| /* |
| * Copyright © 2009 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| * |
| * Authors: |
| * Eric Anholt <eric@anholt.net> |
| * |
| */ |
| |
| #include "intel_batchbuffer.h" |
| #include "intel_fbo.h" |
| #include "brw_context.h" |
| #include "brw_defines.h" |
| #include "brw_state.h" |
| |
| static void |
| gen6_upload_depth_stencil_state(struct brw_context *brw) |
| { |
| struct gl_context *ctx = &brw->ctx; |
| struct gen6_depth_stencil_state *ds; |
| struct intel_renderbuffer *depth_irb; |
| |
| /* _NEW_BUFFERS */ |
| depth_irb = intel_get_renderbuffer(ctx->DrawBuffer, BUFFER_DEPTH); |
| |
| ds = brw_state_batch(brw, AUB_TRACE_DEPTH_STENCIL_STATE, |
| sizeof(*ds), 64, |
| &brw->cc.depth_stencil_state_offset); |
| memset(ds, 0, sizeof(*ds)); |
| |
| /* _NEW_STENCIL | _NEW_BUFFERS */ |
| if (ctx->Stencil._Enabled) { |
| int back = ctx->Stencil._BackFace; |
| |
| ds->ds0.stencil_enable = 1; |
| ds->ds0.stencil_func = |
| intel_translate_compare_func(ctx->Stencil.Function[0]); |
| ds->ds0.stencil_fail_op = |
| intel_translate_stencil_op(ctx->Stencil.FailFunc[0]); |
| ds->ds0.stencil_pass_depth_fail_op = |
| intel_translate_stencil_op(ctx->Stencil.ZFailFunc[0]); |
| ds->ds0.stencil_pass_depth_pass_op = |
| intel_translate_stencil_op(ctx->Stencil.ZPassFunc[0]); |
| ds->ds1.stencil_write_mask = ctx->Stencil.WriteMask[0]; |
| ds->ds1.stencil_test_mask = ctx->Stencil.ValueMask[0]; |
| |
| if (ctx->Stencil._TestTwoSide) { |
| ds->ds0.bf_stencil_enable = 1; |
| ds->ds0.bf_stencil_func = |
| intel_translate_compare_func(ctx->Stencil.Function[back]); |
| ds->ds0.bf_stencil_fail_op = |
| intel_translate_stencil_op(ctx->Stencil.FailFunc[back]); |
| ds->ds0.bf_stencil_pass_depth_fail_op = |
| intel_translate_stencil_op(ctx->Stencil.ZFailFunc[back]); |
| ds->ds0.bf_stencil_pass_depth_pass_op = |
| intel_translate_stencil_op(ctx->Stencil.ZPassFunc[back]); |
| ds->ds1.bf_stencil_write_mask = ctx->Stencil.WriteMask[back]; |
| ds->ds1.bf_stencil_test_mask = ctx->Stencil.ValueMask[back]; |
| } |
| |
| ds->ds0.stencil_write_enable = ctx->Stencil._WriteEnabled; |
| } |
| |
| /* _NEW_DEPTH */ |
| if (ctx->Depth.Test && depth_irb) { |
| ds->ds2.depth_test_enable = ctx->Depth.Test; |
| ds->ds2.depth_test_func = intel_translate_compare_func(ctx->Depth.Func); |
| ds->ds2.depth_write_enable = brw_depth_writes_enabled(brw); |
| } |
| |
| /* Point the GPU at the new indirect state. */ |
| if (brw->gen == 6) { |
| BEGIN_BATCH(4); |
| OUT_BATCH(_3DSTATE_CC_STATE_POINTERS << 16 | (4 - 2)); |
| OUT_BATCH(0); |
| OUT_BATCH(brw->cc.depth_stencil_state_offset | 1); |
| OUT_BATCH(0); |
| ADVANCE_BATCH(); |
| } else { |
| BEGIN_BATCH(2); |
| OUT_BATCH(_3DSTATE_DEPTH_STENCIL_STATE_POINTERS << 16 | (2 - 2)); |
| OUT_BATCH(brw->cc.depth_stencil_state_offset | 1); |
| ADVANCE_BATCH(); |
| } |
| } |
| |
| const struct brw_tracked_state gen6_depth_stencil_state = { |
| .dirty = { |
| .mesa = _NEW_BUFFERS | |
| _NEW_DEPTH | |
| _NEW_STENCIL, |
| .brw = BRW_NEW_BATCH | |
| BRW_NEW_BLORP | |
| BRW_NEW_STATE_BASE_ADDRESS, |
| }, |
| .emit = gen6_upload_depth_stencil_state, |
| }; |