commit | 4d40a719b07670b64d6ed4313818ac8d309bb77f | [log] [tgz] |
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author | Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> | Tue Aug 25 19:12:37 2020 +0200 |
committer | Marge Bot <eric+marge@anholt.net> | Thu Aug 27 09:58:59 2020 +0000 |
tree | 8db2aee2491e1f7185123f1991929e0e391d231f | |
parent | 003ea78b774b82dd93948d226d4fd4d9a19ccae0 [diff] |
radv: Fix 3d blits. - the offsets are inclusive-exclusive so the +1 was wrong - Since the GPU doesn't do the interpolation on depth (as we render per layer), we have to add an offset for the pixel center. CC: mesa-stable Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3073 Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6458>