| /* |
| * Copyright 2010 Jerome Glisse <glisse@freedesktop.org> |
| * Copyright 2018 Advanced Micro Devices, Inc. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * on the rights to use, copy, modify, merge, publish, distribute, sub |
| * license, and/or sell copies of the Software, and to permit persons to whom |
| * the Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, |
| * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
| * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
| * USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| #include "si_build_pm4.h" |
| #include "si_pipe.h" |
| #include "sid.h" |
| #include "util/os_time.h" |
| #include "util/u_upload_mgr.h" |
| |
| /* initialize */ |
| void si_need_gfx_cs_space(struct si_context *ctx, unsigned num_draws) |
| { |
| struct radeon_cmdbuf *cs = ctx->gfx_cs; |
| |
| /* There is no need to flush the DMA IB here, because |
| * si_need_dma_space always flushes the GFX IB if there is |
| * a conflict, which means any unflushed DMA commands automatically |
| * precede the GFX IB (= they had no dependency on the GFX IB when |
| * they were submitted). |
| */ |
| |
| /* There are two memory usage counters in the winsys for all buffers |
| * that have been added (cs_add_buffer) and two counters in the pipe |
| * driver for those that haven't been added yet. |
| */ |
| if (unlikely(!radeon_cs_memory_below_limit(ctx->screen, ctx->gfx_cs, ctx->vram, ctx->gtt))) { |
| ctx->gtt = 0; |
| ctx->vram = 0; |
| si_flush_gfx_cs(ctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL); |
| return; |
| } |
| ctx->gtt = 0; |
| ctx->vram = 0; |
| |
| unsigned need_dwords = si_get_minimum_num_gfx_cs_dwords(ctx, num_draws); |
| if (!ctx->ws->cs_check_space(cs, need_dwords, false)) |
| si_flush_gfx_cs(ctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL); |
| } |
| |
| void si_unref_sdma_uploads(struct si_context *sctx) |
| { |
| for (unsigned i = 0; i < sctx->num_sdma_uploads; i++) { |
| si_resource_reference(&sctx->sdma_uploads[i].dst, NULL); |
| si_resource_reference(&sctx->sdma_uploads[i].src, NULL); |
| } |
| sctx->num_sdma_uploads = 0; |
| } |
| |
| void si_flush_gfx_cs(struct si_context *ctx, unsigned flags, struct pipe_fence_handle **fence) |
| { |
| struct radeon_cmdbuf *cs = ctx->gfx_cs; |
| struct radeon_winsys *ws = ctx->ws; |
| struct si_screen *sscreen = ctx->screen; |
| const unsigned wait_ps_cs = SI_CONTEXT_PS_PARTIAL_FLUSH | SI_CONTEXT_CS_PARTIAL_FLUSH; |
| unsigned wait_flags = 0; |
| |
| if (ctx->gfx_flush_in_progress) |
| return; |
| |
| /* The amdgpu kernel driver synchronizes execution for shared DMABUFs between |
| * processes on DRM >= 3.39.0, so we don't have to wait at the end of IBs to |
| * make sure everything is idle. |
| * |
| * The amdgpu winsys synchronizes execution for buffers shared by different |
| * contexts within the same process. |
| * |
| * Interop with AMDVLK, RADV, or OpenCL within the same process requires |
| * explicit fences or glFinish. |
| */ |
| if (sscreen->info.is_amdgpu && sscreen->info.drm_minor >= 39) |
| flags |= RADEON_FLUSH_START_NEXT_GFX_IB_NOW; |
| |
| if (!sscreen->info.kernel_flushes_tc_l2_after_ib) { |
| wait_flags |= wait_ps_cs | SI_CONTEXT_INV_L2; |
| } else if (ctx->chip_class == GFX6) { |
| /* The kernel flushes L2 before shaders are finished. */ |
| wait_flags |= wait_ps_cs; |
| } else if (!(flags & RADEON_FLUSH_START_NEXT_GFX_IB_NOW) || |
| ((flags & RADEON_FLUSH_TOGGLE_SECURE_SUBMISSION) && |
| !ws->cs_is_secure(cs))) { |
| /* TODO: this workaround fixes subtitles rendering with mpv -vo=vaapi and |
| * tmz but shouldn't be necessary. |
| */ |
| wait_flags |= wait_ps_cs; |
| } |
| |
| /* Drop this flush if it's a no-op. */ |
| if (!radeon_emitted(cs, ctx->initial_gfx_cs_size) && |
| (!wait_flags || !ctx->gfx_last_ib_is_busy) && |
| !(flags & RADEON_FLUSH_TOGGLE_SECURE_SUBMISSION)) |
| return; |
| |
| if (ctx->b.get_device_reset_status(&ctx->b) != PIPE_NO_RESET) |
| return; |
| |
| if (sscreen->debug_flags & DBG(CHECK_VM)) |
| flags &= ~PIPE_FLUSH_ASYNC; |
| |
| ctx->gfx_flush_in_progress = true; |
| |
| /* If the gallium frontend is flushing the GFX IB, si_flush_from_st is |
| * responsible for flushing the DMA IB and merging the fences from both. |
| * If the driver flushes the GFX IB internally, and it should never ask |
| * for a fence handle. |
| */ |
| assert(!radeon_emitted(ctx->sdma_cs, 0) || fence == NULL); |
| |
| /* Update the sdma_uploads list by flushing the uploader. */ |
| u_upload_unmap(ctx->b.const_uploader); |
| |
| /* Execute SDMA uploads. */ |
| ctx->sdma_uploads_in_progress = true; |
| for (unsigned i = 0; i < ctx->num_sdma_uploads; i++) { |
| struct si_sdma_upload *up = &ctx->sdma_uploads[i]; |
| |
| assert(up->src_offset % 4 == 0 && up->dst_offset % 4 == 0 && up->size % 4 == 0); |
| |
| si_sdma_copy_buffer(ctx, &up->dst->b.b, &up->src->b.b, up->dst_offset, up->src_offset, |
| up->size); |
| } |
| ctx->sdma_uploads_in_progress = false; |
| si_unref_sdma_uploads(ctx); |
| |
| /* Flush SDMA (preamble IB). */ |
| if (radeon_emitted(ctx->sdma_cs, 0)) |
| si_flush_dma_cs(ctx, flags, NULL); |
| |
| if (radeon_emitted(ctx->prim_discard_compute_cs, 0)) { |
| struct radeon_cmdbuf *compute_cs = ctx->prim_discard_compute_cs; |
| si_compute_signal_gfx(ctx); |
| |
| /* Make sure compute shaders are idle before leaving the IB, so that |
| * the next IB doesn't overwrite GDS that might be in use. */ |
| radeon_emit(compute_cs, PKT3(PKT3_EVENT_WRITE, 0, 0)); |
| radeon_emit(compute_cs, EVENT_TYPE(V_028A90_CS_PARTIAL_FLUSH) | EVENT_INDEX(4)); |
| |
| /* Save the GDS prim restart counter if needed. */ |
| if (ctx->preserve_prim_restart_gds_at_flush) { |
| si_cp_copy_data(ctx, compute_cs, COPY_DATA_DST_MEM, ctx->wait_mem_scratch, 4, |
| COPY_DATA_GDS, NULL, 4); |
| } |
| } |
| |
| if (ctx->has_graphics) { |
| if (!list_is_empty(&ctx->active_queries)) |
| si_suspend_queries(ctx); |
| |
| ctx->streamout.suspended = false; |
| if (ctx->streamout.begin_emitted) { |
| si_emit_streamout_end(ctx); |
| ctx->streamout.suspended = true; |
| |
| /* Since NGG streamout uses GDS, we need to make GDS |
| * idle when we leave the IB, otherwise another process |
| * might overwrite it while our shaders are busy. |
| */ |
| if (sscreen->use_ngg_streamout) |
| wait_flags |= SI_CONTEXT_PS_PARTIAL_FLUSH; |
| } |
| } |
| |
| /* Make sure CP DMA is idle at the end of IBs after L2 prefetches |
| * because the kernel doesn't wait for it. */ |
| if (ctx->chip_class >= GFX7) |
| si_cp_dma_wait_for_idle(ctx); |
| |
| /* Wait for draw calls to finish if needed. */ |
| if (wait_flags) { |
| ctx->flags |= wait_flags; |
| ctx->emit_cache_flush(ctx); |
| } |
| ctx->gfx_last_ib_is_busy = (wait_flags & wait_ps_cs) != wait_ps_cs; |
| |
| if (ctx->current_saved_cs) { |
| si_trace_emit(ctx); |
| |
| /* Save the IB for debug contexts. */ |
| si_save_cs(ws, cs, &ctx->current_saved_cs->gfx, true); |
| ctx->current_saved_cs->flushed = true; |
| ctx->current_saved_cs->time_flush = os_time_get_nano(); |
| |
| si_log_hw_flush(ctx); |
| } |
| |
| if (si_compute_prim_discard_enabled(ctx)) { |
| /* The compute IB can start after the previous gfx IB starts. */ |
| if (radeon_emitted(ctx->prim_discard_compute_cs, 0) && ctx->last_gfx_fence) { |
| ctx->ws->cs_add_fence_dependency( |
| ctx->gfx_cs, ctx->last_gfx_fence, |
| RADEON_DEPENDENCY_PARALLEL_COMPUTE_ONLY | RADEON_DEPENDENCY_START_FENCE); |
| } |
| |
| /* Remember the last execution barrier. It's in the IB. |
| * It will signal the start of the next compute IB. |
| */ |
| if (flags & RADEON_FLUSH_START_NEXT_GFX_IB_NOW && ctx->last_pkt3_write_data) { |
| *ctx->last_pkt3_write_data = PKT3(PKT3_WRITE_DATA, 3, 0); |
| ctx->last_pkt3_write_data = NULL; |
| |
| si_resource_reference(&ctx->last_ib_barrier_buf, ctx->barrier_buf); |
| ctx->last_ib_barrier_buf_offset = ctx->barrier_buf_offset; |
| si_resource_reference(&ctx->barrier_buf, NULL); |
| |
| ws->fence_reference(&ctx->last_ib_barrier_fence, NULL); |
| } |
| } |
| |
| if (ctx->is_noop) |
| flags |= RADEON_FLUSH_NOOP; |
| |
| /* Flush the CS. */ |
| ws->cs_flush(cs, flags, &ctx->last_gfx_fence); |
| if (fence) |
| ws->fence_reference(fence, ctx->last_gfx_fence); |
| |
| ctx->num_gfx_cs_flushes++; |
| |
| if (si_compute_prim_discard_enabled(ctx)) { |
| /* Remember the last execution barrier, which is the last fence |
| * in this case. |
| */ |
| if (!(flags & RADEON_FLUSH_START_NEXT_GFX_IB_NOW)) { |
| ctx->last_pkt3_write_data = NULL; |
| si_resource_reference(&ctx->last_ib_barrier_buf, NULL); |
| ws->fence_reference(&ctx->last_ib_barrier_fence, ctx->last_gfx_fence); |
| } |
| } |
| |
| /* Check VM faults if needed. */ |
| if (sscreen->debug_flags & DBG(CHECK_VM)) { |
| /* Use conservative timeout 800ms, after which we won't wait any |
| * longer and assume the GPU is hung. |
| */ |
| ctx->ws->fence_wait(ctx->ws, ctx->last_gfx_fence, 800 * 1000 * 1000); |
| |
| si_check_vm_faults(ctx, &ctx->current_saved_cs->gfx, RING_GFX); |
| } |
| |
| if (ctx->current_saved_cs) |
| si_saved_cs_reference(&ctx->current_saved_cs, NULL); |
| |
| si_begin_new_gfx_cs(ctx, false); |
| ctx->gfx_flush_in_progress = false; |
| } |
| |
| static void si_begin_gfx_cs_debug(struct si_context *ctx) |
| { |
| static const uint32_t zeros[1]; |
| assert(!ctx->current_saved_cs); |
| |
| ctx->current_saved_cs = calloc(1, sizeof(*ctx->current_saved_cs)); |
| if (!ctx->current_saved_cs) |
| return; |
| |
| pipe_reference_init(&ctx->current_saved_cs->reference, 1); |
| |
| ctx->current_saved_cs->trace_buf = |
| si_resource(pipe_buffer_create(ctx->b.screen, 0, PIPE_USAGE_STAGING, 8)); |
| if (!ctx->current_saved_cs->trace_buf) { |
| free(ctx->current_saved_cs); |
| ctx->current_saved_cs = NULL; |
| return; |
| } |
| |
| pipe_buffer_write_nooverlap(&ctx->b, &ctx->current_saved_cs->trace_buf->b.b, 0, sizeof(zeros), |
| zeros); |
| ctx->current_saved_cs->trace_id = 0; |
| |
| si_trace_emit(ctx); |
| |
| radeon_add_to_buffer_list(ctx, ctx->gfx_cs, ctx->current_saved_cs->trace_buf, |
| RADEON_USAGE_READWRITE, RADEON_PRIO_TRACE); |
| } |
| |
| static void si_add_gds_to_buffer_list(struct si_context *sctx) |
| { |
| if (sctx->gds) { |
| sctx->ws->cs_add_buffer(sctx->gfx_cs, sctx->gds, RADEON_USAGE_READWRITE, 0, 0); |
| if (sctx->gds_oa) { |
| sctx->ws->cs_add_buffer(sctx->gfx_cs, sctx->gds_oa, RADEON_USAGE_READWRITE, 0, 0); |
| } |
| } |
| } |
| |
| void si_allocate_gds(struct si_context *sctx) |
| { |
| struct radeon_winsys *ws = sctx->ws; |
| |
| if (sctx->gds) |
| return; |
| |
| assert(sctx->screen->use_ngg_streamout); |
| |
| /* 4 streamout GDS counters. |
| * We need 256B (64 dw) of GDS, otherwise streamout hangs. |
| */ |
| sctx->gds = ws->buffer_create(ws, 256, 4, RADEON_DOMAIN_GDS, RADEON_FLAG_DRIVER_INTERNAL); |
| sctx->gds_oa = ws->buffer_create(ws, 4, 1, RADEON_DOMAIN_OA, RADEON_FLAG_DRIVER_INTERNAL); |
| |
| assert(sctx->gds && sctx->gds_oa); |
| si_add_gds_to_buffer_list(sctx); |
| } |
| |
| void si_set_tracked_regs_to_clear_state(struct si_context *ctx) |
| { |
| STATIC_ASSERT(SI_NUM_TRACKED_REGS <= sizeof(ctx->tracked_regs.reg_saved) * 8); |
| |
| ctx->tracked_regs.reg_value[SI_TRACKED_DB_RENDER_CONTROL] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_DB_COUNT_CONTROL] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_DB_RENDER_OVERRIDE2] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_DB_SHADER_CONTROL] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_CB_TARGET_MASK] = 0xffffffff; |
| ctx->tracked_regs.reg_value[SI_TRACKED_CB_DCC_CONTROL] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_SX_PS_DOWNCONVERT] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_SX_BLEND_OPT_EPSILON] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_SX_BLEND_OPT_CONTROL] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_PA_SC_LINE_CNTL] = 0x00001000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_PA_SC_AA_CONFIG] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_DB_EQAA] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_PA_SC_MODE_CNTL_1] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_PA_SU_PRIM_FILTER_CNTL] = 0; |
| ctx->tracked_regs.reg_value[SI_TRACKED_PA_SU_SMALL_PRIM_FILTER_CNTL] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_VS_OUT_CNTL__VS] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_VS_OUT_CNTL__CL] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_CLIP_CNTL] = 0x00090000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_PA_SC_BINNER_CNTL_0] = 0x00000003; |
| ctx->tracked_regs.reg_value[SI_TRACKED_DB_DFSM_CONTROL] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_GB_VERT_CLIP_ADJ] = 0x3f800000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_GB_VERT_DISC_ADJ] = 0x3f800000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_GB_HORZ_CLIP_ADJ] = 0x3f800000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_GB_HORZ_DISC_ADJ] = 0x3f800000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_PA_SU_HARDWARE_SCREEN_OFFSET] = 0; |
| ctx->tracked_regs.reg_value[SI_TRACKED_PA_SU_VTX_CNTL] = 0x00000005; |
| ctx->tracked_regs.reg_value[SI_TRACKED_PA_SC_CLIPRECT_RULE] = 0xffff; |
| ctx->tracked_regs.reg_value[SI_TRACKED_PA_SC_LINE_STIPPLE] = 0; |
| ctx->tracked_regs.reg_value[SI_TRACKED_VGT_ESGS_RING_ITEMSIZE] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GSVS_RING_OFFSET_1] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GSVS_RING_OFFSET_2] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GSVS_RING_OFFSET_3] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GSVS_RING_ITEMSIZE] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_MAX_VERT_OUT] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_VERT_ITEMSIZE] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_VERT_ITEMSIZE_1] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_VERT_ITEMSIZE_2] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_VERT_ITEMSIZE_3] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_INSTANCE_CNT] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_ONCHIP_CNTL] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_MAX_PRIMS_PER_SUBGROUP] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_MODE] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_VGT_PRIMITIVEID_EN] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_VGT_REUSE_OFF] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_SPI_VS_OUT_CONFIG] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_GE_MAX_OUTPUT_PER_SUBGROUP] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_GE_NGG_SUBGRP_CNTL] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_SPI_SHADER_IDX_FORMAT] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_SPI_SHADER_POS_FORMAT] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_VTE_CNTL] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_NGG_CNTL] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_SPI_PS_INPUT_ENA] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_SPI_PS_INPUT_ADDR] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_SPI_BARYC_CNTL] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_SPI_PS_IN_CONTROL] = 0x00000002; |
| ctx->tracked_regs.reg_value[SI_TRACKED_SPI_SHADER_Z_FORMAT] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_SPI_SHADER_COL_FORMAT] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_CB_SHADER_MASK] = 0xffffffff; |
| ctx->tracked_regs.reg_value[SI_TRACKED_VGT_TF_PARAM] = 0x00000000; |
| ctx->tracked_regs.reg_value[SI_TRACKED_VGT_VERTEX_REUSE_BLOCK_CNTL] = 0x0000001e; /* From GFX8 */ |
| |
| /* Set all cleared context registers to saved. */ |
| ctx->tracked_regs.reg_saved = ~(1ull << SI_TRACKED_GE_PC_ALLOC); /* uconfig reg */ |
| ctx->last_gs_out_prim = 0; /* cleared by CLEAR_STATE */ |
| } |
| |
| void si_begin_new_gfx_cs(struct si_context *ctx, bool first_cs) |
| { |
| bool is_secure = false; |
| |
| if (unlikely(radeon_uses_secure_bos(ctx->ws))) { |
| /* Disable features that don't work with TMZ: |
| * - primitive discard |
| */ |
| ctx->prim_discard_vertex_count_threshold = UINT_MAX; |
| |
| is_secure = ctx->ws->cs_is_secure(ctx->gfx_cs); |
| } |
| |
| if (ctx->is_debug) |
| si_begin_gfx_cs_debug(ctx); |
| |
| si_add_gds_to_buffer_list(ctx); |
| |
| /* Always invalidate caches at the beginning of IBs, because external |
| * users (e.g. BO evictions and SDMA/UVD/VCE IBs) can modify our |
| * buffers. |
| * |
| * Note that the cache flush done by the kernel at the end of GFX IBs |
| * isn't useful here, because that flush can finish after the following |
| * IB starts drawing. |
| * |
| * TODO: Do we also need to invalidate CB & DB caches? |
| */ |
| ctx->flags |= SI_CONTEXT_INV_ICACHE | SI_CONTEXT_INV_SCACHE | SI_CONTEXT_INV_VCACHE | |
| SI_CONTEXT_INV_L2 | SI_CONTEXT_START_PIPELINE_STATS; |
| |
| /* We don't know if the last draw call used GS fast launch, so assume it didn't. */ |
| if (ctx->ngg_culling & SI_NGG_CULL_GS_FAST_LAUNCH_ALL) |
| ctx->flags |= SI_CONTEXT_VGT_FLUSH; |
| |
| radeon_add_to_buffer_list(ctx, ctx->gfx_cs, ctx->border_color_buffer, |
| RADEON_USAGE_READ, RADEON_PRIO_BORDER_COLORS); |
| if (ctx->shadowed_regs) { |
| radeon_add_to_buffer_list(ctx, ctx->gfx_cs, ctx->shadowed_regs, |
| RADEON_USAGE_READWRITE, |
| RADEON_PRIO_DESCRIPTORS); |
| } |
| |
| si_add_all_descriptors_to_bo_list(ctx); |
| |
| if (first_cs || !ctx->shadowed_regs) { |
| si_shader_pointers_mark_dirty(ctx); |
| ctx->cs_shader_state.initialized = false; |
| } |
| |
| if (!ctx->has_graphics) { |
| ctx->initial_gfx_cs_size = ctx->gfx_cs->current.cdw; |
| return; |
| } |
| |
| if (ctx->tess_rings) { |
| radeon_add_to_buffer_list(ctx, ctx->gfx_cs, |
| unlikely(is_secure) ? si_resource(ctx->tess_rings_tmz) : si_resource(ctx->tess_rings), |
| RADEON_USAGE_READWRITE, RADEON_PRIO_SHADER_RINGS); |
| } |
| |
| /* set all valid group as dirty so they get reemited on |
| * next draw command |
| */ |
| si_pm4_reset_emitted(ctx, first_cs); |
| |
| /* The CS initialization should be emitted before everything else. */ |
| if (ctx->cs_preamble_state) |
| si_pm4_emit(ctx, ctx->cs_preamble_state); |
| if (ctx->cs_preamble_tess_rings) |
| si_pm4_emit(ctx, unlikely(is_secure) ? ctx->cs_preamble_tess_rings_tmz : |
| ctx->cs_preamble_tess_rings); |
| if (ctx->cs_preamble_gs_rings) |
| si_pm4_emit(ctx, ctx->cs_preamble_gs_rings); |
| |
| if (ctx->queued.named.ls) |
| ctx->prefetch_L2_mask |= SI_PREFETCH_LS; |
| if (ctx->queued.named.hs) |
| ctx->prefetch_L2_mask |= SI_PREFETCH_HS; |
| if (ctx->queued.named.es) |
| ctx->prefetch_L2_mask |= SI_PREFETCH_ES; |
| if (ctx->queued.named.gs) |
| ctx->prefetch_L2_mask |= SI_PREFETCH_GS; |
| if (ctx->queued.named.vs) |
| ctx->prefetch_L2_mask |= SI_PREFETCH_VS; |
| if (ctx->queued.named.ps) |
| ctx->prefetch_L2_mask |= SI_PREFETCH_PS; |
| if (ctx->vb_descriptors_buffer && ctx->vertex_elements) |
| ctx->prefetch_L2_mask |= SI_PREFETCH_VBO_DESCRIPTORS; |
| |
| /* CLEAR_STATE disables all colorbuffers, so only enable bound ones. */ |
| bool has_clear_state = ctx->screen->info.has_clear_state; |
| if (has_clear_state || ctx->shadowed_regs) { |
| ctx->framebuffer.dirty_cbufs = |
| u_bit_consecutive(0, ctx->framebuffer.state.nr_cbufs); |
| /* CLEAR_STATE disables the zbuffer, so only enable it if it's bound. */ |
| ctx->framebuffer.dirty_zsbuf = ctx->framebuffer.state.zsbuf != NULL; |
| } else { |
| ctx->framebuffer.dirty_cbufs = u_bit_consecutive(0, 8); |
| ctx->framebuffer.dirty_zsbuf = true; |
| } |
| |
| /* Even with shadowed registers, we have to add buffers to the buffer list. |
| * These atoms are the only ones that add buffers. |
| */ |
| si_mark_atom_dirty(ctx, &ctx->atoms.s.framebuffer); |
| si_mark_atom_dirty(ctx, &ctx->atoms.s.render_cond); |
| if (ctx->screen->use_ngg_culling) |
| si_mark_atom_dirty(ctx, &ctx->atoms.s.ngg_cull_state); |
| |
| if (first_cs || !ctx->shadowed_regs) { |
| /* These don't add any buffers, so skip them with shadowing. */ |
| si_mark_atom_dirty(ctx, &ctx->atoms.s.clip_regs); |
| /* CLEAR_STATE sets zeros. */ |
| if (!has_clear_state || ctx->clip_state.any_nonzeros) |
| si_mark_atom_dirty(ctx, &ctx->atoms.s.clip_state); |
| ctx->sample_locs_num_samples = 0; |
| si_mark_atom_dirty(ctx, &ctx->atoms.s.msaa_sample_locs); |
| si_mark_atom_dirty(ctx, &ctx->atoms.s.msaa_config); |
| /* CLEAR_STATE sets 0xffff. */ |
| if (!has_clear_state || ctx->sample_mask != 0xffff) |
| si_mark_atom_dirty(ctx, &ctx->atoms.s.sample_mask); |
| si_mark_atom_dirty(ctx, &ctx->atoms.s.cb_render_state); |
| /* CLEAR_STATE sets zeros. */ |
| if (!has_clear_state || ctx->blend_color.any_nonzeros) |
| si_mark_atom_dirty(ctx, &ctx->atoms.s.blend_color); |
| si_mark_atom_dirty(ctx, &ctx->atoms.s.db_render_state); |
| if (ctx->chip_class >= GFX9) |
| si_mark_atom_dirty(ctx, &ctx->atoms.s.dpbb_state); |
| si_mark_atom_dirty(ctx, &ctx->atoms.s.stencil_ref); |
| si_mark_atom_dirty(ctx, &ctx->atoms.s.spi_map); |
| if (!ctx->screen->use_ngg_streamout) |
| si_mark_atom_dirty(ctx, &ctx->atoms.s.streamout_enable); |
| /* CLEAR_STATE disables all window rectangles. */ |
| if (!has_clear_state || ctx->num_window_rectangles > 0) |
| si_mark_atom_dirty(ctx, &ctx->atoms.s.window_rectangles); |
| si_mark_atom_dirty(ctx, &ctx->atoms.s.guardband); |
| si_mark_atom_dirty(ctx, &ctx->atoms.s.scissors); |
| si_mark_atom_dirty(ctx, &ctx->atoms.s.viewports); |
| |
| /* Invalidate various draw states so that they are emitted before |
| * the first draw call. */ |
| si_invalidate_draw_sh_constants(ctx); |
| ctx->last_index_size = -1; |
| ctx->last_primitive_restart_en = -1; |
| ctx->last_restart_index = SI_RESTART_INDEX_UNKNOWN; |
| ctx->last_prim = -1; |
| ctx->last_multi_vgt_param = -1; |
| ctx->last_vs_state = ~0; |
| ctx->last_ls = NULL; |
| ctx->last_tcs = NULL; |
| ctx->last_tes_sh_base = -1; |
| ctx->last_num_tcs_input_cp = -1; |
| ctx->last_ls_hs_config = -1; /* impossible value */ |
| ctx->last_binning_enabled = -1; |
| |
| if (has_clear_state) { |
| si_set_tracked_regs_to_clear_state(ctx); |
| } else { |
| /* Set all register values to unknown. */ |
| ctx->tracked_regs.reg_saved = 0; |
| ctx->last_gs_out_prim = -1; /* unknown */ |
| } |
| |
| /* 0xffffffff is an impossible value to register SPI_PS_INPUT_CNTL_n */ |
| memset(ctx->tracked_regs.spi_ps_input_cntl, 0xff, sizeof(uint32_t) * 32); |
| } |
| |
| si_mark_atom_dirty(ctx, &ctx->atoms.s.scratch_state); |
| if (ctx->scratch_buffer) { |
| si_context_add_resource_size(ctx, &ctx->scratch_buffer->b.b); |
| } |
| |
| if (ctx->streamout.suspended) { |
| ctx->streamout.append_bitmask = ctx->streamout.enabled_mask; |
| si_streamout_buffers_dirty(ctx); |
| } |
| |
| if (!list_is_empty(&ctx->active_queries)) |
| si_resume_queries(ctx); |
| |
| assert(!ctx->gfx_cs->prev_dw); |
| ctx->initial_gfx_cs_size = ctx->gfx_cs->current.cdw; |
| ctx->prim_discard_compute_ib_initialized = false; |
| |
| /* Compute-based primitive discard: |
| * The index ring is divided into 2 halves. Switch between the halves |
| * in the same fashion as doublebuffering. |
| */ |
| if (ctx->index_ring_base) |
| ctx->index_ring_base = 0; |
| else |
| ctx->index_ring_base = ctx->index_ring_size_per_ib; |
| |
| ctx->index_ring_offset = 0; |
| } |