_device *physical_device,
const VkPhysicalDeviceImageFormatInfo2 *info,
VkImageFormatProperties *pImageFormatProperties,
VkSamplerYcbcrConversionImageFormatProperties *pYcbcrImageFormatProperties)
{
const struct v3dv_format *v3dv_format = v3dv_get_format(info->format);
VkFormatFeatureFlags format_feature_flags =
image_format_features(info->format, v3dv_format, info->tiling);
if (!format_feature_flags)
goto unsupported;
if (info->usage & VK_IMAGE_USAGE_TRANSFER_SRC_BIT) {
if (!(format_feature_flags & VK_FORMAT_FEATURE_TRANSFER_SRC_BIT)) {
goto unsupported;
}
}
if (info->usage & VK_IMAGE_USAGE_TRANSFER_DST_BIT) {
if (!(format_feature_flags & VK_FORMAT_FEATURE_TRANSFER_DST_BIT)) {
goto unsupported;
}
}
if (info->usage & VK_IMAGE_USAGE_SAMPLED_BIT) {
if (!(format_feature_flags & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT)) {
goto unsupported;
}
}
if (info->usage & VK_IMAGE_USAGE_STORAGE_BIT) {
if (!(format_feature_flags & VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT)) {
goto unsupported;
}
}
if (info->usage & VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT) {
if (!(format_feature_flags & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT)) {
goto unsupported;
}
}
if (info->usage & VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
if (!(format_feature_flags &
VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT)) {
goto unsupported;
}
}
/* FIXME: these are taken from VkPhysicalDeviceLimits, we should just put
* these limits available in the physical device and read them from there
* wherever we need them.
*/
switch (info->type) {
case VK_IMAGE_TYPE_1D:
pImageFormatProperties->maxExtent.width = 4096;
pImageFormatProperties->maxExtent.height = 1;
pImageFormatProperties->maxExtent.depth = 1;
pImageFormatProperties->maxArrayLayers = 2048;
pImageFormatProperties->maxMipLevels = 13; /* log2(maxWidth) + 1 */
break;
case VK_IMAGE_TYPE_2D:
pImageFormatProperties->maxExtent.width = 4096;
pImageFormatProperties->maxExtent.height = 4096;
pImageFormatProperties->maxExtent.depth = 1;
pImageFormatProperties->maxArrayLayers = 2048;
pImageFormatProperties->maxMipLevels = 13; /* log2(maxWidth) + 1 */
break;
case VK_IMAGE_TYPE_3D:
pImageFormatProperties->maxExtent.width = 4096;
pImageFormatProperties->maxExtent.height = 4096;
pImageFormatProperties->maxExtent.depth = 4096;
pImageFormatProperties->maxArrayLayers = 1;
pImageFormatProperties->maxMipLevels = 13; /* log2(maxWidth) + 1 */
break;
default:
unreachable("bad VkImageType");
}
/* From the Vulkan 1.0 spec, section 34.1.1. Supported Sample Counts:
*
* sampleCounts will be set to VK_SAMPLE_COUNT_1_BIT if at least one of the
* following conditions is true:
*
* - tiling is VK_IMAGE_TILING_LINEAR
* - type is not VK_IMAGE_TYPE_2D
* - flags contains VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT
* - neither the VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT flag nor the
* VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT flag in
* VkFormatProperties::optimalTilingFeatures returned by
* vkGetPhysicalDeviceFormatProperties is set.
*/
pImageFormatProperties->sampleCounts = VK_SAMPLE_COUNT_1_BIT;
if (info->tiling != VK_IMAGE_TILING_LINEAR &&
info->type == VK_IMAGE_TYPE_2D &&
!(info->flags & VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT) &&
(format_feature_flags & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT ||
format_feature_flags & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT)) {
pImageFormatProperties->sampleCounts |= VK_SAMPLE_COUNT_4_BIT;
}
if (info->tiling == VK_IMAGE_TILING_LINEAR)
pImageFormatProperties->maxMipLevels = 1;
pImageFormatProperties->maxResourceSize = 0xffffffff; /* 32-bit allocation */
return VK_SUCCESS;
unsupported:
*pImageFormatProperties = (VkImageFormatProperties) {
.maxExtent = { 0, 0, 0 },
.maxMipLevels = 0,
.maxArrayLayers = 0,
.sampleCounts = 0,
.maxResourceSize = 0,
};
return VK_ERROR_FORMAT_NOT_SUPPORTED;
}
static const VkExternalMemoryProperties prime_fd_props = {
.externalMemoryFeatures = VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT |
VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT,
.exportFromImportedHandleTypes =
VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT |
VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT,
.compatibleHandleTypes =
VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT |
VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT,
};
VkResult
v3dv_GetPhysicalDeviceImageFormatProperties(
VkPhysicalDevice physicalDevice,
VkFormat format,
VkImageType type,
VkImageTiling tiling,
VkImageUsageFlags usage,
VkImageCreateFlags createFlags,
VkImageFormatProperties *pImageFormatProperties)
{
V3DV_FROM_HANDLE(v3dv_physical_device, physical_device, physicalDevice);
const VkPhysicalDeviceImageFormatInfo2 info = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2,
.pNext = NULL,
.format = format,
.type = type,
.tiling = tiling,
.usage = usage,
.flags = createFlags,
};
return get_image_format_properties(physical_device, &info,
pImageFormatProperties, NULL);
}
VkResult
v3dv_GetPhysicalDeviceImageFormatProperties2(VkPhysicalDevice physicalDevice,
const VkPhysicalDeviceImageFormatInfo2 *base_info,
VkImageFormatProperties2 *base_props)
{
V3DV_FROM_HANDLE(v3dv_physical_device, physical_device, physicalDevice);
const VkPhysicalDeviceExternalImageFormatInfo *external_info = NULL;
VkExternalImageFormatProperties *external_props = NULL;
/* Extract input structs */
vk_foreach_struct_const(s, base_info->pNext) {
switch (s->sType) {
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO:
external_info = (const void *) s;
break;
default:
v3dv_debug_ignored_stype(s->sType);
break;
}
}
/* Extract output structs */
vk_foreach_struct(s, base_props->pNext) {
switch (s->sType) {
case VK_STRUCTURE_TYPE_EXTERNAL_IMAGE_FORMAT_PROPERTIES:
external_props = (void *) s;
break;
default:
v3dv_debug_ignored_stype(s->sType);
break;
}
}
VkResult result =
get_image_format_properties(physical_device, base_info,
&base_props->imageFormatProperties, NULL);
if (result != VK_SUCCESS)
goto done;
if (external_info && external_info->handleType != 0) {
switch (external_info->handleType) {
case VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT:
case VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT:
if (external_props)
external_props->externalMemoryProperties = prime_fd_props;
break;
default:
result = VK_ERROR_FORMAT_NOT_SUPPORTED;
break;
}
}
done:
return result;
}
void
v3dv_GetPhysicalDeviceSparseImageFormatProperties(
VkPhysicalDevice physicalDevice,
VkFormat format,
VkImageType type,
VkSampleCountFlagBits samples,
VkImageUsageFlags usage,
VkImageTiling tiling,
uint32_t *pPropertyCount,
VkSparseImageFormatProperties *pProperties)
{
*pPropertyCount = 0;
}
void
v3dv_GetPhysicalDeviceSparseImageFormatProperties2(
VkPhysicalDevice physicalDevice,
const VkPhysicalDeviceSparseImageFormatInfo2 *pFormatInfo,
uint32_t *pPropertyCount,
VkSparseImageFormatProperties2 *pProperties)
{
*pPropertyCount = 0;
}
void
v3dv_GetPhysicalDeviceExternalBufferProperties(
VkPhysicalDevice physicalDevice,
const VkPhysicalDeviceExternalBufferInfo *pExternalBufferInfo,
VkExternalBufferProperties *pExternalBufferProperties)
{
switch (pExternalBufferInfo->handleType) {
case VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT:
case VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT:
pExternalBufferProperties->externalMemoryProperties = prime_fd_props;
return;
default: /* Unsupported */
pExternalBufferProperties->externalMemoryProperties =
(VkExternalMemoryProperties) {
.compatibleHandleTypes = pExternalBufferInfo->handleType,
};
break;
}
}