| /* |
| * Copyright 2008 Ben Skeggs |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included in |
| * all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
| * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
| * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
| * OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| #include <stdint.h> |
| |
| #include "pipe/p_defines.h" |
| |
| #include "util/u_inlines.h" |
| #include "util/u_pack_color.h" |
| #include "util/u_format.h" |
| #include "util/u_math.h" |
| #include "util/u_surface.h" |
| |
| #include "tgsi/tgsi_ureg.h" |
| |
| #include "os/os_thread.h" |
| |
| #include "nv50/nv50_context.h" |
| #include "nv50/nv50_resource.h" |
| |
| #include "nv50/g80_defs.xml.h" |
| #include "nv50/g80_texture.xml.h" |
| |
| /* these are used in nv50_blit.h */ |
| #define NV50_ENG2D_SUPPORTED_FORMATS 0xff0843e080608409ULL |
| #define NV50_ENG2D_NOCONVERT_FORMATS 0x0008402000000000ULL |
| #define NV50_ENG2D_LUMINANCE_FORMATS 0x0008402000000000ULL |
| #define NV50_ENG2D_INTENSITY_FORMATS 0x0000000000000000ULL |
| #define NV50_ENG2D_OPERATION_FORMATS 0x060001c000608000ULL |
| |
| #define NOUVEAU_DRIVER 0x50 |
| #include "nv50/nv50_blit.h" |
| |
| static inline uint8_t |
| nv50_2d_format(enum pipe_format format, bool dst, bool dst_src_equal) |
| { |
| uint8_t id = nv50_format_table[format].rt; |
| |
| /* Hardware values for color formats range from 0xc0 to 0xff, |
| * but the 2D engine doesn't support all of them. |
| */ |
| if ((id >= 0xc0) && (NV50_ENG2D_SUPPORTED_FORMATS & (1ULL << (id - 0xc0)))) |
| return id; |
| assert(dst_src_equal); |
| |
| switch (util_format_get_blocksize(format)) { |
| case 1: |
| return G80_SURFACE_FORMAT_R8_UNORM; |
| case 2: |
| return G80_SURFACE_FORMAT_R16_UNORM; |
| case 4: |
| return G80_SURFACE_FORMAT_BGRA8_UNORM; |
| case 8: |
| return G80_SURFACE_FORMAT_RGBA16_FLOAT; |
| case 16: |
| return G80_SURFACE_FORMAT_RGBA32_FLOAT; |
| default: |
| return 0; |
| } |
| } |
| |
| static int |
| nv50_2d_texture_set(struct nouveau_pushbuf *push, int dst, |
| struct nv50_miptree *mt, unsigned level, unsigned layer, |
| enum pipe_format pformat, bool dst_src_pformat_equal) |
| { |
| struct nouveau_bo *bo = mt->base.bo; |
| uint32_t width, height, depth; |
| uint32_t format; |
| uint32_t mthd = dst ? NV50_2D_DST_FORMAT : NV50_2D_SRC_FORMAT; |
| uint32_t offset = mt->level[level].offset; |
| |
| format = nv50_2d_format(pformat, dst, dst_src_pformat_equal); |
| if (!format) { |
| NOUVEAU_ERR("invalid/unsupported surface format: %s\n", |
| util_format_name(pformat)); |
| return 1; |
| } |
| |
| width = u_minify(mt->base.base.width0, level) << mt->ms_x; |
| height = u_minify(mt->base.base.height0, level) << mt->ms_y; |
| depth = u_minify(mt->base.base.depth0, level); |
| |
| offset = mt->level[level].offset; |
| if (!mt->layout_3d) { |
| offset += mt->layer_stride * layer; |
| depth = 1; |
| layer = 0; |
| } else |
| if (!dst) { |
| offset += nv50_mt_zslice_offset(mt, level, layer); |
| layer = 0; |
| } |
| |
| if (!nouveau_bo_memtype(bo)) { |
| BEGIN_NV04(push, SUBC_2D(mthd), 2); |
| PUSH_DATA (push, format); |
| PUSH_DATA (push, 1); |
| BEGIN_NV04(push, SUBC_2D(mthd + 0x14), 5); |
| PUSH_DATA (push, mt->level[level].pitch); |
| PUSH_DATA (push, width); |
| PUSH_DATA (push, height); |
| PUSH_DATAh(push, mt->base.address + offset); |
| PUSH_DATA (push, mt->base.address + offset); |
| } else { |
| BEGIN_NV04(push, SUBC_2D(mthd), 5); |
| PUSH_DATA (push, format); |
| PUSH_DATA (push, 0); |
| PUSH_DATA (push, mt->level[level].tile_mode); |
| PUSH_DATA (push, depth); |
| PUSH_DATA (push, layer); |
| BEGIN_NV04(push, SUBC_2D(mthd + 0x18), 4); |
| PUSH_DATA (push, width); |
| PUSH_DATA (push, height); |
| PUSH_DATAh(push, mt->base.address + offset); |
| PUSH_DATA (push, mt->base.address + offset); |
| } |
| |
| #if 0 |
| if (dst) { |
| BEGIN_NV04(push, SUBC_2D(NV50_2D_CLIP_X), 4); |
| PUSH_DATA (push, 0); |
| PUSH_DATA (push, 0); |
| PUSH_DATA (push, width); |
| PUSH_DATA (push, height); |
| } |
| #endif |
| return 0; |
| } |
| |
| static int |
| nv50_2d_texture_do_copy(struct nouveau_pushbuf *push, |
| struct nv50_miptree *dst, unsigned dst_level, |
| unsigned dx, unsigned dy, unsigned dz, |
| struct nv50_miptree *src, unsigned src_level, |
| unsigned sx, unsigned sy, unsigned sz, |
| unsigned w, unsigned h) |
| { |
| const enum pipe_format dfmt = dst->base.base.format; |
| const enum pipe_format sfmt = src->base.base.format; |
| int ret; |
| bool eqfmt = dfmt == sfmt; |
| |
| if (!PUSH_SPACE(push, 2 * 16 + 32)) |
| return PIPE_ERROR; |
| |
| ret = nv50_2d_texture_set(push, 1, dst, dst_level, dz, dfmt, eqfmt); |
| if (ret) |
| return ret; |
| |
| ret = nv50_2d_texture_set(push, 0, src, src_level, sz, sfmt, eqfmt); |
| if (ret) |
| return ret; |
| |
| BEGIN_NV04(push, NV50_2D(BLIT_CONTROL), 1); |
| PUSH_DATA (push, NV50_2D_BLIT_CONTROL_FILTER_POINT_SAMPLE); |
| BEGIN_NV04(push, NV50_2D(BLIT_DST_X), 4); |
| PUSH_DATA (push, dx << dst->ms_x); |
| PUSH_DATA (push, dy << dst->ms_y); |
| PUSH_DATA (push, w << dst->ms_x); |
| PUSH_DATA (push, h << dst->ms_y); |
| BEGIN_NV04(push, NV50_2D(BLIT_DU_DX_FRACT), 4); |
| PUSH_DATA (push, 0); |
| PUSH_DATA (push, 1); |
| PUSH_DATA (push, 0); |
| PUSH_DATA (push, 1); |
| BEGIN_NV04(push, NV50_2D(BLIT_SRC_X_FRACT), 4); |
| PUSH_DATA (push, 0); |
| PUSH_DATA (push, sx << src->ms_x); |
| PUSH_DATA (push, 0); |
| PUSH_DATA (push, sy << src->ms_y); |
| |
| return 0; |
| } |
| |
| static void |
| nv50_resource_copy_region(struct pipe_context *pipe, |
| struct pipe_resource *dst, unsigned dst_level, |
| unsigned dstx, unsigned dsty, unsigned dstz, |
| struct pipe_resource *src, unsigned src_level, |
| const struct pipe_box *src_box) |
| { |
| struct nv50_context *nv50 = nv50_context(pipe); |
| int ret; |
| bool m2mf; |
| unsigned dst_layer = dstz, src_layer = src_box->z; |
| |
| if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) { |
| nouveau_copy_buffer(&nv50->base, |
| nv04_resource(dst), dstx, |
| nv04_resource(src), src_box->x, src_box->width); |
| return; |
| } |
| |
| /* 0 and 1 are equal, only supporting 0/1, 2, 4 and 8 */ |
| assert((src->nr_samples | 1) == (dst->nr_samples | 1)); |
| |
| m2mf = (src->format == dst->format) || |
| (util_format_get_blocksizebits(src->format) == |
| util_format_get_blocksizebits(dst->format)); |
| |
| nv04_resource(dst)->status |= NOUVEAU_BUFFER_STATUS_GPU_WRITING; |
| |
| if (m2mf) { |
| struct nv50_miptree *src_mt = nv50_miptree(src); |
| struct nv50_miptree *dst_mt = nv50_miptree(dst); |
| struct nv50_m2mf_rect drect, srect; |
| unsigned i; |
| unsigned nx = util_format_get_nblocksx(src->format, src_box->width) |
| << src_mt->ms_x; |
| unsigned ny = util_format_get_nblocksy(src->format, src_box->height) |
| << src_mt->ms_y; |
| |
| nv50_m2mf_rect_setup(&drect, dst, dst_level, dstx, dsty, dstz); |
| nv50_m2mf_rect_setup(&srect, src, src_level, |
| src_box->x, src_box->y, src_box->z); |
| |
| for (i = 0; i < src_box->depth; ++i) { |
| nv50_m2mf_transfer_rect(nv50, &drect, &srect, nx, ny); |
| |
| if (dst_mt->layout_3d) |
| drect.z++; |
| else |
| drect.base += dst_mt->layer_stride; |
| |
| if (src_mt->layout_3d) |
| srect.z++; |
| else |
| srect.base += src_mt->layer_stride; |
| } |
| return; |
| } |
| |
| assert((src->format == dst->format) || |
| (nv50_2d_src_format_faithful(src->format) && |
| nv50_2d_dst_format_faithful(dst->format))); |
| |
| BCTX_REFN(nv50->bufctx, 2D, nv04_resource(src), RD); |
| BCTX_REFN(nv50->bufctx, 2D, nv04_resource(dst), WR); |
| nouveau_pushbuf_bufctx(nv50->base.pushbuf, nv50->bufctx); |
| nouveau_pushbuf_validate(nv50->base.pushbuf); |
| |
| for (; dst_layer < dstz + src_box->depth; ++dst_layer, ++src_layer) { |
| ret = nv50_2d_texture_do_copy(nv50->base.pushbuf, |
| nv50_miptree(dst), dst_level, |
| dstx, dsty, dst_layer, |
| nv50_miptree(src), src_level, |
| src_box->x, src_box->y, src_layer, |
| src_box->width, src_box->height); |
| if (ret) |
| break; |
| } |
| nouveau_bufctx_reset(nv50->bufctx, NV50_BIND_2D); |
| } |
| |
| static void |
| nv50_clear_render_target(struct pipe_context *pipe, |
| struct pipe_surface *dst, |
| const union pipe_color_union *color, |
| unsigned dstx, unsigned dsty, |
| unsigned width, unsigned height, |
| bool render_condition_enabled) |
| { |
| struct nv50_context *nv50 = nv50_context(pipe); |
| struct nouveau_pushbuf *push = nv50->base.pushbuf; |
| struct nv50_miptree *mt = nv50_miptree(dst->texture); |
| struct nv50_surface *sf = nv50_surface(dst); |
| struct nouveau_bo *bo = mt->base.bo; |
| unsigned z; |
| |
| assert(dst->texture->target != PIPE_BUFFER); |
| |
| BEGIN_NV04(push, NV50_3D(CLEAR_COLOR(0)), 4); |
| PUSH_DATAf(push, color->f[0]); |
| PUSH_DATAf(push, color->f[1]); |
| PUSH_DATAf(push, color->f[2]); |
| PUSH_DATAf(push, color->f[3]); |
| |
| if (nouveau_pushbuf_space(push, 64 + sf->depth, 1, 0)) |
| return; |
| |
| PUSH_REFN(push, bo, mt->base.domain | NOUVEAU_BO_WR); |
| |
| BEGIN_NV04(push, NV50_3D(SCREEN_SCISSOR_HORIZ), 2); |
| PUSH_DATA (push, ( width << 16) | dstx); |
| PUSH_DATA (push, (height << 16) | dsty); |
| BEGIN_NV04(push, NV50_3D(SCISSOR_HORIZ(0)), 2); |
| PUSH_DATA (push, 8192 << 16); |
| PUSH_DATA (push, 8192 << 16); |
| nv50->scissors_dirty |= 1; |
| |
| BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1); |
| PUSH_DATA (push, 1); |
| BEGIN_NV04(push, NV50_3D(RT_ADDRESS_HIGH(0)), 5); |
| PUSH_DATAh(push, mt->base.address + sf->offset); |
| PUSH_DATA (push, mt->base.address + sf->offset); |
| PUSH_DATA (push, nv50_format_table[dst->format].rt); |
| PUSH_DATA (push, mt->level[sf->base.u.tex.level].tile_mode); |
| PUSH_DATA (push, mt->layer_stride >> 2); |
| BEGIN_NV04(push, NV50_3D(RT_HORIZ(0)), 2); |
| if (nouveau_bo_memtype(bo)) |
| PUSH_DATA(push, sf->width); |
| else |
| PUSH_DATA(push, NV50_3D_RT_HORIZ_LINEAR | mt->level[0].pitch); |
| PUSH_DATA (push, sf->height); |
| BEGIN_NV04(push, NV50_3D(RT_ARRAY_MODE), 1); |
| if (mt->layout_3d) |
| PUSH_DATA(push, NV50_3D_RT_ARRAY_MODE_MODE_3D | 512); |
| else |
| PUSH_DATA(push, 512); |
| |
| BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1); |
| PUSH_DATA (push, mt->ms_mode); |
| |
| if (!nouveau_bo_memtype(bo)) { |
| BEGIN_NV04(push, NV50_3D(ZETA_ENABLE), 1); |
| PUSH_DATA (push, 0); |
| } |
| |
| /* NOTE: only works with D3D clear flag (5097/0x143c bit 4) */ |
| |
| BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(0)), 2); |
| PUSH_DATA (push, (width << 16) | dstx); |
| PUSH_DATA (push, (height << 16) | dsty); |
| |
| if (!render_condition_enabled) { |
| BEGIN_NV04(push, NV50_3D(COND_MODE), 1); |
| PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS); |
| } |
| |
| BEGIN_NI04(push, NV50_3D(CLEAR_BUFFERS), sf->depth); |
| for (z = 0; z < sf->depth; ++z) { |
| PUSH_DATA (push, 0x3c | |
| (z << NV50_3D_CLEAR_BUFFERS_LAYER__SHIFT)); |
| } |
| |
| if (!render_condition_enabled) { |
| BEGIN_NV04(push, NV50_3D(COND_MODE), 1); |
| PUSH_DATA (push, nv50->cond_condmode); |
| } |
| |
| nv50->dirty_3d |= NV50_NEW_3D_FRAMEBUFFER | NV50_NEW_3D_SCISSOR; |
| } |
| |
| static void |
| nv50_clear_depth_stencil(struct pipe_context *pipe, |
| struct pipe_surface *dst, |
| unsigned clear_flags, |
| double depth, |
| unsigned stencil, |
| unsigned dstx, unsigned dsty, |
| unsigned width, unsigned height, |
| bool render_condition_enabled) |
| { |
| struct nv50_context *nv50 = nv50_context(pipe); |
| struct nouveau_pushbuf *push = nv50->base.pushbuf; |
| struct nv50_miptree *mt = nv50_miptree(dst->texture); |
| struct nv50_surface *sf = nv50_surface(dst); |
| struct nouveau_bo *bo = mt->base.bo; |
| uint32_t mode = 0; |
| unsigned z; |
| |
| assert(dst->texture->target != PIPE_BUFFER); |
| assert(nouveau_bo_memtype(bo)); /* ZETA cannot be linear */ |
| |
| if (clear_flags & PIPE_CLEAR_DEPTH) { |
| BEGIN_NV04(push, NV50_3D(CLEAR_DEPTH), 1); |
| PUSH_DATAf(push, depth); |
| mode |= NV50_3D_CLEAR_BUFFERS_Z; |
| } |
| |
| if (clear_flags & PIPE_CLEAR_STENCIL) { |
| BEGIN_NV04(push, NV50_3D(CLEAR_STENCIL), 1); |
| PUSH_DATA (push, stencil & 0xff); |
| mode |= NV50_3D_CLEAR_BUFFERS_S; |
| } |
| |
| if (nouveau_pushbuf_space(push, 64 + sf->depth, 1, 0)) |
| return; |
| |
| PUSH_REFN(push, bo, mt->base.domain | NOUVEAU_BO_WR); |
| |
| BEGIN_NV04(push, NV50_3D(SCREEN_SCISSOR_HORIZ), 2); |
| PUSH_DATA (push, ( width << 16) | dstx); |
| PUSH_DATA (push, (height << 16) | dsty); |
| BEGIN_NV04(push, NV50_3D(SCISSOR_HORIZ(0)), 2); |
| PUSH_DATA (push, 8192 << 16); |
| PUSH_DATA (push, 8192 << 16); |
| nv50->scissors_dirty |= 1; |
| |
| BEGIN_NV04(push, NV50_3D(ZETA_ADDRESS_HIGH), 5); |
| PUSH_DATAh(push, mt->base.address + sf->offset); |
| PUSH_DATA (push, mt->base.address + sf->offset); |
| PUSH_DATA (push, nv50_format_table[dst->format].rt); |
| PUSH_DATA (push, mt->level[sf->base.u.tex.level].tile_mode); |
| PUSH_DATA (push, mt->layer_stride >> 2); |
| BEGIN_NV04(push, NV50_3D(ZETA_ENABLE), 1); |
| PUSH_DATA (push, 1); |
| BEGIN_NV04(push, NV50_3D(ZETA_HORIZ), 3); |
| PUSH_DATA (push, sf->width); |
| PUSH_DATA (push, sf->height); |
| PUSH_DATA (push, (1 << 16) | 1); |
| |
| BEGIN_NV04(push, NV50_3D(RT_ARRAY_MODE), 1); |
| PUSH_DATA (push, 512); |
| |
| BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1); |
| PUSH_DATA (push, mt->ms_mode); |
| |
| BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(0)), 2); |
| PUSH_DATA (push, (width << 16) | dstx); |
| PUSH_DATA (push, (height << 16) | dsty); |
| |
| if (!render_condition_enabled) { |
| BEGIN_NV04(push, NV50_3D(COND_MODE), 1); |
| PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS); |
| } |
| |
| BEGIN_NI04(push, NV50_3D(CLEAR_BUFFERS), sf->depth); |
| for (z = 0; z < sf->depth; ++z) { |
| PUSH_DATA (push, mode | |
| (z << NV50_3D_CLEAR_BUFFERS_LAYER__SHIFT)); |
| } |
| |
| if (!render_condition_enabled) { |
| BEGIN_NV04(push, NV50_3D(COND_MODE), 1); |
| PUSH_DATA (push, nv50->cond_condmode); |
| } |
| |
| nv50->dirty_3d |= NV50_NEW_3D_FRAMEBUFFER | NV50_NEW_3D_SCISSOR; |
| } |
| |
| void |
| nv50_clear_texture(struct pipe_context *pipe, |
| struct pipe_resource *res, |
| unsigned level, |
| const struct pipe_box *box, |
| const void *data) |
| { |
| struct pipe_surface tmpl = {{0}}, *sf; |
| |
| tmpl.format = res->format; |
| tmpl.u.tex.first_layer = box->z; |
| tmpl.u.tex.last_layer = box->z + box->depth - 1; |
| tmpl.u.tex.level = level; |
| sf = pipe->create_surface(pipe, res, &tmpl); |
| if (!sf) |
| return; |
| |
| if (util_format_is_depth_or_stencil(res->format)) { |
| float depth = 0; |
| uint8_t stencil = 0; |
| unsigned clear = 0; |
| const struct util_format_description *desc = |
| util_format_description(res->format); |
| |
| if (util_format_has_depth(desc)) { |
| clear |= PIPE_CLEAR_DEPTH; |
| desc->unpack_z_float(&depth, 0, data, 0, 1, 1); |
| } |
| if (util_format_has_stencil(desc)) { |
| clear |= PIPE_CLEAR_STENCIL; |
| desc->unpack_s_8uint(&stencil, 0, data, 0, 1, 1); |
| } |
| pipe->clear_depth_stencil(pipe, sf, clear, depth, stencil, |
| box->x, box->y, box->width, box->height, false); |
| } else { |
| union pipe_color_union color; |
| |
| switch (util_format_get_blocksizebits(res->format)) { |
| case 128: |
| sf->format = PIPE_FORMAT_R32G32B32A32_UINT; |
| memcpy(&color.ui, data, 128 / 8); |
| break; |
| case 64: |
| sf->format = PIPE_FORMAT_R32G32_UINT; |
| memcpy(&color.ui, data, 64 / 8); |
| memset(&color.ui[2], 0, 64 / 8); |
| break; |
| case 32: |
| sf->format = PIPE_FORMAT_R32_UINT; |
| memcpy(&color.ui, data, 32 / 8); |
| memset(&color.ui[1], 0, 96 / 8); |
| break; |
| case 16: |
| sf->format = PIPE_FORMAT_R16_UINT; |
| color.ui[0] = util_cpu_to_le32( |
| util_le16_to_cpu(*(unsigned short *)data)); |
| memset(&color.ui[1], 0, 96 / 8); |
| break; |
| case 8: |
| sf->format = PIPE_FORMAT_R8_UINT; |
| color.ui[0] = util_cpu_to_le32(*(unsigned char *)data); |
| memset(&color.ui[1], 0, 96 / 8); |
| break; |
| default: |
| assert(!"Unknown texel element size"); |
| return; |
| } |
| |
| pipe->clear_render_target(pipe, sf, &color, |
| box->x, box->y, box->width, box->height, false); |
| } |
| pipe->surface_destroy(pipe, sf); |
| } |
| |
| void |
| nv50_clear(struct pipe_context *pipe, unsigned buffers, |
| const union pipe_color_union *color, |
| double depth, unsigned stencil) |
| { |
| struct nv50_context *nv50 = nv50_context(pipe); |
| struct nouveau_pushbuf *push = nv50->base.pushbuf; |
| struct pipe_framebuffer_state *fb = &nv50->framebuffer; |
| unsigned i, j, k; |
| uint32_t mode = 0; |
| |
| /* don't need NEW_BLEND, COLOR_MASK doesn't affect CLEAR_BUFFERS */ |
| if (!nv50_state_validate_3d(nv50, NV50_NEW_3D_FRAMEBUFFER)) |
| return; |
| |
| /* We have to clear ALL of the layers, not up to the min number of layers |
| * of any attachment. */ |
| BEGIN_NV04(push, NV50_3D(RT_ARRAY_MODE), 1); |
| PUSH_DATA (push, (nv50->rt_array_mode & NV50_3D_RT_ARRAY_MODE_MODE_3D) | 512); |
| |
| if (buffers & PIPE_CLEAR_COLOR && fb->nr_cbufs) { |
| BEGIN_NV04(push, NV50_3D(CLEAR_COLOR(0)), 4); |
| PUSH_DATAf(push, color->f[0]); |
| PUSH_DATAf(push, color->f[1]); |
| PUSH_DATAf(push, color->f[2]); |
| PUSH_DATAf(push, color->f[3]); |
| if (buffers & PIPE_CLEAR_COLOR0) |
| mode = |
| NV50_3D_CLEAR_BUFFERS_R | NV50_3D_CLEAR_BUFFERS_G | |
| NV50_3D_CLEAR_BUFFERS_B | NV50_3D_CLEAR_BUFFERS_A; |
| } |
| |
| if (buffers & PIPE_CLEAR_DEPTH) { |
| BEGIN_NV04(push, NV50_3D(CLEAR_DEPTH), 1); |
| PUSH_DATA (push, fui(depth)); |
| mode |= NV50_3D_CLEAR_BUFFERS_Z; |
| } |
| |
| if (buffers & PIPE_CLEAR_STENCIL) { |
| BEGIN_NV04(push, NV50_3D(CLEAR_STENCIL), 1); |
| PUSH_DATA (push, stencil & 0xff); |
| mode |= NV50_3D_CLEAR_BUFFERS_S; |
| } |
| |
| if (mode) { |
| int zs_layers = 0, color0_layers = 0; |
| if (fb->cbufs[0] && (mode & 0x3c)) |
| color0_layers = nv50_surface(fb->cbufs[0])->depth; |
| if (fb->zsbuf && (mode & ~0x3c)) |
| zs_layers = nv50_surface(fb->zsbuf)->depth; |
| |
| for (j = 0; j < MIN2(zs_layers, color0_layers); j++) { |
| BEGIN_NV04(push, NV50_3D(CLEAR_BUFFERS), 1); |
| PUSH_DATA(push, mode | (j << NV50_3D_CLEAR_BUFFERS_LAYER__SHIFT)); |
| } |
| for (k = j; k < zs_layers; k++) { |
| BEGIN_NV04(push, NV50_3D(CLEAR_BUFFERS), 1); |
| PUSH_DATA(push, (mode & ~0x3c) | (k << NV50_3D_CLEAR_BUFFERS_LAYER__SHIFT)); |
| } |
| for (k = j; k < color0_layers; k++) { |
| BEGIN_NV04(push, NV50_3D(CLEAR_BUFFERS), 1); |
| PUSH_DATA(push, (mode & 0x3c) | (k << NV50_3D_CLEAR_BUFFERS_LAYER__SHIFT)); |
| } |
| } |
| |
| for (i = 1; i < fb->nr_cbufs; i++) { |
| struct pipe_surface *sf = fb->cbufs[i]; |
| if (!sf || !(buffers & (PIPE_CLEAR_COLOR0 << i))) |
| continue; |
| for (j = 0; j < nv50_surface(sf)->depth; j++) { |
| BEGIN_NV04(push, NV50_3D(CLEAR_BUFFERS), 1); |
| PUSH_DATA (push, (i << 6) | 0x3c | |
| (j << NV50_3D_CLEAR_BUFFERS_LAYER__SHIFT)); |
| } |
| } |
| |
| /* restore the array mode */ |
| BEGIN_NV04(push, NV50_3D(RT_ARRAY_MODE), 1); |
| PUSH_DATA (push, nv50->rt_array_mode); |
| } |
| |
| static void |
| nv50_clear_buffer_push(struct pipe_context *pipe, |
| struct pipe_resource *res, |
| unsigned offset, unsigned size, |
| const void *data, int data_size) |
| { |
| struct nv50_context *nv50 = nv50_context(pipe); |
| struct nouveau_pushbuf *push = nv50->base.pushbuf; |
| struct nv04_resource *buf = nv04_resource(res); |
| unsigned count = (size + 3) / 4; |
| unsigned xcoord = offset & 0xff; |
| unsigned tmp, i; |
| |
| if (data_size == 1) { |
| tmp = *(unsigned char *)data; |
| tmp = (tmp << 24) | (tmp << 16) | (tmp << 8) | tmp; |
| data = &tmp; |
| data_size = 4; |
| } else if (data_size == 2) { |
| tmp = *(unsigned short *)data; |
| tmp = (tmp << 16) | tmp; |
| data = &tmp; |
| data_size = 4; |
| } |
| |
| unsigned data_words = data_size / 4; |
| |
| nouveau_bufctx_refn(nv50->bufctx, 0, buf->bo, buf->domain | NOUVEAU_BO_WR); |
| nouveau_pushbuf_bufctx(push, nv50->bufctx); |
| nouveau_pushbuf_validate(push); |
| |
| offset &= ~0xff; |
| |
| BEGIN_NV04(push, NV50_2D(DST_FORMAT), 2); |
| PUSH_DATA (push, G80_SURFACE_FORMAT_R8_UNORM); |
| PUSH_DATA (push, 1); |
| BEGIN_NV04(push, NV50_2D(DST_PITCH), 5); |
| PUSH_DATA (push, 262144); |
| PUSH_DATA (push, 65536); |
| PUSH_DATA (push, 1); |
| PUSH_DATAh(push, buf->address + offset); |
| PUSH_DATA (push, buf->address + offset); |
| BEGIN_NV04(push, NV50_2D(SIFC_BITMAP_ENABLE), 2); |
| PUSH_DATA (push, 0); |
| PUSH_DATA (push, G80_SURFACE_FORMAT_R8_UNORM); |
| BEGIN_NV04(push, NV50_2D(SIFC_WIDTH), 10); |
| PUSH_DATA (push, size); |
| PUSH_DATA (push, 1); |
| PUSH_DATA (push, 0); |
| PUSH_DATA (push, 1); |
| PUSH_DATA (push, 0); |
| PUSH_DATA (push, 1); |
| PUSH_DATA (push, 0); |
| PUSH_DATA (push, xcoord); |
| PUSH_DATA (push, 0); |
| PUSH_DATA (push, 0); |
| |
| while (count) { |
| unsigned nr_data = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN) / data_words; |
| unsigned nr = nr_data * data_words; |
| |
| BEGIN_NI04(push, NV50_2D(SIFC_DATA), nr); |
| for (i = 0; i < nr_data; i++) |
| PUSH_DATAp(push, data, data_words); |
| |
| count -= nr; |
| } |
| |
| nv50_resource_validate(buf, NOUVEAU_BO_WR); |
| |
| nouveau_bufctx_reset(nv50->bufctx, 0); |
| } |
| |
| static void |
| nv50_clear_buffer(struct pipe_context *pipe, |
| struct pipe_resource *res, |
| unsigned offset, unsigned size, |
| const void *data, int data_size) |
| { |
| struct nv50_context *nv50 = nv50_context(pipe); |
| struct nouveau_pushbuf *push = nv50->base.pushbuf; |
| struct nv04_resource *buf = (struct nv04_resource *)res; |
| union pipe_color_union color; |
| enum pipe_format dst_fmt; |
| unsigned width, height, elements; |
| |
| assert(res->target == PIPE_BUFFER); |
| assert(nouveau_bo_memtype(buf->bo) == 0); |
| |
| switch (data_size) { |
| case 16: |
| dst_fmt = PIPE_FORMAT_R32G32B32A32_UINT; |
| memcpy(&color.ui, data, 16); |
| break; |
| case 8: |
| dst_fmt = PIPE_FORMAT_R32G32_UINT; |
| memcpy(&color.ui, data, 8); |
| memset(&color.ui[2], 0, 8); |
| break; |
| case 4: |
| dst_fmt = PIPE_FORMAT_R32_UINT; |
| memcpy(&color.ui, data, 4); |
| memset(&color.ui[1], 0, 12); |
| break; |
| case 2: |
| dst_fmt = PIPE_FORMAT_R16_UINT; |
| color.ui[0] = util_cpu_to_le32( |
| util_le16_to_cpu(*(unsigned short *)data)); |
| memset(&color.ui[1], 0, 12); |
| break; |
| case 1: |
| dst_fmt = PIPE_FORMAT_R8_UINT; |
| color.ui[0] = util_cpu_to_le32(*(unsigned char *)data); |
| memset(&color.ui[1], 0, 12); |
| break; |
| default: |
| assert(!"Unsupported element size"); |
| return; |
| } |
| |
| util_range_add(&buf->base, &buf->valid_buffer_range, offset, offset + size); |
| |
| assert(size % data_size == 0); |
| |
| if (offset & 0xff) { |
| unsigned fixup_size = MIN2(size, align(offset, 0x100) - offset); |
| assert(fixup_size % data_size == 0); |
| nv50_clear_buffer_push(pipe, res, offset, fixup_size, data, data_size); |
| offset += fixup_size; |
| size -= fixup_size; |
| if (!size) |
| return; |
| } |
| |
| elements = size / data_size; |
| height = (elements + 8191) / 8192; |
| width = elements / height; |
| if (height > 1) |
| width &= ~0xff; |
| assert(width > 0); |
| |
| BEGIN_NV04(push, NV50_3D(CLEAR_COLOR(0)), 4); |
| PUSH_DATA (push, color.ui[0]); |
| PUSH_DATA (push, color.ui[1]); |
| PUSH_DATA (push, color.ui[2]); |
| PUSH_DATA (push, color.ui[3]); |
| |
| if (nouveau_pushbuf_space(push, 64, 1, 0)) |
| return; |
| |
| PUSH_REFN(push, buf->bo, buf->domain | NOUVEAU_BO_WR); |
| |
| BEGIN_NV04(push, NV50_3D(SCREEN_SCISSOR_HORIZ), 2); |
| PUSH_DATA (push, width << 16); |
| PUSH_DATA (push, height << 16); |
| BEGIN_NV04(push, NV50_3D(SCISSOR_HORIZ(0)), 2); |
| PUSH_DATA (push, 8192 << 16); |
| PUSH_DATA (push, 8192 << 16); |
| nv50->scissors_dirty |= 1; |
| |
| BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1); |
| PUSH_DATA (push, 1); |
| BEGIN_NV04(push, NV50_3D(RT_ADDRESS_HIGH(0)), 5); |
| PUSH_DATAh(push, buf->address + offset); |
| PUSH_DATA (push, buf->address + offset); |
| PUSH_DATA (push, nv50_format_table[dst_fmt].rt); |
| PUSH_DATA (push, 0); |
| PUSH_DATA (push, 0); |
| BEGIN_NV04(push, NV50_3D(RT_HORIZ(0)), 2); |
| PUSH_DATA (push, NV50_3D_RT_HORIZ_LINEAR | align(width * data_size, 0x100)); |
| PUSH_DATA (push, height); |
| BEGIN_NV04(push, NV50_3D(ZETA_ENABLE), 1); |
| PUSH_DATA (push, 0); |
| BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1); |
| PUSH_DATA (push, 0); |
| |
| /* NOTE: only works with D3D clear flag (5097/0x143c bit 4) */ |
| |
| BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(0)), 2); |
| PUSH_DATA (push, (width << 16)); |
| PUSH_DATA (push, (height << 16)); |
| |
| BEGIN_NV04(push, NV50_3D(COND_MODE), 1); |
| PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS); |
| |
| BEGIN_NI04(push, NV50_3D(CLEAR_BUFFERS), 1); |
| PUSH_DATA (push, 0x3c); |
| |
| BEGIN_NV04(push, NV50_3D(COND_MODE), 1); |
| PUSH_DATA (push, nv50->cond_condmode); |
| |
| nv50_resource_validate(buf, NOUVEAU_BO_WR); |
| |
| if (width * height != elements) { |
| offset += width * height * data_size; |
| width = elements - width * height; |
| nv50_clear_buffer_push(pipe, res, offset, width * data_size, |
| data, data_size); |
| } |
| |
| nv50->dirty_3d |= NV50_NEW_3D_FRAMEBUFFER | NV50_NEW_3D_SCISSOR; |
| } |
| |
| /* =============================== BLIT CODE =================================== |
| */ |
| |
| struct nv50_blitter |
| { |
| struct nv50_program *fp[NV50_BLIT_MAX_TEXTURE_TYPES][NV50_BLIT_MODES]; |
| struct nv50_program vp; |
| |
| struct nv50_tsc_entry sampler[2]; /* nearest, bilinear */ |
| |
| mtx_t mutex; |
| }; |
| |
| struct nv50_blitctx |
| { |
| struct nv50_context *nv50; |
| struct nv50_program *fp; |
| uint8_t mode; |
| uint16_t color_mask; |
| uint8_t filter; |
| uint8_t render_condition_enable; |
| enum pipe_texture_target target; |
| struct { |
| struct pipe_framebuffer_state fb; |
| struct nv50_window_rect_stateobj window_rect; |
| struct nv50_rasterizer_stateobj *rast; |
| struct nv50_program *vp; |
| struct nv50_program *gp; |
| struct nv50_program *fp; |
| unsigned num_textures[3]; |
| unsigned num_samplers[3]; |
| struct pipe_sampler_view *texture[2]; |
| struct nv50_tsc_entry *sampler[2]; |
| unsigned min_samples; |
| uint32_t dirty_3d; |
| } saved; |
| struct nv50_rasterizer_stateobj rast; |
| }; |
| |
| static void |
| nv50_blitter_make_vp(struct nv50_blitter *blit) |
| { |
| static const uint32_t code[] = |
| { |
| 0x10000001, 0x0423c788, /* mov b32 o[0x00] s[0x00] */ /* HPOS.x */ |
| 0x10000205, 0x0423c788, /* mov b32 o[0x04] s[0x04] */ /* HPOS.y */ |
| 0x10000409, 0x0423c788, /* mov b32 o[0x08] s[0x08] */ /* TEXC.x */ |
| 0x1000060d, 0x0423c788, /* mov b32 o[0x0c] s[0x0c] */ /* TEXC.y */ |
| 0x10000811, 0x0423c789, /* mov b32 o[0x10] s[0x10] */ /* TEXC.z */ |
| }; |
| |
| blit->vp.type = PIPE_SHADER_VERTEX; |
| blit->vp.translated = true; |
| blit->vp.code = (uint32_t *)code; /* const_cast */ |
| blit->vp.code_size = sizeof(code); |
| blit->vp.max_gpr = 4; |
| blit->vp.max_out = 5; |
| blit->vp.out_nr = 2; |
| blit->vp.out[0].mask = 0x3; |
| blit->vp.out[0].sn = TGSI_SEMANTIC_POSITION; |
| blit->vp.out[1].hw = 2; |
| blit->vp.out[1].mask = 0x7; |
| blit->vp.out[1].sn = TGSI_SEMANTIC_GENERIC; |
| blit->vp.out[1].si = 0; |
| blit->vp.vp.attrs[0] = 0x73; |
| blit->vp.vp.psiz = 0x40; |
| blit->vp.vp.edgeflag = 0x40; |
| } |
| |
| void * |
| nv50_blitter_make_fp(struct pipe_context *pipe, |
| unsigned mode, |
| enum pipe_texture_target ptarg) |
| { |
| struct ureg_program *ureg; |
| struct ureg_src tc; |
| struct ureg_dst out; |
| struct ureg_dst data; |
| |
| const unsigned target = nv50_blit_get_tgsi_texture_target(ptarg); |
| |
| bool tex_rgbaz = false; |
| bool tex_s = false; |
| bool cvt_un8 = false; |
| |
| bool int_clamp = mode == NV50_BLIT_MODE_INT_CLAMP; |
| if (int_clamp) |
| mode = NV50_BLIT_MODE_PASS; |
| |
| if (mode != NV50_BLIT_MODE_PASS && |
| mode != NV50_BLIT_MODE_Z24X8 && |
| mode != NV50_BLIT_MODE_X8Z24) |
| tex_s = true; |
| |
| if (mode != NV50_BLIT_MODE_X24S8 && |
| mode != NV50_BLIT_MODE_S8X24 && |
| mode != NV50_BLIT_MODE_XS) |
| tex_rgbaz = true; |
| |
| if (mode != NV50_BLIT_MODE_PASS && |
| mode != NV50_BLIT_MODE_ZS && |
| mode != NV50_BLIT_MODE_XS) |
| cvt_un8 = true; |
| |
| ureg = ureg_create(PIPE_SHADER_FRAGMENT); |
| if (!ureg) |
| return NULL; |
| |
| out = ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 0); |
| tc = ureg_DECL_fs_input( |
| ureg, TGSI_SEMANTIC_GENERIC, 0, TGSI_INTERPOLATE_LINEAR); |
| |
| if (ptarg == PIPE_TEXTURE_1D_ARRAY) { |
| /* Adjust coordinates. Depth is in z, but TEX expects it to be in y. */ |
| tc = ureg_swizzle(tc, TGSI_SWIZZLE_X, TGSI_SWIZZLE_Z, |
| TGSI_SWIZZLE_Z, TGSI_SWIZZLE_Z); |
| } |
| |
| data = ureg_DECL_temporary(ureg); |
| |
| if (tex_s) { |
| ureg_TEX(ureg, ureg_writemask(data, TGSI_WRITEMASK_X), |
| target, tc, ureg_DECL_sampler(ureg, 1)); |
| ureg_MOV(ureg, ureg_writemask(data, TGSI_WRITEMASK_Y), |
| ureg_scalar(ureg_src(data), TGSI_SWIZZLE_X)); |
| } |
| if (tex_rgbaz) { |
| const unsigned mask = (mode == NV50_BLIT_MODE_PASS) ? |
| TGSI_WRITEMASK_XYZW : TGSI_WRITEMASK_X; |
| ureg_TEX(ureg, ureg_writemask(data, mask), |
| target, tc, ureg_DECL_sampler(ureg, 0)); |
| } |
| |
| /* handle signed to unsigned integer conversions */ |
| if (int_clamp) |
| ureg_UMIN(ureg, data, ureg_src(data), ureg_imm1u(ureg, 0x7fffffff)); |
| |
| if (cvt_un8) { |
| struct ureg_src mask; |
| struct ureg_src scale; |
| struct ureg_dst outz; |
| struct ureg_dst outs; |
| struct ureg_dst zdst3 = ureg_writemask(data, TGSI_WRITEMASK_XYZ); |
| struct ureg_dst zdst = ureg_writemask(data, TGSI_WRITEMASK_X); |
| struct ureg_dst sdst = ureg_writemask(data, TGSI_WRITEMASK_Y); |
| struct ureg_src zsrc3 = ureg_src(data); |
| struct ureg_src zsrc = ureg_scalar(zsrc3, TGSI_SWIZZLE_X); |
| struct ureg_src ssrc = ureg_scalar(zsrc3, TGSI_SWIZZLE_Y); |
| struct ureg_src zshuf; |
| |
| mask = ureg_imm3u(ureg, 0x0000ff, 0x00ff00, 0xff0000); |
| scale = ureg_imm4f(ureg, |
| 1.0f / 0x0000ff, 1.0f / 0x00ff00, 1.0f / 0xff0000, |
| (1 << 24) - 1); |
| |
| if (mode == NV50_BLIT_MODE_Z24S8 || |
| mode == NV50_BLIT_MODE_X24S8 || |
| mode == NV50_BLIT_MODE_Z24X8) { |
| outz = ureg_writemask(out, TGSI_WRITEMASK_XYZ); |
| outs = ureg_writemask(out, TGSI_WRITEMASK_W); |
| zshuf = ureg_src(data); |
| } else { |
| outz = ureg_writemask(out, TGSI_WRITEMASK_YZW); |
| outs = ureg_writemask(out, TGSI_WRITEMASK_X); |
| zshuf = ureg_swizzle(zsrc3, TGSI_SWIZZLE_W, |
| TGSI_SWIZZLE_X, TGSI_SWIZZLE_Y, TGSI_SWIZZLE_Z); |
| } |
| |
| if (tex_s) { |
| ureg_I2F(ureg, sdst, ssrc); |
| ureg_MUL(ureg, outs, ssrc, ureg_scalar(scale, TGSI_SWIZZLE_X)); |
| } |
| |
| if (tex_rgbaz) { |
| ureg_MUL(ureg, zdst, zsrc, ureg_scalar(scale, TGSI_SWIZZLE_W)); |
| ureg_F2I(ureg, zdst, zsrc); |
| ureg_AND(ureg, zdst3, zsrc, mask); |
| ureg_I2F(ureg, zdst3, zsrc3); |
| ureg_MUL(ureg, zdst3, zsrc3, scale); |
| ureg_MOV(ureg, outz, zshuf); |
| } |
| } else { |
| unsigned mask = TGSI_WRITEMASK_XYZW; |
| |
| if (mode != NV50_BLIT_MODE_PASS) { |
| mask &= ~TGSI_WRITEMASK_ZW; |
| if (!tex_s) |
| mask = TGSI_WRITEMASK_X; |
| if (!tex_rgbaz) |
| mask = TGSI_WRITEMASK_Y; |
| } |
| ureg_MOV(ureg, ureg_writemask(out, mask), ureg_src(data)); |
| } |
| ureg_END(ureg); |
| |
| return ureg_create_shader_and_destroy(ureg, pipe); |
| } |
| |
| static void |
| nv50_blitter_make_sampler(struct nv50_blitter *blit) |
| { |
| /* clamp to edge, min/max lod = 0, nearest filtering */ |
| |
| blit->sampler[0].id = -1; |
| |
| blit->sampler[0].tsc[0] = G80_TSC_0_SRGB_CONVERSION | |
| (G80_TSC_WRAP_CLAMP_TO_EDGE << G80_TSC_0_ADDRESS_U__SHIFT) | |
| (G80_TSC_WRAP_CLAMP_TO_EDGE << G80_TSC_0_ADDRESS_V__SHIFT) | |
| (G80_TSC_WRAP_CLAMP_TO_EDGE << G80_TSC_0_ADDRESS_P__SHIFT); |
| blit->sampler[0].tsc[1] = |
| G80_TSC_1_MAG_FILTER_NEAREST | |
| G80_TSC_1_MIN_FILTER_NEAREST | |
| G80_TSC_1_MIP_FILTER_NONE; |
| |
| /* clamp to edge, min/max lod = 0, bilinear filtering */ |
| |
| blit->sampler[1].id = -1; |
| |
| blit->sampler[1].tsc[0] = blit->sampler[0].tsc[0]; |
| blit->sampler[1].tsc[1] = |
| G80_TSC_1_MAG_FILTER_LINEAR | |
| G80_TSC_1_MIN_FILTER_LINEAR | |
| G80_TSC_1_MIP_FILTER_NONE; |
| } |
| |
| unsigned |
| nv50_blit_select_mode(const struct pipe_blit_info *info) |
| { |
| const unsigned mask = info->mask; |
| |
| switch (info->dst.resource->format) { |
| case PIPE_FORMAT_Z24_UNORM_S8_UINT: |
| case PIPE_FORMAT_Z24X8_UNORM: |
| case PIPE_FORMAT_X24S8_UINT: |
| switch (mask & PIPE_MASK_ZS) { |
| case PIPE_MASK_ZS: return NV50_BLIT_MODE_Z24S8; |
| case PIPE_MASK_Z: return NV50_BLIT_MODE_Z24X8; |
| default: |
| return NV50_BLIT_MODE_X24S8; |
| } |
| case PIPE_FORMAT_S8_UINT_Z24_UNORM: |
| case PIPE_FORMAT_X8Z24_UNORM: |
| case PIPE_FORMAT_S8X24_UINT: |
| switch (mask & PIPE_MASK_ZS) { |
| case PIPE_MASK_ZS: return NV50_BLIT_MODE_S8Z24; |
| case PIPE_MASK_Z: return NV50_BLIT_MODE_X8Z24; |
| default: |
| return NV50_BLIT_MODE_S8X24; |
| } |
| case PIPE_FORMAT_Z32_FLOAT: |
| case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT: |
| case PIPE_FORMAT_X32_S8X24_UINT: |
| switch (mask & PIPE_MASK_ZS) { |
| case PIPE_MASK_ZS: return NV50_BLIT_MODE_ZS; |
| case PIPE_MASK_Z: return NV50_BLIT_MODE_PASS; |
| default: |
| return NV50_BLIT_MODE_XS; |
| } |
| default: |
| if (util_format_is_pure_uint(info->src.format) && |
| util_format_is_pure_sint(info->dst.format)) |
| return NV50_BLIT_MODE_INT_CLAMP; |
| return NV50_BLIT_MODE_PASS; |
| } |
| } |
| |
| static void |
| nv50_blit_select_fp(struct nv50_blitctx *ctx, const struct pipe_blit_info *info) |
| { |
| struct nv50_blitter *blitter = ctx->nv50->screen->blitter; |
| |
| const enum pipe_texture_target ptarg = |
| nv50_blit_reinterpret_pipe_texture_target(info->src.resource->target); |
| |
| const unsigned targ = nv50_blit_texture_type(ptarg); |
| const unsigned mode = ctx->mode; |
| |
| if (!blitter->fp[targ][mode]) { |
| mtx_lock(&blitter->mutex); |
| if (!blitter->fp[targ][mode]) |
| blitter->fp[targ][mode] = |
| nv50_blitter_make_fp(&ctx->nv50->base.pipe, mode, ptarg); |
| mtx_unlock(&blitter->mutex); |
| } |
| ctx->fp = blitter->fp[targ][mode]; |
| } |
| |
| static void |
| nv50_blit_set_dst(struct nv50_blitctx *ctx, |
| struct pipe_resource *res, unsigned level, unsigned layer, |
| enum pipe_format format) |
| { |
| struct nv50_context *nv50 = ctx->nv50; |
| struct pipe_context *pipe = &nv50->base.pipe; |
| struct pipe_surface templ; |
| |
| if (util_format_is_depth_or_stencil(format)) |
| templ.format = nv50_blit_zeta_to_colour_format(format); |
| else |
| templ.format = format; |
| |
| templ.u.tex.level = level; |
| templ.u.tex.first_layer = templ.u.tex.last_layer = layer; |
| |
| if (layer == -1) { |
| templ.u.tex.first_layer = 0; |
| templ.u.tex.last_layer = |
| (res->target == PIPE_TEXTURE_3D ? res->depth0 : res->array_size) - 1; |
| } |
| |
| nv50->framebuffer.cbufs[0] = nv50_miptree_surface_new(pipe, res, &templ); |
| nv50->framebuffer.nr_cbufs = 1; |
| nv50->framebuffer.zsbuf = NULL; |
| nv50->framebuffer.width = nv50->framebuffer.cbufs[0]->width; |
| nv50->framebuffer.height = nv50->framebuffer.cbufs[0]->height; |
| } |
| |
| static void |
| nv50_blit_set_src(struct nv50_blitctx *blit, |
| struct pipe_resource *res, unsigned level, unsigned layer, |
| enum pipe_format format, const uint8_t filter) |
| { |
| struct nv50_context *nv50 = blit->nv50; |
| struct pipe_context *pipe = &nv50->base.pipe; |
| struct pipe_sampler_view templ; |
| uint32_t flags; |
| enum pipe_texture_target target; |
| |
| target = nv50_blit_reinterpret_pipe_texture_target(res->target); |
| |
| templ.format = format; |
| templ.u.tex.first_level = templ.u.tex.last_level = level; |
| templ.u.tex.first_layer = templ.u.tex.last_layer = layer; |
| templ.swizzle_r = PIPE_SWIZZLE_X; |
| templ.swizzle_g = PIPE_SWIZZLE_Y; |
| templ.swizzle_b = PIPE_SWIZZLE_Z; |
| templ.swizzle_a = PIPE_SWIZZLE_W; |
| |
| if (layer == -1) { |
| templ.u.tex.first_layer = 0; |
| templ.u.tex.last_layer = |
| (res->target == PIPE_TEXTURE_3D ? res->depth0 : res->array_size) - 1; |
| } |
| |
| flags = res->last_level ? 0 : NV50_TEXVIEW_SCALED_COORDS; |
| flags |= NV50_TEXVIEW_ACCESS_RESOLVE; |
| if (filter && res->nr_samples == 8) |
| flags |= NV50_TEXVIEW_FILTER_MSAA8; |
| |
| nv50->textures[2][0] = nv50_create_texture_view( |
| pipe, res, &templ, flags, target); |
| nv50->textures[2][1] = NULL; |
| |
| nv50->num_textures[0] = nv50->num_textures[1] = 0; |
| nv50->num_textures[2] = 1; |
| |
| templ.format = nv50_zs_to_s_format(format); |
| if (templ.format != res->format) { |
| nv50->textures[2][1] = nv50_create_texture_view( |
| pipe, res, &templ, flags, target); |
| nv50->num_textures[2] = 2; |
| } |
| } |
| |
| static void |
| nv50_blitctx_prepare_state(struct nv50_blitctx *blit) |
| { |
| struct nouveau_pushbuf *push = blit->nv50->base.pushbuf; |
| |
| if (blit->nv50->cond_query && !blit->render_condition_enable) { |
| BEGIN_NV04(push, NV50_3D(COND_MODE), 1); |
| PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS); |
| } |
| |
| /* blend state */ |
| BEGIN_NV04(push, NV50_3D(COLOR_MASK(0)), 1); |
| PUSH_DATA (push, blit->color_mask); |
| BEGIN_NV04(push, NV50_3D(BLEND_ENABLE(0)), 1); |
| PUSH_DATA (push, 0); |
| BEGIN_NV04(push, NV50_3D(LOGIC_OP_ENABLE), 1); |
| PUSH_DATA (push, 0); |
| |
| /* rasterizer state */ |
| #ifndef NV50_SCISSORS_CLIPPING |
| BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(0)), 1); |
| PUSH_DATA (push, 1); |
| #endif |
| BEGIN_NV04(push, NV50_3D(VERTEX_TWO_SIDE_ENABLE), 1); |
| PUSH_DATA (push, 0); |
| BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1); |
| PUSH_DATA (push, 0); |
| BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1); |
| PUSH_DATA (push, 0); |
| BEGIN_NV04(push, NV50_3D(MSAA_MASK(0)), 4); |
| PUSH_DATA (push, 0xffff); |
| PUSH_DATA (push, 0xffff); |
| PUSH_DATA (push, 0xffff); |
| PUSH_DATA (push, 0xffff); |
| BEGIN_NV04(push, NV50_3D(POLYGON_MODE_FRONT), 3); |
| PUSH_DATA (push, NV50_3D_POLYGON_MODE_FRONT_FILL); |
| PUSH_DATA (push, NV50_3D_POLYGON_MODE_BACK_FILL); |
| PUSH_DATA (push, 0); |
| BEGIN_NV04(push, NV50_3D(CULL_FACE_ENABLE), 1); |
| PUSH_DATA (push, 0); |
| BEGIN_NV04(push, NV50_3D(POLYGON_STIPPLE_ENABLE), 1); |
| PUSH_DATA (push, 0); |
| BEGIN_NV04(push, NV50_3D(POLYGON_OFFSET_FILL_ENABLE), 1); |
| PUSH_DATA (push, 0); |
| |
| /* zsa state */ |
| BEGIN_NV04(push, NV50_3D(DEPTH_TEST_ENABLE), 1); |
| PUSH_DATA (push, 0); |
| BEGIN_NV04(push, NV50_3D(DEPTH_BOUNDS_EN), 1); |
| PUSH_DATA (push, 0); |
| BEGIN_NV04(push, NV50_3D(STENCIL_ENABLE), 1); |
| PUSH_DATA (push, 0); |
| BEGIN_NV04(push, NV50_3D(ALPHA_TEST_ENABLE), 1); |
| PUSH_DATA (push, 0); |
| } |
| |
| static void |
| nv50_blitctx_pre_blit(struct nv50_blitctx *ctx, |
| const struct pipe_blit_info *info) |
| { |
| struct nv50_context *nv50 = ctx->nv50; |
| struct nv50_blitter *blitter = nv50->screen->blitter; |
| int s; |
| |
| ctx->saved.fb.width = nv50->framebuffer.width; |
| ctx->saved.fb.height = nv50->framebuffer.height; |
| ctx->saved.fb.nr_cbufs = nv50->framebuffer.nr_cbufs; |
| ctx->saved.fb.cbufs[0] = nv50->framebuffer.cbufs[0]; |
| ctx->saved.fb.zsbuf = nv50->framebuffer.zsbuf; |
| |
| ctx->saved.rast = nv50->rast; |
| |
| ctx->saved.vp = nv50->vertprog; |
| ctx->saved.gp = nv50->gmtyprog; |
| ctx->saved.fp = nv50->fragprog; |
| |
| ctx->saved.min_samples = nv50->min_samples; |
| ctx->saved.window_rect = nv50->window_rect; |
| |
| nv50->rast = &ctx->rast; |
| |
| nv50->vertprog = &blitter->vp; |
| nv50->gmtyprog = NULL; |
| nv50->fragprog = ctx->fp; |
| |
| nv50->window_rect.rects = |
| MIN2(info->num_window_rectangles, NV50_MAX_WINDOW_RECTANGLES); |
| nv50->window_rect.inclusive = info->window_rectangle_include; |
| if (nv50->window_rect.rects) |
| memcpy(nv50->window_rect.rect, info->window_rectangles, |
| sizeof(struct pipe_scissor_state) * nv50->window_rect.rects); |
| |
| for (s = 0; s < 3; ++s) { |
| ctx->saved.num_textures[s] = nv50->num_textures[s]; |
| ctx->saved.num_samplers[s] = nv50->num_samplers[s]; |
| } |
| ctx->saved.texture[0] = nv50->textures[2][0]; |
| ctx->saved.texture[1] = nv50->textures[2][1]; |
| ctx->saved.sampler[0] = nv50->samplers[2][0]; |
| ctx->saved.sampler[1] = nv50->samplers[2][1]; |
| |
| nv50->samplers[2][0] = &blitter->sampler[ctx->filter]; |
| nv50->samplers[2][1] = &blitter->sampler[ctx->filter]; |
| |
| nv50->num_samplers[0] = nv50->num_samplers[1] = 0; |
| nv50->num_samplers[2] = 2; |
| |
| nv50->min_samples = 1; |
| |
| ctx->saved.dirty_3d = nv50->dirty_3d; |
| |
| nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_3D_FB); |
| nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_3D_TEXTURES); |
| |
| nv50->dirty_3d = |
| NV50_NEW_3D_FRAMEBUFFER | NV50_NEW_3D_MIN_SAMPLES | |
| NV50_NEW_3D_VERTPROG | NV50_NEW_3D_FRAGPROG | NV50_NEW_3D_GMTYPROG | |
| NV50_NEW_3D_TEXTURES | NV50_NEW_3D_SAMPLERS | NV50_NEW_3D_WINDOW_RECTS; |
| } |
| |
| static void |
| nv50_blitctx_post_blit(struct nv50_blitctx *blit) |
| { |
| struct nv50_context *nv50 = blit->nv50; |
| int s; |
| |
| pipe_surface_reference(&nv50->framebuffer.cbufs[0], NULL); |
| |
| nv50->framebuffer.width = blit->saved.fb.width; |
| nv50->framebuffer.height = blit->saved.fb.height; |
| nv50->framebuffer.nr_cbufs = blit->saved.fb.nr_cbufs; |
| nv50->framebuffer.cbufs[0] = blit->saved.fb.cbufs[0]; |
| nv50->framebuffer.zsbuf = blit->saved.fb.zsbuf; |
| |
| nv50->rast = blit->saved.rast; |
| |
| nv50->vertprog = blit->saved.vp; |
| nv50->gmtyprog = blit->saved.gp; |
| nv50->fragprog = blit->saved.fp; |
| |
| nv50->min_samples = blit->saved.min_samples; |
| nv50->window_rect = blit->saved.window_rect; |
| |
| pipe_sampler_view_reference(&nv50->textures[2][0], NULL); |
| pipe_sampler_view_reference(&nv50->textures[2][1], NULL); |
| |
| for (s = 0; s < 3; ++s) { |
| nv50->num_textures[s] = blit->saved.num_textures[s]; |
| nv50->num_samplers[s] = blit->saved.num_samplers[s]; |
| } |
| nv50->textures[2][0] = blit->saved.texture[0]; |
| nv50->textures[2][1] = blit->saved.texture[1]; |
| nv50->samplers[2][0] = blit->saved.sampler[0]; |
| nv50->samplers[2][1] = blit->saved.sampler[1]; |
| |
| if (nv50->cond_query && !blit->render_condition_enable) |
| nv50->base.pipe.render_condition(&nv50->base.pipe, nv50->cond_query, |
| nv50->cond_cond, nv50->cond_mode); |
| |
| nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_3D_FB); |
| nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_3D_TEXTURES); |
| |
| nv50->dirty_3d = blit->saved.dirty_3d | |
| (NV50_NEW_3D_FRAMEBUFFER | NV50_NEW_3D_SCISSOR | NV50_NEW_3D_SAMPLE_MASK | |
| NV50_NEW_3D_RASTERIZER | NV50_NEW_3D_ZSA | NV50_NEW_3D_BLEND | |
| NV50_NEW_3D_TEXTURES | NV50_NEW_3D_SAMPLERS | NV50_NEW_3D_WINDOW_RECTS | |
| NV50_NEW_3D_VERTPROG | NV50_NEW_3D_GMTYPROG | NV50_NEW_3D_FRAGPROG); |
| nv50->scissors_dirty |= 1; |
| |
| nv50->base.pipe.set_min_samples(&nv50->base.pipe, blit->saved.min_samples); |
| } |
| |
| |
| static void |
| nv50_blit_3d(struct nv50_context *nv50, const struct pipe_blit_info *info) |
| { |
| struct nv50_blitctx *blit = nv50->blit; |
| struct nouveau_pushbuf *push = nv50->base.pushbuf; |
| struct pipe_resource *src = info->src.resource; |
| struct pipe_resource *dst = info->dst.resource; |
| int32_t minx, maxx, miny, maxy; |
| int32_t i; |
| float x0, x1, y0, y1, z; |
| float dz; |
| float x_range, y_range; |
| float tri_x, tri_y; |
| |
| blit->mode = nv50_blit_select_mode(info); |
| blit->color_mask = nv50_blit_derive_color_mask(info); |
| blit->filter = nv50_blit_get_filter(info); |
| blit->render_condition_enable = info->render_condition_enable; |
| |
| nv50_blit_select_fp(blit, info); |
| nv50_blitctx_pre_blit(blit, info); |
| |
| nv50_blit_set_dst(blit, dst, info->dst.level, -1, info->dst.format); |
| nv50_blit_set_src(blit, src, info->src.level, -1, info->src.format, |
| blit->filter); |
| |
| nv50_blitctx_prepare_state(blit); |
| |
| nv50_state_validate_3d(nv50, ~0); |
| |
| x_range = (float)info->src.box.width / (float)info->dst.box.width; |
| y_range = (float)info->src.box.height / (float)info->dst.box.height; |
| |
| tri_x = 16384 << nv50_miptree(dst)->ms_x; |
| tri_y = 16384 << nv50_miptree(dst)->ms_y; |
| |
| x0 = (float)info->src.box.x - x_range * (float)info->dst.box.x; |
| y0 = (float)info->src.box.y - y_range * (float)info->dst.box.y; |
| |
| x1 = x0 + tri_x * x_range; |
| y1 = y0 + tri_y * y_range; |
| |
| x0 *= (float)(1 << nv50_miptree(src)->ms_x); |
| x1 *= (float)(1 << nv50_miptree(src)->ms_x); |
| y0 *= (float)(1 << nv50_miptree(src)->ms_y); |
| y1 *= (float)(1 << nv50_miptree(src)->ms_y); |
| |
| /* XXX: multiply by 6 for cube arrays ? */ |
| dz = (float)info->src.box.depth / (float)info->dst.box.depth; |
| z = (float)info->src.box.z; |
| if (nv50_miptree(src)->layout_3d) |
| z += 0.5f * dz; |
| |
| if (src->last_level > 0) { |
| /* If there are mip maps, GPU always assumes normalized coordinates. */ |
| const unsigned l = info->src.level; |
| const float fh = u_minify(src->width0 << nv50_miptree(src)->ms_x, l); |
| const float fv = u_minify(src->height0 << nv50_miptree(src)->ms_y, l); |
| x0 /= fh; |
| x1 /= fh; |
| y0 /= fv; |
| y1 /= fv; |
| if (nv50_miptree(src)->layout_3d) { |
| z /= u_minify(src->depth0, l); |
| dz /= u_minify(src->depth0, l); |
| } |
| } |
| |
| BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1); |
| PUSH_DATA (push, 0); |
| BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1); |
| PUSH_DATA (push, 0x1); |
| |
| /* Draw a large triangle in screen coordinates covering the whole |
| * render target, with scissors defining the destination region. |
| * The vertex is supplied with non-normalized texture coordinates |
| * arranged in a way to yield the desired offset and scale. |
| */ |
| |
| minx = info->dst.box.x; |
| maxx = info->dst.box.x + info->dst.box.width; |
| miny = info->dst.box.y; |
| maxy = info->dst.box.y + info->dst.box.height; |
| if (info->scissor_enable) { |
| minx = MAX2(minx, info->scissor.minx); |
| maxx = MIN2(maxx, info->scissor.maxx); |
| miny = MAX2(miny, info->scissor.miny); |
| maxy = MIN2(maxy, info->scissor.maxy); |
| } |
| BEGIN_NV04(push, NV50_3D(SCISSOR_HORIZ(0)), 2); |
| PUSH_DATA (push, (maxx << 16) | minx); |
| PUSH_DATA (push, (maxy << 16) | miny); |
| |
| for (i = 0; i < info->dst.box.depth; ++i, z += dz) { |
| if (info->dst.box.z + i) { |
| BEGIN_NV04(push, NV50_3D(LAYER), 1); |
| PUSH_DATA (push, info->dst.box.z + i); |
| } |
| PUSH_SPACE(push, 32); |
| BEGIN_NV04(push, NV50_3D(VERTEX_BEGIN_GL), 1); |
| PUSH_DATA (push, NV50_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLES); |
| BEGIN_NV04(push, NV50_3D(VTX_ATTR_3F_X(1)), 3); |
| PUSH_DATAf(push, x0); |
| PUSH_DATAf(push, y0); |
| PUSH_DATAf(push, z); |
| BEGIN_NV04(push, NV50_3D(VTX_ATTR_2F_X(0)), 2); |
| PUSH_DATAf(push, 0.0f); |
| PUSH_DATAf(push, 0.0f); |
| BEGIN_NV04(push, NV50_3D(VTX_ATTR_3F_X(1)), 3); |
| PUSH_DATAf(push, x1); |
| PUSH_DATAf(push, y0); |
| PUSH_DATAf(push, z); |
| BEGIN_NV04(push, NV50_3D(VTX_ATTR_2F_X(0)), 2); |
| PUSH_DATAf(push, tri_x); |
| PUSH_DATAf(push, 0.0f); |
| BEGIN_NV04(push, NV50_3D(VTX_ATTR_3F_X(1)), 3); |
| PUSH_DATAf(push, x0); |
| PUSH_DATAf(push, y1); |
| PUSH_DATAf(push, z); |
| BEGIN_NV04(push, NV50_3D(VTX_ATTR_2F_X(0)), 2); |
| PUSH_DATAf(push, 0.0f); |
| PUSH_DATAf(push, tri_y); |
| BEGIN_NV04(push, NV50_3D(VERTEX_END_GL), 1); |
| PUSH_DATA (push, 0); |
| } |
| if (info->dst.box.z + info->dst.box.depth - 1) { |
| BEGIN_NV04(push, NV50_3D(LAYER), 1); |
| PUSH_DATA (push, 0); |
| } |
| |
| /* re-enable normally constant state */ |
| |
| BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1); |
| PUSH_DATA (push, 1); |
| |
| nv50_blitctx_post_blit(blit); |
| } |
| |
| static void |
| nv50_blit_eng2d(struct nv50_context *nv50, const struct pipe_blit_info *info) |
| { |
| struct nouveau_pushbuf *push = nv50->base.pushbuf; |
| struct nv50_miptree *dst = nv50_miptree(info->dst.resource); |
| struct nv50_miptree *src = nv50_miptree(info->src.resource); |
| const int32_t srcx_adj = info->src.box.width < 0 ? -1 : 0; |
| const int32_t srcy_adj = info->src.box.height < 0 ? -1 : 0; |
| const int32_t dz = info->dst.box.z; |
| const int32_t sz = info->src.box.z; |
| uint32_t dstw, dsth; |
| int32_t dstx, dsty; |
| int64_t srcx, srcy; |
| int64_t du_dx, dv_dy; |
| int i; |
| uint32_t mode; |
| uint32_t mask = nv50_blit_eng2d_get_mask(info); |
| bool b; |
| |
| mode = nv50_blit_get_filter(info) ? |
| NV50_2D_BLIT_CONTROL_FILTER_BILINEAR : |
| NV50_2D_BLIT_CONTROL_FILTER_POINT_SAMPLE; |
| mode |= (src->base.base.nr_samples > dst->base.base.nr_samples) ? |
| NV50_2D_BLIT_CONTROL_ORIGIN_CORNER : NV50_2D_BLIT_CONTROL_ORIGIN_CENTER; |
| |
| du_dx = ((int64_t)info->src.box.width << 32) / info->dst.box.width; |
| dv_dy = ((int64_t)info->src.box.height << 32) / info->dst.box.height; |
| |
| b = info->dst.format == info->src.format; |
| nv50_2d_texture_set(push, 1, dst, info->dst.level, dz, info->dst.format, b); |
| nv50_2d_texture_set(push, 0, src, info->src.level, sz, info->src.format, b); |
| |
| if (info->scissor_enable) { |
| BEGIN_NV04(push, NV50_2D(CLIP_X), 5); |
| PUSH_DATA (push, info->scissor.minx << dst->ms_x); |
| PUSH_DATA (push, info->scissor.miny << dst->ms_y); |
| PUSH_DATA (push, (info->scissor.maxx - info->scissor.minx) << dst->ms_x); |
| PUSH_DATA (push, (info->scissor.maxy - info->scissor.miny) << dst->ms_y); |
| PUSH_DATA (push, 1); /* enable */ |
| } |
| |
| if (nv50->cond_query && info->render_condition_enable) { |
| BEGIN_NV04(push, NV50_2D(COND_MODE), 1); |
| PUSH_DATA (push, nv50->cond_condmode); |
| } |
| |
| if (mask != 0xffffffff) { |
| BEGIN_NV04(push, NV50_2D(ROP), 1); |
| PUSH_DATA (push, 0xca); /* DPSDxax */ |
| BEGIN_NV04(push, NV50_2D(PATTERN_COLOR_FORMAT), 1); |
| PUSH_DATA (push, NV50_2D_PATTERN_COLOR_FORMAT_A8R8G8B8); |
| BEGIN_NV04(push, NV50_2D(PATTERN_BITMAP_COLOR(0)), 4); |
| PUSH_DATA (push, 0x00000000); |
| PUSH_DATA (push, mask); |
| PUSH_DATA (push, 0xffffffff); |
| PUSH_DATA (push, 0xffffffff); |
| BEGIN_NV04(push, NV50_2D(OPERATION), 1); |
| PUSH_DATA (push, NV50_2D_OPERATION_ROP); |
| } else |
| if (info->src.format != info->dst.format) { |
| if (info->src.format == PIPE_FORMAT_R8_UNORM || |
| info->src.format == PIPE_FORMAT_R16_UNORM || |
| info->src.format == PIPE_FORMAT_R16_FLOAT || |
| info->src.format == PIPE_FORMAT_R32_FLOAT) { |
| mask = 0xffff0000; /* also makes condition for OPERATION reset true */ |
| BEGIN_NV04(push, NV50_2D(BETA4), 2); |
| PUSH_DATA (push, mask); |
| PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY_PREMULT); |
| } |
| } |
| |
| if (src->ms_x > dst->ms_x || src->ms_y > dst->ms_y) { |
| /* ms_x is always >= ms_y */ |
| du_dx <<= src->ms_x - dst->ms_x; |
| dv_dy <<= src->ms_y - dst->ms_y; |
| } else { |
| du_dx >>= dst->ms_x - src->ms_x; |
| dv_dy >>= dst->ms_y - src->ms_y; |
| } |
| |
| srcx = (int64_t)(info->src.box.x + srcx_adj) << (src->ms_x + 32); |
| srcy = (int64_t)(info->src.box.y + srcy_adj) << (src->ms_y + 32); |
| |
| if (src->base.base.nr_samples > dst->base.base.nr_samples) { |
| /* center src coorinates for proper MS resolve filtering */ |
| srcx += (int64_t)1 << (src->ms_x + 31); |
| srcy += (int64_t)1 << (src->ms_y + 31); |
| } |
| |
| dstx = info->dst.box.x << dst->ms_x; |
| dsty = info->dst.box.y << dst->ms_y; |
| |
| dstw = info->dst.box.width << dst->ms_x; |
| dsth = info->dst.box.height << dst->ms_y; |
| |
| if (dstx < 0) { |
| dstw += dstx; |
| srcx -= du_dx * dstx; |
| dstx = 0; |
| } |
| if (dsty < 0) { |
| dsth += dsty; |
| srcy -= dv_dy * dsty; |
| dsty = 0; |
| } |
| |
| BEGIN_NV04(push, NV50_2D(BLIT_CONTROL), 1); |
| PUSH_DATA (push, mode); |
| BEGIN_NV04(push, NV50_2D(BLIT_DST_X), 4); |
| PUSH_DATA (push, dstx); |
| PUSH_DATA (push, dsty); |
| PUSH_DATA (push, dstw); |
| PUSH_DATA (push, dsth); |
| BEGIN_NV04(push, NV50_2D(BLIT_DU_DX_FRACT), 4); |
| PUSH_DATA (push, du_dx); |
| PUSH_DATA (push, du_dx >> 32); |
| PUSH_DATA (push, dv_dy); |
| PUSH_DATA (push, dv_dy >> 32); |
| |
| BCTX_REFN(nv50->bufctx, 2D, &dst->base, WR); |
| BCTX_REFN(nv50->bufctx, 2D, &src->base, RD); |
| nouveau_pushbuf_bufctx(nv50->base.pushbuf, nv50->bufctx); |
| if (nouveau_pushbuf_validate(nv50->base.pushbuf)) |
| return; |
| |
| for (i = 0; i < info->dst.box.depth; ++i) { |
| if (i > 0) { |
| /* no scaling in z-direction possible for eng2d blits */ |
| if (dst->layout_3d) { |
| BEGIN_NV04(push, NV50_2D(DST_LAYER), 1); |
| PUSH_DATA (push, info->dst.box.z + i); |
| } else { |
| const unsigned z = info->dst.box.z + i; |
| const uint64_t address = dst->base.address + |
| dst->level[info->dst.level].offset + |
| z * dst->layer_stride; |
| BEGIN_NV04(push, NV50_2D(DST_ADDRESS_HIGH), 2); |
| PUSH_DATAh(push, address); |
| PUSH_DATA (push, address); |
| } |
| if (src->layout_3d) { |
| /* not possible because of depth tiling */ |
| assert(0); |
| } else { |
| const unsigned z = info->src.box.z + i; |
| const uint64_t address = src->base.address + |
| src->level[info->src.level].offset + |
| z * src->layer_stride; |
| BEGIN_NV04(push, NV50_2D(SRC_ADDRESS_HIGH), 2); |
| PUSH_DATAh(push, address); |
| PUSH_DATA (push, address); |
| } |
| BEGIN_NV04(push, NV50_2D(BLIT_SRC_Y_INT), 1); /* trigger */ |
| PUSH_DATA (push, srcy >> 32); |
| } else { |
| BEGIN_NV04(push, NV50_2D(BLIT_SRC_X_FRACT), 4); |
| PUSH_DATA (push, srcx); |
| PUSH_DATA (push, srcx >> 32); |
| PUSH_DATA (push, srcy); |
| PUSH_DATA (push, srcy >> 32); |
| } |
| } |
| nv50_bufctx_fence(nv50->bufctx, false); |
| |
| nouveau_bufctx_reset(nv50->bufctx, NV50_BIND_2D); |
| |
| if (info->scissor_enable) { |
| BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1); |
| PUSH_DATA (push, 0); |
| } |
| if (mask != 0xffffffff) { |
| BEGIN_NV04(push, NV50_2D(OPERATION), 1); |
| PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY); |
| } |
| if (nv50->cond_query && info->render_condition_enable) { |
| BEGIN_NV04(push, NV50_2D(COND_MODE), 1); |
| PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS); |
| } |
| } |
| |
| static void |
| nv50_blit(struct pipe_context *pipe, const struct pipe_blit_info *info) |
| { |
| struct nv50_context *nv50 = nv50_context(pipe); |
| struct nouveau_pushbuf *push = nv50->base.pushbuf; |
| bool eng3d = FALSE; |
| |
| if (info->src.box.width == 0 || info->src.box.height == 0 || |
| info->dst.box.width == 0 || info->dst.box.height == 0) { |
| pipe_debug_message(&nv50->base.debug, ERROR, |
| "Blit with zero-size src or dst box"); |
| return; |
| } |
| |
| if (util_format_is_depth_or_stencil(info->dst.resource->format)) { |
| if (!(info->mask & PIPE_MASK_ZS)) |
| return; |
| if (info->dst.resource->format == PIPE_FORMAT_Z32_FLOAT || |
| info->dst.resource->format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT) |
| eng3d = true; |
| if (info->filter != PIPE_TEX_FILTER_NEAREST) |
| eng3d = true; |
| } else { |
| if (!(info->mask & PIPE_MASK_RGBA)) |
| return; |
| if (info->mask != PIPE_MASK_RGBA) |
| eng3d = true; |
| } |
| |
| if (nv50_miptree(info->src.resource)->layout_3d) { |
| eng3d = true; |
| } else |
| if (info->src.box.depth != info->dst.box.depth) { |
| eng3d = true; |
| debug_printf("blit: cannot filter array or cube textures in z direction"); |
| } |
| |
| if (!eng3d && info->dst.format != info->src.format) { |
| if (!nv50_2d_dst_format_faithful(info->dst.format) || |
| !nv50_2d_src_format_faithful(info->src.format)) { |
| eng3d = true; |
| } else |
| if (!nv50_2d_src_format_faithful(info->src.format)) { |
| if (!util_format_is_luminance(info->src.format)) { |
| if (util_format_is_intensity(info->src.format)) |
| eng3d = true; |
| else |
| if (!nv50_2d_dst_format_ops_supported(info->dst.format)) |
| eng3d = true; |
| else |
| eng3d = !nv50_2d_format_supported(info->src.format); |
| } |
| } else |
| if (util_format_is_luminance_alpha(info->src.format)) |
| eng3d = true; |
| } |
| |
| if (info->src.resource->nr_samples == 8 && |
| info->dst.resource->nr_samples <= 1) |
| eng3d = true; |
| |
| if (info->num_window_rectangles > 0 || info->window_rectangle_include) |
| eng3d = true; |
| |
| /* FIXME: can't make this work with eng2d anymore */ |
| if ((info->src.resource->nr_samples | 1) != |
| (info->dst.resource->nr_samples | 1)) |
| eng3d = true; |
| |
| /* FIXME: find correct src coordinate adjustments */ |
| if ((info->src.box.width != info->dst.box.width && |
| info->src.box.width != -info->dst.box.width) || |
| (info->src.box.height != info->dst.box.height && |
| info->src.box.height != -info->dst.box.height)) |
| eng3d = true; |
| |
| if (nv50->screen->num_occlusion_queries_active) { |
| BEGIN_NV04(push, NV50_3D(SAMPLECNT_ENABLE), 1); |
| PUSH_DATA (push, 0); |
| } |
| |
| if (!eng3d) |
| nv50_blit_eng2d(nv50, info); |
| else |
| nv50_blit_3d(nv50, info); |
| |
| if (nv50->screen->num_occlusion_queries_active) { |
| BEGIN_NV04(push, NV50_3D(SAMPLECNT_ENABLE), 1); |
| PUSH_DATA (push, 1); |
| } |
| } |
| |
| static void |
| nv50_flush_resource(struct pipe_context *ctx, |
| struct pipe_resource *resource) |
| { |
| } |
| |
| bool |
| nv50_blitter_create(struct nv50_screen *screen) |
| { |
| screen->blitter = CALLOC_STRUCT(nv50_blitter); |
| if (!screen->blitter) { |
| NOUVEAU_ERR("failed to allocate blitter struct\n"); |
| return false; |
| } |
| |
| (void) mtx_init(&screen->blitter->mutex, mtx_plain); |
| |
| nv50_blitter_make_vp(screen->blitter); |
| nv50_blitter_make_sampler(screen->blitter); |
| |
| return true; |
| } |
| |
| void |
| nv50_blitter_destroy(struct nv50_screen *screen) |
| { |
| struct nv50_blitter *blitter = screen->blitter; |
| unsigned i, m; |
| |
| for (i = 0; i < NV50_BLIT_MAX_TEXTURE_TYPES; ++i) { |
| for (m = 0; m < NV50_BLIT_MODES; ++m) { |
| struct nv50_program *prog = blitter->fp[i][m]; |
| if (prog) { |
| nv50_program_destroy(NULL, prog); |
| FREE((void *)prog->pipe.tokens); |
| FREE(prog); |
| } |
| } |
| } |
| |
| mtx_destroy(&blitter->mutex); |
| FREE(blitter); |
| } |
| |
| bool |
| nv50_blitctx_create(struct nv50_context *nv50) |
| { |
| nv50->blit = CALLOC_STRUCT(nv50_blitctx); |
| if (!nv50->blit) { |
| NOUVEAU_ERR("failed to allocate blit context\n"); |
| return false; |
| } |
| |
| nv50->blit->nv50 = nv50; |
| |
| nv50->blit->rast.pipe.half_pixel_center = 1; |
| |
| return true; |
| } |
| |
| void |
| nv50_init_surface_functions(struct nv50_context *nv50) |
| { |
| struct pipe_context *pipe = &nv50->base.pipe; |
| |
| pipe->resource_copy_region = nv50_resource_copy_region; |
| pipe->blit = nv50_blit; |
| pipe->flush_resource = nv50_flush_resource; |
| pipe->clear_texture = nv50_clear_texture; |
| pipe->clear_render_target = nv50_clear_render_target; |
| pipe->clear_depth_stencil = nv50_clear_depth_stencil; |
| pipe->clear_buffer = nv50_clear_buffer; |
| } |