blob: 73bbf731e11b108c8d32ea0df695935ebc37aa51 [file] [log] [blame]
/*
* Copyright © 2019 Raspberry Pi
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "v3dv_private.h"
#include "vk_util.h"
#include "vk_format_info.h"
#include "broadcom/cle/v3dx_pack.h"
#include "util/format/u_format.h"
#define SWIZ(x,y,z,w) { \
PIPE_SWIZZLE_##x, \
PIPE_SWIZZLE_##y, \
PIPE_SWIZZLE_##z, \
PIPE_SWIZZLE_##w \
}
#define FORMAT(vk, rt, tex, swiz, return_size) \
[VK_FORMAT_##vk] = { \
true, \
V3D_OUTPUT_IMAGE_FORMAT_##rt, \
TEXTURE_DATA_FORMAT_##tex, \
swiz, \
return_size, \
}
#define SWIZ_X001 SWIZ(X, 0, 0, 1)
#define SWIZ_XY01 SWIZ(X, Y, 0, 1)
#define SWIZ_XYZ1 SWIZ(X, Y, Z, 1)
#define SWIZ_XYZW SWIZ(X, Y, Z, W)
#define SWIZ_YZWX SWIZ(Y, Z, W, X)
#define SWIZ_YZW1 SWIZ(Y, Z, W, 1)
#define SWIZ_ZYXW SWIZ(Z, Y, X, W)
#define SWIZ_ZYX1 SWIZ(Z, Y, X, 1)
#define SWIZ_XXXY SWIZ(X, X, X, Y)
#define SWIZ_XXX1 SWIZ(X, X, X, 1)
#define SWIZ_XXXX SWIZ(X, X, X, X)
#define SWIZ_000X SWIZ(0, 0, 0, X)
static const struct v3dv_format format_table[] = {
FORMAT(R8G8B8A8_UNORM, RGBA8, RGBA8, SWIZ_XYZW, 16),
FORMAT(B8G8R8A8_UNORM, RGBA8, RGBA8, SWIZ_ZYXW, 16),
FORMAT(R32G32B32A32_SFLOAT, RGBA32F, RGBA32F, SWIZ_XYZW, 32),
};
const struct v3dv_format *
v3dv_get_format(VkFormat format)
{
if (format < ARRAY_SIZE(format_table) && format_table[format].supported)
return &format_table[format];
else
return NULL;
}
void
v3dv_get_internal_type_bpp_for_output_format(uint32_t format,
uint32_t *type,
uint32_t *bpp)
{
switch (format) {
case V3D_OUTPUT_IMAGE_FORMAT_RGBA8:
case V3D_OUTPUT_IMAGE_FORMAT_RGB8:
case V3D_OUTPUT_IMAGE_FORMAT_RG8:
case V3D_OUTPUT_IMAGE_FORMAT_R8:
case V3D_OUTPUT_IMAGE_FORMAT_ABGR4444:
case V3D_OUTPUT_IMAGE_FORMAT_BGR565:
case V3D_OUTPUT_IMAGE_FORMAT_ABGR1555:
*type = V3D_INTERNAL_TYPE_8;
*bpp = V3D_INTERNAL_BPP_32;
break;
case V3D_OUTPUT_IMAGE_FORMAT_RGBA8I:
case V3D_OUTPUT_IMAGE_FORMAT_RG8I:
case V3D_OUTPUT_IMAGE_FORMAT_R8I:
*type = V3D_INTERNAL_TYPE_8I;
*bpp = V3D_INTERNAL_BPP_32;
break;
case V3D_OUTPUT_IMAGE_FORMAT_RGBA8UI:
case V3D_OUTPUT_IMAGE_FORMAT_RG8UI:
case V3D_OUTPUT_IMAGE_FORMAT_R8UI:
*type = V3D_INTERNAL_TYPE_8UI;
*bpp = V3D_INTERNAL_BPP_32;
break;
case V3D_OUTPUT_IMAGE_FORMAT_SRGB8_ALPHA8:
case V3D_OUTPUT_IMAGE_FORMAT_SRGB:
case V3D_OUTPUT_IMAGE_FORMAT_RGB10_A2:
case V3D_OUTPUT_IMAGE_FORMAT_R11F_G11F_B10F:
case V3D_OUTPUT_IMAGE_FORMAT_RGBA16F:
/* Note that sRGB RTs are stored in the tile buffer at 16F,
* and the conversion to sRGB happens at tilebuffer load/store.
*/
*type = V3D_INTERNAL_TYPE_16F;
*bpp = V3D_INTERNAL_BPP_64;
break;
case V3D_OUTPUT_IMAGE_FORMAT_RG16F:
case V3D_OUTPUT_IMAGE_FORMAT_R16F:
*type = V3D_INTERNAL_TYPE_16F;
/* Use 64bpp to make sure the TLB doesn't throw away the alpha
* channel before alpha test happens.
*/
*bpp = V3D_INTERNAL_BPP_64;
break;
case V3D_OUTPUT_IMAGE_FORMAT_RGBA16I:
*type = V3D_INTERNAL_TYPE_16I;
*bpp = V3D_INTERNAL_BPP_64;
break;
case V3D_OUTPUT_IMAGE_FORMAT_RG16I:
case V3D_OUTPUT_IMAGE_FORMAT_R16I:
*type = V3D_INTERNAL_TYPE_16I;
*bpp = V3D_INTERNAL_BPP_32;
break;
case V3D_OUTPUT_IMAGE_FORMAT_RGB10_A2UI:
case V3D_OUTPUT_IMAGE_FORMAT_RGBA16UI:
*type = V3D_INTERNAL_TYPE_16UI;
*bpp = V3D_INTERNAL_BPP_64;
break;
case V3D_OUTPUT_IMAGE_FORMAT_RG16UI:
case V3D_OUTPUT_IMAGE_FORMAT_R16UI:
*type = V3D_INTERNAL_TYPE_16UI;
*bpp = V3D_INTERNAL_BPP_32;
break;
case V3D_OUTPUT_IMAGE_FORMAT_RGBA32I:
*type = V3D_INTERNAL_TYPE_32I;
*bpp = V3D_INTERNAL_BPP_128;
break;
case V3D_OUTPUT_IMAGE_FORMAT_RG32I:
*type = V3D_INTERNAL_TYPE_32I;
*bpp = V3D_INTERNAL_BPP_64;
break;
case V3D_OUTPUT_IMAGE_FORMAT_R32I:
*type = V3D_INTERNAL_TYPE_32I;
*bpp = V3D_INTERNAL_BPP_32;
break;
case V3D_OUTPUT_IMAGE_FORMAT_RGBA32UI:
*type = V3D_INTERNAL_TYPE_32UI;
*bpp = V3D_INTERNAL_BPP_128;
break;
case V3D_OUTPUT_IMAGE_FORMAT_RG32UI:
*type = V3D_INTERNAL_TYPE_32UI;
*bpp = V3D_INTERNAL_BPP_64;
break;
case V3D_OUTPUT_IMAGE_FORMAT_R32UI:
*type = V3D_INTERNAL_TYPE_32UI;
*bpp = V3D_INTERNAL_BPP_32;
break;
case V3D_OUTPUT_IMAGE_FORMAT_RGBA32F:
*type = V3D_INTERNAL_TYPE_32F;
*bpp = V3D_INTERNAL_BPP_128;
break;
case V3D_OUTPUT_IMAGE_FORMAT_RG32F:
*type = V3D_INTERNAL_TYPE_32F;
*bpp = V3D_INTERNAL_BPP_64;
break;
case V3D_OUTPUT_IMAGE_FORMAT_R32F:
*type = V3D_INTERNAL_TYPE_32F;
*bpp = V3D_INTERNAL_BPP_32;
break;
default:
/* Provide some default values, as we'll be called at RB
* creation time, even if an RB with this format isn't supported.
*/
*type = V3D_INTERNAL_TYPE_8;
*bpp = V3D_INTERNAL_BPP_32;
break;
}
}
const uint8_t *
v3dv_get_format_swizzle(VkFormat f)
{
const struct v3dv_format *vf = v3dv_get_format(f);
static const uint8_t fallback[] = {0, 1, 2, 3};
if (!vf)
return fallback;
return vf->swizzle;
}
static VkFormatFeatureFlags
image_format_features(VkFormat vk_format,
const struct v3dv_format *v3dv_format,
VkImageTiling tiling)
{
if (!v3dv_format || !v3dv_format->supported)
return 0;
const VkImageAspectFlags aspects = vk_format_aspects(vk_format);
if (aspects != VK_IMAGE_ASPECT_COLOR_BIT)
return 0;
VkFormatFeatureFlags flags =
VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT |
VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT |
VK_FORMAT_FEATURE_BLIT_SRC_BIT |
VK_FORMAT_FEATURE_TRANSFER_SRC_BIT |
VK_FORMAT_FEATURE_TRANSFER_DST_BIT;
if (v3dv_format->rt_type != V3D_OUTPUT_IMAGE_FORMAT_NO) {
flags |= VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT |
VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT |
VK_FORMAT_FEATURE_BLIT_DST_BIT;
}
return flags;
}
static VkFormatFeatureFlags
buffer_format_features(VkFormat vk_format, const struct v3dv_format *v3dv_format)
{
if (!v3dv_format || !v3dv_format->supported)
return 0;
if (!v3dv_format->supported)
return 0;
/* FIXME */
const VkImageAspectFlags aspects = vk_format_aspects(vk_format);
if (aspects != VK_IMAGE_ASPECT_COLOR_BIT)
return 0;
VkFormatFeatureFlags flags = 0;
flags |= VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT |
VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT;
return flags;
}
void
v3dv_GetPhysicalDeviceFormatProperties(VkPhysicalDevice physicalDevice,
VkFormat format,
VkFormatProperties* pFormatProperties)
{
const struct v3dv_format *v3dv_format = v3dv_get_format(format);
*pFormatProperties = (VkFormatProperties) {
.linearTilingFeatures =
image_format_features(format, v3dv_format, VK_IMAGE_TILING_LINEAR),
.optimalTilingFeatures =
image_format_features(format, v3dv_format, VK_IMAGE_TILING_OPTIMAL),
.bufferFeatures =
buffer_format_features(format, v3dv_format),
};
}
void
v3dv_GetPhysicalDeviceFormatProperties2(VkPhysicalDevice physicalDevice,
VkFormat format,
VkFormatProperties2 *pFormatProperties)
{
v3dv_GetPhysicalDeviceFormatProperties(physicalDevice, format,
&pFormatProperties->formatProperties);
vk_foreach_struct(ext, pFormatProperties->pNext) {
switch (ext->sType) {
default:
v3dv_debug_ignored_stype(ext->sType);
break;
}
}
}
static VkResult
get_image_format_properties(
struct v3dv_physical_device *physical_device,
const VkPhysicalDeviceImageFormatInfo2 *info,
VkImageFormatProperties *pImageFormatProperties,
VkSamplerYcbcrConversionImageFormatProperties *pYcbcrImageFormatProperties)
{
const struct v3dv_format *v3dv_format = v3dv_get_format(info->format);
VkFormatFeatureFlags format_feature_flags =
image_format_features(info->format, v3dv_format, info->tiling);
if (!format_feature_flags)
goto unsupported;
if (info->usage & VK_IMAGE_USAGE_SAMPLED_BIT) {
if (!(format_feature_flags & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT)) {
goto unsupported;
}
}
if (info->usage & VK_IMAGE_USAGE_STORAGE_BIT) {
if (!(format_feature_flags & VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT)) {
goto unsupported;
}
}
if (info->usage & VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT) {
if (!(format_feature_flags & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT)) {
goto unsupported;
}
}
if (info->usage & VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
if (!(format_feature_flags &
VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT)) {
goto unsupported;
}
}
/* FIXME: these are taken from VkPhysicalDeviceLimits, we should just put
* these limits available in the physical device and read them from there
* wherever we need them.
*/
switch (info->type) {
case VK_IMAGE_TYPE_1D:
pImageFormatProperties->maxExtent.width = 4096;
pImageFormatProperties->maxExtent.height = 1;
pImageFormatProperties->maxExtent.depth = 1;
pImageFormatProperties->maxArrayLayers = 2048;
pImageFormatProperties->maxMipLevels = 13; /* log2(maxWidth) + 1 */
break;
case VK_IMAGE_TYPE_2D:
pImageFormatProperties->maxExtent.width = 4096;
pImageFormatProperties->maxExtent.height = 4096;
pImageFormatProperties->maxExtent.depth = 1;
pImageFormatProperties->maxArrayLayers = 2048;
pImageFormatProperties->maxMipLevels = 13; /* log2(maxWidth) + 1 */
break;
case VK_IMAGE_TYPE_3D:
pImageFormatProperties->maxExtent.width = 4096;
pImageFormatProperties->maxExtent.height = 4096;
pImageFormatProperties->maxExtent.depth = 4096;
pImageFormatProperties->maxArrayLayers = 1;
pImageFormatProperties->maxMipLevels = 13; /* log2(maxWidth) + 1 */
break;
default:
unreachable("bad VkImageType");
}
pImageFormatProperties->sampleCounts = VK_SAMPLE_COUNT_1_BIT;
if (info->tiling == VK_IMAGE_TILING_LINEAR)
pImageFormatProperties->maxMipLevels = 1;
pImageFormatProperties->maxResourceSize = 0xffffffff; /* 32-bit allocation */
return VK_SUCCESS;
unsupported:
*pImageFormatProperties = (VkImageFormatProperties) {
.maxExtent = { 0, 0, 0 },
.maxMipLevels = 0,
.maxArrayLayers = 0,
.sampleCounts = 0,
.maxResourceSize = 0,
};
return VK_ERROR_FORMAT_NOT_SUPPORTED;
}
VkResult
v3dv_GetPhysicalDeviceImageFormatProperties(
VkPhysicalDevice physicalDevice,
VkFormat format,
VkImageType type,
VkImageTiling tiling,
VkImageUsageFlags usage,
VkImageCreateFlags createFlags,
VkImageFormatProperties *pImageFormatProperties)
{
V3DV_FROM_HANDLE(v3dv_physical_device, physical_device, physicalDevice);
const VkPhysicalDeviceImageFormatInfo2 info = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2,
.pNext = NULL,
.format = format,
.type = type,
.tiling = tiling,
.usage = usage,
.flags = createFlags,
};
return get_image_format_properties(physical_device, &info,
pImageFormatProperties, NULL);
}
VkResult
v3dv_GetPhysicalDeviceImageFormatProperties2(VkPhysicalDevice physicalDevice,
const VkPhysicalDeviceImageFormatInfo2 *base_info,
VkImageFormatProperties2 *base_props)
{
V3DV_FROM_HANDLE(v3dv_physical_device, physical_device, physicalDevice);
/* Extract input structs */
vk_foreach_struct_const(s, base_info->pNext) {
switch (s->sType) {
default:
v3dv_debug_ignored_stype(s->sType);
break;
}
}
/* Extract output structs */
vk_foreach_struct(s, base_props->pNext) {
switch (s->sType) {
default:
v3dv_debug_ignored_stype(s->sType);
break;
}
}
VkResult result =
get_image_format_properties(physical_device, base_info,
&base_props->imageFormatProperties, NULL);
return result;
}
void
v3dv_GetPhysicalDeviceSparseImageFormatProperties(
VkPhysicalDevice physicalDevice,
VkFormat format,
VkImageType type,
VkSampleCountFlagBits samples,
VkImageUsageFlags usage,
VkImageTiling tiling,
uint32_t *pPropertyCount,
VkSparseImageFormatProperties *pProperties)
{
*pPropertyCount = 0;
}
void
v3dv_GetPhysicalDeviceSparseImageFormatProperties2(
VkPhysicalDevice physicalDevice,
const VkPhysicalDeviceSparseImageFormatInfo2 *pFormatInfo,
uint32_t *pPropertyCount,
VkSparseImageFormatProperties2 *pProperties)
{
*pPropertyCount = 0;
}