| /* |
| * Copyright 2011 Joakim Sindholt <opensource@zhasha.com> |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * on the rights to use, copy, modify, merge, publish, distribute, sub |
| * license, and/or sell copies of the Software, and to permit persons to whom |
| * the Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, |
| * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
| * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
| * USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| |
| #include "device9.h" |
| #include "stateblock9.h" |
| #include "surface9.h" |
| #include "swapchain9.h" |
| #include "swapchain9ex.h" |
| #include "indexbuffer9.h" |
| #include "vertexbuffer9.h" |
| #include "vertexdeclaration9.h" |
| #include "vertexshader9.h" |
| #include "pixelshader9.h" |
| #include "query9.h" |
| #include "texture9.h" |
| #include "cubetexture9.h" |
| #include "volumetexture9.h" |
| #include "nine_helpers.h" |
| #include "nine_pipe.h" |
| #include "nine_ff.h" |
| #include "nine_dump.h" |
| #include "nine_limits.h" |
| |
| #include "pipe/p_screen.h" |
| #include "pipe/p_context.h" |
| #include "pipe/p_config.h" |
| #include "util/u_math.h" |
| #include "util/u_inlines.h" |
| #include "util/u_hash_table.h" |
| #include "util/u_format.h" |
| #include "util/u_surface.h" |
| #include "util/u_upload_mgr.h" |
| #include "hud/hud_context.h" |
| |
| #include "cso_cache/cso_context.h" |
| |
| #define DBG_CHANNEL DBG_DEVICE |
| |
| #if defined(PIPE_CC_GCC) && (defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64)) |
| |
| static void nine_setup_fpu() |
| { |
| uint16_t c; |
| |
| __asm__ __volatile__ ("fnstcw %0" : "=m" (*&c)); |
| |
| /* clear the control word */ |
| c &= 0xF0C0; |
| /* d3d9 doc/wine tests: mask all exceptions, use single-precision |
| * and round to nearest */ |
| c |= 0x003F; |
| |
| __asm__ __volatile__ ("fldcw %0" : : "m" (*&c)); |
| } |
| |
| #else |
| |
| static void nine_setup_fpu(void) |
| { |
| WARN_ONCE("FPU setup not supported on non-x86 platforms\n"); |
| } |
| |
| #endif |
| |
| void |
| NineDevice9_SetDefaultState( struct NineDevice9 *This, boolean is_reset ) |
| { |
| struct NineSurface9 *refSurf = NULL; |
| |
| DBG("This=%p is_reset=%d\n", This, (int) is_reset); |
| |
| assert(!This->is_recording); |
| |
| nine_state_set_defaults(This, &This->caps, is_reset); |
| |
| refSurf = This->swapchains[0]->buffers[0]; |
| assert(refSurf); |
| |
| This->state.viewport.X = 0; |
| This->state.viewport.Y = 0; |
| This->state.viewport.Width = refSurf->desc.Width; |
| This->state.viewport.Height = refSurf->desc.Height; |
| |
| nine_context_set_viewport(This, &This->state.viewport); |
| |
| This->state.scissor.minx = 0; |
| This->state.scissor.miny = 0; |
| This->state.scissor.maxx = refSurf->desc.Width; |
| This->state.scissor.maxy = refSurf->desc.Height; |
| |
| nine_context_set_scissor(This, &This->state.scissor); |
| |
| if (This->nswapchains && This->swapchains[0]->params.EnableAutoDepthStencil) { |
| nine_context_set_render_state(This, D3DRS_ZENABLE, TRUE); |
| This->state.rs_advertised[D3DRS_ZENABLE] = TRUE; |
| } |
| if (This->state.rs_advertised[D3DRS_ZENABLE]) |
| NineDevice9_SetDepthStencilSurface( |
| This, (IDirect3DSurface9 *)This->swapchains[0]->zsbuf); |
| } |
| |
| #define GET_PCAP(n) pScreen->get_param(pScreen, PIPE_CAP_##n) |
| HRESULT |
| NineDevice9_ctor( struct NineDevice9 *This, |
| struct NineUnknownParams *pParams, |
| struct pipe_screen *pScreen, |
| D3DDEVICE_CREATION_PARAMETERS *pCreationParameters, |
| D3DCAPS9 *pCaps, |
| D3DPRESENT_PARAMETERS *pPresentationParameters, |
| IDirect3D9 *pD3D9, |
| ID3DPresentGroup *pPresentationGroup, |
| struct d3dadapter9_context *pCTX, |
| boolean ex, |
| D3DDISPLAYMODEEX *pFullscreenDisplayMode, |
| int minorVersionNum ) |
| { |
| unsigned i; |
| HRESULT hr = NineUnknown_ctor(&This->base, pParams); |
| |
| DBG("This=%p pParams=%p pScreen=%p pCreationParameters=%p pCaps=%p pPresentationParameters=%p " |
| "pD3D9=%p pPresentationGroup=%p pCTX=%p ex=%d pFullscreenDisplayMode=%p\n", |
| This, pParams, pScreen, pCreationParameters, pCaps, pPresentationParameters, pD3D9, |
| pPresentationGroup, pCTX, (int) ex, pFullscreenDisplayMode); |
| |
| if (FAILED(hr)) { return hr; } |
| |
| list_inithead(&This->update_buffers); |
| list_inithead(&This->update_textures); |
| list_inithead(&This->managed_buffers); |
| list_inithead(&This->managed_textures); |
| |
| This->screen = pScreen; |
| This->screen_sw = pCTX->ref; |
| This->caps = *pCaps; |
| This->d3d9 = pD3D9; |
| This->params = *pCreationParameters; |
| This->ex = ex; |
| This->present = pPresentationGroup; |
| This->minor_version_num = minorVersionNum; |
| |
| IDirect3D9_AddRef(This->d3d9); |
| ID3DPresentGroup_AddRef(This->present); |
| |
| if (!(This->params.BehaviorFlags & D3DCREATE_FPU_PRESERVE)) |
| nine_setup_fpu(); |
| |
| if (This->params.BehaviorFlags & D3DCREATE_SOFTWARE_VERTEXPROCESSING) { |
| DBG("Application asked full Software Vertex Processing.\n"); |
| This->swvp = true; |
| This->may_swvp = true; |
| } else |
| This->swvp = false; |
| if (This->params.BehaviorFlags & D3DCREATE_MIXED_VERTEXPROCESSING) { |
| DBG("Application asked mixed Software Vertex Processing.\n"); |
| This->may_swvp = true; |
| } |
| This->context.swvp = This->swvp; |
| /* TODO: check if swvp is resetted by device Resets */ |
| |
| if (This->may_swvp && |
| (This->screen->get_shader_param(This->screen, PIPE_SHADER_VERTEX, |
| PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE) |
| < (NINE_MAX_CONST_F_SWVP/2) * sizeof(float[4]) || |
| This->screen->get_shader_param(This->screen, PIPE_SHADER_VERTEX, |
| PIPE_SHADER_CAP_MAX_CONST_BUFFERS) < 5)) { |
| /* Note: We just go on, some apps never use the abilities of |
| * swvp, and just set more constants than allowed at init. |
| * Only cards we support that are affected are the r500 */ |
| WARN("Card unable to handle Software Vertex Processing. Game may fail\n"); |
| } |
| |
| /* When may_swvp, SetConstant* limits are different */ |
| if (This->may_swvp) |
| This->caps.MaxVertexShaderConst = NINE_MAX_CONST_F_SWVP; |
| |
| This->context.pipe = This->screen->context_create(This->screen, NULL, 0); |
| This->pipe_secondary = This->screen->context_create(This->screen, NULL, 0); |
| if (!This->context.pipe || !This->pipe_secondary) { return E_OUTOFMEMORY; } /* guess */ |
| This->pipe_sw = This->screen_sw->context_create(This->screen_sw, NULL, 0); |
| if (!This->pipe_sw) { return E_OUTOFMEMORY; } |
| |
| This->context.cso = cso_create_context(This->context.pipe); |
| if (!This->context.cso) { return E_OUTOFMEMORY; } /* also a guess */ |
| This->cso_sw = cso_create_context(This->pipe_sw); |
| if (!This->cso_sw) { return E_OUTOFMEMORY; } |
| |
| /* Create first, it messes up our state. */ |
| This->hud = hud_create(This->context.pipe, This->context.cso); /* NULL result is fine */ |
| |
| /* Available memory counter. Updated only for allocations with this device |
| * instance. This is the Win 7 behavior. |
| * Win XP shares this counter across multiple devices. */ |
| This->available_texture_mem = This->screen->get_param(This->screen, PIPE_CAP_VIDEO_MEMORY); |
| if (This->available_texture_mem < 4096) |
| This->available_texture_mem <<= 20; |
| else |
| This->available_texture_mem = UINT_MAX; |
| /* We cap texture memory usage to 80% of what is reported free initially |
| * This helps get closer Win behaviour. For example VertexBuffer allocation |
| * still succeeds when texture allocation fails. */ |
| This->available_texture_limit = This->available_texture_mem * 20LL / 100LL; |
| |
| /* create implicit swapchains */ |
| This->nswapchains = ID3DPresentGroup_GetMultiheadCount(This->present); |
| This->swapchains = CALLOC(This->nswapchains, |
| sizeof(struct NineSwapChain9 *)); |
| if (!This->swapchains) { return E_OUTOFMEMORY; } |
| |
| for (i = 0; i < This->nswapchains; ++i) { |
| ID3DPresent *present; |
| |
| hr = ID3DPresentGroup_GetPresent(This->present, i, &present); |
| if (FAILED(hr)) |
| return hr; |
| |
| if (ex) { |
| D3DDISPLAYMODEEX *mode = NULL; |
| struct NineSwapChain9Ex **ret = |
| (struct NineSwapChain9Ex **)&This->swapchains[i]; |
| |
| if (pFullscreenDisplayMode) mode = &(pFullscreenDisplayMode[i]); |
| /* when this is a Device9Ex, it should create SwapChain9Exs */ |
| hr = NineSwapChain9Ex_new(This, TRUE, present, |
| &pPresentationParameters[i], pCTX, |
| This->params.hFocusWindow, mode, ret); |
| } else { |
| hr = NineSwapChain9_new(This, TRUE, present, |
| &pPresentationParameters[i], pCTX, |
| This->params.hFocusWindow, |
| &This->swapchains[i]); |
| } |
| |
| ID3DPresent_Release(present); |
| if (FAILED(hr)) |
| return hr; |
| NineUnknown_ConvertRefToBind(NineUnknown(This->swapchains[i])); |
| |
| hr = NineSwapChain9_GetBackBuffer(This->swapchains[i], 0, |
| D3DBACKBUFFER_TYPE_MONO, |
| (IDirect3DSurface9 **) |
| &This->state.rt[i]); |
| if (FAILED(hr)) |
| return hr; |
| NineUnknown_ConvertRefToBind(NineUnknown(This->state.rt[i])); |
| nine_bind(&This->context.rt[i], This->state.rt[i]); |
| } |
| |
| /* Initialize CSMT */ |
| if (pCTX->csmt_force == 1) |
| This->csmt_active = true; |
| else if (pCTX->csmt_force == 0) |
| This->csmt_active = false; |
| else |
| /* r600 and radeonsi are thread safe. */ |
| This->csmt_active = strstr(pScreen->get_name(pScreen), "AMD") != NULL; |
| |
| if (This->csmt_active) { |
| This->csmt_ctx = nine_csmt_create(This); |
| if (!This->csmt_ctx) |
| return E_OUTOFMEMORY; |
| } |
| |
| if (This->csmt_active) |
| DBG("\033[1;32mCSMT is active\033[0m\n"); |
| |
| /* Initialize a dummy VBO to be used when a vertex declaration does not |
| * specify all the inputs needed by vertex shader, on win default behavior |
| * is to pass 0,0,0,0 to the shader */ |
| { |
| struct pipe_transfer *transfer; |
| struct pipe_resource tmpl; |
| struct pipe_box box; |
| unsigned char *data; |
| |
| memset(&tmpl, 0, sizeof(tmpl)); |
| tmpl.target = PIPE_BUFFER; |
| tmpl.format = PIPE_FORMAT_R8_UNORM; |
| tmpl.width0 = 16; /* 4 floats */ |
| tmpl.height0 = 1; |
| tmpl.depth0 = 1; |
| tmpl.array_size = 1; |
| tmpl.last_level = 0; |
| tmpl.nr_samples = 0; |
| tmpl.usage = PIPE_USAGE_DEFAULT; |
| tmpl.bind = PIPE_BIND_VERTEX_BUFFER; |
| tmpl.flags = 0; |
| This->dummy_vbo = pScreen->resource_create(pScreen, &tmpl); |
| |
| if (!This->dummy_vbo) |
| return D3DERR_OUTOFVIDEOMEMORY; |
| |
| u_box_1d(0, 16, &box); |
| data = This->context.pipe->transfer_map(This->context.pipe, This->dummy_vbo, 0, |
| PIPE_TRANSFER_WRITE | |
| PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE, |
| &box, &transfer); |
| assert(data); |
| assert(transfer); |
| memset(data, 0, 16); |
| This->context.pipe->transfer_unmap(This->context.pipe, transfer); |
| } |
| |
| This->cursor.software = FALSE; |
| This->cursor.hotspot.x = -1; |
| This->cursor.hotspot.y = -1; |
| { |
| struct pipe_resource tmpl; |
| memset(&tmpl, 0, sizeof(tmpl)); |
| tmpl.target = PIPE_TEXTURE_2D; |
| tmpl.format = PIPE_FORMAT_R8G8B8A8_UNORM; |
| tmpl.width0 = 64; |
| tmpl.height0 = 64; |
| tmpl.depth0 = 1; |
| tmpl.array_size = 1; |
| tmpl.last_level = 0; |
| tmpl.nr_samples = 0; |
| tmpl.usage = PIPE_USAGE_DEFAULT; |
| tmpl.bind = PIPE_BIND_CURSOR | PIPE_BIND_SAMPLER_VIEW; |
| tmpl.flags = 0; |
| |
| This->cursor.image = pScreen->resource_create(pScreen, &tmpl); |
| if (!This->cursor.image) |
| return D3DERR_OUTOFVIDEOMEMORY; |
| |
| /* For uploading 32x32 (argb) cursor */ |
| This->cursor.hw_upload_temp = MALLOC(32 * 4 * 32); |
| if (!This->cursor.hw_upload_temp) |
| return D3DERR_OUTOFVIDEOMEMORY; |
| } |
| |
| /* Create constant buffers. */ |
| { |
| unsigned max_const_vs, max_const_ps; |
| |
| /* vs 3.0: >= 256 float constants, but for cards with exactly 256 slots, |
| * we have to take in some more slots for int and bool*/ |
| max_const_vs = _min(pScreen->get_shader_param(pScreen, PIPE_SHADER_VERTEX, |
| PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE) / |
| sizeof(float[4]), |
| NINE_MAX_CONST_ALL); |
| /* ps 3.0: 224 float constants. All cards supported support at least |
| * 256 constants for ps */ |
| max_const_ps = NINE_MAX_CONST_F_PS3 + (NINE_MAX_CONST_I + NINE_MAX_CONST_B / 4); |
| |
| This->max_vs_const_f = max_const_vs - |
| (NINE_MAX_CONST_I + NINE_MAX_CONST_B / 4); |
| This->max_ps_const_f = max_const_ps - |
| (NINE_MAX_CONST_I + NINE_MAX_CONST_B / 4); |
| |
| This->vs_const_size = max_const_vs * sizeof(float[4]); |
| This->ps_const_size = max_const_ps * sizeof(float[4]); |
| /* Include space for I,B constants for user constbuf. */ |
| if (This->may_swvp) { |
| This->state.vs_const_f = CALLOC(NINE_MAX_CONST_F_SWVP * sizeof(float[4]),1); |
| This->context.vs_const_f_swvp = CALLOC(NINE_MAX_CONST_F_SWVP * sizeof(float[4]),1); |
| if (!This->context.vs_const_f_swvp) |
| return E_OUTOFMEMORY; |
| This->state.vs_lconstf_temp = CALLOC(NINE_MAX_CONST_F_SWVP * sizeof(float[4]),1); |
| This->context.vs_lconstf_temp = CALLOC(NINE_MAX_CONST_F_SWVP * sizeof(float[4]),1); |
| This->state.vs_const_i = CALLOC(NINE_MAX_CONST_I_SWVP * sizeof(int[4]), 1); |
| This->context.vs_const_i = CALLOC(NINE_MAX_CONST_I_SWVP * sizeof(int[4]), 1); |
| This->state.vs_const_b = CALLOC(NINE_MAX_CONST_B_SWVP * sizeof(BOOL), 1); |
| This->context.vs_const_b = CALLOC(NINE_MAX_CONST_B_SWVP * sizeof(BOOL), 1); |
| } else { |
| This->state.vs_const_f = CALLOC(NINE_MAX_CONST_F * sizeof(float[4]), 1); |
| This->context.vs_const_f_swvp = NULL; |
| This->state.vs_lconstf_temp = CALLOC(This->vs_const_size,1); |
| This->context.vs_lconstf_temp = CALLOC(This->vs_const_size,1); |
| This->state.vs_const_i = CALLOC(NINE_MAX_CONST_I * sizeof(int[4]), 1); |
| This->context.vs_const_i = CALLOC(NINE_MAX_CONST_I * sizeof(int[4]), 1); |
| This->state.vs_const_b = CALLOC(NINE_MAX_CONST_B * sizeof(BOOL), 1); |
| This->context.vs_const_b = CALLOC(NINE_MAX_CONST_B * sizeof(BOOL), 1); |
| } |
| This->context.vs_const_f = CALLOC(This->vs_const_size, 1); |
| This->state.ps_const_f = CALLOC(This->ps_const_size, 1); |
| This->context.ps_const_f = CALLOC(This->ps_const_size, 1); |
| This->context.ps_lconstf_temp = CALLOC(This->ps_const_size,1); |
| if (!This->state.vs_const_f || !This->context.vs_const_f || |
| !This->state.ps_const_f || !This->context.ps_const_f || |
| !This->state.vs_lconstf_temp || !This->context.vs_lconstf_temp || |
| !This->context.ps_lconstf_temp || |
| !This->state.vs_const_i || !This->context.vs_const_i || |
| !This->state.vs_const_b || !This->context.vs_const_b) |
| return E_OUTOFMEMORY; |
| |
| if (strstr(pScreen->get_name(pScreen), "AMD") || |
| strstr(pScreen->get_name(pScreen), "ATI")) { |
| This->driver_bugs.buggy_barycentrics = TRUE; |
| } |
| } |
| |
| /* allocate dummy texture/sampler for when there are missing ones bound */ |
| { |
| struct pipe_resource tmplt; |
| struct pipe_sampler_view templ; |
| struct pipe_sampler_state samp; |
| memset(&tmplt, 0, sizeof(tmplt)); |
| memset(&samp, 0, sizeof(samp)); |
| |
| tmplt.target = PIPE_TEXTURE_2D; |
| tmplt.width0 = 1; |
| tmplt.height0 = 1; |
| tmplt.depth0 = 1; |
| tmplt.last_level = 0; |
| tmplt.array_size = 1; |
| tmplt.usage = PIPE_USAGE_DEFAULT; |
| tmplt.flags = 0; |
| tmplt.format = PIPE_FORMAT_B8G8R8A8_UNORM; |
| tmplt.bind = PIPE_BIND_SAMPLER_VIEW; |
| tmplt.nr_samples = 0; |
| |
| This->dummy_texture = This->screen->resource_create(This->screen, &tmplt); |
| if (!This->dummy_texture) |
| return D3DERR_DRIVERINTERNALERROR; |
| |
| templ.format = PIPE_FORMAT_B8G8R8A8_UNORM; |
| templ.u.tex.first_layer = 0; |
| templ.u.tex.last_layer = 0; |
| templ.u.tex.first_level = 0; |
| templ.u.tex.last_level = 0; |
| templ.swizzle_r = PIPE_SWIZZLE_0; |
| templ.swizzle_g = PIPE_SWIZZLE_0; |
| templ.swizzle_b = PIPE_SWIZZLE_0; |
| templ.swizzle_a = PIPE_SWIZZLE_1; |
| templ.target = This->dummy_texture->target; |
| |
| This->dummy_sampler_view = This->context.pipe->create_sampler_view(This->context.pipe, This->dummy_texture, &templ); |
| if (!This->dummy_sampler_view) |
| return D3DERR_DRIVERINTERNALERROR; |
| |
| samp.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; |
| samp.max_lod = 15.0f; |
| samp.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; |
| samp.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; |
| samp.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; |
| samp.min_img_filter = PIPE_TEX_FILTER_NEAREST; |
| samp.mag_img_filter = PIPE_TEX_FILTER_NEAREST; |
| samp.compare_mode = PIPE_TEX_COMPARE_NONE; |
| samp.compare_func = PIPE_FUNC_LEQUAL; |
| samp.normalized_coords = 1; |
| samp.seamless_cube_map = 0; |
| This->dummy_sampler_state = samp; |
| } |
| |
| /* Allocate upload helper for drivers that suck (from st pov ;). */ |
| |
| This->driver_caps.user_vbufs = GET_PCAP(USER_VERTEX_BUFFERS) && !This->csmt_active; |
| This->driver_caps.user_ibufs = GET_PCAP(USER_INDEX_BUFFERS) && !This->csmt_active; |
| This->driver_caps.user_cbufs = GET_PCAP(USER_CONSTANT_BUFFERS); |
| This->driver_caps.user_sw_vbufs = This->screen_sw->get_param(This->screen_sw, PIPE_CAP_USER_VERTEX_BUFFERS); |
| This->driver_caps.user_sw_cbufs = This->screen_sw->get_param(This->screen_sw, PIPE_CAP_USER_CONSTANT_BUFFERS); |
| |
| if (!This->driver_caps.user_vbufs) |
| This->vertex_uploader = u_upload_create(This->context.pipe, 65536, |
| PIPE_BIND_VERTEX_BUFFER, PIPE_USAGE_STREAM); |
| This->vertex_sw_uploader = u_upload_create(This->pipe_sw, 65536, |
| PIPE_BIND_VERTEX_BUFFER, PIPE_USAGE_STREAM); |
| if (!This->driver_caps.user_ibufs) |
| This->index_uploader = u_upload_create(This->context.pipe, 128 * 1024, |
| PIPE_BIND_INDEX_BUFFER, PIPE_USAGE_STREAM); |
| if (!This->driver_caps.user_cbufs) { |
| This->constbuf_alignment = GET_PCAP(CONSTANT_BUFFER_OFFSET_ALIGNMENT); |
| This->constbuf_uploader = u_upload_create(This->context.pipe, This->vs_const_size, |
| PIPE_BIND_CONSTANT_BUFFER, PIPE_USAGE_STREAM); |
| } |
| |
| This->constbuf_sw_uploader = u_upload_create(This->pipe_sw, 128 * 1024, |
| PIPE_BIND_CONSTANT_BUFFER, PIPE_USAGE_STREAM); |
| |
| This->driver_caps.window_space_position_support = GET_PCAP(TGSI_VS_WINDOW_SPACE_POSITION); |
| This->driver_caps.vs_integer = pScreen->get_shader_param(pScreen, PIPE_SHADER_VERTEX, PIPE_SHADER_CAP_INTEGERS); |
| This->driver_caps.ps_integer = pScreen->get_shader_param(pScreen, PIPE_SHADER_FRAGMENT, PIPE_SHADER_CAP_INTEGERS); |
| This->driver_caps.offset_units_unscaled = GET_PCAP(POLYGON_OFFSET_UNITS_UNSCALED); |
| |
| nine_ff_init(This); /* initialize fixed function code */ |
| |
| NineDevice9_SetDefaultState(This, FALSE); |
| |
| { |
| struct pipe_poly_stipple stipple; |
| memset(&stipple, ~0, sizeof(stipple)); |
| This->context.pipe->set_polygon_stipple(This->context.pipe, &stipple); |
| } |
| |
| This->update = &This->state; |
| |
| nine_state_init_sw(This); |
| |
| ID3DPresentGroup_Release(This->present); |
| if (This->csmt_active) |
| nine_csmt_process(This); |
| |
| return D3D_OK; |
| } |
| #undef GET_PCAP |
| |
| void |
| NineDevice9_dtor( struct NineDevice9 *This ) |
| { |
| unsigned i; |
| |
| DBG("This=%p\n", This); |
| |
| /* Do not call nine_csmt_process here. The device is dead! */ |
| if (This->csmt_active && This->csmt_ctx) { |
| nine_csmt_destroy(This, This->csmt_ctx); |
| This->csmt_active = FALSE; |
| This->csmt_ctx = NULL; |
| } |
| |
| nine_ff_fini(This); |
| nine_state_destroy_sw(This); |
| nine_state_clear(&This->state, TRUE); |
| nine_context_clear(This); |
| |
| if (This->vertex_uploader) |
| u_upload_destroy(This->vertex_uploader); |
| if (This->index_uploader) |
| u_upload_destroy(This->index_uploader); |
| if (This->constbuf_uploader) |
| u_upload_destroy(This->constbuf_uploader); |
| if (This->vertex_sw_uploader) |
| u_upload_destroy(This->vertex_sw_uploader); |
| if (This->constbuf_sw_uploader) |
| u_upload_destroy(This->constbuf_sw_uploader); |
| |
| nine_bind(&This->record, NULL); |
| |
| pipe_sampler_view_reference(&This->dummy_sampler_view, NULL); |
| pipe_resource_reference(&This->dummy_texture, NULL); |
| pipe_resource_reference(&This->dummy_vbo, NULL); |
| FREE(This->state.vs_const_f); |
| FREE(This->context.vs_const_f); |
| FREE(This->state.ps_const_f); |
| FREE(This->context.ps_const_f); |
| FREE(This->state.vs_lconstf_temp); |
| FREE(This->context.vs_lconstf_temp); |
| FREE(This->context.ps_lconstf_temp); |
| FREE(This->state.vs_const_i); |
| FREE(This->context.vs_const_i); |
| FREE(This->state.vs_const_b); |
| FREE(This->context.vs_const_b); |
| FREE(This->context.vs_const_f_swvp); |
| |
| pipe_resource_reference(&This->cursor.image, NULL); |
| FREE(This->cursor.hw_upload_temp); |
| |
| if (This->swapchains) { |
| for (i = 0; i < This->nswapchains; ++i) |
| if (This->swapchains[i]) |
| NineUnknown_Unbind(NineUnknown(This->swapchains[i])); |
| FREE(This->swapchains); |
| } |
| |
| /* Destroy cso first */ |
| if (This->context.cso) { cso_destroy_context(This->context.cso); } |
| if (This->cso_sw) { cso_destroy_context(This->cso_sw); } |
| if (This->context.pipe && This->context.pipe->destroy) { This->context.pipe->destroy(This->context.pipe); } |
| if (This->pipe_secondary && This->pipe_secondary->destroy) { This->pipe_secondary->destroy(This->pipe_secondary); } |
| if (This->pipe_sw && This->pipe_sw->destroy) { This->pipe_sw->destroy(This->pipe_sw); } |
| |
| if (This->present) { ID3DPresentGroup_Release(This->present); } |
| if (This->d3d9) { IDirect3D9_Release(This->d3d9); } |
| |
| NineUnknown_dtor(&This->base); |
| } |
| |
| struct pipe_screen * |
| NineDevice9_GetScreen( struct NineDevice9 *This ) |
| { |
| return This->screen; |
| } |
| |
| struct pipe_context * |
| NineDevice9_GetPipe( struct NineDevice9 *This ) |
| { |
| return nine_context_get_pipe(This); |
| } |
| |
| const D3DCAPS9 * |
| NineDevice9_GetCaps( struct NineDevice9 *This ) |
| { |
| return &This->caps; |
| } |
| |
| static inline void |
| NineDevice9_PauseRecording( struct NineDevice9 *This ) |
| { |
| if (This->record) { |
| This->update = &This->state; |
| This->is_recording = FALSE; |
| } |
| } |
| |
| static inline void |
| NineDevice9_ResumeRecording( struct NineDevice9 *This ) |
| { |
| if (This->record) { |
| This->update = &This->record->state; |
| This->is_recording = TRUE; |
| } |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_TestCooperativeLevel( struct NineDevice9 *This ) |
| { |
| if (NineSwapChain9_GetOccluded(This->swapchains[0])) { |
| This->device_needs_reset = TRUE; |
| return D3DERR_DEVICELOST; |
| } else if (NineSwapChain9_ResolutionMismatch(This->swapchains[0])) { |
| This->device_needs_reset = TRUE; |
| return D3DERR_DEVICENOTRESET; |
| } else if (This->device_needs_reset) { |
| return D3DERR_DEVICENOTRESET; |
| } |
| |
| return D3D_OK; |
| } |
| |
| UINT NINE_WINAPI |
| NineDevice9_GetAvailableTextureMem( struct NineDevice9 *This ) |
| { |
| return This->available_texture_mem; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_EvictManagedResources( struct NineDevice9 *This ) |
| { |
| struct NineBaseTexture9 *tex; |
| struct NineBuffer9 *buf; |
| |
| DBG("This=%p\n", This); |
| LIST_FOR_EACH_ENTRY(tex, &This->managed_textures, list2) { |
| NineBaseTexture9_UnLoad(tex); |
| } |
| /* Vertex/index buffers don't take a lot of space and aren't accounted |
| * for d3d memory usage. Instead of actually freeing from memory, |
| * just mark the buffer dirty to trigger a re-upload later. We |
| * could just ignore, but some bad behaving apps could rely on it (if |
| * they write outside the locked regions typically). */ |
| LIST_FOR_EACH_ENTRY(buf, &This->managed_buffers, managed.list2) { |
| NineBuffer9_SetDirty(buf); |
| } |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_GetDirect3D( struct NineDevice9 *This, |
| IDirect3D9 **ppD3D9 ) |
| { |
| user_assert(ppD3D9 != NULL, E_POINTER); |
| IDirect3D9_AddRef(This->d3d9); |
| *ppD3D9 = This->d3d9; |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_GetDeviceCaps( struct NineDevice9 *This, |
| D3DCAPS9 *pCaps ) |
| { |
| user_assert(pCaps != NULL, D3DERR_INVALIDCALL); |
| *pCaps = This->caps; |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_GetDisplayMode( struct NineDevice9 *This, |
| UINT iSwapChain, |
| D3DDISPLAYMODE *pMode ) |
| { |
| DBG("This=%p iSwapChain=%u pMode=%p\n", This, iSwapChain, pMode); |
| |
| user_assert(iSwapChain < This->nswapchains, D3DERR_INVALIDCALL); |
| |
| return NineSwapChain9_GetDisplayMode(This->swapchains[iSwapChain], pMode); |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_GetCreationParameters( struct NineDevice9 *This, |
| D3DDEVICE_CREATION_PARAMETERS *pParameters ) |
| { |
| user_assert(pParameters != NULL, D3DERR_INVALIDCALL); |
| *pParameters = This->params; |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_SetCursorProperties( struct NineDevice9 *This, |
| UINT XHotSpot, |
| UINT YHotSpot, |
| IDirect3DSurface9 *pCursorBitmap ) |
| { |
| struct NineSurface9 *surf = NineSurface9(pCursorBitmap); |
| struct pipe_context *pipe = NineDevice9_GetPipe(This); |
| struct pipe_box box; |
| struct pipe_transfer *transfer; |
| BOOL hw_cursor; |
| void *ptr; |
| |
| DBG_FLAG(DBG_SWAPCHAIN, "This=%p XHotSpot=%u YHotSpot=%u " |
| "pCursorBitmap=%p\n", This, XHotSpot, YHotSpot, pCursorBitmap); |
| |
| user_assert(pCursorBitmap, D3DERR_INVALIDCALL); |
| user_assert(surf->desc.Format == D3DFMT_A8R8G8B8, D3DERR_INVALIDCALL); |
| |
| if (This->swapchains[0]->params.Windowed) { |
| This->cursor.w = MIN2(surf->desc.Width, 32); |
| This->cursor.h = MIN2(surf->desc.Height, 32); |
| hw_cursor = 1; /* always use hw cursor for windowed mode */ |
| } else { |
| This->cursor.w = MIN2(surf->desc.Width, This->cursor.image->width0); |
| This->cursor.h = MIN2(surf->desc.Height, This->cursor.image->height0); |
| hw_cursor = This->cursor.w == 32 && This->cursor.h == 32; |
| } |
| |
| u_box_origin_2d(This->cursor.w, This->cursor.h, &box); |
| |
| ptr = pipe->transfer_map(pipe, This->cursor.image, 0, |
| PIPE_TRANSFER_WRITE | |
| PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE, |
| &box, &transfer); |
| if (!ptr) |
| ret_err("Failed to update cursor image.\n", D3DERR_DRIVERINTERNALERROR); |
| |
| This->cursor.hotspot.x = XHotSpot; |
| This->cursor.hotspot.y = YHotSpot; |
| |
| /* Copy cursor image to internal storage. */ |
| { |
| D3DLOCKED_RECT lock; |
| HRESULT hr; |
| const struct util_format_description *sfmt = |
| util_format_description(surf->base.info.format); |
| assert(sfmt); |
| |
| hr = NineSurface9_LockRect(surf, &lock, NULL, D3DLOCK_READONLY); |
| if (FAILED(hr)) |
| ret_err("Failed to map cursor source image.\n", |
| D3DERR_DRIVERINTERNALERROR); |
| |
| sfmt->unpack_rgba_8unorm(ptr, transfer->stride, |
| lock.pBits, lock.Pitch, |
| This->cursor.w, This->cursor.h); |
| |
| if (hw_cursor) { |
| void *data = lock.pBits; |
| /* SetCursor assumes 32x32 argb with pitch 128 */ |
| if (lock.Pitch != 128) { |
| sfmt->unpack_rgba_8unorm(This->cursor.hw_upload_temp, 128, |
| lock.pBits, lock.Pitch, |
| 32, 32); |
| data = This->cursor.hw_upload_temp; |
| } |
| hw_cursor = ID3DPresent_SetCursor(This->swapchains[0]->present, |
| data, |
| &This->cursor.hotspot, |
| This->cursor.visible) == D3D_OK; |
| } |
| |
| NineSurface9_UnlockRect(surf); |
| } |
| pipe->transfer_unmap(pipe, transfer); |
| |
| /* hide cursor if we emulate it */ |
| if (!hw_cursor) |
| ID3DPresent_SetCursor(This->swapchains[0]->present, NULL, NULL, FALSE); |
| This->cursor.software = !hw_cursor; |
| |
| return D3D_OK; |
| } |
| |
| void NINE_WINAPI |
| NineDevice9_SetCursorPosition( struct NineDevice9 *This, |
| int X, |
| int Y, |
| DWORD Flags ) |
| { |
| struct NineSwapChain9 *swap = This->swapchains[0]; |
| |
| DBG("This=%p X=%d Y=%d Flags=%d\n", This, X, Y, Flags); |
| |
| This->cursor.pos.x = X; |
| This->cursor.pos.y = Y; |
| |
| if (!This->cursor.software) |
| This->cursor.software = ID3DPresent_SetCursorPos(swap->present, &This->cursor.pos) != D3D_OK; |
| } |
| |
| BOOL NINE_WINAPI |
| NineDevice9_ShowCursor( struct NineDevice9 *This, |
| BOOL bShow ) |
| { |
| BOOL old = This->cursor.visible; |
| |
| DBG("This=%p bShow=%d\n", This, (int) bShow); |
| |
| This->cursor.visible = bShow && (This->cursor.hotspot.x != -1); |
| if (!This->cursor.software) |
| This->cursor.software = ID3DPresent_SetCursor(This->swapchains[0]->present, NULL, NULL, bShow) != D3D_OK; |
| |
| return old; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_CreateAdditionalSwapChain( struct NineDevice9 *This, |
| D3DPRESENT_PARAMETERS *pPresentationParameters, |
| IDirect3DSwapChain9 **pSwapChain ) |
| { |
| struct NineSwapChain9 *swapchain, *tmplt = This->swapchains[0]; |
| ID3DPresent *present; |
| HRESULT hr; |
| |
| DBG("This=%p pPresentationParameters=%p pSwapChain=%p\n", |
| This, pPresentationParameters, pSwapChain); |
| |
| user_assert(pPresentationParameters, D3DERR_INVALIDCALL); |
| user_assert(tmplt->params.Windowed && pPresentationParameters->Windowed, D3DERR_INVALIDCALL); |
| |
| /* TODO: this deserves more tests */ |
| if (!pPresentationParameters->hDeviceWindow) |
| pPresentationParameters->hDeviceWindow = This->params.hFocusWindow; |
| |
| hr = ID3DPresentGroup_CreateAdditionalPresent(This->present, pPresentationParameters, &present); |
| |
| if (FAILED(hr)) |
| return hr; |
| |
| hr = NineSwapChain9_new(This, FALSE, present, pPresentationParameters, |
| tmplt->actx, |
| tmplt->params.hDeviceWindow, |
| &swapchain); |
| if (FAILED(hr)) |
| return hr; |
| |
| *pSwapChain = (IDirect3DSwapChain9 *)swapchain; |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_GetSwapChain( struct NineDevice9 *This, |
| UINT iSwapChain, |
| IDirect3DSwapChain9 **pSwapChain ) |
| { |
| user_assert(pSwapChain != NULL, D3DERR_INVALIDCALL); |
| |
| *pSwapChain = NULL; |
| user_assert(iSwapChain < This->nswapchains, D3DERR_INVALIDCALL); |
| |
| NineUnknown_AddRef(NineUnknown(This->swapchains[iSwapChain])); |
| *pSwapChain = (IDirect3DSwapChain9 *)This->swapchains[iSwapChain]; |
| |
| return D3D_OK; |
| } |
| |
| UINT NINE_WINAPI |
| NineDevice9_GetNumberOfSwapChains( struct NineDevice9 *This ) |
| { |
| return This->nswapchains; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_Reset( struct NineDevice9 *This, |
| D3DPRESENT_PARAMETERS *pPresentationParameters ) |
| { |
| HRESULT hr = D3D_OK; |
| unsigned i; |
| |
| DBG("This=%p pPresentationParameters=%p\n", This, pPresentationParameters); |
| |
| if (NineSwapChain9_GetOccluded(This->swapchains[0])) { |
| This->device_needs_reset = TRUE; |
| return D3DERR_DEVICELOST; |
| } |
| |
| for (i = 0; i < This->nswapchains; ++i) { |
| D3DPRESENT_PARAMETERS *params = &pPresentationParameters[i]; |
| hr = NineSwapChain9_Resize(This->swapchains[i], params, NULL); |
| if (hr != D3D_OK) |
| break; |
| } |
| |
| nine_state_clear(&This->state, TRUE); |
| nine_context_clear(This); |
| |
| NineDevice9_SetDefaultState(This, TRUE); |
| NineDevice9_SetRenderTarget( |
| This, 0, (IDirect3DSurface9 *)This->swapchains[0]->buffers[0]); |
| /* XXX: better use GetBackBuffer here ? */ |
| |
| This->device_needs_reset = (hr != D3D_OK); |
| return hr; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_Present( struct NineDevice9 *This, |
| const RECT *pSourceRect, |
| const RECT *pDestRect, |
| HWND hDestWindowOverride, |
| const RGNDATA *pDirtyRegion ) |
| { |
| unsigned i; |
| HRESULT hr; |
| |
| DBG("This=%p pSourceRect=%p pDestRect=%p hDestWindowOverride=%p pDirtyRegion=%p\n", |
| This, pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion); |
| |
| /* XXX is this right? */ |
| for (i = 0; i < This->nswapchains; ++i) { |
| hr = NineSwapChain9_Present(This->swapchains[i], pSourceRect, pDestRect, |
| hDestWindowOverride, pDirtyRegion, 0); |
| if (FAILED(hr)) { return hr; } |
| } |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_GetBackBuffer( struct NineDevice9 *This, |
| UINT iSwapChain, |
| UINT iBackBuffer, |
| D3DBACKBUFFER_TYPE Type, |
| IDirect3DSurface9 **ppBackBuffer ) |
| { |
| user_assert(ppBackBuffer != NULL, D3DERR_INVALIDCALL); |
| /* return NULL on error */ |
| *ppBackBuffer = NULL; |
| user_assert(iSwapChain < This->nswapchains, D3DERR_INVALIDCALL); |
| |
| return NineSwapChain9_GetBackBuffer(This->swapchains[iSwapChain], |
| iBackBuffer, Type, ppBackBuffer); |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_GetRasterStatus( struct NineDevice9 *This, |
| UINT iSwapChain, |
| D3DRASTER_STATUS *pRasterStatus ) |
| { |
| user_assert(pRasterStatus != NULL, D3DERR_INVALIDCALL); |
| user_assert(iSwapChain < This->nswapchains, D3DERR_INVALIDCALL); |
| |
| return NineSwapChain9_GetRasterStatus(This->swapchains[iSwapChain], |
| pRasterStatus); |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_SetDialogBoxMode( struct NineDevice9 *This, |
| BOOL bEnableDialogs ) |
| { |
| STUB(D3DERR_INVALIDCALL); |
| } |
| |
| void NINE_WINAPI |
| NineDevice9_SetGammaRamp( struct NineDevice9 *This, |
| UINT iSwapChain, |
| DWORD Flags, |
| const D3DGAMMARAMP *pRamp ) |
| { |
| DBG("This=%p iSwapChain=%u Flags=%x pRamp=%p\n", This, |
| iSwapChain, Flags, pRamp); |
| |
| user_warn(iSwapChain >= This->nswapchains); |
| user_warn(!pRamp); |
| |
| if (pRamp && (iSwapChain < This->nswapchains)) { |
| struct NineSwapChain9 *swap = This->swapchains[iSwapChain]; |
| swap->gamma = *pRamp; |
| ID3DPresent_SetGammaRamp(swap->present, pRamp, swap->params.hDeviceWindow); |
| } |
| } |
| |
| void NINE_WINAPI |
| NineDevice9_GetGammaRamp( struct NineDevice9 *This, |
| UINT iSwapChain, |
| D3DGAMMARAMP *pRamp ) |
| { |
| DBG("This=%p iSwapChain=%u pRamp=%p\n", This, iSwapChain, pRamp); |
| |
| user_warn(iSwapChain >= This->nswapchains); |
| user_warn(!pRamp); |
| |
| if (pRamp && (iSwapChain < This->nswapchains)) |
| *pRamp = This->swapchains[iSwapChain]->gamma; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_CreateTexture( struct NineDevice9 *This, |
| UINT Width, |
| UINT Height, |
| UINT Levels, |
| DWORD Usage, |
| D3DFORMAT Format, |
| D3DPOOL Pool, |
| IDirect3DTexture9 **ppTexture, |
| HANDLE *pSharedHandle ) |
| { |
| struct NineTexture9 *tex; |
| HRESULT hr; |
| |
| DBG("This=%p Width=%u Height=%u Levels=%u Usage=%s Format=%s Pool=%s " |
| "ppOut=%p pSharedHandle=%p\n", This, Width, Height, Levels, |
| nine_D3DUSAGE_to_str(Usage), d3dformat_to_string(Format), |
| nine_D3DPOOL_to_str(Pool), ppTexture, pSharedHandle); |
| |
| Usage &= D3DUSAGE_AUTOGENMIPMAP | D3DUSAGE_DEPTHSTENCIL | D3DUSAGE_DMAP | |
| D3DUSAGE_DYNAMIC | D3DUSAGE_NONSECURE | D3DUSAGE_RENDERTARGET | |
| D3DUSAGE_SOFTWAREPROCESSING | D3DUSAGE_TEXTAPI; |
| |
| *ppTexture = NULL; |
| |
| hr = NineTexture9_new(This, Width, Height, Levels, Usage, Format, Pool, |
| &tex, pSharedHandle); |
| if (SUCCEEDED(hr)) |
| *ppTexture = (IDirect3DTexture9 *)tex; |
| |
| return hr; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_CreateVolumeTexture( struct NineDevice9 *This, |
| UINT Width, |
| UINT Height, |
| UINT Depth, |
| UINT Levels, |
| DWORD Usage, |
| D3DFORMAT Format, |
| D3DPOOL Pool, |
| IDirect3DVolumeTexture9 **ppVolumeTexture, |
| HANDLE *pSharedHandle ) |
| { |
| struct NineVolumeTexture9 *tex; |
| HRESULT hr; |
| |
| DBG("This=%p Width=%u Height=%u Depth=%u Levels=%u Usage=%s Format=%s Pool=%s " |
| "ppOut=%p pSharedHandle=%p\n", This, Width, Height, Depth, Levels, |
| nine_D3DUSAGE_to_str(Usage), d3dformat_to_string(Format), |
| nine_D3DPOOL_to_str(Pool), ppVolumeTexture, pSharedHandle); |
| |
| Usage &= D3DUSAGE_DYNAMIC | D3DUSAGE_NONSECURE | |
| D3DUSAGE_SOFTWAREPROCESSING; |
| |
| *ppVolumeTexture = NULL; |
| |
| hr = NineVolumeTexture9_new(This, Width, Height, Depth, Levels, |
| Usage, Format, Pool, &tex, pSharedHandle); |
| if (SUCCEEDED(hr)) |
| *ppVolumeTexture = (IDirect3DVolumeTexture9 *)tex; |
| |
| return hr; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_CreateCubeTexture( struct NineDevice9 *This, |
| UINT EdgeLength, |
| UINT Levels, |
| DWORD Usage, |
| D3DFORMAT Format, |
| D3DPOOL Pool, |
| IDirect3DCubeTexture9 **ppCubeTexture, |
| HANDLE *pSharedHandle ) |
| { |
| struct NineCubeTexture9 *tex; |
| HRESULT hr; |
| |
| DBG("This=%p EdgeLength=%u Levels=%u Usage=%s Format=%s Pool=%s ppOut=%p " |
| "pSharedHandle=%p\n", This, EdgeLength, Levels, |
| nine_D3DUSAGE_to_str(Usage), d3dformat_to_string(Format), |
| nine_D3DPOOL_to_str(Pool), ppCubeTexture, pSharedHandle); |
| |
| Usage &= D3DUSAGE_AUTOGENMIPMAP | D3DUSAGE_DEPTHSTENCIL | D3DUSAGE_DYNAMIC | |
| D3DUSAGE_NONSECURE | D3DUSAGE_RENDERTARGET | |
| D3DUSAGE_SOFTWAREPROCESSING; |
| |
| *ppCubeTexture = NULL; |
| |
| hr = NineCubeTexture9_new(This, EdgeLength, Levels, Usage, Format, Pool, |
| &tex, pSharedHandle); |
| if (SUCCEEDED(hr)) |
| *ppCubeTexture = (IDirect3DCubeTexture9 *)tex; |
| |
| return hr; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_CreateVertexBuffer( struct NineDevice9 *This, |
| UINT Length, |
| DWORD Usage, |
| DWORD FVF, |
| D3DPOOL Pool, |
| IDirect3DVertexBuffer9 **ppVertexBuffer, |
| HANDLE *pSharedHandle ) |
| { |
| struct NineVertexBuffer9 *buf; |
| HRESULT hr; |
| D3DVERTEXBUFFER_DESC desc; |
| |
| DBG("This=%p Length=%u Usage=%x FVF=%x Pool=%u ppOut=%p pSharedHandle=%p\n", |
| This, Length, Usage, FVF, Pool, ppVertexBuffer, pSharedHandle); |
| |
| user_assert(!pSharedHandle || Pool == D3DPOOL_DEFAULT, D3DERR_NOTAVAILABLE); |
| |
| desc.Format = D3DFMT_VERTEXDATA; |
| desc.Type = D3DRTYPE_VERTEXBUFFER; |
| desc.Usage = Usage & |
| (D3DUSAGE_DONOTCLIP | D3DUSAGE_DYNAMIC | D3DUSAGE_NONSECURE | |
| D3DUSAGE_NPATCHES | D3DUSAGE_POINTS | D3DUSAGE_RTPATCHES | |
| D3DUSAGE_SOFTWAREPROCESSING | D3DUSAGE_TEXTAPI | |
| D3DUSAGE_WRITEONLY); |
| desc.Pool = Pool; |
| desc.Size = Length; |
| desc.FVF = FVF; |
| |
| user_assert(!pSharedHandle || Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); |
| user_assert(desc.Usage == Usage, D3DERR_INVALIDCALL); |
| |
| hr = NineVertexBuffer9_new(This, &desc, &buf); |
| if (SUCCEEDED(hr)) |
| *ppVertexBuffer = (IDirect3DVertexBuffer9 *)buf; |
| return hr; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_CreateIndexBuffer( struct NineDevice9 *This, |
| UINT Length, |
| DWORD Usage, |
| D3DFORMAT Format, |
| D3DPOOL Pool, |
| IDirect3DIndexBuffer9 **ppIndexBuffer, |
| HANDLE *pSharedHandle ) |
| { |
| struct NineIndexBuffer9 *buf; |
| HRESULT hr; |
| D3DINDEXBUFFER_DESC desc; |
| |
| DBG("This=%p Length=%u Usage=%x Format=%s Pool=%u ppOut=%p " |
| "pSharedHandle=%p\n", This, Length, Usage, |
| d3dformat_to_string(Format), Pool, ppIndexBuffer, pSharedHandle); |
| |
| user_assert(!pSharedHandle || Pool == D3DPOOL_DEFAULT, D3DERR_NOTAVAILABLE); |
| |
| desc.Format = Format; |
| desc.Type = D3DRTYPE_INDEXBUFFER; |
| desc.Usage = Usage & |
| (D3DUSAGE_DONOTCLIP | D3DUSAGE_DYNAMIC | D3DUSAGE_NONSECURE | |
| D3DUSAGE_NPATCHES | D3DUSAGE_POINTS | D3DUSAGE_RTPATCHES | |
| D3DUSAGE_SOFTWAREPROCESSING | D3DUSAGE_WRITEONLY); |
| desc.Pool = Pool; |
| desc.Size = Length; |
| |
| user_assert(!pSharedHandle || Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); |
| user_assert(desc.Usage == Usage, D3DERR_INVALIDCALL); |
| |
| hr = NineIndexBuffer9_new(This, &desc, &buf); |
| if (SUCCEEDED(hr)) |
| *ppIndexBuffer = (IDirect3DIndexBuffer9 *)buf; |
| return hr; |
| } |
| |
| static HRESULT |
| create_zs_or_rt_surface(struct NineDevice9 *This, |
| unsigned type, /* 0 = RT, 1 = ZS, 2 = plain */ |
| D3DPOOL Pool, |
| UINT Width, UINT Height, |
| D3DFORMAT Format, |
| D3DMULTISAMPLE_TYPE MultiSample, |
| DWORD MultisampleQuality, |
| BOOL Discard_or_Lockable, |
| IDirect3DSurface9 **ppSurface, |
| HANDLE *pSharedHandle) |
| { |
| struct NineSurface9 *surface; |
| HRESULT hr; |
| D3DSURFACE_DESC desc; |
| |
| DBG("This=%p type=%u Pool=%s Width=%u Height=%u Format=%s MS=%u Quality=%u " |
| "Discard_or_Lockable=%i ppSurface=%p pSharedHandle=%p\n", |
| This, type, nine_D3DPOOL_to_str(Pool), Width, Height, |
| d3dformat_to_string(Format), MultiSample, MultisampleQuality, |
| Discard_or_Lockable, ppSurface, pSharedHandle); |
| |
| if (pSharedHandle) |
| DBG("FIXME Used shared handle! This option isn't probably handled correctly!\n"); |
| |
| user_assert(Width && Height, D3DERR_INVALIDCALL); |
| user_assert(Pool != D3DPOOL_MANAGED, D3DERR_INVALIDCALL); |
| |
| desc.Format = Format; |
| desc.Type = D3DRTYPE_SURFACE; |
| desc.Usage = 0; |
| desc.Pool = Pool; |
| desc.MultiSampleType = MultiSample; |
| desc.MultiSampleQuality = MultisampleQuality; |
| desc.Width = Width; |
| desc.Height = Height; |
| switch (type) { |
| case 0: desc.Usage = D3DUSAGE_RENDERTARGET; break; |
| case 1: desc.Usage = D3DUSAGE_DEPTHSTENCIL; break; |
| default: assert(type == 2); break; |
| } |
| |
| hr = NineSurface9_new(This, NULL, NULL, NULL, 0, 0, 0, &desc, &surface); |
| if (SUCCEEDED(hr)) { |
| *ppSurface = (IDirect3DSurface9 *)surface; |
| |
| if (surface->base.resource && Discard_or_Lockable && (type != 1)) |
| surface->base.resource->flags |= NINE_RESOURCE_FLAG_LOCKABLE; |
| } |
| |
| return hr; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_CreateRenderTarget( struct NineDevice9 *This, |
| UINT Width, |
| UINT Height, |
| D3DFORMAT Format, |
| D3DMULTISAMPLE_TYPE MultiSample, |
| DWORD MultisampleQuality, |
| BOOL Lockable, |
| IDirect3DSurface9 **ppSurface, |
| HANDLE *pSharedHandle ) |
| { |
| *ppSurface = NULL; |
| return create_zs_or_rt_surface(This, 0, D3DPOOL_DEFAULT, |
| Width, Height, Format, |
| MultiSample, MultisampleQuality, |
| Lockable, ppSurface, pSharedHandle); |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_CreateDepthStencilSurface( struct NineDevice9 *This, |
| UINT Width, |
| UINT Height, |
| D3DFORMAT Format, |
| D3DMULTISAMPLE_TYPE MultiSample, |
| DWORD MultisampleQuality, |
| BOOL Discard, |
| IDirect3DSurface9 **ppSurface, |
| HANDLE *pSharedHandle ) |
| { |
| *ppSurface = NULL; |
| if (!depth_stencil_format(Format)) |
| return D3DERR_NOTAVAILABLE; |
| return create_zs_or_rt_surface(This, 1, D3DPOOL_DEFAULT, |
| Width, Height, Format, |
| MultiSample, MultisampleQuality, |
| Discard, ppSurface, pSharedHandle); |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_UpdateSurface( struct NineDevice9 *This, |
| IDirect3DSurface9 *pSourceSurface, |
| const RECT *pSourceRect, |
| IDirect3DSurface9 *pDestinationSurface, |
| const POINT *pDestPoint ) |
| { |
| struct NineSurface9 *dst = NineSurface9(pDestinationSurface); |
| struct NineSurface9 *src = NineSurface9(pSourceSurface); |
| int copy_width, copy_height; |
| RECT destRect; |
| |
| DBG("This=%p pSourceSurface=%p pDestinationSurface=%p " |
| "pSourceRect=%p pDestPoint=%p\n", This, |
| pSourceSurface, pDestinationSurface, pSourceRect, pDestPoint); |
| if (pSourceRect) |
| DBG("pSourceRect = (%u,%u)-(%u,%u)\n", |
| pSourceRect->left, pSourceRect->top, |
| pSourceRect->right, pSourceRect->bottom); |
| if (pDestPoint) |
| DBG("pDestPoint = (%u,%u)\n", pDestPoint->x, pDestPoint->y); |
| |
| user_assert(dst && src, D3DERR_INVALIDCALL); |
| |
| user_assert(dst->base.pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); |
| user_assert(src->base.pool == D3DPOOL_SYSTEMMEM, D3DERR_INVALIDCALL); |
| |
| user_assert(dst->desc.MultiSampleType == D3DMULTISAMPLE_NONE, D3DERR_INVALIDCALL); |
| user_assert(src->desc.MultiSampleType == D3DMULTISAMPLE_NONE, D3DERR_INVALIDCALL); |
| |
| user_assert(!src->lock_count, D3DERR_INVALIDCALL); |
| user_assert(!dst->lock_count, D3DERR_INVALIDCALL); |
| |
| user_assert(dst->desc.Format == src->desc.Format, D3DERR_INVALIDCALL); |
| user_assert(!depth_stencil_format(dst->desc.Format), D3DERR_INVALIDCALL); |
| |
| if (pSourceRect) { |
| copy_width = pSourceRect->right - pSourceRect->left; |
| copy_height = pSourceRect->bottom - pSourceRect->top; |
| |
| user_assert(pSourceRect->left >= 0 && |
| copy_width > 0 && |
| pSourceRect->right <= src->desc.Width && |
| pSourceRect->top >= 0 && |
| copy_height > 0 && |
| pSourceRect->bottom <= src->desc.Height, |
| D3DERR_INVALIDCALL); |
| } else { |
| copy_width = src->desc.Width; |
| copy_height = src->desc.Height; |
| } |
| |
| destRect.right = copy_width; |
| destRect.bottom = copy_height; |
| |
| if (pDestPoint) { |
| user_assert(pDestPoint->x >= 0 && pDestPoint->y >= 0, |
| D3DERR_INVALIDCALL); |
| destRect.right += pDestPoint->x; |
| destRect.bottom += pDestPoint->y; |
| } |
| |
| user_assert(destRect.right <= dst->desc.Width && |
| destRect.bottom <= dst->desc.Height, |
| D3DERR_INVALIDCALL); |
| |
| if (compressed_format(dst->desc.Format)) { |
| const unsigned w = util_format_get_blockwidth(dst->base.info.format); |
| const unsigned h = util_format_get_blockheight(dst->base.info.format); |
| |
| if (pDestPoint) { |
| user_assert(!(pDestPoint->x % w) && !(pDestPoint->y % h), |
| D3DERR_INVALIDCALL); |
| } |
| |
| if (pSourceRect) { |
| user_assert(!(pSourceRect->left % w) && !(pSourceRect->top % h), |
| D3DERR_INVALIDCALL); |
| } |
| if (!(copy_width == src->desc.Width && |
| copy_width == dst->desc.Width && |
| copy_height == src->desc.Height && |
| copy_height == dst->desc.Height)) { |
| user_assert(!(copy_width % w) && !(copy_height % h), |
| D3DERR_INVALIDCALL); |
| } |
| } |
| |
| NineSurface9_CopyMemToDefault(dst, src, pDestPoint, pSourceRect); |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_UpdateTexture( struct NineDevice9 *This, |
| IDirect3DBaseTexture9 *pSourceTexture, |
| IDirect3DBaseTexture9 *pDestinationTexture ) |
| { |
| struct NineBaseTexture9 *dstb = NineBaseTexture9(pDestinationTexture); |
| struct NineBaseTexture9 *srcb = NineBaseTexture9(pSourceTexture); |
| unsigned l, m; |
| unsigned last_src_level, last_dst_level; |
| RECT rect; |
| |
| DBG("This=%p pSourceTexture=%p pDestinationTexture=%p\n", This, |
| pSourceTexture, pDestinationTexture); |
| |
| user_assert(pSourceTexture && pDestinationTexture, D3DERR_INVALIDCALL); |
| user_assert(pSourceTexture != pDestinationTexture, D3DERR_INVALIDCALL); |
| |
| user_assert(dstb->base.pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); |
| user_assert(srcb->base.pool == D3DPOOL_SYSTEMMEM, D3DERR_INVALIDCALL); |
| user_assert(dstb->base.type == srcb->base.type, D3DERR_INVALIDCALL); |
| user_assert(!(srcb->base.usage & D3DUSAGE_AUTOGENMIPMAP) || |
| dstb->base.usage & D3DUSAGE_AUTOGENMIPMAP, D3DERR_INVALIDCALL); |
| |
| /* Spec: Failure if |
| * . Different formats |
| * . Fewer src levels than dst levels (if the opposite, only matching levels |
| * are supposed to be copied) |
| * . Levels do not match |
| * DDI: Actually the above should pass because of legacy applications |
| * Do what you want about these, but you shouldn't crash. |
| * However driver can expect that the top dimension is greater for src than dst. |
| * Wine tests: Every combination that passes the initial checks should pass. |
| * . Different formats => conversion driver and format dependent. |
| * . 1 level, but size not matching => copy is done (and even crash if src bigger |
| * than dst. For the case where dst bigger, wine doesn't test if a stretch is applied |
| * or if a subrect is copied). |
| * . 8x8 4 sublevels -> 7x7 2 sublevels => driver dependent, On NV seems to be 4x4 subrect |
| * copied to 7x7. |
| * |
| * From these, the proposal is: |
| * . Different formats -> use util_format_translate to translate if possible for surfaces. |
| * Accept ARGB/XRGB for Volumes. Do nothing for the other combinations |
| * . First level copied -> the first level such that src is smaller or equal to dst first level |
| * . number of levels copied -> as long as it fits and textures have levels |
| * That should satisfy the constraints (and instead of crashing for some cases we return D3D_OK) |
| */ |
| |
| last_src_level = (srcb->base.usage & D3DUSAGE_AUTOGENMIPMAP) ? 0 : srcb->base.info.last_level; |
| last_dst_level = (dstb->base.usage & D3DUSAGE_AUTOGENMIPMAP) ? 0 : dstb->base.info.last_level; |
| |
| for (m = 0; m <= last_src_level; ++m) { |
| unsigned w = u_minify(srcb->base.info.width0, m); |
| unsigned h = u_minify(srcb->base.info.height0, m); |
| unsigned d = u_minify(srcb->base.info.depth0, m); |
| |
| if (w <= dstb->base.info.width0 && |
| h <= dstb->base.info.height0 && |
| d <= dstb->base.info.depth0) |
| break; |
| } |
| user_assert(m <= last_src_level, D3D_OK); |
| |
| last_dst_level = MIN2(srcb->base.info.last_level - m, last_dst_level); |
| |
| if (dstb->base.type == D3DRTYPE_TEXTURE) { |
| struct NineTexture9 *dst = NineTexture9(dstb); |
| struct NineTexture9 *src = NineTexture9(srcb); |
| |
| if (src->dirty_rect.width == 0) |
| return D3D_OK; |
| |
| pipe_box_to_rect(&rect, &src->dirty_rect); |
| for (l = 0; l < m; ++l) |
| rect_minify_inclusive(&rect); |
| |
| for (l = 0; l <= last_dst_level; ++l, ++m) { |
| fit_rect_format_inclusive(dst->base.base.info.format, |
| &rect, |
| dst->surfaces[l]->desc.Width, |
| dst->surfaces[l]->desc.Height); |
| NineSurface9_CopyMemToDefault(dst->surfaces[l], |
| src->surfaces[m], |
| (POINT *)&rect, |
| &rect); |
| rect_minify_inclusive(&rect); |
| } |
| u_box_origin_2d(0, 0, &src->dirty_rect); |
| } else |
| if (dstb->base.type == D3DRTYPE_CUBETEXTURE) { |
| struct NineCubeTexture9 *dst = NineCubeTexture9(dstb); |
| struct NineCubeTexture9 *src = NineCubeTexture9(srcb); |
| unsigned z; |
| |
| /* GPUs usually have them stored as arrays of mip-mapped 2D textures. */ |
| for (z = 0; z < 6; ++z) { |
| if (src->dirty_rect[z].width == 0) |
| continue; |
| |
| pipe_box_to_rect(&rect, &src->dirty_rect[z]); |
| for (l = 0; l < m; ++l) |
| rect_minify_inclusive(&rect); |
| |
| for (l = 0; l <= last_dst_level; ++l, ++m) { |
| fit_rect_format_inclusive(dst->base.base.info.format, |
| &rect, |
| dst->surfaces[l * 6 + z]->desc.Width, |
| dst->surfaces[l * 6 + z]->desc.Height); |
| NineSurface9_CopyMemToDefault(dst->surfaces[l * 6 + z], |
| src->surfaces[m * 6 + z], |
| (POINT *)&rect, |
| &rect); |
| rect_minify_inclusive(&rect); |
| } |
| u_box_origin_2d(0, 0, &src->dirty_rect[z]); |
| m -= l; |
| } |
| } else |
| if (dstb->base.type == D3DRTYPE_VOLUMETEXTURE) { |
| struct NineVolumeTexture9 *dst = NineVolumeTexture9(dstb); |
| struct NineVolumeTexture9 *src = NineVolumeTexture9(srcb); |
| |
| if (src->dirty_box.width == 0) |
| return D3D_OK; |
| for (l = 0; l <= last_dst_level; ++l, ++m) |
| NineVolume9_CopyMemToDefault(dst->volumes[l], |
| src->volumes[m], 0, 0, 0, NULL); |
| u_box_3d(0, 0, 0, 0, 0, 0, &src->dirty_box); |
| } else{ |
| assert(!"invalid texture type"); |
| } |
| |
| if (dstb->base.usage & D3DUSAGE_AUTOGENMIPMAP) { |
| dstb->dirty_mip = TRUE; |
| NineBaseTexture9_GenerateMipSubLevels(dstb); |
| } |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_GetRenderTargetData( struct NineDevice9 *This, |
| IDirect3DSurface9 *pRenderTarget, |
| IDirect3DSurface9 *pDestSurface ) |
| { |
| struct NineSurface9 *dst = NineSurface9(pDestSurface); |
| struct NineSurface9 *src = NineSurface9(pRenderTarget); |
| |
| DBG("This=%p pRenderTarget=%p pDestSurface=%p\n", |
| This, pRenderTarget, pDestSurface); |
| |
| user_assert(pRenderTarget && pDestSurface, D3DERR_INVALIDCALL); |
| |
| user_assert(dst->desc.Pool == D3DPOOL_SYSTEMMEM, D3DERR_INVALIDCALL); |
| user_assert(src->desc.Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); |
| |
| user_assert(dst->desc.MultiSampleType < 2, D3DERR_INVALIDCALL); |
| user_assert(src->desc.MultiSampleType < 2, D3DERR_INVALIDCALL); |
| |
| user_assert(src->desc.Width == dst->desc.Width, D3DERR_INVALIDCALL); |
| user_assert(src->desc.Height == dst->desc.Height, D3DERR_INVALIDCALL); |
| |
| user_assert(src->desc.Format != D3DFMT_NULL, D3DERR_INVALIDCALL); |
| |
| NineSurface9_CopyDefaultToMem(dst, src); |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_GetFrontBufferData( struct NineDevice9 *This, |
| UINT iSwapChain, |
| IDirect3DSurface9 *pDestSurface ) |
| { |
| DBG("This=%p iSwapChain=%u pDestSurface=%p\n", This, |
| iSwapChain, pDestSurface); |
| |
| user_assert(pDestSurface != NULL, D3DERR_INVALIDCALL); |
| user_assert(iSwapChain < This->nswapchains, D3DERR_INVALIDCALL); |
| |
| return NineSwapChain9_GetFrontBufferData(This->swapchains[iSwapChain], |
| pDestSurface); |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_StretchRect( struct NineDevice9 *This, |
| IDirect3DSurface9 *pSourceSurface, |
| const RECT *pSourceRect, |
| IDirect3DSurface9 *pDestSurface, |
| const RECT *pDestRect, |
| D3DTEXTUREFILTERTYPE Filter ) |
| { |
| struct pipe_screen *screen = This->screen; |
| struct NineSurface9 *dst = NineSurface9(pDestSurface); |
| struct NineSurface9 *src = NineSurface9(pSourceSurface); |
| struct pipe_resource *dst_res = NineSurface9_GetResource(dst); |
| struct pipe_resource *src_res = NineSurface9_GetResource(src); |
| boolean zs; |
| struct pipe_blit_info blit; |
| boolean scaled, clamped, ms, flip_x = FALSE, flip_y = FALSE; |
| |
| DBG("This=%p pSourceSurface=%p pSourceRect=%p pDestSurface=%p " |
| "pDestRect=%p Filter=%u\n", |
| This, pSourceSurface, pSourceRect, pDestSurface, pDestRect, Filter); |
| if (pSourceRect) |
| DBG("pSourceRect=(%u,%u)-(%u,%u)\n", |
| pSourceRect->left, pSourceRect->top, |
| pSourceRect->right, pSourceRect->bottom); |
| if (pDestRect) |
| DBG("pDestRect=(%u,%u)-(%u,%u)\n", pDestRect->left, pDestRect->top, |
| pDestRect->right, pDestRect->bottom); |
| |
| user_assert(dst->base.pool == D3DPOOL_DEFAULT && |
| src->base.pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); |
| zs = util_format_is_depth_or_stencil(dst_res->format); |
| user_assert(!zs || !This->in_scene, D3DERR_INVALIDCALL); |
| user_assert(!zs || !pSourceRect || |
| (pSourceRect->left == 0 && |
| pSourceRect->top == 0 && |
| pSourceRect->right == src->desc.Width && |
| pSourceRect->bottom == src->desc.Height), D3DERR_INVALIDCALL); |
| user_assert(!zs || !pDestRect || |
| (pDestRect->left == 0 && |
| pDestRect->top == 0 && |
| pDestRect->right == dst->desc.Width && |
| pDestRect->bottom == dst->desc.Height), D3DERR_INVALIDCALL); |
| user_assert(!zs || |
| (dst->desc.Width == src->desc.Width && |
| dst->desc.Height == src->desc.Height), D3DERR_INVALIDCALL); |
| user_assert(zs || !util_format_is_depth_or_stencil(src_res->format), |
| D3DERR_INVALIDCALL); |
| user_assert(!zs || dst->desc.Format == src->desc.Format, |
| D3DERR_INVALIDCALL); |
| user_assert(screen->is_format_supported(screen, src_res->format, |
| src_res->target, |
| src_res->nr_samples, |
| PIPE_BIND_SAMPLER_VIEW), |
| D3DERR_INVALIDCALL); |
| |
| /* We might want to permit these, but wine thinks we shouldn't. */ |
| user_assert(!pDestRect || |
| (pDestRect->left <= pDestRect->right && |
| pDestRect->top <= pDestRect->bottom), D3DERR_INVALIDCALL); |
| user_assert(!pSourceRect || |
| (pSourceRect->left <= pSourceRect->right && |
| pSourceRect->top <= pSourceRect->bottom), D3DERR_INVALIDCALL); |
| |
| memset(&blit, 0, sizeof(blit)); |
| blit.dst.resource = dst_res; |
| blit.dst.level = dst->level; |
| blit.dst.box.z = dst->layer; |
| blit.dst.box.depth = 1; |
| blit.dst.format = dst_res->format; |
| if (pDestRect) { |
| flip_x = pDestRect->left > pDestRect->right; |
| if (flip_x) { |
| blit.dst.box.x = pDestRect->right; |
| blit.dst.box.width = pDestRect->left - pDestRect->right; |
| } else { |
| blit.dst.box.x = pDestRect->left; |
| blit.dst.box.width = pDestRect->right - pDestRect->left; |
| } |
| flip_y = pDestRect->top > pDestRect->bottom; |
| if (flip_y) { |
| blit.dst.box.y = pDestRect->bottom; |
| blit.dst.box.height = pDestRect->top - pDestRect->bottom; |
| } else { |
| blit.dst.box.y = pDestRect->top; |
| blit.dst.box.height = pDestRect->bottom - pDestRect->top; |
| } |
| } else { |
| blit.dst.box.x = 0; |
| blit.dst.box.y = 0; |
| blit.dst.box.width = dst->desc.Width; |
| blit.dst.box.height = dst->desc.Height; |
| } |
| blit.src.resource = src_res; |
| blit.src.level = src->level; |
| blit.src.box.z = src->layer; |
| blit.src.box.depth = 1; |
| blit.src.format = src_res->format; |
| if (pSourceRect) { |
| if (flip_x ^ (pSourceRect->left > pSourceRect->right)) { |
| blit.src.box.x = pSourceRect->right; |
| blit.src.box.width = pSourceRect->left - pSourceRect->right; |
| } else { |
| blit.src.box.x = pSourceRect->left; |
| blit.src.box.width = pSourceRect->right - pSourceRect->left; |
| } |
| if (flip_y ^ (pSourceRect->top > pSourceRect->bottom)) { |
| blit.src.box.y = pSourceRect->bottom; |
| blit.src.box.height = pSourceRect->top - pSourceRect->bottom; |
| } else { |
| blit.src.box.y = pSourceRect->top; |
| blit.src.box.height = pSourceRect->bottom - pSourceRect->top; |
| } |
| } else { |
| blit.src.box.x = flip_x ? src->desc.Width : 0; |
| blit.src.box.y = flip_y ? src->desc.Height : 0; |
| blit.src.box.width = flip_x ? -src->desc.Width : src->desc.Width; |
| blit.src.box.height = flip_y ? -src->desc.Height : src->desc.Height; |
| } |
| blit.mask = zs ? PIPE_MASK_ZS : PIPE_MASK_RGBA; |
| blit.filter = Filter == D3DTEXF_LINEAR ? |
| PIPE_TEX_FILTER_LINEAR : PIPE_TEX_FILTER_NEAREST; |
| blit.scissor_enable = FALSE; |
| blit.alpha_blend = FALSE; |
| |
| /* If both of a src and dst dimension are negative, flip them. */ |
| if (blit.dst.box.width < 0 && blit.src.box.width < 0) { |
| blit.dst.box.width = -blit.dst.box.width; |
| blit.src.box.width = -blit.src.box.width; |
| } |
| if (blit.dst.box.height < 0 && blit.src.box.height < 0) { |
| blit.dst.box.height = -blit.dst.box.height; |
| blit.src.box.height = -blit.src.box.height; |
| } |
| scaled = |
| blit.dst.box.width != blit.src.box.width || |
| blit.dst.box.height != blit.src.box.height; |
| |
| user_assert(!scaled || dst != src, D3DERR_INVALIDCALL); |
| user_assert(!scaled || |
| !NineSurface9_IsOffscreenPlain(dst), D3DERR_INVALIDCALL); |
| user_assert(!NineSurface9_IsOffscreenPlain(dst) || |
| NineSurface9_IsOffscreenPlain(src), D3DERR_INVALIDCALL); |
| user_assert(NineSurface9_IsOffscreenPlain(dst) || |
| dst->desc.Usage & (D3DUSAGE_RENDERTARGET | D3DUSAGE_DEPTHSTENCIL), |
| D3DERR_INVALIDCALL); |
| user_assert(!scaled || |
| (!util_format_is_compressed(dst->base.info.format) && |
| !util_format_is_compressed(src->base.info.format)), |
| D3DERR_INVALIDCALL); |
| |
| user_warn(src == dst && |
| u_box_test_intersection_2d(&blit.src.box, &blit.dst.box)); |
| |
| /* Check for clipping/clamping: */ |
| { |
| struct pipe_box box; |
| int xy; |
| |
| xy = u_box_clip_2d(&box, &blit.dst.box, |
| dst->desc.Width, dst->desc.Height); |
| if (xy < 0) |
| return D3D_OK; |
| if (xy == 0) |
| xy = u_box_clip_2d(&box, &blit.src.box, |
| src->desc.Width, src->desc.Height); |
| clamped = !!xy; |
| } |
| |
| ms = (dst->desc.MultiSampleType != src->desc.MultiSampleType) || |
| (dst->desc.MultiSampleQuality != src->desc.MultiSampleQuality); |
| |
| if (clamped || scaled || (blit.dst.format != blit.src.format) || ms) { |
| DBG("using pipe->blit()\n"); |
| /* TODO: software scaling */ |
| user_assert(screen->is_format_supported(screen, dst_res->format, |
| dst_res->target, |
| dst_res->nr_samples, |
| zs ? PIPE_BIND_DEPTH_STENCIL : |
| PIPE_BIND_RENDER_TARGET), |
| D3DERR_INVALIDCALL); |
| |
| nine_context_blit(This, &blit); |
| } else { |
| assert(blit.dst.box.x >= 0 && blit.dst.box.y >= 0 && |
| blit.src.box.x >= 0 && blit.src.box.y >= 0 && |
| blit.dst.box.x + blit.dst.box.width <= dst->desc.Width && |
| blit.src.box.x + blit.src.box.width <= src->desc.Width && |
| blit.dst.box.y + blit.dst.box.height <= dst->desc.Height && |
| blit.src.box.y + blit.src.box.height <= src->desc.Height); |
| /* Or drivers might crash ... */ |
| DBG("Using resource_copy_region.\n"); |
| nine_context_resource_copy_region(This, |
| blit.dst.resource, blit.dst.level, |
| &blit.dst.box, |
| blit.src.resource, blit.src.level, |
| &blit.src.box); |
| } |
| |
| /* Communicate the container it needs to update sublevels - if apply */ |
| NineSurface9_MarkContainerDirty(dst); |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_ColorFill( struct NineDevice9 *This, |
| IDirect3DSurface9 *pSurface, |
| const RECT *pRect, |
| D3DCOLOR color ) |
| { |
| struct pipe_context *pipe = NineDevice9_GetPipe(This); |
| struct NineSurface9 *surf = NineSurface9(pSurface); |
| struct pipe_surface *psurf; |
| unsigned x, y, w, h; |
| union pipe_color_union rgba; |
| |
| DBG("This=%p pSurface=%p pRect=%p color=%08x\n", This, |
| pSurface, pRect, color); |
| if (pRect) |
| DBG("pRect=(%u,%u)-(%u,%u)\n", pRect->left, pRect->top, |
| pRect->right, pRect->bottom); |
| |
| user_assert(surf->base.pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); |
| |
| user_assert((surf->base.usage & D3DUSAGE_RENDERTARGET) || |
| NineSurface9_IsOffscreenPlain(surf), D3DERR_INVALIDCALL); |
| |
| user_assert(surf->desc.Format != D3DFMT_NULL, D3D_OK); |
| |
| if (pRect) { |
| x = pRect->left; |
| y = pRect->top; |
| w = pRect->right - pRect->left; |
| h = pRect->bottom - pRect->top; |
| /* Wine tests: */ |
| if (compressed_format(surf->desc.Format)) { |
| const unsigned bw = util_format_get_blockwidth(surf->base.info.format); |
| const unsigned bh = util_format_get_blockheight(surf->base.info.format); |
| |
| user_assert(!(x % bw) && !(y % bh) && !(w % bw) && !(h % bh), |
| D3DERR_INVALIDCALL); |
| } |
| } else{ |
| x = 0; |
| y = 0; |
| w = surf->desc.Width; |
| h = surf->desc.Height; |
| } |
| d3dcolor_to_pipe_color_union(&rgba, color); |
| |
| if (surf->base.info.bind & PIPE_BIND_RENDER_TARGET) { |
| psurf = NineSurface9_GetSurface(surf, 0); |
| pipe->clear_render_target(pipe, psurf, &rgba, x, y, w, h, false); |
| } else { |
| D3DLOCKED_RECT lock; |
| union util_color uc; |
| HRESULT hr; |
| /* XXX: lock pRect and fix util_fill_rect */ |
| hr = NineSurface9_LockRect(surf, &lock, NULL, pRect ? 0 : D3DLOCK_DISCARD); |
| if (FAILED(hr)) |
| return hr; |
| util_pack_color_ub(color >> 16, color >> 8, color >> 0, color >> 24, |
| surf->base.info.format, &uc); |
| util_fill_rect(lock.pBits, surf->base.info.format,lock.Pitch, |
| x, y, w, h, &uc); |
| NineSurface9_UnlockRect(surf); |
| } |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_CreateOffscreenPlainSurface( struct NineDevice9 *This, |
| UINT Width, |
| UINT Height, |
| D3DFORMAT Format, |
| D3DPOOL Pool, |
| IDirect3DSurface9 **ppSurface, |
| HANDLE *pSharedHandle ) |
| { |
| HRESULT hr; |
| |
| DBG("This=%p Width=%u Height=%u Format=%s(0x%x) Pool=%u " |
| "ppSurface=%p pSharedHandle=%p\n", This, |
| Width, Height, d3dformat_to_string(Format), Format, Pool, |
| ppSurface, pSharedHandle); |
| |
| *ppSurface = NULL; |
| user_assert(!pSharedHandle || Pool == D3DPOOL_DEFAULT |
| || Pool == D3DPOOL_SYSTEMMEM, D3DERR_INVALIDCALL); |
| user_assert(Pool != D3DPOOL_MANAGED, D3DERR_INVALIDCALL); |
| |
| /* Can be used with StretchRect and ColorFill. It's also always lockable. |
| */ |
| hr = create_zs_or_rt_surface(This, 2, Pool, Width, Height, |
| Format, |
| D3DMULTISAMPLE_NONE, 0, |
| TRUE, |
| ppSurface, pSharedHandle); |
| if (FAILED(hr)) |
| DBG("Failed to create surface.\n"); |
| return hr; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_SetRenderTarget( struct NineDevice9 *This, |
| DWORD RenderTargetIndex, |
| IDirect3DSurface9 *pRenderTarget ) |
| { |
| struct NineSurface9 *rt = NineSurface9(pRenderTarget); |
| const unsigned i = RenderTargetIndex; |
| |
| DBG("This=%p RenderTargetIndex=%u pRenderTarget=%p\n", This, |
| RenderTargetIndex, pRenderTarget); |
| |
| user_assert(i < This->caps.NumSimultaneousRTs, D3DERR_INVALIDCALL); |
| user_assert(i != 0 || pRenderTarget, D3DERR_INVALIDCALL); |
| user_assert(!pRenderTarget || |
| rt->desc.Usage & D3DUSAGE_RENDERTARGET, D3DERR_INVALIDCALL); |
| |
| if (i == 0) { |
| This->state.viewport.X = 0; |
| This->state.viewport.Y = 0; |
| This->state.viewport.Width = rt->desc.Width; |
| This->state.viewport.Height = rt->desc.Height; |
| This->state.viewport.MinZ = 0.0f; |
| This->state.viewport.MaxZ = 1.0f; |
| |
| This->state.scissor.minx = 0; |
| This->state.scissor.miny = 0; |
| This->state.scissor.maxx = rt->desc.Width; |
| This->state.scissor.maxy = rt->desc.Height; |
| } |
| |
| if (This->state.rt[i] != NineSurface9(pRenderTarget)) |
| nine_bind(&This->state.rt[i], pRenderTarget); |
| |
| nine_context_set_render_target(This, i, rt); |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_GetRenderTarget( struct NineDevice9 *This, |
| DWORD RenderTargetIndex, |
| IDirect3DSurface9 **ppRenderTarget ) |
| { |
| const unsigned i = RenderTargetIndex; |
| |
| user_assert(i < This->caps.NumSimultaneousRTs, D3DERR_INVALIDCALL); |
| user_assert(ppRenderTarget, D3DERR_INVALIDCALL); |
| |
| *ppRenderTarget = (IDirect3DSurface9 *)This->state.rt[i]; |
| if (!This->state.rt[i]) |
| return D3DERR_NOTFOUND; |
| |
| NineUnknown_AddRef(NineUnknown(This->state.rt[i])); |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_SetDepthStencilSurface( struct NineDevice9 *This, |
| IDirect3DSurface9 *pNewZStencil ) |
| { |
| struct NineSurface9 *ds = NineSurface9(pNewZStencil); |
| DBG("This=%p pNewZStencil=%p\n", This, pNewZStencil); |
| |
| if (This->state.ds != ds) { |
| nine_bind(&This->state.ds, ds); |
| nine_context_set_depth_stencil(This, ds); |
| } |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_GetDepthStencilSurface( struct NineDevice9 *This, |
| IDirect3DSurface9 **ppZStencilSurface ) |
| { |
| user_assert(ppZStencilSurface, D3DERR_INVALIDCALL); |
| |
| *ppZStencilSurface = (IDirect3DSurface9 *)This->state.ds; |
| if (!This->state.ds) |
| return D3DERR_NOTFOUND; |
| |
| NineUnknown_AddRef(NineUnknown(This->state.ds)); |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_BeginScene( struct NineDevice9 *This ) |
| { |
| DBG("This=%p\n", This); |
| user_assert(!This->in_scene, D3DERR_INVALIDCALL); |
| This->in_scene = TRUE; |
| /* Do we want to do anything else here ? */ |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_EndScene( struct NineDevice9 *This ) |
| { |
| DBG("This=%p\n", This); |
| user_assert(This->in_scene, D3DERR_INVALIDCALL); |
| This->in_scene = FALSE; |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_Clear( struct NineDevice9 *This, |
| DWORD Count, |
| const D3DRECT *pRects, |
| DWORD Flags, |
| D3DCOLOR Color, |
| float Z, |
| DWORD Stencil ) |
| { |
| struct NineSurface9 *zsbuf_surf = This->state.ds; |
| |
| DBG("This=%p Count=%u pRects=%p Flags=%x Color=%08x Z=%f Stencil=%x\n", |
| This, Count, pRects, Flags, Color, Z, Stencil); |
| |
| user_assert(This->state.ds || !(Flags & NINED3DCLEAR_DEPTHSTENCIL), |
| D3DERR_INVALIDCALL); |
| user_assert(!(Flags & D3DCLEAR_STENCIL) || |
| (zsbuf_surf && |
| util_format_is_depth_and_stencil(zsbuf_surf->base.info.format)), |
| D3DERR_INVALIDCALL); |
| #ifdef NINE_STRICT |
| user_assert((Count && pRects) || (!Count && !pRects), D3DERR_INVALIDCALL); |
| #else |
| user_warn((pRects && !Count) || (!pRects && Count)); |
| if (pRects && !Count) |
| return D3D_OK; |
| if (!pRects) |
| Count = 0; |
| #endif |
| |
| nine_context_clear_fb(This, Count, pRects, Flags, Color, Z, Stencil); |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_SetTransform( struct NineDevice9 *This, |
| D3DTRANSFORMSTATETYPE State, |
| const D3DMATRIX *pMatrix ) |
| { |
| struct nine_state *state = This->update; |
| D3DMATRIX *M = nine_state_access_transform(&state->ff, State, TRUE); |
| |
| DBG("This=%p State=%d pMatrix=%p\n", This, State, pMatrix); |
| |
| user_assert(M, D3DERR_INVALIDCALL); |
| |
| *M = *pMatrix; |
| if (unlikely(This->is_recording)) { |
| state->ff.changed.transform[State / 32] |= 1 << (State % 32); |
| state->changed.group |= NINE_STATE_FF; |
| } else |
| nine_context_set_transform(This, State, pMatrix); |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_GetTransform( struct NineDevice9 *This, |
| D3DTRANSFORMSTATETYPE State, |
| D3DMATRIX *pMatrix ) |
| { |
| D3DMATRIX *M = nine_state_access_transform(&This->state.ff, State, FALSE); |
| user_assert(M, D3DERR_INVALIDCALL); |
| *pMatrix = *M; |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_MultiplyTransform( struct NineDevice9 *This, |
| D3DTRANSFORMSTATETYPE State, |
| const D3DMATRIX *pMatrix ) |
| { |
| struct nine_state *state = This->update; |
| D3DMATRIX T; |
| D3DMATRIX *M = nine_state_access_transform(&state->ff, State, TRUE); |
| |
| DBG("This=%p State=%d pMatrix=%p\n", This, State, pMatrix); |
| |
| user_assert(M, D3DERR_INVALIDCALL); |
| |
| nine_d3d_matrix_matrix_mul(&T, pMatrix, M); |
| return NineDevice9_SetTransform(This, State, &T); |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_SetViewport( struct NineDevice9 *This, |
| const D3DVIEWPORT9 *pViewport ) |
| { |
| struct nine_state *state = This->update; |
| |
| DBG("X=%u Y=%u W=%u H=%u MinZ=%f MaxZ=%f\n", |
| pViewport->X, pViewport->Y, pViewport->Width, pViewport->Height, |
| pViewport->MinZ, pViewport->MaxZ); |
| |
| state->viewport = *pViewport; |
| nine_context_set_viewport(This, pViewport); |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_GetViewport( struct NineDevice9 *This, |
| D3DVIEWPORT9 *pViewport ) |
| { |
| *pViewport = This->state.viewport; |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_SetMaterial( struct NineDevice9 *This, |
| const D3DMATERIAL9 *pMaterial ) |
| { |
| struct nine_state *state = This->update; |
| |
| DBG("This=%p pMaterial=%p\n", This, pMaterial); |
| if (pMaterial) |
| nine_dump_D3DMATERIAL9(DBG_FF, pMaterial); |
| |
| user_assert(pMaterial, E_POINTER); |
| |
| state->ff.material = *pMaterial; |
| if (unlikely(This->is_recording)) |
| state->changed.group |= NINE_STATE_FF_MATERIAL; |
| else |
| nine_context_set_material(This, pMaterial); |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_GetMaterial( struct NineDevice9 *This, |
| D3DMATERIAL9 *pMaterial ) |
| { |
| user_assert(pMaterial, E_POINTER); |
| *pMaterial = This->state.ff.material; |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_SetLight( struct NineDevice9 *This, |
| DWORD Index, |
| const D3DLIGHT9 *pLight ) |
| { |
| struct nine_state *state = This->update; |
| HRESULT hr; |
| |
| DBG("This=%p Index=%u pLight=%p\n", This, Index, pLight); |
| if (pLight) |
| nine_dump_D3DLIGHT9(DBG_FF, pLight); |
| |
| user_assert(pLight, D3DERR_INVALIDCALL); |
| user_assert(pLight->Type < NINED3DLIGHT_INVALID, D3DERR_INVALIDCALL); |
| |
| user_assert(Index < NINE_MAX_LIGHTS, D3DERR_INVALIDCALL); /* sanity */ |
| |
| hr = nine_state_set_light(&state->ff, Index, pLight); |
| if (hr != D3D_OK) |
| return hr; |
| |
| if (pLight->Type != D3DLIGHT_DIRECTIONAL && |
| pLight->Attenuation0 == 0.0f && |
| pLight->Attenuation1 == 0.0f && |
| pLight->Attenuation2 == 0.0f) { |
| DBG("Warning: all D3DLIGHT9.Attenuation[i] are 0\n"); |
| } |
| |
| if (unlikely(This->is_recording)) |
| state->changed.group |= NINE_STATE_FF_LIGHTING; |
| else |
| nine_context_set_light(This, Index, pLight); |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_GetLight( struct NineDevice9 *This, |
| DWORD Index, |
| D3DLIGHT9 *pLight ) |
| { |
| const struct nine_state *state = &This->state; |
| |
| user_assert(pLight, D3DERR_INVALIDCALL); |
| user_assert(Index < state->ff.num_lights, D3DERR_INVALIDCALL); |
| user_assert(state->ff.light[Index].Type < NINED3DLIGHT_INVALID, |
| D3DERR_INVALIDCALL); |
| |
| *pLight = state->ff.light[Index]; |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_LightEnable( struct NineDevice9 *This, |
| DWORD Index, |
| BOOL Enable ) |
| { |
| struct nine_state *state = This->update; |
| |
| DBG("This=%p Index=%u Enable=%i\n", This, Index, Enable); |
| |
| if (Index >= state->ff.num_lights || |
| state->ff.light[Index].Type == NINED3DLIGHT_INVALID) { |
| /* This should create a default light. */ |
| D3DLIGHT9 light; |
| memset(&light, 0, sizeof(light)); |
| light.Type = D3DLIGHT_DIRECTIONAL; |
| light.Diffuse.r = 1.0f; |
| light.Diffuse.g = 1.0f; |
| light.Diffuse.b = 1.0f; |
| light.Direction.z = 1.0f; |
| NineDevice9_SetLight(This, Index, &light); |
| } |
| |
| nine_state_light_enable(&state->ff, &state->changed.group, Index, Enable); |
| if (likely(!This->is_recording)) |
| nine_context_light_enable(This, Index, Enable); |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_GetLightEnable( struct NineDevice9 *This, |
| DWORD Index, |
| BOOL *pEnable ) |
| { |
| const struct nine_state *state = &This->state; |
| unsigned i; |
| |
| user_assert(Index < state->ff.num_lights, D3DERR_INVALIDCALL); |
| user_assert(state->ff.light[Index].Type < NINED3DLIGHT_INVALID, |
| D3DERR_INVALIDCALL); |
| |
| for (i = 0; i < state->ff.num_lights_active; ++i) |
| if (state->ff.active_light[i] == Index) |
| break; |
| |
| *pEnable = i != state->ff.num_lights_active ? 128 : 0; // Taken from wine |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_SetClipPlane( struct NineDevice9 *This, |
| DWORD Index, |
| const float *pPlane ) |
| { |
| struct nine_state *state = This->update; |
| |
| user_assert(pPlane, D3DERR_INVALIDCALL); |
| |
| DBG("This=%p Index=%u pPlane=%f %f %f %f\n", This, Index, |
| pPlane[0], pPlane[1], |
| pPlane[2], pPlane[3]); |
| |
| user_assert(Index < PIPE_MAX_CLIP_PLANES, D3DERR_INVALIDCALL); |
| |
| memcpy(&state->clip.ucp[Index][0], pPlane, sizeof(state->clip.ucp[0])); |
| if (unlikely(This->is_recording)) |
| state->changed.ucp |= 1 << Index; |
| else |
| nine_context_set_clip_plane(This, Index, (struct nine_clipplane *)pPlane); |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_GetClipPlane( struct NineDevice9 *This, |
| DWORD Index, |
| float *pPlane ) |
| { |
| const struct nine_state *state = &This->state; |
| |
| user_assert(Index < PIPE_MAX_CLIP_PLANES, D3DERR_INVALIDCALL); |
| |
| memcpy(pPlane, &state->clip.ucp[Index][0], sizeof(state->clip.ucp[0])); |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_SetRenderState( struct NineDevice9 *This, |
| D3DRENDERSTATETYPE State, |
| DWORD Value ) |
| { |
| struct nine_state *state = This->update; |
| |
| DBG("This=%p State=%u(%s) Value=%08x\n", This, |
| State, nine_d3drs_to_string(State), Value); |
| |
| user_assert(State < D3DRS_COUNT, D3DERR_INVALIDCALL); |
| |
| if (unlikely(This->is_recording)) { |
| state->rs_advertised[State] = Value; |
| /* only need to record changed render states for stateblocks */ |
| state->changed.rs[State / 32] |= 1 << (State % 32); |
| state->changed.group |= nine_render_state_group[State]; |
| return D3D_OK; |
| } |
| |
| if (state->rs_advertised[State] == Value) |
| return D3D_OK; |
| |
| state->rs_advertised[State] = Value; |
| nine_context_set_render_state(This, State, Value); |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_GetRenderState( struct NineDevice9 *This, |
| D3DRENDERSTATETYPE State, |
| DWORD *pValue ) |
| { |
| user_assert(State < D3DRS_COUNT, D3DERR_INVALIDCALL); |
| |
| *pValue = This->state.rs_advertised[State]; |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_CreateStateBlock( struct NineDevice9 *This, |
| D3DSTATEBLOCKTYPE Type, |
| IDirect3DStateBlock9 **ppSB ) |
| { |
| struct NineStateBlock9 *nsb; |
| struct nine_state *dst; |
| HRESULT hr; |
| enum nine_stateblock_type type; |
| unsigned s; |
| |
| DBG("This=%p Type=%u ppSB=%p\n", This, Type, ppSB); |
| |
| user_assert(Type == D3DSBT_ALL || |
| Type == D3DSBT_VERTEXSTATE || |
| Type == D3DSBT_PIXELSTATE, D3DERR_INVALIDCALL); |
| |
| switch (Type) { |
| case D3DSBT_VERTEXSTATE: type = NINESBT_VERTEXSTATE; break; |
| case D3DSBT_PIXELSTATE: type = NINESBT_PIXELSTATE; break; |
| default: |
| type = NINESBT_ALL; |
| break; |
| } |
| |
| hr = NineStateBlock9_new(This, &nsb, type); |
| if (FAILED(hr)) |
| return hr; |
| *ppSB = (IDirect3DStateBlock9 *)nsb; |
| dst = &nsb->state; |
| |
| dst->changed.group = |
| NINE_STATE_TEXTURE | |
| NINE_STATE_SAMPLER; |
| |
| if (Type == D3DSBT_ALL || Type == D3DSBT_VERTEXSTATE) { |
| dst->changed.group |= |
| NINE_STATE_FF_LIGHTING | |
| NINE_STATE_VS | NINE_STATE_VS_CONST | |
| NINE_STATE_VDECL; |
| /* TODO: texture/sampler state */ |
| memcpy(dst->changed.rs, |
| nine_render_states_vertex, sizeof(dst->changed.rs)); |
| nine_ranges_insert(&dst->changed.vs_const_f, 0, This->may_swvp ? NINE_MAX_CONST_F_SWVP : This->max_vs_const_f, |
| &This->range_pool); |
| nine_ranges_insert(&dst->changed.vs_const_i, 0, This->may_swvp ? NINE_MAX_CONST_I_SWVP : NINE_MAX_CONST_I, |
| &This->range_pool); |
| nine_ranges_insert(&dst->changed.vs_const_b, 0, This->may_swvp ? NINE_MAX_CONST_B_SWVP : NINE_MAX_CONST_B, |
| &This->range_pool); |
| for (s = 0; s < NINE_MAX_SAMPLERS; ++s) |
| dst->changed.sampler[s] |= 1 << D3DSAMP_DMAPOFFSET; |
| if (This->state.ff.num_lights) { |
| dst->ff.num_lights = This->state.ff.num_lights; |
| /* zero'd -> light type won't be NINED3DLIGHT_INVALID, so |
| * all currently existing lights will be captured |
| */ |
| dst->ff.light = CALLOC(This->state.ff.num_lights, |
| sizeof(D3DLIGHT9)); |
| if (!dst->ff.light) { |
| nine_bind(ppSB, NULL); |
| return E_OUTOFMEMORY; |
| } |
| } |
| } |
| if (Type == D3DSBT_ALL || Type == D3DSBT_PIXELSTATE) { |
| dst->changed.group |= |
| NINE_STATE_PS | NINE_STATE_PS_CONST | NINE_STATE_BLEND | |
| NINE_STATE_FF_OTHER | NINE_STATE_FF_PSSTAGES | NINE_STATE_PS_CONST | |
| NINE_STATE_FB | NINE_STATE_DSA | NINE_STATE_MULTISAMPLE | |
| NINE_STATE_RASTERIZER | NINE_STATE_STENCIL_REF; |
| memcpy(dst->changed.rs, |
| nine_render_states_pixel, sizeof(dst->changed.rs)); |
| nine_ranges_insert(&dst->changed.ps_const_f, 0, This->max_ps_const_f, |
| &This->range_pool); |
| dst->changed.ps_const_i = 0xffff; |
| dst->changed.ps_const_b = 0xffff; |
| for (s = 0; s < NINE_MAX_SAMPLERS; ++s) |
| dst->changed.sampler[s] |= 0x1ffe; |
| for (s = 0; s < NINE_MAX_TEXTURE_STAGES; ++s) { |
| dst->ff.changed.tex_stage[s][0] |= 0xffffffff; |
| dst->ff.changed.tex_stage[s][1] |= 0xffffffff; |
| } |
| } |
| if (Type == D3DSBT_ALL) { |
| dst->changed.group |= |
| NINE_STATE_VIEWPORT | |
| NINE_STATE_SCISSOR | |
| NINE_STATE_RASTERIZER | |
| NINE_STATE_BLEND | |
| NINE_STATE_DSA | |
| NINE_STATE_IDXBUF | |
| NINE_STATE_MATERIAL | |
| NINE_STATE_BLEND_COLOR | |
| NINE_STATE_SAMPLE_MASK; |
| memset(dst->changed.rs, ~0, (D3DRS_COUNT / 32) * sizeof(uint32_t)); |
| dst->changed.rs[D3DRS_LAST / 32] |= (1 << (D3DRS_COUNT % 32)) - 1; |
| dst->changed.vtxbuf = (1ULL << This->caps.MaxStreams) - 1; |
| dst->changed.stream_freq = dst->changed.vtxbuf; |
| dst->changed.ucp = (1 << PIPE_MAX_CLIP_PLANES) - 1; |
| dst->changed.texture = (1 << NINE_MAX_SAMPLERS) - 1; |
| } |
| NineStateBlock9_Capture(NineStateBlock9(*ppSB)); |
| |
| /* TODO: fixed function state */ |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_BeginStateBlock( struct NineDevice9 *This ) |
| { |
| HRESULT hr; |
| |
| DBG("This=%p\n", This); |
| |
| user_assert(!This->record, D3DERR_INVALIDCALL); |
| |
| hr = NineStateBlock9_new(This, &This->record, NINESBT_CUSTOM); |
| if (FAILED(hr)) |
| return hr; |
| NineUnknown_ConvertRefToBind(NineUnknown(This->record)); |
| |
| This->update = &This->record->state; |
| This->is_recording = TRUE; |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_EndStateBlock( struct NineDevice9 *This, |
| IDirect3DStateBlock9 **ppSB ) |
| { |
| DBG("This=%p ppSB=%p\n", This, ppSB); |
| |
| user_assert(This->record, D3DERR_INVALIDCALL); |
| |
| This->update = &This->state; |
| This->is_recording = FALSE; |
| |
| NineUnknown_AddRef(NineUnknown(This->record)); |
| *ppSB = (IDirect3DStateBlock9 *)This->record; |
| NineUnknown_Unbind(NineUnknown(This->record)); |
| This->record = NULL; |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_SetClipStatus( struct NineDevice9 *This, |
| const D3DCLIPSTATUS9 *pClipStatus ) |
| { |
| STUB(D3DERR_INVALIDCALL); |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_GetClipStatus( struct NineDevice9 *This, |
| D3DCLIPSTATUS9 *pClipStatus ) |
| { |
| STUB(D3DERR_INVALIDCALL); |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_GetTexture( struct NineDevice9 *This, |
| DWORD Stage, |
| IDirect3DBaseTexture9 **ppTexture ) |
| { |
| user_assert(Stage < This->caps.MaxSimultaneousTextures || |
| Stage == D3DDMAPSAMPLER || |
| (Stage >= D3DVERTEXTEXTURESAMPLER0 && |
| Stage <= D3DVERTEXTEXTURESAMPLER3), D3DERR_INVALIDCALL); |
| user_assert(ppTexture, D3DERR_INVALIDCALL); |
| |
| if (Stage >= D3DDMAPSAMPLER) |
| Stage = Stage - D3DDMAPSAMPLER + NINE_MAX_SAMPLERS_PS; |
| |
| *ppTexture = (IDirect3DBaseTexture9 *)This->state.texture[Stage]; |
| |
| if (This->state.texture[Stage]) |
| NineUnknown_AddRef(NineUnknown(This->state.texture[Stage])); |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_SetTexture( struct NineDevice9 *This, |
| DWORD Stage, |
| IDirect3DBaseTexture9 *pTexture ) |
| { |
| struct nine_state *state = This->update; |
| struct NineBaseTexture9 *tex = NineBaseTexture9(pTexture); |
| struct NineBaseTexture9 *old; |
| |
| DBG("This=%p Stage=%u pTexture=%p\n", This, Stage, pTexture); |
| |
| user_assert(Stage < This->caps.MaxSimultaneousTextures || |
| Stage == D3DDMAPSAMPLER || |
| (Stage >= D3DVERTEXTEXTURESAMPLER0 && |
| Stage <= D3DVERTEXTEXTURESAMPLER3), D3DERR_INVALIDCALL); |
| user_assert(!tex || (tex->base.pool != D3DPOOL_SCRATCH && |
| tex->base.pool != D3DPOOL_SYSTEMMEM), D3DERR_INVALIDCALL); |
| |
| if (Stage >= D3DDMAPSAMPLER) |
| Stage = Stage - D3DDMAPSAMPLER + NINE_MAX_SAMPLERS_PS; |
| |
| if (This->is_recording) { |
| state->changed.texture |= 1 << Stage; |
| state->changed.group |= NINE_STATE_TEXTURE; |
| nine_bind(&state->texture[Stage], pTexture); |
| return D3D_OK; |
| } |
| |
| old = state->texture[Stage]; |
| if (old == tex) |
| return D3D_OK; |
| |
| NineBindTextureToDevice(This, &state->texture[Stage], tex); |
| |
| nine_context_set_texture(This, Stage, tex); |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_GetTextureStageState( struct NineDevice9 *This, |
| DWORD Stage, |
| D3DTEXTURESTAGESTATETYPE Type, |
| DWORD *pValue ) |
| { |
| const struct nine_state *state = &This->state; |
| |
| user_assert(Stage < ARRAY_SIZE(state->ff.tex_stage), D3DERR_INVALIDCALL); |
| user_assert(Type < ARRAY_SIZE(state->ff.tex_stage[0]), D3DERR_INVALIDCALL); |
| |
| *pValue = state->ff.tex_stage[Stage][Type]; |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_SetTextureStageState( struct NineDevice9 *This, |
| DWORD Stage, |
| D3DTEXTURESTAGESTATETYPE Type, |
| DWORD Value ) |
| { |
| struct nine_state *state = This->update; |
| |
| DBG("Stage=%u Type=%u Value=%08x\n", Stage, Type, Value); |
| nine_dump_D3DTSS_value(DBG_FF, Type, Value); |
| |
| user_assert(Stage < ARRAY_SIZE(state->ff.tex_stage), D3DERR_INVALIDCALL); |
| user_assert(Type < ARRAY_SIZE(state->ff.tex_stage[0]), D3DERR_INVALIDCALL); |
| |
| state->ff.tex_stage[Stage][Type] = Value; |
| |
| if (unlikely(This->is_recording)) { |
| if (Type == D3DTSS_TEXTURETRANSFORMFLAGS) |
| state->changed.group |= NINE_STATE_PS1X_SHADER; |
| state->changed.group |= NINE_STATE_FF_PSSTAGES; |
| state->ff.changed.tex_stage[Stage][Type / 32] |= 1 << (Type % 32); |
| } else |
| nine_context_set_texture_stage_state(This, Stage, Type, Value); |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_GetSamplerState( struct NineDevice9 *This, |
| DWORD Sampler, |
| D3DSAMPLERSTATETYPE Type, |
| DWORD *pValue ) |
| { |
| user_assert(Sampler < This->caps.MaxSimultaneousTextures || |
| Sampler == D3DDMAPSAMPLER || |
| (Sampler >= D3DVERTEXTEXTURESAMPLER0 && |
| Sampler <= D3DVERTEXTEXTURESAMPLER3), D3DERR_INVALIDCALL); |
| |
| if (Sampler >= D3DDMAPSAMPLER) |
| Sampler = Sampler - D3DDMAPSAMPLER + NINE_MAX_SAMPLERS_PS; |
| |
| *pValue = This->state.samp_advertised[Sampler][Type]; |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_SetSamplerState( struct NineDevice9 *This, |
| DWORD Sampler, |
| D3DSAMPLERSTATETYPE Type, |
| DWORD Value ) |
| { |
| struct nine_state *state = This->update; |
| |
| DBG("This=%p Sampler=%u Type=%s Value=%08x\n", This, |
| Sampler, nine_D3DSAMP_to_str(Type), Value); |
| |
| user_assert(Sampler < This->caps.MaxSimultaneousTextures || |
| Sampler == D3DDMAPSAMPLER || |
| (Sampler >= D3DVERTEXTEXTURESAMPLER0 && |
| Sampler <= D3DVERTEXTEXTURESAMPLER3), D3DERR_INVALIDCALL); |
| |
| if (Sampler >= D3DDMAPSAMPLER) |
| Sampler = Sampler - D3DDMAPSAMPLER + NINE_MAX_SAMPLERS_PS; |
| |
| if (unlikely(This->is_recording)) { |
| state->samp_advertised[Sampler][Type] = Value; |
| state->changed.group |= NINE_STATE_SAMPLER; |
| state->changed.sampler[Sampler] |= 1 << Type; |
| return D3D_OK; |
| } |
| |
| if (state->samp_advertised[Sampler][Type] == Value) |
| return D3D_OK; |
| |
| state->samp_advertised[Sampler][Type] = Value; |
| nine_context_set_sampler_state(This, Sampler, Type, Value); |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_ValidateDevice( struct NineDevice9 *This, |
| DWORD *pNumPasses ) |
| { |
| const struct nine_state *state = &This->state; |
| unsigned i; |
| unsigned w = 0, h = 0; |
| |
| DBG("This=%p pNumPasses=%p\n", This, pNumPasses); |
| |
| for (i = 0; i < ARRAY_SIZE(state->samp_advertised); ++i) { |
| if (state->samp_advertised[i][D3DSAMP_MINFILTER] == D3DTEXF_NONE || |
| state->samp_advertised[i][D3DSAMP_MAGFILTER] == D3DTEXF_NONE) |
| return D3DERR_UNSUPPORTEDTEXTUREFILTER; |
| } |
| |
| for (i = 0; i < This->caps.NumSimultaneousRTs; ++i) { |
| if (!state->rt[i]) |
| continue; |
| if (w == 0) { |
| w = state->rt[i]->desc.Width; |
| h = state->rt[i]->desc.Height; |
| } else |
| if (state->rt[i]->desc.Width != w || state->rt[i]->desc.Height != h) { |
| return D3DERR_CONFLICTINGRENDERSTATE; |
| } |
| } |
| if (state->ds && |
| (state->rs_advertised[D3DRS_ZENABLE] || state->rs_advertised[D3DRS_STENCILENABLE])) { |
| if (w != 0 && |
| (state->ds->desc.Width != w || state->ds->desc.Height != h)) |
| return D3DERR_CONFLICTINGRENDERSTATE; |
| } |
| |
| if (pNumPasses) |
| *pNumPasses = 1; |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_SetPaletteEntries( struct NineDevice9 *This, |
| UINT PaletteNumber, |
| const PALETTEENTRY *pEntries ) |
| { |
| STUB(D3D_OK); /* like wine */ |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_GetPaletteEntries( struct NineDevice9 *This, |
| UINT PaletteNumber, |
| PALETTEENTRY *pEntries ) |
| { |
| STUB(D3DERR_INVALIDCALL); |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_SetCurrentTexturePalette( struct NineDevice9 *This, |
| UINT PaletteNumber ) |
| { |
| STUB(D3D_OK); /* like wine */ |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_GetCurrentTexturePalette( struct NineDevice9 *This, |
| UINT *PaletteNumber ) |
| { |
| STUB(D3DERR_INVALIDCALL); |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_SetScissorRect( struct NineDevice9 *This, |
| const RECT *pRect ) |
| { |
| struct nine_state *state = This->update; |
| |
| DBG("x=(%u..%u) y=(%u..%u)\n", |
| pRect->left, pRect->top, pRect->right, pRect->bottom); |
| |
| state->scissor.minx = pRect->left; |
| state->scissor.miny = pRect->top; |
| state->scissor.maxx = pRect->right; |
| state->scissor.maxy = pRect->bottom; |
| |
| if (unlikely(This->is_recording)) |
| state->changed.group |= NINE_STATE_SCISSOR; |
| else |
| nine_context_set_scissor(This, &state->scissor); |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_GetScissorRect( struct NineDevice9 *This, |
| RECT *pRect ) |
| { |
| pRect->left = This->state.scissor.minx; |
| pRect->top = This->state.scissor.miny; |
| pRect->right = This->state.scissor.maxx; |
| pRect->bottom = This->state.scissor.maxy; |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_SetSoftwareVertexProcessing( struct NineDevice9 *This, |
| BOOL bSoftware ) |
| { |
| if (This->params.BehaviorFlags & D3DCREATE_MIXED_VERTEXPROCESSING) { |
| This->swvp = bSoftware; |
| nine_context_set_swvp(This, bSoftware); |
| return D3D_OK; |
| } else |
| return D3DERR_INVALIDCALL; /* msdn. TODO: check in practice */ |
| } |
| |
| BOOL NINE_WINAPI |
| NineDevice9_GetSoftwareVertexProcessing( struct NineDevice9 *This ) |
| { |
| return This->swvp; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_SetNPatchMode( struct NineDevice9 *This, |
| float nSegments ) |
| { |
| return D3D_OK; /* Nothing to do because we don't advertise NPatch support */ |
| } |
| |
| float NINE_WINAPI |
| NineDevice9_GetNPatchMode( struct NineDevice9 *This ) |
| { |
| STUB(0); |
| } |
| |
| /* TODO: only go through dirty textures */ |
| static void |
| validate_textures(struct NineDevice9 *device) |
| { |
| struct NineBaseTexture9 *tex, *ptr; |
| LIST_FOR_EACH_ENTRY_SAFE(tex, ptr, &device->update_textures, list) { |
| list_delinit(&tex->list); |
| NineBaseTexture9_Validate(tex); |
| } |
| } |
| |
| static void |
| update_managed_buffers(struct NineDevice9 *device) |
| { |
| struct NineBuffer9 *buf, *ptr; |
| LIST_FOR_EACH_ENTRY_SAFE(buf, ptr, &device->update_buffers, managed.list) { |
| list_delinit(&buf->managed.list); |
| NineBuffer9_Upload(buf); |
| } |
| } |
| |
| static void |
| NineBeforeDraw( struct NineDevice9 *This ) |
| { |
| /* Upload Managed dirty content */ |
| validate_textures(This); /* may clobber state */ |
| update_managed_buffers(This); |
| } |
| |
| static void |
| NineAfterDraw( struct NineDevice9 *This ) |
| { |
| unsigned i; |
| struct nine_state *state = &This->state; |
| unsigned ps_mask = state->ps ? state->ps->rt_mask : 1; |
| |
| /* Flag render-targets with autogenmipmap for mipmap regeneration */ |
| for (i = 0; i < This->caps.NumSimultaneousRTs; ++i) { |
| struct NineSurface9 *rt = state->rt[i]; |
| |
| if (rt && rt->desc.Format != D3DFMT_NULL && (ps_mask & (1 << i)) && |
| rt->desc.Usage & D3DUSAGE_AUTOGENMIPMAP) { |
| assert(rt->texture == D3DRTYPE_TEXTURE || |
| rt->texture == D3DRTYPE_CUBETEXTURE); |
| NineBaseTexture9(rt->base.base.container)->dirty_mip = TRUE; |
| } |
| } |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_DrawPrimitive( struct NineDevice9 *This, |
| D3DPRIMITIVETYPE PrimitiveType, |
| UINT StartVertex, |
| UINT PrimitiveCount ) |
| { |
| DBG("iface %p, PrimitiveType %u, StartVertex %u, PrimitiveCount %u\n", |
| This, PrimitiveType, StartVertex, PrimitiveCount); |
| |
| NineBeforeDraw(This); |
| nine_context_draw_primitive(This, PrimitiveType, StartVertex, PrimitiveCount); |
| NineAfterDraw(This); |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_DrawIndexedPrimitive( struct NineDevice9 *This, |
| D3DPRIMITIVETYPE PrimitiveType, |
| INT BaseVertexIndex, |
| UINT MinVertexIndex, |
| UINT NumVertices, |
| UINT StartIndex, |
| UINT PrimitiveCount ) |
| { |
| DBG("iface %p, PrimitiveType %u, BaseVertexIndex %u, MinVertexIndex %u " |
| "NumVertices %u, StartIndex %u, PrimitiveCount %u\n", |
| This, PrimitiveType, BaseVertexIndex, MinVertexIndex, NumVertices, |
| StartIndex, PrimitiveCount); |
| |
| user_assert(This->state.idxbuf, D3DERR_INVALIDCALL); |
| user_assert(This->state.vdecl, D3DERR_INVALIDCALL); |
| |
| NineBeforeDraw(This); |
| nine_context_draw_indexed_primitive(This, PrimitiveType, BaseVertexIndex, |
| MinVertexIndex, NumVertices, StartIndex, |
| PrimitiveCount); |
| NineAfterDraw(This); |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_DrawPrimitiveUP( struct NineDevice9 *This, |
| D3DPRIMITIVETYPE PrimitiveType, |
| UINT PrimitiveCount, |
| const void *pVertexStreamZeroData, |
| UINT VertexStreamZeroStride ) |
| { |
| struct pipe_vertex_buffer vtxbuf; |
| |
| DBG("iface %p, PrimitiveType %u, PrimitiveCount %u, data %p, stride %u\n", |
| This, PrimitiveType, PrimitiveCount, |
| pVertexStreamZeroData, VertexStreamZeroStride); |
| |
| user_assert(pVertexStreamZeroData && VertexStreamZeroStride, |
| D3DERR_INVALIDCALL); |
| user_assert(PrimitiveCount, D3D_OK); |
| |
| vtxbuf.stride = VertexStreamZeroStride; |
| vtxbuf.buffer_offset = 0; |
| vtxbuf.buffer = NULL; |
| vtxbuf.user_buffer = pVertexStreamZeroData; |
| |
| if (!This->driver_caps.user_vbufs) { |
| /* Implicit use of context pipe */ |
| (void)NineDevice9_GetPipe(This); |
| u_upload_data(This->vertex_uploader, |
| 0, |
| (prim_count_to_vertex_count(PrimitiveType, PrimitiveCount)) * VertexStreamZeroStride, /* XXX */ |
| 4, |
| vtxbuf.user_buffer, |
| &vtxbuf.buffer_offset, |
| &vtxbuf.buffer); |
| u_upload_unmap(This->vertex_uploader); |
| vtxbuf.user_buffer = NULL; |
| } |
| |
| NineBeforeDraw(This); |
| nine_context_draw_primitive_from_vtxbuf(This, PrimitiveType, PrimitiveCount, &vtxbuf); |
| NineAfterDraw(This); |
| |
| pipe_resource_reference(&vtxbuf.buffer, NULL); |
| |
| NineDevice9_PauseRecording(This); |
| NineDevice9_SetStreamSource(This, 0, NULL, 0, 0); |
| NineDevice9_ResumeRecording(This); |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_DrawIndexedPrimitiveUP( struct NineDevice9 *This, |
| D3DPRIMITIVETYPE PrimitiveType, |
| UINT MinVertexIndex, |
| UINT NumVertices, |
| UINT PrimitiveCount, |
| const void *pIndexData, |
| D3DFORMAT IndexDataFormat, |
| const void *pVertexStreamZeroData, |
| UINT VertexStreamZeroStride ) |
| { |
| struct pipe_vertex_buffer vbuf; |
| struct pipe_index_buffer ibuf; |
| |
| DBG("iface %p, PrimitiveType %u, MinVertexIndex %u, NumVertices %u " |
| "PrimitiveCount %u, pIndexData %p, IndexDataFormat %u " |
| "pVertexStreamZeroData %p, VertexStreamZeroStride %u\n", |
| This, PrimitiveType, MinVertexIndex, NumVertices, PrimitiveCount, |
| pIndexData, IndexDataFormat, |
| pVertexStreamZeroData, VertexStreamZeroStride); |
| |
| user_assert(pIndexData && pVertexStreamZeroData, D3DERR_INVALIDCALL); |
| user_assert(VertexStreamZeroStride, D3DERR_INVALIDCALL); |
| user_assert(IndexDataFormat == D3DFMT_INDEX16 || |
| IndexDataFormat == D3DFMT_INDEX32, D3DERR_INVALIDCALL); |
| user_assert(PrimitiveCount, D3D_OK); |
| |
| vbuf.stride = VertexStreamZeroStride; |
| vbuf.buffer_offset = 0; |
| vbuf.buffer = NULL; |
| vbuf.user_buffer = pVertexStreamZeroData; |
| |
| ibuf.index_size = (IndexDataFormat == D3DFMT_INDEX16) ? 2 : 4; |
| ibuf.offset = 0; |
| ibuf.buffer = NULL; |
| ibuf.user_buffer = pIndexData; |
| |
| if (!This->driver_caps.user_vbufs) { |
| const unsigned base = MinVertexIndex * VertexStreamZeroStride; |
| /* Implicit use of context pipe */ |
| (void)NineDevice9_GetPipe(This); |
| u_upload_data(This->vertex_uploader, |
| base, |
| NumVertices * VertexStreamZeroStride, /* XXX */ |
| 4, |
| (const uint8_t *)vbuf.user_buffer + base, |
| &vbuf.buffer_offset, |
| &vbuf.buffer); |
| u_upload_unmap(This->vertex_uploader); |
| /* Won't be used: */ |
| vbuf.buffer_offset -= base; |
| vbuf.user_buffer = NULL; |
| } |
| if (!This->driver_caps.user_ibufs) { |
| /* Implicit use of context pipe */ |
| (void)NineDevice9_GetPipe(This); |
| u_upload_data(This->index_uploader, |
| 0, |
| (prim_count_to_vertex_count(PrimitiveType, PrimitiveCount)) * ibuf.index_size, |
| 4, |
| ibuf.user_buffer, |
| &ibuf.offset, |
| &ibuf.buffer); |
| u_upload_unmap(This->index_uploader); |
| ibuf.user_buffer = NULL; |
| } |
| |
| NineBeforeDraw(This); |
| nine_context_draw_indexed_primitive_from_vtxbuf_idxbuf(This, PrimitiveType, |
| MinVertexIndex, |
| NumVertices, |
| PrimitiveCount, |
| &vbuf, |
| &ibuf); |
| NineAfterDraw(This); |
| |
| pipe_resource_reference(&vbuf.buffer, NULL); |
| pipe_resource_reference(&ibuf.buffer, NULL); |
| |
| NineDevice9_PauseRecording(This); |
| NineDevice9_SetIndices(This, NULL); |
| NineDevice9_SetStreamSource(This, 0, NULL, 0, 0); |
| NineDevice9_ResumeRecording(This); |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_ProcessVertices( struct NineDevice9 *This, |
| UINT SrcStartIndex, |
| UINT DestIndex, |
| UINT VertexCount, |
| IDirect3DVertexBuffer9 *pDestBuffer, |
| IDirect3DVertexDeclaration9 *pVertexDecl, |
| DWORD Flags ) |
| { |
| struct pipe_screen *screen_sw = This->screen_sw; |
| struct pipe_context *pipe_sw = This->pipe_sw; |
| struct NineVertexDeclaration9 *vdecl = NineVertexDeclaration9(pVertexDecl); |
| struct NineVertexBuffer9 *dst = NineVertexBuffer9(pDestBuffer); |
| struct NineVertexShader9 *vs; |
| struct pipe_resource *resource; |
| struct pipe_transfer *transfer = NULL; |
| struct pipe_stream_output_info so; |
| struct pipe_stream_output_target *target; |
| struct pipe_draw_info draw; |
| struct pipe_box box; |
| bool programmable_vs = This->state.vs && !(This->state.vdecl && This->state.vdecl->position_t); |
| unsigned offsets[1] = {0}; |
| HRESULT hr; |
| unsigned buffer_size; |
| void *map; |
| |
| DBG("This=%p SrcStartIndex=%u DestIndex=%u VertexCount=%u " |
| "pDestBuffer=%p pVertexDecl=%p Flags=%d\n", |
| This, SrcStartIndex, DestIndex, VertexCount, pDestBuffer, |
| pVertexDecl, Flags); |
| |
| if (!screen_sw->get_param(screen_sw, PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS)) { |
| DBG("ProcessVertices not supported\n"); |
| return D3DERR_INVALIDCALL; |
| } |
| |
| |
| vs = programmable_vs ? This->state.vs : This->ff.vs; |
| /* Note: version is 0 for ff */ |
| user_assert(vdecl || (vs->byte_code.version < 0x30 && dst->desc.FVF), |
| D3DERR_INVALIDCALL); |
| if (!vdecl) { |
| DWORD FVF = dst->desc.FVF; |
| vdecl = util_hash_table_get(This->ff.ht_fvf, &FVF); |
| if (!vdecl) { |
| hr = NineVertexDeclaration9_new_from_fvf(This, FVF, &vdecl); |
| if (FAILED(hr)) |
| return hr; |
| vdecl->fvf = FVF; |
| util_hash_table_set(This->ff.ht_fvf, &vdecl->fvf, vdecl); |
| NineUnknown_ConvertRefToBind(NineUnknown(vdecl)); |
| } |
| } |
| |
| /* Flags: Can be 0 or D3DPV_DONOTCOPYDATA, and/or lock flags |
| * D3DPV_DONOTCOPYDATA -> Has effect only for ff. In particular |
| * if not set, everything from src will be used, and dst |
| * must match exactly the ff vs outputs. |
| * TODO: Handle all the checks, etc for ff */ |
| user_assert(vdecl->position_t || programmable_vs, |
| D3DERR_INVALIDCALL); |
| |
| /* TODO: Support vs < 3 and ff */ |
| user_assert(vs->byte_code.version == 0x30, |
| D3DERR_INVALIDCALL); |
| /* TODO: Not hardcode the constant buffers for swvp */ |
| user_assert(This->may_swvp, |
| D3DERR_INVALIDCALL); |
| |
| nine_state_prepare_draw_sw(This, vdecl, SrcStartIndex, VertexCount, &so); |
| |
| buffer_size = VertexCount * so.stride[0] * 4; |
| { |
| struct pipe_resource templ; |
| |
| memset(&templ, 0, sizeof(templ)); |
| templ.target = PIPE_BUFFER; |
| templ.format = PIPE_FORMAT_R8_UNORM; |
| templ.width0 = buffer_size; |
| templ.flags = 0; |
| templ.bind = PIPE_BIND_STREAM_OUTPUT; |
| templ.usage = PIPE_USAGE_STREAM; |
| templ.height0 = templ.depth0 = templ.array_size = 1; |
| templ.last_level = templ.nr_samples = 0; |
| |
| resource = screen_sw->resource_create(screen_sw, &templ); |
| if (!resource) |
| return E_OUTOFMEMORY; |
| } |
| target = pipe_sw->create_stream_output_target(pipe_sw, resource, |
| 0, buffer_size); |
| if (!target) { |
| pipe_resource_reference(&resource, NULL); |
| return D3DERR_DRIVERINTERNALERROR; |
| } |
| |
| draw.mode = PIPE_PRIM_POINTS; |
| draw.count = VertexCount; |
| draw.start_instance = 0; |
| draw.primitive_restart = FALSE; |
| draw.restart_index = 0; |
| draw.count_from_stream_output = NULL; |
| draw.indirect = NULL; |
| draw.indirect_params = NULL; |
| draw.instance_count = 1; |
| draw.indexed = FALSE; |
| draw.start = 0; |
| draw.index_bias = 0; |
| draw.min_index = 0; |
| draw.max_index = VertexCount - 1; |
| |
| |
| pipe_sw->set_stream_output_targets(pipe_sw, 1, &target, offsets); |
| |
| pipe_sw->draw_vbo(pipe_sw, &draw); |
| |
| pipe_sw->set_stream_output_targets(pipe_sw, 0, NULL, 0); |
| pipe_sw->stream_output_target_destroy(pipe_sw, target); |
| |
| u_box_1d(0, VertexCount * so.stride[0] * 4, &box); |
| map = pipe_sw->transfer_map(pipe_sw, resource, 0, PIPE_TRANSFER_READ, &box, |
| &transfer); |
| if (!map) { |
| hr = D3DERR_DRIVERINTERNALERROR; |
| goto out; |
| } |
| |
| hr = NineVertexDeclaration9_ConvertStreamOutput(vdecl, |
| dst, DestIndex, VertexCount, |
| map, &so); |
| if (transfer) |
| pipe_sw->transfer_unmap(pipe_sw, transfer); |
| |
| out: |
| nine_state_after_draw_sw(This); |
| pipe_resource_reference(&resource, NULL); |
| return hr; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_CreateVertexDeclaration( struct NineDevice9 *This, |
| const D3DVERTEXELEMENT9 *pVertexElements, |
| IDirect3DVertexDeclaration9 **ppDecl ) |
| { |
| struct NineVertexDeclaration9 *vdecl; |
| |
| DBG("This=%p pVertexElements=%p ppDecl=%p\n", |
| This, pVertexElements, ppDecl); |
| |
| HRESULT hr = NineVertexDeclaration9_new(This, pVertexElements, &vdecl); |
| if (SUCCEEDED(hr)) |
| *ppDecl = (IDirect3DVertexDeclaration9 *)vdecl; |
| |
| return hr; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_SetVertexDeclaration( struct NineDevice9 *This, |
| IDirect3DVertexDeclaration9 *pDecl ) |
| { |
| struct nine_state *state = This->update; |
| struct NineVertexDeclaration9 *vdecl = NineVertexDeclaration9(pDecl); |
| |
| DBG("This=%p pDecl=%p\n", This, pDecl); |
| |
| if (unlikely(This->is_recording)) { |
| nine_bind(&state->vdecl, vdecl); |
| state->changed.group |= NINE_STATE_VDECL; |
| return D3D_OK; |
| } |
| |
| if (state->vdecl == vdecl) |
| return D3D_OK; |
| |
| nine_bind(&state->vdecl, vdecl); |
| |
| nine_context_set_vertex_declaration(This, vdecl); |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_GetVertexDeclaration( struct NineDevice9 *This, |
| IDirect3DVertexDeclaration9 **ppDecl ) |
| { |
| user_assert(ppDecl, D3DERR_INVALIDCALL); |
| |
| *ppDecl = (IDirect3DVertexDeclaration9 *)This->state.vdecl; |
| if (*ppDecl) |
| NineUnknown_AddRef(NineUnknown(*ppDecl)); |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_SetFVF( struct NineDevice9 *This, |
| DWORD FVF ) |
| { |
| struct NineVertexDeclaration9 *vdecl; |
| HRESULT hr; |
| |
| DBG("FVF = %08x\n", FVF); |
| if (!FVF) |
| return D3D_OK; /* like wine */ |
| |
| vdecl = util_hash_table_get(This->ff.ht_fvf, &FVF); |
| if (!vdecl) { |
| hr = NineVertexDeclaration9_new_from_fvf(This, FVF, &vdecl); |
| if (FAILED(hr)) |
| return hr; |
| vdecl->fvf = FVF; |
| util_hash_table_set(This->ff.ht_fvf, &vdecl->fvf, vdecl); |
| NineUnknown_ConvertRefToBind(NineUnknown(vdecl)); |
| } |
| return NineDevice9_SetVertexDeclaration( |
| This, (IDirect3DVertexDeclaration9 *)vdecl); |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_GetFVF( struct NineDevice9 *This, |
| DWORD *pFVF ) |
| { |
| *pFVF = This->state.vdecl ? This->state.vdecl->fvf : 0; |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_CreateVertexShader( struct NineDevice9 *This, |
| const DWORD *pFunction, |
| IDirect3DVertexShader9 **ppShader ) |
| { |
| struct NineVertexShader9 *vs; |
| HRESULT hr; |
| |
| DBG("This=%p pFunction=%p ppShader=%p\n", This, pFunction, ppShader); |
| |
| hr = NineVertexShader9_new(This, &vs, pFunction, NULL); |
| if (FAILED(hr)) |
| return hr; |
| *ppShader = (IDirect3DVertexShader9 *)vs; |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_SetVertexShader( struct NineDevice9 *This, |
| IDirect3DVertexShader9 *pShader ) |
| { |
| struct nine_state *state = This->update; |
| struct NineVertexShader9 *vs_shader = (struct NineVertexShader9*)pShader; |
| |
| DBG("This=%p pShader=%p\n", This, pShader); |
| |
| if (unlikely(This->is_recording)) { |
| nine_bind(&state->vs, vs_shader); |
| state->changed.group |= NINE_STATE_VS; |
| return D3D_OK; |
| } |
| |
| if (state->vs == vs_shader) |
| return D3D_OK; |
| |
| nine_bind(&state->vs, vs_shader); |
| |
| nine_context_set_vertex_shader(This, vs_shader); |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_GetVertexShader( struct NineDevice9 *This, |
| IDirect3DVertexShader9 **ppShader ) |
| { |
| user_assert(ppShader, D3DERR_INVALIDCALL); |
| nine_reference_set(ppShader, This->state.vs); |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_SetVertexShaderConstantF( struct NineDevice9 *This, |
| UINT StartRegister, |
| const float *pConstantData, |
| UINT Vector4fCount ) |
| { |
| struct nine_state *state = This->update; |
| float *vs_const_f = state->vs_const_f; |
| |
| DBG("This=%p StartRegister=%u pConstantData=%p Vector4fCount=%u\n", |
| This, StartRegister, pConstantData, Vector4fCount); |
| |
| user_assert(StartRegister < This->caps.MaxVertexShaderConst, D3DERR_INVALIDCALL); |
| user_assert(StartRegister + Vector4fCount <= This->caps.MaxVertexShaderConst, D3DERR_INVALIDCALL); |
| |
| if (!Vector4fCount) |
| return D3D_OK; |
| user_assert(pConstantData, D3DERR_INVALIDCALL); |
| |
| if (unlikely(This->is_recording)) { |
| memcpy(&vs_const_f[StartRegister * 4], |
| pConstantData, |
| Vector4fCount * 4 * sizeof(state->vs_const_f[0])); |
| |
| nine_ranges_insert(&state->changed.vs_const_f, |
| StartRegister, StartRegister + Vector4fCount, |
| &This->range_pool); |
| |
| state->changed.group |= NINE_STATE_VS_CONST; |
| |
| return D3D_OK; |
| } |
| |
| if (!memcmp(&vs_const_f[StartRegister * 4], pConstantData, |
| Vector4fCount * 4 * sizeof(state->vs_const_f[0]))) |
| return D3D_OK; |
| |
| memcpy(&vs_const_f[StartRegister * 4], |
| pConstantData, |
| Vector4fCount * 4 * sizeof(state->vs_const_f[0])); |
| |
| nine_context_set_vertex_shader_constant_f(This, StartRegister, pConstantData, |
| Vector4fCount * 4 * sizeof(state->vs_const_f[0]), |
| Vector4fCount); |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_GetVertexShaderConstantF( struct NineDevice9 *This, |
| UINT StartRegister, |
| float *pConstantData, |
| UINT Vector4fCount ) |
| { |
| const struct nine_state *state = &This->state; |
| |
| user_assert(StartRegister < This->caps.MaxVertexShaderConst, D3DERR_INVALIDCALL); |
| user_assert(StartRegister + Vector4fCount <= This->caps.MaxVertexShaderConst, D3DERR_INVALIDCALL); |
| user_assert(pConstantData, D3DERR_INVALIDCALL); |
| |
| memcpy(pConstantData, |
| &state->vs_const_f[StartRegister * 4], |
| Vector4fCount * 4 * sizeof(state->vs_const_f[0])); |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_SetVertexShaderConstantI( struct NineDevice9 *This, |
| UINT StartRegister, |
| const int *pConstantData, |
| UINT Vector4iCount ) |
| { |
| struct nine_state *state = This->update; |
| int i; |
| |
| DBG("This=%p StartRegister=%u pConstantData=%p Vector4iCount=%u\n", |
| This, StartRegister, pConstantData, Vector4iCount); |
| |
| user_assert(StartRegister < (This->may_swvp ? NINE_MAX_CONST_I_SWVP : NINE_MAX_CONST_I), |
| D3DERR_INVALIDCALL); |
| user_assert(StartRegister + Vector4iCount <= (This->may_swvp ? NINE_MAX_CONST_I_SWVP : NINE_MAX_CONST_I), |
| D3DERR_INVALIDCALL); |
| user_assert(pConstantData, D3DERR_INVALIDCALL); |
| |
| if (This->driver_caps.vs_integer) { |
| if (!This->is_recording) { |
| if (!memcmp(&state->vs_const_i[4 * StartRegister], pConstantData, |
| Vector4iCount * sizeof(int[4]))) |
| return D3D_OK; |
| } |
| memcpy(&state->vs_const_i[4 * StartRegister], |
| pConstantData, |
| Vector4iCount * sizeof(int[4])); |
| } else { |
| for (i = 0; i < Vector4iCount; i++) { |
| state->vs_const_i[4 * (StartRegister + i)] = fui((float)(pConstantData[4 * i])); |
| state->vs_const_i[4 * (StartRegister + i) + 1] = fui((float)(pConstantData[4 * i + 1])); |
| state->vs_const_i[4 * (StartRegister + i) + 2] = fui((float)(pConstantData[4 * i + 2])); |
| state->vs_const_i[4 * (StartRegister + i) + 3] = fui((float)(pConstantData[4 * i + 3])); |
| } |
| } |
| |
| if (unlikely(This->is_recording)) { |
| nine_ranges_insert(&state->changed.vs_const_i, |
| StartRegister, StartRegister + Vector4iCount, |
| &This->range_pool); |
| state->changed.group |= NINE_STATE_VS_CONST; |
| } else |
| nine_context_set_vertex_shader_constant_i(This, StartRegister, pConstantData, |
| Vector4iCount * sizeof(int[4]), Vector4iCount); |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_GetVertexShaderConstantI( struct NineDevice9 *This, |
| UINT StartRegister, |
| int *pConstantData, |
| UINT Vector4iCount ) |
| { |
| const struct nine_state *state = &This->state; |
| int i; |
| |
| user_assert(StartRegister < (This->may_swvp ? NINE_MAX_CONST_I_SWVP : NINE_MAX_CONST_I), |
| D3DERR_INVALIDCALL); |
| user_assert(StartRegister + Vector4iCount <= (This->may_swvp ? NINE_MAX_CONST_I_SWVP : NINE_MAX_CONST_I), |
| D3DERR_INVALIDCALL); |
| user_assert(pConstantData, D3DERR_INVALIDCALL); |
| |
| if (This->driver_caps.vs_integer) { |
| memcpy(pConstantData, |
| &state->vs_const_i[4 * StartRegister], |
| Vector4iCount * sizeof(int[4])); |
| } else { |
| for (i = 0; i < Vector4iCount; i++) { |
| pConstantData[4 * i] = (int32_t) uif(state->vs_const_i[4 * (StartRegister + i)]); |
| pConstantData[4 * i + 1] = (int32_t) uif(state->vs_const_i[4 * (StartRegister + i) + 1]); |
| pConstantData[4 * i + 2] = (int32_t) uif(state->vs_const_i[4 * (StartRegister + i) + 2]); |
| pConstantData[4 * i + 3] = (int32_t) uif(state->vs_const_i[4 * (StartRegister + i) + 3]); |
| } |
| } |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_SetVertexShaderConstantB( struct NineDevice9 *This, |
| UINT StartRegister, |
| const BOOL *pConstantData, |
| UINT BoolCount ) |
| { |
| struct nine_state *state = This->update; |
| int i; |
| uint32_t bool_true = This->driver_caps.vs_integer ? 0xFFFFFFFF : fui(1.0f); |
| |
| DBG("This=%p StartRegister=%u pConstantData=%p BoolCount=%u\n", |
| This, StartRegister, pConstantData, BoolCount); |
| |
| user_assert(StartRegister < (This->may_swvp ? NINE_MAX_CONST_B_SWVP : NINE_MAX_CONST_B), |
| D3DERR_INVALIDCALL); |
| user_assert(StartRegister + BoolCount <= (This->may_swvp ? NINE_MAX_CONST_B_SWVP : NINE_MAX_CONST_B), |
| D3DERR_INVALIDCALL); |
| user_assert(pConstantData, D3DERR_INVALIDCALL); |
| |
| if (!This->is_recording) { |
| bool noChange = true; |
| for (i = 0; i < BoolCount; i++) { |
| if (!!state->vs_const_b[StartRegister + i] != !!pConstantData[i]) |
| noChange = false; |
| } |
| if (noChange) |
| return D3D_OK; |
| } |
| |
| for (i = 0; i < BoolCount; i++) |
| state->vs_const_b[StartRegister + i] = pConstantData[i] ? bool_true : 0; |
| |
| if (unlikely(This->is_recording)) { |
| nine_ranges_insert(&state->changed.vs_const_b, |
| StartRegister, StartRegister + BoolCount, |
| &This->range_pool); |
| state->changed.group |= NINE_STATE_VS_CONST; |
| } else |
| nine_context_set_vertex_shader_constant_b(This, StartRegister, pConstantData, |
| sizeof(BOOL) * BoolCount, BoolCount); |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_GetVertexShaderConstantB( struct NineDevice9 *This, |
| UINT StartRegister, |
| BOOL *pConstantData, |
| UINT BoolCount ) |
| { |
| const struct nine_state *state = &This->state; |
| int i; |
| |
| user_assert(StartRegister < (This->may_swvp ? NINE_MAX_CONST_B_SWVP : NINE_MAX_CONST_B), |
| D3DERR_INVALIDCALL); |
| user_assert(StartRegister + BoolCount <= (This->may_swvp ? NINE_MAX_CONST_B_SWVP : NINE_MAX_CONST_B), |
| D3DERR_INVALIDCALL); |
| user_assert(pConstantData, D3DERR_INVALIDCALL); |
| |
| for (i = 0; i < BoolCount; i++) |
| pConstantData[i] = state->vs_const_b[StartRegister + i] != 0 ? TRUE : FALSE; |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_SetStreamSource( struct NineDevice9 *This, |
| UINT StreamNumber, |
| IDirect3DVertexBuffer9 *pStreamData, |
| UINT OffsetInBytes, |
| UINT Stride ) |
| { |
| struct nine_state *state = This->update; |
| struct NineVertexBuffer9 *pVBuf9 = NineVertexBuffer9(pStreamData); |
| const unsigned i = StreamNumber; |
| |
| DBG("This=%p StreamNumber=%u pStreamData=%p OffsetInBytes=%u Stride=%u\n", |
| This, StreamNumber, pStreamData, OffsetInBytes, Stride); |
| |
| user_assert(StreamNumber < This->caps.MaxStreams, D3DERR_INVALIDCALL); |
| user_assert(Stride <= This->caps.MaxStreamStride, D3DERR_INVALIDCALL); |
| |
| if (unlikely(This->is_recording)) { |
| nine_bind(&state->stream[i], pStreamData); |
| state->changed.vtxbuf |= 1 << StreamNumber; |
| state->vtxbuf[i].stride = Stride; |
| state->vtxbuf[i].buffer_offset = OffsetInBytes; |
| return D3D_OK; |
| } |
| |
| if (state->stream[i] == NineVertexBuffer9(pStreamData) && |
| state->vtxbuf[i].stride == Stride && |
| state->vtxbuf[i].buffer_offset == OffsetInBytes) |
| return D3D_OK; |
| |
| state->vtxbuf[i].stride = Stride; |
| state->vtxbuf[i].buffer_offset = OffsetInBytes; |
| |
| NineBindBufferToDevice(This, |
| (struct NineBuffer9 **)&state->stream[i], |
| (struct NineBuffer9 *)pVBuf9); |
| |
| nine_context_set_stream_source(This, |
| StreamNumber, |
| pVBuf9, |
| OffsetInBytes, |
| Stride); |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_GetStreamSource( struct NineDevice9 *This, |
| UINT StreamNumber, |
| IDirect3DVertexBuffer9 **ppStreamData, |
| UINT *pOffsetInBytes, |
| UINT *pStride ) |
| { |
| const struct nine_state *state = &This->state; |
| const unsigned i = StreamNumber; |
| |
| user_assert(StreamNumber < This->caps.MaxStreams, D3DERR_INVALIDCALL); |
| user_assert(ppStreamData, D3DERR_INVALIDCALL); |
| |
| nine_reference_set(ppStreamData, state->stream[i]); |
| *pStride = state->vtxbuf[i].stride; |
| *pOffsetInBytes = state->vtxbuf[i].buffer_offset; |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_SetStreamSourceFreq( struct NineDevice9 *This, |
| UINT StreamNumber, |
| UINT Setting ) |
| { |
| struct nine_state *state = This->update; |
| /* const UINT freq = Setting & 0x7FFFFF; */ |
| |
| DBG("This=%p StreamNumber=%u FrequencyParameter=0x%x\n", This, |
| StreamNumber, Setting); |
| |
| user_assert(StreamNumber < This->caps.MaxStreams, D3DERR_INVALIDCALL); |
| user_assert(StreamNumber != 0 || !(Setting & D3DSTREAMSOURCE_INSTANCEDATA), |
| D3DERR_INVALIDCALL); |
| user_assert(!((Setting & D3DSTREAMSOURCE_INSTANCEDATA) && |
| (Setting & D3DSTREAMSOURCE_INDEXEDDATA)), D3DERR_INVALIDCALL); |
| user_assert(Setting, D3DERR_INVALIDCALL); |
| |
| if (unlikely(This->is_recording)) { |
| state->stream_freq[StreamNumber] = Setting; |
| state->changed.stream_freq |= 1 << StreamNumber; |
| if (StreamNumber != 0) |
| state->changed.group |= NINE_STATE_STREAMFREQ; |
| return D3D_OK; |
| } |
| |
| if (state->stream_freq[StreamNumber] == Setting) |
| return D3D_OK; |
| |
| state->stream_freq[StreamNumber] = Setting; |
| |
| nine_context_set_stream_source_freq(This, StreamNumber, Setting); |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_GetStreamSourceFreq( struct NineDevice9 *This, |
| UINT StreamNumber, |
| UINT *pSetting ) |
| { |
| user_assert(StreamNumber < This->caps.MaxStreams, D3DERR_INVALIDCALL); |
| *pSetting = This->state.stream_freq[StreamNumber]; |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_SetIndices( struct NineDevice9 *This, |
| IDirect3DIndexBuffer9 *pIndexData ) |
| { |
| struct nine_state *state = This->update; |
| struct NineIndexBuffer9 *idxbuf = NineIndexBuffer9(pIndexData); |
| |
| DBG("This=%p pIndexData=%p\n", This, pIndexData); |
| |
| if (unlikely(This->is_recording)) { |
| nine_bind(&state->idxbuf, idxbuf); |
| state->changed.group |= NINE_STATE_IDXBUF; |
| return D3D_OK; |
| } |
| |
| if (state->idxbuf == idxbuf) |
| return D3D_OK; |
| |
| NineBindBufferToDevice(This, |
| (struct NineBuffer9 **)&state->idxbuf, |
| (struct NineBuffer9 *)idxbuf); |
| |
| nine_context_set_indices(This, idxbuf); |
| |
| return D3D_OK; |
| } |
| |
| /* XXX: wine/d3d9 doesn't have pBaseVertexIndex, and it doesn't make sense |
| * here because it's an argument passed to the Draw calls. |
| */ |
| HRESULT NINE_WINAPI |
| NineDevice9_GetIndices( struct NineDevice9 *This, |
| IDirect3DIndexBuffer9 **ppIndexData) |
| { |
| user_assert(ppIndexData, D3DERR_INVALIDCALL); |
| nine_reference_set(ppIndexData, This->state.idxbuf); |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_CreatePixelShader( struct NineDevice9 *This, |
| const DWORD *pFunction, |
| IDirect3DPixelShader9 **ppShader ) |
| { |
| struct NinePixelShader9 *ps; |
| HRESULT hr; |
| |
| DBG("This=%p pFunction=%p ppShader=%p\n", This, pFunction, ppShader); |
| |
| hr = NinePixelShader9_new(This, &ps, pFunction, NULL); |
| if (FAILED(hr)) |
| return hr; |
| *ppShader = (IDirect3DPixelShader9 *)ps; |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_SetPixelShader( struct NineDevice9 *This, |
| IDirect3DPixelShader9 *pShader ) |
| { |
| struct nine_state *state = This->update; |
| struct NinePixelShader9 *ps = (struct NinePixelShader9*)pShader; |
| |
| DBG("This=%p pShader=%p\n", This, pShader); |
| |
| if (unlikely(This->is_recording)) { |
| /* Technically we need NINE_STATE_FB only |
| * if the ps mask changes, but put it always |
| * to be safe */ |
| nine_bind(&state->ps, pShader); |
| state->changed.group |= NINE_STATE_PS | NINE_STATE_FB; |
| return D3D_OK; |
| } |
| |
| if (state->ps == ps) |
| return D3D_OK; |
| |
| nine_bind(&state->ps, ps); |
| |
| nine_context_set_pixel_shader(This, ps); |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_GetPixelShader( struct NineDevice9 *This, |
| IDirect3DPixelShader9 **ppShader ) |
| { |
| user_assert(ppShader, D3DERR_INVALIDCALL); |
| nine_reference_set(ppShader, This->state.ps); |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_SetPixelShaderConstantF( struct NineDevice9 *This, |
| UINT StartRegister, |
| const float *pConstantData, |
| UINT Vector4fCount ) |
| { |
| struct nine_state *state = This->update; |
| |
| DBG("This=%p StartRegister=%u pConstantData=%p Vector4fCount=%u\n", |
| This, StartRegister, pConstantData, Vector4fCount); |
| |
| user_assert(StartRegister < NINE_MAX_CONST_F_PS3, D3DERR_INVALIDCALL); |
| user_assert(StartRegister + Vector4fCount <= NINE_MAX_CONST_F_PS3, D3DERR_INVALIDCALL); |
| |
| if (!Vector4fCount) |
| return D3D_OK; |
| user_assert(pConstantData, D3DERR_INVALIDCALL); |
| |
| if (unlikely(This->is_recording)) { |
| memcpy(&state->ps_const_f[StartRegister * 4], |
| pConstantData, |
| Vector4fCount * 4 * sizeof(state->ps_const_f[0])); |
| |
| nine_ranges_insert(&state->changed.ps_const_f, |
| StartRegister, StartRegister + Vector4fCount, |
| &This->range_pool); |
| |
| state->changed.group |= NINE_STATE_PS_CONST; |
| return D3D_OK; |
| } |
| |
| if (!memcmp(&state->ps_const_f[StartRegister * 4], pConstantData, |
| Vector4fCount * 4 * sizeof(state->ps_const_f[0]))) |
| return D3D_OK; |
| |
| memcpy(&state->ps_const_f[StartRegister * 4], |
| pConstantData, |
| Vector4fCount * 4 * sizeof(state->ps_const_f[0])); |
| |
| nine_context_set_pixel_shader_constant_f(This, StartRegister, pConstantData, |
| Vector4fCount * 4 * sizeof(state->ps_const_f[0]), |
| Vector4fCount); |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_GetPixelShaderConstantF( struct NineDevice9 *This, |
| UINT StartRegister, |
| float *pConstantData, |
| UINT Vector4fCount ) |
| { |
| const struct nine_state *state = &This->state; |
| |
| user_assert(StartRegister < NINE_MAX_CONST_F_PS3, D3DERR_INVALIDCALL); |
| user_assert(StartRegister + Vector4fCount <= NINE_MAX_CONST_F_PS3, D3DERR_INVALIDCALL); |
| user_assert(pConstantData, D3DERR_INVALIDCALL); |
| |
| memcpy(pConstantData, |
| &state->ps_const_f[StartRegister * 4], |
| Vector4fCount * 4 * sizeof(state->ps_const_f[0])); |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_SetPixelShaderConstantI( struct NineDevice9 *This, |
| UINT StartRegister, |
| const int *pConstantData, |
| UINT Vector4iCount ) |
| { |
| struct nine_state *state = This->update; |
| int i; |
| |
| DBG("This=%p StartRegister=%u pConstantData=%p Vector4iCount=%u\n", |
| This, StartRegister, pConstantData, Vector4iCount); |
| |
| user_assert(StartRegister < NINE_MAX_CONST_I, D3DERR_INVALIDCALL); |
| user_assert(StartRegister + Vector4iCount <= NINE_MAX_CONST_I, D3DERR_INVALIDCALL); |
| user_assert(pConstantData, D3DERR_INVALIDCALL); |
| |
| if (This->driver_caps.ps_integer) { |
| if (!This->is_recording) { |
| if (!memcmp(&state->ps_const_i[StartRegister][0], pConstantData, |
| Vector4iCount * sizeof(state->ps_const_i[0]))) |
| return D3D_OK; |
| } |
| memcpy(&state->ps_const_i[StartRegister][0], |
| pConstantData, |
| Vector4iCount * sizeof(state->ps_const_i[0])); |
| } else { |
| for (i = 0; i < Vector4iCount; i++) { |
| state->ps_const_i[StartRegister+i][0] = fui((float)(pConstantData[4*i])); |
| state->ps_const_i[StartRegister+i][1] = fui((float)(pConstantData[4*i+1])); |
| state->ps_const_i[StartRegister+i][2] = fui((float)(pConstantData[4*i+2])); |
| state->ps_const_i[StartRegister+i][3] = fui((float)(pConstantData[4*i+3])); |
| } |
| } |
| |
| if (unlikely(This->is_recording)) { |
| state->changed.ps_const_i |= ((1 << Vector4iCount) - 1) << StartRegister; |
| state->changed.group |= NINE_STATE_PS_CONST; |
| } else |
| nine_context_set_pixel_shader_constant_i(This, StartRegister, pConstantData, |
| sizeof(state->ps_const_i[0]) * Vector4iCount, Vector4iCount); |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_GetPixelShaderConstantI( struct NineDevice9 *This, |
| UINT StartRegister, |
| int *pConstantData, |
| UINT Vector4iCount ) |
| { |
| const struct nine_state *state = &This->state; |
| int i; |
| |
| user_assert(StartRegister < NINE_MAX_CONST_I, D3DERR_INVALIDCALL); |
| user_assert(StartRegister + Vector4iCount <= NINE_MAX_CONST_I, D3DERR_INVALIDCALL); |
| user_assert(pConstantData, D3DERR_INVALIDCALL); |
| |
| if (This->driver_caps.ps_integer) { |
| memcpy(pConstantData, |
| &state->ps_const_i[StartRegister][0], |
| Vector4iCount * sizeof(state->ps_const_i[0])); |
| } else { |
| for (i = 0; i < Vector4iCount; i++) { |
| pConstantData[4*i] = (int32_t) uif(state->ps_const_i[StartRegister+i][0]); |
| pConstantData[4*i+1] = (int32_t) uif(state->ps_const_i[StartRegister+i][1]); |
| pConstantData[4*i+2] = (int32_t) uif(state->ps_const_i[StartRegister+i][2]); |
| pConstantData[4*i+3] = (int32_t) uif(state->ps_const_i[StartRegister+i][3]); |
| } |
| } |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_SetPixelShaderConstantB( struct NineDevice9 *This, |
| UINT StartRegister, |
| const BOOL *pConstantData, |
| UINT BoolCount ) |
| { |
| struct nine_state *state = This->update; |
| int i; |
| uint32_t bool_true = This->driver_caps.ps_integer ? 0xFFFFFFFF : fui(1.0f); |
| |
| DBG("This=%p StartRegister=%u pConstantData=%p BoolCount=%u\n", |
| This, StartRegister, pConstantData, BoolCount); |
| |
| user_assert(StartRegister < NINE_MAX_CONST_B, D3DERR_INVALIDCALL); |
| user_assert(StartRegister + BoolCount <= NINE_MAX_CONST_B, D3DERR_INVALIDCALL); |
| user_assert(pConstantData, D3DERR_INVALIDCALL); |
| |
| if (!This->is_recording) { |
| bool noChange = true; |
| for (i = 0; i < BoolCount; i++) { |
| if (!!state->ps_const_b[StartRegister + i] != !!pConstantData[i]) |
| noChange = false; |
| } |
| if (noChange) |
| return D3D_OK; |
| } |
| |
| for (i = 0; i < BoolCount; i++) |
| state->ps_const_b[StartRegister + i] = pConstantData[i] ? bool_true : 0; |
| |
| if (unlikely(This->is_recording)) { |
| state->changed.ps_const_b |= ((1 << BoolCount) - 1) << StartRegister; |
| state->changed.group |= NINE_STATE_PS_CONST; |
| } else |
| nine_context_set_pixel_shader_constant_b(This, StartRegister, pConstantData, |
| sizeof(BOOL) * BoolCount, BoolCount); |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_GetPixelShaderConstantB( struct NineDevice9 *This, |
| UINT StartRegister, |
| BOOL *pConstantData, |
| UINT BoolCount ) |
| { |
| const struct nine_state *state = &This->state; |
| int i; |
| |
| user_assert(StartRegister < NINE_MAX_CONST_B, D3DERR_INVALIDCALL); |
| user_assert(StartRegister + BoolCount <= NINE_MAX_CONST_B, D3DERR_INVALIDCALL); |
| user_assert(pConstantData, D3DERR_INVALIDCALL); |
| |
| for (i = 0; i < BoolCount; i++) |
| pConstantData[i] = state->ps_const_b[StartRegister + i] ? TRUE : FALSE; |
| |
| return D3D_OK; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_DrawRectPatch( struct NineDevice9 *This, |
| UINT Handle, |
| const float *pNumSegs, |
| const D3DRECTPATCH_INFO *pRectPatchInfo ) |
| { |
| STUB(D3DERR_INVALIDCALL); |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_DrawTriPatch( struct NineDevice9 *This, |
| UINT Handle, |
| const float *pNumSegs, |
| const D3DTRIPATCH_INFO *pTriPatchInfo ) |
| { |
| STUB(D3DERR_INVALIDCALL); |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_DeletePatch( struct NineDevice9 *This, |
| UINT Handle ) |
| { |
| STUB(D3DERR_INVALIDCALL); |
| } |
| |
| HRESULT NINE_WINAPI |
| NineDevice9_CreateQuery( struct NineDevice9 *This, |
| D3DQUERYTYPE Type, |
| IDirect3DQuery9 **ppQuery ) |
| { |
| struct NineQuery9 *query; |
| HRESULT hr; |
| |
| DBG("This=%p Type=%d ppQuery=%p\n", This, Type, ppQuery); |
| |
| hr = nine_is_query_supported(This->screen, Type); |
| if (!ppQuery || hr != D3D_OK) |
| return hr; |
| |
| hr = NineQuery9_new(This, &query, Type); |
| if (FAILED(hr)) |
| return hr; |
| *ppQuery = (IDirect3DQuery9 *)query; |
| return D3D_OK; |
| } |
| |
| IDirect3DDevice9Vtbl NineDevice9_vtable = { |
| (void *)NineUnknown_QueryInterface, |
| (void *)NineUnknown_AddRef, |
| (void *)NineUnknown_Release, |
| (void *)NineDevice9_TestCooperativeLevel, |
| (void *)NineDevice9_GetAvailableTextureMem, |
| (void *)NineDevice9_EvictManagedResources, |
| (void *)NineDevice9_GetDirect3D, |
| (void *)NineDevice9_GetDeviceCaps, |
| (void *)NineDevice9_GetDisplayMode, |
| (void *)NineDevice9_GetCreationParameters, |
| (void *)NineDevice9_SetCursorProperties, |
| (void *)NineDevice9_SetCursorPosition, |
| (void *)NineDevice9_ShowCursor, |
| (void *)NineDevice9_CreateAdditionalSwapChain, |
| (void *)NineDevice9_GetSwapChain, |
| (void *)NineDevice9_GetNumberOfSwapChains, |
| (void *)NineDevice9_Reset, |
| (void *)NineDevice9_Present, |
| (void *)NineDevice9_GetBackBuffer, |
| (void *)NineDevice9_GetRasterStatus, |
| (void *)NineDevice9_SetDialogBoxMode, |
| (void *)NineDevice9_SetGammaRamp, |
| (void *)NineDevice9_GetGammaRamp, |
| (void *)NineDevice9_CreateTexture, |
| (void *)NineDevice9_CreateVolumeTexture, |
| (void *)NineDevice9_CreateCubeTexture, |
| (void *)NineDevice9_CreateVertexBuffer, |
| (void *)NineDevice9_CreateIndexBuffer, |
| (void *)NineDevice9_CreateRenderTarget, |
| (void *)NineDevice9_CreateDepthStencilSurface, |
| (void *)NineDevice9_UpdateSurface, |
| (void *)NineDevice9_UpdateTexture, |
| (void *)NineDevice9_GetRenderTargetData, |
| (void *)NineDevice9_GetFrontBufferData, |
| (void *)NineDevice9_StretchRect, |
| (void *)NineDevice9_ColorFill, |
| (void *)NineDevice9_CreateOffscreenPlainSurface, |
| (void *)NineDevice9_SetRenderTarget, |
| (void *)NineDevice9_GetRenderTarget, |
| (void *)NineDevice9_SetDepthStencilSurface, |
| (void *)NineDevice9_GetDepthStencilSurface, |
| (void *)NineDevice9_BeginScene, |
| (void *)NineDevice9_EndScene, |
| (void *)NineDevice9_Clear, |
| (void *)NineDevice9_SetTransform, |
| (void *)NineDevice9_GetTransform, |
| (void *)NineDevice9_MultiplyTransform, |
| (void *)NineDevice9_SetViewport, |
| (void *)NineDevice9_GetViewport, |
| (void *)NineDevice9_SetMaterial, |
| (void *)NineDevice9_GetMaterial, |
| (void *)NineDevice9_SetLight, |
| (void *)NineDevice9_GetLight, |
| (void *)NineDevice9_LightEnable, |
| (void *)NineDevice9_GetLightEnable, |
| (void *)NineDevice9_SetClipPlane, |
| (void *)NineDevice9_GetClipPlane, |
| (void *)NineDevice9_SetRenderState, |
| (void *)NineDevice9_GetRenderState, |
| (void *)NineDevice9_CreateStateBlock, |
| (void *)NineDevice9_BeginStateBlock, |
| (void *)NineDevice9_EndStateBlock, |
| (void *)NineDevice9_SetClipStatus, |
| (void *)NineDevice9_GetClipStatus, |
| (void *)NineDevice9_GetTexture, |
| (void *)NineDevice9_SetTexture, |
| (void *)NineDevice9_GetTextureStageState, |
| (void *)NineDevice9_SetTextureStageState, |
| (void *)NineDevice9_GetSamplerState, |
| (void *)NineDevice9_SetSamplerState, |
| (void *)NineDevice9_ValidateDevice, |
| (void *)NineDevice9_SetPaletteEntries, |
| (void *)NineDevice9_GetPaletteEntries, |
| (void *)NineDevice9_SetCurrentTexturePalette, |
| (void *)NineDevice9_GetCurrentTexturePalette, |
| (void *)NineDevice9_SetScissorRect, |
| (void *)NineDevice9_GetScissorRect, |
| (void *)NineDevice9_SetSoftwareVertexProcessing, |
| (void *)NineDevice9_GetSoftwareVertexProcessing, |
| (void *)NineDevice9_SetNPatchMode, |
| (void *)NineDevice9_GetNPatchMode, |
| (void *)NineDevice9_DrawPrimitive, |
| (void *)NineDevice9_DrawIndexedPrimitive, |
| (void *)NineDevice9_DrawPrimitiveUP, |
| (void *)NineDevice9_DrawIndexedPrimitiveUP, |
| (void *)NineDevice9_ProcessVertices, |
| (void *)NineDevice9_CreateVertexDeclaration, |
| (void *)NineDevice9_SetVertexDeclaration, |
| (void *)NineDevice9_GetVertexDeclaration, |
| (void *)NineDevice9_SetFVF, |
| (void *)NineDevice9_GetFVF, |
| (void *)NineDevice9_CreateVertexShader, |
| (void *)NineDevice9_SetVertexShader, |
| (void *)NineDevice9_GetVertexShader, |
| (void *)NineDevice9_SetVertexShaderConstantF, |
| (void *)NineDevice9_GetVertexShaderConstantF, |
| (void *)NineDevice9_SetVertexShaderConstantI, |
| (void *)NineDevice9_GetVertexShaderConstantI, |
| (void *)NineDevice9_SetVertexShaderConstantB, |
| (void *)NineDevice9_GetVertexShaderConstantB, |
| (void *)NineDevice9_SetStreamSource, |
| (void *)NineDevice9_GetStreamSource, |
| (void *)NineDevice9_SetStreamSourceFreq, |
| (void *)NineDevice9_GetStreamSourceFreq, |
| (void *)NineDevice9_SetIndices, |
| (void *)NineDevice9_GetIndices, |
| (void *)NineDevice9_CreatePixelShader, |
| (void *)NineDevice9_SetPixelShader, |
| (void *)NineDevice9_GetPixelShader, |
| (void *)NineDevice9_SetPixelShaderConstantF, |
| (void *)NineDevice9_GetPixelShaderConstantF, |
| (void *)NineDevice9_SetPixelShaderConstantI, |
| (void *)NineDevice9_GetPixelShaderConstantI, |
| (void *)NineDevice9_SetPixelShaderConstantB, |
| (void *)NineDevice9_GetPixelShaderConstantB, |
| (void *)NineDevice9_DrawRectPatch, |
| (void *)NineDevice9_DrawTriPatch, |
| (void *)NineDevice9_DeletePatch, |
| (void *)NineDevice9_CreateQuery |
| }; |
| |
| static const GUID *NineDevice9_IIDs[] = { |
| &IID_IDirect3DDevice9, |
| &IID_IUnknown, |
| NULL |
| }; |
| |
| HRESULT |
| NineDevice9_new( struct pipe_screen *pScreen, |
| D3DDEVICE_CREATION_PARAMETERS *pCreationParameters, |
| D3DCAPS9 *pCaps, |
| D3DPRESENT_PARAMETERS *pPresentationParameters, |
| IDirect3D9 *pD3D9, |
| ID3DPresentGroup *pPresentationGroup, |
| struct d3dadapter9_context *pCTX, |
| boolean ex, |
| D3DDISPLAYMODEEX *pFullscreenDisplayMode, |
| struct NineDevice9 **ppOut, |
| int minorVersionNum ) |
| { |
| BOOL lock; |
| lock = !!(pCreationParameters->BehaviorFlags & D3DCREATE_MULTITHREADED); |
| |
| NINE_NEW(Device9, ppOut, lock, /* args */ |
| pScreen, pCreationParameters, pCaps, |
| pPresentationParameters, pD3D9, pPresentationGroup, pCTX, |
| ex, pFullscreenDisplayMode, minorVersionNum ); |
| } |