| |
| /* |
| * Mesa 3-D graphics library |
| * |
| * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
| * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
| * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
| * OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| |
| #ifndef API_VALIDATE_H |
| #define API_VALIDATE_H |
| |
| #include <stdbool.h> |
| #include "glheader.h" |
| |
| struct gl_buffer_object; |
| struct gl_context; |
| struct gl_transform_feedback_object; |
| |
| |
| extern GLboolean |
| _mesa_valid_to_render(struct gl_context *ctx, const char *where); |
| |
| extern bool |
| _mesa_is_valid_prim_mode(struct gl_context *ctx, GLenum mode); |
| |
| extern GLboolean |
| _mesa_valid_prim_mode(struct gl_context *ctx, GLenum mode, const char *name); |
| |
| |
| extern GLboolean |
| _mesa_validate_DrawArrays(struct gl_context *ctx, GLenum mode, GLsizei count); |
| |
| extern GLboolean |
| _mesa_validate_DrawElements(struct gl_context *ctx, |
| GLenum mode, GLsizei count, GLenum type, |
| const GLvoid *indices); |
| |
| extern GLboolean |
| _mesa_validate_MultiDrawElements(struct gl_context *ctx, |
| GLenum mode, const GLsizei *count, |
| GLenum type, const GLvoid * const *indices, |
| GLuint primcount); |
| |
| extern GLboolean |
| _mesa_validate_DrawRangeElements(struct gl_context *ctx, GLenum mode, |
| GLuint start, GLuint end, |
| GLsizei count, GLenum type, |
| const GLvoid *indices); |
| |
| |
| extern GLboolean |
| _mesa_validate_DrawArraysInstanced(struct gl_context *ctx, GLenum mode, GLint first, |
| GLsizei count, GLsizei primcount); |
| |
| extern GLboolean |
| _mesa_validate_DrawElementsInstanced(struct gl_context *ctx, |
| GLenum mode, GLsizei count, GLenum type, |
| const GLvoid *indices, GLsizei primcount); |
| |
| extern GLboolean |
| _mesa_validate_DrawTransformFeedback(struct gl_context *ctx, |
| GLenum mode, |
| struct gl_transform_feedback_object *obj, |
| GLuint stream, |
| GLsizei numInstances); |
| |
| extern GLboolean |
| _mesa_validate_DrawArraysIndirect(struct gl_context *ctx, |
| GLenum mode, |
| const GLvoid *indirect); |
| |
| extern GLboolean |
| _mesa_validate_DrawElementsIndirect(struct gl_context *ctx, |
| GLenum mode, |
| GLenum type, |
| const GLvoid *indirect); |
| |
| extern GLboolean |
| _mesa_validate_MultiDrawArraysIndirect(struct gl_context *ctx, |
| GLenum mode, |
| const GLvoid *indirect, |
| GLsizei primcount, |
| GLsizei stride); |
| |
| extern GLboolean |
| _mesa_validate_MultiDrawElementsIndirect(struct gl_context *ctx, |
| GLenum mode, |
| GLenum type, |
| const GLvoid *indirect, |
| GLsizei primcount, |
| GLsizei stride); |
| |
| extern GLboolean |
| _mesa_validate_MultiDrawArraysIndirectCount(struct gl_context *ctx, |
| GLenum mode, |
| GLintptr indirect, |
| GLintptr drawcount, |
| GLsizei maxdrawcount, |
| GLsizei stride); |
| |
| extern GLboolean |
| _mesa_validate_MultiDrawElementsIndirectCount(struct gl_context *ctx, |
| GLenum mode, GLenum type, |
| GLintptr indirect, |
| GLintptr drawcount, |
| GLsizei maxdrawcount, |
| GLsizei stride); |
| |
| extern GLboolean |
| _mesa_validate_DispatchCompute(struct gl_context *ctx, |
| const GLuint *num_groups); |
| |
| extern GLboolean |
| _mesa_validate_DispatchComputeIndirect(struct gl_context *ctx, |
| GLintptr indirect); |
| |
| extern GLboolean |
| _mesa_validate_DispatchComputeGroupSizeARB(struct gl_context *ctx, |
| const GLuint *num_groups, |
| const GLuint *group_size); |
| |
| #endif |