| Vulkan Runtime | |
| ============== | |
| The Vulkan runtime and utility code in Mesa provides a powerful shared core | |
| for building Vulkan drivers. It's a collection of base structures (think | |
| base classes in OOO) which allow us to implement a bunch of the annoying | |
| hardware-agnostic bits in common code. | |
| .. toctree:: | |
| :maxdepth: 2 | |
| base-objs | |
| dispatch | |
| command-pools | |
| graphics-state | |
| renderpass |