| /* |
| * Copyright © 2016 Red Hat. |
| * Copyright © 2016 Bas Nieuwenhuizen |
| * |
| * based in part on anv driver which is: |
| * Copyright © 2015 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| * DEALINGS IN THE SOFTWARE. |
| */ |
| #include "tu_private.h" |
| |
| #include "vk_util.h" |
| #include "vk_format.h" |
| |
| /* Return true if we have to fallback to sysmem rendering because the |
| * dependency can't be satisfied with tiled rendering. |
| */ |
| |
| static bool |
| dep_invalid_for_gmem(const VkSubpassDependency2 *dep) |
| { |
| /* External dependencies don't matter here. */ |
| if (dep->srcSubpass == VK_SUBPASS_EXTERNAL || |
| dep->dstSubpass == VK_SUBPASS_EXTERNAL) |
| return false; |
| |
| /* We can conceptually break down the process of rewriting a sysmem |
| * renderpass into a gmem one into two parts: |
| * |
| * 1. Split each draw and multisample resolve into N copies, one for each |
| * bin. (If hardware binning, add one more copy where the FS is disabled |
| * for the binning pass). This is always allowed because the vertex stage |
| * is allowed to run an arbitrary number of times and there are no extra |
| * ordering constraints within a draw. |
| * 2. Take the last copy of the second-to-last draw and slide it down to |
| * before the last copy of the last draw. Repeat for each earlier draw |
| * until the draw pass for the last bin is complete, then repeat for each |
| * earlier bin until we finish with the first bin. |
| * |
| * During this rearranging process, we can't slide draws past each other in |
| * a way that breaks the subpass dependencies. For each draw, we must slide |
| * it past (copies of) the rest of the draws in the renderpass. We can |
| * slide a draw past another if there isn't a dependency between them, or |
| * if the dependenc(ies) are dependencies between framebuffer-space stages |
| * only with the BY_REGION bit set. Note that this includes |
| * self-dependencies, since these may result in pipeline barriers that also |
| * break the rearranging process. |
| */ |
| |
| /* This is straight from the Vulkan 1.2 spec, section 6.1.4 "Framebuffer |
| * Region Dependencies": |
| */ |
| const VkPipelineStageFlags framebuffer_space_stages = |
| VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | |
| VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | |
| VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT | |
| VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; |
| |
| return |
| (dep->srcStageMask & ~framebuffer_space_stages) || |
| (dep->dstStageMask & ~framebuffer_space_stages) || |
| !(dep->dependencyFlags & VK_DEPENDENCY_BY_REGION_BIT); |
| } |
| |
| static void |
| tu_render_pass_add_subpass_dep(struct tu_render_pass *pass, |
| const VkSubpassDependency2 *dep) |
| { |
| uint32_t src = dep->srcSubpass; |
| uint32_t dst = dep->dstSubpass; |
| |
| if (dep_invalid_for_gmem(dep)) |
| pass->gmem_pixels = 0; |
| |
| /* Ignore subpass self-dependencies as they allow the app to call |
| * vkCmdPipelineBarrier() inside the render pass and the driver should only |
| * do the barrier when called, not when starting the render pass. |
| */ |
| if (src == dst) |
| return; |
| |
| struct tu_subpass_barrier *src_barrier; |
| if (src == VK_SUBPASS_EXTERNAL) { |
| src_barrier = &pass->subpasses[0].start_barrier; |
| } else if (src == pass->subpass_count - 1) { |
| src_barrier = &pass->end_barrier; |
| } else { |
| src_barrier = &pass->subpasses[src + 1].start_barrier; |
| } |
| |
| struct tu_subpass_barrier *dst_barrier; |
| if (dst == VK_SUBPASS_EXTERNAL) { |
| dst_barrier = &pass->end_barrier; |
| } else { |
| dst_barrier = &pass->subpasses[dst].start_barrier; |
| } |
| |
| if (dep->dstStageMask != VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT) |
| src_barrier->src_stage_mask |= dep->srcStageMask; |
| src_barrier->src_access_mask |= dep->srcAccessMask; |
| dst_barrier->dst_access_mask |= dep->dstAccessMask; |
| } |
| |
| /* We currently only care about undefined layouts, because we have to |
| * flush/invalidate CCU for those. PREINITIALIZED is the same thing as |
| * UNDEFINED for anything not linear tiled, but we don't know yet whether the |
| * images used are tiled, so just assume they are. |
| */ |
| |
| static bool |
| layout_undefined(VkImageLayout layout) |
| { |
| return layout == VK_IMAGE_LAYOUT_UNDEFINED || |
| layout == VK_IMAGE_LAYOUT_PREINITIALIZED; |
| } |
| |
| /* This implements the following bit of spec text: |
| * |
| * If there is no subpass dependency from VK_SUBPASS_EXTERNAL to the |
| * first subpass that uses an attachment, then an implicit subpass |
| * dependency exists from VK_SUBPASS_EXTERNAL to the first subpass it is |
| * used in. The implicit subpass dependency only exists if there |
| * exists an automatic layout transition away from initialLayout. |
| * The subpass dependency operates as if defined with the |
| * following parameters: |
| * |
| * VkSubpassDependency implicitDependency = { |
| * .srcSubpass = VK_SUBPASS_EXTERNAL; |
| * .dstSubpass = firstSubpass; // First subpass attachment is used in |
| * .srcStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT; |
| * .dstStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT; |
| * .srcAccessMask = 0; |
| * .dstAccessMask = VK_ACCESS_INPUT_ATTACHMENT_READ_BIT | |
| * VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | |
| * VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | |
| * VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | |
| * VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT; |
| * .dependencyFlags = 0; |
| * }; |
| * |
| * Similarly, if there is no subpass dependency from the last subpass |
| * that uses an attachment to VK_SUBPASS_EXTERNAL, then an implicit |
| * subpass dependency exists from the last subpass it is used in to |
| * VK_SUBPASS_EXTERNAL. The implicit subpass dependency only exists |
| * if there exists an automatic layout transition into finalLayout. |
| * The subpass dependency operates as if defined with the following |
| * parameters: |
| * |
| * VkSubpassDependency implicitDependency = { |
| * .srcSubpass = lastSubpass; // Last subpass attachment is used in |
| * .dstSubpass = VK_SUBPASS_EXTERNAL; |
| * .srcStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT; |
| * .dstStageMask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT; |
| * .srcAccessMask = VK_ACCESS_INPUT_ATTACHMENT_READ_BIT | |
| * VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | |
| * VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | |
| * VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | |
| * VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT; |
| * .dstAccessMask = 0; |
| * .dependencyFlags = 0; |
| * }; |
| * |
| * Note: currently this is the only use we have for layout transitions, |
| * besides needing to invalidate CCU at the beginning, so we also flag |
| * transitions from UNDEFINED here. |
| */ |
| static void |
| tu_render_pass_add_implicit_deps(struct tu_render_pass *pass, |
| const VkRenderPassCreateInfo2 *info) |
| { |
| const VkAttachmentDescription2* att = info->pAttachments; |
| bool has_external_src[info->subpassCount]; |
| bool has_external_dst[info->subpassCount]; |
| bool att_used[pass->attachment_count]; |
| |
| memset(has_external_src, 0, sizeof(has_external_src)); |
| memset(has_external_dst, 0, sizeof(has_external_dst)); |
| |
| for (uint32_t i = 0; i < info->dependencyCount; i++) { |
| uint32_t src = info->pDependencies[i].srcSubpass; |
| uint32_t dst = info->pDependencies[i].dstSubpass; |
| |
| if (src == dst) |
| continue; |
| |
| if (src == VK_SUBPASS_EXTERNAL) |
| has_external_src[dst] = true; |
| if (dst == VK_SUBPASS_EXTERNAL) |
| has_external_dst[src] = true; |
| } |
| |
| memset(att_used, 0, sizeof(att_used)); |
| |
| for (unsigned i = 0; i < info->subpassCount; i++) { |
| if (!has_external_src[i]) |
| continue; |
| |
| const VkSubpassDescription2 *subpass = &info->pSubpasses[i]; |
| bool src_implicit_dep = false; |
| |
| for (unsigned j = 0; j < subpass->inputAttachmentCount; j++) { |
| uint32_t a = subpass->pInputAttachments[j].attachment; |
| if (a == VK_ATTACHMENT_UNUSED) |
| continue; |
| if (att[a].initialLayout != subpass->pInputAttachments[j].layout && !att_used[a]) |
| src_implicit_dep = true; |
| att_used[a] = true; |
| } |
| |
| for (unsigned j = 0; j < subpass->colorAttachmentCount; j++) { |
| uint32_t a = subpass->pColorAttachments[j].attachment; |
| if (a == VK_ATTACHMENT_UNUSED) |
| continue; |
| if (att[a].initialLayout != subpass->pColorAttachments[j].layout && !att_used[a]) |
| src_implicit_dep = true; |
| att_used[a] = true; |
| } |
| |
| if (subpass->pResolveAttachments) { |
| for (unsigned j = 0; j < subpass->colorAttachmentCount; j++) { |
| uint32_t a = subpass->pResolveAttachments[j].attachment; |
| if (a == VK_ATTACHMENT_UNUSED) |
| continue; |
| if (att[a].initialLayout != subpass->pResolveAttachments[j].layout && !att_used[a]) |
| src_implicit_dep = true; |
| att_used[a] = true; |
| } |
| } |
| |
| if (src_implicit_dep) { |
| tu_render_pass_add_subpass_dep(pass, &(VkSubpassDependency2KHR) { |
| .srcSubpass = VK_SUBPASS_EXTERNAL, |
| .dstSubpass = i, |
| .srcStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, |
| .dstStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, |
| .srcAccessMask = 0, |
| .dstAccessMask = VK_ACCESS_INPUT_ATTACHMENT_READ_BIT | |
| VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | |
| VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | |
| VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | |
| VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT, |
| .dependencyFlags = 0, |
| }); |
| } |
| } |
| |
| memset(att_used, 0, sizeof(att_used)); |
| |
| for (int i = info->subpassCount - 1; i >= 0; i--) { |
| if (!has_external_dst[i]) |
| continue; |
| |
| const VkSubpassDescription2 *subpass = &info->pSubpasses[i]; |
| bool dst_implicit_dep = false; |
| |
| for (unsigned j = 0; j < subpass->inputAttachmentCount; j++) { |
| uint32_t a = subpass->pInputAttachments[j].attachment; |
| if (a == VK_ATTACHMENT_UNUSED) |
| continue; |
| if (att[a].finalLayout != subpass->pInputAttachments[j].layout && !att_used[a]) |
| dst_implicit_dep = true; |
| att_used[a] = true; |
| } |
| |
| for (unsigned j = 0; j < subpass->colorAttachmentCount; j++) { |
| uint32_t a = subpass->pColorAttachments[j].attachment; |
| if (a == VK_ATTACHMENT_UNUSED) |
| continue; |
| if (att[a].finalLayout != subpass->pColorAttachments[j].layout && !att_used[a]) |
| dst_implicit_dep = true; |
| att_used[a] = true; |
| } |
| |
| if (subpass->pResolveAttachments) { |
| for (unsigned j = 0; j < subpass->colorAttachmentCount; j++) { |
| uint32_t a = subpass->pResolveAttachments[j].attachment; |
| if (a == VK_ATTACHMENT_UNUSED) |
| continue; |
| if (att[a].finalLayout != subpass->pResolveAttachments[j].layout && !att_used[a]) |
| dst_implicit_dep = true; |
| att_used[a] = true; |
| } |
| } |
| |
| if (dst_implicit_dep) { |
| tu_render_pass_add_subpass_dep(pass, &(VkSubpassDependency2KHR) { |
| .srcSubpass = i, |
| .dstSubpass = VK_SUBPASS_EXTERNAL, |
| .srcStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, |
| .dstStageMask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, |
| .srcAccessMask = VK_ACCESS_INPUT_ATTACHMENT_READ_BIT | |
| VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | |
| VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | |
| VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | |
| VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT, |
| .dstAccessMask = 0, |
| .dependencyFlags = 0, |
| }); |
| } |
| } |
| |
| /* Handle UNDEFINED transitions, similar to the handling in tu_barrier(). |
| * Assume that if an attachment has an initial layout of UNDEFINED, it gets |
| * transitioned eventually. |
| */ |
| for (unsigned i = 0; i < info->attachmentCount; i++) { |
| if (layout_undefined(att[i].initialLayout)) { |
| if (vk_format_is_depth_or_stencil(att[i].format)) { |
| pass->subpasses[0].start_barrier.incoherent_ccu_depth = true; |
| } else { |
| pass->subpasses[0].start_barrier.incoherent_ccu_color = true; |
| } |
| } |
| } |
| } |
| |
| static void update_samples(struct tu_subpass *subpass, |
| VkSampleCountFlagBits samples) |
| { |
| assert(subpass->samples == 0 || subpass->samples == samples); |
| subpass->samples = samples; |
| } |
| |
| static void |
| tu_render_pass_gmem_config(struct tu_render_pass *pass, |
| const struct tu_physical_device *phys_dev) |
| { |
| uint32_t block_align_shift = 3; /* log2(gmem_align/(tile_align_w*tile_align_h)) */ |
| uint32_t tile_align_w = phys_dev->tile_align_w; |
| uint32_t gmem_align = (1 << block_align_shift) * tile_align_w * TILE_ALIGN_H; |
| |
| /* calculate total bytes per pixel */ |
| uint32_t cpp_total = 0; |
| for (uint32_t i = 0; i < pass->attachment_count; i++) { |
| struct tu_render_pass_attachment *att = &pass->attachments[i]; |
| bool cpp1 = (att->cpp == 1); |
| if (att->gmem_offset >= 0) { |
| cpp_total += att->cpp; |
| |
| /* take into account the separate stencil: */ |
| if (att->format == VK_FORMAT_D32_SFLOAT_S8_UINT) { |
| cpp1 = (att->samples == 1); |
| cpp_total += att->samples; |
| } |
| |
| /* texture pitch must be aligned to 64, use a tile_align_w that is |
| * a multiple of 64 for cpp==1 attachment to work as input attachment |
| */ |
| if (cpp1 && tile_align_w % 64 != 0) { |
| tile_align_w *= 2; |
| block_align_shift -= 1; |
| } |
| } |
| } |
| |
| pass->tile_align_w = tile_align_w; |
| |
| /* no gmem attachments */ |
| if (cpp_total == 0) { |
| /* any value non-zero value so tiling config works with no attachments */ |
| pass->gmem_pixels = 1024*1024; |
| return; |
| } |
| |
| /* TODO: using ccu_offset_gmem so that BLIT_OP_SCALE resolve path |
| * doesn't break things. maybe there is a better solution? |
| * TODO: this algorithm isn't optimal |
| * for example, two attachments with cpp = {1, 4} |
| * result: nblocks = {12, 52}, pixels = 196608 |
| * optimal: nblocks = {13, 51}, pixels = 208896 |
| */ |
| uint32_t gmem_blocks = phys_dev->ccu_offset_gmem / gmem_align; |
| uint32_t offset = 0, pixels = ~0u, i; |
| for (i = 0; i < pass->attachment_count; i++) { |
| struct tu_render_pass_attachment *att = &pass->attachments[i]; |
| if (att->gmem_offset < 0) |
| continue; |
| |
| att->gmem_offset = offset; |
| |
| uint32_t align = MAX2(1, att->cpp >> block_align_shift); |
| uint32_t nblocks = MAX2((gmem_blocks * att->cpp / cpp_total) & ~(align - 1), align); |
| |
| if (nblocks > gmem_blocks) |
| break; |
| |
| gmem_blocks -= nblocks; |
| cpp_total -= att->cpp; |
| offset += nblocks * gmem_align; |
| pixels = MIN2(pixels, nblocks * gmem_align / att->cpp); |
| |
| /* repeat the same for separate stencil */ |
| if (att->format == VK_FORMAT_D32_SFLOAT_S8_UINT) { |
| att->gmem_offset_stencil = offset; |
| |
| /* note: for s8_uint, block align is always 1 */ |
| uint32_t nblocks = gmem_blocks * att->samples / cpp_total; |
| if (nblocks > gmem_blocks) |
| break; |
| |
| gmem_blocks -= nblocks; |
| cpp_total -= att->samples; |
| offset += nblocks * gmem_align; |
| pixels = MIN2(pixels, nblocks * gmem_align / att->samples); |
| } |
| } |
| |
| /* if the loop didn't complete then the gmem config is impossible */ |
| if (i == pass->attachment_count) |
| pass->gmem_pixels = pixels; |
| } |
| |
| static void |
| attachment_set_ops(struct tu_render_pass_attachment *att, |
| VkAttachmentLoadOp load_op, |
| VkAttachmentLoadOp stencil_load_op, |
| VkAttachmentStoreOp store_op, |
| VkAttachmentStoreOp stencil_store_op) |
| { |
| /* load/store ops */ |
| att->clear_mask = |
| (load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) ? VK_IMAGE_ASPECT_COLOR_BIT : 0; |
| att->load = (load_op == VK_ATTACHMENT_LOAD_OP_LOAD); |
| att->store = (store_op == VK_ATTACHMENT_STORE_OP_STORE); |
| |
| bool stencil_clear = (stencil_load_op == VK_ATTACHMENT_LOAD_OP_CLEAR); |
| bool stencil_load = (stencil_load_op == VK_ATTACHMENT_LOAD_OP_LOAD); |
| bool stencil_store = (stencil_store_op == VK_ATTACHMENT_STORE_OP_STORE); |
| |
| switch (att->format) { |
| case VK_FORMAT_D24_UNORM_S8_UINT: /* || stencil load/store */ |
| if (att->clear_mask) |
| att->clear_mask = VK_IMAGE_ASPECT_DEPTH_BIT; |
| if (stencil_clear) |
| att->clear_mask |= VK_IMAGE_ASPECT_STENCIL_BIT; |
| if (stencil_load) |
| att->load = true; |
| if (stencil_store) |
| att->store = true; |
| break; |
| case VK_FORMAT_S8_UINT: /* replace load/store with stencil load/store */ |
| att->clear_mask = stencil_clear ? VK_IMAGE_ASPECT_COLOR_BIT : 0; |
| att->load = stencil_load; |
| att->store = stencil_store; |
| break; |
| case VK_FORMAT_D32_SFLOAT_S8_UINT: /* separate stencil */ |
| if (att->clear_mask) |
| att->clear_mask = VK_IMAGE_ASPECT_DEPTH_BIT; |
| if (stencil_clear) |
| att->clear_mask |= VK_IMAGE_ASPECT_STENCIL_BIT; |
| if (stencil_load) |
| att->load_stencil = true; |
| if (stencil_store) |
| att->store_stencil = true; |
| break; |
| default: |
| break; |
| } |
| } |
| |
| static void |
| translate_references(VkAttachmentReference2 **reference_ptr, |
| const VkAttachmentReference *reference, |
| uint32_t count) |
| { |
| VkAttachmentReference2 *reference2 = *reference_ptr; |
| *reference_ptr += count; |
| for (uint32_t i = 0; i < count; i++) { |
| reference2[i] = (VkAttachmentReference2) { |
| .sType = VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2, |
| .pNext = NULL, |
| .attachment = reference[i].attachment, |
| .layout = reference[i].layout, |
| .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT | VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT, |
| }; |
| } |
| } |
| |
| VkResult |
| tu_CreateRenderPass(VkDevice device, |
| const VkRenderPassCreateInfo *pCreateInfo, |
| const VkAllocationCallbacks *pAllocator, |
| VkRenderPass *pRenderPass) |
| { |
| /* note: these counts shouldn't be excessively high, so allocating it all |
| * on the stack should be OK.. |
| * also note preserve attachments aren't translated, currently unused |
| */ |
| VkAttachmentDescription2 attachments[pCreateInfo->attachmentCount]; |
| VkSubpassDescription2 subpasses[pCreateInfo->subpassCount]; |
| VkSubpassDependency2 dependencies[pCreateInfo->dependencyCount]; |
| uint32_t reference_count = 0; |
| for (uint32_t i = 0; i < pCreateInfo->subpassCount; i++) { |
| reference_count += pCreateInfo->pSubpasses[i].inputAttachmentCount; |
| reference_count += pCreateInfo->pSubpasses[i].colorAttachmentCount; |
| if (pCreateInfo->pSubpasses[i].pResolveAttachments) |
| reference_count += pCreateInfo->pSubpasses[i].colorAttachmentCount; |
| if (pCreateInfo->pSubpasses[i].pDepthStencilAttachment) |
| reference_count += 1; |
| } |
| VkAttachmentReference2 reference[reference_count]; |
| VkAttachmentReference2 *reference_ptr = reference; |
| |
| for (uint32_t i = 0; i < pCreateInfo->attachmentCount; i++) { |
| attachments[i] = (VkAttachmentDescription2) { |
| .sType = VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2, |
| .pNext = NULL, |
| .flags = pCreateInfo->pAttachments[i].flags, |
| .format = pCreateInfo->pAttachments[i].format, |
| .samples = pCreateInfo->pAttachments[i].samples, |
| .loadOp = pCreateInfo->pAttachments[i].loadOp, |
| .storeOp = pCreateInfo->pAttachments[i].storeOp, |
| .stencilLoadOp = pCreateInfo->pAttachments[i].stencilLoadOp, |
| .stencilStoreOp = pCreateInfo->pAttachments[i].stencilStoreOp, |
| .initialLayout = pCreateInfo->pAttachments[i].initialLayout, |
| .finalLayout = pCreateInfo->pAttachments[i].finalLayout, |
| }; |
| } |
| |
| for (uint32_t i = 0; i < pCreateInfo->subpassCount; i++) { |
| subpasses[i] = (VkSubpassDescription2) { |
| .sType = VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2, |
| .pNext = NULL, |
| .flags = pCreateInfo->pSubpasses[i].flags, |
| .pipelineBindPoint = pCreateInfo->pSubpasses[i].pipelineBindPoint, |
| .viewMask = 0, |
| .inputAttachmentCount = pCreateInfo->pSubpasses[i].inputAttachmentCount, |
| .colorAttachmentCount = pCreateInfo->pSubpasses[i].colorAttachmentCount, |
| }; |
| |
| subpasses[i].pInputAttachments = reference_ptr; |
| translate_references(&reference_ptr, |
| pCreateInfo->pSubpasses[i].pInputAttachments, |
| subpasses[i].inputAttachmentCount); |
| subpasses[i].pColorAttachments = reference_ptr; |
| translate_references(&reference_ptr, |
| pCreateInfo->pSubpasses[i].pColorAttachments, |
| subpasses[i].colorAttachmentCount); |
| subpasses[i].pResolveAttachments = NULL; |
| if (pCreateInfo->pSubpasses[i].pResolveAttachments) { |
| subpasses[i].pResolveAttachments = reference_ptr; |
| translate_references(&reference_ptr, |
| pCreateInfo->pSubpasses[i].pResolveAttachments, |
| subpasses[i].colorAttachmentCount); |
| } |
| subpasses[i].pDepthStencilAttachment = NULL; |
| if (pCreateInfo->pSubpasses[i].pDepthStencilAttachment) { |
| subpasses[i].pDepthStencilAttachment = reference_ptr; |
| translate_references(&reference_ptr, |
| pCreateInfo->pSubpasses[i].pDepthStencilAttachment, |
| 1); |
| } |
| } |
| |
| assert(reference_ptr == reference + reference_count); |
| |
| for (uint32_t i = 0; i < pCreateInfo->dependencyCount; i++) { |
| dependencies[i] = (VkSubpassDependency2) { |
| .sType = VK_STRUCTURE_TYPE_SUBPASS_DEPENDENCY_2, |
| .pNext = NULL, |
| .srcSubpass = pCreateInfo->pDependencies[i].srcSubpass, |
| .dstSubpass = pCreateInfo->pDependencies[i].dstSubpass, |
| .srcStageMask = pCreateInfo->pDependencies[i].srcStageMask, |
| .dstStageMask = pCreateInfo->pDependencies[i].dstStageMask, |
| .srcAccessMask = pCreateInfo->pDependencies[i].srcAccessMask, |
| .dstAccessMask = pCreateInfo->pDependencies[i].dstAccessMask, |
| .dependencyFlags = pCreateInfo->pDependencies[i].dependencyFlags, |
| .viewOffset = 0, |
| }; |
| } |
| |
| VkRenderPassCreateInfo2 create_info = { |
| .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2, |
| .pNext = pCreateInfo->pNext, |
| .flags = pCreateInfo->flags, |
| .attachmentCount = pCreateInfo->attachmentCount, |
| .pAttachments = attachments, |
| .subpassCount = pCreateInfo->subpassCount, |
| .pSubpasses = subpasses, |
| .dependencyCount = pCreateInfo->dependencyCount, |
| .pDependencies = dependencies, |
| }; |
| |
| return tu_CreateRenderPass2(device, &create_info, pAllocator, pRenderPass); |
| } |
| |
| VkResult |
| tu_CreateRenderPass2(VkDevice _device, |
| const VkRenderPassCreateInfo2KHR *pCreateInfo, |
| const VkAllocationCallbacks *pAllocator, |
| VkRenderPass *pRenderPass) |
| { |
| TU_FROM_HANDLE(tu_device, device, _device); |
| struct tu_render_pass *pass; |
| size_t size; |
| size_t attachments_offset; |
| |
| assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2_KHR); |
| |
| size = sizeof(*pass); |
| size += pCreateInfo->subpassCount * sizeof(pass->subpasses[0]); |
| attachments_offset = size; |
| size += pCreateInfo->attachmentCount * sizeof(pass->attachments[0]); |
| |
| pass = vk_object_zalloc(&device->vk, pAllocator, size, |
| VK_OBJECT_TYPE_RENDER_PASS); |
| if (pass == NULL) |
| return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY); |
| |
| pass->attachment_count = pCreateInfo->attachmentCount; |
| pass->subpass_count = pCreateInfo->subpassCount; |
| pass->attachments = (void *) pass + attachments_offset; |
| |
| for (uint32_t i = 0; i < pCreateInfo->attachmentCount; i++) { |
| struct tu_render_pass_attachment *att = &pass->attachments[i]; |
| |
| att->format = pCreateInfo->pAttachments[i].format; |
| att->samples = pCreateInfo->pAttachments[i].samples; |
| /* for d32s8, cpp is for the depth image, and |
| * att->samples will be used as the cpp for the stencil image |
| */ |
| if (att->format == VK_FORMAT_D32_SFLOAT_S8_UINT) |
| att->cpp = 4 * att->samples; |
| else |
| att->cpp = vk_format_get_blocksize(att->format) * att->samples; |
| att->gmem_offset = -1; |
| |
| attachment_set_ops(att, |
| pCreateInfo->pAttachments[i].loadOp, |
| pCreateInfo->pAttachments[i].stencilLoadOp, |
| pCreateInfo->pAttachments[i].storeOp, |
| pCreateInfo->pAttachments[i].stencilStoreOp); |
| } |
| uint32_t subpass_attachment_count = 0; |
| struct tu_subpass_attachment *p; |
| for (uint32_t i = 0; i < pCreateInfo->subpassCount; i++) { |
| const VkSubpassDescription2 *desc = &pCreateInfo->pSubpasses[i]; |
| |
| subpass_attachment_count += |
| desc->inputAttachmentCount + desc->colorAttachmentCount + |
| (desc->pResolveAttachments ? desc->colorAttachmentCount : 0); |
| } |
| |
| if (subpass_attachment_count) { |
| pass->subpass_attachments = vk_alloc2( |
| &device->vk.alloc, pAllocator, |
| subpass_attachment_count * sizeof(struct tu_subpass_attachment), 8, |
| VK_SYSTEM_ALLOCATION_SCOPE_OBJECT); |
| if (pass->subpass_attachments == NULL) { |
| vk_object_free(&device->vk, pAllocator, pass); |
| return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY); |
| } |
| } else |
| pass->subpass_attachments = NULL; |
| |
| p = pass->subpass_attachments; |
| for (uint32_t i = 0; i < pCreateInfo->subpassCount; i++) { |
| const VkSubpassDescription2 *desc = &pCreateInfo->pSubpasses[i]; |
| struct tu_subpass *subpass = &pass->subpasses[i]; |
| |
| subpass->input_count = desc->inputAttachmentCount; |
| subpass->color_count = desc->colorAttachmentCount; |
| subpass->samples = 0; |
| subpass->srgb_cntl = 0; |
| |
| if (desc->inputAttachmentCount > 0) { |
| subpass->input_attachments = p; |
| p += desc->inputAttachmentCount; |
| |
| for (uint32_t j = 0; j < desc->inputAttachmentCount; j++) { |
| uint32_t a = desc->pInputAttachments[j].attachment; |
| subpass->input_attachments[j].attachment = a; |
| if (a != VK_ATTACHMENT_UNUSED) |
| pass->attachments[a].gmem_offset = 0; |
| } |
| } |
| |
| if (desc->colorAttachmentCount > 0) { |
| subpass->color_attachments = p; |
| p += desc->colorAttachmentCount; |
| |
| for (uint32_t j = 0; j < desc->colorAttachmentCount; j++) { |
| uint32_t a = desc->pColorAttachments[j].attachment; |
| subpass->color_attachments[j].attachment = a; |
| |
| if (a != VK_ATTACHMENT_UNUSED) { |
| pass->attachments[a].gmem_offset = 0; |
| update_samples(subpass, pCreateInfo->pAttachments[a].samples); |
| |
| if (vk_format_is_srgb(pass->attachments[a].format)) |
| subpass->srgb_cntl |= 1 << j; |
| } |
| } |
| } |
| |
| subpass->resolve_attachments = desc->pResolveAttachments ? p : NULL; |
| if (desc->pResolveAttachments) { |
| p += desc->colorAttachmentCount; |
| for (uint32_t j = 0; j < desc->colorAttachmentCount; j++) { |
| subpass->resolve_attachments[j].attachment = |
| desc->pResolveAttachments[j].attachment; |
| } |
| } |
| |
| |
| uint32_t a = desc->pDepthStencilAttachment ? |
| desc->pDepthStencilAttachment->attachment : VK_ATTACHMENT_UNUSED; |
| subpass->depth_stencil_attachment.attachment = a; |
| if (a != VK_ATTACHMENT_UNUSED) { |
| pass->attachments[a].gmem_offset = 0; |
| update_samples(subpass, pCreateInfo->pAttachments[a].samples); |
| } |
| |
| subpass->samples = subpass->samples ?: 1; |
| } |
| |
| /* disable unused attachments */ |
| for (uint32_t i = 0; i < pass->attachment_count; i++) { |
| struct tu_render_pass_attachment *att = &pass->attachments[i]; |
| if (att->gmem_offset < 0) { |
| att->clear_mask = 0; |
| att->load = false; |
| } |
| } |
| |
| tu_render_pass_gmem_config(pass, device->physical_device); |
| |
| for (unsigned i = 0; i < pCreateInfo->dependencyCount; ++i) { |
| tu_render_pass_add_subpass_dep(pass, &pCreateInfo->pDependencies[i]); |
| } |
| |
| tu_render_pass_add_implicit_deps(pass, pCreateInfo); |
| |
| *pRenderPass = tu_render_pass_to_handle(pass); |
| |
| return VK_SUCCESS; |
| } |
| |
| void |
| tu_DestroyRenderPass(VkDevice _device, |
| VkRenderPass _pass, |
| const VkAllocationCallbacks *pAllocator) |
| { |
| TU_FROM_HANDLE(tu_device, device, _device); |
| TU_FROM_HANDLE(tu_render_pass, pass, _pass); |
| |
| if (!_pass) |
| return; |
| |
| vk_free2(&device->vk.alloc, pAllocator, pass->subpass_attachments); |
| vk_object_free(&device->vk, pAllocator, pass); |
| } |
| |
| void |
| tu_GetRenderAreaGranularity(VkDevice _device, |
| VkRenderPass renderPass, |
| VkExtent2D *pGranularity) |
| { |
| pGranularity->width = GMEM_ALIGN_W; |
| pGranularity->height = GMEM_ALIGN_H; |
| } |