| |
| #include "util/u_inlines.h" |
| #include "util/u_memory.h" |
| #include "util/u_math.h" |
| #include "util/u_surface.h" |
| |
| #include "nouveau_screen.h" |
| #include "nouveau_context.h" |
| #include "nouveau_winsys.h" |
| #include "nouveau_fence.h" |
| #include "nouveau_buffer.h" |
| #include "nouveau_mm.h" |
| |
| struct nouveau_transfer { |
| struct pipe_transfer base; |
| |
| uint8_t *map; |
| struct nouveau_bo *bo; |
| struct nouveau_mm_allocation *mm; |
| uint32_t offset; |
| }; |
| |
| static inline struct nouveau_transfer * |
| nouveau_transfer(struct pipe_transfer *transfer) |
| { |
| return (struct nouveau_transfer *)transfer; |
| } |
| |
| static inline bool |
| nouveau_buffer_malloc(struct nv04_resource *buf) |
| { |
| if (!buf->data) |
| buf->data = align_malloc(buf->base.width0, NOUVEAU_MIN_BUFFER_MAP_ALIGN); |
| return !!buf->data; |
| } |
| |
| static inline bool |
| nouveau_buffer_allocate(struct nouveau_screen *screen, |
| struct nv04_resource *buf, unsigned domain) |
| { |
| uint32_t size = align(buf->base.width0, 0x100); |
| |
| if (domain == NOUVEAU_BO_VRAM) { |
| buf->mm = nouveau_mm_allocate(screen->mm_VRAM, size, |
| &buf->bo, &buf->offset); |
| if (!buf->bo) |
| return nouveau_buffer_allocate(screen, buf, NOUVEAU_BO_GART); |
| NOUVEAU_DRV_STAT(screen, buf_obj_current_bytes_vid, buf->base.width0); |
| } else |
| if (domain == NOUVEAU_BO_GART) { |
| buf->mm = nouveau_mm_allocate(screen->mm_GART, size, |
| &buf->bo, &buf->offset); |
| if (!buf->bo) |
| return false; |
| NOUVEAU_DRV_STAT(screen, buf_obj_current_bytes_sys, buf->base.width0); |
| } else { |
| assert(domain == 0); |
| if (!nouveau_buffer_malloc(buf)) |
| return false; |
| } |
| buf->domain = domain; |
| if (buf->bo) |
| buf->address = buf->bo->offset + buf->offset; |
| |
| util_range_set_empty(&buf->valid_buffer_range); |
| |
| return true; |
| } |
| |
| static inline void |
| release_allocation(struct nouveau_mm_allocation **mm, |
| struct nouveau_fence *fence) |
| { |
| nouveau_fence_work(fence, nouveau_mm_free_work, *mm); |
| (*mm) = NULL; |
| } |
| |
| inline void |
| nouveau_buffer_release_gpu_storage(struct nv04_resource *buf) |
| { |
| if (buf->fence && buf->fence->state < NOUVEAU_FENCE_STATE_FLUSHED) { |
| nouveau_fence_work(buf->fence, nouveau_fence_unref_bo, buf->bo); |
| buf->bo = NULL; |
| } else { |
| nouveau_bo_ref(NULL, &buf->bo); |
| } |
| |
| if (buf->mm) |
| release_allocation(&buf->mm, buf->fence); |
| |
| if (buf->domain == NOUVEAU_BO_VRAM) |
| NOUVEAU_DRV_STAT_RES(buf, buf_obj_current_bytes_vid, -(uint64_t)buf->base.width0); |
| if (buf->domain == NOUVEAU_BO_GART) |
| NOUVEAU_DRV_STAT_RES(buf, buf_obj_current_bytes_sys, -(uint64_t)buf->base.width0); |
| |
| buf->domain = 0; |
| } |
| |
| static inline bool |
| nouveau_buffer_reallocate(struct nouveau_screen *screen, |
| struct nv04_resource *buf, unsigned domain) |
| { |
| nouveau_buffer_release_gpu_storage(buf); |
| |
| nouveau_fence_ref(NULL, &buf->fence); |
| nouveau_fence_ref(NULL, &buf->fence_wr); |
| |
| buf->status &= NOUVEAU_BUFFER_STATUS_REALLOC_MASK; |
| |
| return nouveau_buffer_allocate(screen, buf, domain); |
| } |
| |
| static void |
| nouveau_buffer_destroy(struct pipe_screen *pscreen, |
| struct pipe_resource *presource) |
| { |
| struct nv04_resource *res = nv04_resource(presource); |
| |
| nouveau_buffer_release_gpu_storage(res); |
| |
| if (res->data && !(res->status & NOUVEAU_BUFFER_STATUS_USER_MEMORY)) |
| align_free(res->data); |
| |
| nouveau_fence_ref(NULL, &res->fence); |
| nouveau_fence_ref(NULL, &res->fence_wr); |
| |
| util_range_destroy(&res->valid_buffer_range); |
| |
| FREE(res); |
| |
| NOUVEAU_DRV_STAT(nouveau_screen(pscreen), buf_obj_current_count, -1); |
| } |
| |
| /* Set up a staging area for the transfer. This is either done in "regular" |
| * system memory if the driver supports push_data (nv50+) and the data is |
| * small enough (and permit_pb == true), or in GART memory. |
| */ |
| static uint8_t * |
| nouveau_transfer_staging(struct nouveau_context *nv, |
| struct nouveau_transfer *tx, bool permit_pb) |
| { |
| const unsigned adj = tx->base.box.x & NOUVEAU_MIN_BUFFER_MAP_ALIGN_MASK; |
| const unsigned size = align(tx->base.box.width, 4) + adj; |
| |
| if (!nv->push_data) |
| permit_pb = false; |
| |
| if ((size <= nv->screen->transfer_pushbuf_threshold) && permit_pb) { |
| tx->map = align_malloc(size, NOUVEAU_MIN_BUFFER_MAP_ALIGN); |
| if (tx->map) |
| tx->map += adj; |
| } else { |
| tx->mm = |
| nouveau_mm_allocate(nv->screen->mm_GART, size, &tx->bo, &tx->offset); |
| if (tx->bo) { |
| tx->offset += adj; |
| if (!nouveau_bo_map(tx->bo, 0, NULL)) |
| tx->map = (uint8_t *)tx->bo->map + tx->offset; |
| } |
| } |
| return tx->map; |
| } |
| |
| /* Copies data from the resource into the transfer's temporary GART |
| * buffer. Also updates buf->data if present. |
| * |
| * Maybe just migrate to GART right away if we actually need to do this. */ |
| static bool |
| nouveau_transfer_read(struct nouveau_context *nv, struct nouveau_transfer *tx) |
| { |
| struct nv04_resource *buf = nv04_resource(tx->base.resource); |
| const unsigned base = tx->base.box.x; |
| const unsigned size = tx->base.box.width; |
| |
| NOUVEAU_DRV_STAT(nv->screen, buf_read_bytes_staging_vid, size); |
| |
| nv->copy_data(nv, tx->bo, tx->offset, NOUVEAU_BO_GART, |
| buf->bo, buf->offset + base, buf->domain, size); |
| |
| if (nouveau_bo_wait(tx->bo, NOUVEAU_BO_RD, nv->client)) |
| return false; |
| |
| if (buf->data) |
| memcpy(buf->data + base, tx->map, size); |
| |
| return true; |
| } |
| |
| static void |
| nouveau_transfer_write(struct nouveau_context *nv, struct nouveau_transfer *tx, |
| unsigned offset, unsigned size) |
| { |
| struct nv04_resource *buf = nv04_resource(tx->base.resource); |
| uint8_t *data = tx->map + offset; |
| const unsigned base = tx->base.box.x + offset; |
| const bool can_cb = !((base | size) & 3); |
| |
| if (buf->data) |
| memcpy(data, buf->data + base, size); |
| else |
| buf->status |= NOUVEAU_BUFFER_STATUS_DIRTY; |
| |
| if (buf->domain == NOUVEAU_BO_VRAM) |
| NOUVEAU_DRV_STAT(nv->screen, buf_write_bytes_staging_vid, size); |
| if (buf->domain == NOUVEAU_BO_GART) |
| NOUVEAU_DRV_STAT(nv->screen, buf_write_bytes_staging_sys, size); |
| |
| if (tx->bo) |
| nv->copy_data(nv, buf->bo, buf->offset + base, buf->domain, |
| tx->bo, tx->offset + offset, NOUVEAU_BO_GART, size); |
| else |
| if (nv->push_cb && can_cb) |
| nv->push_cb(nv, buf, |
| base, size / 4, (const uint32_t *)data); |
| else |
| nv->push_data(nv, buf->bo, buf->offset + base, buf->domain, size, data); |
| |
| nouveau_fence_ref(nv->screen->fence.current, &buf->fence); |
| nouveau_fence_ref(nv->screen->fence.current, &buf->fence_wr); |
| } |
| |
| /* Does a CPU wait for the buffer's backing data to become reliably accessible |
| * for write/read by waiting on the buffer's relevant fences. |
| */ |
| static inline bool |
| nouveau_buffer_sync(struct nouveau_context *nv, |
| struct nv04_resource *buf, unsigned rw) |
| { |
| if (rw == PIPE_TRANSFER_READ) { |
| if (!buf->fence_wr) |
| return true; |
| NOUVEAU_DRV_STAT_RES(buf, buf_non_kernel_fence_sync_count, |
| !nouveau_fence_signalled(buf->fence_wr)); |
| if (!nouveau_fence_wait(buf->fence_wr, &nv->debug)) |
| return false; |
| } else { |
| if (!buf->fence) |
| return true; |
| NOUVEAU_DRV_STAT_RES(buf, buf_non_kernel_fence_sync_count, |
| !nouveau_fence_signalled(buf->fence)); |
| if (!nouveau_fence_wait(buf->fence, &nv->debug)) |
| return false; |
| |
| nouveau_fence_ref(NULL, &buf->fence); |
| } |
| nouveau_fence_ref(NULL, &buf->fence_wr); |
| |
| return true; |
| } |
| |
| static inline bool |
| nouveau_buffer_busy(struct nv04_resource *buf, unsigned rw) |
| { |
| if (rw == PIPE_TRANSFER_READ) |
| return (buf->fence_wr && !nouveau_fence_signalled(buf->fence_wr)); |
| else |
| return (buf->fence && !nouveau_fence_signalled(buf->fence)); |
| } |
| |
| static inline void |
| nouveau_buffer_transfer_init(struct nouveau_transfer *tx, |
| struct pipe_resource *resource, |
| const struct pipe_box *box, |
| unsigned usage) |
| { |
| tx->base.resource = resource; |
| tx->base.level = 0; |
| tx->base.usage = usage; |
| tx->base.box.x = box->x; |
| tx->base.box.y = 0; |
| tx->base.box.z = 0; |
| tx->base.box.width = box->width; |
| tx->base.box.height = 1; |
| tx->base.box.depth = 1; |
| tx->base.stride = 0; |
| tx->base.layer_stride = 0; |
| |
| tx->bo = NULL; |
| tx->map = NULL; |
| } |
| |
| static inline void |
| nouveau_buffer_transfer_del(struct nouveau_context *nv, |
| struct nouveau_transfer *tx) |
| { |
| if (tx->map) { |
| if (likely(tx->bo)) { |
| nouveau_fence_work(nv->screen->fence.current, |
| nouveau_fence_unref_bo, tx->bo); |
| if (tx->mm) |
| release_allocation(&tx->mm, nv->screen->fence.current); |
| } else { |
| align_free(tx->map - |
| (tx->base.box.x & NOUVEAU_MIN_BUFFER_MAP_ALIGN_MASK)); |
| } |
| } |
| } |
| |
| /* Creates a cache in system memory of the buffer data. */ |
| static bool |
| nouveau_buffer_cache(struct nouveau_context *nv, struct nv04_resource *buf) |
| { |
| struct nouveau_transfer tx; |
| bool ret; |
| tx.base.resource = &buf->base; |
| tx.base.box.x = 0; |
| tx.base.box.width = buf->base.width0; |
| tx.bo = NULL; |
| tx.map = NULL; |
| |
| if (!buf->data) |
| if (!nouveau_buffer_malloc(buf)) |
| return false; |
| if (!(buf->status & NOUVEAU_BUFFER_STATUS_DIRTY)) |
| return true; |
| nv->stats.buf_cache_count++; |
| |
| if (!nouveau_transfer_staging(nv, &tx, false)) |
| return false; |
| |
| ret = nouveau_transfer_read(nv, &tx); |
| if (ret) { |
| buf->status &= ~NOUVEAU_BUFFER_STATUS_DIRTY; |
| memcpy(buf->data, tx.map, buf->base.width0); |
| } |
| nouveau_buffer_transfer_del(nv, &tx); |
| return ret; |
| } |
| |
| |
| #define NOUVEAU_TRANSFER_DISCARD \ |
| (PIPE_TRANSFER_DISCARD_RANGE | PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) |
| |
| /* Checks whether it is possible to completely discard the memory backing this |
| * resource. This can be useful if we would otherwise have to wait for a read |
| * operation to complete on this data. |
| */ |
| static inline bool |
| nouveau_buffer_should_discard(struct nv04_resource *buf, unsigned usage) |
| { |
| if (!(usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE)) |
| return false; |
| if (unlikely(buf->base.bind & PIPE_BIND_SHARED)) |
| return false; |
| if (unlikely(usage & PIPE_TRANSFER_PERSISTENT)) |
| return false; |
| return buf->mm && nouveau_buffer_busy(buf, PIPE_TRANSFER_WRITE); |
| } |
| |
| /* Returns a pointer to a memory area representing a window into the |
| * resource's data. |
| * |
| * This may or may not be the _actual_ memory area of the resource. However |
| * when calling nouveau_buffer_transfer_unmap, if it wasn't the actual memory |
| * area, the contents of the returned map are copied over to the resource. |
| * |
| * The usage indicates what the caller plans to do with the map: |
| * |
| * WRITE means that the user plans to write to it |
| * |
| * READ means that the user plans on reading from it |
| * |
| * DISCARD_WHOLE_RESOURCE means that the whole resource is going to be |
| * potentially overwritten, and even if it isn't, the bits that aren't don't |
| * need to be maintained. |
| * |
| * DISCARD_RANGE means that all the data in the specified range is going to |
| * be overwritten. |
| * |
| * The strategy for determining what kind of memory area to return is complex, |
| * see comments inside of the function. |
| */ |
| static void * |
| nouveau_buffer_transfer_map(struct pipe_context *pipe, |
| struct pipe_resource *resource, |
| unsigned level, unsigned usage, |
| const struct pipe_box *box, |
| struct pipe_transfer **ptransfer) |
| { |
| struct nouveau_context *nv = nouveau_context(pipe); |
| struct nv04_resource *buf = nv04_resource(resource); |
| struct nouveau_transfer *tx = MALLOC_STRUCT(nouveau_transfer); |
| uint8_t *map; |
| int ret; |
| |
| if (!tx) |
| return NULL; |
| nouveau_buffer_transfer_init(tx, resource, box, usage); |
| *ptransfer = &tx->base; |
| |
| if (usage & PIPE_TRANSFER_READ) |
| NOUVEAU_DRV_STAT(nv->screen, buf_transfers_rd, 1); |
| if (usage & PIPE_TRANSFER_WRITE) |
| NOUVEAU_DRV_STAT(nv->screen, buf_transfers_wr, 1); |
| |
| /* If we are trying to write to an uninitialized range, the user shouldn't |
| * care what was there before. So we can treat the write as if the target |
| * range were being discarded. Furthermore, since we know that even if this |
| * buffer is busy due to GPU activity, because the contents were |
| * uninitialized, the GPU can't care what was there, and so we can treat |
| * the write as being unsynchronized. |
| */ |
| if ((usage & PIPE_TRANSFER_WRITE) && |
| !util_ranges_intersect(&buf->valid_buffer_range, box->x, box->x + box->width)) |
| usage |= PIPE_TRANSFER_DISCARD_RANGE | PIPE_TRANSFER_UNSYNCHRONIZED; |
| |
| if (buf->domain == NOUVEAU_BO_VRAM) { |
| if (usage & NOUVEAU_TRANSFER_DISCARD) { |
| /* Set up a staging area for the user to write to. It will be copied |
| * back into VRAM on unmap. */ |
| if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) |
| buf->status &= NOUVEAU_BUFFER_STATUS_REALLOC_MASK; |
| nouveau_transfer_staging(nv, tx, true); |
| } else { |
| if (buf->status & NOUVEAU_BUFFER_STATUS_GPU_WRITING) { |
| /* The GPU is currently writing to this buffer. Copy its current |
| * contents to a staging area in the GART. This is necessary since |
| * not the whole area being mapped is being discarded. |
| */ |
| if (buf->data) { |
| align_free(buf->data); |
| buf->data = NULL; |
| } |
| nouveau_transfer_staging(nv, tx, false); |
| nouveau_transfer_read(nv, tx); |
| } else { |
| /* The buffer is currently idle. Create a staging area for writes, |
| * and make sure that the cached data is up-to-date. */ |
| if (usage & PIPE_TRANSFER_WRITE) |
| nouveau_transfer_staging(nv, tx, true); |
| if (!buf->data) |
| nouveau_buffer_cache(nv, buf); |
| } |
| } |
| return buf->data ? (buf->data + box->x) : tx->map; |
| } else |
| if (unlikely(buf->domain == 0)) { |
| return buf->data + box->x; |
| } |
| |
| /* At this point, buf->domain == GART */ |
| |
| if (nouveau_buffer_should_discard(buf, usage)) { |
| int ref = buf->base.reference.count - 1; |
| nouveau_buffer_reallocate(nv->screen, buf, buf->domain); |
| if (ref > 0) /* any references inside context possible ? */ |
| nv->invalidate_resource_storage(nv, &buf->base, ref); |
| } |
| |
| /* Note that nouveau_bo_map ends up doing a nouveau_bo_wait with the |
| * relevant flags. If buf->mm is set, that means this resource is part of a |
| * larger slab bo that holds multiple resources. So in that case, don't |
| * wait on the whole slab and instead use the logic below to return a |
| * reasonable buffer for that case. |
| */ |
| ret = nouveau_bo_map(buf->bo, |
| buf->mm ? 0 : nouveau_screen_transfer_flags(usage), |
| nv->client); |
| if (ret) { |
| FREE(tx); |
| return NULL; |
| } |
| map = (uint8_t *)buf->bo->map + buf->offset + box->x; |
| |
| /* using kernel fences only if !buf->mm */ |
| if ((usage & PIPE_TRANSFER_UNSYNCHRONIZED) || !buf->mm) |
| return map; |
| |
| /* If the GPU is currently reading/writing this buffer, we shouldn't |
| * interfere with its progress. So instead we either wait for the GPU to |
| * complete its operation, or set up a staging area to perform our work in. |
| */ |
| if (nouveau_buffer_busy(buf, usage & PIPE_TRANSFER_READ_WRITE)) { |
| if (unlikely(usage & (PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE | |
| PIPE_TRANSFER_PERSISTENT))) { |
| /* Discarding was not possible, must sync because |
| * subsequent transfers might use UNSYNCHRONIZED. */ |
| nouveau_buffer_sync(nv, buf, usage & PIPE_TRANSFER_READ_WRITE); |
| } else |
| if (usage & PIPE_TRANSFER_DISCARD_RANGE) { |
| /* The whole range is being discarded, so it doesn't matter what was |
| * there before. No need to copy anything over. */ |
| nouveau_transfer_staging(nv, tx, true); |
| map = tx->map; |
| } else |
| if (nouveau_buffer_busy(buf, PIPE_TRANSFER_READ)) { |
| if (usage & PIPE_TRANSFER_DONTBLOCK) |
| map = NULL; |
| else |
| nouveau_buffer_sync(nv, buf, usage & PIPE_TRANSFER_READ_WRITE); |
| } else { |
| /* It is expected that the returned buffer be a representation of the |
| * data in question, so we must copy it over from the buffer. */ |
| nouveau_transfer_staging(nv, tx, true); |
| if (tx->map) |
| memcpy(tx->map, map, box->width); |
| map = tx->map; |
| } |
| } |
| if (!map) |
| FREE(tx); |
| return map; |
| } |
| |
| |
| |
| static void |
| nouveau_buffer_transfer_flush_region(struct pipe_context *pipe, |
| struct pipe_transfer *transfer, |
| const struct pipe_box *box) |
| { |
| struct nouveau_transfer *tx = nouveau_transfer(transfer); |
| struct nv04_resource *buf = nv04_resource(transfer->resource); |
| |
| if (tx->map) |
| nouveau_transfer_write(nouveau_context(pipe), tx, box->x, box->width); |
| |
| util_range_add(&buf->base, &buf->valid_buffer_range, |
| tx->base.box.x + box->x, |
| tx->base.box.x + box->x + box->width); |
| } |
| |
| /* Unmap stage of the transfer. If it was a WRITE transfer and the map that |
| * was returned was not the real resource's data, this needs to transfer the |
| * data back to the resource. |
| * |
| * Also marks vbo dirty based on the buffer's binding |
| */ |
| static void |
| nouveau_buffer_transfer_unmap(struct pipe_context *pipe, |
| struct pipe_transfer *transfer) |
| { |
| struct nouveau_context *nv = nouveau_context(pipe); |
| struct nouveau_transfer *tx = nouveau_transfer(transfer); |
| struct nv04_resource *buf = nv04_resource(transfer->resource); |
| |
| if (tx->base.usage & PIPE_TRANSFER_WRITE) { |
| if (!(tx->base.usage & PIPE_TRANSFER_FLUSH_EXPLICIT)) { |
| if (tx->map) |
| nouveau_transfer_write(nv, tx, 0, tx->base.box.width); |
| |
| util_range_add(&buf->base, &buf->valid_buffer_range, |
| tx->base.box.x, tx->base.box.x + tx->base.box.width); |
| } |
| |
| if (likely(buf->domain)) { |
| const uint8_t bind = buf->base.bind; |
| /* make sure we invalidate dedicated caches */ |
| if (bind & (PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER)) |
| nv->vbo_dirty = true; |
| } |
| } |
| |
| if (!tx->bo && (tx->base.usage & PIPE_TRANSFER_WRITE)) |
| NOUVEAU_DRV_STAT(nv->screen, buf_write_bytes_direct, tx->base.box.width); |
| |
| nouveau_buffer_transfer_del(nv, tx); |
| FREE(tx); |
| } |
| |
| |
| void |
| nouveau_copy_buffer(struct nouveau_context *nv, |
| struct nv04_resource *dst, unsigned dstx, |
| struct nv04_resource *src, unsigned srcx, unsigned size) |
| { |
| assert(dst->base.target == PIPE_BUFFER && src->base.target == PIPE_BUFFER); |
| |
| if (likely(dst->domain) && likely(src->domain)) { |
| nv->copy_data(nv, |
| dst->bo, dst->offset + dstx, dst->domain, |
| src->bo, src->offset + srcx, src->domain, size); |
| |
| dst->status |= NOUVEAU_BUFFER_STATUS_GPU_WRITING; |
| nouveau_fence_ref(nv->screen->fence.current, &dst->fence); |
| nouveau_fence_ref(nv->screen->fence.current, &dst->fence_wr); |
| |
| src->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; |
| nouveau_fence_ref(nv->screen->fence.current, &src->fence); |
| } else { |
| struct pipe_box src_box; |
| src_box.x = srcx; |
| src_box.y = 0; |
| src_box.z = 0; |
| src_box.width = size; |
| src_box.height = 1; |
| src_box.depth = 1; |
| util_resource_copy_region(&nv->pipe, |
| &dst->base, 0, dstx, 0, 0, |
| &src->base, 0, &src_box); |
| } |
| |
| util_range_add(&dst->base, &dst->valid_buffer_range, dstx, dstx + size); |
| } |
| |
| |
| void * |
| nouveau_resource_map_offset(struct nouveau_context *nv, |
| struct nv04_resource *res, uint32_t offset, |
| uint32_t flags) |
| { |
| if (unlikely(res->status & NOUVEAU_BUFFER_STATUS_USER_MEMORY)) |
| return res->data + offset; |
| |
| if (res->domain == NOUVEAU_BO_VRAM) { |
| if (!res->data || (res->status & NOUVEAU_BUFFER_STATUS_GPU_WRITING)) |
| nouveau_buffer_cache(nv, res); |
| } |
| if (res->domain != NOUVEAU_BO_GART) |
| return res->data + offset; |
| |
| if (res->mm) { |
| unsigned rw; |
| rw = (flags & NOUVEAU_BO_WR) ? PIPE_TRANSFER_WRITE : PIPE_TRANSFER_READ; |
| nouveau_buffer_sync(nv, res, rw); |
| if (nouveau_bo_map(res->bo, 0, NULL)) |
| return NULL; |
| } else { |
| if (nouveau_bo_map(res->bo, flags, nv->client)) |
| return NULL; |
| } |
| return (uint8_t *)res->bo->map + res->offset + offset; |
| } |
| |
| |
| const struct u_resource_vtbl nouveau_buffer_vtbl = |
| { |
| u_default_resource_get_handle, /* get_handle */ |
| nouveau_buffer_destroy, /* resource_destroy */ |
| nouveau_buffer_transfer_map, /* transfer_map */ |
| nouveau_buffer_transfer_flush_region, /* transfer_flush_region */ |
| nouveau_buffer_transfer_unmap, /* transfer_unmap */ |
| }; |
| |
| struct pipe_resource * |
| nouveau_buffer_create(struct pipe_screen *pscreen, |
| const struct pipe_resource *templ) |
| { |
| struct nouveau_screen *screen = nouveau_screen(pscreen); |
| struct nv04_resource *buffer; |
| bool ret; |
| |
| buffer = CALLOC_STRUCT(nv04_resource); |
| if (!buffer) |
| return NULL; |
| |
| buffer->base = *templ; |
| buffer->vtbl = &nouveau_buffer_vtbl; |
| pipe_reference_init(&buffer->base.reference, 1); |
| buffer->base.screen = pscreen; |
| |
| if (buffer->base.flags & (PIPE_RESOURCE_FLAG_MAP_PERSISTENT | |
| PIPE_RESOURCE_FLAG_MAP_COHERENT)) { |
| buffer->domain = NOUVEAU_BO_GART; |
| } else if (buffer->base.bind == 0 || (buffer->base.bind & |
| (screen->vidmem_bindings & screen->sysmem_bindings))) { |
| switch (buffer->base.usage) { |
| case PIPE_USAGE_DEFAULT: |
| case PIPE_USAGE_IMMUTABLE: |
| buffer->domain = NV_VRAM_DOMAIN(screen); |
| break; |
| case PIPE_USAGE_DYNAMIC: |
| /* For most apps, we'd have to do staging transfers to avoid sync |
| * with this usage, and GART -> GART copies would be suboptimal. |
| */ |
| buffer->domain = NV_VRAM_DOMAIN(screen); |
| break; |
| case PIPE_USAGE_STAGING: |
| case PIPE_USAGE_STREAM: |
| buffer->domain = NOUVEAU_BO_GART; |
| break; |
| default: |
| assert(0); |
| break; |
| } |
| } else { |
| if (buffer->base.bind & screen->vidmem_bindings) |
| buffer->domain = NV_VRAM_DOMAIN(screen); |
| else |
| if (buffer->base.bind & screen->sysmem_bindings) |
| buffer->domain = NOUVEAU_BO_GART; |
| } |
| |
| ret = nouveau_buffer_allocate(screen, buffer, buffer->domain); |
| |
| if (ret == false) |
| goto fail; |
| |
| if (buffer->domain == NOUVEAU_BO_VRAM && screen->hint_buf_keep_sysmem_copy) |
| nouveau_buffer_cache(NULL, buffer); |
| |
| NOUVEAU_DRV_STAT(screen, buf_obj_current_count, 1); |
| |
| util_range_init(&buffer->valid_buffer_range); |
| |
| return &buffer->base; |
| |
| fail: |
| FREE(buffer); |
| return NULL; |
| } |
| |
| |
| struct pipe_resource * |
| nouveau_user_buffer_create(struct pipe_screen *pscreen, void *ptr, |
| unsigned bytes, unsigned bind) |
| { |
| struct nv04_resource *buffer; |
| |
| buffer = CALLOC_STRUCT(nv04_resource); |
| if (!buffer) |
| return NULL; |
| |
| pipe_reference_init(&buffer->base.reference, 1); |
| buffer->vtbl = &nouveau_buffer_vtbl; |
| buffer->base.screen = pscreen; |
| buffer->base.format = PIPE_FORMAT_R8_UNORM; |
| buffer->base.usage = PIPE_USAGE_IMMUTABLE; |
| buffer->base.bind = bind; |
| buffer->base.width0 = bytes; |
| buffer->base.height0 = 1; |
| buffer->base.depth0 = 1; |
| |
| buffer->data = ptr; |
| buffer->status = NOUVEAU_BUFFER_STATUS_USER_MEMORY; |
| |
| util_range_init(&buffer->valid_buffer_range); |
| util_range_add(&buffer->base, &buffer->valid_buffer_range, 0, bytes); |
| |
| return &buffer->base; |
| } |
| |
| static inline bool |
| nouveau_buffer_data_fetch(struct nouveau_context *nv, struct nv04_resource *buf, |
| struct nouveau_bo *bo, unsigned offset, unsigned size) |
| { |
| if (!nouveau_buffer_malloc(buf)) |
| return false; |
| if (nouveau_bo_map(bo, NOUVEAU_BO_RD, nv->client)) |
| return false; |
| memcpy(buf->data, (uint8_t *)bo->map + offset, size); |
| return true; |
| } |
| |
| /* Migrate a linear buffer (vertex, index, constants) USER -> GART -> VRAM. */ |
| bool |
| nouveau_buffer_migrate(struct nouveau_context *nv, |
| struct nv04_resource *buf, const unsigned new_domain) |
| { |
| struct nouveau_screen *screen = nv->screen; |
| struct nouveau_bo *bo; |
| const unsigned old_domain = buf->domain; |
| unsigned size = buf->base.width0; |
| unsigned offset; |
| int ret; |
| |
| assert(new_domain != old_domain); |
| |
| if (new_domain == NOUVEAU_BO_GART && old_domain == 0) { |
| if (!nouveau_buffer_allocate(screen, buf, new_domain)) |
| return false; |
| ret = nouveau_bo_map(buf->bo, 0, nv->client); |
| if (ret) |
| return ret; |
| memcpy((uint8_t *)buf->bo->map + buf->offset, buf->data, size); |
| align_free(buf->data); |
| } else |
| if (old_domain != 0 && new_domain != 0) { |
| struct nouveau_mm_allocation *mm = buf->mm; |
| |
| if (new_domain == NOUVEAU_BO_VRAM) { |
| /* keep a system memory copy of our data in case we hit a fallback */ |
| if (!nouveau_buffer_data_fetch(nv, buf, buf->bo, buf->offset, size)) |
| return false; |
| if (nouveau_mesa_debug) |
| debug_printf("migrating %u KiB to VRAM\n", size / 1024); |
| } |
| |
| offset = buf->offset; |
| bo = buf->bo; |
| buf->bo = NULL; |
| buf->mm = NULL; |
| nouveau_buffer_allocate(screen, buf, new_domain); |
| |
| nv->copy_data(nv, buf->bo, buf->offset, new_domain, |
| bo, offset, old_domain, buf->base.width0); |
| |
| nouveau_fence_work(screen->fence.current, nouveau_fence_unref_bo, bo); |
| if (mm) |
| release_allocation(&mm, screen->fence.current); |
| } else |
| if (new_domain == NOUVEAU_BO_VRAM && old_domain == 0) { |
| struct nouveau_transfer tx; |
| if (!nouveau_buffer_allocate(screen, buf, NOUVEAU_BO_VRAM)) |
| return false; |
| tx.base.resource = &buf->base; |
| tx.base.box.x = 0; |
| tx.base.box.width = buf->base.width0; |
| tx.bo = NULL; |
| tx.map = NULL; |
| if (!nouveau_transfer_staging(nv, &tx, false)) |
| return false; |
| nouveau_transfer_write(nv, &tx, 0, tx.base.box.width); |
| nouveau_buffer_transfer_del(nv, &tx); |
| } else |
| return false; |
| |
| assert(buf->domain == new_domain); |
| return true; |
| } |
| |
| /* Migrate data from glVertexAttribPointer(non-VBO) user buffers to GART. |
| * We'd like to only allocate @size bytes here, but then we'd have to rebase |
| * the vertex indices ... |
| */ |
| bool |
| nouveau_user_buffer_upload(struct nouveau_context *nv, |
| struct nv04_resource *buf, |
| unsigned base, unsigned size) |
| { |
| struct nouveau_screen *screen = nouveau_screen(buf->base.screen); |
| int ret; |
| |
| assert(buf->status & NOUVEAU_BUFFER_STATUS_USER_MEMORY); |
| |
| buf->base.width0 = base + size; |
| if (!nouveau_buffer_reallocate(screen, buf, NOUVEAU_BO_GART)) |
| return false; |
| |
| ret = nouveau_bo_map(buf->bo, 0, nv->client); |
| if (ret) |
| return false; |
| memcpy((uint8_t *)buf->bo->map + buf->offset + base, buf->data + base, size); |
| |
| return true; |
| } |
| |
| /* Invalidate underlying buffer storage, reset fences, reallocate to non-busy |
| * buffer. |
| */ |
| void |
| nouveau_buffer_invalidate(struct pipe_context *pipe, |
| struct pipe_resource *resource) |
| { |
| struct nouveau_context *nv = nouveau_context(pipe); |
| struct nv04_resource *buf = nv04_resource(resource); |
| int ref = buf->base.reference.count - 1; |
| |
| /* Shared buffers shouldn't get reallocated */ |
| if (unlikely(buf->base.bind & PIPE_BIND_SHARED)) |
| return; |
| |
| /* If the buffer is sub-allocated and not currently being written, just |
| * wipe the valid buffer range. Otherwise we have to create fresh |
| * storage. (We don't keep track of fences for non-sub-allocated BO's.) |
| */ |
| if (buf->mm && !nouveau_buffer_busy(buf, PIPE_TRANSFER_WRITE)) { |
| util_range_set_empty(&buf->valid_buffer_range); |
| } else { |
| nouveau_buffer_reallocate(nv->screen, buf, buf->domain); |
| if (ref > 0) /* any references inside context possible ? */ |
| nv->invalidate_resource_storage(nv, &buf->base, ref); |
| } |
| } |
| |
| |
| /* Scratch data allocation. */ |
| |
| static inline int |
| nouveau_scratch_bo_alloc(struct nouveau_context *nv, struct nouveau_bo **pbo, |
| unsigned size) |
| { |
| return nouveau_bo_new(nv->screen->device, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, |
| 4096, size, NULL, pbo); |
| } |
| |
| static void |
| nouveau_scratch_unref_bos(void *d) |
| { |
| struct runout *b = d; |
| int i; |
| |
| for (i = 0; i < b->nr; ++i) |
| nouveau_bo_ref(NULL, &b->bo[i]); |
| |
| FREE(b); |
| } |
| |
| void |
| nouveau_scratch_runout_release(struct nouveau_context *nv) |
| { |
| if (!nv->scratch.runout) |
| return; |
| |
| if (!nouveau_fence_work(nv->screen->fence.current, nouveau_scratch_unref_bos, |
| nv->scratch.runout)) |
| return; |
| |
| nv->scratch.end = 0; |
| nv->scratch.runout = NULL; |
| } |
| |
| /* Allocate an extra bo if we can't fit everything we need simultaneously. |
| * (Could happen for very large user arrays.) |
| */ |
| static inline bool |
| nouveau_scratch_runout(struct nouveau_context *nv, unsigned size) |
| { |
| int ret; |
| unsigned n; |
| |
| if (nv->scratch.runout) |
| n = nv->scratch.runout->nr; |
| else |
| n = 0; |
| nv->scratch.runout = REALLOC(nv->scratch.runout, n == 0 ? 0 : |
| (sizeof(*nv->scratch.runout) + (n + 0) * sizeof(void *)), |
| sizeof(*nv->scratch.runout) + (n + 1) * sizeof(void *)); |
| nv->scratch.runout->nr = n + 1; |
| nv->scratch.runout->bo[n] = NULL; |
| |
| ret = nouveau_scratch_bo_alloc(nv, &nv->scratch.runout->bo[n], size); |
| if (!ret) { |
| ret = nouveau_bo_map(nv->scratch.runout->bo[n], 0, NULL); |
| if (ret) |
| nouveau_bo_ref(NULL, &nv->scratch.runout->bo[--nv->scratch.runout->nr]); |
| } |
| if (!ret) { |
| nv->scratch.current = nv->scratch.runout->bo[n]; |
| nv->scratch.offset = 0; |
| nv->scratch.end = size; |
| nv->scratch.map = nv->scratch.current->map; |
| } |
| return !ret; |
| } |
| |
| /* Continue to next scratch buffer, if available (no wrapping, large enough). |
| * Allocate it if it has not yet been created. |
| */ |
| static inline bool |
| nouveau_scratch_next(struct nouveau_context *nv, unsigned size) |
| { |
| struct nouveau_bo *bo; |
| int ret; |
| const unsigned i = (nv->scratch.id + 1) % NOUVEAU_MAX_SCRATCH_BUFS; |
| |
| if ((size > nv->scratch.bo_size) || (i == nv->scratch.wrap)) |
| return false; |
| nv->scratch.id = i; |
| |
| bo = nv->scratch.bo[i]; |
| if (!bo) { |
| ret = nouveau_scratch_bo_alloc(nv, &bo, nv->scratch.bo_size); |
| if (ret) |
| return false; |
| nv->scratch.bo[i] = bo; |
| } |
| nv->scratch.current = bo; |
| nv->scratch.offset = 0; |
| nv->scratch.end = nv->scratch.bo_size; |
| |
| ret = nouveau_bo_map(bo, NOUVEAU_BO_WR, nv->client); |
| if (!ret) |
| nv->scratch.map = bo->map; |
| return !ret; |
| } |
| |
| static bool |
| nouveau_scratch_more(struct nouveau_context *nv, unsigned min_size) |
| { |
| bool ret; |
| |
| ret = nouveau_scratch_next(nv, min_size); |
| if (!ret) |
| ret = nouveau_scratch_runout(nv, min_size); |
| return ret; |
| } |
| |
| |
| /* Copy data to a scratch buffer and return address & bo the data resides in. */ |
| uint64_t |
| nouveau_scratch_data(struct nouveau_context *nv, |
| const void *data, unsigned base, unsigned size, |
| struct nouveau_bo **bo) |
| { |
| unsigned bgn = MAX2(base, nv->scratch.offset); |
| unsigned end = bgn + size; |
| |
| if (end >= nv->scratch.end) { |
| end = base + size; |
| if (!nouveau_scratch_more(nv, end)) |
| return 0; |
| bgn = base; |
| } |
| nv->scratch.offset = align(end, 4); |
| |
| memcpy(nv->scratch.map + bgn, (const uint8_t *)data + base, size); |
| |
| *bo = nv->scratch.current; |
| return (*bo)->offset + (bgn - base); |
| } |
| |
| void * |
| nouveau_scratch_get(struct nouveau_context *nv, |
| unsigned size, uint64_t *gpu_addr, struct nouveau_bo **pbo) |
| { |
| unsigned bgn = nv->scratch.offset; |
| unsigned end = nv->scratch.offset + size; |
| |
| if (end >= nv->scratch.end) { |
| end = size; |
| if (!nouveau_scratch_more(nv, end)) |
| return NULL; |
| bgn = 0; |
| } |
| nv->scratch.offset = align(end, 4); |
| |
| *pbo = nv->scratch.current; |
| *gpu_addr = nv->scratch.current->offset + bgn; |
| return nv->scratch.map + bgn; |
| } |