| /* |
| * Copyright © 2016 Red Hat |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| */ |
| |
| #ifndef ST_NIR_H |
| #define ST_NIR_H |
| |
| #include "st_context.h" |
| #include "compiler/shader_enums.h" |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| struct nir_shader; |
| |
| void st_nir_lower_builtin(struct nir_shader *shader); |
| void st_nir_lower_tex_src_plane(struct nir_shader *shader, unsigned free_slots, |
| unsigned lower_2plane, unsigned lower_3plane); |
| |
| void st_nir_lower_wpos_ytransform(struct nir_shader *nir, |
| struct gl_program *prog, |
| struct pipe_screen *pscreen); |
| |
| void st_finalize_nir(struct st_context *st, struct gl_program *prog, |
| struct gl_shader_program *shader_program, |
| struct nir_shader *nir, bool finalize_by_driver); |
| |
| void st_nir_opts(struct nir_shader *nir); |
| |
| bool |
| st_link_nir(struct gl_context *ctx, |
| struct gl_shader_program *shader_program); |
| |
| void st_nir_assign_vs_in_locations(struct nir_shader *nir); |
| void st_nir_assign_varying_locations(struct st_context *st, |
| struct nir_shader *nir); |
| |
| void st_nir_lower_samplers(struct pipe_screen *screen, struct nir_shader *nir, |
| struct gl_shader_program *shader_program, |
| struct gl_program *prog); |
| void st_nir_lower_uniforms(struct st_context *st, struct nir_shader *nir); |
| |
| struct pipe_shader_state * |
| st_nir_finish_builtin_shader(struct st_context *st, |
| struct nir_shader *nir, |
| const char *name); |
| |
| struct pipe_shader_state * |
| st_nir_make_passthrough_shader(struct st_context *st, |
| const char *shader_name, |
| gl_shader_stage stage, |
| unsigned num_vars, |
| unsigned *input_locations, |
| unsigned *output_locations, |
| unsigned *interpolation_modes, |
| unsigned sysval_mask); |
| |
| #ifdef __cplusplus |
| } |
| #endif |
| |
| #endif /* ST_NIR_H */ |