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Mesa 9.2 Release Notes / (August 27, 2013)
==========================================
Mesa 9.2 is a new development release. People who are concerned with
stability and reliability should stick with a previous release or wait
for Mesa 9.2.1.
Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
3.1. OpenGL 3.1 is **only** available if requested at context creation
because GL_ARB_compatibility is not supported.
MD5 checksums
-------------
::
4f93c6475ec656fc1f7b93aeffc9b6c4 MesaLib-9.2.0.tar.gz
4185b6aae890bc62a964f4b24cc1aca8 MesaLib-9.2.0.tar.bz2
3bc5339bc98b9c37777ffd14e3a8eca4 MesaLib-9.2.0.zip
New features
------------
Note: some of the new features are only available with certain drivers.
- GL_ARB_shading_language_420pack in all drivers that support GLSL
1.30.
- GL_ARB_texture_buffer_range
- GL_ARB_texture_multisample
- GL_ARB_texture_storage_multisample
- GL_ARB_texture_query_lod
- GL_ARB_texture_storage on radeon, r200, and nouveau
- GL_EXT_discard_framebuffer in all OpenGL ES (all versions) drivers
- GL_EXT_framebuffer_multisample_blit_scaled on i965
- Added new freedreno gallium driver
- OSMesa interface for gallium llvmpipe/softpipe drivers
- Gallium Heads-Up Display (HUD) feature for performance monitoring
- Added support for UVD (2.2 and 3.0) video decoding on r600g and
radeonsi through VDPAU (requires Kernel 3.10 or later)
Bug fixes
---------
Attempts have been made to **not** include bugs fixed in previous 9.1
releases or bugs that were regressions during 9.2 development. This list
is likely incomplete.
- `Bug 41787 <https://bugs.freedesktop.org/show_bug.cgi?id=41787>`__ -
[llvmpipe] stencil broken
- `Bug 44618 <https://bugs.freedesktop.org/show_bug.cgi?id=44618>`__ -
Cross-compilation broken by glsl builtin_compiler
- `Bug 46632 <https://bugs.freedesktop.org/show_bug.cgi?id=46632>`__ -
Make the alignment checks for the readpixel blit fastpath a bit more
lenient
- `Bug 47116 <https://bugs.freedesktop.org/show_bug.cgi?id=47116>`__ -
Enemy territory freezes with rs880 and commit
fbebd431ec4e2e461a0cbcd5f3a04a000b8f6bbf
- `Bug 47248 <https://bugs.freedesktop.org/show_bug.cgi?id=47248>`__ -
autogen missing dependency on flex and bison, causes infinite loop in
glsl build
- `Bug 48694 <https://bugs.freedesktop.org/show_bug.cgi?id=48694>`__ -
radeonsi_pipe.c:322:7: error: ‘PIPE_CAP_DUAL_SOURCE_BLEND’ undeclared
- `Bug 50655 <https://bugs.freedesktop.org/show_bug.cgi?id=50655>`__ -
[r600g][RV670 HD3870] Ioquake games causes GPU lockup (waiting for
0x00003039 last fence id 0x00003030)
- `Bug 51471 <https://bugs.freedesktop.org/show_bug.cgi?id=51471>`__ -
[965gm] Corrupted graphics in corners of screen with pixel shaders
enabled
- `Bug 51782 <https://bugs.freedesktop.org/show_bug.cgi?id=51782>`__ -
mesa-8.0.3: fails to compile against uclibc
- `Bug 54240 <https://bugs.freedesktop.org/show_bug.cgi?id=54240>`__ -
[swrast] piglit fbo-generatemipmap-filtering regression
- `Bug 55503 <https://bugs.freedesktop.org/show_bug.cgi?id=55503>`__ -
Constant vertex attributes broken
- `Bug 55783 <https://bugs.freedesktop.org/show_bug.cgi?id=55783>`__ -
glEnable(GL_FRAMEBUFFER_SRGB) has no effect on the backbuffer
- `Bug 55825 <https://bugs.freedesktop.org/show_bug.cgi?id=55825>`__ -
[Bisected i965]Oglc
max_values(advanced.fragmentProgram.GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB)
causes OOM-killer
- `Bug 56920 <https://bugs.freedesktop.org/show_bug.cgi?id=56920>`__ -
[sandybridge][uxa] graphics very glitchy and always flickering
- `Bug 57753 <https://bugs.freedesktop.org/show_bug.cgi?id=57753>`__ -
leak in loop_analysis
- `Bug 57875 <https://bugs.freedesktop.org/show_bug.cgi?id=57875>`__ -
Second Life viewer bad rendering with git-ec83535
- `Bug 58666 <https://bugs.freedesktop.org/show_bug.cgi?id=58666>`__ -
rv670 + llvm = errors.
- `Bug 58680 <https://bugs.freedesktop.org/show_bug.cgi?id=58680>`__ -
[IVB] Graphical glitches in 0 A.D
- `Bug 58872 <https://bugs.freedesktop.org/show_bug.cgi?id=58872>`__ -
Mac OS X configure: error: Couldn't find clock_gettime
- `Bug 59322 <https://bugs.freedesktop.org/show_bug.cgi?id=59322>`__ -
r300g MSAA breaks Half-Life 2 in Wine
- `Bug 59364 <https://bugs.freedesktop.org/show_bug.cgi?id=59364>`__ -
[bisected] Mesa build fails: clientattrib.c:33:22: fatal error:
indirect.h: No such file or directory
- `Bug 59439 <https://bugs.freedesktop.org/show_bug.cgi?id=59439>`__ -
glCopyPixels generates no fragments (occlusion_query_meta_fragments
test fails)
- `Bug 59440 <https://bugs.freedesktop.org/show_bug.cgi?id=59440>`__ -
glBitmap generates no fragments (occlusion_query_meta_fragments test
fails)
- `Bug 59494 <https://bugs.freedesktop.org/show_bug.cgi?id=59494>`__ -
[Bisected]Piglit glean_depthStencil fails
- `Bug 59592 <https://bugs.freedesktop.org/show_bug.cgi?id=59592>`__ -
Radeon HD 5670: reproducable GPU lockups with htile enabled
- `Bug 59648 <https://bugs.freedesktop.org/show_bug.cgi?id=59648>`__ -
[SNB/IVB/HSW Bisected]Piglit
spec/ARB_uniform_buffer/object_layout-std140-base-size-and-alignment
fails
- `Bug 59701 <https://bugs.freedesktop.org/show_bug.cgi?id=59701>`__ -
lp_test_arit fails on non-sse41 capable machines, breaking make check
- `Bug 59737 <https://bugs.freedesktop.org/show_bug.cgi?id=59737>`__ -
[bisected] 0d108116bd80b757fb01a84a9f1946ef870b57b8 breaks osmesa
when cross compiling
- `Bug 59740 <https://bugs.freedesktop.org/show_bug.cgi?id=59740>`__ -
[i965 Bisected]Oglc api-error(negative.glEvalMesh) fails
- `Bug 59851 <https://bugs.freedesktop.org/show_bug.cgi?id=59851>`__ -
AC_ARG_WITH misusage leading to mesa configure failure
- `Bug 59873 <https://bugs.freedesktop.org/show_bug.cgi?id=59873>`__ -
[swrast] piglit ext_framebuffer_multisample-interpolation 0
centroid-edges regression
- `Bug 59876 <https://bugs.freedesktop.org/show_bug.cgi?id=59876>`__ -
glGetTexLevelParameteriv broken for indirect rendering
- `Bug 60038 <https://bugs.freedesktop.org/show_bug.cgi?id=60038>`__ -
[osmesa] [git] building 32-bit mesa on 64 bit fails
- `Bug 60047 <https://bugs.freedesktop.org/show_bug.cgi?id=60047>`__ -
[softpipe] piglit masked-clear regression
- `Bug 60052 <https://bugs.freedesktop.org/show_bug.cgi?id=60052>`__ -
[Bisected]Piglit glx_extension_string_sanity fail
- `Bug 60082 <https://bugs.freedesktop.org/show_bug.cgi?id=60082>`__ -
[ FAILED ] DispatchSanity_test.GL31_CORE
- `Bug 60086 <https://bugs.freedesktop.org/show_bug.cgi?id=60086>`__ -
Wayland platform backend crashes if there's no back buffer during
dri2_swap_buffers
- `Bug 60098 <https://bugs.freedesktop.org/show_bug.cgi?id=60098>`__ -
[softpipe] Unexpected PIPE_CAP 78 query
- `Bug 60172 <https://bugs.freedesktop.org/show_bug.cgi?id=60172>`__ -
Planeshift: triangles where grass would be
- `Bug 60200 <https://bugs.freedesktop.org/show_bug.cgi?id=60200>`__ -
radeon_bo with virtual address referencing mismatch
- `Bug 60212 <https://bugs.freedesktop.org/show_bug.cgi?id=60212>`__ -
[Bisected] Weston black output
- `Bug 60524 <https://bugs.freedesktop.org/show_bug.cgi?id=60524>`__ -
[softpipe] piglit depthstencil-render-miplevels 146 s=z24_s8
regression
- `Bug 60527 <https://bugs.freedesktop.org/show_bug.cgi?id=60527>`__ -
[softpipe] fbo-stencil GL_DEPTH24_STENCIL8 clear regression
- `Bug 60633 <https://bugs.freedesktop.org/show_bug.cgi?id=60633>`__ -
EXT_texture_sRGB does not work in game The Cave on IvyBridge
- `Bug 60737 <https://bugs.freedesktop.org/show_bug.cgi?id=60737>`__ -
In GLSL ES, a missing FS precision qualifier does not generate an
error
- `Bug 60866 <https://bugs.freedesktop.org/show_bug.cgi?id=60866>`__ -
GLSL performance issues for uniform buffer objects
- `Bug 61036 <https://bugs.freedesktop.org/show_bug.cgi?id=61036>`__ -
Shader fails to build in LLVMpipe, aborts program
- `Bug 61200 <https://bugs.freedesktop.org/show_bug.cgi?id=61200>`__ -
insufficient linking of libxatracker.so
- `Bug 61635 <https://bugs.freedesktop.org/show_bug.cgi?id=61635>`__ -
glVertexAttribPointer(id, GL_UNSIGNED_BYTE, GL_FALSE,...) does not
work
- `Bug 62466 <https://bugs.freedesktop.org/show_bug.cgi?id=62466>`__ -
r600g hyperz lockups with KSP 0.19
- `Bug 62669 <https://bugs.freedesktop.org/show_bug.cgi?id=62669>`__ -
HyperZ freeze when playing PrBoom-Plus demo with lots of monsters
- `Bug 62721 <https://bugs.freedesktop.org/show_bug.cgi?id=62721>`__ -
GPU lockup in Minecraft 1.5.1 with HyperZ
- `Bug 62830 <https://bugs.freedesktop.org/show_bug.cgi?id=62830>`__ -
[i965 bisected] Wrong Lightning on Freespace 2 SCP (patch attached)
- `Bug 63124 <https://bugs.freedesktop.org/show_bug.cgi?id=63124>`__ -
[r600g] HyperZ lockup on REDWOOD in Half Life 2 Deathmatch
- `Bug 63702 <https://bugs.freedesktop.org/show_bug.cgi?id=63702>`__ -
tiling2d in radeon trash vdpau UVD textures
- `Bug 64935 <https://bugs.freedesktop.org/show_bug.cgi?id=64935>`__ -
[swrast] s_texfetch.c:1335: set_fetch_functions: Assertion
\`texImage->FetchTexel' failed.
- `Bug 64959 <https://bugs.freedesktop.org/show_bug.cgi?id=64959>`__ -
Cannot build against EGL without X11
- `Bug 65112 <https://bugs.freedesktop.org/show_bug.cgi?id=65112>`__ -
glcpp hangs parsing line continuations
- `Bug 65958 <https://bugs.freedesktop.org/show_bug.cgi?id=65958>`__ -
GPU Lockup on Trinity 7500G
- `Bug 66450 <https://bugs.freedesktop.org/show_bug.cgi?id=66450>`__ -
JUNIPER UVD accelerated playback of MPEG 1/2 streams does not work
- `Bug 66606 <https://bugs.freedesktop.org/show_bug.cgi?id=66606>`__ -
[i965 bisected]GLBenchmark 2.5.1/2.7.0 sometimes render error with
gnome-session enabling SNA
- `Bug 66713 <https://bugs.freedesktop.org/show_bug.cgi?id=66713>`__ -
Team Fortress 2 crashes with r600-sb on HD4850
- `Bug 67354 <https://bugs.freedesktop.org/show_bug.cgi?id=67354>`__ -
glsl_parser.cpp is broken with bison 3.0
- `Bug 67548 <https://bugs.freedesktop.org/show_bug.cgi?id=67548>`__ -
glGetAttribLocation seems to be broken
- `Bug 67927 <https://bugs.freedesktop.org/show_bug.cgi?id=67927>`__ -
R600_DEBUG=sb: Celestia show 2 earths, one wrongly rendered
- `Bug 67934 <https://bugs.freedesktop.org/show_bug.cgi?id=67934>`__ -
[SNB/IVB/HSW 9.2
Bisected]Ogles2conform/GL2Tests/glUniform/glUniform.test fails with
gnome-session enable compositing
- `Bug 68162 <https://bugs.freedesktop.org/show_bug.cgi?id=68162>`__ -
[radeonsi] texture rendering is broken in Source-Engine games
- `Bug 68195 <https://bugs.freedesktop.org/show_bug.cgi?id=68195>`__ -
piglit tests vs-struct-pad and fs-struct-pad both fail
Changes
-------
- Removed d3d1x state tracker (unused, unmaintained and broken)
- Removed GL_EXT_clip_volume_hint because no driver had enabled it
since 2007.
- Removed GL_MESA_resize_buffers because it was only really implemented
by the (unsupported) GDI driver.
- GL_EXT_separate_shader_objects has been removed from all Gallium
drivers, because it disallows a critical GLSL shader optimization.
GL_ARB_separate_shader_objects doesn't have this issue.
- i965 Gen6+ requires Kernel 3.6 or later. (92d2f5a)