blob: 44597e789a2853e83c9eea452d654fd79060c19e [file] [log] [blame]
/*
* Copyright © 2016 Red Hat
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
/* Lowers the additional tex_src_plane src, generated by nir_lower_tex
* for planar YUV textures, into separate samplers, matching the logic
* that mesa/st uses to insert additional sampler view/state (since both
* sides need to agree).
*
* This should run after nir_lower_samplers.
*/
#include "util/u_string.h"
#include "compiler/nir/nir.h"
#include "compiler/nir/nir_builder.h"
#include "st_nir.h"
typedef struct {
struct nir_shader *shader;
unsigned lower_2plane;
unsigned lower_3plane;
/* Maps a primary sampler (used for Y) to the U or UV sampler. In
* case of 3-plane YUV format, the V plane is next sampler after U.
*/
unsigned char sampler_map[PIPE_MAX_SAMPLERS][2];
} lower_tex_src_state;
static nir_variable *
find_sampler(lower_tex_src_state *state, unsigned samp)
{
/* NOTE: arrays of samplerExternalOES do not appear to be allowed: */
nir_foreach_variable(var, &state->shader->uniforms)
if (var->data.binding == samp)
return var;
return NULL;
}
static void
add_sampler(lower_tex_src_state *state, unsigned orig_binding,
unsigned new_binding, const char *ext)
{
const struct glsl_type *samplerExternalOES =
glsl_sampler_type(GLSL_SAMPLER_DIM_EXTERNAL, false, false, GLSL_TYPE_FLOAT);
nir_variable *new_sampler, *orig_sampler =
find_sampler(state, orig_binding);
char *name;
UNUSED int r = asprintf(&name, "%s:%s", orig_sampler->name, ext);
new_sampler = nir_variable_create(state->shader, nir_var_uniform,
samplerExternalOES, name);
free(name);
new_sampler->data.binding = new_binding;
}
static void
assign_extra_samplers(lower_tex_src_state *state, unsigned free_slots)
{
unsigned mask = state->lower_2plane | state->lower_3plane;
while (mask) {
unsigned extra, y_samp = u_bit_scan(&mask);
if (state->lower_3plane & (1 << y_samp)) {
/* two additional planes (U and V): */
extra = u_bit_scan(&free_slots);
state->sampler_map[y_samp][0] = extra;
add_sampler(state, y_samp, extra, "u");
extra = u_bit_scan(&free_slots);
state->sampler_map[y_samp][1] = extra;
add_sampler(state, y_samp, extra, "v");
} else {
/* single additional UV plane: */
extra = u_bit_scan(&free_slots);
state->sampler_map[y_samp][0] = extra;
add_sampler(state, y_samp, extra, "uv");
}
}
}
static void
lower_tex_src_plane_block(nir_builder *b, lower_tex_src_state *state, nir_block *block)
{
nir_foreach_instr(instr, block) {
if (instr->type != nir_instr_type_tex)
continue;
nir_tex_instr *tex = nir_instr_as_tex(instr);
int plane_index = nir_tex_instr_src_index(tex, nir_tex_src_plane);
if (plane_index < 0)
continue;
nir_const_value *plane = nir_src_as_const_value(tex->src[plane_index].src);
assume(plane);
if (plane[0].i32 > 0) {
unsigned y_samp = tex->texture_index;
assume(tex->texture_index == tex->sampler_index);
assume(((state->lower_3plane & (1 << y_samp)) && plane[0].i32 < 3) ||
(plane[0].i32 < 2));
tex->texture_index = tex->sampler_index =
state->sampler_map[y_samp][plane[0].i32 - 1];
state->shader->info.textures_used |= 1u << tex->texture_index;
/* For drivers using PIPE_CAP_NIR_SAMPLERS_AS_DEREF, we need
* to reference the correct sampler nir variable.
*/
int tex_index = nir_tex_instr_src_index(tex, nir_tex_src_texture_deref);
int samp_index = nir_tex_instr_src_index(tex, nir_tex_src_sampler_deref);
if (tex_index >= 0 && samp_index >= 0) {
b->cursor = nir_before_instr(&tex->instr);
nir_variable* samp = find_sampler(state, plane[0].i32);
assert(samp);
nir_deref_instr *tex_deref_instr = nir_build_deref_var(b, samp);
nir_ssa_def *tex_deref = &tex_deref_instr->dest.ssa;
nir_instr_rewrite_src(&tex->instr,
&tex->src[tex_index].src,
nir_src_for_ssa(tex_deref));
nir_instr_rewrite_src(&tex->instr,
&tex->src[samp_index].src,
nir_src_for_ssa(tex_deref));
}
}
nir_tex_instr_remove_src(tex, plane_index);
}
}
static void
lower_tex_src_plane_impl(lower_tex_src_state *state, nir_function_impl *impl)
{
nir_builder b;
nir_builder_init(&b, impl);
nir_foreach_block(block, impl) {
lower_tex_src_plane_block(&b, state, block);
}
nir_metadata_preserve(impl, nir_metadata_block_index |
nir_metadata_dominance);
}
void
st_nir_lower_tex_src_plane(struct nir_shader *shader, unsigned free_slots,
unsigned lower_2plane, unsigned lower_3plane)
{
lower_tex_src_state state = {0};
state.shader = shader;
state.lower_2plane = lower_2plane;
state.lower_3plane = lower_3plane;
assign_extra_samplers(&state, free_slots);
nir_foreach_function(function, shader) {
if (function->impl)
lower_tex_src_plane_impl(&state, function->impl);
}
}