v3dv: fix clockwise primitive setting

It looks like the hardware does this backwards. The GL driver
also reverses it.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
diff --git a/src/broadcom/vulkan/v3dv_pipeline.c b/src/broadcom/vulkan/v3dv_pipeline.c
index 332a8c6..4dd5524 100644
--- a/src/broadcom/vulkan/v3dv_pipeline.c
+++ b/src/broadcom/vulkan/v3dv_pipeline.c
@@ -1134,8 +1134,9 @@
       config.enable_reverse_facing_primitive =
          rs_info ? !(rs_info->cullMode & VK_CULL_MODE_BACK_BIT) : false;
 
+      /* Seems like the hardware is backwards regarding this setting... */
       config.clockwise_primitives =
-         rs_info ? rs_info->frontFace == VK_FRONT_FACE_CLOCKWISE : false;
+         rs_info ? rs_info->frontFace == VK_FRONT_FACE_COUNTER_CLOCKWISE : false;
 
       config.enable_depth_offset = rs_info ? rs_info->depthBiasEnable: false;