blob: 1e3022ee547a482c8a2bb551f50d50b74c5d6da5 [file] [log] [blame]
/*
* Mesa 3-D graphics library
*
* Copyright (C) 2013 Timothy Arceri All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#include "arrayobj.h"
#include "bufferobj.h"
#include "context.h"
#include "dlist.h"
#include "enums.h"
#include "fbobject.h"
#include "objectlabel.h"
#include "pipelineobj.h"
#include "queryobj.h"
#include "samplerobj.h"
#include "shaderobj.h"
#include "syncobj.h"
#include "texobj.h"
#include "transformfeedback.h"
/**
* Helper for _mesa_ObjectLabel() and _mesa_ObjectPtrLabel().
*/
static void
set_label(struct gl_context *ctx, char **labelPtr, const char *label,
int length, const char *caller)
{
free(*labelPtr);
*labelPtr = NULL;
/* set new label string */
if (label) {
if (length >= 0) {
if (length >= MAX_LABEL_LENGTH)
_mesa_error(ctx, GL_INVALID_VALUE,
"%s(length=%d, which is not less than "
"GL_MAX_LABEL_LENGTH=%d)", caller, length,
MAX_LABEL_LENGTH);
/* explicit length */
*labelPtr = malloc(length+1);
if (*labelPtr) {
memcpy(*labelPtr, label, length);
/* length is not required to include the null terminator so
* add one just in case
*/
(*labelPtr)[length] = '\0';
}
}
else {
int len = strlen(label);
if (len >= MAX_LABEL_LENGTH)
_mesa_error(ctx, GL_INVALID_VALUE,
"%s(label length=%d, which is not less than "
"GL_MAX_LABEL_LENGTH=%d)", caller, len,
MAX_LABEL_LENGTH);
/* null-terminated string */
*labelPtr = strdup(label);
}
}
}
/**
* Helper for _mesa_GetObjectLabel() and _mesa_GetObjectPtrLabel().
* \param src the src label (may be null)
* \param dst pointer to dest buffer (may be null)
* \param length returns length of label (may be null)
* \param bufsize size of dst buffer
*/
static void
copy_label(const GLchar *src, GLchar *dst, GLsizei *length, GLsizei bufSize)
{
int labelLen = 0;
/* From http://www.opengl.org/registry/specs/KHR/debug.txt:
* "If <length> is NULL, no length is returned. The maximum number of
* characters that may be written into <label>, including the null
* terminator, is specified by <bufSize>. If no debug label was specified
* for the object then <label> will contain a null-terminated empty string,
* and zero will be returned in <length>. If <label> is NULL and <length>
* is non-NULL then no string will be returned and the length of the label
* will be returned in <length>."
*/
if (src)
labelLen = strlen(src);
if (bufSize == 0) {
if (length)
*length = labelLen;
return;
}
if (dst) {
if (src) {
if (bufSize <= labelLen)
labelLen = bufSize - 1;
memcpy(dst, src, labelLen);
}
dst[labelLen] = '\0';
}
if (length)
*length = labelLen;
}
/**
* Helper for _mesa_ObjectLabel() and _mesa_GetObjectLabel().
*/
static char **
get_label_pointer(struct gl_context *ctx, GLenum identifier, GLuint name,
const char *caller)
{
char **labelPtr = NULL;
switch (identifier) {
case GL_BUFFER:
{
struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, name);
if (bufObj)
labelPtr = &bufObj->Label;
}
break;
case GL_SHADER:
{
struct gl_shader *shader = _mesa_lookup_shader(ctx, name);
if (shader)
labelPtr = &shader->Label;
}
break;
case GL_PROGRAM:
{
struct gl_shader_program *program =
_mesa_lookup_shader_program(ctx, name);
if (program)
labelPtr = &program->Label;
}
break;
case GL_VERTEX_ARRAY:
{
struct gl_vertex_array_object *obj = _mesa_lookup_vao(ctx, name);
if (obj)
labelPtr = &obj->Label;
}
break;
case GL_QUERY:
{
struct gl_query_object *query = _mesa_lookup_query_object(ctx, name);
if (query)
labelPtr = &query->Label;
}
break;
case GL_TRANSFORM_FEEDBACK:
{
/* From the GL 4.5 specification, page 536:
* "An INVALID_VALUE error is generated if name is not the name of a
* valid object of the type specified by identifier."
*/
struct gl_transform_feedback_object *tfo =
_mesa_lookup_transform_feedback_object(ctx, name);
if (tfo && tfo->EverBound)
labelPtr = &tfo->Label;
}
break;
case GL_SAMPLER:
{
struct gl_sampler_object *so = _mesa_lookup_samplerobj(ctx, name);
if (so)
labelPtr = &so->Label;
}
break;
case GL_TEXTURE:
{
struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name);
if (texObj && texObj->Target)
labelPtr = &texObj->Label;
}
break;
case GL_RENDERBUFFER:
{
struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx, name);
if (rb)
labelPtr = &rb->Label;
}
break;
case GL_FRAMEBUFFER:
{
struct gl_framebuffer *rb = _mesa_lookup_framebuffer(ctx, name);
if (rb)
labelPtr = &rb->Label;
}
break;
case GL_DISPLAY_LIST:
if (ctx->API == API_OPENGL_COMPAT) {
struct gl_display_list *list = _mesa_lookup_list(ctx, name);
if (list)
labelPtr = &list->Label;
}
else {
goto invalid_enum;
}
break;
case GL_PROGRAM_PIPELINE:
{
struct gl_pipeline_object *pipe =
_mesa_lookup_pipeline_object(ctx, name);
if (pipe)
labelPtr = &pipe->Label;
}
break;
default:
goto invalid_enum;
}
if (NULL == labelPtr) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s(name = %u)", caller, name);
}
return labelPtr;
invalid_enum:
_mesa_error(ctx, GL_INVALID_ENUM, "%s(identifier = %s)",
caller, _mesa_enum_to_string(identifier));
return NULL;
}
void GLAPIENTRY
_mesa_ObjectLabel(GLenum identifier, GLuint name, GLsizei length,
const GLchar *label)
{
GET_CURRENT_CONTEXT(ctx);
const char *callerstr;
char **labelPtr;
if (_mesa_is_desktop_gl(ctx))
callerstr = "glObjectLabel";
else
callerstr = "glObjectLabelKHR";
labelPtr = get_label_pointer(ctx, identifier, name, callerstr);
if (!labelPtr)
return;
set_label(ctx, labelPtr, label, length, callerstr);
}
void GLAPIENTRY
_mesa_GetObjectLabel(GLenum identifier, GLuint name, GLsizei bufSize,
GLsizei *length, GLchar *label)
{
GET_CURRENT_CONTEXT(ctx);
const char *callerstr;
char **labelPtr;
if (_mesa_is_desktop_gl(ctx))
callerstr = "glGetObjectLabel";
else
callerstr = "glGetObjectLabelKHR";
if (bufSize < 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s(bufSize = %d)", callerstr,
bufSize);
return;
}
labelPtr = get_label_pointer(ctx, identifier, name, callerstr);
if (!labelPtr)
return;
copy_label(*labelPtr, label, length, bufSize);
}
void GLAPIENTRY
_mesa_ObjectPtrLabel(const void *ptr, GLsizei length, const GLchar *label)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_sync_object *syncObj;
const char *callerstr;
char **labelPtr;
syncObj = _mesa_get_and_ref_sync(ctx, (void*)ptr, true);
if (_mesa_is_desktop_gl(ctx))
callerstr = "glObjectPtrLabel";
else
callerstr = "glObjectPtrLabelKHR";
if (!syncObj) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s (not a valid sync object)",
callerstr);
return;
}
labelPtr = &syncObj->Label;
set_label(ctx, labelPtr, label, length, callerstr);
_mesa_unref_sync_object(ctx, syncObj, 1);
}
void GLAPIENTRY
_mesa_GetObjectPtrLabel(const void *ptr, GLsizei bufSize, GLsizei *length,
GLchar *label)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_sync_object *syncObj;
const char *callerstr;
char **labelPtr;
if (_mesa_is_desktop_gl(ctx))
callerstr = "glGetObjectPtrLabel";
else
callerstr = "glGetObjectPtrLabelKHR";
if (bufSize < 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s(bufSize = %d)", callerstr,
bufSize);
return;
}
syncObj = _mesa_get_and_ref_sync(ctx, (void*)ptr, true);
if (!syncObj) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s (not a valid sync object)",
callerstr);
return;
}
labelPtr = &syncObj->Label;
copy_label(*labelPtr, label, length, bufSize);
_mesa_unref_sync_object(ctx, syncObj, 1);
}