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/*
* Copyright © Microsoft Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "d3d12_screen.h"
#include "d3d12_video_screen.h"
#include "d3d12_format.h"
#include "util/u_video.h"
#include <directx/d3d12video.h>
#include <cmath>
#include <wrl/client.h>
using Microsoft::WRL::ComPtr;
#include "d3d12_video_types.h"
struct d3d12_encode_codec_support {
enum pipe_video_profile profile;
union {
struct {
enum pipe_video_h264_enc_dbk_filter_mode_flags disable_dbk_filter_mode_flags;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264 d3d12_caps;
} h264_support;
struct {
enum pipe_h265_enc_pred_direction prediction_direction;
union pipe_h265_enc_cap_features hevc_features;
union pipe_h265_enc_cap_block_sizes hevc_block_sizes;
union pipe_h265_enc_cap_range_extension hevc_range_ext;
union pipe_h265_enc_cap_range_extension_flags hevc_range_ext_flags;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC1 d3d12_caps;
} hevc_support;
struct {
union pipe_av1_enc_cap_features features;
union pipe_av1_enc_cap_features_ext1 features_ext1;
union pipe_av1_enc_cap_features_ext2 features_ext2;
D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION_SUPPORT d3d12_caps;
D3D12_VIDEO_ENCODER_CODEC_AV1_PICTURE_CONTROL_SUPPORT d3d12_picture_control;
} av1_support;
};
};
struct d3d12_video_resolution_to_level_mapping_entry
{
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC resolution;
uint32_t level;
};
static void
get_level_resolution_video_decode_support(D3D12_VIDEO_DECODE_CONFIGURATION decoderConfig,
DXGI_FORMAT format,
struct pipe_screen *pscreen,
bool &outSupportAny,
D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT &outMaxSupportedConfig,
d3d12_video_resolution_to_level_mapping_entry &outMaxResol,
d3d12_video_resolution_to_level_mapping_entry &outMinResol)
{
outSupportAny = false;
outMaxSupportedConfig = {};
outMinResol = {};
outMaxResol = {};
ComPtr<ID3D12VideoDevice> spD3D12VideoDevice;
struct d3d12_screen *pD3D12Screen = (struct d3d12_screen *) pscreen;
if (FAILED(pD3D12Screen->dev->QueryInterface(IID_PPV_ARGS(spD3D12VideoDevice.GetAddressOf())))) {
// No video support in underlying d3d12 device (decode needs ID3D12VideoDevice)
return;
}
d3d12_video_resolution_to_level_mapping_entry resolutionsLevelList[] = {
{ { 8192, 4352 }, 61 }, // 8k
{ { 8192, 4320 }, 61 }, // 8k
{ { 7680, 4800 }, 61 }, // 8k - alternative
{ { 7680, 4320 }, 61 }, // 8k - alternative
{ { 4096, 2304 }, 52 }, // 2160p (4K)
{ { 4096, 2160 }, 52 }, // 2160p (4K) - alternative
{ { 2560, 1440 }, 51 }, // 1440p
{ { 1920, 1200 }, 5 }, // 1200p
{ { 1920, 1080 }, 42 }, // 1080p
{ { 1280, 720 }, 4 }, // 720p
{ { 800, 600 }, 31 },
{ { 352, 480 }, 3 },
{ { 352, 240 }, 2 },
{ { 176, 144 }, 11 },
{ { 128, 96 }, 11 },
{ { 64, 64 }, 11 },
};
D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT decodeSupport = {};
decodeSupport.Configuration = decoderConfig;
decodeSupport.DecodeFormat = format;
uint32_t idxResol = 0;
while (idxResol < ARRAY_SIZE(resolutionsLevelList)) {
decodeSupport.Width = resolutionsLevelList[idxResol].resolution.Width;
decodeSupport.Height = resolutionsLevelList[idxResol].resolution.Height;
if (SUCCEEDED(spD3D12VideoDevice->CheckFeatureSupport(D3D12_FEATURE_VIDEO_DECODE_SUPPORT,
&decodeSupport,
sizeof(decodeSupport)))) {
if (((decodeSupport.SupportFlags & D3D12_VIDEO_DECODE_SUPPORT_FLAG_SUPPORTED) != 0) ||
decodeSupport.DecodeTier > D3D12_VIDEO_DECODE_TIER_NOT_SUPPORTED) {
// Save the first (maximum)
if(!outSupportAny) {
outMaxSupportedConfig = decodeSupport;
outMaxResol = resolutionsLevelList[idxResol];
outSupportAny = true;
}
// Keep saving the other supported values to get the minimum
outMinResol = resolutionsLevelList[idxResol];
}
}
idxResol++;
}
}
static bool
d3d12_has_video_decode_support(struct pipe_screen *pscreen, enum pipe_video_profile profile)
{
ComPtr<ID3D12VideoDevice> spD3D12VideoDevice;
struct d3d12_screen *pD3D12Screen = (struct d3d12_screen *) pscreen;
if (FAILED(pD3D12Screen->dev->QueryInterface(IID_PPV_ARGS(spD3D12VideoDevice.GetAddressOf())))) {
// No video support in underlying d3d12 device (needs ID3D12VideoDevice)
return 0;
}
D3D12_FEATURE_DATA_VIDEO_FEATURE_AREA_SUPPORT VideoFeatureAreaSupport = {};
if (FAILED(spD3D12VideoDevice->CheckFeatureSupport(D3D12_FEATURE_VIDEO_FEATURE_AREA_SUPPORT,
&VideoFeatureAreaSupport,
sizeof(VideoFeatureAreaSupport)))) {
return false;
}
// Supported profiles below
bool supportsProfile = false;
#if D3D12_VIDEO_ANY_DECODER_ENABLED
switch (profile) {
#if VIDEO_CODEC_H264DEC
case PIPE_VIDEO_PROFILE_MPEG4_AVC_BASELINE:
case PIPE_VIDEO_PROFILE_MPEG4_AVC_EXTENDED:
case PIPE_VIDEO_PROFILE_MPEG4_AVC_CONSTRAINED_BASELINE:
case PIPE_VIDEO_PROFILE_MPEG4_AVC_MAIN:
case PIPE_VIDEO_PROFILE_MPEG4_AVC_HIGH:
case PIPE_VIDEO_PROFILE_MPEG4_AVC_HIGH10:
{
supportsProfile = true;
} break;
#endif
#if VIDEO_CODEC_H265DEC
case PIPE_VIDEO_PROFILE_HEVC_MAIN:
case PIPE_VIDEO_PROFILE_HEVC_MAIN_10:
{
supportsProfile = true;
} break;
#endif
#if VIDEO_CODEC_AV1DEC
case PIPE_VIDEO_PROFILE_AV1_MAIN:
{
supportsProfile = true;
} break;
#endif
#if VIDEO_CODEC_VP9DEC
case PIPE_VIDEO_PROFILE_VP9_PROFILE0:
case PIPE_VIDEO_PROFILE_VP9_PROFILE2:
{
supportsProfile = true;
} break;
#endif
default:
supportsProfile = false;
}
#endif // D3D12_VIDEO_ANY_DECODER_ENABLED
return VideoFeatureAreaSupport.VideoDecodeSupport && supportsProfile;
}
static bool
d3d12_video_encode_max_supported_level_for_profile(const D3D12_VIDEO_ENCODER_CODEC &argCodec,
const D3D12_VIDEO_ENCODER_PROFILE_DESC &argTargetProfile,
D3D12_VIDEO_ENCODER_LEVEL_SETTING &minLvl,
D3D12_VIDEO_ENCODER_LEVEL_SETTING &maxLvl,
ID3D12VideoDevice3 *pD3D12VideoDevice)
{
D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC capCodecData = {};
capCodecData.NodeIndex = 0;
capCodecData.Codec = argCodec;
capCodecData.IsSupported = false;
if ((FAILED(pD3D12VideoDevice->CheckFeatureSupport(D3D12_FEATURE_VIDEO_ENCODER_CODEC,
&capCodecData,
sizeof(capCodecData))))
|| !capCodecData.IsSupported) {
return false;
}
D3D12_FEATURE_DATA_VIDEO_ENCODER_PROFILE_LEVEL capLevelData = {};
capLevelData.NodeIndex = 0;
capLevelData.Codec = argCodec;
capLevelData.Profile = argTargetProfile;
capLevelData.MinSupportedLevel = minLvl;
capLevelData.MaxSupportedLevel = maxLvl;
if (FAILED(pD3D12VideoDevice->CheckFeatureSupport(D3D12_FEATURE_VIDEO_ENCODER_PROFILE_LEVEL,
&capLevelData,
sizeof(capLevelData)))) {
return false;
}
return capLevelData.IsSupported;
}
static bool
d3d12_video_encode_supported_resolution_range(const D3D12_VIDEO_ENCODER_CODEC &argTargetCodec,
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC &minResolution,
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC &maxResolution,
union pipe_enc_cap_surface_alignment& alignment,
ID3D12VideoDevice3 *pD3D12VideoDevice)
{
D3D12_FEATURE_DATA_VIDEO_ENCODER_OUTPUT_RESOLUTION_RATIOS_COUNT capResRatiosCountData = { 0, argTargetCodec, 0 };
if (FAILED(pD3D12VideoDevice->CheckFeatureSupport(D3D12_FEATURE_VIDEO_ENCODER_OUTPUT_RESOLUTION_RATIOS_COUNT,
&capResRatiosCountData,
sizeof(capResRatiosCountData)))) {
return false;
}
D3D12_FEATURE_DATA_VIDEO_ENCODER_OUTPUT_RESOLUTION capOutputResolutionData = {};
capOutputResolutionData.NodeIndex = 0;
capOutputResolutionData.Codec = argTargetCodec;
capOutputResolutionData.ResolutionRatiosCount = capResRatiosCountData.ResolutionRatiosCount;
std::vector<D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_RATIO_DESC> ratiosTmpOutput;
if (capResRatiosCountData.ResolutionRatiosCount > 0) {
ratiosTmpOutput.resize(capResRatiosCountData.ResolutionRatiosCount);
capOutputResolutionData.pResolutionRatios = ratiosTmpOutput.data();
} else {
capOutputResolutionData.pResolutionRatios = nullptr;
}
if (FAILED(pD3D12VideoDevice->CheckFeatureSupport(D3D12_FEATURE_VIDEO_ENCODER_OUTPUT_RESOLUTION,
&capOutputResolutionData,
sizeof(capOutputResolutionData))) ||
!capOutputResolutionData.IsSupported) {
return false;
}
minResolution = capOutputResolutionData.MinResolutionSupported;
maxResolution = capOutputResolutionData.MaxResolutionSupported;
alignment.bits.log2_width_alignment = static_cast<uint32_t>(std::log2(capOutputResolutionData.ResolutionWidthMultipleRequirement));
alignment.bits.log2_height_alignment = static_cast<uint32_t>(std::log2(capOutputResolutionData.ResolutionHeightMultipleRequirement));
return true;
}
static uint32_t
d3d12_video_encode_supported_references_per_frame_structures(const D3D12_VIDEO_ENCODER_CODEC &codec,
D3D12_VIDEO_ENCODER_PROFILE_DESC profile,
ID3D12VideoDevice3 *pD3D12VideoDevice,
struct d3d12_encode_codec_support& codecSupport,
uint32_t& maxLongTermReferences,
uint32_t& maxDPBCapacity)
{
uint32_t supportedMaxRefFrames = 0u;
D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT capPictureControlData = {};
capPictureControlData.NodeIndex = 0;
capPictureControlData.Codec = codec;
maxLongTermReferences = 0u;
maxDPBCapacity = 0u;
if(codec == D3D12_VIDEO_ENCODER_CODEC_H264) {
D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_H264 h264PictureControl = {};
capPictureControlData.Profile = profile;
capPictureControlData.PictureSupport.pH264Support = &h264PictureControl;
capPictureControlData.PictureSupport.DataSize = sizeof(h264PictureControl);
HRESULT hr = pD3D12VideoDevice->CheckFeatureSupport(D3D12_FEATURE_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT,
&capPictureControlData,
sizeof(capPictureControlData));
if (FAILED(hr)) {
debug_printf("CheckFeatureSupport failed with HR %x\n", hr);
}
if (capPictureControlData.IsSupported) {
/* This attribute determines the maximum number of reference
* frames supported for encoding.
*
* Note: for H.264 encoding, the value represents the maximum number
* of reference frames for both the reference picture list 0 (bottom
* 16 bits) and the reference picture list 1 (top 16 bits).
*/
uint32_t MaxL0ReferencesForB = capPictureControlData.PictureSupport.pH264Support->MaxL0ReferencesForB;
uint32_t maxRefForL0 = std::min(capPictureControlData.PictureSupport.pH264Support->MaxL0ReferencesForP,
MaxL0ReferencesForB ? MaxL0ReferencesForB : UINT_MAX);
uint32_t maxRefForL1 = capPictureControlData.PictureSupport.pH264Support->MaxL1ReferencesForB;
maxLongTermReferences = capPictureControlData.PictureSupport.pH264Support->MaxLongTermReferences;
//
// Workaround for D3D12 Runtime validation that counts MaxDPBCapacity without the current reconpic
//
maxDPBCapacity = std::min(15u, capPictureControlData.PictureSupport.pH264Support->MaxDPBCapacity);
maxRefForL0 = std::min(maxDPBCapacity, maxRefForL0);
maxRefForL1 = std::min(maxDPBCapacity, maxRefForL1);
maxLongTermReferences = std::min(maxDPBCapacity, maxLongTermReferences);
supportedMaxRefFrames = (maxRefForL0 & 0xffff) | ((maxRefForL1 & 0xffff) << 16);
}
} else if(codec == D3D12_VIDEO_ENCODER_CODEC_HEVC) {
D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC hevcPictureControl = {};
capPictureControlData.Profile = profile;
capPictureControlData.PictureSupport.pHEVCSupport = &hevcPictureControl;
capPictureControlData.PictureSupport.DataSize = sizeof(hevcPictureControl);
HRESULT hr = pD3D12VideoDevice->CheckFeatureSupport(D3D12_FEATURE_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT,
&capPictureControlData,
sizeof(capPictureControlData));
if (FAILED(hr)) {
debug_printf("CheckFeatureSupport failed with HR %x\n", hr);
}
if (capPictureControlData.IsSupported) {
/* This attribute determines the maximum number of reference
* frames supported for encoding.
*
* Note: for H.265 encoding, the value represents the maximum number
* of reference frames for both the reference picture list 0 (bottom
* 16 bits) and the reference picture list 1 (top 16 bits).
*/
uint32_t MaxL0ReferencesForB = capPictureControlData.PictureSupport.pHEVCSupport->MaxL0ReferencesForB;
uint32_t maxRefForL0 = std::min(capPictureControlData.PictureSupport.pHEVCSupport->MaxL0ReferencesForP,
MaxL0ReferencesForB ? MaxL0ReferencesForB : UINT_MAX);
uint32_t maxRefForL1 = capPictureControlData.PictureSupport.pHEVCSupport->MaxL1ReferencesForB;
maxLongTermReferences = capPictureControlData.PictureSupport.pHEVCSupport->MaxLongTermReferences;
//
// Workaround for D3D12 Runtime validation that counts MaxDPBCapacity without the current reconpic
//
maxDPBCapacity = std::min(14u, capPictureControlData.PictureSupport.pH264Support->MaxDPBCapacity);
maxRefForL0 = std::min(maxDPBCapacity, maxRefForL0);
maxRefForL1 = std::min(maxDPBCapacity, maxRefForL1);
maxLongTermReferences = std::min(maxDPBCapacity, maxLongTermReferences);
supportedMaxRefFrames = (maxRefForL0 & 0xffff) | ((maxRefForL1 & 0xffff) << 16);
}
}
else if(codec == D3D12_VIDEO_ENCODER_CODEC_AV1){
codecSupport.av1_support.d3d12_picture_control = {};
capPictureControlData.Profile = profile;
capPictureControlData.PictureSupport.pAV1Support = &codecSupport.av1_support.d3d12_picture_control;
capPictureControlData.PictureSupport.DataSize = sizeof(codecSupport.av1_support.d3d12_picture_control);
HRESULT hr = pD3D12VideoDevice->CheckFeatureSupport(D3D12_FEATURE_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT,
&capPictureControlData,
sizeof(capPictureControlData));
if (FAILED(hr)) {
debug_printf("CheckFeatureSupport failed with HR %x\n", hr);
}
if (capPictureControlData.IsSupported) {
/* This attribute determines the maximum number of reference
* frames supported for encoding.
*/
supportedMaxRefFrames = capPictureControlData.PictureSupport.pAV1Support->MaxUniqueReferencesPerFrame;
if (capPictureControlData.PictureSupport.pAV1Support->PredictionMode)
supportedMaxRefFrames = (supportedMaxRefFrames & 0xffff) | ((supportedMaxRefFrames & 0xffff) << 16);
}
}
return supportedMaxRefFrames;
}
static void
d3d12_video_encode_supported_tile_structures(const D3D12_VIDEO_ENCODER_CODEC &codec,
const D3D12_VIDEO_ENCODER_PROFILE_DESC &profile,
const D3D12_VIDEO_ENCODER_LEVEL_SETTING &level,
ID3D12VideoDevice3 *pD3D12VideoDevice,
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC maxRes,
uint32_t& supportedSliceStructures, // out
D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT& av1TileSupport // out
)
{
// Assume no support and then add as queries succeed
supportedSliceStructures = PIPE_VIDEO_CAP_SLICE_STRUCTURE_NONE;
// Only codecs supporting tiles should use this method. For slices related info, use d3d12_video_encode_supported_slice_structures
assert (codec == D3D12_VIDEO_ENCODER_CODEC_AV1);
D3D12_FEATURE_DATA_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG capDataTilesSupport = { };
capDataTilesSupport.NodeIndex = 0;
capDataTilesSupport.Codec = codec;
capDataTilesSupport.Profile = profile;
capDataTilesSupport.Level = level;
capDataTilesSupport.FrameResolution = maxRes; // Query for worst case resolution
av1TileSupport = { };
capDataTilesSupport.CodecSupport.DataSize = sizeof(av1TileSupport);
capDataTilesSupport.CodecSupport.pAV1Support = &av1TileSupport;
av1TileSupport.Use128SuperBlocks = false; // return units in 64x64 default size
constexpr UINT superBlockSize = 64u;
{
capDataTilesSupport.SubregionMode = D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_GRID_PARTITION;
// Try with simple one tile request
av1TileSupport.TilesConfiguration.ColCount = 1;
av1TileSupport.TilesConfiguration.RowCount = 1;
av1TileSupport.TilesConfiguration.ColWidths[0] = (capDataTilesSupport.FrameResolution.Width / superBlockSize);
av1TileSupport.TilesConfiguration.RowHeights[0] = (capDataTilesSupport.FrameResolution.Height / superBlockSize);
HRESULT hr = pD3D12VideoDevice->CheckFeatureSupport(D3D12_FEATURE_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG,
&capDataTilesSupport,
sizeof(capDataTilesSupport));
if(SUCCEEDED(hr) && !capDataTilesSupport.IsSupported) {
// Try with minimum driver indicated params for the given resolution
// (ie. this could happen for high resolutions like 8K where AV1 max_tile_width (4096) is exceeded)
av1TileSupport.TilesConfiguration.ColCount = std::max(av1TileSupport.MinTileCols, 1u);
av1TileSupport.TilesConfiguration.RowCount = std::max(av1TileSupport.MinTileRows, 1u);
hr = pD3D12VideoDevice->CheckFeatureSupport(D3D12_FEATURE_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG,
&capDataTilesSupport,
sizeof(capDataTilesSupport));
}
// Try with lower resolution as fallback
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC fallbackRes = { 1920u, 1080u };
if(SUCCEEDED(hr) && !capDataTilesSupport.IsSupported && (fallbackRes.Width <= maxRes.Width)
&& (fallbackRes.Height <= maxRes.Height) ) {
auto oldRes = capDataTilesSupport.FrameResolution;
capDataTilesSupport.FrameResolution = fallbackRes;
hr = pD3D12VideoDevice->CheckFeatureSupport(D3D12_FEATURE_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG,
&capDataTilesSupport,
sizeof(capDataTilesSupport));
capDataTilesSupport.FrameResolution = oldRes;
}
if(SUCCEEDED(hr) && capDataTilesSupport.IsSupported)
supportedSliceStructures |= (PIPE_VIDEO_CAP_SLICE_STRUCTURE_POWER_OF_TWO_ROWS |
PIPE_VIDEO_CAP_SLICE_STRUCTURE_EQUAL_ROWS |
PIPE_VIDEO_CAP_SLICE_STRUCTURE_EQUAL_MULTI_ROWS);
}
{
capDataTilesSupport.SubregionMode = D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_CONFIGURABLE_GRID_PARTITION;
// Try with simple one tile request
av1TileSupport.TilesConfiguration.ColCount = 1;
av1TileSupport.TilesConfiguration.RowCount = 1;
av1TileSupport.TilesConfiguration.ColWidths[0] = capDataTilesSupport.FrameResolution.Width;
av1TileSupport.TilesConfiguration.RowHeights[0] = capDataTilesSupport.FrameResolution.Height;
HRESULT hr = pD3D12VideoDevice->CheckFeatureSupport(D3D12_FEATURE_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG,
&capDataTilesSupport,
sizeof(capDataTilesSupport));
if(SUCCEEDED(hr) && !capDataTilesSupport.IsSupported) {
// Try with minimum driver indicated params for the given resolution
// (ie. this could happen for high resolutions like 8K where AV1 max_tile_width (4096) is exceeded)
av1TileSupport.TilesConfiguration.ColCount = std::max(av1TileSupport.MinTileCols, 1u);
av1TileSupport.TilesConfiguration.RowCount = std::max(av1TileSupport.MinTileRows, 1u);
// Try for uniform grid tiles
UINT tileWPixel = static_cast<UINT>(capDataTilesSupport.FrameResolution.Width / av1TileSupport.TilesConfiguration.ColCount);
UINT tileHPixel = static_cast<UINT>(capDataTilesSupport.FrameResolution.Height / av1TileSupport.TilesConfiguration.RowCount);
for (UINT i = 0; i < av1TileSupport.TilesConfiguration.ColCount; i++)
av1TileSupport.TilesConfiguration.ColWidths[i] = (tileWPixel / superBlockSize);
for (UINT j = 0; j < av1TileSupport.TilesConfiguration.RowCount; j++)
av1TileSupport.TilesConfiguration.RowHeights[j] = (tileHPixel / superBlockSize);
hr = pD3D12VideoDevice->CheckFeatureSupport(D3D12_FEATURE_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG,
&capDataTilesSupport,
sizeof(capDataTilesSupport));
}
if(SUCCEEDED(hr) && capDataTilesSupport.IsSupported)
supportedSliceStructures |= (PIPE_VIDEO_CAP_SLICE_STRUCTURE_ARBITRARY_MACROBLOCKS |
PIPE_VIDEO_CAP_SLICE_STRUCTURE_ARBITRARY_ROWS);
}
}
static uint32_t
d3d12_video_encode_supported_slice_structures(const D3D12_VIDEO_ENCODER_CODEC &codec,
D3D12_VIDEO_ENCODER_PROFILE_DESC profile,
D3D12_VIDEO_ENCODER_LEVEL_SETTING level,
ID3D12VideoDevice3 *pD3D12VideoDevice)
{
// Only codecs supporting slices should use this method. For tile related info, use d3d12_video_encode_supported_tile_structures
assert ((codec == D3D12_VIDEO_ENCODER_CODEC_H264) || (codec == D3D12_VIDEO_ENCODER_CODEC_HEVC));
uint32_t supportedSliceStructuresBitMask = PIPE_VIDEO_CAP_SLICE_STRUCTURE_NONE;
D3D12_FEATURE_DATA_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE capDataSubregionLayout = {};
capDataSubregionLayout.NodeIndex = 0;
capDataSubregionLayout.Codec = codec;
capDataSubregionLayout.Profile = profile;
capDataSubregionLayout.Level = level;
/**
* pipe_video_cap_slice_structure
*
* This attribute determines slice structures supported by the
* driver for encoding. This attribute is a hint to the user so
* that he can choose a suitable surface size and how to arrange
* the encoding process of multiple slices per frame.
*
* More specifically, for H.264 encoding, this attribute
* determines the range of accepted values to
* h264_slice_descriptor::macroblock_address and
* h264_slice_descriptor::num_macroblocks.
*
* For HEVC, similarly determines the ranges for
* slice_segment_address
* num_ctu_in_slice
*/
capDataSubregionLayout.SubregionMode =
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_SUBREGIONS_PER_FRAME;
HRESULT hr = pD3D12VideoDevice->CheckFeatureSupport(D3D12_FEATURE_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE,
&capDataSubregionLayout,
sizeof(capDataSubregionLayout));
if (FAILED(hr)) {
debug_printf("CheckFeatureSupport failed with HR %x\n", hr);
} else if (capDataSubregionLayout.IsSupported) {
/* This would be setting N subregions per frame in this D3D12 mode where N = (height/blocksize) / K */
supportedSliceStructuresBitMask |= PIPE_VIDEO_CAP_SLICE_STRUCTURE_EQUAL_MULTI_ROWS;
/* Assuming height/blocksize >= max_supported_slices, which is reported
in PIPE_VIDEO_CAP_ENC_MAX_SLICES_PER_FRAME and should be checked by the client*/
/* This would be setting N subregions per frame in this D3D12 mode where N = (height/blocksize) */
supportedSliceStructuresBitMask |= PIPE_VIDEO_CAP_SLICE_STRUCTURE_EQUAL_ROWS;
/* This is ok, would be setting K rows per subregions in this D3D12 mode (and rounding the last one) */
supportedSliceStructuresBitMask |= PIPE_VIDEO_CAP_SLICE_STRUCTURE_POWER_OF_TWO_ROWS;
}
capDataSubregionLayout.SubregionMode =
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_ROWS_PER_SUBREGION;
hr = pD3D12VideoDevice->CheckFeatureSupport(D3D12_FEATURE_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE,
&capDataSubregionLayout,
sizeof(capDataSubregionLayout));
if (FAILED(hr)) {
debug_printf("CheckFeatureSupport failed with HR %x\n", hr);
} else if (capDataSubregionLayout.IsSupported) {
/* This would be setting K rows per subregions in this D3D12 mode */
supportedSliceStructuresBitMask |= PIPE_VIDEO_CAP_SLICE_STRUCTURE_EQUAL_MULTI_ROWS;
/* Assuming height/blocksize >= max_supported_slices, which is reported
in PIPE_VIDEO_CAP_ENC_MAX_SLICES_PER_FRAME and should be checked by the client*/
/* This would be setting 1 row per subregion in this D3D12 mode */
supportedSliceStructuresBitMask |= PIPE_VIDEO_CAP_SLICE_STRUCTURE_EQUAL_ROWS;
/* This is ok, would be setting K rows per subregions in this D3D12 mode (and rounding the last one) */
supportedSliceStructuresBitMask |= PIPE_VIDEO_CAP_SLICE_STRUCTURE_POWER_OF_TWO_ROWS;
}
capDataSubregionLayout.SubregionMode =
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_SQUARE_UNITS_PER_SUBREGION_ROW_UNALIGNED;
hr = pD3D12VideoDevice->CheckFeatureSupport(D3D12_FEATURE_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE,
&capDataSubregionLayout,
sizeof(capDataSubregionLayout));
if (FAILED(hr)) {
debug_printf("CheckFeatureSupport failed with HR %x\n", hr);
} else if (capDataSubregionLayout.IsSupported) {
/* This would be setting K rows per subregions in this D3D12 mode */
supportedSliceStructuresBitMask |= PIPE_VIDEO_CAP_SLICE_STRUCTURE_EQUAL_MULTI_ROWS;
/* Assuming height/blocksize >= max_supported_slices, which is reported
in PIPE_VIDEO_CAP_ENC_MAX_SLICES_PER_FRAME and should be checked by the client*/
/* This would be setting 1 row per subregion in this D3D12 mode */
supportedSliceStructuresBitMask |= PIPE_VIDEO_CAP_SLICE_STRUCTURE_EQUAL_ROWS;
/* This is ok, would be setting K rows per subregions in this D3D12 mode (and rounding the last one) */
supportedSliceStructuresBitMask |= PIPE_VIDEO_CAP_SLICE_STRUCTURE_POWER_OF_TWO_ROWS;
/* This is ok, would be setting K MBs per subregions in this D3D12 mode*/
supportedSliceStructuresBitMask |= PIPE_VIDEO_CAP_SLICE_STRUCTURE_ARBITRARY_MACROBLOCKS;
}
capDataSubregionLayout.SubregionMode = D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_BYTES_PER_SUBREGION;
hr = pD3D12VideoDevice->CheckFeatureSupport(D3D12_FEATURE_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE,
&capDataSubregionLayout,
sizeof(capDataSubregionLayout));
if (FAILED(hr)) {
debug_printf("CheckFeatureSupport failed with HR %x\n", hr);
} else if (capDataSubregionLayout.IsSupported) {
supportedSliceStructuresBitMask |= PIPE_VIDEO_CAP_SLICE_STRUCTURE_MAX_SLICE_SIZE;
}
return supportedSliceStructuresBitMask;
}
static bool
d3d12_video_encode_support_caps(const D3D12_VIDEO_ENCODER_CODEC &argTargetCodec,
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC maxResolution,
DXGI_FORMAT encodeFormat,
ID3D12VideoDevice3 *pD3D12VideoDevice,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT codecSupport,
#if D3D12_VIDEO_USE_NEW_ENCODECMDLIST4_INTERFACE
D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT2 &capEncoderSupportData1,
D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1 &resolutionDepCaps,
#else
D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT1 &capEncoderSupportData1,
D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS &resolutionDepCaps,
#endif
uint32_t &maxQualityLevels)
{
capEncoderSupportData1.NodeIndex = 0;
capEncoderSupportData1.Codec = argTargetCodec;
capEncoderSupportData1.InputFormat = encodeFormat;
capEncoderSupportData1.RateControl = {};
capEncoderSupportData1.RateControl.Mode = D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_CQP;
capEncoderSupportData1.RateControl.TargetFrameRate.Numerator = 60;
capEncoderSupportData1.RateControl.TargetFrameRate.Denominator = 1;
D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP rcCqp = { 25, 25, 25 };
capEncoderSupportData1.RateControl.ConfigParams.pConfiguration_CQP = &rcCqp;
capEncoderSupportData1.RateControl.ConfigParams.DataSize = sizeof(rcCqp);
capEncoderSupportData1.IntraRefresh = D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE_NONE;
capEncoderSupportData1.ResolutionsListCount = 1;
capEncoderSupportData1.pResolutionList = &maxResolution;
capEncoderSupportData1.MaxReferenceFramesInDPB = 1;
/*
All codec structures must be declared outside the switch statement to be
present in memory (stack scope) when calling CheckFeatureSupport below
*/
D3D12_VIDEO_ENCODER_PROFILE_H264 h264prof = {};
D3D12_VIDEO_ENCODER_LEVELS_H264 h264lvl = {};
D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264 h264Gop = { 1, 0, 0, 0, 0 };
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264 h264Config = {};
D3D12_VIDEO_ENCODER_PROFILE_HEVC hevcprof = { };
D3D12_VIDEO_ENCODER_LEVEL_TIER_CONSTRAINTS_HEVC hevcLvl = { };
D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_HEVC hevcGop = { 1, 0, 0 };
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC hevcConfig = {};
D3D12_VIDEO_ENCODER_AV1_PROFILE av1prof = { };
D3D12_VIDEO_ENCODER_AV1_LEVEL_TIER_CONSTRAINTS av1Lvl = { };
D3D12_VIDEO_ENCODER_AV1_SEQUENCE_STRUCTURE av1Gop = { 1, 0 };
D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION av1Config = {};
switch (argTargetCodec) {
case D3D12_VIDEO_ENCODER_CODEC_H264:
{
// assert(codecSupport.pH264Support); // Fill this in caller if ever used
capEncoderSupportData1.SuggestedProfile.pH264Profile = &h264prof;
capEncoderSupportData1.SuggestedProfile.DataSize = sizeof(h264prof);
capEncoderSupportData1.SuggestedLevel.pH264LevelSetting = &h264lvl;
capEncoderSupportData1.SuggestedLevel.DataSize = sizeof(h264lvl);
capEncoderSupportData1.CodecGopSequence.pH264GroupOfPictures = &h264Gop;
capEncoderSupportData1.CodecGopSequence.DataSize = sizeof(h264Gop);
capEncoderSupportData1.CodecConfiguration.DataSize = sizeof(h264Config);
capEncoderSupportData1.CodecConfiguration.pH264Config = &h264Config;
} break;
case D3D12_VIDEO_ENCODER_CODEC_HEVC:
{
/* Only read from codecSupport.pHEVCSupport in this case (union of pointers definition) */
assert(codecSupport.pHEVCSupport);
hevcConfig = {
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_NONE,
codecSupport.pHEVCSupport->MinLumaCodingUnitSize,
codecSupport.pHEVCSupport->MaxLumaCodingUnitSize,
codecSupport.pHEVCSupport->MinLumaTransformUnitSize,
codecSupport.pHEVCSupport->MaxLumaTransformUnitSize,
codecSupport.pHEVCSupport->max_transform_hierarchy_depth_inter,
codecSupport.pHEVCSupport->max_transform_hierarchy_depth_intra,
};
if ((codecSupport.pHEVCSupport->SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_ASYMETRIC_MOTION_PARTITION_REQUIRED) != 0)
hevcConfig.ConfigurationFlags |= D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_USE_ASYMETRIC_MOTION_PARTITION;
capEncoderSupportData1.SuggestedProfile.pHEVCProfile = &hevcprof;
capEncoderSupportData1.SuggestedProfile.DataSize = sizeof(hevcprof);
capEncoderSupportData1.SuggestedLevel.pHEVCLevelSetting = &hevcLvl;
capEncoderSupportData1.SuggestedLevel.DataSize = sizeof(hevcLvl);
capEncoderSupportData1.CodecGopSequence.pHEVCGroupOfPictures = &hevcGop;
capEncoderSupportData1.CodecGopSequence.DataSize = sizeof(hevcGop);
capEncoderSupportData1.CodecConfiguration.DataSize = sizeof(hevcConfig);
capEncoderSupportData1.CodecConfiguration.pHEVCConfig = &hevcConfig;
} break;
case D3D12_VIDEO_ENCODER_CODEC_AV1:
{
capEncoderSupportData1.SuggestedProfile.pAV1Profile = &av1prof;
capEncoderSupportData1.SuggestedProfile.DataSize = sizeof(av1prof);
capEncoderSupportData1.SuggestedLevel.pAV1LevelSetting = &av1Lvl;
capEncoderSupportData1.SuggestedLevel.DataSize = sizeof(av1Lvl);
capEncoderSupportData1.CodecGopSequence.pAV1SequenceStructure = &av1Gop;
capEncoderSupportData1.CodecGopSequence.DataSize = sizeof(av1Gop);
D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT capCodecConfigData = { };
capCodecConfigData.NodeIndex = 0;
capCodecConfigData.Codec = D3D12_VIDEO_ENCODER_CODEC_AV1;
capCodecConfigData.Profile.pAV1Profile = &av1prof;
capCodecConfigData.Profile.DataSize = sizeof(av1prof);
D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION_SUPPORT av1CodecSupport = { };
capCodecConfigData.CodecSupportLimits.pAV1Support = &av1CodecSupport;
capCodecConfigData.CodecSupportLimits.DataSize = sizeof(av1CodecSupport);
HRESULT hr = pD3D12VideoDevice->CheckFeatureSupport(D3D12_FEATURE_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT, &capCodecConfigData, sizeof(capCodecConfigData));
if (FAILED(hr)) {
debug_printf("CheckFeatureSupport D3D12_FEATURE_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT failed with HR %x\n", hr);
return false;
} else if (!capCodecConfigData.IsSupported) {
debug_printf("CheckFeatureSupport D3D12_FEATURE_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT IsSupported is false\n");
return false;
}
av1Config.OrderHintBitsMinus1 = 7;
av1Config.FeatureFlags = av1CodecSupport.RequiredFeatureFlags;
capEncoderSupportData1.CodecConfiguration.DataSize = sizeof(av1Config);
capEncoderSupportData1.CodecConfiguration.pAV1Config = &av1Config;
} break;
default:
{
unreachable("Unsupported D3D12_VIDEO_ENCODER_CODEC");
} break;
}
// prepare inout storage for the resolution dependent result.
resolutionDepCaps = {};
capEncoderSupportData1.pResolutionDependentSupport = &resolutionDepCaps;
#if D3D12_VIDEO_USE_NEW_ENCODECMDLIST4_INTERFACE
HRESULT hr = pD3D12VideoDevice->CheckFeatureSupport(D3D12_FEATURE_VIDEO_ENCODER_SUPPORT2,
&capEncoderSupportData1,
sizeof(capEncoderSupportData1));
if (FAILED(hr)) {
debug_printf("CheckFeatureSupport D3D12_FEATURE_VIDEO_ENCODER_SUPPORT2 failed with HR %x\n", hr);
debug_printf("Falling back to check previous query version D3D12_FEATURE_VIDEO_ENCODER_SUPPORT1...\n");
// D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT2 extends D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT1
// in a binary compatible way, so just cast it and try with the older query D3D12_FEATURE_VIDEO_ENCODER_SUPPORT1
D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT1 * casted_down_cap_data = reinterpret_cast<D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT1*>(&capEncoderSupportData1);
hr = pD3D12VideoDevice->CheckFeatureSupport(D3D12_FEATURE_VIDEO_ENCODER_SUPPORT1,
casted_down_cap_data,
sizeof(D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT1));
}
#else
HRESULT hr = pD3D12VideoDevice->CheckFeatureSupport(D3D12_FEATURE_VIDEO_ENCODER_SUPPORT1,
&capEncoderSupportData1,
sizeof(capEncoderSupportData1));
#endif
if (FAILED(hr)) {
debug_printf("CheckFeatureSupport D3D12_FEATURE_VIDEO_ENCODER_SUPPORT1 failed with HR %x\n", hr);
debug_printf("Falling back to check previous query version D3D12_FEATURE_VIDEO_ENCODER_SUPPORT...\n");
// D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT1 extends D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT
// in a binary compatible way, so just cast it and try with the older query D3D12_FEATURE_VIDEO_ENCODER_SUPPORT
D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT * casted_down_cap_data = reinterpret_cast<D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT*>(&capEncoderSupportData1);
hr = pD3D12VideoDevice->CheckFeatureSupport(D3D12_FEATURE_VIDEO_ENCODER_SUPPORT,
casted_down_cap_data,
sizeof(D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT));
if (FAILED(hr)) {
debug_printf("CheckFeatureSupport D3D12_FEATURE_VIDEO_ENCODER_SUPPORT failed with HR %x\n", hr);
return false;
}
}
// Convert between D3D12 definition and PIPE definition
// D3D12: QualityVsSpeed must be in the range [0, D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT1.MaxQualityVsSpeed]
// The lower the value, the fastest the encode operation
// PIPE: The quality level range can be queried through the VAConfigAttribEncQualityRange attribute.
// A lower value means higher quality, and a value of 1 represents the highest quality.
// The quality level setting is used as a trade-off between quality and speed/power
// consumption, with higher quality corresponds to lower speed and higher power consumption.
maxQualityLevels = capEncoderSupportData1.MaxQualityVsSpeed + 1; // VA range starts from 1, D3D12 starts from 0
bool configSupported =
(((capEncoderSupportData1.SupportFlags & D3D12_VIDEO_ENCODER_SUPPORT_FLAG_GENERAL_SUPPORT_OK) != 0) &&
(capEncoderSupportData1.ValidationFlags == D3D12_VIDEO_ENCODER_VALIDATION_FLAG_NONE));
return configSupported;
}
bool
static d3d12_video_encode_get_av1_codec_support ( const D3D12_VIDEO_ENCODER_CODEC &argCodec,
const D3D12_VIDEO_ENCODER_PROFILE_DESC &argTargetProfile,
ID3D12VideoDevice3 *pD3D12VideoDevice,
D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION_SUPPORT &av1Support)
{
D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT capCodecConfigData = { };
capCodecConfigData.NodeIndex = 0;
capCodecConfigData.Codec = D3D12_VIDEO_ENCODER_CODEC_AV1;
capCodecConfigData.Profile = argTargetProfile;
capCodecConfigData.CodecSupportLimits.pAV1Support = &av1Support;
capCodecConfigData.CodecSupportLimits.DataSize = sizeof(D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION_SUPPORT);
if(SUCCEEDED(pD3D12VideoDevice->CheckFeatureSupport(D3D12_FEATURE_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT, &capCodecConfigData, sizeof(capCodecConfigData)))
&& capCodecConfigData.IsSupported) {
return true;
}
memset(&av1Support, 0, sizeof(D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION_SUPPORT));
return false;
}
bool
static d3d12_video_encode_get_h264_codec_support(const D3D12_VIDEO_ENCODER_PROFILE_DESC &argTargetProfile,
ID3D12VideoDevice3 *pD3D12VideoDevice,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264 &supportedCaps)
{
D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT capCodecConfigData = { };
capCodecConfigData.NodeIndex = 0;
capCodecConfigData.Codec = D3D12_VIDEO_ENCODER_CODEC_H264;
capCodecConfigData.Profile = argTargetProfile;
capCodecConfigData.CodecSupportLimits.pH264Support = &supportedCaps;
capCodecConfigData.CodecSupportLimits.DataSize = sizeof(supportedCaps);
if(FAILED(pD3D12VideoDevice->CheckFeatureSupport(D3D12_FEATURE_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT, &capCodecConfigData, sizeof(capCodecConfigData)))
|| !capCodecConfigData.IsSupported)
{
debug_printf("D3D12_FEATURE_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT call failed.");
return false;
}
return true;
}
#if VIDEO_CODEC_H265ENC
bool
static d3d12_video_encode_get_hevc_codec_support ( const D3D12_VIDEO_ENCODER_CODEC &argCodec,
const D3D12_VIDEO_ENCODER_PROFILE_DESC &argTargetProfile,
ID3D12VideoDevice3 *pD3D12VideoDevice,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC1 &supportedCaps)
{
constexpr unsigned c_hevcConfigurationSets = 5u;
const D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC1 hevcConfigurationSets[c_hevcConfigurationSets] =
{
{
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_NONE,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_8x8,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_32x32,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_4x4,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_32x32,
3u,
3u,
},
{
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_NONE,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_8x8,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_32x32,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_4x4,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_32x32,
0u,
0u,
},
{
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_NONE,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_8x8,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_32x32,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_4x4,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_32x32,
2u,
2u,
},
{
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_NONE,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_8x8,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_64x64,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_4x4,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_32x32,
2u,
2u,
},
{
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_NONE,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_8x8,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_64x64,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_4x4,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_32x32,
4u,
4u,
},
};
D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT capCodecConfigData = { };
capCodecConfigData.NodeIndex = 0;
capCodecConfigData.Codec = D3D12_VIDEO_ENCODER_CODEC_HEVC;
capCodecConfigData.Profile = argTargetProfile;
for (uint32_t i = 0 ; i < c_hevcConfigurationSets ; i++) {
supportedCaps = hevcConfigurationSets[i];
capCodecConfigData.CodecSupportLimits = ConvertHEVCSupportFromProfile((*capCodecConfigData.Profile.pHEVCProfile), &supportedCaps);
if(SUCCEEDED(pD3D12VideoDevice->CheckFeatureSupport(D3D12_FEATURE_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT, &capCodecConfigData, sizeof(capCodecConfigData)))
&& capCodecConfigData.IsSupported) {
return true;
}
}
memset(&supportedCaps, 0, sizeof(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC));
return false;
}
#endif // VIDEO_CODEC_H265ENC
static bool
d3d12_has_video_encode_support(struct pipe_screen *pscreen,
enum pipe_video_profile profile,
uint32_t &maxLvlSpec,
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC &minRes,
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC &maxRes,
union pipe_enc_cap_surface_alignment &alignRes,
uint32_t &maxSlices,
uint32_t &supportedSliceStructures,
uint32_t &maxReferencesPerFrame,
uint32_t &maxLongTermReferences,
uint32_t &maxDPBCapacity,
struct d3d12_encode_codec_support& codecSupport,
uint32_t &isRCMaxFrameSizeSupported,
uint32_t &maxQualityLevels,
uint32_t &max_tile_rows,
uint32_t &max_tile_cols,
uint32_t &maxIRDuration,
union pipe_enc_cap_roi &roi_support,
bool &bVideoEncodeRequiresTextureArray)
{
ComPtr<ID3D12VideoDevice3> spD3D12VideoDevice;
struct d3d12_screen *pD3D12Screen = (struct d3d12_screen *) pscreen;
if (FAILED(pD3D12Screen->dev->QueryInterface(IID_PPV_ARGS(spD3D12VideoDevice.GetAddressOf())))) {
// No video encode support in underlying d3d12 device (needs ID3D12VideoDevice3)
return 0;
}
D3D12_FEATURE_DATA_VIDEO_FEATURE_AREA_SUPPORT VideoFeatureAreaSupport = {};
if (FAILED(spD3D12VideoDevice->CheckFeatureSupport(D3D12_FEATURE_VIDEO_FEATURE_AREA_SUPPORT,
&VideoFeatureAreaSupport,
sizeof(VideoFeatureAreaSupport)))) {
return false;
}
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT d3d12_codec_support = { };
bool supportsProfile = false;
switch (profile) {
#if VIDEO_CODEC_H264ENC
case PIPE_VIDEO_PROFILE_MPEG4_AVC_CONSTRAINED_BASELINE:
case PIPE_VIDEO_PROFILE_MPEG4_AVC_BASELINE:
case PIPE_VIDEO_PROFILE_MPEG4_AVC_MAIN:
case PIPE_VIDEO_PROFILE_MPEG4_AVC_HIGH:
case PIPE_VIDEO_PROFILE_MPEG4_AVC_HIGH10:
{
D3D12_VIDEO_ENCODER_PROFILE_DESC profDesc = {};
D3D12_VIDEO_ENCODER_PROFILE_H264 profH264 =
d3d12_video_encoder_convert_profile_to_d3d12_enc_profile_h264(profile);
profDesc.DataSize = sizeof(profH264);
profDesc.pH264Profile = &profH264;
D3D12_VIDEO_ENCODER_CODEC codecDesc = d3d12_video_encoder_convert_codec_to_d3d12_enc_codec(profile);
D3D12_VIDEO_ENCODER_LEVELS_H264 minLvlSettingH264 = static_cast<D3D12_VIDEO_ENCODER_LEVELS_H264>(0);
D3D12_VIDEO_ENCODER_LEVELS_H264 maxLvlSettingH264 = static_cast<D3D12_VIDEO_ENCODER_LEVELS_H264>(0);
D3D12_VIDEO_ENCODER_LEVEL_SETTING minLvl = {};
D3D12_VIDEO_ENCODER_LEVEL_SETTING maxLvl = {};
minLvl.pH264LevelSetting = &minLvlSettingH264;
minLvl.DataSize = sizeof(minLvlSettingH264);
maxLvl.pH264LevelSetting = &maxLvlSettingH264;
maxLvl.DataSize = sizeof(maxLvlSettingH264);
if (d3d12_video_encode_max_supported_level_for_profile(codecDesc,
profDesc,
minLvl,
maxLvl,
spD3D12VideoDevice.Get())) {
d3d12_video_encoder_convert_from_d3d12_level_h264(maxLvlSettingH264, maxLvlSpec);
supportsProfile = true;
DXGI_FORMAT encodeFormat = d3d12_convert_pipe_video_profile_to_dxgi_format(profile);
supportsProfile = supportsProfile &&
d3d12_video_encode_supported_resolution_range(codecDesc, minRes, maxRes, alignRes, spD3D12VideoDevice.Get());
D3D12_VIDEO_ENCODER_PROFILE_DESC profile;
profile.pH264Profile = &profH264;
profile.DataSize = sizeof(profH264);
D3D12_VIDEO_ENCODER_LEVEL_SETTING level;
level.pH264LevelSetting = &maxLvlSettingH264;
level.DataSize = sizeof(maxLvlSettingH264);
supportedSliceStructures = d3d12_video_encode_supported_slice_structures(codecDesc,
profile,
level,
spD3D12VideoDevice.Get());
#if D3D12_VIDEO_USE_NEW_ENCODECMDLIST4_INTERFACE
D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT2 capEncoderSupportData1 = {};
D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1 resolutionDepCaps;
#else
D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT1 capEncoderSupportData1 = {};
D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS resolutionDepCaps;
#endif
capEncoderSupportData1.SubregionFrameEncoding = (supportedSliceStructures == PIPE_VIDEO_CAP_SLICE_STRUCTURE_NONE) ?
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_FULL_FRAME :
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_SUBREGIONS_PER_FRAME;
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES sliceData = { };
capEncoderSupportData1.SubregionFrameEncodingData.DataSize = sizeof(sliceData);
capEncoderSupportData1.SubregionFrameEncodingData.pSlicesPartition_H264 = &sliceData;
supportsProfile = supportsProfile && d3d12_video_encode_support_caps(codecDesc,
maxRes,
encodeFormat,
spD3D12VideoDevice.Get(),
d3d12_codec_support,
capEncoderSupportData1,
resolutionDepCaps,
maxQualityLevels);
bVideoEncodeRequiresTextureArray = (capEncoderSupportData1.SupportFlags & D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RECONSTRUCTED_FRAMES_REQUIRE_TEXTURE_ARRAYS) != 0;
if (supportedSliceStructures == PIPE_VIDEO_CAP_SLICE_STRUCTURE_NONE)
maxSlices = 0;
else
maxSlices = resolutionDepCaps.MaxSubregionsNumber;
maxIRDuration = resolutionDepCaps.MaxIntraRefreshFrameDuration;
isRCMaxFrameSizeSupported = ((capEncoderSupportData1.SupportFlags & D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_MAX_FRAME_SIZE_AVAILABLE) != 0) ? 1 : 0;
maxReferencesPerFrame =
d3d12_video_encode_supported_references_per_frame_structures(codecDesc,
profile,
spD3D12VideoDevice.Get(),
codecSupport,
maxLongTermReferences,
maxDPBCapacity);
memset(&roi_support, 0, sizeof(roi_support));
roi_support.bits.roi_rc_qp_delta_support = ((capEncoderSupportData1.SupportFlags & D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_DELTA_QP_AVAILABLE) != 0) ? 1 : 0;
roi_support.bits.num_roi_regions = roi_support.bits.roi_rc_qp_delta_support ? PIPE_ENC_ROI_REGION_NUM_MAX : 0;
roi_support.bits.log2_roi_min_block_pixel_size = static_cast<uint32_t>(std::log2(capEncoderSupportData1.pResolutionDependentSupport[0].QPMapRegionPixelsSize));
supportsProfile = d3d12_video_encode_get_h264_codec_support(profDesc,
spD3D12VideoDevice.Get(),
codecSupport.h264_support.d3d12_caps);
}
} break;
#endif
#if VIDEO_CODEC_H265ENC
case PIPE_VIDEO_PROFILE_HEVC_MAIN:
case PIPE_VIDEO_PROFILE_HEVC_MAIN_10:
case PIPE_VIDEO_PROFILE_HEVC_MAIN_444:
case PIPE_VIDEO_PROFILE_HEVC_MAIN10_444:
case PIPE_VIDEO_PROFILE_HEVC_MAIN_422:
case PIPE_VIDEO_PROFILE_HEVC_MAIN10_422:
{
D3D12_VIDEO_ENCODER_PROFILE_DESC profDesc = {};
D3D12_VIDEO_ENCODER_PROFILE_HEVC profHEVC =
d3d12_video_encoder_convert_profile_to_d3d12_enc_profile_hevc(profile);
profDesc.DataSize = sizeof(profHEVC);
profDesc.pHEVCProfile = &profHEVC;
D3D12_VIDEO_ENCODER_CODEC codecDesc = d3d12_video_encoder_convert_codec_to_d3d12_enc_codec(profile);
D3D12_VIDEO_ENCODER_LEVEL_TIER_CONSTRAINTS_HEVC minLvlSettingHEVC = { };
D3D12_VIDEO_ENCODER_LEVEL_TIER_CONSTRAINTS_HEVC maxLvlSettingHEVC = { };
D3D12_VIDEO_ENCODER_LEVEL_SETTING minLvl = {};
D3D12_VIDEO_ENCODER_LEVEL_SETTING maxLvl = {};
minLvl.pHEVCLevelSetting = &minLvlSettingHEVC;
minLvl.DataSize = sizeof(minLvlSettingHEVC);
maxLvl.pHEVCLevelSetting = &maxLvlSettingHEVC;
maxLvl.DataSize = sizeof(maxLvlSettingHEVC);
if (d3d12_video_encode_max_supported_level_for_profile(codecDesc,
profDesc,
minLvl,
maxLvl,
spD3D12VideoDevice.Get())) {
d3d12_video_encoder_convert_from_d3d12_level_hevc(maxLvlSettingHEVC.Level, maxLvlSpec);
D3D12_VIDEO_ENCODER_PROFILE_DESC d3d12_profile;
d3d12_profile.pHEVCProfile = &profHEVC;
d3d12_profile.DataSize = sizeof(profHEVC);
D3D12_VIDEO_ENCODER_LEVEL_SETTING level;
level.pHEVCLevelSetting = &maxLvlSettingHEVC;
level.DataSize = sizeof(maxLvlSettingHEVC);
supportedSliceStructures = d3d12_video_encode_supported_slice_structures(codecDesc,
d3d12_profile,
level,
spD3D12VideoDevice.Get());
maxReferencesPerFrame =
d3d12_video_encode_supported_references_per_frame_structures(codecDesc,
d3d12_profile,
spD3D12VideoDevice.Get(),
codecSupport,
maxLongTermReferences,
maxDPBCapacity);
supportsProfile = d3d12_video_encode_get_hevc_codec_support(codecDesc,
profDesc,
spD3D12VideoDevice.Get(),
codecSupport.hevc_support.d3d12_caps);
if (supportsProfile) {
d3d12_codec_support.DataSize = sizeof(codecSupport.hevc_support.d3d12_caps);
d3d12_codec_support.pHEVCSupport1 = &codecSupport.hevc_support.d3d12_caps;
/* get_video_param sets pipe_features.bits.config_supported = 1
to distinguish between supported cap with all bits off and unsupported by driver
with value = 0
*/
codecSupport.hevc_support.hevc_block_sizes.bits.config_supported = 1;
codecSupport.hevc_support.hevc_features.bits.config_supported = 1;
// Fill codecSupport.hevc_support
uint8_t minCuSize = d3d12_video_encoder_convert_12cusize_to_pixel_size_hevc(codecSupport.hevc_support.d3d12_caps.MinLumaCodingUnitSize);
uint8_t maxCuSize = d3d12_video_encoder_convert_12cusize_to_pixel_size_hevc(codecSupport.hevc_support.d3d12_caps.MaxLumaCodingUnitSize);
uint8_t MinCbLog2SizeY = static_cast<uint8_t>(std::log2(minCuSize));
uint8_t CtbLog2SizeY = static_cast<uint8_t>(std::log2(maxCuSize));
uint8_t minTuSize = d3d12_video_encoder_convert_12tusize_to_pixel_size_hevc(codecSupport.hevc_support.d3d12_caps.MinLumaTransformUnitSize);
uint8_t maxTuSize = d3d12_video_encoder_convert_12tusize_to_pixel_size_hevc(codecSupport.hevc_support.d3d12_caps.MaxLumaTransformUnitSize);
codecSupport.hevc_support.hevc_block_sizes.bits.log2_max_coding_tree_block_size_minus3
= static_cast<uint8_t>(CtbLog2SizeY - 3);
codecSupport.hevc_support.hevc_block_sizes.bits.log2_min_coding_tree_block_size_minus3
= static_cast<uint8_t>(CtbLog2SizeY - 3);
codecSupport.hevc_support.hevc_block_sizes.bits.log2_min_luma_coding_block_size_minus3
= static_cast<uint8_t>(MinCbLog2SizeY - 3);
codecSupport.hevc_support.hevc_block_sizes.bits.log2_max_luma_transform_block_size_minus2
= static_cast<uint8_t>(std::log2(maxTuSize) - 2);
codecSupport.hevc_support.hevc_block_sizes.bits.log2_min_luma_transform_block_size_minus2
= static_cast<uint8_t>(std::log2(minTuSize) - 2);
codecSupport.hevc_support.hevc_block_sizes.bits.max_max_transform_hierarchy_depth_inter
= codecSupport.hevc_support.d3d12_caps.max_transform_hierarchy_depth_inter;
codecSupport.hevc_support.hevc_block_sizes.bits.min_max_transform_hierarchy_depth_inter
= codecSupport.hevc_support.d3d12_caps.max_transform_hierarchy_depth_inter;
codecSupport.hevc_support.hevc_block_sizes.bits.max_max_transform_hierarchy_depth_intra
= codecSupport.hevc_support.d3d12_caps.max_transform_hierarchy_depth_intra;
codecSupport.hevc_support.hevc_block_sizes.bits.min_max_transform_hierarchy_depth_intra
= codecSupport.hevc_support.d3d12_caps.max_transform_hierarchy_depth_intra;
codecSupport.hevc_support.hevc_block_sizes.bits.log2_max_pcm_coding_block_size_minus3 = 0; // No PCM Supported
codecSupport.hevc_support.hevc_block_sizes.bits.log2_min_pcm_coding_block_size_minus3 = 0; // No PCM Supported
// HEVC range ext caps
codecSupport.hevc_support.hevc_range_ext.value = 0;
codecSupport.hevc_support.hevc_range_ext.bits.supported_diff_cu_chroma_qp_offset_depth_values = codecSupport.hevc_support.d3d12_caps.allowed_diff_cu_chroma_qp_offset_depth_values;
codecSupport.hevc_support.hevc_range_ext.bits.supported_log2_sao_offset_scale_luma_values = codecSupport.hevc_support.d3d12_caps.allowed_log2_sao_offset_scale_luma_values;
codecSupport.hevc_support.hevc_range_ext.bits.supported_log2_sao_offset_scale_chroma_values = codecSupport.hevc_support.d3d12_caps.allowed_log2_sao_offset_scale_chroma_values;
codecSupport.hevc_support.hevc_range_ext.bits.supported_log2_max_transform_skip_block_size_minus2_values = codecSupport.hevc_support.d3d12_caps.allowed_log2_max_transform_skip_block_size_minus2_values;
codecSupport.hevc_support.hevc_range_ext.bits.min_chroma_qp_offset_list_len_minus1_values = 0;
codecSupport.hevc_support.hevc_range_ext.bits.max_chroma_qp_offset_list_len_minus1_values = 0;
if (codecSupport.hevc_support.d3d12_caps.allowed_chroma_qp_offset_list_len_minus1_values)
{
codecSupport.hevc_support.hevc_range_ext.bits.min_chroma_qp_offset_list_len_minus1_values = 5;
codecSupport.hevc_support.hevc_range_ext.bits.max_chroma_qp_offset_list_len_minus1_values = 0;
for (uint32_t i = 0; i < 6 /*Codec valid range for support for chroma_qp_offset_list_len_minus1 is [0, 5]*/; i++)
{
if ((codecSupport.hevc_support.d3d12_caps.allowed_chroma_qp_offset_list_len_minus1_values & (1 << i)) != 0)
{
codecSupport.hevc_support.hevc_range_ext.bits.min_chroma_qp_offset_list_len_minus1_values = std::min(codecSupport.hevc_support.hevc_range_ext.bits.min_chroma_qp_offset_list_len_minus1_values, i);
codecSupport.hevc_support.hevc_range_ext.bits.max_chroma_qp_offset_list_len_minus1_values = std::max(codecSupport.hevc_support.hevc_range_ext.bits.max_chroma_qp_offset_list_len_minus1_values, i);
}
}
}
codecSupport.hevc_support.hevc_range_ext_flags.value = 0;
if (codecSupport.hevc_support.d3d12_caps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_TRANSFORM_SKIP_ROTATION_ENABLED_SUPPORT)
codecSupport.hevc_support.hevc_range_ext_flags.bits.supports_transform_skip_rotation_enabled_flag |= PIPE_ENC_FEATURE_SUPPORTED;
if (codecSupport.hevc_support.d3d12_caps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_TRANSFORM_SKIP_ROTATION_ENABLED_REQUIRED)
codecSupport.hevc_support.hevc_range_ext_flags.bits.supports_transform_skip_rotation_enabled_flag |= PIPE_ENC_FEATURE_REQUIRED;
if (codecSupport.hevc_support.d3d12_caps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_TRANSFORM_SKIP_CONTEXT_ENABLED_SUPPORT)
codecSupport.hevc_support.hevc_range_ext_flags.bits.supports_transform_skip_context_enabled_flag |= PIPE_ENC_FEATURE_SUPPORTED;
if (codecSupport.hevc_support.d3d12_caps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_TRANSFORM_SKIP_CONTEXT_ENABLED_REQUIRED)
codecSupport.hevc_support.hevc_range_ext_flags.bits.supports_transform_skip_context_enabled_flag |= PIPE_ENC_FEATURE_REQUIRED;
if (codecSupport.hevc_support.d3d12_caps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_IMPLICIT_RDPCM_ENABLED_SUPPORT)
codecSupport.hevc_support.hevc_range_ext_flags.bits.supports_implicit_rdpcm_enabled_flag |= PIPE_ENC_FEATURE_SUPPORTED;
if (codecSupport.hevc_support.d3d12_caps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_IMPLICIT_RDPCM_ENABLED_REQUIRED)
codecSupport.hevc_support.hevc_range_ext_flags.bits.supports_implicit_rdpcm_enabled_flag |= PIPE_ENC_FEATURE_REQUIRED;
if (codecSupport.hevc_support.d3d12_caps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_EXPLICIT_RDPCM_ENABLED_SUPPORT)
codecSupport.hevc_support.hevc_range_ext_flags.bits.supports_explicit_rdpcm_enabled_flag |= PIPE_ENC_FEATURE_SUPPORTED;
if (codecSupport.hevc_support.d3d12_caps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_EXPLICIT_RDPCM_ENABLED_REQUIRED)
codecSupport.hevc_support.hevc_range_ext_flags.bits.supports_explicit_rdpcm_enabled_flag |= PIPE_ENC_FEATURE_REQUIRED;
if (codecSupport.hevc_support.d3d12_caps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_EXTENDED_PRECISION_PROCESSING_SUPPORT)
codecSupport.hevc_support.hevc_range_ext_flags.bits.supports_extended_precision_processing_flag |= PIPE_ENC_FEATURE_SUPPORTED;
if (codecSupport.hevc_support.d3d12_caps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_EXTENDED_PRECISION_PROCESSING_REQUIRED)
codecSupport.hevc_support.hevc_range_ext_flags.bits.supports_extended_precision_processing_flag |= PIPE_ENC_FEATURE_REQUIRED;
if (codecSupport.hevc_support.d3d12_caps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_INTRA_SMOOTHING_DISABLED_SUPPORT)
codecSupport.hevc_support.hevc_range_ext_flags.bits.supports_intra_smoothing_disabled_flag |= PIPE_ENC_FEATURE_SUPPORTED;
if (codecSupport.hevc_support.d3d12_caps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_INTRA_SMOOTHING_DISABLED_REQUIRED)
codecSupport.hevc_support.hevc_range_ext_flags.bits.supports_intra_smoothing_disabled_flag |= PIPE_ENC_FEATURE_REQUIRED;
if (codecSupport.hevc_support.d3d12_caps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_HIGH_PRECISION_OFFSETS_ENABLED_SUPPORT)
codecSupport.hevc_support.hevc_range_ext_flags.bits.supports_high_precision_offsets_enabled_flag |= PIPE_ENC_FEATURE_SUPPORTED;
if (codecSupport.hevc_support.d3d12_caps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_HIGH_PRECISION_OFFSETS_ENABLED_REQUIRED)
codecSupport.hevc_support.hevc_range_ext_flags.bits.supports_high_precision_offsets_enabled_flag |= PIPE_ENC_FEATURE_REQUIRED;
if (codecSupport.hevc_support.d3d12_caps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_PERSISTENT_RICE_ADAPTATION_ENABLED_SUPPORT)
codecSupport.hevc_support.hevc_range_ext_flags.bits.supports_persistent_rice_adaptation_enabled_flag |= PIPE_ENC_FEATURE_SUPPORTED;
if (codecSupport.hevc_support.d3d12_caps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_PERSISTENT_RICE_ADAPTATION_ENABLED_REQUIRED)
codecSupport.hevc_support.hevc_range_ext_flags.bits.supports_persistent_rice_adaptation_enabled_flag |= PIPE_ENC_FEATURE_REQUIRED;
if (codecSupport.hevc_support.d3d12_caps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_CABAC_BYPASS_ALIGNMENT_ENABLED_SUPPORT)
codecSupport.hevc_support.hevc_range_ext_flags.bits.supports_cabac_bypass_alignment_enabled_flag |= PIPE_ENC_FEATURE_SUPPORTED;
if (codecSupport.hevc_support.d3d12_caps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_CABAC_BYPASS_ALIGNMENT_ENABLED_REQUIRED)
codecSupport.hevc_support.hevc_range_ext_flags.bits.supports_cabac_bypass_alignment_enabled_flag |= PIPE_ENC_FEATURE_REQUIRED;
if (codecSupport.hevc_support.d3d12_caps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_CROSS_COMPONENT_PREDICTION_ENABLED_FLAG_SUPPORT)
codecSupport.hevc_support.hevc_range_ext_flags.bits.supports_cross_component_prediction_enabled_flag |= PIPE_ENC_FEATURE_SUPPORTED;
if (codecSupport.hevc_support.d3d12_caps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_CROSS_COMPONENT_PREDICTION_ENABLED_FLAG_REQUIRED)
codecSupport.hevc_support.hevc_range_ext_flags.bits.supports_cross_component_prediction_enabled_flag |= PIPE_ENC_FEATURE_REQUIRED;
if (codecSupport.hevc_support.d3d12_caps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_CHROMA_QP_OFFSET_LIST_ENABLED_FLAG_SUPPORT)
codecSupport.hevc_support.hevc_range_ext_flags.bits.supports_chroma_qp_offset_list_enabled_flag |= PIPE_ENC_FEATURE_SUPPORTED;
if (codecSupport.hevc_support.d3d12_caps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_CHROMA_QP_OFFSET_LIST_ENABLED_FLAG_REQUIRED)
codecSupport.hevc_support.hevc_range_ext_flags.bits.supports_chroma_qp_offset_list_enabled_flag |= PIPE_ENC_FEATURE_REQUIRED;
// Feature flags
uint32_t ref_l0 = maxReferencesPerFrame & 0xffff;
uint32_t ref_l1 = maxReferencesPerFrame >> 16 & 0xffff;
codecSupport.hevc_support.prediction_direction = PIPE_H265_PRED_DIRECTION_ALL;
if(ref_l0)
codecSupport.hevc_support.prediction_direction |= PIPE_H265_PRED_DIRECTION_PREVIOUS;
if(ref_l1)
codecSupport.hevc_support.prediction_direction |= PIPE_H265_PRED_DIRECTION_FUTURE;
codecSupport.hevc_support.hevc_features.bits.separate_colour_planes = PIPE_ENC_FEATURE_NOT_SUPPORTED;
if (codecSupport.hevc_support.d3d12_caps.SupportFlags1 & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG1_SEPARATE_COLOUR_PLANE_SUPPORT)
codecSupport.hevc_support.hevc_features.bits.separate_colour_planes = PIPE_ENC_FEATURE_SUPPORTED;
if (codecSupport.hevc_support.d3d12_caps.SupportFlags1 & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG1_SEPARATE_COLOUR_PLANE_REQUIRED)
codecSupport.hevc_support.hevc_features.bits.separate_colour_planes = PIPE_ENC_FEATURE_REQUIRED;
codecSupport.hevc_support.hevc_features.bits.scaling_lists = PIPE_ENC_FEATURE_NOT_SUPPORTED;
codecSupport.hevc_support.hevc_features.bits.pcm = PIPE_ENC_FEATURE_NOT_SUPPORTED;
codecSupport.hevc_support.hevc_features.bits.temporal_mvp = PIPE_ENC_FEATURE_NOT_SUPPORTED;
codecSupport.hevc_support.hevc_features.bits.strong_intra_smoothing = PIPE_ENC_FEATURE_NOT_SUPPORTED;
codecSupport.hevc_support.hevc_features.bits.dependent_slices = PIPE_ENC_FEATURE_NOT_SUPPORTED;
codecSupport.hevc_support.hevc_features.bits.sign_data_hiding = PIPE_ENC_FEATURE_NOT_SUPPORTED;
codecSupport.hevc_support.hevc_features.bits.weighted_prediction = PIPE_ENC_FEATURE_NOT_SUPPORTED;
codecSupport.hevc_support.hevc_features.bits.transquant_bypass = PIPE_ENC_FEATURE_NOT_SUPPORTED;
codecSupport.hevc_support.hevc_features.bits.deblocking_filter_disable = PIPE_ENC_FEATURE_NOT_SUPPORTED;
/* cu_qp_delta always required to be 1 in https://github.com/microsoft/DirectX-Specs/blob/master/d3d/D3D12VideoEncoding.md */
codecSupport.hevc_support.hevc_features.bits.cu_qp_delta = (PIPE_ENC_FEATURE_SUPPORTED | PIPE_ENC_FEATURE_REQUIRED);
if ((codecSupport.hevc_support.d3d12_caps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_P_FRAMES_IMPLEMENTED_AS_LOW_DELAY_B_FRAMES) != 0)
codecSupport.hevc_support.prediction_direction |= PIPE_H265_PRED_DIRECTION_BI_NOT_EMPTY;
if ((codecSupport.hevc_support.d3d12_caps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_ASYMETRIC_MOTION_PARTITION_SUPPORT) != 0)
codecSupport.hevc_support.hevc_features.bits.amp = PIPE_ENC_FEATURE_SUPPORTED;
if ((codecSupport.hevc_support.d3d12_caps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_ASYMETRIC_MOTION_PARTITION_REQUIRED) != 0)
codecSupport.hevc_support.hevc_features.bits.amp = (PIPE_ENC_FEATURE_SUPPORTED | PIPE_ENC_FEATURE_REQUIRED);
if ((codecSupport.hevc_support.d3d12_caps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_SAO_FILTER_SUPPORT) != 0)
codecSupport.hevc_support.hevc_features.bits.sao = PIPE_ENC_FEATURE_SUPPORTED;
if ((codecSupport.hevc_support.d3d12_caps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_CONSTRAINED_INTRAPREDICTION_SUPPORT) != 0)
codecSupport.hevc_support.hevc_features.bits.constrained_intra_pred = PIPE_ENC_FEATURE_SUPPORTED;
if ((codecSupport.hevc_support.d3d12_caps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_TRANSFORM_SKIP_SUPPORT) != 0)
codecSupport.hevc_support.hevc_features.bits.transform_skip = PIPE_ENC_FEATURE_SUPPORTED;
DXGI_FORMAT encodeFormat = d3d12_convert_pipe_video_profile_to_dxgi_format(profile);
supportsProfile = supportsProfile &&
d3d12_video_encode_supported_resolution_range(codecDesc, minRes, maxRes, alignRes, spD3D12VideoDevice.Get());
#if D3D12_VIDEO_USE_NEW_ENCODECMDLIST4_INTERFACE
D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT2 capEncoderSupportData1 = {};
D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1 resolutionDepCaps;
#else
D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT1 capEncoderSupportData1 = {};
D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS resolutionDepCaps;
#endif
capEncoderSupportData1.SubregionFrameEncoding = (supportedSliceStructures == PIPE_VIDEO_CAP_SLICE_STRUCTURE_NONE) ?
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_FULL_FRAME :
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_SUBREGIONS_PER_FRAME;
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES sliceData = { };
capEncoderSupportData1.SubregionFrameEncodingData.DataSize = sizeof(sliceData);
capEncoderSupportData1.SubregionFrameEncodingData.pSlicesPartition_HEVC = &sliceData;
supportsProfile = supportsProfile && d3d12_video_encode_support_caps(codecDesc,
maxRes,
encodeFormat,
spD3D12VideoDevice.Get(),
d3d12_codec_support,
capEncoderSupportData1,
resolutionDepCaps,
maxQualityLevels);
bVideoEncodeRequiresTextureArray = (capEncoderSupportData1.SupportFlags & D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RECONSTRUCTED_FRAMES_REQUIRE_TEXTURE_ARRAYS) != 0;
if (supportedSliceStructures == PIPE_VIDEO_CAP_SLICE_STRUCTURE_NONE)
maxSlices = 0;
else
maxSlices = resolutionDepCaps.MaxSubregionsNumber;
maxIRDuration = resolutionDepCaps.MaxIntraRefreshFrameDuration;
isRCMaxFrameSizeSupported = ((capEncoderSupportData1.SupportFlags & D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_MAX_FRAME_SIZE_AVAILABLE) != 0) ? 1 : 0;
memset(&roi_support, 0, sizeof(roi_support));
roi_support.bits.roi_rc_qp_delta_support = ((capEncoderSupportData1.SupportFlags & D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_DELTA_QP_AVAILABLE) != 0) ? 1 : 0;
roi_support.bits.num_roi_regions = roi_support.bits.roi_rc_qp_delta_support ? PIPE_ENC_ROI_REGION_NUM_MAX : 0;
roi_support.bits.log2_roi_min_block_pixel_size = static_cast<uint32_t>(std::log2(capEncoderSupportData1.pResolutionDependentSupport[0].QPMapRegionPixelsSize));
}
}
} break;
#endif
#if VIDEO_CODEC_AV1ENC
case PIPE_VIDEO_PROFILE_AV1_MAIN:
{
D3D12_VIDEO_ENCODER_PROFILE_DESC profDesc = {};
D3D12_VIDEO_ENCODER_AV1_PROFILE profAV1 =
d3d12_video_encoder_convert_profile_to_d3d12_enc_profile_av1(profile);
profDesc.DataSize = sizeof(profAV1);
profDesc.pAV1Profile = &profAV1;
D3D12_VIDEO_ENCODER_CODEC codecDesc = d3d12_video_encoder_convert_codec_to_d3d12_enc_codec(profile);
D3D12_VIDEO_ENCODER_AV1_LEVEL_TIER_CONSTRAINTS minLvlSettingAV1 = { };
D3D12_VIDEO_ENCODER_AV1_LEVEL_TIER_CONSTRAINTS maxLvlSettingAV1 = { };
D3D12_VIDEO_ENCODER_LEVEL_SETTING minLvl = {};
D3D12_VIDEO_ENCODER_LEVEL_SETTING maxLvl = {};
minLvl.pAV1LevelSetting = &minLvlSettingAV1;
minLvl.DataSize = sizeof(minLvlSettingAV1);
maxLvl.pAV1LevelSetting = &maxLvlSettingAV1;
maxLvl.DataSize = sizeof(maxLvlSettingAV1);
if (d3d12_video_encode_max_supported_level_for_profile(codecDesc,
profDesc,
minLvl,
maxLvl,
spD3D12VideoDevice.Get())) {
d3d12_video_encoder_convert_d3d12_to_spec_level_av1(maxLvlSettingAV1.Level, maxLvlSpec);
D3D12_VIDEO_ENCODER_PROFILE_DESC d3d12_profile;
d3d12_profile.pAV1Profile = &profAV1;
d3d12_profile.DataSize = sizeof(profAV1);
maxReferencesPerFrame =
d3d12_video_encode_supported_references_per_frame_structures(codecDesc,
d3d12_profile,
spD3D12VideoDevice.Get(),
codecSupport,
maxLongTermReferences,
maxDPBCapacity);
supportsProfile = d3d12_video_encode_get_av1_codec_support(codecDesc,
profDesc,
spD3D12VideoDevice.Get(),
codecSupport.av1_support.d3d12_caps);
if (supportsProfile) {
d3d12_codec_support.DataSize = sizeof(codecSupport.av1_support.d3d12_caps);
d3d12_codec_support.pAV1Support = &codecSupport.av1_support.d3d12_caps;
if ((codecSupport.av1_support.d3d12_caps.SupportedFeatureFlags & D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_128x128_SUPERBLOCK) != 0)
codecSupport.av1_support.features.bits.support_128x128_superblock = PIPE_ENC_FEATURE_SUPPORTED;
if ((codecSupport.av1_support.d3d12_caps.RequiredFeatureFlags & D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_128x128_SUPERBLOCK) != 0)
codecSupport.av1_support.features.bits.support_128x128_superblock = (PIPE_ENC_FEATURE_SUPPORTED | PIPE_ENC_FEATURE_REQUIRED);
if ((codecSupport.av1_support.d3d12_caps.SupportedFeatureFlags & D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_FILTER_INTRA) != 0)
codecSupport.av1_support.features.bits.support_filter_intra = PIPE_ENC_FEATURE_SUPPORTED;
if ((codecSupport.av1_support.d3d12_caps.RequiredFeatureFlags & D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_FILTER_INTRA) != 0)
codecSupport.av1_support.features.bits.support_filter_intra = (PIPE_ENC_FEATURE_SUPPORTED | PIPE_ENC_FEATURE_REQUIRED);
if ((codecSupport.av1_support.d3d12_caps.SupportedFeatureFlags & D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_INTRA_EDGE_FILTER) != 0)
codecSupport.av1_support.features.bits.support_intra_edge_filter = PIPE_ENC_FEATURE_SUPPORTED;
if ((codecSupport.av1_support.d3d12_caps.RequiredFeatureFlags & D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_INTRA_EDGE_FILTER) != 0)
codecSupport.av1_support.features.bits.support_intra_edge_filter = (PIPE_ENC_FEATURE_SUPPORTED | PIPE_ENC_FEATURE_REQUIRED);
if ((codecSupport.av1_support.d3d12_caps.SupportedFeatureFlags & D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_INTERINTRA_COMPOUND) != 0)
codecSupport.av1_support.features.bits.support_interintra_compound = PIPE_ENC_FEATURE_SUPPORTED;
if ((codecSupport.av1_support.d3d12_caps.RequiredFeatureFlags & D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_INTERINTRA_COMPOUND) != 0)
codecSupport.av1_support.features.bits.support_interintra_compound = (PIPE_ENC_FEATURE_SUPPORTED | PIPE_ENC_FEATURE_REQUIRED);
if ((codecSupport.av1_support.d3d12_caps.SupportedFeatureFlags & D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_MASKED_COMPOUND) != 0)
codecSupport.av1_support.features.bits.support_masked_compound = PIPE_ENC_FEATURE_SUPPORTED;
if ((codecSupport.av1_support.d3d12_caps.RequiredFeatureFlags & D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_MASKED_COMPOUND) != 0)
codecSupport.av1_support.features.bits.support_masked_compound = (PIPE_ENC_FEATURE_SUPPORTED | PIPE_ENC_FEATURE_REQUIRED);
if ((codecSupport.av1_support.d3d12_caps.SupportedFeatureFlags & D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_WARPED_MOTION) != 0)
codecSupport.av1_support.features.bits.support_warped_motion = PIPE_ENC_FEATURE_SUPPORTED;
if ((codecSupport.av1_support.d3d12_caps.RequiredFeatureFlags & D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_WARPED_MOTION) != 0)
codecSupport.av1_support.features.bits.support_warped_motion = (PIPE_ENC_FEATURE_SUPPORTED | PIPE_ENC_FEATURE_REQUIRED);
if ((codecSupport.av1_support.d3d12_caps.SupportedFeatureFlags & D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_PALETTE_ENCODING) != 0)
codecSupport.av1_support.features.bits.support_palette_mode = PIPE_ENC_FEATURE_SUPPORTED;
if ((codecSupport.av1_support.d3d12_caps.RequiredFeatureFlags & D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_PALETTE_ENCODING) != 0)
codecSupport.av1_support.features.bits.support_palette_mode = (PIPE_ENC_FEATURE_SUPPORTED | PIPE_ENC_FEATURE_REQUIRED);
if ((codecSupport.av1_support.d3d12_caps.SupportedFeatureFlags & D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_DUAL_FILTER) != 0)
codecSupport.av1_support.features.bits.support_dual_filter = PIPE_ENC_FEATURE_SUPPORTED;
if ((codecSupport.av1_support.d3d12_caps.RequiredFeatureFlags & D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_DUAL_FILTER) != 0)
codecSupport.av1_support.features.bits.support_dual_filter = (PIPE_ENC_FEATURE_SUPPORTED | PIPE_ENC_FEATURE_REQUIRED);
if ((codecSupport.av1_support.d3d12_caps.SupportedFeatureFlags & D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_JNT_COMP) != 0)
codecSupport.av1_support.features.bits.support_jnt_comp = PIPE_ENC_FEATURE_SUPPORTED;
if ((codecSupport.av1_support.d3d12_caps.RequiredFeatureFlags & D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_JNT_COMP) != 0)
codecSupport.av1_support.features.bits.support_jnt_comp = (PIPE_ENC_FEATURE_SUPPORTED | PIPE_ENC_FEATURE_REQUIRED);
if ((codecSupport.av1_support.d3d12_caps.SupportedFeatureFlags & D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_FRAME_REFERENCE_MOTION_VECTORS) != 0)
codecSupport.av1_support.features.bits.support_ref_frame_mvs = PIPE_ENC_FEATURE_SUPPORTED;
if ((codecSupport.av1_support.d3d12_caps.RequiredFeatureFlags & D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_FRAME_REFERENCE_MOTION_VECTORS) != 0)
codecSupport.av1_support.features.bits.support_ref_frame_mvs = (PIPE_ENC_FEATURE_SUPPORTED | PIPE_ENC_FEATURE_REQUIRED);
if ((codecSupport.av1_support.d3d12_caps.SupportedFeatureFlags & D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_SUPER_RESOLUTION) != 0)
codecSupport.av1_support.features.bits.support_superres = PIPE_ENC_FEATURE_SUPPORTED;
if ((codecSupport.av1_support.d3d12_caps.RequiredFeatureFlags & D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_SUPER_RESOLUTION) != 0)
codecSupport.av1_support.features.bits.support_superres = (PIPE_ENC_FEATURE_SUPPORTED | PIPE_ENC_FEATURE_REQUIRED);
if ((codecSupport.av1_support.d3d12_caps.SupportedFeatureFlags & D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_LOOP_RESTORATION_FILTER) != 0)
codecSupport.av1_support.features.bits.support_restoration = PIPE_ENC_FEATURE_SUPPORTED;
if ((codecSupport.av1_support.d3d12_caps.RequiredFeatureFlags & D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_LOOP_RESTORATION_FILTER) != 0)
codecSupport.av1_support.features.bits.support_restoration = (PIPE_ENC_FEATURE_SUPPORTED | PIPE_ENC_FEATURE_REQUIRED);
if ((codecSupport.av1_support.d3d12_caps.SupportedFeatureFlags & D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_INTRA_BLOCK_COPY) != 0)
codecSupport.av1_support.features.bits.support_allow_intrabc = PIPE_ENC_FEATURE_SUPPORTED;
if ((codecSupport.av1_support.d3d12_caps.RequiredFeatureFlags & D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_INTRA_BLOCK_COPY) != 0)
codecSupport.av1_support.features.bits.support_allow_intrabc = (PIPE_ENC_FEATURE_SUPPORTED | PIPE_ENC_FEATURE_REQUIRED);
if ((codecSupport.av1_support.d3d12_caps.SupportedFeatureFlags & D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_CDEF_FILTERING) != 0)
codecSupport.av1_support.features.bits.support_cdef_channel_strength = PIPE_ENC_FEATURE_SUPPORTED;
if ((codecSupport.av1_support.d3d12_caps.RequiredFeatureFlags & D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_CDEF_FILTERING) != 0)
codecSupport.av1_support.features.bits.support_cdef_channel_strength = (PIPE_ENC_FEATURE_SUPPORTED | PIPE_ENC_FEATURE_REQUIRED);
// pipe_av1_enc_cap_features_ext1
if ((codecSupport.av1_support.d3d12_caps.SupportedInterpolationFilters & D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_EIGHTTAP) != 0)
codecSupport.av1_support.features_ext1.bits.interpolation_filter |= PIPE_VIDEO_CAP_ENC_AV1_INTERPOLATION_FILTER_EIGHT_TAP;
if ((codecSupport.av1_support.d3d12_caps.SupportedInterpolationFilters & D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_EIGHTTAP_SMOOTH) != 0)
codecSupport.av1_support.features_ext1.bits.interpolation_filter |= PIPE_VIDEO_CAP_ENC_AV1_INTERPOLATION_FILTER_EIGHT_TAP_SMOOTH;
if ((codecSupport.av1_support.d3d12_caps.SupportedInterpolationFilters & D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_EIGHTTAP_SHARP) != 0)
codecSupport.av1_support.features_ext1.bits.interpolation_filter |= PIPE_VIDEO_CAP_ENC_AV1_INTERPOLATION_FILTER_EIGHT_TAP_SHARP;
if ((codecSupport.av1_support.d3d12_caps.SupportedInterpolationFilters & D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_BILINEAR) != 0)
codecSupport.av1_support.features_ext1.bits.interpolation_filter |= PIPE_VIDEO_CAP_ENC_AV1_INTERPOLATION_FILTER_BILINEAR;
if ((codecSupport.av1_support.d3d12_caps.SupportedInterpolationFilters & D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_SWITCHABLE) != 0)
codecSupport.av1_support.features_ext1.bits.interpolation_filter |= PIPE_VIDEO_CAP_ENC_AV1_INTERPOLATION_FILTER_SWITCHABLE;
if ((codecSupport.av1_support.d3d12_caps.SupportedSegmentationModes & D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_DISABLED) != 0)
codecSupport.av1_support.features_ext1.bits.segment_feature_support = 0;
if ((codecSupport.av1_support.d3d12_caps.SupportedSegmentationModes & D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_Q) != 0)
codecSupport.av1_support.features_ext1.bits.segment_feature_support |= 0x1;
if ((codecSupport.av1_support.d3d12_caps.SupportedSegmentationModes & D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_LF_Y_V) != 0)
codecSupport.av1_support.features_ext1.bits.segment_feature_support |= 0x2;
if ((codecSupport.av1_support.d3d12_caps.SupportedSegmentationModes & D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_LF_Y_H) != 0)
codecSupport.av1_support.features_ext1.bits.segment_feature_support |= 0x4;
if ((codecSupport.av1_support.d3d12_caps.SupportedSegmentationModes & D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_LF_U) != 0)
codecSupport.av1_support.features_ext1.bits.segment_feature_support |= 0x8;
if ((codecSupport.av1_support.d3d12_caps.SupportedSegmentationModes & D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_LF_V) != 0)
codecSupport.av1_support.features_ext1.bits.segment_feature_support |= 0x10;
if ((codecSupport.av1_support.d3d12_caps.SupportedSegmentationModes & D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_REF_FRAME) != 0)
codecSupport.av1_support.features_ext1.bits.segment_feature_support |= 0x20;
if ((codecSupport.av1_support.d3d12_caps.SupportedSegmentationModes & D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_SKIP) != 0)
codecSupport.av1_support.features_ext1.bits.segment_feature_support |= 0x40;
if ((codecSupport.av1_support.d3d12_caps.SupportedSegmentationModes & D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_GLOBALMV) != 0)
codecSupport.av1_support.features_ext1.bits.segment_feature_support |= 0x80;
// pipe_av1_enc_cap_features_ext2
codecSupport.av1_support.features_ext2.bits.obu_size_bytes_minus1 = 4 - 1; // Default 4 bytes (reported minus 1)
// tx_mode_support query cap
{
// libva tx_mode_support, PIPE_XX and D3D12 flags are defined with the same numerical values.
static_assert(static_cast<uint32_t>(D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAG_SELECT) ==
static_cast<uint32_t>(PIPE_VIDEO_CAP_ENC_AV1_TX_MODE_SELECT));
static_assert(static_cast<uint32_t>(D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAG_LARGEST) ==
static_cast<uint32_t>(PIPE_VIDEO_CAP_ENC_AV1_TX_MODE_LARGEST));
static_assert(static_cast<uint32_t>(D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAG_ONLY4x4) ==
static_cast<uint32_t>(PIPE_VIDEO_CAP_ENC_AV1_TX_MODE_ONLY_4X4));
// Iterate over the tx_modes and generate the D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS d3d12SupportFlag
for(uint8_t i = D3D12_VIDEO_ENCODER_AV1_TX_MODE_ONLY4x4; i <= D3D12_VIDEO_ENCODER_AV1_TX_MODE_SELECT; i++)
{
uint32_t d3d12SupportFlag = (1 << i); // See definition of D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS
// Check the current d3d12SupportFlag (ie. D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAG_XXX) is supported for all frame types
bool tx_mode_supported = true;
for(uint8_t j = D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_KEY_FRAME; j <= D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_SWITCH_FRAME; j++)
{
// Check frame supported by picture control caps, otherwise don't check against this frame type
if(codecSupport.av1_support.d3d12_picture_control.SupportedFrameTypes & (1 << j /* See D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS */))
tx_mode_supported &= ((codecSupport.av1_support.d3d12_caps.SupportedTxModes[j] & d3d12SupportFlag) != 0);
}
// When supported for all frames, report it as part of the bitmask
if (tx_mode_supported)
codecSupport.av1_support.features_ext2.bits.tx_mode_support |= d3d12SupportFlag;
}
// As per d3d12 spec, driver must support at least one default mode for all frame types
// Workaround for mismatch between VAAPI/D3D12 and TxMode support for all/some frame types
if (!codecSupport.av1_support.features_ext2.bits.tx_mode_support)
{
debug_printf("[d3d12_has_video_encode_support] Reporting features_ext2.bits.tx_mode_support = D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAG_SELECT"
" due to mismatch between D3D12/VAAPI TxMode support semantic");
codecSupport.av1_support.features_ext2.bits.tx_mode_support = D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAG_SELECT;
}
}
supportsProfile = supportsProfile &&
d3d12_video_encode_supported_resolution_range(codecDesc, minRes, maxRes, alignRes, spD3D12VideoDevice.Get());
D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT av1TileSupport = {};
d3d12_video_encode_supported_tile_structures(codecDesc,
profDesc,
maxLvl,
spD3D12VideoDevice.Get(),
maxRes,
supportedSliceStructures,
av1TileSupport // out
);
// Cannot pass pipe 2 bit-field as reference, use aux variable instead.
codecSupport.av1_support.features_ext2.bits.tile_size_bytes_minus1 = av1TileSupport.TileSizeBytesMinus1;
max_tile_rows = av1TileSupport.MaxTileRows;
max_tile_cols = av1TileSupport.MaxTileCols;
DXGI_FORMAT encodeFormat = d3d12_convert_pipe_video_profile_to_dxgi_format(profile);
#if D3D12_VIDEO_USE_NEW_ENCODECMDLIST4_INTERFACE
D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT2 capEncoderSupportData1 = {};
D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1 resolutionDepCaps;
#else
D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT1 capEncoderSupportData1 = {};
D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS resolutionDepCaps;
#endif
capEncoderSupportData1.SubregionFrameEncoding = (supportedSliceStructures == PIPE_VIDEO_CAP_SLICE_STRUCTURE_NONE) ?
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_FULL_FRAME :
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_GRID_PARTITION;
capEncoderSupportData1.SubregionFrameEncodingData.DataSize = sizeof(av1TileSupport.TilesConfiguration);
capEncoderSupportData1.SubregionFrameEncodingData.pTilesPartition_AV1 = &av1TileSupport.TilesConfiguration;
supportsProfile = supportsProfile && d3d12_video_encode_support_caps(codecDesc,
maxRes,
encodeFormat,
spD3D12VideoDevice.Get(),
d3d12_codec_support,
capEncoderSupportData1,
resolutionDepCaps,
maxQualityLevels);
bVideoEncodeRequiresTextureArray = (capEncoderSupportData1.SupportFlags & D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RECONSTRUCTED_FRAMES_REQUIRE_TEXTURE_ARRAYS) != 0;
if (supportedSliceStructures == PIPE_VIDEO_CAP_SLICE_STRUCTURE_NONE)
maxSlices = 0;
else
maxSlices = resolutionDepCaps.MaxSubregionsNumber;
maxIRDuration = resolutionDepCaps.MaxIntraRefreshFrameDuration;
codecSupport.av1_support.features_ext2.bits.max_tile_num_minus1 = maxSlices - 1;
isRCMaxFrameSizeSupported = ((capEncoderSupportData1.SupportFlags & D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_MAX_FRAME_SIZE_AVAILABLE) != 0) ? 1 : 0;
memset(&roi_support, 0, sizeof(roi_support));
roi_support.bits.roi_rc_qp_delta_support = ((capEncoderSupportData1.SupportFlags & D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_DELTA_QP_AVAILABLE) != 0) ? 1 : 0;
roi_support.bits.num_roi_regions = roi_support.bits.roi_rc_qp_delta_support ? PIPE_ENC_ROI_REGION_NUM_MAX : 0;
roi_support.bits.log2_roi_min_block_pixel_size = static_cast<uint32_t>(std::log2(capEncoderSupportData1.pResolutionDependentSupport[0].QPMapRegionPixelsSize));
}
}
} break;
#endif // #if VIDEO_CODEC_AV1ENC
default:
supportsProfile = false;
}
return VideoFeatureAreaSupport.VideoEncodeSupport && supportsProfile;
}
static int
d3d12_screen_get_video_param_decode(struct pipe_screen *pscreen,
enum pipe_video_profile profile,
enum pipe_video_entrypoint entrypoint,
enum pipe_video_cap param)
{
switch (param) {
case PIPE_VIDEO_CAP_REQUIRES_FLUSH_ON_END_FRAME:
/* As sometimes we need to copy the output
and sync with the context, we handle the
flush internally on end frame for decode
*/
return 0;
case PIPE_VIDEO_CAP_NPOT_TEXTURES:
return 1;
case PIPE_VIDEO_CAP_MAX_WIDTH:
case PIPE_VIDEO_CAP_MAX_HEIGHT:
case PIPE_VIDEO_CAP_MAX_LEVEL:
case PIPE_VIDEO_CAP_MIN_WIDTH:
case PIPE_VIDEO_CAP_MIN_HEIGHT:
case PIPE_VIDEO_CAP_SUPPORTED:
{
if (d3d12_has_video_decode_support(pscreen, profile)) {
DXGI_FORMAT format = d3d12_convert_pipe_video_profile_to_dxgi_format(profile);
auto pipeFmt = d3d12_get_pipe_format(format);
bool formatSupported = pscreen->is_video_format_supported(pscreen, pipeFmt, profile, entrypoint);
if (formatSupported) {
GUID decodeGUID = d3d12_video_decoder_convert_pipe_video_profile_to_d3d12_profile(profile);
GUID emptyGUID = {};
if (decodeGUID != emptyGUID) {
bool supportAny = false;
D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT outSupportedConfig = {};
D3D12_VIDEO_DECODE_CONFIGURATION decoderConfig = { decodeGUID,
D3D12_BITSTREAM_ENCRYPTION_TYPE_NONE,
D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE_NONE };
d3d12_video_resolution_to_level_mapping_entry lowestSupportedConfig = {};
d3d12_video_resolution_to_level_mapping_entry bestSupportedConfig = {};
get_level_resolution_video_decode_support(decoderConfig,
format,
pscreen,
supportAny,
outSupportedConfig,
bestSupportedConfig,
lowestSupportedConfig);
if (supportAny) {
if (param == PIPE_VIDEO_CAP_MAX_WIDTH) {
return bestSupportedConfig.resolution.Width;
} else if (param == PIPE_VIDEO_CAP_MAX_HEIGHT) {
return bestSupportedConfig.resolution.Height;
} else if (param == PIPE_VIDEO_CAP_MIN_WIDTH) {
return lowestSupportedConfig.resolution.Width;
} else if (param == PIPE_VIDEO_CAP_MIN_HEIGHT) {
return lowestSupportedConfig.resolution.Height;
} else if (param == PIPE_VIDEO_CAP_MAX_LEVEL) {
return bestSupportedConfig.level;
} else if (param == PIPE_VIDEO_CAP_SUPPORTED) {
return 1;
}
}
}
}
}
return 0;
} break;
case PIPE_VIDEO_CAP_PREFERRED_FORMAT:
return (profile == PIPE_VIDEO_PROFILE_UNKNOWN) ? PIPE_FORMAT_NV12 : d3d12_get_pipe_format(d3d12_convert_pipe_video_profile_to_dxgi_format(profile));
case PIPE_VIDEO_CAP_PREFERS_INTERLACED:
return false;
case PIPE_VIDEO_CAP_SUPPORTS_INTERLACED:
return true;
case PIPE_VIDEO_CAP_SUPPORTS_PROGRESSIVE:
return true;
case PIPE_VIDEO_CAP_SUPPORTS_CONTIGUOUS_PLANES_MAP:
return true;
default:
debug_printf("[d3d12_screen_get_video_param] unknown video param: %d\n", param);
return 0;
}
}
static bool
d3d12_has_video_process_support(struct pipe_screen *pscreen,
D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT &supportCaps,
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC& outMinSupportedInput,
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC& outMaxSupportedInput)
{
ComPtr<ID3D12VideoDevice> spD3D12VideoDevice;
struct d3d12_screen *pD3D12Screen = (struct d3d12_screen *) pscreen;
if (FAILED(pD3D12Screen->dev->QueryInterface(IID_PPV_ARGS(spD3D12VideoDevice.GetAddressOf())))) {
// No video process support in underlying d3d12 device (needs ID3D12VideoDevice)
return false;
}
D3D12_FEATURE_DATA_VIDEO_FEATURE_AREA_SUPPORT VideoFeatureAreaSupport = {};
if (FAILED(spD3D12VideoDevice->CheckFeatureSupport(D3D12_FEATURE_VIDEO_FEATURE_AREA_SUPPORT,
&VideoFeatureAreaSupport,
sizeof(VideoFeatureAreaSupport)))) {
return false;
}
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC resolutionsList[] = {
{ 8192, 8192 }, // 8k
{ 8192, 4320 }, // 8k - alternative
{ 7680, 4800 }, // 8k - alternative
{ 7680, 4320 }, // 8k - alternative
{ 4096, 2304 }, // 2160p (4K)
{ 4096, 2160 }, // 2160p (4K) - alternative
{ 2560, 1440 }, // 1440p
{ 1920, 1200 }, // 1200p
{ 1920, 1080 }, // 1080p
{ 1280, 720 }, // 720p
{ 800, 600 },
{ 352, 480 },
{ 352, 240 },
{ 176, 144 },
{ 128, 128 },
{ 96, 96 },
{ 64, 64 },
{ 32, 32 },
{ 16, 16 },
{ 8, 8 },
{ 4, 4 },
{ 2, 2 },
{ 1, 1 },
};
outMinSupportedInput = {};
outMaxSupportedInput = {};
uint32_t idxResol = 0;
bool bSupportsAny = false;
while (idxResol < ARRAY_SIZE(resolutionsList)) {
supportCaps.InputSample.Width = resolutionsList[idxResol].Width;
supportCaps.InputSample.Height = resolutionsList[idxResol].Height;
if (SUCCEEDED(spD3D12VideoDevice->CheckFeatureSupport(D3D12_FEATURE_VIDEO_PROCESS_SUPPORT, &supportCaps, sizeof(supportCaps)))) {
if ((supportCaps.SupportFlags & D3D12_VIDEO_PROCESS_SUPPORT_FLAG_SUPPORTED) != 0)
{
// Save the first (maximum)
if(!bSupportsAny) {
outMaxSupportedInput = resolutionsList[idxResol];
bSupportsAny = true;
}
// Keep saving the other supported values to get the minimum
outMinSupportedInput = resolutionsList[idxResol];
}
}
idxResol++;
}
return VideoFeatureAreaSupport.VideoProcessSupport && bSupportsAny;
}
static int
d3d12_screen_get_video_param_postproc(struct pipe_screen *pscreen,
enum pipe_video_profile profile,
enum pipe_video_entrypoint entrypoint,
enum pipe_video_cap param)
{
switch (param) {
case PIPE_VIDEO_CAP_REQUIRES_FLUSH_ON_END_FRAME:
return 1;
case PIPE_VIDEO_CAP_NPOT_TEXTURES:
return 1;
case PIPE_VIDEO_CAP_MAX_WIDTH:
case PIPE_VIDEO_CAP_MAX_HEIGHT:
case PIPE_VIDEO_CAP_MIN_WIDTH:
case PIPE_VIDEO_CAP_MIN_HEIGHT:
case PIPE_VIDEO_CAP_SUPPORTED:
case PIPE_VIDEO_CAP_PREFERRED_FORMAT:
case PIPE_VIDEO_CAP_SUPPORTS_INTERLACED:
case PIPE_VIDEO_CAP_SUPPORTS_PROGRESSIVE:
case PIPE_VIDEO_CAP_SUPPORTS_CONTIGUOUS_PLANES_MAP:
case PIPE_VIDEO_CAP_VPP_MAX_INPUT_WIDTH:
case PIPE_VIDEO_CAP_VPP_MAX_INPUT_HEIGHT:
case PIPE_VIDEO_CAP_VPP_MIN_INPUT_WIDTH:
case PIPE_VIDEO_CAP_VPP_MIN_INPUT_HEIGHT:
case PIPE_VIDEO_CAP_VPP_MAX_OUTPUT_WIDTH:
case PIPE_VIDEO_CAP_VPP_MAX_OUTPUT_HEIGHT:
case PIPE_VIDEO_CAP_VPP_MIN_OUTPUT_WIDTH:
case PIPE_VIDEO_CAP_VPP_MIN_OUTPUT_HEIGHT:
case PIPE_VIDEO_CAP_VPP_ORIENTATION_MODES:
case PIPE_VIDEO_CAP_VPP_BLEND_MODES:
{
// Assume defaults for now, we don't have the input args passed by get_video_param to be accurate here.
const D3D12_VIDEO_FIELD_TYPE FieldType = D3D12_VIDEO_FIELD_TYPE_NONE;
const D3D12_VIDEO_FRAME_STEREO_FORMAT StereoFormat = D3D12_VIDEO_FRAME_STEREO_FORMAT_NONE;
const DXGI_RATIONAL FrameRate = { 30, 1 };
const DXGI_FORMAT InputFormat = DXGI_FORMAT_NV12;
const DXGI_COLOR_SPACE_TYPE InputColorSpace = DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P709;
const DXGI_FORMAT OutputFormat = DXGI_FORMAT_NV12;
const DXGI_COLOR_SPACE_TYPE OutputColorSpace = DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P709;
const UINT Width = 1280;
const UINT Height = 720;
D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT supportCaps =
{
0, // NodeIndex
{ Width, Height, { InputFormat, InputColorSpace } },
FieldType,
StereoFormat,
FrameRate,
{ OutputFormat, OutputColorSpace },
StereoFormat,
FrameRate,
};
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC minSupportedInput = {};
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC maxSupportedInput = {};
if (d3d12_has_video_process_support(pscreen, supportCaps, minSupportedInput, maxSupportedInput)) {
if (param == PIPE_VIDEO_CAP_SUPPORTED) {
return true;
} else if (param == PIPE_VIDEO_CAP_PREFERRED_FORMAT) {
return PIPE_FORMAT_NV12;
} else if (param == PIPE_VIDEO_CAP_SUPPORTS_INTERLACED) {
return false;
} else if (param == PIPE_VIDEO_CAP_MIN_WIDTH) {
return minSupportedInput.Width;
} else if (param == PIPE_VIDEO_CAP_MIN_HEIGHT) {
return minSupportedInput.Height;
} else if (param == PIPE_VIDEO_CAP_MAX_WIDTH) {
return maxSupportedInput.Width;
} else if (param == PIPE_VIDEO_CAP_MAX_HEIGHT) {
return maxSupportedInput.Height;
} else if (param == PIPE_VIDEO_CAP_SUPPORTS_CONTIGUOUS_PLANES_MAP) {
return true;
} else if (param == PIPE_VIDEO_CAP_SUPPORTS_PROGRESSIVE) {
return true;
} else if (param == PIPE_VIDEO_CAP_VPP_MAX_INPUT_WIDTH) {
return supportCaps.ScaleSupport.OutputSizeRange.MaxWidth;
} else if (param == PIPE_VIDEO_CAP_VPP_MAX_INPUT_HEIGHT) {
return supportCaps.ScaleSupport.OutputSizeRange.MaxHeight;
} else if (param == PIPE_VIDEO_CAP_VPP_MIN_INPUT_WIDTH) {
return supportCaps.ScaleSupport.OutputSizeRange.MinWidth;
} else if (param == PIPE_VIDEO_CAP_VPP_MIN_INPUT_HEIGHT) {
return supportCaps.ScaleSupport.OutputSizeRange.MinHeight;
} else if (param == PIPE_VIDEO_CAP_VPP_MAX_OUTPUT_WIDTH) {
return supportCaps.ScaleSupport.OutputSizeRange.MaxWidth;
} else if (param == PIPE_VIDEO_CAP_VPP_MAX_OUTPUT_HEIGHT) {
return supportCaps.ScaleSupport.OutputSizeRange.MaxHeight;
} else if (param == PIPE_VIDEO_CAP_VPP_MIN_OUTPUT_WIDTH) {
return supportCaps.ScaleSupport.OutputSizeRange.MinWidth;
} else if (param == PIPE_VIDEO_CAP_VPP_MIN_OUTPUT_HEIGHT) {
return supportCaps.ScaleSupport.OutputSizeRange.MinHeight;
} else if (param == PIPE_VIDEO_CAP_VPP_BLEND_MODES) {
uint32_t blend_modes = PIPE_VIDEO_VPP_BLEND_MODE_NONE;
if (((supportCaps.FeatureSupport & D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_BLENDING) != 0)
&& ((supportCaps.FeatureSupport & D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_FILL) != 0))
{
blend_modes |= PIPE_VIDEO_VPP_BLEND_MODE_GLOBAL_ALPHA;
}
return blend_modes;
} else if (param == PIPE_VIDEO_CAP_VPP_ORIENTATION_MODES) {
uint32_t orientation_modes = PIPE_VIDEO_VPP_ORIENTATION_DEFAULT;
if((supportCaps.FeatureSupport & D3D12_VIDEO_PROCESS_FEATURE_FLAG_FLIP) != 0) {
orientation_modes |= PIPE_VIDEO_VPP_FLIP_HORIZONTAL;
orientation_modes |= PIPE_VIDEO_VPP_FLIP_VERTICAL;
}
if((supportCaps.FeatureSupport & D3D12_VIDEO_PROCESS_FEATURE_FLAG_ROTATION) != 0) {
orientation_modes |= PIPE_VIDEO_VPP_ROTATION_90;
orientation_modes |= PIPE_VIDEO_VPP_ROTATION_180;
orientation_modes |= PIPE_VIDEO_VPP_ROTATION_270;
}
return orientation_modes;
}
}
return 0;
} break;
default:
return 0;
}
}
static int
d3d12_screen_get_video_param_encode(struct pipe_screen *pscreen,
enum pipe_video_profile profile,
enum pipe_video_entrypoint entrypoint,
enum pipe_video_cap param)
{
bool bVideoEncodeRequiresTextureArray = false;
uint32_t maxLvlEncode = 0u;
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC minResEncode = {};
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC maxResEncode = {};
union pipe_enc_cap_surface_alignment alignResEncode = {};
uint32_t maxSlices = 0u;
uint32_t supportedSliceStructures = 0u;
uint32_t maxReferencesPerFrame = 0u;
uint32_t maxLongTermReferenceFrame = 0u;
uint32_t maxDPBCapacity = 0u;
uint32_t isRCMaxFrameSizeSupported = 0u;
uint32_t maxQualityLevels = 0u;
uint32_t max_tile_rows = 0u;
uint32_t max_tile_cols = 0u;
uint32_t maxIRDuration = 0u;
union pipe_enc_cap_roi roi_support = {};
struct d3d12_encode_codec_support codec_specific_support;
memset(&codec_specific_support, 0, sizeof(codec_specific_support));
switch (param) {
case PIPE_VIDEO_CAP_REQUIRES_FLUSH_ON_END_FRAME:
return 1;
case PIPE_VIDEO_CAP_NPOT_TEXTURES:
return 1;
case PIPE_VIDEO_CAP_MAX_TEMPORAL_LAYERS:
{
switch (u_reduce_video_profile(profile)) {
#if VIDEO_CODEC_H264ENC
case PIPE_VIDEO_FORMAT_MPEG4_AVC:
return D3D12_VIDEO_ENC_H264_MAX_TEMPORAL_LAYERS;
#endif
#if VIDEO_CODEC_H265ENC
case PIPE_VIDEO_FORMAT_HEVC:
return D3D12_VIDEO_ENC_HEVC_MAX_TEMPORAL_LAYERS;
#endif
#if VIDEO_CODEC_AV1ENC
case PIPE_VIDEO_FORMAT_AV1:
return D3D12_VIDEO_ENC_AV1_MAX_TEMPORAL_LAYERS;
#endif
default:
unreachable("Unsupported pipe_video_format");
}
} break;
case PIPE_VIDEO_CAP_ENC_SUPPORTS_FEEDBACK_METADATA:
return (PIPE_VIDEO_FEEDBACK_METADATA_TYPE_BITSTREAM_SIZE |
PIPE_VIDEO_FEEDBACK_METADATA_TYPE_ENCODE_RESULT |
PIPE_VIDEO_FEEDBACK_METADATA_TYPE_CODEC_UNIT_LOCATION |
PIPE_VIDEO_FEEDBACK_METADATA_TYPE_MAX_FRAME_SIZE_OVERFLOW |
PIPE_VIDEO_FEEDBACK_METADATA_TYPE_MAX_SLICE_SIZE_OVERFLOW |
PIPE_VIDEO_FEEDBACK_METADATA_TYPE_AVERAGE_FRAME_QP);
case PIPE_VIDEO_CAP_MAX_WIDTH:
case PIPE_VIDEO_CAP_MAX_HEIGHT:
case PIPE_VIDEO_CAP_MIN_WIDTH:
case PIPE_VIDEO_CAP_MIN_HEIGHT:
case PIPE_VIDEO_CAP_MAX_LEVEL:
case PIPE_VIDEO_CAP_SUPPORTED:
case PIPE_VIDEO_CAP_ENC_MAX_SLICES_PER_FRAME:
case PIPE_VIDEO_CAP_ENC_SLICES_STRUCTURE:
case PIPE_VIDEO_CAP_ENC_MAX_REFERENCES_PER_FRAME:
case PIPE_VIDEO_CAP_ENC_HEVC_FEATURE_FLAGS:
case PIPE_VIDEO_CAP_ENC_HEVC_BLOCK_SIZES:
case PIPE_VIDEO_CAP_ENC_HEVC_PREDICTION_DIRECTION:
case PIPE_VIDEO_CAP_ENC_AV1_FEATURE:
case PIPE_VIDEO_CAP_ENC_AV1_FEATURE_EXT1:
case PIPE_VIDEO_CAP_ENC_AV1_FEATURE_EXT2:
case PIPE_VIDEO_CAP_ENC_SUPPORTS_TILE:
case PIPE_VIDEO_CAP_ENC_SUPPORTS_MAX_FRAME_SIZE:
case PIPE_VIDEO_CAP_ENC_QUALITY_LEVEL:
case PIPE_VIDEO_CAP_ENC_MAX_TILE_ROWS:
case PIPE_VIDEO_CAP_ENC_MAX_TILE_COLS:
case PIPE_VIDEO_CAP_ENC_INTRA_REFRESH_MAX_DURATION:
case PIPE_VIDEO_CAP_ENC_INTRA_REFRESH:
case PIPE_VIDEO_CAP_ENC_H264_DISABLE_DBK_FILTER_MODES_SUPPORTED:
case PIPE_VIDEO_CAP_ENC_H264_SUPPORTS_CABAC_ENCODE:
case PIPE_VIDEO_CAP_ENC_ROI:
case PIPE_VIDEO_CAP_ENC_SURFACE_ALIGNMENT:
case PIPE_VIDEO_CAP_ENC_HEVC_RANGE_EXTENSION_SUPPORT:
case PIPE_VIDEO_CAP_ENC_HEVC_RANGE_EXTENSION_FLAGS_SUPPORT:
case PIPE_VIDEO_CAP_ENC_MAX_LONG_TERM_REFERENCES_PER_FRAME:
case PIPE_VIDEO_CAP_ENC_MAX_DPB_CAPACITY:
{
if (d3d12_has_video_encode_support(pscreen,
profile,
maxLvlEncode,
minResEncode,
maxResEncode,
alignResEncode,
maxSlices,
supportedSliceStructures,
maxReferencesPerFrame,
maxLongTermReferenceFrame,
maxDPBCapacity,
codec_specific_support,
isRCMaxFrameSizeSupported,
maxQualityLevels,
max_tile_rows,
max_tile_cols,
maxIRDuration,
roi_support,
bVideoEncodeRequiresTextureArray)) {
DXGI_FORMAT format = d3d12_convert_pipe_video_profile_to_dxgi_format(profile);
auto pipeFmt = d3d12_get_pipe_format(format);
bool formatSupported = pscreen->is_video_format_supported(pscreen, pipeFmt, profile, entrypoint);
if (formatSupported) {
if (param == PIPE_VIDEO_CAP_MAX_WIDTH) {
return maxResEncode.Width;
} else if (param == PIPE_VIDEO_CAP_MAX_HEIGHT) {
return maxResEncode.Height;
} else if (param == PIPE_VIDEO_CAP_MIN_WIDTH) {
return minResEncode.Width;
} else if (param == PIPE_VIDEO_CAP_MIN_HEIGHT) {
return minResEncode.Height;
} else if (param == PIPE_VIDEO_CAP_MAX_LEVEL) {
return maxLvlEncode;
} else if (param == PIPE_VIDEO_CAP_SUPPORTED) {
return 1;
} else if (param == PIPE_VIDEO_CAP_ENC_MAX_SLICES_PER_FRAME) {
return maxSlices;
} else if (param == PIPE_VIDEO_CAP_ENC_SLICES_STRUCTURE) {
return supportedSliceStructures;
} else if (param == PIPE_VIDEO_CAP_ENC_MAX_TILE_ROWS) {
return max_tile_rows;
} else if (param == PIPE_VIDEO_CAP_ENC_MAX_TILE_COLS) {
return max_tile_cols;
} else if(param == PIPE_VIDEO_CAP_ENC_H264_DISABLE_DBK_FILTER_MODES_SUPPORTED) {
return codec_specific_support.h264_support.disable_dbk_filter_mode_flags;
} else if (param == PIPE_VIDEO_CAP_ENC_MAX_REFERENCES_PER_FRAME) {
return maxReferencesPerFrame;
} else if (param == PIPE_VIDEO_CAP_ENC_MAX_LONG_TERM_REFERENCES_PER_FRAME) {
return maxLongTermReferenceFrame;
} else if (param == PIPE_VIDEO_CAP_ENC_MAX_DPB_CAPACITY) {
return maxDPBCapacity;
} else if (param == PIPE_VIDEO_CAP_ENC_INTRA_REFRESH_MAX_DURATION) {
return maxIRDuration;
} else if (param == PIPE_VIDEO_CAP_ENC_INTRA_REFRESH) {
return (maxIRDuration == 0) ? 0 :
(PIPE_VIDEO_ENC_INTRA_REFRESH_ROW |
PIPE_VIDEO_ENC_INTRA_REFRESH_ADAPTIVE |
PIPE_VIDEO_ENC_INTRA_REFRESH_CYCLIC |
PIPE_VIDEO_ENC_INTRA_REFRESH_P_FRAME |
PIPE_VIDEO_ENC_INTRA_REFRESH_B_FRAME |
PIPE_VIDEO_ENC_INTRA_REFRESH_MULTI_REF);
} else if (param == PIPE_VIDEO_CAP_ENC_SUPPORTS_MAX_FRAME_SIZE) {
return isRCMaxFrameSizeSupported;
} else if (param == PIPE_VIDEO_CAP_ENC_HEVC_FEATURE_FLAGS) {
/* get_video_param sets hevc_features.bits.config_supported = 1
to distinguish between supported cap with all bits off and unsupported by driver
with value = 0
*/
return codec_specific_support.hevc_support.hevc_features.value;
} else if (param == PIPE_VIDEO_CAP_ENC_HEVC_BLOCK_SIZES) {
/* get_video_param sets hevc_block_sizes.bits.config_supported = 1
to distinguish between supported cap with all bits off and unsupported by driver
with value = 0
*/
return codec_specific_support.hevc_support.hevc_block_sizes.value;
} else if (param == PIPE_VIDEO_CAP_ENC_HEVC_RANGE_EXTENSION_SUPPORT) {
return codec_specific_support.hevc_support.hevc_range_ext.value;
} else if (param == PIPE_VIDEO_CAP_ENC_HEVC_RANGE_EXTENSION_FLAGS_SUPPORT) {
return codec_specific_support.hevc_support.hevc_range_ext_flags.value;
} else if (param == PIPE_VIDEO_CAP_ENC_H264_SUPPORTS_CABAC_ENCODE) {
return (codec_specific_support.h264_support.d3d12_caps.SupportFlags &
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_CABAC_ENCODING_SUPPORT);
} else if (param == PIPE_VIDEO_CAP_ENC_HEVC_PREDICTION_DIRECTION) {
if (PIPE_VIDEO_FORMAT_HEVC == u_reduce_video_profile(profile))
return codec_specific_support.hevc_support.prediction_direction;
return 0;
}
else if (param == PIPE_VIDEO_CAP_ENC_AV1_FEATURE) {
return codec_specific_support.av1_support.features.value;
} else if (param == PIPE_VIDEO_CAP_ENC_AV1_FEATURE_EXT1) {
return codec_specific_support.av1_support.features_ext1.value;
} else if (param == PIPE_VIDEO_CAP_ENC_AV1_FEATURE_EXT2) {
return codec_specific_support.av1_support.features_ext2.value;
} else if(param == PIPE_VIDEO_CAP_ENC_SUPPORTS_TILE) {
return (profile == PIPE_VIDEO_PROFILE_AV1_MAIN) && (maxSlices != 0);
} else if(param == PIPE_VIDEO_CAP_ENC_QUALITY_LEVEL) {
return maxQualityLevels;
} else if(param == PIPE_VIDEO_CAP_ENC_ROI) {
assert(roi_support.bits.num_roi_regions <= PIPE_ENC_ROI_REGION_NUM_MAX);
return static_cast<int>(roi_support.value);
} else if(param == PIPE_VIDEO_CAP_ENC_SURFACE_ALIGNMENT) {
return alignResEncode.value;
}
}
} else if (param == PIPE_VIDEO_CAP_ENC_QUALITY_LEVEL) {
return 1; // This needs to be 1 for backcompat of frontend/va calling for PIPE_VIDEO_CAP_ENC_QUALITY_LEVEL > 0
}
return 0;
} break;
case PIPE_VIDEO_CAP_PREFERRED_FORMAT:
return (profile == PIPE_VIDEO_PROFILE_UNKNOWN) ? PIPE_FORMAT_NV12 : d3d12_get_pipe_format(d3d12_convert_pipe_video_profile_to_dxgi_format(profile));
case PIPE_VIDEO_CAP_PREFERS_INTERLACED:
return false;
case PIPE_VIDEO_CAP_SUPPORTS_INTERLACED:
return false;
case PIPE_VIDEO_CAP_SUPPORTS_PROGRESSIVE:
return true;
case PIPE_VIDEO_CAP_SUPPORTS_CONTIGUOUS_PLANES_MAP:
return true;
case PIPE_VIDEO_CAP_ENC_RATE_CONTROL_QVBR:
{
D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_MODE capRateControlModeData =
{
0,
d3d12_video_encoder_convert_codec_to_d3d12_enc_codec(profile),
D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_QVBR,
false
};
ComPtr<ID3D12VideoDevice3> spD3D12VideoDevice;
struct d3d12_screen *pD3D12Screen = (struct d3d12_screen *) pscreen;
if (FAILED(pD3D12Screen->dev->QueryInterface(IID_PPV_ARGS(spD3D12VideoDevice.GetAddressOf())))) {
// No video encode support in underlying d3d12 device (needs ID3D12VideoDevice3)
return 0;
}
if (SUCCEEDED(spD3D12VideoDevice->CheckFeatureSupport(D3D12_FEATURE_VIDEO_ENCODER_RATE_CONTROL_MODE, &capRateControlModeData, sizeof(capRateControlModeData)))
&& capRateControlModeData.IsSupported)
return 1; // Driver returns QVBR support OK
// No QVBR support
return 0;
} break;
default:
debug_printf("[d3d12_screen_get_video_param] unknown video param: %d\n", param);
return 0;
}
}
bool
d3d12_video_encode_requires_texture_array_dpb(struct d3d12_screen* pScreen, enum pipe_video_profile profile)
{
bool bVideoEncodeRequiresTextureArray = false;
uint32_t maxLvlEncode = 0u;
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC minResEncode = {};
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC maxResEncode = {};
union pipe_enc_cap_surface_alignment alignResEncode = {};
uint32_t maxSlices = 0u;
uint32_t supportedSliceStructures = 0u;
uint32_t maxReferencesPerFrame = 0u;
uint32_t maxLongTermReferenceFrame = 0u;
uint32_t maxDPBCapacity = 0u;
uint32_t isRCMaxFrameSizeSupported = 0u;
uint32_t maxQualityLevels = 0u;
uint32_t max_tile_rows = 0u;
uint32_t max_tile_cols = 0u;
uint32_t maxIRDuration = 0u;
union pipe_enc_cap_roi roi_support = {};
struct d3d12_encode_codec_support codec_specific_support;
memset(&codec_specific_support, 0, sizeof(codec_specific_support));
if (d3d12_has_video_encode_support(&pScreen->base,
profile,
maxLvlEncode,
minResEncode,
maxResEncode,
alignResEncode,
maxSlices,
supportedSliceStructures,
maxReferencesPerFrame,
maxLongTermReferenceFrame,
maxDPBCapacity,
codec_specific_support,
isRCMaxFrameSizeSupported,
maxQualityLevels,
max_tile_rows,
max_tile_cols,
maxIRDuration,
roi_support,
bVideoEncodeRequiresTextureArray))
{
return bVideoEncodeRequiresTextureArray;
}
return false;
}
static int
d3d12_screen_get_video_param(struct pipe_screen *pscreen,
enum pipe_video_profile profile,
enum pipe_video_entrypoint entrypoint,
enum pipe_video_cap param)
{
if (entrypoint == PIPE_VIDEO_ENTRYPOINT_BITSTREAM) {
return d3d12_screen_get_video_param_decode(pscreen, profile, entrypoint, param);
} else if (entrypoint == PIPE_VIDEO_ENTRYPOINT_ENCODE) {
return d3d12_screen_get_video_param_encode(pscreen, profile, entrypoint, param);
} else if (entrypoint == PIPE_VIDEO_ENTRYPOINT_PROCESSING) {
return d3d12_screen_get_video_param_postproc(pscreen, profile, entrypoint, param);
}
return 0;
}
static bool
is_d3d12_video_encode_format_supported(struct pipe_screen *screen,
pipe_format format,
enum pipe_video_profile profile)
{
#if VIDEO_CODEC_H264ENC
D3D12_VIDEO_ENCODER_PROFILE_H264 profH264 = {};
#endif
#if VIDEO_CODEC_H265ENC
D3D12_VIDEO_ENCODER_PROFILE_HEVC profHEVC = {};
#endif
#if VIDEO_CODEC_AV1ENC
D3D12_VIDEO_ENCODER_AV1_PROFILE profAV1 = {};
#endif
D3D12_FEATURE_DATA_VIDEO_ENCODER_INPUT_FORMAT capDataFmt = {};
capDataFmt.NodeIndex = 0;
capDataFmt.Codec = d3d12_video_encoder_convert_codec_to_d3d12_enc_codec(profile);
capDataFmt.Format = d3d12_get_format(format);
switch (u_reduce_video_profile(profile)) {
#if VIDEO_CODEC_H264ENC
case PIPE_VIDEO_FORMAT_MPEG4_AVC:
{
profH264 = d3d12_video_encoder_convert_profile_to_d3d12_enc_profile_h264(profile);
capDataFmt.Profile.DataSize = sizeof(profH264);
capDataFmt.Profile.pH264Profile = &profH264;
} break;
#endif
#if VIDEO_CODEC_H265ENC
case PIPE_VIDEO_FORMAT_HEVC:
{
profHEVC = d3d12_video_encoder_convert_profile_to_d3d12_enc_profile_hevc(profile);
capDataFmt.Profile.DataSize = sizeof(profHEVC);
capDataFmt.Profile.pHEVCProfile = &profHEVC;
} break;
#endif
#if VIDEO_CODEC_AV1ENC
case PIPE_VIDEO_FORMAT_AV1:
{
profAV1 = d3d12_video_encoder_convert_profile_to_d3d12_enc_profile_av1(profile);
capDataFmt.Profile.DataSize = sizeof(profAV1);
capDataFmt.Profile.pAV1Profile = &profAV1;
} break;
#endif
default:
{
unreachable("Unsupported pipe_video_format");
} break;
}
ComPtr<ID3D12VideoDevice3> spD3D12VideoDevice;
struct d3d12_screen *pD3D12Screen = (struct d3d12_screen *) screen;
if (FAILED(pD3D12Screen->dev->QueryInterface(IID_PPV_ARGS(spD3D12VideoDevice.GetAddressOf())))) {
// No video encode support in underlying d3d12 device (needs ID3D12VideoDevice3)
return false;
}
HRESULT hr = spD3D12VideoDevice->CheckFeatureSupport(D3D12_FEATURE_VIDEO_ENCODER_INPUT_FORMAT,
&capDataFmt,
sizeof(capDataFmt));
return SUCCEEDED(hr) && capDataFmt.IsSupported;
}
static bool
is_d3d12_video_decode_format_supported(struct pipe_screen *screen,
pipe_format format,
enum pipe_video_profile profile)
{
ComPtr<ID3D12VideoDevice> spD3D12VideoDevice;
struct d3d12_screen *pD3D12Screen = (struct d3d12_screen *) screen;
if (FAILED(pD3D12Screen->dev->QueryInterface(IID_PPV_ARGS(spD3D12VideoDevice.GetAddressOf()))))
return false; // No video decode support in underlying d3d12 device (needs ID3D12VideoDevice)
GUID decodeGUID = d3d12_video_decoder_convert_pipe_video_profile_to_d3d12_profile(profile);
GUID emptyGUID = {};
assert (decodeGUID != emptyGUID);
D3D12_VIDEO_DECODE_CONFIGURATION decoderConfig = { decodeGUID,
D3D12_BITSTREAM_ENCRYPTION_TYPE_NONE,
D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE_NONE };
D3D12_FEATURE_DATA_VIDEO_DECODE_FORMAT_COUNT decodeFormatCount = {0 /* NodeIndex*/, decoderConfig };
if(FAILED(spD3D12VideoDevice->CheckFeatureSupport(D3D12_FEATURE_VIDEO_DECODE_FORMAT_COUNT,
&decodeFormatCount,
sizeof(decodeFormatCount))))
return false;
std::vector<DXGI_FORMAT> supportedDecodeFormats;
supportedDecodeFormats.resize(decodeFormatCount.FormatCount);
D3D12_FEATURE_DATA_VIDEO_DECODE_FORMATS decodeFormats =
{
0, // NodeIndex
decoderConfig,
static_cast<UINT>(supportedDecodeFormats.size()),
supportedDecodeFormats.data()
};
if(FAILED(spD3D12VideoDevice->CheckFeatureSupport(D3D12_FEATURE_VIDEO_DECODE_FORMATS,
&decodeFormats,
sizeof(decodeFormats))))
return false;
DXGI_FORMAT requestedDXGIFormat = d3d12_get_format(format);
for (DXGI_FORMAT fmt : supportedDecodeFormats)
if (fmt == requestedDXGIFormat)
return true;
return false;
}
static bool
is_d3d12_video_process_format_supported(struct pipe_screen *screen,
pipe_format format)
{
// Return both VPBlit support and format is in known list
return (screen->get_video_param(screen,
PIPE_VIDEO_PROFILE_UNKNOWN,
PIPE_VIDEO_ENTRYPOINT_PROCESSING,
PIPE_VIDEO_CAP_SUPPORTED))
&&
((format == PIPE_FORMAT_NV12) || (format == PIPE_FORMAT_P010)
|| (format == PIPE_FORMAT_R8G8B8A8_UNORM) || (format == PIPE_FORMAT_R8G8B8A8_UINT)
|| (format == PIPE_FORMAT_R8G8B8X8_UNORM) || (format == PIPE_FORMAT_R8G8B8X8_UINT));
}
static bool
is_d3d12_video_allowed_format(enum pipe_format format, enum pipe_video_entrypoint entrypoint)
{
if (entrypoint == PIPE_VIDEO_ENTRYPOINT_BITSTREAM) {
return ((format == PIPE_FORMAT_NV12) || (format == PIPE_FORMAT_P010));
} else if (entrypoint == PIPE_VIDEO_ENTRYPOINT_ENCODE) {
return ((format == PIPE_FORMAT_NV12) ||
(format == PIPE_FORMAT_P010) ||
(format == PIPE_FORMAT_AYUV) ||
(format == PIPE_FORMAT_YUYV /*maps to DXGI_FORMAT_YUY2*/) ||
(format == PIPE_FORMAT_Y210) ||
(format == PIPE_FORMAT_Y410));
} else if (entrypoint == PIPE_VIDEO_ENTRYPOINT_PROCESSING) {
return (format == PIPE_FORMAT_NV12) || (format == PIPE_FORMAT_P010)
|| (format == PIPE_FORMAT_R8G8B8A8_UNORM) || (format == PIPE_FORMAT_R8G8B8A8_UINT)
|| (format == PIPE_FORMAT_R8G8B8X8_UNORM) || (format == PIPE_FORMAT_R8G8B8X8_UINT);
}
return false;
}
static bool
d3d12_video_buffer_is_format_supported(struct pipe_screen *screen,
enum pipe_format format,
enum pipe_video_profile profile,
enum pipe_video_entrypoint entrypoint)
{
// Check in allowed list of formats first
if(!is_d3d12_video_allowed_format(format, entrypoint))
return false;
// If the VA frontend asks for all profiles, assign
// a default profile based on the bitdepth
if(u_reduce_video_profile(profile) == PIPE_VIDEO_FORMAT_UNKNOWN)
{
profile = (format == PIPE_FORMAT_P010) ? PIPE_VIDEO_PROFILE_HEVC_MAIN_10 : PIPE_VIDEO_PROFILE_MPEG4_AVC_MAIN;
}
// Then check is the underlying driver supports the allowed formats
if (entrypoint == PIPE_VIDEO_ENTRYPOINT_BITSTREAM) {
return is_d3d12_video_decode_format_supported(screen, format, profile);
} else if (entrypoint == PIPE_VIDEO_ENTRYPOINT_ENCODE) {
return is_d3d12_video_encode_format_supported(screen, format, profile);
} else if (entrypoint == PIPE_VIDEO_ENTRYPOINT_PROCESSING) {
return is_d3d12_video_process_format_supported(screen, format);
}
return false;
}
void
d3d12_screen_video_init(struct pipe_screen *pscreen)
{
pscreen->get_video_param = d3d12_screen_get_video_param;
pscreen->is_video_format_supported = d3d12_video_buffer_is_format_supported;
}